
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* 9.0 z) t)))
(if (<= t_1 (- INFINITY))
(* (* (/ z a) -4.5) t)
(if (<= t_1 2e+303)
(/ (- (* x y) t_1) (* 2.0 a))
(* (* (/ t a) -4.5) z)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (9.0 * z) * t;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = ((z / a) * -4.5) * t;
} else if (t_1 <= 2e+303) {
tmp = ((x * y) - t_1) / (2.0 * a);
} else {
tmp = ((t / a) * -4.5) * z;
}
return tmp;
}
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (9.0 * z) * t;
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = ((z / a) * -4.5) * t;
} else if (t_1 <= 2e+303) {
tmp = ((x * y) - t_1) / (2.0 * a);
} else {
tmp = ((t / a) * -4.5) * z;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (9.0 * z) * t tmp = 0 if t_1 <= -math.inf: tmp = ((z / a) * -4.5) * t elif t_1 <= 2e+303: tmp = ((x * y) - t_1) / (2.0 * a) else: tmp = ((t / a) * -4.5) * z return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(9.0 * z) * t) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(Float64(z / a) * -4.5) * t); elseif (t_1 <= 2e+303) tmp = Float64(Float64(Float64(x * y) - t_1) / Float64(2.0 * a)); else tmp = Float64(Float64(Float64(t / a) * -4.5) * z); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (9.0 * z) * t;
tmp = 0.0;
if (t_1 <= -Inf)
tmp = ((z / a) * -4.5) * t;
elseif (t_1 <= 2e+303)
tmp = ((x * y) - t_1) / (2.0 * a);
else
tmp = ((t / a) * -4.5) * z;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(9.0 * z), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(N[(z / a), $MachinePrecision] * -4.5), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[t$95$1, 2e+303], N[(N[(N[(x * y), $MachinePrecision] - t$95$1), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(N[(t / a), $MachinePrecision] * -4.5), $MachinePrecision] * z), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(9 \cdot z\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\left(\frac{z}{a} \cdot -4.5\right) \cdot t\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+303}:\\
\;\;\;\;\frac{x \cdot y - t\_1}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{t}{a} \cdot -4.5\right) \cdot z\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -inf.0Initial program 57.2%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in t around inf
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
if -inf.0 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 2e303Initial program 97.2%
if 2e303 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 61.4%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
Applied rewrites61.4%
Applied rewrites99.7%
Final simplification97.5%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* 9.0 z) t)))
(if (<= t_1 (- INFINITY))
(* (* (/ z a) -4.5) t)
(if (<= t_1 2e+303)
(/ (fma (* -9.0 z) t (* x y)) (* 2.0 a))
(* (* (/ t a) -4.5) z)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (9.0 * z) * t;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = ((z / a) * -4.5) * t;
} else if (t_1 <= 2e+303) {
tmp = fma((-9.0 * z), t, (x * y)) / (2.0 * a);
} else {
tmp = ((t / a) * -4.5) * z;
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(9.0 * z) * t) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(Float64(z / a) * -4.5) * t); elseif (t_1 <= 2e+303) tmp = Float64(fma(Float64(-9.0 * z), t, Float64(x * y)) / Float64(2.0 * a)); else tmp = Float64(Float64(Float64(t / a) * -4.5) * z); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(9.0 * z), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(N[(z / a), $MachinePrecision] * -4.5), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[t$95$1, 2e+303], N[(N[(N[(-9.0 * z), $MachinePrecision] * t + N[(x * y), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(N[(t / a), $MachinePrecision] * -4.5), $MachinePrecision] * z), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(9 \cdot z\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\left(\frac{z}{a} \cdot -4.5\right) \cdot t\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+303}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-9 \cdot z, t, x \cdot y\right)}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{t}{a} \cdot -4.5\right) \cdot z\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -inf.0Initial program 57.2%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in t around inf
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
if -inf.0 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 2e303Initial program 97.2%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval97.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6497.2
Applied rewrites97.2%
if 2e303 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 61.4%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
Applied rewrites61.4%
Applied rewrites99.7%
Final simplification97.5%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* 9.0 z) t)))
(if (<= t_1 (- INFINITY))
(* (* (/ z a) -4.5) t)
(if (<= t_1 1e+224)
(/ (fma y x (* (* -9.0 t) z)) (* 2.0 a))
(* (* (/ t a) -4.5) z)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (9.0 * z) * t;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = ((z / a) * -4.5) * t;
} else if (t_1 <= 1e+224) {
tmp = fma(y, x, ((-9.0 * t) * z)) / (2.0 * a);
} else {
tmp = ((t / a) * -4.5) * z;
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(9.0 * z) * t) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(Float64(z / a) * -4.5) * t); elseif (t_1 <= 1e+224) tmp = Float64(fma(y, x, Float64(Float64(-9.0 * t) * z)) / Float64(2.0 * a)); else tmp = Float64(Float64(Float64(t / a) * -4.5) * z); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(9.0 * z), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(N[(z / a), $MachinePrecision] * -4.5), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[t$95$1, 1e+224], N[(N[(y * x + N[(N[(-9.0 * t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(N[(t / a), $MachinePrecision] * -4.5), $MachinePrecision] * z), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(9 \cdot z\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\left(\frac{z}{a} \cdot -4.5\right) \cdot t\\
\mathbf{elif}\;t\_1 \leq 10^{+224}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y, x, \left(-9 \cdot t\right) \cdot z\right)}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{t}{a} \cdot -4.5\right) \cdot z\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -inf.0Initial program 57.2%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in t around inf
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
if -inf.0 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 9.9999999999999997e223Initial program 97.5%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval97.5
lift-*.f64N/A
*-commutativeN/A
lower-*.f6497.5
Applied rewrites97.5%
lift-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lift-*.f64N/A
lower-*.f6497.5
lift-*.f64N/A
*-commutativeN/A
lower-*.f6497.5
Applied rewrites97.5%
if 9.9999999999999997e223 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 72.0%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6496.1
Applied rewrites96.1%
Applied rewrites71.9%
Applied rewrites96.1%
Final simplification97.5%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* 9.0 z) t)))
(if (<= t_1 (- INFINITY))
(* (* (/ z a) -4.5) t)
(if (<= t_1 2e+303)
(* (/ 0.5 a) (fma (* z t) -9.0 (* x y)))
(* (* (/ t a) -4.5) z)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (9.0 * z) * t;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = ((z / a) * -4.5) * t;
} else if (t_1 <= 2e+303) {
tmp = (0.5 / a) * fma((z * t), -9.0, (x * y));
} else {
tmp = ((t / a) * -4.5) * z;
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(9.0 * z) * t) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(Float64(z / a) * -4.5) * t); elseif (t_1 <= 2e+303) tmp = Float64(Float64(0.5 / a) * fma(Float64(z * t), -9.0, Float64(x * y))); else tmp = Float64(Float64(Float64(t / a) * -4.5) * z); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(9.0 * z), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(N[(z / a), $MachinePrecision] * -4.5), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[t$95$1, 2e+303], N[(N[(0.5 / a), $MachinePrecision] * N[(N[(z * t), $MachinePrecision] * -9.0 + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(t / a), $MachinePrecision] * -4.5), $MachinePrecision] * z), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(9 \cdot z\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\left(\frac{z}{a} \cdot -4.5\right) \cdot t\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+303}:\\
\;\;\;\;\frac{0.5}{a} \cdot \mathsf{fma}\left(z \cdot t, -9, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{t}{a} \cdot -4.5\right) \cdot z\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -inf.0Initial program 57.2%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in t around inf
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
if -inf.0 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 2e303Initial program 97.2%
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-*.f64N/A
metadata-evalN/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
metadata-eval97.1
Applied rewrites97.1%
if 2e303 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 61.4%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
Applied rewrites61.4%
Applied rewrites99.7%
Final simplification97.4%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* 2.0 a) 4e-75) (/ (fma y x (* -9.0 (* z t))) (* 2.0 a)) (fma (/ (* -4.5 z) a) t (* 0.5 (* (/ y a) x)))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((2.0 * a) <= 4e-75) {
tmp = fma(y, x, (-9.0 * (z * t))) / (2.0 * a);
} else {
tmp = fma(((-4.5 * z) / a), t, (0.5 * ((y / a) * x)));
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(2.0 * a) <= 4e-75) tmp = Float64(fma(y, x, Float64(-9.0 * Float64(z * t))) / Float64(2.0 * a)); else tmp = fma(Float64(Float64(-4.5 * z) / a), t, Float64(0.5 * Float64(Float64(y / a) * x))); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(2.0 * a), $MachinePrecision], 4e-75], N[(N[(y * x + N[(-9.0 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-4.5 * z), $MachinePrecision] / a), $MachinePrecision] * t + N[(0.5 * N[(N[(y / a), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;2 \cdot a \leq 4 \cdot 10^{-75}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y, x, -9 \cdot \left(z \cdot t\right)\right)}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{-4.5 \cdot z}{a}, t, 0.5 \cdot \left(\frac{y}{a} \cdot x\right)\right)\\
\end{array}
\end{array}
if (*.f64 a #s(literal 2 binary64)) < 3.9999999999999998e-75Initial program 95.5%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
lower-*.f64N/A
metadata-eval95.5
Applied rewrites95.5%
if 3.9999999999999998e-75 < (*.f64 a #s(literal 2 binary64)) Initial program 87.5%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval87.5
lift-*.f64N/A
*-commutativeN/A
lower-*.f6487.5
Applied rewrites87.5%
Applied rewrites92.2%
lift-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
associate-*l/N/A
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
div-invN/A
lift-/.f64N/A
remove-double-divN/A
*-commutativeN/A
Applied rewrites97.0%
Final simplification96.0%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* 2.0 a) 1e-81) (/ (fma y x (* -9.0 (* z t))) (* 2.0 a)) (fma (/ z a) (* -4.5 t) (* (* (/ x a) 0.5) y))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((2.0 * a) <= 1e-81) {
tmp = fma(y, x, (-9.0 * (z * t))) / (2.0 * a);
} else {
tmp = fma((z / a), (-4.5 * t), (((x / a) * 0.5) * y));
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(2.0 * a) <= 1e-81) tmp = Float64(fma(y, x, Float64(-9.0 * Float64(z * t))) / Float64(2.0 * a)); else tmp = fma(Float64(z / a), Float64(-4.5 * t), Float64(Float64(Float64(x / a) * 0.5) * y)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(2.0 * a), $MachinePrecision], 1e-81], N[(N[(y * x + N[(-9.0 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(z / a), $MachinePrecision] * N[(-4.5 * t), $MachinePrecision] + N[(N[(N[(x / a), $MachinePrecision] * 0.5), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;2 \cdot a \leq 10^{-81}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y, x, -9 \cdot \left(z \cdot t\right)\right)}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, -4.5 \cdot t, \left(\frac{x}{a} \cdot 0.5\right) \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 a #s(literal 2 binary64)) < 9.9999999999999996e-82Initial program 95.5%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
lower-*.f64N/A
metadata-eval95.5
Applied rewrites95.5%
if 9.9999999999999996e-82 < (*.f64 a #s(literal 2 binary64)) Initial program 87.8%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval87.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6487.8
Applied rewrites87.8%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lift-fma.f64N/A
distribute-rgt-inN/A
Applied rewrites90.6%
Final simplification94.0%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* 9.0 z) t)) (t_2 (* (* -4.5 t) (/ z a))))
(if (<= t_1 -5e-23)
t_2
(if (<= t_1 5000000000000.0) (/ (* x y) (* 2.0 a)) t_2))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (9.0 * z) * t;
double t_2 = (-4.5 * t) * (z / a);
double tmp;
if (t_1 <= -5e-23) {
tmp = t_2;
} else if (t_1 <= 5000000000000.0) {
tmp = (x * y) / (2.0 * a);
} else {
tmp = t_2;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (9.0d0 * z) * t
t_2 = ((-4.5d0) * t) * (z / a)
if (t_1 <= (-5d-23)) then
tmp = t_2
else if (t_1 <= 5000000000000.0d0) then
tmp = (x * y) / (2.0d0 * a)
else
tmp = t_2
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (9.0 * z) * t;
double t_2 = (-4.5 * t) * (z / a);
double tmp;
if (t_1 <= -5e-23) {
tmp = t_2;
} else if (t_1 <= 5000000000000.0) {
tmp = (x * y) / (2.0 * a);
} else {
tmp = t_2;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (9.0 * z) * t t_2 = (-4.5 * t) * (z / a) tmp = 0 if t_1 <= -5e-23: tmp = t_2 elif t_1 <= 5000000000000.0: tmp = (x * y) / (2.0 * a) else: tmp = t_2 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(9.0 * z) * t) t_2 = Float64(Float64(-4.5 * t) * Float64(z / a)) tmp = 0.0 if (t_1 <= -5e-23) tmp = t_2; elseif (t_1 <= 5000000000000.0) tmp = Float64(Float64(x * y) / Float64(2.0 * a)); else tmp = t_2; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (9.0 * z) * t;
t_2 = (-4.5 * t) * (z / a);
tmp = 0.0;
if (t_1 <= -5e-23)
tmp = t_2;
elseif (t_1 <= 5000000000000.0)
tmp = (x * y) / (2.0 * a);
else
tmp = t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(9.0 * z), $MachinePrecision] * t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(-4.5 * t), $MachinePrecision] * N[(z / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-23], t$95$2, If[LessEqual[t$95$1, 5000000000000.0], N[(N[(x * y), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(9 \cdot z\right) \cdot t\\
t_2 := \left(-4.5 \cdot t\right) \cdot \frac{z}{a}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-23}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5000000000000:\\
\;\;\;\;\frac{x \cdot y}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -5.0000000000000002e-23 or 5e12 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 89.8%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6474.6
Applied rewrites74.6%
Applied rewrites77.3%
if -5.0000000000000002e-23 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 5e12Initial program 96.7%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f6486.8
Applied rewrites86.8%
Final simplification81.9%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* 9.0 z) t)) (t_2 (* (* -4.5 t) (/ z a))))
(if (<= t_1 -5e-23)
t_2
(if (<= t_1 5000000000000.0) (* (* x y) (/ 0.5 a)) t_2))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (9.0 * z) * t;
double t_2 = (-4.5 * t) * (z / a);
double tmp;
if (t_1 <= -5e-23) {
tmp = t_2;
} else if (t_1 <= 5000000000000.0) {
tmp = (x * y) * (0.5 / a);
} else {
tmp = t_2;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (9.0d0 * z) * t
t_2 = ((-4.5d0) * t) * (z / a)
if (t_1 <= (-5d-23)) then
tmp = t_2
else if (t_1 <= 5000000000000.0d0) then
tmp = (x * y) * (0.5d0 / a)
else
tmp = t_2
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (9.0 * z) * t;
double t_2 = (-4.5 * t) * (z / a);
double tmp;
if (t_1 <= -5e-23) {
tmp = t_2;
} else if (t_1 <= 5000000000000.0) {
tmp = (x * y) * (0.5 / a);
} else {
tmp = t_2;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (9.0 * z) * t t_2 = (-4.5 * t) * (z / a) tmp = 0 if t_1 <= -5e-23: tmp = t_2 elif t_1 <= 5000000000000.0: tmp = (x * y) * (0.5 / a) else: tmp = t_2 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(9.0 * z) * t) t_2 = Float64(Float64(-4.5 * t) * Float64(z / a)) tmp = 0.0 if (t_1 <= -5e-23) tmp = t_2; elseif (t_1 <= 5000000000000.0) tmp = Float64(Float64(x * y) * Float64(0.5 / a)); else tmp = t_2; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (9.0 * z) * t;
t_2 = (-4.5 * t) * (z / a);
tmp = 0.0;
if (t_1 <= -5e-23)
tmp = t_2;
elseif (t_1 <= 5000000000000.0)
tmp = (x * y) * (0.5 / a);
else
tmp = t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(9.0 * z), $MachinePrecision] * t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(-4.5 * t), $MachinePrecision] * N[(z / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-23], t$95$2, If[LessEqual[t$95$1, 5000000000000.0], N[(N[(x * y), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(9 \cdot z\right) \cdot t\\
t_2 := \left(-4.5 \cdot t\right) \cdot \frac{z}{a}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-23}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5000000000000:\\
\;\;\;\;\left(x \cdot y\right) \cdot \frac{0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -5.0000000000000002e-23 or 5e12 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 89.8%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6474.6
Applied rewrites74.6%
Applied rewrites77.3%
if -5.0000000000000002e-23 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 5e12Initial program 96.7%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f6486.8
Applied rewrites86.8%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
lower-/.f6486.7
Applied rewrites86.7%
Final simplification81.8%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* 9.0 z) t)) (t_2 (* (* -4.5 t) (/ z a))))
(if (<= t_1 -5e-23)
t_2
(if (<= t_1 5000000000000.0) (* (* 0.5 (/ y a)) x) t_2))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (9.0 * z) * t;
double t_2 = (-4.5 * t) * (z / a);
double tmp;
if (t_1 <= -5e-23) {
tmp = t_2;
} else if (t_1 <= 5000000000000.0) {
tmp = (0.5 * (y / a)) * x;
} else {
tmp = t_2;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (9.0d0 * z) * t
t_2 = ((-4.5d0) * t) * (z / a)
if (t_1 <= (-5d-23)) then
tmp = t_2
else if (t_1 <= 5000000000000.0d0) then
tmp = (0.5d0 * (y / a)) * x
else
tmp = t_2
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (9.0 * z) * t;
double t_2 = (-4.5 * t) * (z / a);
double tmp;
if (t_1 <= -5e-23) {
tmp = t_2;
} else if (t_1 <= 5000000000000.0) {
tmp = (0.5 * (y / a)) * x;
} else {
tmp = t_2;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (9.0 * z) * t t_2 = (-4.5 * t) * (z / a) tmp = 0 if t_1 <= -5e-23: tmp = t_2 elif t_1 <= 5000000000000.0: tmp = (0.5 * (y / a)) * x else: tmp = t_2 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(9.0 * z) * t) t_2 = Float64(Float64(-4.5 * t) * Float64(z / a)) tmp = 0.0 if (t_1 <= -5e-23) tmp = t_2; elseif (t_1 <= 5000000000000.0) tmp = Float64(Float64(0.5 * Float64(y / a)) * x); else tmp = t_2; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (9.0 * z) * t;
t_2 = (-4.5 * t) * (z / a);
tmp = 0.0;
if (t_1 <= -5e-23)
tmp = t_2;
elseif (t_1 <= 5000000000000.0)
tmp = (0.5 * (y / a)) * x;
else
tmp = t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(9.0 * z), $MachinePrecision] * t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(-4.5 * t), $MachinePrecision] * N[(z / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-23], t$95$2, If[LessEqual[t$95$1, 5000000000000.0], N[(N[(0.5 * N[(y / a), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(9 \cdot z\right) \cdot t\\
t_2 := \left(-4.5 \cdot t\right) \cdot \frac{z}{a}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-23}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5000000000000:\\
\;\;\;\;\left(0.5 \cdot \frac{y}{a}\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -5.0000000000000002e-23 or 5e12 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 89.8%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6474.6
Applied rewrites74.6%
Applied rewrites77.3%
if -5.0000000000000002e-23 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 5e12Initial program 96.7%
Taylor expanded in t around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6486.0
Applied rewrites86.0%
Final simplification81.5%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (* 9.0 z) t)) (t_2 (* (* (/ z a) -4.5) t))) (if (<= t_1 -5e-23) t_2 (if (<= t_1 2e+39) (* (* 0.5 (/ y a)) x) t_2))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (9.0 * z) * t;
double t_2 = ((z / a) * -4.5) * t;
double tmp;
if (t_1 <= -5e-23) {
tmp = t_2;
} else if (t_1 <= 2e+39) {
tmp = (0.5 * (y / a)) * x;
} else {
tmp = t_2;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (9.0d0 * z) * t
t_2 = ((z / a) * (-4.5d0)) * t
if (t_1 <= (-5d-23)) then
tmp = t_2
else if (t_1 <= 2d+39) then
tmp = (0.5d0 * (y / a)) * x
else
tmp = t_2
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (9.0 * z) * t;
double t_2 = ((z / a) * -4.5) * t;
double tmp;
if (t_1 <= -5e-23) {
tmp = t_2;
} else if (t_1 <= 2e+39) {
tmp = (0.5 * (y / a)) * x;
} else {
tmp = t_2;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (9.0 * z) * t t_2 = ((z / a) * -4.5) * t tmp = 0 if t_1 <= -5e-23: tmp = t_2 elif t_1 <= 2e+39: tmp = (0.5 * (y / a)) * x else: tmp = t_2 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(9.0 * z) * t) t_2 = Float64(Float64(Float64(z / a) * -4.5) * t) tmp = 0.0 if (t_1 <= -5e-23) tmp = t_2; elseif (t_1 <= 2e+39) tmp = Float64(Float64(0.5 * Float64(y / a)) * x); else tmp = t_2; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (9.0 * z) * t;
t_2 = ((z / a) * -4.5) * t;
tmp = 0.0;
if (t_1 <= -5e-23)
tmp = t_2;
elseif (t_1 <= 2e+39)
tmp = (0.5 * (y / a)) * x;
else
tmp = t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(9.0 * z), $MachinePrecision] * t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(z / a), $MachinePrecision] * -4.5), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-23], t$95$2, If[LessEqual[t$95$1, 2e+39], N[(N[(0.5 * N[(y / a), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(9 \cdot z\right) \cdot t\\
t_2 := \left(\frac{z}{a} \cdot -4.5\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-23}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+39}:\\
\;\;\;\;\left(0.5 \cdot \frac{y}{a}\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -5.0000000000000002e-23 or 1.99999999999999988e39 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 89.7%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6475.7
Applied rewrites75.7%
Taylor expanded in t around inf
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6477.7
Applied rewrites77.7%
if -5.0000000000000002e-23 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 1.99999999999999988e39Initial program 96.7%
Taylor expanded in t around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6485.4
Applied rewrites85.4%
Final simplification81.5%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (* 9.0 z) t)) (t_2 (* (* (/ t a) -4.5) z))) (if (<= t_1 -5e-23) t_2 (if (<= t_1 2e+39) (* (* 0.5 (/ y a)) x) t_2))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (9.0 * z) * t;
double t_2 = ((t / a) * -4.5) * z;
double tmp;
if (t_1 <= -5e-23) {
tmp = t_2;
} else if (t_1 <= 2e+39) {
tmp = (0.5 * (y / a)) * x;
} else {
tmp = t_2;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (9.0d0 * z) * t
t_2 = ((t / a) * (-4.5d0)) * z
if (t_1 <= (-5d-23)) then
tmp = t_2
else if (t_1 <= 2d+39) then
tmp = (0.5d0 * (y / a)) * x
else
tmp = t_2
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (9.0 * z) * t;
double t_2 = ((t / a) * -4.5) * z;
double tmp;
if (t_1 <= -5e-23) {
tmp = t_2;
} else if (t_1 <= 2e+39) {
tmp = (0.5 * (y / a)) * x;
} else {
tmp = t_2;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (9.0 * z) * t t_2 = ((t / a) * -4.5) * z tmp = 0 if t_1 <= -5e-23: tmp = t_2 elif t_1 <= 2e+39: tmp = (0.5 * (y / a)) * x else: tmp = t_2 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(9.0 * z) * t) t_2 = Float64(Float64(Float64(t / a) * -4.5) * z) tmp = 0.0 if (t_1 <= -5e-23) tmp = t_2; elseif (t_1 <= 2e+39) tmp = Float64(Float64(0.5 * Float64(y / a)) * x); else tmp = t_2; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (9.0 * z) * t;
t_2 = ((t / a) * -4.5) * z;
tmp = 0.0;
if (t_1 <= -5e-23)
tmp = t_2;
elseif (t_1 <= 2e+39)
tmp = (0.5 * (y / a)) * x;
else
tmp = t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(9.0 * z), $MachinePrecision] * t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t / a), $MachinePrecision] * -4.5), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-23], t$95$2, If[LessEqual[t$95$1, 2e+39], N[(N[(0.5 * N[(y / a), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(9 \cdot z\right) \cdot t\\
t_2 := \left(\frac{t}{a} \cdot -4.5\right) \cdot z\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-23}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+39}:\\
\;\;\;\;\left(0.5 \cdot \frac{y}{a}\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -5.0000000000000002e-23 or 1.99999999999999988e39 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 89.7%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6475.7
Applied rewrites75.7%
Applied rewrites72.2%
Applied rewrites75.7%
if -5.0000000000000002e-23 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 1.99999999999999988e39Initial program 96.7%
Taylor expanded in t around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6485.4
Applied rewrites85.4%
Final simplification80.5%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (* 9.0 z) t)) (t_2 (* (* (/ t a) -4.5) z))) (if (<= t_1 -5e-23) t_2 (if (<= t_1 2e+39) (* (* (/ 0.5 a) y) x) t_2))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (9.0 * z) * t;
double t_2 = ((t / a) * -4.5) * z;
double tmp;
if (t_1 <= -5e-23) {
tmp = t_2;
} else if (t_1 <= 2e+39) {
tmp = ((0.5 / a) * y) * x;
} else {
tmp = t_2;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (9.0d0 * z) * t
t_2 = ((t / a) * (-4.5d0)) * z
if (t_1 <= (-5d-23)) then
tmp = t_2
else if (t_1 <= 2d+39) then
tmp = ((0.5d0 / a) * y) * x
else
tmp = t_2
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (9.0 * z) * t;
double t_2 = ((t / a) * -4.5) * z;
double tmp;
if (t_1 <= -5e-23) {
tmp = t_2;
} else if (t_1 <= 2e+39) {
tmp = ((0.5 / a) * y) * x;
} else {
tmp = t_2;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (9.0 * z) * t t_2 = ((t / a) * -4.5) * z tmp = 0 if t_1 <= -5e-23: tmp = t_2 elif t_1 <= 2e+39: tmp = ((0.5 / a) * y) * x else: tmp = t_2 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(9.0 * z) * t) t_2 = Float64(Float64(Float64(t / a) * -4.5) * z) tmp = 0.0 if (t_1 <= -5e-23) tmp = t_2; elseif (t_1 <= 2e+39) tmp = Float64(Float64(Float64(0.5 / a) * y) * x); else tmp = t_2; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (9.0 * z) * t;
t_2 = ((t / a) * -4.5) * z;
tmp = 0.0;
if (t_1 <= -5e-23)
tmp = t_2;
elseif (t_1 <= 2e+39)
tmp = ((0.5 / a) * y) * x;
else
tmp = t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(9.0 * z), $MachinePrecision] * t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t / a), $MachinePrecision] * -4.5), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-23], t$95$2, If[LessEqual[t$95$1, 2e+39], N[(N[(N[(0.5 / a), $MachinePrecision] * y), $MachinePrecision] * x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(9 \cdot z\right) \cdot t\\
t_2 := \left(\frac{t}{a} \cdot -4.5\right) \cdot z\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-23}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+39}:\\
\;\;\;\;\left(\frac{0.5}{a} \cdot y\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -5.0000000000000002e-23 or 1.99999999999999988e39 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 89.7%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6475.7
Applied rewrites75.7%
Applied rewrites72.2%
Applied rewrites75.7%
if -5.0000000000000002e-23 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 1.99999999999999988e39Initial program 96.7%
Taylor expanded in t around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6485.4
Applied rewrites85.4%
Applied rewrites85.4%
Final simplification80.4%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* (* (/ t a) -4.5) z))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return ((t / a) * -4.5) * z;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((t / a) * (-4.5d0)) * z
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return ((t / a) * -4.5) * z;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return ((t / a) * -4.5) * z
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(Float64(Float64(t / a) * -4.5) * z) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = ((t / a) * -4.5) * z;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(N[(N[(t / a), $MachinePrecision] * -4.5), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\left(\frac{t}{a} \cdot -4.5\right) \cdot z
\end{array}
Initial program 93.1%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6448.7
Applied rewrites48.7%
Applied rewrites47.5%
Applied rewrites48.7%
Final simplification48.7%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024235
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:alt
(! :herbie-platform default (if (< a -209046455797670900000000000000000000000000000000000000000000000000000000000000000000000) (- (* 1/2 (/ (* y x) a)) (* 9/2 (/ t (/ a z)))) (if (< a 2144030707833976000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (- (* x y) (* z (* 9 t))) (* a 2)) (- (* (/ y a) (* x 1/2)) (* (/ t a) (* z 9/2))))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))