
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (- y z) x z))
double code(double x, double y, double z) {
return fma((y - z), x, z);
}
function code(x, y, z) return fma(Float64(y - z), x, z) end
code[x_, y_, z_] := N[(N[(y - z), $MachinePrecision] * x + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - z, x, z\right)
\end{array}
Initial program 95.3%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-lft1-inN/A
associate-*r*N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
associate-+l-N/A
distribute-lft-out--N/A
unsub-negN/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
Applied rewrites100.0%
(FPCore (x y z) :precision binary64 (if (<= x -4.9e-8) (* y x) (if (<= x 1.45e-24) (* 1.0 z) (if (<= x 8.8e+108) (* y x) (* (- z) x)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -4.9e-8) {
tmp = y * x;
} else if (x <= 1.45e-24) {
tmp = 1.0 * z;
} else if (x <= 8.8e+108) {
tmp = y * x;
} else {
tmp = -z * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-4.9d-8)) then
tmp = y * x
else if (x <= 1.45d-24) then
tmp = 1.0d0 * z
else if (x <= 8.8d+108) then
tmp = y * x
else
tmp = -z * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -4.9e-8) {
tmp = y * x;
} else if (x <= 1.45e-24) {
tmp = 1.0 * z;
} else if (x <= 8.8e+108) {
tmp = y * x;
} else {
tmp = -z * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -4.9e-8: tmp = y * x elif x <= 1.45e-24: tmp = 1.0 * z elif x <= 8.8e+108: tmp = y * x else: tmp = -z * x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -4.9e-8) tmp = Float64(y * x); elseif (x <= 1.45e-24) tmp = Float64(1.0 * z); elseif (x <= 8.8e+108) tmp = Float64(y * x); else tmp = Float64(Float64(-z) * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -4.9e-8) tmp = y * x; elseif (x <= 1.45e-24) tmp = 1.0 * z; elseif (x <= 8.8e+108) tmp = y * x; else tmp = -z * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -4.9e-8], N[(y * x), $MachinePrecision], If[LessEqual[x, 1.45e-24], N[(1.0 * z), $MachinePrecision], If[LessEqual[x, 8.8e+108], N[(y * x), $MachinePrecision], N[((-z) * x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.9 \cdot 10^{-8}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;x \leq 1.45 \cdot 10^{-24}:\\
\;\;\;\;1 \cdot z\\
\mathbf{elif}\;x \leq 8.8 \cdot 10^{+108}:\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) \cdot x\\
\end{array}
\end{array}
if x < -4.9000000000000002e-8 or 1.4499999999999999e-24 < x < 8.8000000000000005e108Initial program 92.4%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6462.1
Applied rewrites62.1%
if -4.9000000000000002e-8 < x < 1.4499999999999999e-24Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6470.4
Applied rewrites70.4%
Taylor expanded in x around 0
Applied rewrites70.4%
if 8.8000000000000005e108 < x Initial program 89.1%
Taylor expanded in x around inf
*-commutativeN/A
+-commutativeN/A
remove-double-negN/A
mul-1-negN/A
mul-1-negN/A
distribute-neg-inN/A
lower-*.f64N/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
unsub-negN/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in z around inf
Applied rewrites70.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (- y z) x))) (if (<= y -2.9e-79) t_0 (if (<= y 2.8e+25) (fma (- z) x z) t_0))))
double code(double x, double y, double z) {
double t_0 = (y - z) * x;
double tmp;
if (y <= -2.9e-79) {
tmp = t_0;
} else if (y <= 2.8e+25) {
tmp = fma(-z, x, z);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(y - z) * x) tmp = 0.0 if (y <= -2.9e-79) tmp = t_0; elseif (y <= 2.8e+25) tmp = fma(Float64(-z), x, z); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y - z), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[y, -2.9e-79], t$95$0, If[LessEqual[y, 2.8e+25], N[((-z) * x + z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y - z\right) \cdot x\\
\mathbf{if}\;y \leq -2.9 \cdot 10^{-79}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2.8 \cdot 10^{+25}:\\
\;\;\;\;\mathsf{fma}\left(-z, x, z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -2.9000000000000001e-79 or 2.8000000000000002e25 < y Initial program 91.1%
Taylor expanded in x around inf
*-commutativeN/A
+-commutativeN/A
remove-double-negN/A
mul-1-negN/A
mul-1-negN/A
distribute-neg-inN/A
lower-*.f64N/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
unsub-negN/A
lower--.f6484.3
Applied rewrites84.3%
if -2.9000000000000001e-79 < y < 2.8000000000000002e25Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6487.5
Applied rewrites87.5%
Applied rewrites87.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (- y z) x))) (if (<= y -2.9e-79) t_0 (if (<= y 2.8e+25) (* (- 1.0 x) z) t_0))))
double code(double x, double y, double z) {
double t_0 = (y - z) * x;
double tmp;
if (y <= -2.9e-79) {
tmp = t_0;
} else if (y <= 2.8e+25) {
tmp = (1.0 - x) * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (y - z) * x
if (y <= (-2.9d-79)) then
tmp = t_0
else if (y <= 2.8d+25) then
tmp = (1.0d0 - x) * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (y - z) * x;
double tmp;
if (y <= -2.9e-79) {
tmp = t_0;
} else if (y <= 2.8e+25) {
tmp = (1.0 - x) * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (y - z) * x tmp = 0 if y <= -2.9e-79: tmp = t_0 elif y <= 2.8e+25: tmp = (1.0 - x) * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(y - z) * x) tmp = 0.0 if (y <= -2.9e-79) tmp = t_0; elseif (y <= 2.8e+25) tmp = Float64(Float64(1.0 - x) * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (y - z) * x; tmp = 0.0; if (y <= -2.9e-79) tmp = t_0; elseif (y <= 2.8e+25) tmp = (1.0 - x) * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y - z), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[y, -2.9e-79], t$95$0, If[LessEqual[y, 2.8e+25], N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y - z\right) \cdot x\\
\mathbf{if}\;y \leq -2.9 \cdot 10^{-79}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2.8 \cdot 10^{+25}:\\
\;\;\;\;\left(1 - x\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -2.9000000000000001e-79 or 2.8000000000000002e25 < y Initial program 91.1%
Taylor expanded in x around inf
*-commutativeN/A
+-commutativeN/A
remove-double-negN/A
mul-1-negN/A
mul-1-negN/A
distribute-neg-inN/A
lower-*.f64N/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
unsub-negN/A
lower--.f6484.3
Applied rewrites84.3%
if -2.9000000000000001e-79 < y < 2.8000000000000002e25Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6487.5
Applied rewrites87.5%
(FPCore (x y z) :precision binary64 (if (<= y -1.65e+99) (* y x) (if (<= y 2.8e+25) (* (- 1.0 x) z) (* y x))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.65e+99) {
tmp = y * x;
} else if (y <= 2.8e+25) {
tmp = (1.0 - x) * z;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.65d+99)) then
tmp = y * x
else if (y <= 2.8d+25) then
tmp = (1.0d0 - x) * z
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.65e+99) {
tmp = y * x;
} else if (y <= 2.8e+25) {
tmp = (1.0 - x) * z;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.65e+99: tmp = y * x elif y <= 2.8e+25: tmp = (1.0 - x) * z else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.65e+99) tmp = Float64(y * x); elseif (y <= 2.8e+25) tmp = Float64(Float64(1.0 - x) * z); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.65e+99) tmp = y * x; elseif (y <= 2.8e+25) tmp = (1.0 - x) * z; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.65e+99], N[(y * x), $MachinePrecision], If[LessEqual[y, 2.8e+25], N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision], N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.65 \cdot 10^{+99}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 2.8 \cdot 10^{+25}:\\
\;\;\;\;\left(1 - x\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -1.65e99 or 2.8000000000000002e25 < y Initial program 88.7%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6477.3
Applied rewrites77.3%
if -1.65e99 < y < 2.8000000000000002e25Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6481.0
Applied rewrites81.0%
(FPCore (x y z) :precision binary64 (if (<= y -2e-42) (* y x) (if (<= y 2.8e+25) (* 1.0 z) (* y x))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2e-42) {
tmp = y * x;
} else if (y <= 2.8e+25) {
tmp = 1.0 * z;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2d-42)) then
tmp = y * x
else if (y <= 2.8d+25) then
tmp = 1.0d0 * z
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2e-42) {
tmp = y * x;
} else if (y <= 2.8e+25) {
tmp = 1.0 * z;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2e-42: tmp = y * x elif y <= 2.8e+25: tmp = 1.0 * z else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2e-42) tmp = Float64(y * x); elseif (y <= 2.8e+25) tmp = Float64(1.0 * z); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2e-42) tmp = y * x; elseif (y <= 2.8e+25) tmp = 1.0 * z; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2e-42], N[(y * x), $MachinePrecision], If[LessEqual[y, 2.8e+25], N[(1.0 * z), $MachinePrecision], N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{-42}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 2.8 \cdot 10^{+25}:\\
\;\;\;\;1 \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -2.00000000000000008e-42 or 2.8000000000000002e25 < y Initial program 90.8%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6472.4
Applied rewrites72.4%
if -2.00000000000000008e-42 < y < 2.8000000000000002e25Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6486.5
Applied rewrites86.5%
Taylor expanded in x around 0
Applied rewrites52.6%
(FPCore (x y z) :precision binary64 (* y x))
double code(double x, double y, double z) {
return y * x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y * x
end function
public static double code(double x, double y, double z) {
return y * x;
}
def code(x, y, z): return y * x
function code(x, y, z) return Float64(y * x) end
function tmp = code(x, y, z) tmp = y * x; end
code[x_, y_, z_] := N[(y * x), $MachinePrecision]
\begin{array}{l}
\\
y \cdot x
\end{array}
Initial program 95.3%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6444.1
Applied rewrites44.1%
herbie shell --seed 2024235
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))