
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (* (- z -1.0) (* z z)) 3e-184)
(/ (/ x_m z) (/ (fma z z z) y_m))
(/ (/ (* (/ y_m (- z -1.0)) x_m) z) z)))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (((z - -1.0) * (z * z)) <= 3e-184) {
tmp = (x_m / z) / (fma(z, z, z) / y_m);
} else {
tmp = (((y_m / (z - -1.0)) * x_m) / z) / z;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(z - -1.0) * Float64(z * z)) <= 3e-184) tmp = Float64(Float64(x_m / z) / Float64(fma(z, z, z) / y_m)); else tmp = Float64(Float64(Float64(Float64(y_m / Float64(z - -1.0)) * x_m) / z) / z); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(N[(z - -1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision], 3e-184], N[(N[(x$95$m / z), $MachinePrecision] / N[(N[(z * z + z), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y$95$m / N[(z - -1.0), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision] / z), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;\left(z - -1\right) \cdot \left(z \cdot z\right) \leq 3 \cdot 10^{-184}:\\
\;\;\;\;\frac{\frac{x\_m}{z}}{\frac{\mathsf{fma}\left(z, z, z\right)}{y\_m}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{y\_m}{z - -1} \cdot x\_m}{z}}{z}\\
\end{array}\right)
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 2.99999999999999991e-184Initial program 82.6%
lift-/.f64N/A
clear-numN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
times-fracN/A
associate-/r*N/A
clear-numN/A
lower-/.f64N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6498.5
Applied rewrites98.5%
if 2.99999999999999991e-184 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 87.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lift-*.f64N/A
associate-*r/N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6496.2
lift-+.f64N/A
+-commutativeN/A
lower-+.f6496.2
Applied rewrites96.2%
Final simplification97.6%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (/ (* y_m x_m) (* (- z -1.0) (* z z))) 4e+30)
(/ x_m (* (* (/ z y_m) (- z -1.0)) z))
(/ (* (/ y_m z) (/ x_m (- z -1.0))) z)))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (((y_m * x_m) / ((z - -1.0) * (z * z))) <= 4e+30) {
tmp = x_m / (((z / y_m) * (z - -1.0)) * z);
} else {
tmp = ((y_m / z) * (x_m / (z - -1.0))) / z;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (((y_m * x_m) / ((z - (-1.0d0)) * (z * z))) <= 4d+30) then
tmp = x_m / (((z / y_m) * (z - (-1.0d0))) * z)
else
tmp = ((y_m / z) * (x_m / (z - (-1.0d0)))) / z
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (((y_m * x_m) / ((z - -1.0) * (z * z))) <= 4e+30) {
tmp = x_m / (((z / y_m) * (z - -1.0)) * z);
} else {
tmp = ((y_m / z) * (x_m / (z - -1.0))) / z;
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): tmp = 0 if ((y_m * x_m) / ((z - -1.0) * (z * z))) <= 4e+30: tmp = x_m / (((z / y_m) * (z - -1.0)) * z) else: tmp = ((y_m / z) * (x_m / (z - -1.0))) / z return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(y_m * x_m) / Float64(Float64(z - -1.0) * Float64(z * z))) <= 4e+30) tmp = Float64(x_m / Float64(Float64(Float64(z / y_m) * Float64(z - -1.0)) * z)); else tmp = Float64(Float64(Float64(y_m / z) * Float64(x_m / Float64(z - -1.0))) / z); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
tmp = 0.0;
if (((y_m * x_m) / ((z - -1.0) * (z * z))) <= 4e+30)
tmp = x_m / (((z / y_m) * (z - -1.0)) * z);
else
tmp = ((y_m / z) * (x_m / (z - -1.0))) / z;
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(z - -1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 4e+30], N[(x$95$m / N[(N[(N[(z / y$95$m), $MachinePrecision] * N[(z - -1.0), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / N[(z - -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{y\_m \cdot x\_m}{\left(z - -1\right) \cdot \left(z \cdot z\right)} \leq 4 \cdot 10^{+30}:\\
\;\;\;\;\frac{x\_m}{\left(\frac{z}{y\_m} \cdot \left(z - -1\right)\right) \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y\_m}{z} \cdot \frac{x\_m}{z - -1}}{z}\\
\end{array}\right)
\end{array}
if (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) < 4.0000000000000001e30Initial program 90.0%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
associate-*l/N/A
clear-numN/A
inv-powN/A
clear-numN/A
inv-powN/A
unpow-prod-downN/A
times-fracN/A
lift-*.f64N/A
lower-/.f64N/A
Applied rewrites97.5%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
associate-*r*N/A
div-invN/A
lift-+.f64N/A
+-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lift-+.f64N/A
lower-/.f6496.4
lift-+.f64N/A
+-commutativeN/A
lower-+.f6496.4
Applied rewrites96.4%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
associate-/l/N/A
associate-/r*N/A
associate-/r*N/A
lift-/.f64N/A
frac-2negN/A
lift-neg.f64N/A
associate-/l/N/A
lift-/.f64N/A
distribute-neg-fracN/A
associate-/l/N/A
lower-/.f64N/A
lower-neg.f64N/A
lower-*.f64N/A
Applied rewrites93.7%
if 4.0000000000000001e30 < (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) Initial program 69.3%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
associate-*l/N/A
clear-numN/A
inv-powN/A
clear-numN/A
inv-powN/A
unpow-prod-downN/A
times-fracN/A
lift-*.f64N/A
lower-/.f64N/A
Applied rewrites95.7%
Final simplification94.2%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (/ (* y_m x_m) (* (- z -1.0) (* z z))) 1e-37)
(/ x_m (* (* (/ z y_m) (- z -1.0)) z))
(/ (* y_m (/ x_m z)) (fma z z z))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (((y_m * x_m) / ((z - -1.0) * (z * z))) <= 1e-37) {
tmp = x_m / (((z / y_m) * (z - -1.0)) * z);
} else {
tmp = (y_m * (x_m / z)) / fma(z, z, z);
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(y_m * x_m) / Float64(Float64(z - -1.0) * Float64(z * z))) <= 1e-37) tmp = Float64(x_m / Float64(Float64(Float64(z / y_m) * Float64(z - -1.0)) * z)); else tmp = Float64(Float64(y_m * Float64(x_m / z)) / fma(z, z, z)); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(z - -1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e-37], N[(x$95$m / N[(N[(N[(z / y$95$m), $MachinePrecision] * N[(z - -1.0), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision] / N[(z * z + z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{y\_m \cdot x\_m}{\left(z - -1\right) \cdot \left(z \cdot z\right)} \leq 10^{-37}:\\
\;\;\;\;\frac{x\_m}{\left(\frac{z}{y\_m} \cdot \left(z - -1\right)\right) \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m \cdot \frac{x\_m}{z}}{\mathsf{fma}\left(z, z, z\right)}\\
\end{array}\right)
\end{array}
if (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) < 1.00000000000000007e-37Initial program 89.7%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
associate-*l/N/A
clear-numN/A
inv-powN/A
clear-numN/A
inv-powN/A
unpow-prod-downN/A
times-fracN/A
lift-*.f64N/A
lower-/.f64N/A
Applied rewrites97.5%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
associate-*r*N/A
div-invN/A
lift-+.f64N/A
+-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lift-+.f64N/A
lower-/.f6496.3
lift-+.f64N/A
+-commutativeN/A
lower-+.f6496.3
Applied rewrites96.3%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
associate-/l/N/A
associate-/r*N/A
associate-/r*N/A
lift-/.f64N/A
frac-2negN/A
lift-neg.f64N/A
associate-/l/N/A
lift-/.f64N/A
distribute-neg-fracN/A
associate-/l/N/A
lower-/.f64N/A
lower-neg.f64N/A
lower-*.f64N/A
Applied rewrites93.5%
if 1.00000000000000007e-37 < (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) Initial program 72.1%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6489.8
Applied rewrites89.8%
Final simplification92.4%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (/ (* y_m x_m) (* (- z -1.0) (* z z))) 5e-156)
(/ x_m (* (/ (fma z z z) y_m) z))
(/ (* y_m (/ x_m z)) (fma z z z))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (((y_m * x_m) / ((z - -1.0) * (z * z))) <= 5e-156) {
tmp = x_m / ((fma(z, z, z) / y_m) * z);
} else {
tmp = (y_m * (x_m / z)) / fma(z, z, z);
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(y_m * x_m) / Float64(Float64(z - -1.0) * Float64(z * z))) <= 5e-156) tmp = Float64(x_m / Float64(Float64(fma(z, z, z) / y_m) * z)); else tmp = Float64(Float64(y_m * Float64(x_m / z)) / fma(z, z, z)); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(z - -1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 5e-156], N[(x$95$m / N[(N[(N[(z * z + z), $MachinePrecision] / y$95$m), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision] / N[(z * z + z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{y\_m \cdot x\_m}{\left(z - -1\right) \cdot \left(z \cdot z\right)} \leq 5 \cdot 10^{-156}:\\
\;\;\;\;\frac{x\_m}{\frac{\mathsf{fma}\left(z, z, z\right)}{y\_m} \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m \cdot \frac{x\_m}{z}}{\mathsf{fma}\left(z, z, z\right)}\\
\end{array}\right)
\end{array}
if (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) < 5.00000000000000007e-156Initial program 89.4%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
associate-*l/N/A
clear-numN/A
inv-powN/A
clear-numN/A
inv-powN/A
unpow-prod-downN/A
times-fracN/A
lift-*.f64N/A
lower-/.f64N/A
Applied rewrites97.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-/.f64N/A
frac-timesN/A
lift-+.f64N/A
+-commutativeN/A
distribute-lft1-inN/A
lift-fma.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
associate-/l/N/A
clear-numN/A
lift-/.f64N/A
div-invN/A
clear-numN/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
clear-numN/A
lower-/.f64N/A
Applied rewrites93.3%
if 5.00000000000000007e-156 < (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) Initial program 73.7%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6490.4
Applied rewrites90.4%
Final simplification92.4%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (/ (* y_m x_m) (* (- z -1.0) (* z z))) 2e-67)
(/ x_m (* (/ (fma z z z) y_m) z))
(* (/ x_m (fma z z z)) (/ y_m z))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (((y_m * x_m) / ((z - -1.0) * (z * z))) <= 2e-67) {
tmp = x_m / ((fma(z, z, z) / y_m) * z);
} else {
tmp = (x_m / fma(z, z, z)) * (y_m / z);
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(y_m * x_m) / Float64(Float64(z - -1.0) * Float64(z * z))) <= 2e-67) tmp = Float64(x_m / Float64(Float64(fma(z, z, z) / y_m) * z)); else tmp = Float64(Float64(x_m / fma(z, z, z)) * Float64(y_m / z)); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(z - -1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e-67], N[(x$95$m / N[(N[(N[(z * z + z), $MachinePrecision] / y$95$m), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{y\_m \cdot x\_m}{\left(z - -1\right) \cdot \left(z \cdot z\right)} \leq 2 \cdot 10^{-67}:\\
\;\;\;\;\frac{x\_m}{\frac{\mathsf{fma}\left(z, z, z\right)}{y\_m} \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{\mathsf{fma}\left(z, z, z\right)} \cdot \frac{y\_m}{z}\\
\end{array}\right)
\end{array}
if (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) < 1.99999999999999989e-67Initial program 89.6%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
associate-*l/N/A
clear-numN/A
inv-powN/A
clear-numN/A
inv-powN/A
unpow-prod-downN/A
times-fracN/A
lift-*.f64N/A
lower-/.f64N/A
Applied rewrites97.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-/.f64N/A
frac-timesN/A
lift-+.f64N/A
+-commutativeN/A
distribute-lft1-inN/A
lift-fma.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
associate-/l/N/A
clear-numN/A
lift-/.f64N/A
div-invN/A
clear-numN/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
clear-numN/A
lower-/.f64N/A
Applied rewrites92.9%
if 1.99999999999999989e-67 < (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) Initial program 72.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6492.4
Applied rewrites92.4%
Final simplification92.7%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (/ y_m (* (* z z) z)) x_m)) (t_1 (* (- z -1.0) (* z z))))
(*
x_s
(*
y_s
(if (<= t_1 -1e+18)
t_0
(if (<= t_1 0.002) (* (/ (/ x_m z) z) y_m) t_0))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (y_m / ((z * z) * z)) * x_m;
double t_1 = (z - -1.0) * (z * z);
double tmp;
if (t_1 <= -1e+18) {
tmp = t_0;
} else if (t_1 <= 0.002) {
tmp = ((x_m / z) / z) * y_m;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (y_m / ((z * z) * z)) * x_m
t_1 = (z - (-1.0d0)) * (z * z)
if (t_1 <= (-1d+18)) then
tmp = t_0
else if (t_1 <= 0.002d0) then
tmp = ((x_m / z) / z) * y_m
else
tmp = t_0
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (y_m / ((z * z) * z)) * x_m;
double t_1 = (z - -1.0) * (z * z);
double tmp;
if (t_1 <= -1e+18) {
tmp = t_0;
} else if (t_1 <= 0.002) {
tmp = ((x_m / z) / z) * y_m;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): t_0 = (y_m / ((z * z) * z)) * x_m t_1 = (z - -1.0) * (z * z) tmp = 0 if t_1 <= -1e+18: tmp = t_0 elif t_1 <= 0.002: tmp = ((x_m / z) / z) * y_m else: tmp = t_0 return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(Float64(y_m / Float64(Float64(z * z) * z)) * x_m) t_1 = Float64(Float64(z - -1.0) * Float64(z * z)) tmp = 0.0 if (t_1 <= -1e+18) tmp = t_0; elseif (t_1 <= 0.002) tmp = Float64(Float64(Float64(x_m / z) / z) * y_m); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
t_0 = (y_m / ((z * z) * z)) * x_m;
t_1 = (z - -1.0) * (z * z);
tmp = 0.0;
if (t_1 <= -1e+18)
tmp = t_0;
elseif (t_1 <= 0.002)
tmp = ((x_m / z) / z) * y_m;
else
tmp = t_0;
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(y$95$m / N[(N[(z * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z - -1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -1e+18], t$95$0, If[LessEqual[t$95$1, 0.002], N[(N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision] * y$95$m), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{y\_m}{\left(z \cdot z\right) \cdot z} \cdot x\_m\\
t_1 := \left(z - -1\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+18}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 0.002:\\
\;\;\;\;\frac{\frac{x\_m}{z}}{z} \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -1e18 or 2e-3 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 87.3%
Taylor expanded in z around inf
unpow3N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6485.4
Applied rewrites85.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6489.3
Applied rewrites89.3%
if -1e18 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 2e-3Initial program 81.0%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6496.7
Applied rewrites96.7%
Taylor expanded in z around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6480.2
Applied rewrites80.2%
Applied rewrites86.4%
Final simplification88.0%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (/ y_m (* (* z z) z)) x_m)) (t_1 (* (- z -1.0) (* z z))))
(*
x_s
(*
y_s
(if (<= t_1 -1e+18)
t_0
(if (<= t_1 0.002) (* (/ y_m z) (/ x_m z)) t_0))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (y_m / ((z * z) * z)) * x_m;
double t_1 = (z - -1.0) * (z * z);
double tmp;
if (t_1 <= -1e+18) {
tmp = t_0;
} else if (t_1 <= 0.002) {
tmp = (y_m / z) * (x_m / z);
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (y_m / ((z * z) * z)) * x_m
t_1 = (z - (-1.0d0)) * (z * z)
if (t_1 <= (-1d+18)) then
tmp = t_0
else if (t_1 <= 0.002d0) then
tmp = (y_m / z) * (x_m / z)
else
tmp = t_0
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (y_m / ((z * z) * z)) * x_m;
double t_1 = (z - -1.0) * (z * z);
double tmp;
if (t_1 <= -1e+18) {
tmp = t_0;
} else if (t_1 <= 0.002) {
tmp = (y_m / z) * (x_m / z);
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): t_0 = (y_m / ((z * z) * z)) * x_m t_1 = (z - -1.0) * (z * z) tmp = 0 if t_1 <= -1e+18: tmp = t_0 elif t_1 <= 0.002: tmp = (y_m / z) * (x_m / z) else: tmp = t_0 return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(Float64(y_m / Float64(Float64(z * z) * z)) * x_m) t_1 = Float64(Float64(z - -1.0) * Float64(z * z)) tmp = 0.0 if (t_1 <= -1e+18) tmp = t_0; elseif (t_1 <= 0.002) tmp = Float64(Float64(y_m / z) * Float64(x_m / z)); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
t_0 = (y_m / ((z * z) * z)) * x_m;
t_1 = (z - -1.0) * (z * z);
tmp = 0.0;
if (t_1 <= -1e+18)
tmp = t_0;
elseif (t_1 <= 0.002)
tmp = (y_m / z) * (x_m / z);
else
tmp = t_0;
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(y$95$m / N[(N[(z * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z - -1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -1e+18], t$95$0, If[LessEqual[t$95$1, 0.002], N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{y\_m}{\left(z \cdot z\right) \cdot z} \cdot x\_m\\
t_1 := \left(z - -1\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+18}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 0.002:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -1e18 or 2e-3 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 87.3%
Taylor expanded in z around inf
unpow3N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6485.4
Applied rewrites85.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6489.3
Applied rewrites89.3%
if -1e18 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 2e-3Initial program 81.0%
Taylor expanded in z around 0
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6476.9
Applied rewrites76.9%
Applied rewrites95.1%
Final simplification92.0%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (/ y_m (* (* z z) z)) x_m)) (t_1 (* (- z -1.0) (* z z))))
(*
x_s
(*
y_s
(if (<= t_1 -1e+18)
t_0
(if (<= t_1 0.002) (* (/ x_m (* z z)) y_m) t_0))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (y_m / ((z * z) * z)) * x_m;
double t_1 = (z - -1.0) * (z * z);
double tmp;
if (t_1 <= -1e+18) {
tmp = t_0;
} else if (t_1 <= 0.002) {
tmp = (x_m / (z * z)) * y_m;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (y_m / ((z * z) * z)) * x_m
t_1 = (z - (-1.0d0)) * (z * z)
if (t_1 <= (-1d+18)) then
tmp = t_0
else if (t_1 <= 0.002d0) then
tmp = (x_m / (z * z)) * y_m
else
tmp = t_0
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (y_m / ((z * z) * z)) * x_m;
double t_1 = (z - -1.0) * (z * z);
double tmp;
if (t_1 <= -1e+18) {
tmp = t_0;
} else if (t_1 <= 0.002) {
tmp = (x_m / (z * z)) * y_m;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): t_0 = (y_m / ((z * z) * z)) * x_m t_1 = (z - -1.0) * (z * z) tmp = 0 if t_1 <= -1e+18: tmp = t_0 elif t_1 <= 0.002: tmp = (x_m / (z * z)) * y_m else: tmp = t_0 return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(Float64(y_m / Float64(Float64(z * z) * z)) * x_m) t_1 = Float64(Float64(z - -1.0) * Float64(z * z)) tmp = 0.0 if (t_1 <= -1e+18) tmp = t_0; elseif (t_1 <= 0.002) tmp = Float64(Float64(x_m / Float64(z * z)) * y_m); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
t_0 = (y_m / ((z * z) * z)) * x_m;
t_1 = (z - -1.0) * (z * z);
tmp = 0.0;
if (t_1 <= -1e+18)
tmp = t_0;
elseif (t_1 <= 0.002)
tmp = (x_m / (z * z)) * y_m;
else
tmp = t_0;
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(y$95$m / N[(N[(z * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z - -1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -1e+18], t$95$0, If[LessEqual[t$95$1, 0.002], N[(N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{y\_m}{\left(z \cdot z\right) \cdot z} \cdot x\_m\\
t_1 := \left(z - -1\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+18}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 0.002:\\
\;\;\;\;\frac{x\_m}{z \cdot z} \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -1e18 or 2e-3 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 87.3%
Taylor expanded in z around inf
unpow3N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6485.4
Applied rewrites85.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6489.3
Applied rewrites89.3%
if -1e18 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 2e-3Initial program 81.0%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6496.7
Applied rewrites96.7%
Taylor expanded in z around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6480.2
Applied rewrites80.2%
Final simplification85.2%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (* (- z -1.0) (* z z)) 2e+230)
(/ (/ x_m z) (/ (fma z z z) y_m))
(/ (* (/ x_m z) (/ y_m z)) z)))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (((z - -1.0) * (z * z)) <= 2e+230) {
tmp = (x_m / z) / (fma(z, z, z) / y_m);
} else {
tmp = ((x_m / z) * (y_m / z)) / z;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(z - -1.0) * Float64(z * z)) <= 2e+230) tmp = Float64(Float64(x_m / z) / Float64(fma(z, z, z) / y_m)); else tmp = Float64(Float64(Float64(x_m / z) * Float64(y_m / z)) / z); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(N[(z - -1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision], 2e+230], N[(N[(x$95$m / z), $MachinePrecision] / N[(N[(z * z + z), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;\left(z - -1\right) \cdot \left(z \cdot z\right) \leq 2 \cdot 10^{+230}:\\
\;\;\;\;\frac{\frac{x\_m}{z}}{\frac{\mathsf{fma}\left(z, z, z\right)}{y\_m}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m}{z} \cdot \frac{y\_m}{z}}{z}\\
\end{array}\right)
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 2.0000000000000002e230Initial program 85.2%
lift-/.f64N/A
clear-numN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
times-fracN/A
associate-/r*N/A
clear-numN/A
lower-/.f64N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6496.2
Applied rewrites96.2%
if 2.0000000000000002e230 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 81.8%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
associate-*l/N/A
clear-numN/A
inv-powN/A
clear-numN/A
inv-powN/A
unpow-prod-downN/A
times-fracN/A
lift-*.f64N/A
lower-/.f64N/A
Applied rewrites99.9%
Taylor expanded in z around inf
lower-/.f6499.9
Applied rewrites99.9%
Final simplification97.0%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (/ y_m (* (fma z z z) z)) x_m)))
(*
x_s
(*
y_s
(if (<= z -1.75e-19)
t_0
(if (<= z 4.7e-42) (/ (* y_m (/ x_m z)) z) t_0))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (y_m / (fma(z, z, z) * z)) * x_m;
double tmp;
if (z <= -1.75e-19) {
tmp = t_0;
} else if (z <= 4.7e-42) {
tmp = (y_m * (x_m / z)) / z;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(Float64(y_m / Float64(fma(z, z, z) * z)) * x_m) tmp = 0.0 if (z <= -1.75e-19) tmp = t_0; elseif (z <= 4.7e-42) tmp = Float64(Float64(y_m * Float64(x_m / z)) / z); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(y$95$m / N[(N[(z * z + z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[z, -1.75e-19], t$95$0, If[LessEqual[z, 4.7e-42], N[(N[(y$95$m * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{y\_m}{\mathsf{fma}\left(z, z, z\right) \cdot z} \cdot x\_m\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.75 \cdot 10^{-19}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 4.7 \cdot 10^{-42}:\\
\;\;\;\;\frac{y\_m \cdot \frac{x\_m}{z}}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if z < -1.75000000000000008e-19 or 4.7000000000000001e-42 < z Initial program 87.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6491.9
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6491.9
Applied rewrites91.9%
if -1.75000000000000008e-19 < z < 4.7000000000000001e-42Initial program 80.7%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6496.9
Applied rewrites96.9%
Taylor expanded in z around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6479.6
Applied rewrites79.6%
Applied rewrites97.0%
Final simplification94.0%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= z -1.4e-87)
(* (/ x_m (* (fma z z z) z)) y_m)
(if (<= z 1.0) (* (/ y_m z) (/ x_m z)) (* (/ y_m (* (* z z) z)) x_m))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (z <= -1.4e-87) {
tmp = (x_m / (fma(z, z, z) * z)) * y_m;
} else if (z <= 1.0) {
tmp = (y_m / z) * (x_m / z);
} else {
tmp = (y_m / ((z * z) * z)) * x_m;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (z <= -1.4e-87) tmp = Float64(Float64(x_m / Float64(fma(z, z, z) * z)) * y_m); elseif (z <= 1.0) tmp = Float64(Float64(y_m / z) * Float64(x_m / z)); else tmp = Float64(Float64(y_m / Float64(Float64(z * z) * z)) * x_m); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[z, -1.4e-87], N[(N[(x$95$m / N[(N[(z * z + z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision], If[LessEqual[z, 1.0], N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m / N[(N[(z * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.4 \cdot 10^{-87}:\\
\;\;\;\;\frac{x\_m}{\mathsf{fma}\left(z, z, z\right) \cdot z} \cdot y\_m\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{\left(z \cdot z\right) \cdot z} \cdot x\_m\\
\end{array}\right)
\end{array}
if z < -1.4e-87Initial program 91.9%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6495.2
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6495.2
Applied rewrites95.2%
if -1.4e-87 < z < 1Initial program 78.6%
Taylor expanded in z around 0
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6474.8
Applied rewrites74.8%
Applied rewrites98.3%
if 1 < z Initial program 83.9%
Taylor expanded in z around inf
unpow3N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6481.6
Applied rewrites81.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6485.2
Applied rewrites85.2%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (/ y_m (* (* z z) z)) x_m)))
(*
x_s
(* y_s (if (<= z -1.0) t_0 (if (<= z 1.0) (/ (* y_m (/ x_m z)) z) t_0))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (y_m / ((z * z) * z)) * x_m;
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = (y_m * (x_m / z)) / z;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (y_m / ((z * z) * z)) * x_m
if (z <= (-1.0d0)) then
tmp = t_0
else if (z <= 1.0d0) then
tmp = (y_m * (x_m / z)) / z
else
tmp = t_0
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (y_m / ((z * z) * z)) * x_m;
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = (y_m * (x_m / z)) / z;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): t_0 = (y_m / ((z * z) * z)) * x_m tmp = 0 if z <= -1.0: tmp = t_0 elif z <= 1.0: tmp = (y_m * (x_m / z)) / z else: tmp = t_0 return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(Float64(y_m / Float64(Float64(z * z) * z)) * x_m) tmp = 0.0 if (z <= -1.0) tmp = t_0; elseif (z <= 1.0) tmp = Float64(Float64(y_m * Float64(x_m / z)) / z); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
t_0 = (y_m / ((z * z) * z)) * x_m;
tmp = 0.0;
if (z <= -1.0)
tmp = t_0;
elseif (z <= 1.0)
tmp = (y_m * (x_m / z)) / z;
else
tmp = t_0;
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(y$95$m / N[(N[(z * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[z, -1.0], t$95$0, If[LessEqual[z, 1.0], N[(N[(y$95$m * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{y\_m}{\left(z \cdot z\right) \cdot z} \cdot x\_m\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\frac{y\_m \cdot \frac{x\_m}{z}}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 87.3%
Taylor expanded in z around inf
unpow3N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6485.4
Applied rewrites85.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6489.3
Applied rewrites89.3%
if -1 < z < 1Initial program 81.0%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6496.7
Applied rewrites96.7%
Taylor expanded in z around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6480.2
Applied rewrites80.2%
Applied rewrites95.5%
Final simplification92.2%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (/ x_m (* (* z z) z)) y_m)))
(*
x_s
(* y_s (if (<= z -1.0) t_0 (if (<= z 1.0) (* (/ x_m (* z z)) y_m) t_0))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (x_m / ((z * z) * z)) * y_m;
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = (x_m / (z * z)) * y_m;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x_m / ((z * z) * z)) * y_m
if (z <= (-1.0d0)) then
tmp = t_0
else if (z <= 1.0d0) then
tmp = (x_m / (z * z)) * y_m
else
tmp = t_0
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (x_m / ((z * z) * z)) * y_m;
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = (x_m / (z * z)) * y_m;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): t_0 = (x_m / ((z * z) * z)) * y_m tmp = 0 if z <= -1.0: tmp = t_0 elif z <= 1.0: tmp = (x_m / (z * z)) * y_m else: tmp = t_0 return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(Float64(x_m / Float64(Float64(z * z) * z)) * y_m) tmp = 0.0 if (z <= -1.0) tmp = t_0; elseif (z <= 1.0) tmp = Float64(Float64(x_m / Float64(z * z)) * y_m); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
t_0 = (x_m / ((z * z) * z)) * y_m;
tmp = 0.0;
if (z <= -1.0)
tmp = t_0;
elseif (z <= 1.0)
tmp = (x_m / (z * z)) * y_m;
else
tmp = t_0;
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(x$95$m / N[(N[(z * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[z, -1.0], t$95$0, If[LessEqual[z, 1.0], N[(N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{x\_m}{\left(z \cdot z\right) \cdot z} \cdot y\_m\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\frac{x\_m}{z \cdot z} \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 87.3%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
unpow3N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6488.9
Applied rewrites88.9%
if -1 < z < 1Initial program 81.0%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6496.7
Applied rewrites96.7%
Taylor expanded in z around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6480.2
Applied rewrites80.2%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (x_s y_s x_m y_m z) :precision binary64 (* x_s (* y_s (* (/ x_m (fma z z z)) (/ y_m z)))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * ((x_m / fma(z, z, z)) * (y_m / z)));
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) return Float64(x_s * Float64(y_s * Float64(Float64(x_m / fma(z, z, z)) * Float64(y_m / z)))) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(N[(x$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \left(\frac{x\_m}{\mathsf{fma}\left(z, z, z\right)} \cdot \frac{y\_m}{z}\right)\right)
\end{array}
Initial program 84.5%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6495.5
Applied rewrites95.5%
Final simplification95.5%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (x_s y_s x_m y_m z) :precision binary64 (* x_s (* y_s (* (/ x_m (* z z)) y_m))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * ((x_m / (z * z)) * y_m));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = x_s * (y_s * ((x_m / (z * z)) * y_m))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * ((x_m / (z * z)) * y_m));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): return x_s * (y_s * ((x_m / (z * z)) * y_m))
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) return Float64(x_s * Float64(y_s * Float64(Float64(x_m / Float64(z * z)) * y_m))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(x_s, y_s, x_m, y_m, z)
tmp = x_s * (y_s * ((x_m / (z * z)) * y_m));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \left(\frac{x\_m}{z \cdot z} \cdot y\_m\right)\right)
\end{array}
Initial program 84.5%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6494.9
Applied rewrites94.9%
Taylor expanded in z around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6473.7
Applied rewrites73.7%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (x_s y_s x_m y_m z) :precision binary64 (* x_s (* y_s (* (/ y_m (* z z)) x_m))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * ((y_m / (z * z)) * x_m));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = x_s * (y_s * ((y_m / (z * z)) * x_m))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * ((y_m / (z * z)) * x_m));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): return x_s * (y_s * ((y_m / (z * z)) * x_m))
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) return Float64(x_s * Float64(y_s * Float64(Float64(y_m / Float64(z * z)) * x_m))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(x_s, y_s, x_m, y_m, z)
tmp = x_s * (y_s * ((y_m / (z * z)) * x_m));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \left(\frac{y\_m}{z \cdot z} \cdot x\_m\right)\right)
\end{array}
Initial program 84.5%
Taylor expanded in z around 0
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6471.7
Applied rewrites71.7%
(FPCore (x y z) :precision binary64 (if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z)))
double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < 249.6182814532307d0) then
tmp = (y * (x / z)) / (z + (z * z))
else
tmp = (((y / z) / (1.0d0 + z)) * x) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < 249.6182814532307: tmp = (y * (x / z)) / (z + (z * z)) else: tmp = (((y / z) / (1.0 + z)) * x) / z return tmp
function code(x, y, z) tmp = 0.0 if (z < 249.6182814532307) tmp = Float64(Float64(y * Float64(x / z)) / Float64(z + Float64(z * z))); else tmp = Float64(Float64(Float64(Float64(y / z) / Float64(1.0 + z)) * x) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < 249.6182814532307) tmp = (y * (x / z)) / (z + (z * z)); else tmp = (((y / z) / (1.0 + z)) * x) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, 249.6182814532307], N[(N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision] / N[(z + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y / z), $MachinePrecision] / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < 249.6182814532307:\\
\;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\
\end{array}
\end{array}
herbie shell --seed 2024235
(FPCore (x y z)
:name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< z 2496182814532307/10000000000000) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1 z)) x) z)))
(/ (* x y) (* (* z z) (+ z 1.0))))