
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
:precision binary64
(*
x_s
(if (<= (/ x_m (* (- t z) (- y z))) -5e-309)
(/ x_m (fma z (- z t) (* (- t z) y)))
(/ (/ x_m (- t z)) (- y z)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if ((x_m / ((t - z) * (y - z))) <= -5e-309) {
tmp = x_m / fma(z, (z - t), ((t - z) * y));
} else {
tmp = (x_m / (t - z)) / (y - z);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) tmp = 0.0 if (Float64(x_m / Float64(Float64(t - z) * Float64(y - z))) <= -5e-309) tmp = Float64(x_m / fma(z, Float64(z - t), Float64(Float64(t - z) * y))); else tmp = Float64(Float64(x_m / Float64(t - z)) / Float64(y - z)); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[N[(x$95$m / N[(N[(t - z), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -5e-309], N[(x$95$m / N[(z * N[(z - t), $MachinePrecision] + N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / N[(t - z), $MachinePrecision]), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{x\_m}{\left(t - z\right) \cdot \left(y - z\right)} \leq -5 \cdot 10^{-309}:\\
\;\;\;\;\frac{x\_m}{\mathsf{fma}\left(z, z - t, \left(t - z\right) \cdot y\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m}{t - z}}{y - z}\\
\end{array}
\end{array}
if (/.f64 x (*.f64 (-.f64 y z) (-.f64 t z))) < -4.9999999999999995e-309Initial program 98.2%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-rgt-inN/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
sqr-negN/A
cancel-sign-sub-invN/A
distribute-lft-out--N/A
lower-fma.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6498.1
Applied rewrites98.1%
if -4.9999999999999995e-309 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 t z))) Initial program 80.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6497.5
Applied rewrites97.5%
Final simplification97.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
:precision binary64
(let* ((t_1 (* (- t z) (- y z))))
(*
x_s
(if (<= t_1 -1e+296)
(/ (/ x_m y) (- t z))
(if (<= t_1 2e+279) (/ x_m t_1) (/ (/ x_m (- z)) (- t z)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = (t - z) * (y - z);
double tmp;
if (t_1 <= -1e+296) {
tmp = (x_m / y) / (t - z);
} else if (t_1 <= 2e+279) {
tmp = x_m / t_1;
} else {
tmp = (x_m / -z) / (t - z);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (t - z) * (y - z)
if (t_1 <= (-1d+296)) then
tmp = (x_m / y) / (t - z)
else if (t_1 <= 2d+279) then
tmp = x_m / t_1
else
tmp = (x_m / -z) / (t - z)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = (t - z) * (y - z);
double tmp;
if (t_1 <= -1e+296) {
tmp = (x_m / y) / (t - z);
} else if (t_1 <= 2e+279) {
tmp = x_m / t_1;
} else {
tmp = (x_m / -z) / (t - z);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): t_1 = (t - z) * (y - z) tmp = 0 if t_1 <= -1e+296: tmp = (x_m / y) / (t - z) elif t_1 <= 2e+279: tmp = x_m / t_1 else: tmp = (x_m / -z) / (t - z) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) t_1 = Float64(Float64(t - z) * Float64(y - z)) tmp = 0.0 if (t_1 <= -1e+296) tmp = Float64(Float64(x_m / y) / Float64(t - z)); elseif (t_1 <= 2e+279) tmp = Float64(x_m / t_1); else tmp = Float64(Float64(x_m / Float64(-z)) / Float64(t - z)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z, t) t_1 = (t - z) * (y - z); tmp = 0.0; if (t_1 <= -1e+296) tmp = (x_m / y) / (t - z); elseif (t_1 <= 2e+279) tmp = x_m / t_1; else tmp = (x_m / -z) / (t - z); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t - z), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$1, -1e+296], N[(N[(x$95$m / y), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+279], N[(x$95$m / t$95$1), $MachinePrecision], N[(N[(x$95$m / (-z)), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_1 := \left(t - z\right) \cdot \left(y - z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+296}:\\
\;\;\;\;\frac{\frac{x\_m}{y}}{t - z}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+279}:\\
\;\;\;\;\frac{x\_m}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m}{-z}}{t - z}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (-.f64 y z) (-.f64 t z)) < -9.99999999999999981e295Initial program 47.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Taylor expanded in z around 0
lower-/.f6477.1
Applied rewrites77.1%
if -9.99999999999999981e295 < (*.f64 (-.f64 y z) (-.f64 t z)) < 2.00000000000000012e279Initial program 98.3%
if 2.00000000000000012e279 < (*.f64 (-.f64 y z) (-.f64 t z)) Initial program 78.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6480.9
Applied rewrites80.9%
Final simplification89.4%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z t) :precision binary64 (let* ((t_1 (* (- t z) (- y z)))) (* x_s (if (<= t_1 -1e+296) (/ (/ x_m y) (- t z)) (/ x_m t_1)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = (t - z) * (y - z);
double tmp;
if (t_1 <= -1e+296) {
tmp = (x_m / y) / (t - z);
} else {
tmp = x_m / t_1;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (t - z) * (y - z)
if (t_1 <= (-1d+296)) then
tmp = (x_m / y) / (t - z)
else
tmp = x_m / t_1
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = (t - z) * (y - z);
double tmp;
if (t_1 <= -1e+296) {
tmp = (x_m / y) / (t - z);
} else {
tmp = x_m / t_1;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): t_1 = (t - z) * (y - z) tmp = 0 if t_1 <= -1e+296: tmp = (x_m / y) / (t - z) else: tmp = x_m / t_1 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) t_1 = Float64(Float64(t - z) * Float64(y - z)) tmp = 0.0 if (t_1 <= -1e+296) tmp = Float64(Float64(x_m / y) / Float64(t - z)); else tmp = Float64(x_m / t_1); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z, t) t_1 = (t - z) * (y - z); tmp = 0.0; if (t_1 <= -1e+296) tmp = (x_m / y) / (t - z); else tmp = x_m / t_1; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t - z), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$1, -1e+296], N[(N[(x$95$m / y), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], N[(x$95$m / t$95$1), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_1 := \left(t - z\right) \cdot \left(y - z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+296}:\\
\;\;\;\;\frac{\frac{x\_m}{y}}{t - z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{t\_1}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (-.f64 y z) (-.f64 t z)) < -9.99999999999999981e295Initial program 47.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Taylor expanded in z around 0
lower-/.f6477.1
Applied rewrites77.1%
if -9.99999999999999981e295 < (*.f64 (-.f64 y z) (-.f64 t z)) Initial program 89.8%
Final simplification88.3%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
:precision binary64
(*
x_s
(if (<= y -5e+18)
(/ x_m (* (- t z) y))
(if (<= y 4.5e-91) (/ x_m (* (- z t) z)) (/ x_m (* t (- y z)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (y <= -5e+18) {
tmp = x_m / ((t - z) * y);
} else if (y <= 4.5e-91) {
tmp = x_m / ((z - t) * z);
} else {
tmp = x_m / (t * (y - z));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-5d+18)) then
tmp = x_m / ((t - z) * y)
else if (y <= 4.5d-91) then
tmp = x_m / ((z - t) * z)
else
tmp = x_m / (t * (y - z))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (y <= -5e+18) {
tmp = x_m / ((t - z) * y);
} else if (y <= 4.5e-91) {
tmp = x_m / ((z - t) * z);
} else {
tmp = x_m / (t * (y - z));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): tmp = 0 if y <= -5e+18: tmp = x_m / ((t - z) * y) elif y <= 4.5e-91: tmp = x_m / ((z - t) * z) else: tmp = x_m / (t * (y - z)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) tmp = 0.0 if (y <= -5e+18) tmp = Float64(x_m / Float64(Float64(t - z) * y)); elseif (y <= 4.5e-91) tmp = Float64(x_m / Float64(Float64(z - t) * z)); else tmp = Float64(x_m / Float64(t * Float64(y - z))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z, t) tmp = 0.0; if (y <= -5e+18) tmp = x_m / ((t - z) * y); elseif (y <= 4.5e-91) tmp = x_m / ((z - t) * z); else tmp = x_m / (t * (y - z)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[y, -5e+18], N[(x$95$m / N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4.5e-91], N[(x$95$m / N[(N[(z - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x$95$m / N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{+18}:\\
\;\;\;\;\frac{x\_m}{\left(t - z\right) \cdot y}\\
\mathbf{elif}\;y \leq 4.5 \cdot 10^{-91}:\\
\;\;\;\;\frac{x\_m}{\left(z - t\right) \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{t \cdot \left(y - z\right)}\\
\end{array}
\end{array}
if y < -5e18Initial program 86.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6478.2
Applied rewrites78.2%
if -5e18 < y < 4.49999999999999976e-91Initial program 90.5%
Taylor expanded in y around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6473.4
Applied rewrites73.4%
if 4.49999999999999976e-91 < y Initial program 78.2%
Taylor expanded in t around inf
lower-*.f64N/A
lower--.f6452.6
Applied rewrites52.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
:precision binary64
(let* ((t_1 (/ x_m (* z z))))
(*
x_s
(if (<= z -2.05e+70) t_1 (if (<= z 9.8e+89) (/ x_m (* t (- y z))) t_1)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = x_m / (z * z);
double tmp;
if (z <= -2.05e+70) {
tmp = t_1;
} else if (z <= 9.8e+89) {
tmp = x_m / (t * (y - z));
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x_m / (z * z)
if (z <= (-2.05d+70)) then
tmp = t_1
else if (z <= 9.8d+89) then
tmp = x_m / (t * (y - z))
else
tmp = t_1
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = x_m / (z * z);
double tmp;
if (z <= -2.05e+70) {
tmp = t_1;
} else if (z <= 9.8e+89) {
tmp = x_m / (t * (y - z));
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): t_1 = x_m / (z * z) tmp = 0 if z <= -2.05e+70: tmp = t_1 elif z <= 9.8e+89: tmp = x_m / (t * (y - z)) else: tmp = t_1 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) t_1 = Float64(x_m / Float64(z * z)) tmp = 0.0 if (z <= -2.05e+70) tmp = t_1; elseif (z <= 9.8e+89) tmp = Float64(x_m / Float64(t * Float64(y - z))); else tmp = t_1; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z, t) t_1 = x_m / (z * z); tmp = 0.0; if (z <= -2.05e+70) tmp = t_1; elseif (z <= 9.8e+89) tmp = x_m / (t * (y - z)); else tmp = t_1; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -2.05e+70], t$95$1, If[LessEqual[z, 9.8e+89], N[(x$95$m / N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_1 := \frac{x\_m}{z \cdot z}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -2.05 \cdot 10^{+70}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 9.8 \cdot 10^{+89}:\\
\;\;\;\;\frac{x\_m}{t \cdot \left(y - z\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if z < -2.0500000000000001e70 or 9.79999999999999992e89 < z Initial program 79.0%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6475.1
Applied rewrites75.1%
if -2.0500000000000001e70 < z < 9.79999999999999992e89Initial program 88.6%
Taylor expanded in t around inf
lower-*.f64N/A
lower--.f6465.4
Applied rewrites65.4%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z t) :precision binary64 (let* ((t_1 (/ x_m (* z z)))) (* x_s (if (<= z -2.25e+67) t_1 (if (<= z 4.8e-24) (/ x_m (* t y)) t_1)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = x_m / (z * z);
double tmp;
if (z <= -2.25e+67) {
tmp = t_1;
} else if (z <= 4.8e-24) {
tmp = x_m / (t * y);
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x_m / (z * z)
if (z <= (-2.25d+67)) then
tmp = t_1
else if (z <= 4.8d-24) then
tmp = x_m / (t * y)
else
tmp = t_1
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = x_m / (z * z);
double tmp;
if (z <= -2.25e+67) {
tmp = t_1;
} else if (z <= 4.8e-24) {
tmp = x_m / (t * y);
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): t_1 = x_m / (z * z) tmp = 0 if z <= -2.25e+67: tmp = t_1 elif z <= 4.8e-24: tmp = x_m / (t * y) else: tmp = t_1 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) t_1 = Float64(x_m / Float64(z * z)) tmp = 0.0 if (z <= -2.25e+67) tmp = t_1; elseif (z <= 4.8e-24) tmp = Float64(x_m / Float64(t * y)); else tmp = t_1; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z, t) t_1 = x_m / (z * z); tmp = 0.0; if (z <= -2.25e+67) tmp = t_1; elseif (z <= 4.8e-24) tmp = x_m / (t * y); else tmp = t_1; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -2.25e+67], t$95$1, If[LessEqual[z, 4.8e-24], N[(x$95$m / N[(t * y), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_1 := \frac{x\_m}{z \cdot z}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -2.25 \cdot 10^{+67}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 4.8 \cdot 10^{-24}:\\
\;\;\;\;\frac{x\_m}{t \cdot y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if z < -2.2499999999999999e67 or 4.7999999999999996e-24 < z Initial program 82.3%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6470.2
Applied rewrites70.2%
if -2.2499999999999999e67 < z < 4.7999999999999996e-24Initial program 87.1%
Taylor expanded in z around 0
lower-*.f6455.0
Applied rewrites55.0%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z t) :precision binary64 (* x_s (/ (/ x_m (- y z)) (- t z))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
return x_s * ((x_m / (y - z)) / (t - z));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x_s * ((x_m / (y - z)) / (t - z))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
return x_s * ((x_m / (y - z)) / (t - z));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): return x_s * ((x_m / (y - z)) / (t - z))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) return Float64(x_s * Float64(Float64(x_m / Float64(y - z)) / Float64(t - z))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z, t) tmp = x_s * ((x_m / (y - z)) / (t - z)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * N[(N[(x$95$m / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{\frac{x\_m}{y - z}}{t - z}
\end{array}
Initial program 84.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6496.2
Applied rewrites96.2%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z t) :precision binary64 (* x_s (/ x_m (* (- t z) (- y z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
return x_s * (x_m / ((t - z) * (y - z)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x_s * (x_m / ((t - z) * (y - z)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
return x_s * (x_m / ((t - z) * (y - z)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): return x_s * (x_m / ((t - z) * (y - z)))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) return Float64(x_s * Float64(x_m / Float64(Float64(t - z) * Float64(y - z)))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z, t) tmp = x_s * (x_m / ((t - z) * (y - z))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * N[(x$95$m / N[(N[(t - z), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{x\_m}{\left(t - z\right) \cdot \left(y - z\right)}
\end{array}
Initial program 84.9%
Final simplification84.9%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z t) :precision binary64 (* x_s (/ x_m (* t y))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
return x_s * (x_m / (t * y));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x_s * (x_m / (t * y))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
return x_s * (x_m / (t * y));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): return x_s * (x_m / (t * y))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) return Float64(x_s * Float64(x_m / Float64(t * y))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z, t) tmp = x_s * (x_m / (t * y)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * N[(x$95$m / N[(t * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{x\_m}{t \cdot y}
\end{array}
Initial program 84.9%
Taylor expanded in z around 0
lower-*.f6440.2
Applied rewrites40.2%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (- y z) (- t z)))) (if (< (/ x t_1) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y - z) * (t - z)
if ((x / t_1) < 0.0d0) then
tmp = (x / (y - z)) / (t - z)
else
tmp = x * (1.0d0 / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if (x / t_1) < 0.0: tmp = (x / (y - z)) / (t - z) else: tmp = x * (1.0 / t_1) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (Float64(x / t_1) < 0.0) tmp = Float64(Float64(x / Float64(y - z)) / Float64(t - z)); else tmp = Float64(x * Float64(1.0 / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - z) * (t - z); tmp = 0.0; if ((x / t_1) < 0.0) tmp = (x / (y - z)) / (t - z); else tmp = x * (1.0 / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[Less[N[(x / t$95$1), $MachinePrecision], 0.0], N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
\mathbf{if}\;\frac{x}{t\_1} < 0:\\
\;\;\;\;\frac{\frac{x}{y - z}}{t - z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024235
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ x (* (- y z) (- t z))) 0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z))))))
(/ x (* (- y z) (- t z))))