Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B

Percentage Accurate: 89.1% → 97.5%
Time: 10.0s
Alternatives: 9
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \end{array} \]
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
	return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
	return x / ((y - z) * (t - z));
}
def code(x, y, z, t):
	return x / ((y - z) * (t - z))
function code(x, y, z, t)
	return Float64(x / Float64(Float64(y - z) * Float64(t - z)))
end
function tmp = code(x, y, z, t)
	tmp = x / ((y - z) * (t - z));
end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 89.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \end{array} \]
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
	return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
	return x / ((y - z) * (t - z));
}
def code(x, y, z, t):
	return x / ((y - z) * (t - z))
function code(x, y, z, t)
	return Float64(x / Float64(Float64(y - z) * Float64(t - z)))
end
function tmp = code(x, y, z, t)
	tmp = x / ((y - z) * (t - z));
end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}

Alternative 1: 97.5% accurate, 0.4× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;\frac{x\_m}{\left(t - z\right) \cdot \left(y - z\right)} \leq -5 \cdot 10^{-309}:\\ \;\;\;\;\frac{x\_m}{\mathsf{fma}\left(z, z - t, \left(t - z\right) \cdot y\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{x\_m}{t - z}}{y - z}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (*
  x_s
  (if (<= (/ x_m (* (- t z) (- y z))) -5e-309)
    (/ x_m (fma z (- z t) (* (- t z) y)))
    (/ (/ x_m (- t z)) (- y z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if ((x_m / ((t - z) * (y - z))) <= -5e-309) {
		tmp = x_m / fma(z, (z - t), ((t - z) * y));
	} else {
		tmp = (x_m / (t - z)) / (y - z);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	tmp = 0.0
	if (Float64(x_m / Float64(Float64(t - z) * Float64(y - z))) <= -5e-309)
		tmp = Float64(x_m / fma(z, Float64(z - t), Float64(Float64(t - z) * y)));
	else
		tmp = Float64(Float64(x_m / Float64(t - z)) / Float64(y - z));
	end
	return Float64(x_s * tmp)
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[N[(x$95$m / N[(N[(t - z), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -5e-309], N[(x$95$m / N[(z * N[(z - t), $MachinePrecision] + N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / N[(t - z), $MachinePrecision]), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{x\_m}{\left(t - z\right) \cdot \left(y - z\right)} \leq -5 \cdot 10^{-309}:\\
\;\;\;\;\frac{x\_m}{\mathsf{fma}\left(z, z - t, \left(t - z\right) \cdot y\right)}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m}{t - z}}{y - z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 t z))) < -4.9999999999999995e-309

    1. Initial program 98.2%

      \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-*.f64N/A

        \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot \left(t - z\right)}} \]
      2. *-commutativeN/A

        \[\leadsto \frac{x}{\color{blue}{\left(t - z\right) \cdot \left(y - z\right)}} \]
      3. lift--.f64N/A

        \[\leadsto \frac{x}{\left(t - z\right) \cdot \color{blue}{\left(y - z\right)}} \]
      4. sub-negN/A

        \[\leadsto \frac{x}{\left(t - z\right) \cdot \color{blue}{\left(y + \left(\mathsf{neg}\left(z\right)\right)\right)}} \]
      5. +-commutativeN/A

        \[\leadsto \frac{x}{\left(t - z\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(z\right)\right) + y\right)}} \]
      6. distribute-rgt-inN/A

        \[\leadsto \frac{x}{\color{blue}{\left(\mathsf{neg}\left(z\right)\right) \cdot \left(t - z\right) + y \cdot \left(t - z\right)}} \]
      7. lift--.f64N/A

        \[\leadsto \frac{x}{\left(\mathsf{neg}\left(z\right)\right) \cdot \color{blue}{\left(t - z\right)} + y \cdot \left(t - z\right)} \]
      8. sub-negN/A

        \[\leadsto \frac{x}{\left(\mathsf{neg}\left(z\right)\right) \cdot \color{blue}{\left(t + \left(\mathsf{neg}\left(z\right)\right)\right)} + y \cdot \left(t - z\right)} \]
      9. +-commutativeN/A

        \[\leadsto \frac{x}{\left(\mathsf{neg}\left(z\right)\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(z\right)\right) + t\right)} + y \cdot \left(t - z\right)} \]
      10. distribute-lft-inN/A

        \[\leadsto \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(z\right)\right) \cdot \left(\mathsf{neg}\left(z\right)\right) + \left(\mathsf{neg}\left(z\right)\right) \cdot t\right)} + y \cdot \left(t - z\right)} \]
      11. sqr-negN/A

        \[\leadsto \frac{x}{\left(\color{blue}{z \cdot z} + \left(\mathsf{neg}\left(z\right)\right) \cdot t\right) + y \cdot \left(t - z\right)} \]
      12. cancel-sign-sub-invN/A

        \[\leadsto \frac{x}{\color{blue}{\left(z \cdot z - z \cdot t\right)} + y \cdot \left(t - z\right)} \]
      13. distribute-lft-out--N/A

        \[\leadsto \frac{x}{\color{blue}{z \cdot \left(z - t\right)} + y \cdot \left(t - z\right)} \]
      14. lower-fma.f64N/A

        \[\leadsto \frac{x}{\color{blue}{\mathsf{fma}\left(z, z - t, y \cdot \left(t - z\right)\right)}} \]
      15. lower--.f64N/A

        \[\leadsto \frac{x}{\mathsf{fma}\left(z, \color{blue}{z - t}, y \cdot \left(t - z\right)\right)} \]
      16. *-commutativeN/A

        \[\leadsto \frac{x}{\mathsf{fma}\left(z, z - t, \color{blue}{\left(t - z\right) \cdot y}\right)} \]
      17. lower-*.f6498.1

        \[\leadsto \frac{x}{\mathsf{fma}\left(z, z - t, \color{blue}{\left(t - z\right) \cdot y}\right)} \]
    4. Applied rewrites98.1%

      \[\leadsto \frac{x}{\color{blue}{\mathsf{fma}\left(z, z - t, \left(t - z\right) \cdot y\right)}} \]

    if -4.9999999999999995e-309 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 t z)))

    1. Initial program 80.5%

      \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot \left(t - z\right)}} \]
      3. associate-/l/N/A

        \[\leadsto \color{blue}{\frac{\frac{x}{t - z}}{y - z}} \]
      4. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{x}{t - z}}{y - z}} \]
      5. lower-/.f6497.5

        \[\leadsto \frac{\color{blue}{\frac{x}{t - z}}}{y - z} \]
    4. Applied rewrites97.5%

      \[\leadsto \color{blue}{\frac{\frac{x}{t - z}}{y - z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification97.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(t - z\right) \cdot \left(y - z\right)} \leq -5 \cdot 10^{-309}:\\ \;\;\;\;\frac{x}{\mathsf{fma}\left(z, z - t, \left(t - z\right) \cdot y\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{x}{t - z}}{y - z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 91.4% accurate, 0.4× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ \begin{array}{l} t_1 := \left(t - z\right) \cdot \left(y - z\right)\\ x\_s \cdot \begin{array}{l} \mathbf{if}\;t\_1 \leq -1 \cdot 10^{+296}:\\ \;\;\;\;\frac{\frac{x\_m}{y}}{t - z}\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+279}:\\ \;\;\;\;\frac{x\_m}{t\_1}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{x\_m}{-z}}{t - z}\\ \end{array} \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (let* ((t_1 (* (- t z) (- y z))))
   (*
    x_s
    (if (<= t_1 -1e+296)
      (/ (/ x_m y) (- t z))
      (if (<= t_1 2e+279) (/ x_m t_1) (/ (/ x_m (- z)) (- t z)))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double t_1 = (t - z) * (y - z);
	double tmp;
	if (t_1 <= -1e+296) {
		tmp = (x_m / y) / (t - z);
	} else if (t_1 <= 2e+279) {
		tmp = x_m / t_1;
	} else {
		tmp = (x_m / -z) / (t - z);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (t - z) * (y - z)
    if (t_1 <= (-1d+296)) then
        tmp = (x_m / y) / (t - z)
    else if (t_1 <= 2d+279) then
        tmp = x_m / t_1
    else
        tmp = (x_m / -z) / (t - z)
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double t_1 = (t - z) * (y - z);
	double tmp;
	if (t_1 <= -1e+296) {
		tmp = (x_m / y) / (t - z);
	} else if (t_1 <= 2e+279) {
		tmp = x_m / t_1;
	} else {
		tmp = (x_m / -z) / (t - z);
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	t_1 = (t - z) * (y - z)
	tmp = 0
	if t_1 <= -1e+296:
		tmp = (x_m / y) / (t - z)
	elif t_1 <= 2e+279:
		tmp = x_m / t_1
	else:
		tmp = (x_m / -z) / (t - z)
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	t_1 = Float64(Float64(t - z) * Float64(y - z))
	tmp = 0.0
	if (t_1 <= -1e+296)
		tmp = Float64(Float64(x_m / y) / Float64(t - z));
	elseif (t_1 <= 2e+279)
		tmp = Float64(x_m / t_1);
	else
		tmp = Float64(Float64(x_m / Float64(-z)) / Float64(t - z));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	t_1 = (t - z) * (y - z);
	tmp = 0.0;
	if (t_1 <= -1e+296)
		tmp = (x_m / y) / (t - z);
	elseif (t_1 <= 2e+279)
		tmp = x_m / t_1;
	else
		tmp = (x_m / -z) / (t - z);
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t - z), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$1, -1e+296], N[(N[(x$95$m / y), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+279], N[(x$95$m / t$95$1), $MachinePrecision], N[(N[(x$95$m / (-z)), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
\begin{array}{l}
t_1 := \left(t - z\right) \cdot \left(y - z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+296}:\\
\;\;\;\;\frac{\frac{x\_m}{y}}{t - z}\\

\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+279}:\\
\;\;\;\;\frac{x\_m}{t\_1}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m}{-z}}{t - z}\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (*.f64 (-.f64 y z) (-.f64 t z)) < -9.99999999999999981e295

    1. Initial program 47.7%

      \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot \left(t - z\right)}} \]
      3. associate-/r*N/A

        \[\leadsto \color{blue}{\frac{\frac{x}{y - z}}{t - z}} \]
      4. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{x}{y - z}}{t - z}} \]
      5. lower-/.f6499.8

        \[\leadsto \frac{\color{blue}{\frac{x}{y - z}}}{t - z} \]
    4. Applied rewrites99.8%

      \[\leadsto \color{blue}{\frac{\frac{x}{y - z}}{t - z}} \]
    5. Taylor expanded in z around 0

      \[\leadsto \frac{\color{blue}{\frac{x}{y}}}{t - z} \]
    6. Step-by-step derivation
      1. lower-/.f6477.1

        \[\leadsto \frac{\color{blue}{\frac{x}{y}}}{t - z} \]
    7. Applied rewrites77.1%

      \[\leadsto \frac{\color{blue}{\frac{x}{y}}}{t - z} \]

    if -9.99999999999999981e295 < (*.f64 (-.f64 y z) (-.f64 t z)) < 2.00000000000000012e279

    1. Initial program 98.3%

      \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
    2. Add Preprocessing

    if 2.00000000000000012e279 < (*.f64 (-.f64 y z) (-.f64 t z))

    1. Initial program 78.1%

      \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot \left(t - z\right)}} \]
      3. associate-/r*N/A

        \[\leadsto \color{blue}{\frac{\frac{x}{y - z}}{t - z}} \]
      4. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{x}{y - z}}{t - z}} \]
      5. lower-/.f64100.0

        \[\leadsto \frac{\color{blue}{\frac{x}{y - z}}}{t - z} \]
    4. Applied rewrites100.0%

      \[\leadsto \color{blue}{\frac{\frac{x}{y - z}}{t - z}} \]
    5. Taylor expanded in z around inf

      \[\leadsto \frac{\frac{x}{\color{blue}{-1 \cdot z}}}{t - z} \]
    6. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \frac{\frac{x}{\color{blue}{\mathsf{neg}\left(z\right)}}}{t - z} \]
      2. lower-neg.f6480.9

        \[\leadsto \frac{\frac{x}{\color{blue}{-z}}}{t - z} \]
    7. Applied rewrites80.9%

      \[\leadsto \frac{\frac{x}{\color{blue}{-z}}}{t - z} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification89.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\left(t - z\right) \cdot \left(y - z\right) \leq -1 \cdot 10^{+296}:\\ \;\;\;\;\frac{\frac{x}{y}}{t - z}\\ \mathbf{elif}\;\left(t - z\right) \cdot \left(y - z\right) \leq 2 \cdot 10^{+279}:\\ \;\;\;\;\frac{x}{\left(t - z\right) \cdot \left(y - z\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{x}{-z}}{t - z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 90.2% accurate, 0.5× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ \begin{array}{l} t_1 := \left(t - z\right) \cdot \left(y - z\right)\\ x\_s \cdot \begin{array}{l} \mathbf{if}\;t\_1 \leq -1 \cdot 10^{+296}:\\ \;\;\;\;\frac{\frac{x\_m}{y}}{t - z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x\_m}{t\_1}\\ \end{array} \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (let* ((t_1 (* (- t z) (- y z))))
   (* x_s (if (<= t_1 -1e+296) (/ (/ x_m y) (- t z)) (/ x_m t_1)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double t_1 = (t - z) * (y - z);
	double tmp;
	if (t_1 <= -1e+296) {
		tmp = (x_m / y) / (t - z);
	} else {
		tmp = x_m / t_1;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (t - z) * (y - z)
    if (t_1 <= (-1d+296)) then
        tmp = (x_m / y) / (t - z)
    else
        tmp = x_m / t_1
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double t_1 = (t - z) * (y - z);
	double tmp;
	if (t_1 <= -1e+296) {
		tmp = (x_m / y) / (t - z);
	} else {
		tmp = x_m / t_1;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	t_1 = (t - z) * (y - z)
	tmp = 0
	if t_1 <= -1e+296:
		tmp = (x_m / y) / (t - z)
	else:
		tmp = x_m / t_1
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	t_1 = Float64(Float64(t - z) * Float64(y - z))
	tmp = 0.0
	if (t_1 <= -1e+296)
		tmp = Float64(Float64(x_m / y) / Float64(t - z));
	else
		tmp = Float64(x_m / t_1);
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	t_1 = (t - z) * (y - z);
	tmp = 0.0;
	if (t_1 <= -1e+296)
		tmp = (x_m / y) / (t - z);
	else
		tmp = x_m / t_1;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t - z), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$1, -1e+296], N[(N[(x$95$m / y), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], N[(x$95$m / t$95$1), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
\begin{array}{l}
t_1 := \left(t - z\right) \cdot \left(y - z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+296}:\\
\;\;\;\;\frac{\frac{x\_m}{y}}{t - z}\\

\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{t\_1}\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 (-.f64 y z) (-.f64 t z)) < -9.99999999999999981e295

    1. Initial program 47.7%

      \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot \left(t - z\right)}} \]
      3. associate-/r*N/A

        \[\leadsto \color{blue}{\frac{\frac{x}{y - z}}{t - z}} \]
      4. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{x}{y - z}}{t - z}} \]
      5. lower-/.f6499.8

        \[\leadsto \frac{\color{blue}{\frac{x}{y - z}}}{t - z} \]
    4. Applied rewrites99.8%

      \[\leadsto \color{blue}{\frac{\frac{x}{y - z}}{t - z}} \]
    5. Taylor expanded in z around 0

      \[\leadsto \frac{\color{blue}{\frac{x}{y}}}{t - z} \]
    6. Step-by-step derivation
      1. lower-/.f6477.1

        \[\leadsto \frac{\color{blue}{\frac{x}{y}}}{t - z} \]
    7. Applied rewrites77.1%

      \[\leadsto \frac{\color{blue}{\frac{x}{y}}}{t - z} \]

    if -9.99999999999999981e295 < (*.f64 (-.f64 y z) (-.f64 t z))

    1. Initial program 89.8%

      \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
    2. Add Preprocessing
  3. Recombined 2 regimes into one program.
  4. Final simplification88.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\left(t - z\right) \cdot \left(y - z\right) \leq -1 \cdot 10^{+296}:\\ \;\;\;\;\frac{\frac{x}{y}}{t - z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(t - z\right) \cdot \left(y - z\right)}\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 69.3% accurate, 0.7× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;y \leq -5 \cdot 10^{+18}:\\ \;\;\;\;\frac{x\_m}{\left(t - z\right) \cdot y}\\ \mathbf{elif}\;y \leq 4.5 \cdot 10^{-91}:\\ \;\;\;\;\frac{x\_m}{\left(z - t\right) \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x\_m}{t \cdot \left(y - z\right)}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (*
  x_s
  (if (<= y -5e+18)
    (/ x_m (* (- t z) y))
    (if (<= y 4.5e-91) (/ x_m (* (- z t) z)) (/ x_m (* t (- y z)))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (y <= -5e+18) {
		tmp = x_m / ((t - z) * y);
	} else if (y <= 4.5e-91) {
		tmp = x_m / ((z - t) * z);
	} else {
		tmp = x_m / (t * (y - z));
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (y <= (-5d+18)) then
        tmp = x_m / ((t - z) * y)
    else if (y <= 4.5d-91) then
        tmp = x_m / ((z - t) * z)
    else
        tmp = x_m / (t * (y - z))
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (y <= -5e+18) {
		tmp = x_m / ((t - z) * y);
	} else if (y <= 4.5e-91) {
		tmp = x_m / ((z - t) * z);
	} else {
		tmp = x_m / (t * (y - z));
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	tmp = 0
	if y <= -5e+18:
		tmp = x_m / ((t - z) * y)
	elif y <= 4.5e-91:
		tmp = x_m / ((z - t) * z)
	else:
		tmp = x_m / (t * (y - z))
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	tmp = 0.0
	if (y <= -5e+18)
		tmp = Float64(x_m / Float64(Float64(t - z) * y));
	elseif (y <= 4.5e-91)
		tmp = Float64(x_m / Float64(Float64(z - t) * z));
	else
		tmp = Float64(x_m / Float64(t * Float64(y - z)));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	tmp = 0.0;
	if (y <= -5e+18)
		tmp = x_m / ((t - z) * y);
	elseif (y <= 4.5e-91)
		tmp = x_m / ((z - t) * z);
	else
		tmp = x_m / (t * (y - z));
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[y, -5e+18], N[(x$95$m / N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4.5e-91], N[(x$95$m / N[(N[(z - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x$95$m / N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{+18}:\\
\;\;\;\;\frac{x\_m}{\left(t - z\right) \cdot y}\\

\mathbf{elif}\;y \leq 4.5 \cdot 10^{-91}:\\
\;\;\;\;\frac{x\_m}{\left(z - t\right) \cdot z}\\

\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{t \cdot \left(y - z\right)}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -5e18

    1. Initial program 86.0%

      \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \frac{x}{\color{blue}{y \cdot \left(t - z\right)}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \frac{x}{\color{blue}{\left(t - z\right) \cdot y}} \]
      2. lower-*.f64N/A

        \[\leadsto \frac{x}{\color{blue}{\left(t - z\right) \cdot y}} \]
      3. lower--.f6478.2

        \[\leadsto \frac{x}{\color{blue}{\left(t - z\right)} \cdot y} \]
    5. Applied rewrites78.2%

      \[\leadsto \frac{x}{\color{blue}{\left(t - z\right) \cdot y}} \]

    if -5e18 < y < 4.49999999999999976e-91

    1. Initial program 90.5%

      \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \frac{x}{\color{blue}{-1 \cdot \left(z \cdot \left(t - z\right)\right)}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \frac{x}{-1 \cdot \color{blue}{\left(\left(t - z\right) \cdot z\right)}} \]
      2. associate-*r*N/A

        \[\leadsto \frac{x}{\color{blue}{\left(-1 \cdot \left(t - z\right)\right) \cdot z}} \]
      3. lower-*.f64N/A

        \[\leadsto \frac{x}{\color{blue}{\left(-1 \cdot \left(t - z\right)\right) \cdot z}} \]
      4. mul-1-negN/A

        \[\leadsto \frac{x}{\color{blue}{\left(\mathsf{neg}\left(\left(t - z\right)\right)\right)} \cdot z} \]
      5. sub-negN/A

        \[\leadsto \frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(t + \left(\mathsf{neg}\left(z\right)\right)\right)}\right)\right) \cdot z} \]
      6. +-commutativeN/A

        \[\leadsto \frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(z\right)\right) + t\right)}\right)\right) \cdot z} \]
      7. distribute-neg-inN/A

        \[\leadsto \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(z\right)\right)\right)\right) + \left(\mathsf{neg}\left(t\right)\right)\right)} \cdot z} \]
      8. unsub-negN/A

        \[\leadsto \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(z\right)\right)\right)\right) - t\right)} \cdot z} \]
      9. remove-double-negN/A

        \[\leadsto \frac{x}{\left(\color{blue}{z} - t\right) \cdot z} \]
      10. lower--.f6473.4

        \[\leadsto \frac{x}{\color{blue}{\left(z - t\right)} \cdot z} \]
    5. Applied rewrites73.4%

      \[\leadsto \frac{x}{\color{blue}{\left(z - t\right) \cdot z}} \]

    if 4.49999999999999976e-91 < y

    1. Initial program 78.2%

      \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in t around inf

      \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]
    4. Step-by-step derivation
      1. lower-*.f64N/A

        \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]
      2. lower--.f6452.6

        \[\leadsto \frac{x}{t \cdot \color{blue}{\left(y - z\right)}} \]
    5. Applied rewrites52.6%

      \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 5: 69.6% accurate, 0.7× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ \begin{array}{l} t_1 := \frac{x\_m}{z \cdot z}\\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -2.05 \cdot 10^{+70}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 9.8 \cdot 10^{+89}:\\ \;\;\;\;\frac{x\_m}{t \cdot \left(y - z\right)}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (let* ((t_1 (/ x_m (* z z))))
   (*
    x_s
    (if (<= z -2.05e+70) t_1 (if (<= z 9.8e+89) (/ x_m (* t (- y z))) t_1)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double t_1 = x_m / (z * z);
	double tmp;
	if (z <= -2.05e+70) {
		tmp = t_1;
	} else if (z <= 9.8e+89) {
		tmp = x_m / (t * (y - z));
	} else {
		tmp = t_1;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = x_m / (z * z)
    if (z <= (-2.05d+70)) then
        tmp = t_1
    else if (z <= 9.8d+89) then
        tmp = x_m / (t * (y - z))
    else
        tmp = t_1
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double t_1 = x_m / (z * z);
	double tmp;
	if (z <= -2.05e+70) {
		tmp = t_1;
	} else if (z <= 9.8e+89) {
		tmp = x_m / (t * (y - z));
	} else {
		tmp = t_1;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	t_1 = x_m / (z * z)
	tmp = 0
	if z <= -2.05e+70:
		tmp = t_1
	elif z <= 9.8e+89:
		tmp = x_m / (t * (y - z))
	else:
		tmp = t_1
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	t_1 = Float64(x_m / Float64(z * z))
	tmp = 0.0
	if (z <= -2.05e+70)
		tmp = t_1;
	elseif (z <= 9.8e+89)
		tmp = Float64(x_m / Float64(t * Float64(y - z)));
	else
		tmp = t_1;
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	t_1 = x_m / (z * z);
	tmp = 0.0;
	if (z <= -2.05e+70)
		tmp = t_1;
	elseif (z <= 9.8e+89)
		tmp = x_m / (t * (y - z));
	else
		tmp = t_1;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -2.05e+70], t$95$1, If[LessEqual[z, 9.8e+89], N[(x$95$m / N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
\begin{array}{l}
t_1 := \frac{x\_m}{z \cdot z}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -2.05 \cdot 10^{+70}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;z \leq 9.8 \cdot 10^{+89}:\\
\;\;\;\;\frac{x\_m}{t \cdot \left(y - z\right)}\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -2.0500000000000001e70 or 9.79999999999999992e89 < z

    1. Initial program 79.0%

      \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \frac{x}{\color{blue}{{z}^{2}}} \]
    4. Step-by-step derivation
      1. unpow2N/A

        \[\leadsto \frac{x}{\color{blue}{z \cdot z}} \]
      2. lower-*.f6475.1

        \[\leadsto \frac{x}{\color{blue}{z \cdot z}} \]
    5. Applied rewrites75.1%

      \[\leadsto \frac{x}{\color{blue}{z \cdot z}} \]

    if -2.0500000000000001e70 < z < 9.79999999999999992e89

    1. Initial program 88.6%

      \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in t around inf

      \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]
    4. Step-by-step derivation
      1. lower-*.f64N/A

        \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]
      2. lower--.f6465.4

        \[\leadsto \frac{x}{t \cdot \color{blue}{\left(y - z\right)}} \]
    5. Applied rewrites65.4%

      \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 6: 61.3% accurate, 0.8× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ \begin{array}{l} t_1 := \frac{x\_m}{z \cdot z}\\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -2.25 \cdot 10^{+67}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 4.8 \cdot 10^{-24}:\\ \;\;\;\;\frac{x\_m}{t \cdot y}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (let* ((t_1 (/ x_m (* z z))))
   (* x_s (if (<= z -2.25e+67) t_1 (if (<= z 4.8e-24) (/ x_m (* t y)) t_1)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double t_1 = x_m / (z * z);
	double tmp;
	if (z <= -2.25e+67) {
		tmp = t_1;
	} else if (z <= 4.8e-24) {
		tmp = x_m / (t * y);
	} else {
		tmp = t_1;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = x_m / (z * z)
    if (z <= (-2.25d+67)) then
        tmp = t_1
    else if (z <= 4.8d-24) then
        tmp = x_m / (t * y)
    else
        tmp = t_1
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double t_1 = x_m / (z * z);
	double tmp;
	if (z <= -2.25e+67) {
		tmp = t_1;
	} else if (z <= 4.8e-24) {
		tmp = x_m / (t * y);
	} else {
		tmp = t_1;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	t_1 = x_m / (z * z)
	tmp = 0
	if z <= -2.25e+67:
		tmp = t_1
	elif z <= 4.8e-24:
		tmp = x_m / (t * y)
	else:
		tmp = t_1
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	t_1 = Float64(x_m / Float64(z * z))
	tmp = 0.0
	if (z <= -2.25e+67)
		tmp = t_1;
	elseif (z <= 4.8e-24)
		tmp = Float64(x_m / Float64(t * y));
	else
		tmp = t_1;
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	t_1 = x_m / (z * z);
	tmp = 0.0;
	if (z <= -2.25e+67)
		tmp = t_1;
	elseif (z <= 4.8e-24)
		tmp = x_m / (t * y);
	else
		tmp = t_1;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -2.25e+67], t$95$1, If[LessEqual[z, 4.8e-24], N[(x$95$m / N[(t * y), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
\begin{array}{l}
t_1 := \frac{x\_m}{z \cdot z}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -2.25 \cdot 10^{+67}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;z \leq 4.8 \cdot 10^{-24}:\\
\;\;\;\;\frac{x\_m}{t \cdot y}\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -2.2499999999999999e67 or 4.7999999999999996e-24 < z

    1. Initial program 82.3%

      \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \frac{x}{\color{blue}{{z}^{2}}} \]
    4. Step-by-step derivation
      1. unpow2N/A

        \[\leadsto \frac{x}{\color{blue}{z \cdot z}} \]
      2. lower-*.f6470.2

        \[\leadsto \frac{x}{\color{blue}{z \cdot z}} \]
    5. Applied rewrites70.2%

      \[\leadsto \frac{x}{\color{blue}{z \cdot z}} \]

    if -2.2499999999999999e67 < z < 4.7999999999999996e-24

    1. Initial program 87.1%

      \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \frac{x}{\color{blue}{t \cdot y}} \]
    4. Step-by-step derivation
      1. lower-*.f6455.0

        \[\leadsto \frac{x}{\color{blue}{t \cdot y}} \]
    5. Applied rewrites55.0%

      \[\leadsto \frac{x}{\color{blue}{t \cdot y}} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 7: 96.9% accurate, 0.8× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \frac{\frac{x\_m}{y - z}}{t - z} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (* x_s (/ (/ x_m (- y z)) (- t z))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	return x_s * ((x_m / (y - z)) / (t - z));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x_s * ((x_m / (y - z)) / (t - z))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	return x_s * ((x_m / (y - z)) / (t - z));
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	return x_s * ((x_m / (y - z)) / (t - z))
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	return Float64(x_s * Float64(Float64(x_m / Float64(y - z)) / Float64(t - z)))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp = code(x_s, x_m, y, z, t)
	tmp = x_s * ((x_m / (y - z)) / (t - z));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * N[(N[(x$95$m / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \frac{\frac{x\_m}{y - z}}{t - z}
\end{array}
Derivation
  1. Initial program 84.9%

    \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-/.f64N/A

      \[\leadsto \color{blue}{\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}} \]
    2. lift-*.f64N/A

      \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot \left(t - z\right)}} \]
    3. associate-/r*N/A

      \[\leadsto \color{blue}{\frac{\frac{x}{y - z}}{t - z}} \]
    4. lower-/.f64N/A

      \[\leadsto \color{blue}{\frac{\frac{x}{y - z}}{t - z}} \]
    5. lower-/.f6496.2

      \[\leadsto \frac{\color{blue}{\frac{x}{y - z}}}{t - z} \]
  4. Applied rewrites96.2%

    \[\leadsto \color{blue}{\frac{\frac{x}{y - z}}{t - z}} \]
  5. Add Preprocessing

Alternative 8: 89.1% accurate, 1.0× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \frac{x\_m}{\left(t - z\right) \cdot \left(y - z\right)} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (* x_s (/ x_m (* (- t z) (- y z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	return x_s * (x_m / ((t - z) * (y - z)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x_s * (x_m / ((t - z) * (y - z)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	return x_s * (x_m / ((t - z) * (y - z)));
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	return x_s * (x_m / ((t - z) * (y - z)))
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	return Float64(x_s * Float64(x_m / Float64(Float64(t - z) * Float64(y - z))))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp = code(x_s, x_m, y, z, t)
	tmp = x_s * (x_m / ((t - z) * (y - z)));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * N[(x$95$m / N[(N[(t - z), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \frac{x\_m}{\left(t - z\right) \cdot \left(y - z\right)}
\end{array}
Derivation
  1. Initial program 84.9%

    \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
  2. Add Preprocessing
  3. Final simplification84.9%

    \[\leadsto \frac{x}{\left(t - z\right) \cdot \left(y - z\right)} \]
  4. Add Preprocessing

Alternative 9: 39.3% accurate, 1.4× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \frac{x\_m}{t \cdot y} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t) :precision binary64 (* x_s (/ x_m (* t y))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	return x_s * (x_m / (t * y));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x_s * (x_m / (t * y))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	return x_s * (x_m / (t * y));
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	return x_s * (x_m / (t * y))
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	return Float64(x_s * Float64(x_m / Float64(t * y)))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp = code(x_s, x_m, y, z, t)
	tmp = x_s * (x_m / (t * y));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * N[(x$95$m / N[(t * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \frac{x\_m}{t \cdot y}
\end{array}
Derivation
  1. Initial program 84.9%

    \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
  2. Add Preprocessing
  3. Taylor expanded in z around 0

    \[\leadsto \frac{x}{\color{blue}{t \cdot y}} \]
  4. Step-by-step derivation
    1. lower-*.f6440.2

      \[\leadsto \frac{x}{\color{blue}{t \cdot y}} \]
  5. Applied rewrites40.2%

    \[\leadsto \frac{x}{\color{blue}{t \cdot y}} \]
  6. Add Preprocessing

Developer Target 1: 88.0% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \left(y - z\right) \cdot \left(t - z\right)\\ \mathbf{if}\;\frac{x}{t\_1} < 0:\\ \;\;\;\;\frac{\frac{x}{y - z}}{t - z}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{1}{t\_1}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (* (- y z) (- t z))))
   (if (< (/ x t_1) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1.0 t_1)))))
double code(double x, double y, double z, double t) {
	double t_1 = (y - z) * (t - z);
	double tmp;
	if ((x / t_1) < 0.0) {
		tmp = (x / (y - z)) / (t - z);
	} else {
		tmp = x * (1.0 / t_1);
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (y - z) * (t - z)
    if ((x / t_1) < 0.0d0) then
        tmp = (x / (y - z)) / (t - z)
    else
        tmp = x * (1.0d0 / t_1)
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = (y - z) * (t - z);
	double tmp;
	if ((x / t_1) < 0.0) {
		tmp = (x / (y - z)) / (t - z);
	} else {
		tmp = x * (1.0 / t_1);
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = (y - z) * (t - z)
	tmp = 0
	if (x / t_1) < 0.0:
		tmp = (x / (y - z)) / (t - z)
	else:
		tmp = x * (1.0 / t_1)
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(y - z) * Float64(t - z))
	tmp = 0.0
	if (Float64(x / t_1) < 0.0)
		tmp = Float64(Float64(x / Float64(y - z)) / Float64(t - z));
	else
		tmp = Float64(x * Float64(1.0 / t_1));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = (y - z) * (t - z);
	tmp = 0.0;
	if ((x / t_1) < 0.0)
		tmp = (x / (y - z)) / (t - z);
	else
		tmp = x * (1.0 / t_1);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[Less[N[(x / t$95$1), $MachinePrecision], 0.0], N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
\mathbf{if}\;\frac{x}{t\_1} < 0:\\
\;\;\;\;\frac{\frac{x}{y - z}}{t - z}\\

\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1}{t\_1}\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024235 
(FPCore (x y z t)
  :name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
  :precision binary64

  :alt
  (! :herbie-platform default (if (< (/ x (* (- y z) (- t z))) 0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z))))))

  (/ x (* (- y z) (- t z))))