
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (/ x z) (- y) y))) (if (<= y -210.0) t_0 (if (<= y 1.0) (fma 1.0 (/ x z) y) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((x / z), -y, y);
double tmp;
if (y <= -210.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = fma(1.0, (x / z), y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(x / z), Float64(-y), y) tmp = 0.0 if (y <= -210.0) tmp = t_0; elseif (y <= 1.0) tmp = fma(1.0, Float64(x / z), y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x / z), $MachinePrecision] * (-y) + y), $MachinePrecision]}, If[LessEqual[y, -210.0], t$95$0, If[LessEqual[y, 1.0], N[(1.0 * N[(x / z), $MachinePrecision] + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\frac{x}{z}, -y, y\right)\\
\mathbf{if}\;y \leq -210:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(1, \frac{x}{z}, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -210 or 1 < y Initial program 74.1%
Taylor expanded in z around 0
Applied rewrites92.4%
Taylor expanded in y around inf
Applied rewrites91.7%
Applied rewrites99.3%
if -210 < y < 1Initial program 99.9%
Taylor expanded in z around 0
Applied rewrites99.7%
Taylor expanded in y around 0
Applied rewrites98.8%
Applied rewrites99.1%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (/ (- 1.0 y) z) x))) (if (<= x -6.8e+18) t_0 (if (<= x 1.46e-12) (fma 1.0 (/ x z) y) t_0))))
double code(double x, double y, double z) {
double t_0 = ((1.0 - y) / z) * x;
double tmp;
if (x <= -6.8e+18) {
tmp = t_0;
} else if (x <= 1.46e-12) {
tmp = fma(1.0, (x / z), y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(Float64(1.0 - y) / z) * x) tmp = 0.0 if (x <= -6.8e+18) tmp = t_0; elseif (x <= 1.46e-12) tmp = fma(1.0, Float64(x / z), y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(1.0 - y), $MachinePrecision] / z), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -6.8e+18], t$95$0, If[LessEqual[x, 1.46e-12], N[(1.0 * N[(x / z), $MachinePrecision] + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1 - y}{z} \cdot x\\
\mathbf{if}\;x \leq -6.8 \cdot 10^{+18}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.46 \cdot 10^{-12}:\\
\;\;\;\;\mathsf{fma}\left(1, \frac{x}{z}, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -6.8e18 or 1.46000000000000004e-12 < x Initial program 88.2%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
div-subN/A
*-rgt-identityN/A
associate-*r/N/A
associate-/l*N/A
distribute-lft-out--N/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6487.7
Applied rewrites87.7%
if -6.8e18 < x < 1.46000000000000004e-12Initial program 88.9%
Taylor expanded in z around 0
Applied rewrites93.5%
Taylor expanded in y around 0
Applied rewrites91.5%
Applied rewrites91.7%
(FPCore (x y z) :precision binary64 (if (<= x -1.45e-142) (/ x z) (if (<= x 2.9e-108) (/ (* z y) z) (/ x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.45e-142) {
tmp = x / z;
} else if (x <= 2.9e-108) {
tmp = (z * y) / z;
} else {
tmp = x / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.45d-142)) then
tmp = x / z
else if (x <= 2.9d-108) then
tmp = (z * y) / z
else
tmp = x / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.45e-142) {
tmp = x / z;
} else if (x <= 2.9e-108) {
tmp = (z * y) / z;
} else {
tmp = x / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.45e-142: tmp = x / z elif x <= 2.9e-108: tmp = (z * y) / z else: tmp = x / z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.45e-142) tmp = Float64(x / z); elseif (x <= 2.9e-108) tmp = Float64(Float64(z * y) / z); else tmp = Float64(x / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.45e-142) tmp = x / z; elseif (x <= 2.9e-108) tmp = (z * y) / z; else tmp = x / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.45e-142], N[(x / z), $MachinePrecision], If[LessEqual[x, 2.9e-108], N[(N[(z * y), $MachinePrecision] / z), $MachinePrecision], N[(x / z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.45 \cdot 10^{-142}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{elif}\;x \leq 2.9 \cdot 10^{-108}:\\
\;\;\;\;\frac{z \cdot y}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\
\end{array}
\end{array}
if x < -1.44999999999999995e-142 or 2.9000000000000001e-108 < x Initial program 88.5%
Taylor expanded in y around 0
lower-/.f6457.1
Applied rewrites57.1%
if -1.44999999999999995e-142 < x < 2.9000000000000001e-108Initial program 88.5%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6466.4
Applied rewrites66.4%
(FPCore (x y z) :precision binary64 (if (<= y 1e+24) (fma (/ (- 1.0 y) z) x y) (fma (/ x z) (- y) y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 1e+24) {
tmp = fma(((1.0 - y) / z), x, y);
} else {
tmp = fma((x / z), -y, y);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= 1e+24) tmp = fma(Float64(Float64(1.0 - y) / z), x, y); else tmp = fma(Float64(x / z), Float64(-y), y); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, 1e+24], N[(N[(N[(1.0 - y), $MachinePrecision] / z), $MachinePrecision] * x + y), $MachinePrecision], N[(N[(x / z), $MachinePrecision] * (-y) + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 10^{+24}:\\
\;\;\;\;\mathsf{fma}\left(\frac{1 - y}{z}, x, y\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z}, -y, y\right)\\
\end{array}
\end{array}
if y < 9.9999999999999998e23Initial program 93.5%
Taylor expanded in z around 0
Applied rewrites98.4%
if 9.9999999999999998e23 < y Initial program 69.0%
Taylor expanded in z around 0
Applied rewrites89.0%
Taylor expanded in y around inf
Applied rewrites89.0%
Applied rewrites99.9%
(FPCore (x y z) :precision binary64 (if (<= y 2.5e+67) (fma 1.0 (/ x z) y) (* (- y) (/ x z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.5e+67) {
tmp = fma(1.0, (x / z), y);
} else {
tmp = -y * (x / z);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= 2.5e+67) tmp = fma(1.0, Float64(x / z), y); else tmp = Float64(Float64(-y) * Float64(x / z)); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, 2.5e+67], N[(1.0 * N[(x / z), $MachinePrecision] + y), $MachinePrecision], N[((-y) * N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.5 \cdot 10^{+67}:\\
\;\;\;\;\mathsf{fma}\left(1, \frac{x}{z}, y\right)\\
\mathbf{else}:\\
\;\;\;\;\left(-y\right) \cdot \frac{x}{z}\\
\end{array}
\end{array}
if y < 2.49999999999999988e67Initial program 92.2%
Taylor expanded in z around 0
Applied rewrites98.4%
Taylor expanded in y around 0
Applied rewrites90.0%
Applied rewrites90.1%
if 2.49999999999999988e67 < y Initial program 72.4%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
distribute-rgt-inN/A
associate-+l+N/A
lower-fma.f64N/A
lower-fma.f64N/A
lower-neg.f6472.4
Applied rewrites72.4%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
div-subN/A
*-commutativeN/A
associate-/l*N/A
cancel-sign-sub-invN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f6460.7
Applied rewrites60.7%
Taylor expanded in y around inf
Applied rewrites60.7%
(FPCore (x y z) :precision binary64 (if (<= y 2.5e+67) (fma 1.0 (/ x z) y) (* (/ (- y) z) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.5e+67) {
tmp = fma(1.0, (x / z), y);
} else {
tmp = (-y / z) * x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= 2.5e+67) tmp = fma(1.0, Float64(x / z), y); else tmp = Float64(Float64(Float64(-y) / z) * x); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, 2.5e+67], N[(1.0 * N[(x / z), $MachinePrecision] + y), $MachinePrecision], N[(N[((-y) / z), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.5 \cdot 10^{+67}:\\
\;\;\;\;\mathsf{fma}\left(1, \frac{x}{z}, y\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-y}{z} \cdot x\\
\end{array}
\end{array}
if y < 2.49999999999999988e67Initial program 92.2%
Taylor expanded in z around 0
Applied rewrites98.4%
Taylor expanded in y around 0
Applied rewrites90.0%
Applied rewrites90.1%
if 2.49999999999999988e67 < y Initial program 72.4%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
distribute-rgt-inN/A
associate-+l+N/A
lower-fma.f64N/A
lower-fma.f64N/A
lower-neg.f6472.4
Applied rewrites72.4%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
div-subN/A
*-commutativeN/A
associate-/l*N/A
cancel-sign-sub-invN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f6460.7
Applied rewrites60.7%
Taylor expanded in y around inf
Applied rewrites54.9%
Final simplification83.5%
(FPCore (x y z) :precision binary64 (fma 1.0 (/ x z) y))
double code(double x, double y, double z) {
return fma(1.0, (x / z), y);
}
function code(x, y, z) return fma(1.0, Float64(x / z), y) end
code[x_, y_, z_] := N[(1.0 * N[(x / z), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(1, \frac{x}{z}, y\right)
\end{array}
Initial program 88.5%
Taylor expanded in z around 0
Applied rewrites96.5%
Taylor expanded in y around 0
Applied rewrites80.6%
Applied rewrites80.7%
(FPCore (x y z) :precision binary64 (/ x z))
double code(double x, double y, double z) {
return x / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x / z
end function
public static double code(double x, double y, double z) {
return x / z;
}
def code(x, y, z): return x / z
function code(x, y, z) return Float64(x / z) end
function tmp = code(x, y, z) tmp = x / z; end
code[x_, y_, z_] := N[(x / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{z}
\end{array}
Initial program 88.5%
Taylor expanded in y around 0
lower-/.f6443.9
Applied rewrites43.9%
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z): return (y + (x / z)) - (y / (z / x))
function code(x, y, z) return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x))) end
function tmp = code(x, y, z) tmp = (y + (x / z)) - (y / (z / x)); end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}
herbie shell --seed 2024235
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
:precision binary64
:alt
(! :herbie-platform default (- (+ y (/ x z)) (/ y (/ z x))))
(/ (+ x (* y (- z x))) z))