
(FPCore (x y z t a b) :precision binary64 (+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* (* a 27.0) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * 2.0d0) - (((y * 9.0d0) * z) * t)) + ((a * 27.0d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
def code(x, y, z, t, a, b): return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) + Float64(Float64(a * 27.0) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 - \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\right) + \left(a \cdot 27\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* (* a 27.0) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * 2.0d0) - (((y * 9.0d0) * z) * t)) + ((a * 27.0d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
def code(x, y, z, t, a, b): return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) + Float64(Float64(a * 27.0) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 - \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\right) + \left(a \cdot 27\right) \cdot b
\end{array}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* z (* 9.0 y))))
(if (<= t_1 2e+146)
(+ (* b (* 27.0 a)) (- (* 2.0 x) (* t t_1)))
(fma (* b a) 27.0 (fma (* (* -9.0 y) t) z (* 2.0 x))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * (9.0 * y);
double tmp;
if (t_1 <= 2e+146) {
tmp = (b * (27.0 * a)) + ((2.0 * x) - (t * t_1));
} else {
tmp = fma((b * a), 27.0, fma(((-9.0 * y) * t), z, (2.0 * x)));
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(z * Float64(9.0 * y)) tmp = 0.0 if (t_1 <= 2e+146) tmp = Float64(Float64(b * Float64(27.0 * a)) + Float64(Float64(2.0 * x) - Float64(t * t_1))); else tmp = fma(Float64(b * a), 27.0, fma(Float64(Float64(-9.0 * y) * t), z, Float64(2.0 * x))); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(z * N[(9.0 * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e+146], N[(N[(b * N[(27.0 * a), $MachinePrecision]), $MachinePrecision] + N[(N[(2.0 * x), $MachinePrecision] - N[(t * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b * a), $MachinePrecision] * 27.0 + N[(N[(N[(-9.0 * y), $MachinePrecision] * t), $MachinePrecision] * z + N[(2.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := z \cdot \left(9 \cdot y\right)\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{+146}:\\
\;\;\;\;b \cdot \left(27 \cdot a\right) + \left(2 \cdot x - t \cdot t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(b \cdot a, 27, \mathsf{fma}\left(\left(-9 \cdot y\right) \cdot t, z, 2 \cdot x\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 y #s(literal 9 binary64)) z) < 1.99999999999999987e146Initial program 95.6%
if 1.99999999999999987e146 < (*.f64 (*.f64 y #s(literal 9 binary64)) z) Initial program 87.4%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6487.4
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites99.8%
Final simplification96.1%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (- (* 2.0 x) (* t (* z (* 9.0 y))))))
(if (<= t_1 -5e+301)
(* (* (* -9.0 y) t) z)
(if (<= t_1 -2e+128)
(* 2.0 x)
(if (<= t_1 5e+98)
(* b (* 27.0 a))
(if (<= t_1 2e+298) (* 2.0 x) (* (* (* t z) -9.0) y)))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (2.0 * x) - (t * (z * (9.0 * y)));
double tmp;
if (t_1 <= -5e+301) {
tmp = ((-9.0 * y) * t) * z;
} else if (t_1 <= -2e+128) {
tmp = 2.0 * x;
} else if (t_1 <= 5e+98) {
tmp = b * (27.0 * a);
} else if (t_1 <= 2e+298) {
tmp = 2.0 * x;
} else {
tmp = ((t * z) * -9.0) * y;
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (2.0d0 * x) - (t * (z * (9.0d0 * y)))
if (t_1 <= (-5d+301)) then
tmp = (((-9.0d0) * y) * t) * z
else if (t_1 <= (-2d+128)) then
tmp = 2.0d0 * x
else if (t_1 <= 5d+98) then
tmp = b * (27.0d0 * a)
else if (t_1 <= 2d+298) then
tmp = 2.0d0 * x
else
tmp = ((t * z) * (-9.0d0)) * y
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (2.0 * x) - (t * (z * (9.0 * y)));
double tmp;
if (t_1 <= -5e+301) {
tmp = ((-9.0 * y) * t) * z;
} else if (t_1 <= -2e+128) {
tmp = 2.0 * x;
} else if (t_1 <= 5e+98) {
tmp = b * (27.0 * a);
} else if (t_1 <= 2e+298) {
tmp = 2.0 * x;
} else {
tmp = ((t * z) * -9.0) * y;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = (2.0 * x) - (t * (z * (9.0 * y))) tmp = 0 if t_1 <= -5e+301: tmp = ((-9.0 * y) * t) * z elif t_1 <= -2e+128: tmp = 2.0 * x elif t_1 <= 5e+98: tmp = b * (27.0 * a) elif t_1 <= 2e+298: tmp = 2.0 * x else: tmp = ((t * z) * -9.0) * y return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(2.0 * x) - Float64(t * Float64(z * Float64(9.0 * y)))) tmp = 0.0 if (t_1 <= -5e+301) tmp = Float64(Float64(Float64(-9.0 * y) * t) * z); elseif (t_1 <= -2e+128) tmp = Float64(2.0 * x); elseif (t_1 <= 5e+98) tmp = Float64(b * Float64(27.0 * a)); elseif (t_1 <= 2e+298) tmp = Float64(2.0 * x); else tmp = Float64(Float64(Float64(t * z) * -9.0) * y); end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = (2.0 * x) - (t * (z * (9.0 * y)));
tmp = 0.0;
if (t_1 <= -5e+301)
tmp = ((-9.0 * y) * t) * z;
elseif (t_1 <= -2e+128)
tmp = 2.0 * x;
elseif (t_1 <= 5e+98)
tmp = b * (27.0 * a);
elseif (t_1 <= 2e+298)
tmp = 2.0 * x;
else
tmp = ((t * z) * -9.0) * y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(2.0 * x), $MachinePrecision] - N[(t * N[(z * N[(9.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+301], N[(N[(N[(-9.0 * y), $MachinePrecision] * t), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$1, -2e+128], N[(2.0 * x), $MachinePrecision], If[LessEqual[t$95$1, 5e+98], N[(b * N[(27.0 * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+298], N[(2.0 * x), $MachinePrecision], N[(N[(N[(t * z), $MachinePrecision] * -9.0), $MachinePrecision] * y), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := 2 \cdot x - t \cdot \left(z \cdot \left(9 \cdot y\right)\right)\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+301}:\\
\;\;\;\;\left(\left(-9 \cdot y\right) \cdot t\right) \cdot z\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{+128}:\\
\;\;\;\;2 \cdot x\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+98}:\\
\;\;\;\;b \cdot \left(27 \cdot a\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+298}:\\
\;\;\;\;2 \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(\left(t \cdot z\right) \cdot -9\right) \cdot y\\
\end{array}
\end{array}
if (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < -5.0000000000000004e301Initial program 67.4%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6470.8
Applied rewrites70.8%
Applied rewrites86.4%
if -5.0000000000000004e301 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < -2.0000000000000002e128 or 4.9999999999999998e98 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < 1.9999999999999999e298Initial program 99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6453.3
Applied rewrites53.3%
if -2.0000000000000002e128 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < 4.9999999999999998e98Initial program 99.0%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6461.1
Applied rewrites61.1%
Applied rewrites61.1%
if 1.9999999999999999e298 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) Initial program 89.0%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6485.4
Applied rewrites85.4%
Applied rewrites85.4%
Final simplification64.0%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* (* -9.0 y) t) z)) (t_2 (- (* 2.0 x) (* t (* z (* 9.0 y))))))
(if (<= t_2 -5e+301)
t_1
(if (<= t_2 -2e+128)
(* 2.0 x)
(if (<= t_2 5e+98)
(* b (* 27.0 a))
(if (<= t_2 2e+298) (* 2.0 x) t_1))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((-9.0 * y) * t) * z;
double t_2 = (2.0 * x) - (t * (z * (9.0 * y)));
double tmp;
if (t_2 <= -5e+301) {
tmp = t_1;
} else if (t_2 <= -2e+128) {
tmp = 2.0 * x;
} else if (t_2 <= 5e+98) {
tmp = b * (27.0 * a);
} else if (t_2 <= 2e+298) {
tmp = 2.0 * x;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (((-9.0d0) * y) * t) * z
t_2 = (2.0d0 * x) - (t * (z * (9.0d0 * y)))
if (t_2 <= (-5d+301)) then
tmp = t_1
else if (t_2 <= (-2d+128)) then
tmp = 2.0d0 * x
else if (t_2 <= 5d+98) then
tmp = b * (27.0d0 * a)
else if (t_2 <= 2d+298) then
tmp = 2.0d0 * x
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((-9.0 * y) * t) * z;
double t_2 = (2.0 * x) - (t * (z * (9.0 * y)));
double tmp;
if (t_2 <= -5e+301) {
tmp = t_1;
} else if (t_2 <= -2e+128) {
tmp = 2.0 * x;
} else if (t_2 <= 5e+98) {
tmp = b * (27.0 * a);
} else if (t_2 <= 2e+298) {
tmp = 2.0 * x;
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = ((-9.0 * y) * t) * z t_2 = (2.0 * x) - (t * (z * (9.0 * y))) tmp = 0 if t_2 <= -5e+301: tmp = t_1 elif t_2 <= -2e+128: tmp = 2.0 * x elif t_2 <= 5e+98: tmp = b * (27.0 * a) elif t_2 <= 2e+298: tmp = 2.0 * x else: tmp = t_1 return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(-9.0 * y) * t) * z) t_2 = Float64(Float64(2.0 * x) - Float64(t * Float64(z * Float64(9.0 * y)))) tmp = 0.0 if (t_2 <= -5e+301) tmp = t_1; elseif (t_2 <= -2e+128) tmp = Float64(2.0 * x); elseif (t_2 <= 5e+98) tmp = Float64(b * Float64(27.0 * a)); elseif (t_2 <= 2e+298) tmp = Float64(2.0 * x); else tmp = t_1; end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = ((-9.0 * y) * t) * z;
t_2 = (2.0 * x) - (t * (z * (9.0 * y)));
tmp = 0.0;
if (t_2 <= -5e+301)
tmp = t_1;
elseif (t_2 <= -2e+128)
tmp = 2.0 * x;
elseif (t_2 <= 5e+98)
tmp = b * (27.0 * a);
elseif (t_2 <= 2e+298)
tmp = 2.0 * x;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(-9.0 * y), $MachinePrecision] * t), $MachinePrecision] * z), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 * x), $MachinePrecision] - N[(t * N[(z * N[(9.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+301], t$95$1, If[LessEqual[t$95$2, -2e+128], N[(2.0 * x), $MachinePrecision], If[LessEqual[t$95$2, 5e+98], N[(b * N[(27.0 * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2e+298], N[(2.0 * x), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(\left(-9 \cdot y\right) \cdot t\right) \cdot z\\
t_2 := 2 \cdot x - t \cdot \left(z \cdot \left(9 \cdot y\right)\right)\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+301}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{+128}:\\
\;\;\;\;2 \cdot x\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+98}:\\
\;\;\;\;b \cdot \left(27 \cdot a\right)\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+298}:\\
\;\;\;\;2 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < -5.0000000000000004e301 or 1.9999999999999999e298 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) Initial program 77.8%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6477.9
Applied rewrites77.9%
Applied rewrites85.9%
if -5.0000000000000004e301 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < -2.0000000000000002e128 or 4.9999999999999998e98 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < 1.9999999999999999e298Initial program 99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6453.3
Applied rewrites53.3%
if -2.0000000000000002e128 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < 4.9999999999999998e98Initial program 99.0%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6461.1
Applied rewrites61.1%
Applied rewrites61.1%
Final simplification64.0%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (- (* 2.0 x) (* t (* z (* 9.0 y))))))
(if (<= t_1 -5e+301)
(* (* t y) (* -9.0 z))
(if (<= t_1 -2e+128)
(* 2.0 x)
(if (<= t_1 5e+98)
(* b (* 27.0 a))
(if (<= t_1 2e+298) (* 2.0 x) (* (* -9.0 y) (* t z))))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (2.0 * x) - (t * (z * (9.0 * y)));
double tmp;
if (t_1 <= -5e+301) {
tmp = (t * y) * (-9.0 * z);
} else if (t_1 <= -2e+128) {
tmp = 2.0 * x;
} else if (t_1 <= 5e+98) {
tmp = b * (27.0 * a);
} else if (t_1 <= 2e+298) {
tmp = 2.0 * x;
} else {
tmp = (-9.0 * y) * (t * z);
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (2.0d0 * x) - (t * (z * (9.0d0 * y)))
if (t_1 <= (-5d+301)) then
tmp = (t * y) * ((-9.0d0) * z)
else if (t_1 <= (-2d+128)) then
tmp = 2.0d0 * x
else if (t_1 <= 5d+98) then
tmp = b * (27.0d0 * a)
else if (t_1 <= 2d+298) then
tmp = 2.0d0 * x
else
tmp = ((-9.0d0) * y) * (t * z)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (2.0 * x) - (t * (z * (9.0 * y)));
double tmp;
if (t_1 <= -5e+301) {
tmp = (t * y) * (-9.0 * z);
} else if (t_1 <= -2e+128) {
tmp = 2.0 * x;
} else if (t_1 <= 5e+98) {
tmp = b * (27.0 * a);
} else if (t_1 <= 2e+298) {
tmp = 2.0 * x;
} else {
tmp = (-9.0 * y) * (t * z);
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = (2.0 * x) - (t * (z * (9.0 * y))) tmp = 0 if t_1 <= -5e+301: tmp = (t * y) * (-9.0 * z) elif t_1 <= -2e+128: tmp = 2.0 * x elif t_1 <= 5e+98: tmp = b * (27.0 * a) elif t_1 <= 2e+298: tmp = 2.0 * x else: tmp = (-9.0 * y) * (t * z) return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(2.0 * x) - Float64(t * Float64(z * Float64(9.0 * y)))) tmp = 0.0 if (t_1 <= -5e+301) tmp = Float64(Float64(t * y) * Float64(-9.0 * z)); elseif (t_1 <= -2e+128) tmp = Float64(2.0 * x); elseif (t_1 <= 5e+98) tmp = Float64(b * Float64(27.0 * a)); elseif (t_1 <= 2e+298) tmp = Float64(2.0 * x); else tmp = Float64(Float64(-9.0 * y) * Float64(t * z)); end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = (2.0 * x) - (t * (z * (9.0 * y)));
tmp = 0.0;
if (t_1 <= -5e+301)
tmp = (t * y) * (-9.0 * z);
elseif (t_1 <= -2e+128)
tmp = 2.0 * x;
elseif (t_1 <= 5e+98)
tmp = b * (27.0 * a);
elseif (t_1 <= 2e+298)
tmp = 2.0 * x;
else
tmp = (-9.0 * y) * (t * z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(2.0 * x), $MachinePrecision] - N[(t * N[(z * N[(9.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+301], N[(N[(t * y), $MachinePrecision] * N[(-9.0 * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -2e+128], N[(2.0 * x), $MachinePrecision], If[LessEqual[t$95$1, 5e+98], N[(b * N[(27.0 * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+298], N[(2.0 * x), $MachinePrecision], N[(N[(-9.0 * y), $MachinePrecision] * N[(t * z), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := 2 \cdot x - t \cdot \left(z \cdot \left(9 \cdot y\right)\right)\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+301}:\\
\;\;\;\;\left(t \cdot y\right) \cdot \left(-9 \cdot z\right)\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{+128}:\\
\;\;\;\;2 \cdot x\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+98}:\\
\;\;\;\;b \cdot \left(27 \cdot a\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+298}:\\
\;\;\;\;2 \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(-9 \cdot y\right) \cdot \left(t \cdot z\right)\\
\end{array}
\end{array}
if (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < -5.0000000000000004e301Initial program 67.4%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6470.8
Applied rewrites70.8%
Applied rewrites86.4%
if -5.0000000000000004e301 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < -2.0000000000000002e128 or 4.9999999999999998e98 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < 1.9999999999999999e298Initial program 99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6453.3
Applied rewrites53.3%
if -2.0000000000000002e128 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < 4.9999999999999998e98Initial program 99.0%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6461.1
Applied rewrites61.1%
Applied rewrites61.1%
if 1.9999999999999999e298 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) Initial program 89.0%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6485.4
Applied rewrites85.4%
Applied rewrites85.4%
Final simplification64.0%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* t y) (* -9.0 z))) (t_2 (- (* 2.0 x) (* t (* z (* 9.0 y))))))
(if (<= t_2 -5e+301)
t_1
(if (<= t_2 -2e+128)
(* 2.0 x)
(if (<= t_2 5e+98)
(* b (* 27.0 a))
(if (<= t_2 2e+298) (* 2.0 x) t_1))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (t * y) * (-9.0 * z);
double t_2 = (2.0 * x) - (t * (z * (9.0 * y)));
double tmp;
if (t_2 <= -5e+301) {
tmp = t_1;
} else if (t_2 <= -2e+128) {
tmp = 2.0 * x;
} else if (t_2 <= 5e+98) {
tmp = b * (27.0 * a);
} else if (t_2 <= 2e+298) {
tmp = 2.0 * x;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (t * y) * ((-9.0d0) * z)
t_2 = (2.0d0 * x) - (t * (z * (9.0d0 * y)))
if (t_2 <= (-5d+301)) then
tmp = t_1
else if (t_2 <= (-2d+128)) then
tmp = 2.0d0 * x
else if (t_2 <= 5d+98) then
tmp = b * (27.0d0 * a)
else if (t_2 <= 2d+298) then
tmp = 2.0d0 * x
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (t * y) * (-9.0 * z);
double t_2 = (2.0 * x) - (t * (z * (9.0 * y)));
double tmp;
if (t_2 <= -5e+301) {
tmp = t_1;
} else if (t_2 <= -2e+128) {
tmp = 2.0 * x;
} else if (t_2 <= 5e+98) {
tmp = b * (27.0 * a);
} else if (t_2 <= 2e+298) {
tmp = 2.0 * x;
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = (t * y) * (-9.0 * z) t_2 = (2.0 * x) - (t * (z * (9.0 * y))) tmp = 0 if t_2 <= -5e+301: tmp = t_1 elif t_2 <= -2e+128: tmp = 2.0 * x elif t_2 <= 5e+98: tmp = b * (27.0 * a) elif t_2 <= 2e+298: tmp = 2.0 * x else: tmp = t_1 return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(t * y) * Float64(-9.0 * z)) t_2 = Float64(Float64(2.0 * x) - Float64(t * Float64(z * Float64(9.0 * y)))) tmp = 0.0 if (t_2 <= -5e+301) tmp = t_1; elseif (t_2 <= -2e+128) tmp = Float64(2.0 * x); elseif (t_2 <= 5e+98) tmp = Float64(b * Float64(27.0 * a)); elseif (t_2 <= 2e+298) tmp = Float64(2.0 * x); else tmp = t_1; end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = (t * y) * (-9.0 * z);
t_2 = (2.0 * x) - (t * (z * (9.0 * y)));
tmp = 0.0;
if (t_2 <= -5e+301)
tmp = t_1;
elseif (t_2 <= -2e+128)
tmp = 2.0 * x;
elseif (t_2 <= 5e+98)
tmp = b * (27.0 * a);
elseif (t_2 <= 2e+298)
tmp = 2.0 * x;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(t * y), $MachinePrecision] * N[(-9.0 * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 * x), $MachinePrecision] - N[(t * N[(z * N[(9.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+301], t$95$1, If[LessEqual[t$95$2, -2e+128], N[(2.0 * x), $MachinePrecision], If[LessEqual[t$95$2, 5e+98], N[(b * N[(27.0 * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2e+298], N[(2.0 * x), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(t \cdot y\right) \cdot \left(-9 \cdot z\right)\\
t_2 := 2 \cdot x - t \cdot \left(z \cdot \left(9 \cdot y\right)\right)\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+301}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{+128}:\\
\;\;\;\;2 \cdot x\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+98}:\\
\;\;\;\;b \cdot \left(27 \cdot a\right)\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+298}:\\
\;\;\;\;2 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < -5.0000000000000004e301 or 1.9999999999999999e298 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) Initial program 77.8%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6477.9
Applied rewrites77.9%
Applied rewrites85.9%
if -5.0000000000000004e301 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < -2.0000000000000002e128 or 4.9999999999999998e98 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < 1.9999999999999999e298Initial program 99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6453.3
Applied rewrites53.3%
if -2.0000000000000002e128 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < 4.9999999999999998e98Initial program 99.0%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6461.1
Applied rewrites61.1%
Applied rewrites61.1%
Final simplification64.0%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* t (* z (* 9.0 y)))))
(if (<= t_1 -1e+205)
(fma (* (* t z) -9.0) y (* 2.0 x))
(if (<= t_1 1e+14)
(+ (* 2.0 x) (* b (* 27.0 a)))
(fma (* (* -9.0 z) y) t (* 2.0 x))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = t * (z * (9.0 * y));
double tmp;
if (t_1 <= -1e+205) {
tmp = fma(((t * z) * -9.0), y, (2.0 * x));
} else if (t_1 <= 1e+14) {
tmp = (2.0 * x) + (b * (27.0 * a));
} else {
tmp = fma(((-9.0 * z) * y), t, (2.0 * x));
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(t * Float64(z * Float64(9.0 * y))) tmp = 0.0 if (t_1 <= -1e+205) tmp = fma(Float64(Float64(t * z) * -9.0), y, Float64(2.0 * x)); elseif (t_1 <= 1e+14) tmp = Float64(Float64(2.0 * x) + Float64(b * Float64(27.0 * a))); else tmp = fma(Float64(Float64(-9.0 * z) * y), t, Float64(2.0 * x)); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(t * N[(z * N[(9.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+205], N[(N[(N[(t * z), $MachinePrecision] * -9.0), $MachinePrecision] * y + N[(2.0 * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+14], N[(N[(2.0 * x), $MachinePrecision] + N[(b * N[(27.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-9.0 * z), $MachinePrecision] * y), $MachinePrecision] * t + N[(2.0 * x), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := t \cdot \left(z \cdot \left(9 \cdot y\right)\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+205}:\\
\;\;\;\;\mathsf{fma}\left(\left(t \cdot z\right) \cdot -9, y, 2 \cdot x\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+14}:\\
\;\;\;\;2 \cdot x + b \cdot \left(27 \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\left(-9 \cdot z\right) \cdot y, t, 2 \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -1.00000000000000002e205Initial program 91.3%
Taylor expanded in b around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6489.2
Applied rewrites89.2%
if -1.00000000000000002e205 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 1e14Initial program 99.3%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f6490.6
Applied rewrites90.6%
if 1e14 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 83.9%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
Applied rewrites89.9%
lift-fma.f64N/A
lift-*.f64N/A
associate-*r*N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
lower-fma.f6489.9
lift-fma.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lower-fma.f6489.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6489.9
Applied rewrites89.9%
Taylor expanded in b around 0
*-commutativeN/A
lower-*.f6483.3
Applied rewrites83.3%
lift-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lift-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
associate-*r*N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lift-*.f64N/A
lower-*.f6476.6
Applied rewrites76.6%
Final simplification87.2%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* t (* z (* 9.0 y)))))
(if (<= t_1 -1e+205)
(fma (* (* t z) -9.0) y (* 2.0 x))
(if (<= t_1 1e+14)
(+ (* 2.0 x) (* b (* 27.0 a)))
(fma x 2.0 (* (* (* z y) t) -9.0))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = t * (z * (9.0 * y));
double tmp;
if (t_1 <= -1e+205) {
tmp = fma(((t * z) * -9.0), y, (2.0 * x));
} else if (t_1 <= 1e+14) {
tmp = (2.0 * x) + (b * (27.0 * a));
} else {
tmp = fma(x, 2.0, (((z * y) * t) * -9.0));
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(t * Float64(z * Float64(9.0 * y))) tmp = 0.0 if (t_1 <= -1e+205) tmp = fma(Float64(Float64(t * z) * -9.0), y, Float64(2.0 * x)); elseif (t_1 <= 1e+14) tmp = Float64(Float64(2.0 * x) + Float64(b * Float64(27.0 * a))); else tmp = fma(x, 2.0, Float64(Float64(Float64(z * y) * t) * -9.0)); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(t * N[(z * N[(9.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+205], N[(N[(N[(t * z), $MachinePrecision] * -9.0), $MachinePrecision] * y + N[(2.0 * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+14], N[(N[(2.0 * x), $MachinePrecision] + N[(b * N[(27.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * 2.0 + N[(N[(N[(z * y), $MachinePrecision] * t), $MachinePrecision] * -9.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := t \cdot \left(z \cdot \left(9 \cdot y\right)\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+205}:\\
\;\;\;\;\mathsf{fma}\left(\left(t \cdot z\right) \cdot -9, y, 2 \cdot x\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+14}:\\
\;\;\;\;2 \cdot x + b \cdot \left(27 \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, 2, \left(\left(z \cdot y\right) \cdot t\right) \cdot -9\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -1.00000000000000002e205Initial program 91.3%
Taylor expanded in b around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6489.2
Applied rewrites89.2%
if -1.00000000000000002e205 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 1e14Initial program 99.3%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f6490.6
Applied rewrites90.6%
if 1e14 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 83.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6421.1
Applied rewrites21.1%
Taylor expanded in b around 0
cancel-sign-sub-invN/A
metadata-evalN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6476.6
Applied rewrites76.6%
Final simplification87.2%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* t (* z (* 9.0 y)))))
(if (<= t_1 -1e+205)
(* (* -9.0 y) (* t z))
(if (<= t_1 1e+14)
(+ (* 2.0 x) (* b (* 27.0 a)))
(fma x 2.0 (* (* (* z y) t) -9.0))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = t * (z * (9.0 * y));
double tmp;
if (t_1 <= -1e+205) {
tmp = (-9.0 * y) * (t * z);
} else if (t_1 <= 1e+14) {
tmp = (2.0 * x) + (b * (27.0 * a));
} else {
tmp = fma(x, 2.0, (((z * y) * t) * -9.0));
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(t * Float64(z * Float64(9.0 * y))) tmp = 0.0 if (t_1 <= -1e+205) tmp = Float64(Float64(-9.0 * y) * Float64(t * z)); elseif (t_1 <= 1e+14) tmp = Float64(Float64(2.0 * x) + Float64(b * Float64(27.0 * a))); else tmp = fma(x, 2.0, Float64(Float64(Float64(z * y) * t) * -9.0)); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(t * N[(z * N[(9.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+205], N[(N[(-9.0 * y), $MachinePrecision] * N[(t * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+14], N[(N[(2.0 * x), $MachinePrecision] + N[(b * N[(27.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * 2.0 + N[(N[(N[(z * y), $MachinePrecision] * t), $MachinePrecision] * -9.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := t \cdot \left(z \cdot \left(9 \cdot y\right)\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+205}:\\
\;\;\;\;\left(-9 \cdot y\right) \cdot \left(t \cdot z\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+14}:\\
\;\;\;\;2 \cdot x + b \cdot \left(27 \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, 2, \left(\left(z \cdot y\right) \cdot t\right) \cdot -9\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -1.00000000000000002e205Initial program 91.3%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6488.5
Applied rewrites88.5%
Applied rewrites83.4%
if -1.00000000000000002e205 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 1e14Initial program 99.3%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f6490.6
Applied rewrites90.6%
if 1e14 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 83.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6421.1
Applied rewrites21.1%
Taylor expanded in b around 0
cancel-sign-sub-invN/A
metadata-evalN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6476.6
Applied rewrites76.6%
Final simplification86.4%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* t (* z (* 9.0 y)))))
(if (<= t_1 -1e+205)
(* (* -9.0 y) (* t z))
(if (<= t_1 2e+115)
(+ (* 2.0 x) (* b (* 27.0 a)))
(* (* (* -9.0 y) t) z)))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = t * (z * (9.0 * y));
double tmp;
if (t_1 <= -1e+205) {
tmp = (-9.0 * y) * (t * z);
} else if (t_1 <= 2e+115) {
tmp = (2.0 * x) + (b * (27.0 * a));
} else {
tmp = ((-9.0 * y) * t) * z;
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = t * (z * (9.0d0 * y))
if (t_1 <= (-1d+205)) then
tmp = ((-9.0d0) * y) * (t * z)
else if (t_1 <= 2d+115) then
tmp = (2.0d0 * x) + (b * (27.0d0 * a))
else
tmp = (((-9.0d0) * y) * t) * z
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = t * (z * (9.0 * y));
double tmp;
if (t_1 <= -1e+205) {
tmp = (-9.0 * y) * (t * z);
} else if (t_1 <= 2e+115) {
tmp = (2.0 * x) + (b * (27.0 * a));
} else {
tmp = ((-9.0 * y) * t) * z;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = t * (z * (9.0 * y)) tmp = 0 if t_1 <= -1e+205: tmp = (-9.0 * y) * (t * z) elif t_1 <= 2e+115: tmp = (2.0 * x) + (b * (27.0 * a)) else: tmp = ((-9.0 * y) * t) * z return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(t * Float64(z * Float64(9.0 * y))) tmp = 0.0 if (t_1 <= -1e+205) tmp = Float64(Float64(-9.0 * y) * Float64(t * z)); elseif (t_1 <= 2e+115) tmp = Float64(Float64(2.0 * x) + Float64(b * Float64(27.0 * a))); else tmp = Float64(Float64(Float64(-9.0 * y) * t) * z); end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = t * (z * (9.0 * y));
tmp = 0.0;
if (t_1 <= -1e+205)
tmp = (-9.0 * y) * (t * z);
elseif (t_1 <= 2e+115)
tmp = (2.0 * x) + (b * (27.0 * a));
else
tmp = ((-9.0 * y) * t) * z;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(t * N[(z * N[(9.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+205], N[(N[(-9.0 * y), $MachinePrecision] * N[(t * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+115], N[(N[(2.0 * x), $MachinePrecision] + N[(b * N[(27.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-9.0 * y), $MachinePrecision] * t), $MachinePrecision] * z), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := t \cdot \left(z \cdot \left(9 \cdot y\right)\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+205}:\\
\;\;\;\;\left(-9 \cdot y\right) \cdot \left(t \cdot z\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+115}:\\
\;\;\;\;2 \cdot x + b \cdot \left(27 \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(-9 \cdot y\right) \cdot t\right) \cdot z\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -1.00000000000000002e205Initial program 91.3%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6488.5
Applied rewrites88.5%
Applied rewrites83.4%
if -1.00000000000000002e205 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 2e115Initial program 99.3%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f6487.7
Applied rewrites87.7%
if 2e115 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 78.0%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6471.4
Applied rewrites71.4%
Applied rewrites75.3%
Final simplification85.1%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* t (* z (* 9.0 y)))))
(if (<= t_1 -1e+205)
(* (* -9.0 y) (* t z))
(if (<= t_1 2e+115)
(fma (* 27.0 a) b (* 2.0 x))
(* (* (* -9.0 y) t) z)))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = t * (z * (9.0 * y));
double tmp;
if (t_1 <= -1e+205) {
tmp = (-9.0 * y) * (t * z);
} else if (t_1 <= 2e+115) {
tmp = fma((27.0 * a), b, (2.0 * x));
} else {
tmp = ((-9.0 * y) * t) * z;
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(t * Float64(z * Float64(9.0 * y))) tmp = 0.0 if (t_1 <= -1e+205) tmp = Float64(Float64(-9.0 * y) * Float64(t * z)); elseif (t_1 <= 2e+115) tmp = fma(Float64(27.0 * a), b, Float64(2.0 * x)); else tmp = Float64(Float64(Float64(-9.0 * y) * t) * z); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(t * N[(z * N[(9.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+205], N[(N[(-9.0 * y), $MachinePrecision] * N[(t * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+115], N[(N[(27.0 * a), $MachinePrecision] * b + N[(2.0 * x), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-9.0 * y), $MachinePrecision] * t), $MachinePrecision] * z), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := t \cdot \left(z \cdot \left(9 \cdot y\right)\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+205}:\\
\;\;\;\;\left(-9 \cdot y\right) \cdot \left(t \cdot z\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+115}:\\
\;\;\;\;\mathsf{fma}\left(27 \cdot a, b, 2 \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(-9 \cdot y\right) \cdot t\right) \cdot z\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -1.00000000000000002e205Initial program 91.3%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6488.5
Applied rewrites88.5%
Applied rewrites83.4%
if -1.00000000000000002e205 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 2e115Initial program 99.3%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f6487.7
Applied rewrites87.7%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6487.7
Applied rewrites87.7%
if 2e115 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 78.0%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6471.4
Applied rewrites71.4%
Applied rewrites75.3%
Final simplification85.1%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* t (* z (* 9.0 y)))))
(if (<= t_1 -1e+205)
(* (* -9.0 y) (* t z))
(if (<= t_1 2e+115)
(fma (* b a) 27.0 (* 2.0 x))
(* (* (* -9.0 y) t) z)))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = t * (z * (9.0 * y));
double tmp;
if (t_1 <= -1e+205) {
tmp = (-9.0 * y) * (t * z);
} else if (t_1 <= 2e+115) {
tmp = fma((b * a), 27.0, (2.0 * x));
} else {
tmp = ((-9.0 * y) * t) * z;
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(t * Float64(z * Float64(9.0 * y))) tmp = 0.0 if (t_1 <= -1e+205) tmp = Float64(Float64(-9.0 * y) * Float64(t * z)); elseif (t_1 <= 2e+115) tmp = fma(Float64(b * a), 27.0, Float64(2.0 * x)); else tmp = Float64(Float64(Float64(-9.0 * y) * t) * z); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(t * N[(z * N[(9.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+205], N[(N[(-9.0 * y), $MachinePrecision] * N[(t * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+115], N[(N[(b * a), $MachinePrecision] * 27.0 + N[(2.0 * x), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-9.0 * y), $MachinePrecision] * t), $MachinePrecision] * z), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := t \cdot \left(z \cdot \left(9 \cdot y\right)\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+205}:\\
\;\;\;\;\left(-9 \cdot y\right) \cdot \left(t \cdot z\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+115}:\\
\;\;\;\;\mathsf{fma}\left(b \cdot a, 27, 2 \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(-9 \cdot y\right) \cdot t\right) \cdot z\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -1.00000000000000002e205Initial program 91.3%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6488.5
Applied rewrites88.5%
Applied rewrites83.4%
if -1.00000000000000002e205 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 2e115Initial program 99.3%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6487.7
Applied rewrites87.7%
if 2e115 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 78.0%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6471.4
Applied rewrites71.4%
Applied rewrites75.3%
Final simplification85.1%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (if (<= (* 9.0 y) -5e-64) (fma (* t z) (* -9.0 y) (fma (* b 27.0) a (* 2.0 x))) (fma (* b a) 27.0 (fma (* (* -9.0 y) t) z (* 2.0 x)))))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((9.0 * y) <= -5e-64) {
tmp = fma((t * z), (-9.0 * y), fma((b * 27.0), a, (2.0 * x)));
} else {
tmp = fma((b * a), 27.0, fma(((-9.0 * y) * t), z, (2.0 * x)));
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(9.0 * y) <= -5e-64) tmp = fma(Float64(t * z), Float64(-9.0 * y), fma(Float64(b * 27.0), a, Float64(2.0 * x))); else tmp = fma(Float64(b * a), 27.0, fma(Float64(Float64(-9.0 * y) * t), z, Float64(2.0 * x))); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(9.0 * y), $MachinePrecision], -5e-64], N[(N[(t * z), $MachinePrecision] * N[(-9.0 * y), $MachinePrecision] + N[(N[(b * 27.0), $MachinePrecision] * a + N[(2.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b * a), $MachinePrecision] * 27.0 + N[(N[(N[(-9.0 * y), $MachinePrecision] * t), $MachinePrecision] * z + N[(2.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
\mathbf{if}\;9 \cdot y \leq -5 \cdot 10^{-64}:\\
\;\;\;\;\mathsf{fma}\left(t \cdot z, -9 \cdot y, \mathsf{fma}\left(b \cdot 27, a, 2 \cdot x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(b \cdot a, 27, \mathsf{fma}\left(\left(-9 \cdot y\right) \cdot t, z, 2 \cdot x\right)\right)\\
\end{array}
\end{array}
if (*.f64 y #s(literal 9 binary64)) < -5.00000000000000033e-64Initial program 94.0%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
Applied rewrites98.2%
if -5.00000000000000033e-64 < (*.f64 y #s(literal 9 binary64)) Initial program 94.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6494.9
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites96.3%
Final simplification96.8%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* b (* 27.0 a)))) (if (<= t_1 -1e+31) t_1 (if (<= t_1 4e+59) (* 2.0 x) t_1))))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (27.0 * a);
double tmp;
if (t_1 <= -1e+31) {
tmp = t_1;
} else if (t_1 <= 4e+59) {
tmp = 2.0 * x;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (27.0d0 * a)
if (t_1 <= (-1d+31)) then
tmp = t_1
else if (t_1 <= 4d+59) then
tmp = 2.0d0 * x
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (27.0 * a);
double tmp;
if (t_1 <= -1e+31) {
tmp = t_1;
} else if (t_1 <= 4e+59) {
tmp = 2.0 * x;
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = b * (27.0 * a) tmp = 0 if t_1 <= -1e+31: tmp = t_1 elif t_1 <= 4e+59: tmp = 2.0 * x else: tmp = t_1 return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(27.0 * a)) tmp = 0.0 if (t_1 <= -1e+31) tmp = t_1; elseif (t_1 <= 4e+59) tmp = Float64(2.0 * x); else tmp = t_1; end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = b * (27.0 * a);
tmp = 0.0;
if (t_1 <= -1e+31)
tmp = t_1;
elseif (t_1 <= 4e+59)
tmp = 2.0 * x;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(27.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+31], t$95$1, If[LessEqual[t$95$1, 4e+59], N[(2.0 * x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := b \cdot \left(27 \cdot a\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+31}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+59}:\\
\;\;\;\;2 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 a #s(literal 27 binary64)) b) < -9.9999999999999996e30 or 3.99999999999999989e59 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) Initial program 94.7%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6469.3
Applied rewrites69.3%
Applied rewrites69.3%
if -9.9999999999999996e30 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) < 3.99999999999999989e59Initial program 94.6%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6453.4
Applied rewrites53.4%
Final simplification60.6%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (if (<= z 6.2e+94) (fma (* (* t z) -9.0) y (fma (* b a) 27.0 (* 2.0 x))) (fma x 2.0 (* (* (* z y) t) -9.0))))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= 6.2e+94) {
tmp = fma(((t * z) * -9.0), y, fma((b * a), 27.0, (2.0 * x)));
} else {
tmp = fma(x, 2.0, (((z * y) * t) * -9.0));
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) tmp = 0.0 if (z <= 6.2e+94) tmp = fma(Float64(Float64(t * z) * -9.0), y, fma(Float64(b * a), 27.0, Float64(2.0 * x))); else tmp = fma(x, 2.0, Float64(Float64(Float64(z * y) * t) * -9.0)); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := If[LessEqual[z, 6.2e+94], N[(N[(N[(t * z), $MachinePrecision] * -9.0), $MachinePrecision] * y + N[(N[(b * a), $MachinePrecision] * 27.0 + N[(2.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * 2.0 + N[(N[(N[(z * y), $MachinePrecision] * t), $MachinePrecision] * -9.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq 6.2 \cdot 10^{+94}:\\
\;\;\;\;\mathsf{fma}\left(\left(t \cdot z\right) \cdot -9, y, \mathsf{fma}\left(b \cdot a, 27, 2 \cdot x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, 2, \left(\left(z \cdot y\right) \cdot t\right) \cdot -9\right)\\
\end{array}
\end{array}
if z < 6.19999999999999983e94Initial program 95.1%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
Applied rewrites95.0%
lift-fma.f64N/A
lift-*.f64N/A
associate-*r*N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
lower-fma.f6495.0
lift-fma.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lower-fma.f6495.5
lift-*.f64N/A
*-commutativeN/A
lower-*.f6495.5
Applied rewrites95.5%
if 6.19999999999999983e94 < z Initial program 91.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6427.9
Applied rewrites27.9%
Taylor expanded in b around 0
cancel-sign-sub-invN/A
metadata-evalN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6464.2
Applied rewrites64.2%
Final simplification91.2%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (fma (* b a) 27.0 (fma (* (* -9.0 y) t) z (* 2.0 x))))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
return fma((b * a), 27.0, fma(((-9.0 * y) * t), z, (2.0 * x)));
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) return fma(Float64(b * a), 27.0, fma(Float64(Float64(-9.0 * y) * t), z, Float64(2.0 * x))) end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := N[(N[(b * a), $MachinePrecision] * 27.0 + N[(N[(N[(-9.0 * y), $MachinePrecision] * t), $MachinePrecision] * z + N[(2.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\mathsf{fma}\left(b \cdot a, 27, \mathsf{fma}\left(\left(-9 \cdot y\right) \cdot t, z, 2 \cdot x\right)\right)
\end{array}
Initial program 94.6%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6494.6
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites95.0%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (* 2.0 x))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
return 2.0 * x;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 2.0d0 * x
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
return 2.0 * x;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): return 2.0 * x
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) return Float64(2.0 * x) end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp = code(x, y, z, t, a, b)
tmp = 2.0 * x;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := N[(2.0 * x), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
2 \cdot x
\end{array}
Initial program 94.6%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6432.1
Applied rewrites32.1%
Final simplification32.1%
(FPCore (x y z t a b) :precision binary64 (if (< y 7.590524218811189e-161) (+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* a (* 27.0 b))) (+ (- (* x 2.0) (* 9.0 (* y (* t z)))) (* (* a 27.0) b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y < 7.590524218811189e-161) {
tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b));
} else {
tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y < 7.590524218811189d-161) then
tmp = ((x * 2.0d0) - (((y * 9.0d0) * z) * t)) + (a * (27.0d0 * b))
else
tmp = ((x * 2.0d0) - (9.0d0 * (y * (t * z)))) + ((a * 27.0d0) * b)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y < 7.590524218811189e-161) {
tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b));
} else {
tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y < 7.590524218811189e-161: tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b)) else: tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y < 7.590524218811189e-161) tmp = Float64(Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) + Float64(a * Float64(27.0 * b))); else tmp = Float64(Float64(Float64(x * 2.0) - Float64(9.0 * Float64(y * Float64(t * z)))) + Float64(Float64(a * 27.0) * b)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y < 7.590524218811189e-161) tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b)); else tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Less[y, 7.590524218811189e-161], N[(N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(a * N[(27.0 * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * 2.0), $MachinePrecision] - N[(9.0 * N[(y * N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y < 7.590524218811189 \cdot 10^{-161}:\\
\;\;\;\;\left(x \cdot 2 - \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\right) + a \cdot \left(27 \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot 2 - 9 \cdot \left(y \cdot \left(t \cdot z\right)\right)\right) + \left(a \cdot 27\right) \cdot b\\
\end{array}
\end{array}
herbie shell --seed 2024235
(FPCore (x y z t a b)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y 7590524218811189/100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (- (* x 2) (* (* (* y 9) z) t)) (* a (* 27 b))) (+ (- (* x 2) (* 9 (* y (* t z)))) (* (* a 27) b))))
(+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* (* a 27.0) b)))