Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, A

Percentage Accurate: 89.3% → 95.6%
Time: 10.8s
Alternatives: 15
Speedup: 0.3×

Specification

?
\[\begin{array}{l} \\ \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t):
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t)
	return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
end
function tmp = code(x, y, z, t)
	tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 15 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 89.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t):
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t)
	return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
end
function tmp = code(x, y, z, t)
	tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}

Alternative 1: 95.6% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\ \mathbf{if}\;t\_1 \leq -\infty:\\ \;\;\;\;\frac{y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)} \cdot z\\ \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+167}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x - -1}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0))))
   (if (<= t_1 (- INFINITY))
     (* (/ y (* (- -1.0 x) (- x (* t z)))) z)
     (if (<= t_1 5e+167) t_1 (/ (+ (/ y t) x) (- x -1.0))))))
double code(double x, double y, double z, double t) {
	double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
	double tmp;
	if (t_1 <= -((double) INFINITY)) {
		tmp = (y / ((-1.0 - x) * (x - (t * z)))) * z;
	} else if (t_1 <= 5e+167) {
		tmp = t_1;
	} else {
		tmp = ((y / t) + x) / (x - -1.0);
	}
	return tmp;
}
public static double code(double x, double y, double z, double t) {
	double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
	double tmp;
	if (t_1 <= -Double.POSITIVE_INFINITY) {
		tmp = (y / ((-1.0 - x) * (x - (t * z)))) * z;
	} else if (t_1 <= 5e+167) {
		tmp = t_1;
	} else {
		tmp = ((y / t) + x) / (x - -1.0);
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0)
	tmp = 0
	if t_1 <= -math.inf:
		tmp = (y / ((-1.0 - x) * (x - (t * z)))) * z
	elif t_1 <= 5e+167:
		tmp = t_1
	else:
		tmp = ((y / t) + x) / (x - -1.0)
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0))
	tmp = 0.0
	if (t_1 <= Float64(-Inf))
		tmp = Float64(Float64(y / Float64(Float64(-1.0 - x) * Float64(x - Float64(t * z)))) * z);
	elseif (t_1 <= 5e+167)
		tmp = t_1;
	else
		tmp = Float64(Float64(Float64(y / t) + x) / Float64(x - -1.0));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
	tmp = 0.0;
	if (t_1 <= -Inf)
		tmp = (y / ((-1.0 - x) * (x - (t * z)))) * z;
	elseif (t_1 <= 5e+167)
		tmp = t_1;
	else
		tmp = ((y / t) + x) / (x - -1.0);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(y / N[(N[(-1.0 - x), $MachinePrecision] * N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$1, 5e+167], t$95$1, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)} \cdot z\\

\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+167}:\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{x - -1}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -inf.0

    1. Initial program 48.9%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
      2. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
      3. lower-*.f64N/A

        \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
      4. *-commutativeN/A

        \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
      5. lower-*.f64N/A

        \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
      6. lower--.f64N/A

        \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right)} \cdot \left(1 + x\right)} \]
      7. lower-*.f64N/A

        \[\leadsto \frac{z \cdot y}{\left(\color{blue}{t \cdot z} - x\right) \cdot \left(1 + x\right)} \]
      8. +-commutativeN/A

        \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
      9. lower-+.f6448.8

        \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
    5. Applied rewrites48.8%

      \[\leadsto \color{blue}{\frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \left(x + 1\right)}} \]
    6. Step-by-step derivation
      1. Applied rewrites80.5%

        \[\leadsto \frac{y}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \cdot \color{blue}{z} \]

      if -inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999997e167

      1. Initial program 99.4%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing

      if 4.9999999999999997e167 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

      1. Initial program 36.6%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
      4. Step-by-step derivation
        1. lower-/.f6487.2

          \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
      5. Applied rewrites87.2%

        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
    7. Recombined 3 regimes into one program.
    8. Final simplification97.2%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq -\infty:\\ \;\;\;\;\frac{y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)} \cdot z\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 5 \cdot 10^{+167}:\\ \;\;\;\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x - -1}\\ \end{array} \]
    9. Add Preprocessing

    Alternative 2: 95.5% accurate, 0.2× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \left(-1 - x\right) \cdot \left(x - t \cdot z\right)\\ t_2 := \frac{z \cdot y}{t\_1}\\ t_3 := t \cdot z - x\\ t_4 := \frac{x - \frac{x - z \cdot y}{t\_3}}{x - -1}\\ \mathbf{if}\;t\_4 \leq -\infty:\\ \;\;\;\;\frac{y}{t\_1} \cdot z\\ \mathbf{elif}\;t\_4 \leq -20000000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_4 \leq 5 \cdot 10^{-6}:\\ \;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{x - -1}\\ \mathbf{elif}\;t\_4 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t\_3}}{x - -1}\\ \mathbf{elif}\;t\_4 \leq 5 \cdot 10^{+167}:\\ \;\;\;\;t\_2\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x - -1}\\ \end{array} \end{array} \]
    (FPCore (x y z t)
     :precision binary64
     (let* ((t_1 (* (- -1.0 x) (- x (* t z))))
            (t_2 (/ (* z y) t_1))
            (t_3 (- (* t z) x))
            (t_4 (/ (- x (/ (- x (* z y)) t_3)) (- x -1.0))))
       (if (<= t_4 (- INFINITY))
         (* (/ y t_1) z)
         (if (<= t_4 -20000000000.0)
           t_2
           (if (<= t_4 5e-6)
             (/ (- x (/ (- (/ x z) y) t)) (- x -1.0))
             (if (<= t_4 2.0)
               (/ (- x (/ x t_3)) (- x -1.0))
               (if (<= t_4 5e+167) t_2 (/ (+ (/ y t) x) (- x -1.0)))))))))
    double code(double x, double y, double z, double t) {
    	double t_1 = (-1.0 - x) * (x - (t * z));
    	double t_2 = (z * y) / t_1;
    	double t_3 = (t * z) - x;
    	double t_4 = (x - ((x - (z * y)) / t_3)) / (x - -1.0);
    	double tmp;
    	if (t_4 <= -((double) INFINITY)) {
    		tmp = (y / t_1) * z;
    	} else if (t_4 <= -20000000000.0) {
    		tmp = t_2;
    	} else if (t_4 <= 5e-6) {
    		tmp = (x - (((x / z) - y) / t)) / (x - -1.0);
    	} else if (t_4 <= 2.0) {
    		tmp = (x - (x / t_3)) / (x - -1.0);
    	} else if (t_4 <= 5e+167) {
    		tmp = t_2;
    	} else {
    		tmp = ((y / t) + x) / (x - -1.0);
    	}
    	return tmp;
    }
    
    public static double code(double x, double y, double z, double t) {
    	double t_1 = (-1.0 - x) * (x - (t * z));
    	double t_2 = (z * y) / t_1;
    	double t_3 = (t * z) - x;
    	double t_4 = (x - ((x - (z * y)) / t_3)) / (x - -1.0);
    	double tmp;
    	if (t_4 <= -Double.POSITIVE_INFINITY) {
    		tmp = (y / t_1) * z;
    	} else if (t_4 <= -20000000000.0) {
    		tmp = t_2;
    	} else if (t_4 <= 5e-6) {
    		tmp = (x - (((x / z) - y) / t)) / (x - -1.0);
    	} else if (t_4 <= 2.0) {
    		tmp = (x - (x / t_3)) / (x - -1.0);
    	} else if (t_4 <= 5e+167) {
    		tmp = t_2;
    	} else {
    		tmp = ((y / t) + x) / (x - -1.0);
    	}
    	return tmp;
    }
    
    def code(x, y, z, t):
    	t_1 = (-1.0 - x) * (x - (t * z))
    	t_2 = (z * y) / t_1
    	t_3 = (t * z) - x
    	t_4 = (x - ((x - (z * y)) / t_3)) / (x - -1.0)
    	tmp = 0
    	if t_4 <= -math.inf:
    		tmp = (y / t_1) * z
    	elif t_4 <= -20000000000.0:
    		tmp = t_2
    	elif t_4 <= 5e-6:
    		tmp = (x - (((x / z) - y) / t)) / (x - -1.0)
    	elif t_4 <= 2.0:
    		tmp = (x - (x / t_3)) / (x - -1.0)
    	elif t_4 <= 5e+167:
    		tmp = t_2
    	else:
    		tmp = ((y / t) + x) / (x - -1.0)
    	return tmp
    
    function code(x, y, z, t)
    	t_1 = Float64(Float64(-1.0 - x) * Float64(x - Float64(t * z)))
    	t_2 = Float64(Float64(z * y) / t_1)
    	t_3 = Float64(Float64(t * z) - x)
    	t_4 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / t_3)) / Float64(x - -1.0))
    	tmp = 0.0
    	if (t_4 <= Float64(-Inf))
    		tmp = Float64(Float64(y / t_1) * z);
    	elseif (t_4 <= -20000000000.0)
    		tmp = t_2;
    	elseif (t_4 <= 5e-6)
    		tmp = Float64(Float64(x - Float64(Float64(Float64(x / z) - y) / t)) / Float64(x - -1.0));
    	elseif (t_4 <= 2.0)
    		tmp = Float64(Float64(x - Float64(x / t_3)) / Float64(x - -1.0));
    	elseif (t_4 <= 5e+167)
    		tmp = t_2;
    	else
    		tmp = Float64(Float64(Float64(y / t) + x) / Float64(x - -1.0));
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z, t)
    	t_1 = (-1.0 - x) * (x - (t * z));
    	t_2 = (z * y) / t_1;
    	t_3 = (t * z) - x;
    	t_4 = (x - ((x - (z * y)) / t_3)) / (x - -1.0);
    	tmp = 0.0;
    	if (t_4 <= -Inf)
    		tmp = (y / t_1) * z;
    	elseif (t_4 <= -20000000000.0)
    		tmp = t_2;
    	elseif (t_4 <= 5e-6)
    		tmp = (x - (((x / z) - y) / t)) / (x - -1.0);
    	elseif (t_4 <= 2.0)
    		tmp = (x - (x / t_3)) / (x - -1.0);
    	elseif (t_4 <= 5e+167)
    		tmp = t_2;
    	else
    		tmp = ((y / t) + x) / (x - -1.0);
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(-1.0 - x), $MachinePrecision] * N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z * y), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$4 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t$95$3), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, (-Infinity)], N[(N[(y / t$95$1), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$4, -20000000000.0], t$95$2, If[LessEqual[t$95$4, 5e-6], N[(N[(x - N[(N[(N[(x / z), $MachinePrecision] - y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 2.0], N[(N[(x - N[(x / t$95$3), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 5e+167], t$95$2, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]]]]]]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := \left(-1 - x\right) \cdot \left(x - t \cdot z\right)\\
    t_2 := \frac{z \cdot y}{t\_1}\\
    t_3 := t \cdot z - x\\
    t_4 := \frac{x - \frac{x - z \cdot y}{t\_3}}{x - -1}\\
    \mathbf{if}\;t\_4 \leq -\infty:\\
    \;\;\;\;\frac{y}{t\_1} \cdot z\\
    
    \mathbf{elif}\;t\_4 \leq -20000000000:\\
    \;\;\;\;t\_2\\
    
    \mathbf{elif}\;t\_4 \leq 5 \cdot 10^{-6}:\\
    \;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{x - -1}\\
    
    \mathbf{elif}\;t\_4 \leq 2:\\
    \;\;\;\;\frac{x - \frac{x}{t\_3}}{x - -1}\\
    
    \mathbf{elif}\;t\_4 \leq 5 \cdot 10^{+167}:\\
    \;\;\;\;t\_2\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{\frac{y}{t} + x}{x - -1}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 5 regimes
    2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -inf.0

      1. Initial program 48.9%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
        2. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
        3. lower-*.f64N/A

          \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
        4. *-commutativeN/A

          \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
        5. lower-*.f64N/A

          \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
        6. lower--.f64N/A

          \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right)} \cdot \left(1 + x\right)} \]
        7. lower-*.f64N/A

          \[\leadsto \frac{z \cdot y}{\left(\color{blue}{t \cdot z} - x\right) \cdot \left(1 + x\right)} \]
        8. +-commutativeN/A

          \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
        9. lower-+.f6448.8

          \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
      5. Applied rewrites48.8%

        \[\leadsto \color{blue}{\frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \left(x + 1\right)}} \]
      6. Step-by-step derivation
        1. Applied rewrites80.5%

          \[\leadsto \frac{y}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \cdot \color{blue}{z} \]

        if -inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -2e10 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999997e167

        1. Initial program 99.5%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
        4. Step-by-step derivation
          1. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
          2. *-commutativeN/A

            \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
          3. lower-*.f64N/A

            \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
          4. *-commutativeN/A

            \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
          5. lower-*.f64N/A

            \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
          6. lower--.f64N/A

            \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right)} \cdot \left(1 + x\right)} \]
          7. lower-*.f64N/A

            \[\leadsto \frac{z \cdot y}{\left(\color{blue}{t \cdot z} - x\right) \cdot \left(1 + x\right)} \]
          8. +-commutativeN/A

            \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
          9. lower-+.f6498.2

            \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
        5. Applied rewrites98.2%

          \[\leadsto \color{blue}{\frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \left(x + 1\right)}} \]

        if -2e10 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000041e-6

        1. Initial program 98.4%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in t around -inf

          \[\leadsto \frac{\color{blue}{x + -1 \cdot \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
        4. Step-by-step derivation
          1. mul-1-negN/A

            \[\leadsto \frac{x + \color{blue}{\left(\mathsf{neg}\left(\frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}\right)\right)}}{x + 1} \]
          2. unsub-negN/A

            \[\leadsto \frac{\color{blue}{x - \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
          3. lower--.f64N/A

            \[\leadsto \frac{\color{blue}{x - \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
          4. sub-negN/A

            \[\leadsto \frac{x - \frac{\color{blue}{-1 \cdot y + \left(\mathsf{neg}\left(-1 \cdot \frac{x}{z}\right)\right)}}{t}}{x + 1} \]
          5. mul-1-negN/A

            \[\leadsto \frac{x - \frac{-1 \cdot y + \left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(\frac{x}{z}\right)\right)}\right)\right)}{t}}{x + 1} \]
          6. remove-double-negN/A

            \[\leadsto \frac{x - \frac{-1 \cdot y + \color{blue}{\frac{x}{z}}}{t}}{x + 1} \]
          7. lower-/.f64N/A

            \[\leadsto \frac{x - \color{blue}{\frac{-1 \cdot y + \frac{x}{z}}{t}}}{x + 1} \]
          8. +-commutativeN/A

            \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} + -1 \cdot y}}{t}}{x + 1} \]
          9. mul-1-negN/A

            \[\leadsto \frac{x - \frac{\frac{x}{z} + \color{blue}{\left(\mathsf{neg}\left(y\right)\right)}}{t}}{x + 1} \]
          10. unsub-negN/A

            \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} - y}}{t}}{x + 1} \]
          11. lower--.f64N/A

            \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} - y}}{t}}{x + 1} \]
          12. lower-/.f6498.0

            \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z}} - y}{t}}{x + 1} \]
        5. Applied rewrites98.0%

          \[\leadsto \frac{\color{blue}{x - \frac{\frac{x}{z} - y}{t}}}{x + 1} \]

        if 5.00000000000000041e-6 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

        1. Initial program 100.0%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
        4. Step-by-step derivation
          1. lower--.f64N/A

            \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
          2. lower-/.f64N/A

            \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
          3. lower--.f64N/A

            \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z - x}}}{x + 1} \]
          4. lower-*.f6499.7

            \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z} - x}}{x + 1} \]
        5. Applied rewrites99.7%

          \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]

        if 4.9999999999999997e167 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

        1. Initial program 36.6%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
        4. Step-by-step derivation
          1. lower-/.f6487.2

            \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
        5. Applied rewrites87.2%

          \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
      7. Recombined 5 regimes into one program.
      8. Final simplification96.9%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq -\infty:\\ \;\;\;\;\frac{y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)} \cdot z\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq -20000000000:\\ \;\;\;\;\frac{z \cdot y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 5 \cdot 10^{-6}:\\ \;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{x - -1}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t \cdot z - x}}{x - -1}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 5 \cdot 10^{+167}:\\ \;\;\;\;\frac{z \cdot y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x - -1}\\ \end{array} \]
      9. Add Preprocessing

      Alternative 3: 94.8% accurate, 0.2× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \left(-1 - x\right) \cdot \left(x - t \cdot z\right)\\ t_2 := \frac{z \cdot y}{t\_1}\\ t_3 := t \cdot z - x\\ t_4 := \frac{x - \frac{x - z \cdot y}{t\_3}}{x - -1}\\ \mathbf{if}\;t\_4 \leq -\infty:\\ \;\;\;\;\frac{y}{t\_1} \cdot z\\ \mathbf{elif}\;t\_4 \leq -20000000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_4 \leq 5 \cdot 10^{-6}:\\ \;\;\;\;\frac{\frac{z \cdot y - x}{t \cdot z} + x}{x - -1}\\ \mathbf{elif}\;t\_4 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t\_3}}{x - -1}\\ \mathbf{elif}\;t\_4 \leq 5 \cdot 10^{+167}:\\ \;\;\;\;t\_2\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x - -1}\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (* (- -1.0 x) (- x (* t z))))
              (t_2 (/ (* z y) t_1))
              (t_3 (- (* t z) x))
              (t_4 (/ (- x (/ (- x (* z y)) t_3)) (- x -1.0))))
         (if (<= t_4 (- INFINITY))
           (* (/ y t_1) z)
           (if (<= t_4 -20000000000.0)
             t_2
             (if (<= t_4 5e-6)
               (/ (+ (/ (- (* z y) x) (* t z)) x) (- x -1.0))
               (if (<= t_4 2.0)
                 (/ (- x (/ x t_3)) (- x -1.0))
                 (if (<= t_4 5e+167) t_2 (/ (+ (/ y t) x) (- x -1.0)))))))))
      double code(double x, double y, double z, double t) {
      	double t_1 = (-1.0 - x) * (x - (t * z));
      	double t_2 = (z * y) / t_1;
      	double t_3 = (t * z) - x;
      	double t_4 = (x - ((x - (z * y)) / t_3)) / (x - -1.0);
      	double tmp;
      	if (t_4 <= -((double) INFINITY)) {
      		tmp = (y / t_1) * z;
      	} else if (t_4 <= -20000000000.0) {
      		tmp = t_2;
      	} else if (t_4 <= 5e-6) {
      		tmp = ((((z * y) - x) / (t * z)) + x) / (x - -1.0);
      	} else if (t_4 <= 2.0) {
      		tmp = (x - (x / t_3)) / (x - -1.0);
      	} else if (t_4 <= 5e+167) {
      		tmp = t_2;
      	} else {
      		tmp = ((y / t) + x) / (x - -1.0);
      	}
      	return tmp;
      }
      
      public static double code(double x, double y, double z, double t) {
      	double t_1 = (-1.0 - x) * (x - (t * z));
      	double t_2 = (z * y) / t_1;
      	double t_3 = (t * z) - x;
      	double t_4 = (x - ((x - (z * y)) / t_3)) / (x - -1.0);
      	double tmp;
      	if (t_4 <= -Double.POSITIVE_INFINITY) {
      		tmp = (y / t_1) * z;
      	} else if (t_4 <= -20000000000.0) {
      		tmp = t_2;
      	} else if (t_4 <= 5e-6) {
      		tmp = ((((z * y) - x) / (t * z)) + x) / (x - -1.0);
      	} else if (t_4 <= 2.0) {
      		tmp = (x - (x / t_3)) / (x - -1.0);
      	} else if (t_4 <= 5e+167) {
      		tmp = t_2;
      	} else {
      		tmp = ((y / t) + x) / (x - -1.0);
      	}
      	return tmp;
      }
      
      def code(x, y, z, t):
      	t_1 = (-1.0 - x) * (x - (t * z))
      	t_2 = (z * y) / t_1
      	t_3 = (t * z) - x
      	t_4 = (x - ((x - (z * y)) / t_3)) / (x - -1.0)
      	tmp = 0
      	if t_4 <= -math.inf:
      		tmp = (y / t_1) * z
      	elif t_4 <= -20000000000.0:
      		tmp = t_2
      	elif t_4 <= 5e-6:
      		tmp = ((((z * y) - x) / (t * z)) + x) / (x - -1.0)
      	elif t_4 <= 2.0:
      		tmp = (x - (x / t_3)) / (x - -1.0)
      	elif t_4 <= 5e+167:
      		tmp = t_2
      	else:
      		tmp = ((y / t) + x) / (x - -1.0)
      	return tmp
      
      function code(x, y, z, t)
      	t_1 = Float64(Float64(-1.0 - x) * Float64(x - Float64(t * z)))
      	t_2 = Float64(Float64(z * y) / t_1)
      	t_3 = Float64(Float64(t * z) - x)
      	t_4 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / t_3)) / Float64(x - -1.0))
      	tmp = 0.0
      	if (t_4 <= Float64(-Inf))
      		tmp = Float64(Float64(y / t_1) * z);
      	elseif (t_4 <= -20000000000.0)
      		tmp = t_2;
      	elseif (t_4 <= 5e-6)
      		tmp = Float64(Float64(Float64(Float64(Float64(z * y) - x) / Float64(t * z)) + x) / Float64(x - -1.0));
      	elseif (t_4 <= 2.0)
      		tmp = Float64(Float64(x - Float64(x / t_3)) / Float64(x - -1.0));
      	elseif (t_4 <= 5e+167)
      		tmp = t_2;
      	else
      		tmp = Float64(Float64(Float64(y / t) + x) / Float64(x - -1.0));
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t)
      	t_1 = (-1.0 - x) * (x - (t * z));
      	t_2 = (z * y) / t_1;
      	t_3 = (t * z) - x;
      	t_4 = (x - ((x - (z * y)) / t_3)) / (x - -1.0);
      	tmp = 0.0;
      	if (t_4 <= -Inf)
      		tmp = (y / t_1) * z;
      	elseif (t_4 <= -20000000000.0)
      		tmp = t_2;
      	elseif (t_4 <= 5e-6)
      		tmp = ((((z * y) - x) / (t * z)) + x) / (x - -1.0);
      	elseif (t_4 <= 2.0)
      		tmp = (x - (x / t_3)) / (x - -1.0);
      	elseif (t_4 <= 5e+167)
      		tmp = t_2;
      	else
      		tmp = ((y / t) + x) / (x - -1.0);
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(-1.0 - x), $MachinePrecision] * N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z * y), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$4 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t$95$3), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, (-Infinity)], N[(N[(y / t$95$1), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$4, -20000000000.0], t$95$2, If[LessEqual[t$95$4, 5e-6], N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 2.0], N[(N[(x - N[(x / t$95$3), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 5e+167], t$95$2, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]]]]]]]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \left(-1 - x\right) \cdot \left(x - t \cdot z\right)\\
      t_2 := \frac{z \cdot y}{t\_1}\\
      t_3 := t \cdot z - x\\
      t_4 := \frac{x - \frac{x - z \cdot y}{t\_3}}{x - -1}\\
      \mathbf{if}\;t\_4 \leq -\infty:\\
      \;\;\;\;\frac{y}{t\_1} \cdot z\\
      
      \mathbf{elif}\;t\_4 \leq -20000000000:\\
      \;\;\;\;t\_2\\
      
      \mathbf{elif}\;t\_4 \leq 5 \cdot 10^{-6}:\\
      \;\;\;\;\frac{\frac{z \cdot y - x}{t \cdot z} + x}{x - -1}\\
      
      \mathbf{elif}\;t\_4 \leq 2:\\
      \;\;\;\;\frac{x - \frac{x}{t\_3}}{x - -1}\\
      
      \mathbf{elif}\;t\_4 \leq 5 \cdot 10^{+167}:\\
      \;\;\;\;t\_2\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{\frac{y}{t} + x}{x - -1}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 5 regimes
      2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -inf.0

        1. Initial program 48.9%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
        4. Step-by-step derivation
          1. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
          2. *-commutativeN/A

            \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
          3. lower-*.f64N/A

            \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
          4. *-commutativeN/A

            \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
          5. lower-*.f64N/A

            \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
          6. lower--.f64N/A

            \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right)} \cdot \left(1 + x\right)} \]
          7. lower-*.f64N/A

            \[\leadsto \frac{z \cdot y}{\left(\color{blue}{t \cdot z} - x\right) \cdot \left(1 + x\right)} \]
          8. +-commutativeN/A

            \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
          9. lower-+.f6448.8

            \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
        5. Applied rewrites48.8%

          \[\leadsto \color{blue}{\frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \left(x + 1\right)}} \]
        6. Step-by-step derivation
          1. Applied rewrites80.5%

            \[\leadsto \frac{y}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \cdot \color{blue}{z} \]

          if -inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -2e10 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999997e167

          1. Initial program 99.5%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
            2. *-commutativeN/A

              \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
            3. lower-*.f64N/A

              \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
            4. *-commutativeN/A

              \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
            5. lower-*.f64N/A

              \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
            6. lower--.f64N/A

              \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right)} \cdot \left(1 + x\right)} \]
            7. lower-*.f64N/A

              \[\leadsto \frac{z \cdot y}{\left(\color{blue}{t \cdot z} - x\right) \cdot \left(1 + x\right)} \]
            8. +-commutativeN/A

              \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
            9. lower-+.f6498.2

              \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
          5. Applied rewrites98.2%

            \[\leadsto \color{blue}{\frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \left(x + 1\right)}} \]

          if -2e10 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000041e-6

          1. Initial program 98.4%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in t around inf

            \[\leadsto \frac{x + \color{blue}{\frac{y \cdot z - x}{t \cdot z}}}{x + 1} \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \frac{x + \color{blue}{\frac{y \cdot z - x}{t \cdot z}}}{x + 1} \]
            2. lower--.f64N/A

              \[\leadsto \frac{x + \frac{\color{blue}{y \cdot z - x}}{t \cdot z}}{x + 1} \]
            3. *-commutativeN/A

              \[\leadsto \frac{x + \frac{\color{blue}{z \cdot y} - x}{t \cdot z}}{x + 1} \]
            4. lower-*.f64N/A

              \[\leadsto \frac{x + \frac{\color{blue}{z \cdot y} - x}{t \cdot z}}{x + 1} \]
            5. lower-*.f6496.4

              \[\leadsto \frac{x + \frac{z \cdot y - x}{\color{blue}{t \cdot z}}}{x + 1} \]
          5. Applied rewrites96.4%

            \[\leadsto \frac{x + \color{blue}{\frac{z \cdot y - x}{t \cdot z}}}{x + 1} \]

          if 5.00000000000000041e-6 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

          1. Initial program 100.0%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
          4. Step-by-step derivation
            1. lower--.f64N/A

              \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
            2. lower-/.f64N/A

              \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
            3. lower--.f64N/A

              \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z - x}}}{x + 1} \]
            4. lower-*.f6499.7

              \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z} - x}}{x + 1} \]
          5. Applied rewrites99.7%

            \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]

          if 4.9999999999999997e167 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

          1. Initial program 36.6%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
          4. Step-by-step derivation
            1. lower-/.f6487.2

              \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
          5. Applied rewrites87.2%

            \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
        7. Recombined 5 regimes into one program.
        8. Final simplification96.5%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq -\infty:\\ \;\;\;\;\frac{y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)} \cdot z\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq -20000000000:\\ \;\;\;\;\frac{z \cdot y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 5 \cdot 10^{-6}:\\ \;\;\;\;\frac{\frac{z \cdot y - x}{t \cdot z} + x}{x - -1}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t \cdot z - x}}{x - -1}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 5 \cdot 10^{+167}:\\ \;\;\;\;\frac{z \cdot y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x - -1}\\ \end{array} \]
        9. Add Preprocessing

        Alternative 4: 92.7% accurate, 0.2× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t} + x}{x - -1}\\ t_2 := \left(-1 - x\right) \cdot \left(x - t \cdot z\right)\\ t_3 := \frac{z \cdot y}{t\_2}\\ t_4 := t \cdot z - x\\ t_5 := \frac{x - \frac{x - z \cdot y}{t\_4}}{x - -1}\\ \mathbf{if}\;t\_5 \leq -\infty:\\ \;\;\;\;\frac{y}{t\_2} \cdot z\\ \mathbf{elif}\;t\_5 \leq -1:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_5 \leq 2 \cdot 10^{-27}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_5 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t\_4}}{x - -1}\\ \mathbf{elif}\;t\_5 \leq 5 \cdot 10^{+167}:\\ \;\;\;\;t\_3\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
        (FPCore (x y z t)
         :precision binary64
         (let* ((t_1 (/ (+ (/ y t) x) (- x -1.0)))
                (t_2 (* (- -1.0 x) (- x (* t z))))
                (t_3 (/ (* z y) t_2))
                (t_4 (- (* t z) x))
                (t_5 (/ (- x (/ (- x (* z y)) t_4)) (- x -1.0))))
           (if (<= t_5 (- INFINITY))
             (* (/ y t_2) z)
             (if (<= t_5 -1.0)
               t_3
               (if (<= t_5 2e-27)
                 t_1
                 (if (<= t_5 2.0)
                   (/ (- x (/ x t_4)) (- x -1.0))
                   (if (<= t_5 5e+167) t_3 t_1)))))))
        double code(double x, double y, double z, double t) {
        	double t_1 = ((y / t) + x) / (x - -1.0);
        	double t_2 = (-1.0 - x) * (x - (t * z));
        	double t_3 = (z * y) / t_2;
        	double t_4 = (t * z) - x;
        	double t_5 = (x - ((x - (z * y)) / t_4)) / (x - -1.0);
        	double tmp;
        	if (t_5 <= -((double) INFINITY)) {
        		tmp = (y / t_2) * z;
        	} else if (t_5 <= -1.0) {
        		tmp = t_3;
        	} else if (t_5 <= 2e-27) {
        		tmp = t_1;
        	} else if (t_5 <= 2.0) {
        		tmp = (x - (x / t_4)) / (x - -1.0);
        	} else if (t_5 <= 5e+167) {
        		tmp = t_3;
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        public static double code(double x, double y, double z, double t) {
        	double t_1 = ((y / t) + x) / (x - -1.0);
        	double t_2 = (-1.0 - x) * (x - (t * z));
        	double t_3 = (z * y) / t_2;
        	double t_4 = (t * z) - x;
        	double t_5 = (x - ((x - (z * y)) / t_4)) / (x - -1.0);
        	double tmp;
        	if (t_5 <= -Double.POSITIVE_INFINITY) {
        		tmp = (y / t_2) * z;
        	} else if (t_5 <= -1.0) {
        		tmp = t_3;
        	} else if (t_5 <= 2e-27) {
        		tmp = t_1;
        	} else if (t_5 <= 2.0) {
        		tmp = (x - (x / t_4)) / (x - -1.0);
        	} else if (t_5 <= 5e+167) {
        		tmp = t_3;
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        def code(x, y, z, t):
        	t_1 = ((y / t) + x) / (x - -1.0)
        	t_2 = (-1.0 - x) * (x - (t * z))
        	t_3 = (z * y) / t_2
        	t_4 = (t * z) - x
        	t_5 = (x - ((x - (z * y)) / t_4)) / (x - -1.0)
        	tmp = 0
        	if t_5 <= -math.inf:
        		tmp = (y / t_2) * z
        	elif t_5 <= -1.0:
        		tmp = t_3
        	elif t_5 <= 2e-27:
        		tmp = t_1
        	elif t_5 <= 2.0:
        		tmp = (x - (x / t_4)) / (x - -1.0)
        	elif t_5 <= 5e+167:
        		tmp = t_3
        	else:
        		tmp = t_1
        	return tmp
        
        function code(x, y, z, t)
        	t_1 = Float64(Float64(Float64(y / t) + x) / Float64(x - -1.0))
        	t_2 = Float64(Float64(-1.0 - x) * Float64(x - Float64(t * z)))
        	t_3 = Float64(Float64(z * y) / t_2)
        	t_4 = Float64(Float64(t * z) - x)
        	t_5 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / t_4)) / Float64(x - -1.0))
        	tmp = 0.0
        	if (t_5 <= Float64(-Inf))
        		tmp = Float64(Float64(y / t_2) * z);
        	elseif (t_5 <= -1.0)
        		tmp = t_3;
        	elseif (t_5 <= 2e-27)
        		tmp = t_1;
        	elseif (t_5 <= 2.0)
        		tmp = Float64(Float64(x - Float64(x / t_4)) / Float64(x - -1.0));
        	elseif (t_5 <= 5e+167)
        		tmp = t_3;
        	else
        		tmp = t_1;
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z, t)
        	t_1 = ((y / t) + x) / (x - -1.0);
        	t_2 = (-1.0 - x) * (x - (t * z));
        	t_3 = (z * y) / t_2;
        	t_4 = (t * z) - x;
        	t_5 = (x - ((x - (z * y)) / t_4)) / (x - -1.0);
        	tmp = 0.0;
        	if (t_5 <= -Inf)
        		tmp = (y / t_2) * z;
        	elseif (t_5 <= -1.0)
        		tmp = t_3;
        	elseif (t_5 <= 2e-27)
        		tmp = t_1;
        	elseif (t_5 <= 2.0)
        		tmp = (x - (x / t_4)) / (x - -1.0);
        	elseif (t_5 <= 5e+167)
        		tmp = t_3;
        	else
        		tmp = t_1;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(-1.0 - x), $MachinePrecision] * N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(z * y), $MachinePrecision] / t$95$2), $MachinePrecision]}, Block[{t$95$4 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$5 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t$95$4), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$5, (-Infinity)], N[(N[(y / t$95$2), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$5, -1.0], t$95$3, If[LessEqual[t$95$5, 2e-27], t$95$1, If[LessEqual[t$95$5, 2.0], N[(N[(x - N[(x / t$95$4), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 5e+167], t$95$3, t$95$1]]]]]]]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := \frac{\frac{y}{t} + x}{x - -1}\\
        t_2 := \left(-1 - x\right) \cdot \left(x - t \cdot z\right)\\
        t_3 := \frac{z \cdot y}{t\_2}\\
        t_4 := t \cdot z - x\\
        t_5 := \frac{x - \frac{x - z \cdot y}{t\_4}}{x - -1}\\
        \mathbf{if}\;t\_5 \leq -\infty:\\
        \;\;\;\;\frac{y}{t\_2} \cdot z\\
        
        \mathbf{elif}\;t\_5 \leq -1:\\
        \;\;\;\;t\_3\\
        
        \mathbf{elif}\;t\_5 \leq 2 \cdot 10^{-27}:\\
        \;\;\;\;t\_1\\
        
        \mathbf{elif}\;t\_5 \leq 2:\\
        \;\;\;\;\frac{x - \frac{x}{t\_4}}{x - -1}\\
        
        \mathbf{elif}\;t\_5 \leq 5 \cdot 10^{+167}:\\
        \;\;\;\;t\_3\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_1\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 4 regimes
        2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -inf.0

          1. Initial program 48.9%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
            2. *-commutativeN/A

              \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
            3. lower-*.f64N/A

              \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
            4. *-commutativeN/A

              \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
            5. lower-*.f64N/A

              \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
            6. lower--.f64N/A

              \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right)} \cdot \left(1 + x\right)} \]
            7. lower-*.f64N/A

              \[\leadsto \frac{z \cdot y}{\left(\color{blue}{t \cdot z} - x\right) \cdot \left(1 + x\right)} \]
            8. +-commutativeN/A

              \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
            9. lower-+.f6448.8

              \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
          5. Applied rewrites48.8%

            \[\leadsto \color{blue}{\frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \left(x + 1\right)}} \]
          6. Step-by-step derivation
            1. Applied rewrites80.5%

              \[\leadsto \frac{y}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \cdot \color{blue}{z} \]

            if -inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999997e167

            1. Initial program 99.5%

              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
            2. Add Preprocessing
            3. Taylor expanded in y around inf

              \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
            4. Step-by-step derivation
              1. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
              2. *-commutativeN/A

                \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
              3. lower-*.f64N/A

                \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
              4. *-commutativeN/A

                \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
              5. lower-*.f64N/A

                \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
              6. lower--.f64N/A

                \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right)} \cdot \left(1 + x\right)} \]
              7. lower-*.f64N/A

                \[\leadsto \frac{z \cdot y}{\left(\color{blue}{t \cdot z} - x\right) \cdot \left(1 + x\right)} \]
              8. +-commutativeN/A

                \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
              9. lower-+.f6495.5

                \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
            5. Applied rewrites95.5%

              \[\leadsto \color{blue}{\frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \left(x + 1\right)}} \]

            if -1 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.0000000000000001e-27 or 4.9999999999999997e167 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

            1. Initial program 80.5%

              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
            4. Step-by-step derivation
              1. lower-/.f6481.3

                \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
            5. Applied rewrites81.3%

              \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]

            if 2.0000000000000001e-27 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

            1. Initial program 100.0%

              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
            2. Add Preprocessing
            3. Taylor expanded in y around 0

              \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
            4. Step-by-step derivation
              1. lower--.f64N/A

                \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
              2. lower-/.f64N/A

                \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
              3. lower--.f64N/A

                \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z - x}}}{x + 1} \]
              4. lower-*.f6499.0

                \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z} - x}}{x + 1} \]
            5. Applied rewrites99.0%

              \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
          7. Recombined 4 regimes into one program.
          8. Final simplification91.9%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq -\infty:\\ \;\;\;\;\frac{y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)} \cdot z\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq -1:\\ \;\;\;\;\frac{z \cdot y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 2 \cdot 10^{-27}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x - -1}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t \cdot z - x}}{x - -1}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 5 \cdot 10^{+167}:\\ \;\;\;\;\frac{z \cdot y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x - -1}\\ \end{array} \]
          9. Add Preprocessing

          Alternative 5: 92.4% accurate, 0.2× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t} + x}{x - -1}\\ t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\ t_3 := \left(-1 - x\right) \cdot \left(x - t \cdot z\right)\\ t_4 := \frac{z \cdot y}{t\_3}\\ \mathbf{if}\;t\_2 \leq -\infty:\\ \;\;\;\;\frac{y}{t\_3} \cdot z\\ \mathbf{elif}\;t\_2 \leq -1:\\ \;\;\;\;t\_4\\ \mathbf{elif}\;t\_2 \leq 0.9999999999965637:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+167}:\\ \;\;\;\;t\_4\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
          (FPCore (x y z t)
           :precision binary64
           (let* ((t_1 (/ (+ (/ y t) x) (- x -1.0)))
                  (t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0)))
                  (t_3 (* (- -1.0 x) (- x (* t z))))
                  (t_4 (/ (* z y) t_3)))
             (if (<= t_2 (- INFINITY))
               (* (/ y t_3) z)
               (if (<= t_2 -1.0)
                 t_4
                 (if (<= t_2 0.9999999999965637)
                   t_1
                   (if (<= t_2 2.0) 1.0 (if (<= t_2 5e+167) t_4 t_1)))))))
          double code(double x, double y, double z, double t) {
          	double t_1 = ((y / t) + x) / (x - -1.0);
          	double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
          	double t_3 = (-1.0 - x) * (x - (t * z));
          	double t_4 = (z * y) / t_3;
          	double tmp;
          	if (t_2 <= -((double) INFINITY)) {
          		tmp = (y / t_3) * z;
          	} else if (t_2 <= -1.0) {
          		tmp = t_4;
          	} else if (t_2 <= 0.9999999999965637) {
          		tmp = t_1;
          	} else if (t_2 <= 2.0) {
          		tmp = 1.0;
          	} else if (t_2 <= 5e+167) {
          		tmp = t_4;
          	} else {
          		tmp = t_1;
          	}
          	return tmp;
          }
          
          public static double code(double x, double y, double z, double t) {
          	double t_1 = ((y / t) + x) / (x - -1.0);
          	double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
          	double t_3 = (-1.0 - x) * (x - (t * z));
          	double t_4 = (z * y) / t_3;
          	double tmp;
          	if (t_2 <= -Double.POSITIVE_INFINITY) {
          		tmp = (y / t_3) * z;
          	} else if (t_2 <= -1.0) {
          		tmp = t_4;
          	} else if (t_2 <= 0.9999999999965637) {
          		tmp = t_1;
          	} else if (t_2 <= 2.0) {
          		tmp = 1.0;
          	} else if (t_2 <= 5e+167) {
          		tmp = t_4;
          	} else {
          		tmp = t_1;
          	}
          	return tmp;
          }
          
          def code(x, y, z, t):
          	t_1 = ((y / t) + x) / (x - -1.0)
          	t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0)
          	t_3 = (-1.0 - x) * (x - (t * z))
          	t_4 = (z * y) / t_3
          	tmp = 0
          	if t_2 <= -math.inf:
          		tmp = (y / t_3) * z
          	elif t_2 <= -1.0:
          		tmp = t_4
          	elif t_2 <= 0.9999999999965637:
          		tmp = t_1
          	elif t_2 <= 2.0:
          		tmp = 1.0
          	elif t_2 <= 5e+167:
          		tmp = t_4
          	else:
          		tmp = t_1
          	return tmp
          
          function code(x, y, z, t)
          	t_1 = Float64(Float64(Float64(y / t) + x) / Float64(x - -1.0))
          	t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0))
          	t_3 = Float64(Float64(-1.0 - x) * Float64(x - Float64(t * z)))
          	t_4 = Float64(Float64(z * y) / t_3)
          	tmp = 0.0
          	if (t_2 <= Float64(-Inf))
          		tmp = Float64(Float64(y / t_3) * z);
          	elseif (t_2 <= -1.0)
          		tmp = t_4;
          	elseif (t_2 <= 0.9999999999965637)
          		tmp = t_1;
          	elseif (t_2 <= 2.0)
          		tmp = 1.0;
          	elseif (t_2 <= 5e+167)
          		tmp = t_4;
          	else
          		tmp = t_1;
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z, t)
          	t_1 = ((y / t) + x) / (x - -1.0);
          	t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
          	t_3 = (-1.0 - x) * (x - (t * z));
          	t_4 = (z * y) / t_3;
          	tmp = 0.0;
          	if (t_2 <= -Inf)
          		tmp = (y / t_3) * z;
          	elseif (t_2 <= -1.0)
          		tmp = t_4;
          	elseif (t_2 <= 0.9999999999965637)
          		tmp = t_1;
          	elseif (t_2 <= 2.0)
          		tmp = 1.0;
          	elseif (t_2 <= 5e+167)
          		tmp = t_4;
          	else
          		tmp = t_1;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(-1.0 - x), $MachinePrecision] * N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(z * y), $MachinePrecision] / t$95$3), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(N[(y / t$95$3), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$2, -1.0], t$95$4, If[LessEqual[t$95$2, 0.9999999999965637], t$95$1, If[LessEqual[t$95$2, 2.0], 1.0, If[LessEqual[t$95$2, 5e+167], t$95$4, t$95$1]]]]]]]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_1 := \frac{\frac{y}{t} + x}{x - -1}\\
          t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
          t_3 := \left(-1 - x\right) \cdot \left(x - t \cdot z\right)\\
          t_4 := \frac{z \cdot y}{t\_3}\\
          \mathbf{if}\;t\_2 \leq -\infty:\\
          \;\;\;\;\frac{y}{t\_3} \cdot z\\
          
          \mathbf{elif}\;t\_2 \leq -1:\\
          \;\;\;\;t\_4\\
          
          \mathbf{elif}\;t\_2 \leq 0.9999999999965637:\\
          \;\;\;\;t\_1\\
          
          \mathbf{elif}\;t\_2 \leq 2:\\
          \;\;\;\;1\\
          
          \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+167}:\\
          \;\;\;\;t\_4\\
          
          \mathbf{else}:\\
          \;\;\;\;t\_1\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 4 regimes
          2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -inf.0

            1. Initial program 48.9%

              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
            2. Add Preprocessing
            3. Taylor expanded in y around inf

              \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
            4. Step-by-step derivation
              1. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
              2. *-commutativeN/A

                \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
              3. lower-*.f64N/A

                \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
              4. *-commutativeN/A

                \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
              5. lower-*.f64N/A

                \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
              6. lower--.f64N/A

                \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right)} \cdot \left(1 + x\right)} \]
              7. lower-*.f64N/A

                \[\leadsto \frac{z \cdot y}{\left(\color{blue}{t \cdot z} - x\right) \cdot \left(1 + x\right)} \]
              8. +-commutativeN/A

                \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
              9. lower-+.f6448.8

                \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
            5. Applied rewrites48.8%

              \[\leadsto \color{blue}{\frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \left(x + 1\right)}} \]
            6. Step-by-step derivation
              1. Applied rewrites80.5%

                \[\leadsto \frac{y}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \cdot \color{blue}{z} \]

              if -inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999997e167

              1. Initial program 99.5%

                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
              2. Add Preprocessing
              3. Taylor expanded in y around inf

                \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
              4. Step-by-step derivation
                1. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                2. *-commutativeN/A

                  \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                3. lower-*.f64N/A

                  \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                4. *-commutativeN/A

                  \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                5. lower-*.f64N/A

                  \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                6. lower--.f64N/A

                  \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right)} \cdot \left(1 + x\right)} \]
                7. lower-*.f64N/A

                  \[\leadsto \frac{z \cdot y}{\left(\color{blue}{t \cdot z} - x\right) \cdot \left(1 + x\right)} \]
                8. +-commutativeN/A

                  \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
                9. lower-+.f6495.5

                  \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
              5. Applied rewrites95.5%

                \[\leadsto \color{blue}{\frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \left(x + 1\right)}} \]

              if -1 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999999999996563749 or 4.9999999999999997e167 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

              1. Initial program 82.0%

                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
              2. Add Preprocessing
              3. Taylor expanded in z around inf

                \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
              4. Step-by-step derivation
                1. lower-/.f6481.6

                  \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
              5. Applied rewrites81.6%

                \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]

              if 0.999999999996563749 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

              1. Initial program 100.0%

                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
              2. Add Preprocessing
              3. Taylor expanded in z around 0

                \[\leadsto \color{blue}{1} \]
              4. Step-by-step derivation
                1. Applied rewrites98.5%

                  \[\leadsto \color{blue}{1} \]
              5. Recombined 4 regimes into one program.
              6. Final simplification91.3%

                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq -\infty:\\ \;\;\;\;\frac{y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)} \cdot z\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq -1:\\ \;\;\;\;\frac{z \cdot y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 0.9999999999965637:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x - -1}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 5 \cdot 10^{+167}:\\ \;\;\;\;\frac{z \cdot y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x - -1}\\ \end{array} \]
              7. Add Preprocessing

              Alternative 6: 88.2% accurate, 0.2× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t} + x}{x - -1}\\ t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\ \mathbf{if}\;t\_2 \leq 0.9999999999965637:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+167}:\\ \;\;\;\;\frac{y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)} \cdot z\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
              (FPCore (x y z t)
               :precision binary64
               (let* ((t_1 (/ (+ (/ y t) x) (- x -1.0)))
                      (t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0))))
                 (if (<= t_2 0.9999999999965637)
                   t_1
                   (if (<= t_2 2.0)
                     1.0
                     (if (<= t_2 5e+167) (* (/ y (* (- -1.0 x) (- x (* t z)))) z) t_1)))))
              double code(double x, double y, double z, double t) {
              	double t_1 = ((y / t) + x) / (x - -1.0);
              	double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
              	double tmp;
              	if (t_2 <= 0.9999999999965637) {
              		tmp = t_1;
              	} else if (t_2 <= 2.0) {
              		tmp = 1.0;
              	} else if (t_2 <= 5e+167) {
              		tmp = (y / ((-1.0 - x) * (x - (t * z)))) * z;
              	} else {
              		tmp = t_1;
              	}
              	return tmp;
              }
              
              real(8) function code(x, y, z, t)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t
                  real(8) :: t_1
                  real(8) :: t_2
                  real(8) :: tmp
                  t_1 = ((y / t) + x) / (x - (-1.0d0))
                  t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - (-1.0d0))
                  if (t_2 <= 0.9999999999965637d0) then
                      tmp = t_1
                  else if (t_2 <= 2.0d0) then
                      tmp = 1.0d0
                  else if (t_2 <= 5d+167) then
                      tmp = (y / (((-1.0d0) - x) * (x - (t * z)))) * z
                  else
                      tmp = t_1
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y, double z, double t) {
              	double t_1 = ((y / t) + x) / (x - -1.0);
              	double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
              	double tmp;
              	if (t_2 <= 0.9999999999965637) {
              		tmp = t_1;
              	} else if (t_2 <= 2.0) {
              		tmp = 1.0;
              	} else if (t_2 <= 5e+167) {
              		tmp = (y / ((-1.0 - x) * (x - (t * z)))) * z;
              	} else {
              		tmp = t_1;
              	}
              	return tmp;
              }
              
              def code(x, y, z, t):
              	t_1 = ((y / t) + x) / (x - -1.0)
              	t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0)
              	tmp = 0
              	if t_2 <= 0.9999999999965637:
              		tmp = t_1
              	elif t_2 <= 2.0:
              		tmp = 1.0
              	elif t_2 <= 5e+167:
              		tmp = (y / ((-1.0 - x) * (x - (t * z)))) * z
              	else:
              		tmp = t_1
              	return tmp
              
              function code(x, y, z, t)
              	t_1 = Float64(Float64(Float64(y / t) + x) / Float64(x - -1.0))
              	t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0))
              	tmp = 0.0
              	if (t_2 <= 0.9999999999965637)
              		tmp = t_1;
              	elseif (t_2 <= 2.0)
              		tmp = 1.0;
              	elseif (t_2 <= 5e+167)
              		tmp = Float64(Float64(y / Float64(Float64(-1.0 - x) * Float64(x - Float64(t * z)))) * z);
              	else
              		tmp = t_1;
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y, z, t)
              	t_1 = ((y / t) + x) / (x - -1.0);
              	t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
              	tmp = 0.0;
              	if (t_2 <= 0.9999999999965637)
              		tmp = t_1;
              	elseif (t_2 <= 2.0)
              		tmp = 1.0;
              	elseif (t_2 <= 5e+167)
              		tmp = (y / ((-1.0 - x) * (x - (t * z)))) * z;
              	else
              		tmp = t_1;
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 0.9999999999965637], t$95$1, If[LessEqual[t$95$2, 2.0], 1.0, If[LessEqual[t$95$2, 5e+167], N[(N[(y / N[(N[(-1.0 - x), $MachinePrecision] * N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], t$95$1]]]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              t_1 := \frac{\frac{y}{t} + x}{x - -1}\\
              t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
              \mathbf{if}\;t\_2 \leq 0.9999999999965637:\\
              \;\;\;\;t\_1\\
              
              \mathbf{elif}\;t\_2 \leq 2:\\
              \;\;\;\;1\\
              
              \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+167}:\\
              \;\;\;\;\frac{y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)} \cdot z\\
              
              \mathbf{else}:\\
              \;\;\;\;t\_1\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 3 regimes
              2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999999999996563749 or 4.9999999999999997e167 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                1. Initial program 80.6%

                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in z around inf

                  \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                4. Step-by-step derivation
                  1. lower-/.f6475.6

                    \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                5. Applied rewrites75.6%

                  \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]

                if 0.999999999996563749 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                1. Initial program 100.0%

                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in z around 0

                  \[\leadsto \color{blue}{1} \]
                4. Step-by-step derivation
                  1. Applied rewrites98.5%

                    \[\leadsto \color{blue}{1} \]

                  if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999997e167

                  1. Initial program 99.8%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                  4. Step-by-step derivation
                    1. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                    2. *-commutativeN/A

                      \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                    3. lower-*.f64N/A

                      \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                    4. *-commutativeN/A

                      \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                    5. lower-*.f64N/A

                      \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                    6. lower--.f64N/A

                      \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right)} \cdot \left(1 + x\right)} \]
                    7. lower-*.f64N/A

                      \[\leadsto \frac{z \cdot y}{\left(\color{blue}{t \cdot z} - x\right) \cdot \left(1 + x\right)} \]
                    8. +-commutativeN/A

                      \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
                    9. lower-+.f6499.9

                      \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
                  5. Applied rewrites99.9%

                    \[\leadsto \color{blue}{\frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \left(x + 1\right)}} \]
                  6. Step-by-step derivation
                    1. Applied rewrites85.8%

                      \[\leadsto \frac{y}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \cdot \color{blue}{z} \]
                  7. Recombined 3 regimes into one program.
                  8. Final simplification87.0%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 0.9999999999965637:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x - -1}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 5 \cdot 10^{+167}:\\ \;\;\;\;\frac{y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)} \cdot z\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x - -1}\\ \end{array} \]
                  9. Add Preprocessing

                  Alternative 7: 80.7% accurate, 0.3× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\ \mathbf{if}\;t\_1 \leq 5 \cdot 10^{-6}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1}\\ \mathbf{elif}\;t\_1 \leq 10^{+27}:\\ \;\;\;\;1\\ \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+167}:\\ \;\;\;\;\frac{z \cdot y}{\left(-x\right) \cdot \left(x - -1\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t}\\ \end{array} \end{array} \]
                  (FPCore (x y z t)
                   :precision binary64
                   (let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0))))
                     (if (<= t_1 5e-6)
                       (/ (+ (/ y t) x) 1.0)
                       (if (<= t_1 1e+27)
                         1.0
                         (if (<= t_1 5e+167) (/ (* z y) (* (- x) (- x -1.0))) (/ y t))))))
                  double code(double x, double y, double z, double t) {
                  	double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
                  	double tmp;
                  	if (t_1 <= 5e-6) {
                  		tmp = ((y / t) + x) / 1.0;
                  	} else if (t_1 <= 1e+27) {
                  		tmp = 1.0;
                  	} else if (t_1 <= 5e+167) {
                  		tmp = (z * y) / (-x * (x - -1.0));
                  	} else {
                  		tmp = y / t;
                  	}
                  	return tmp;
                  }
                  
                  real(8) function code(x, y, z, t)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      real(8), intent (in) :: t
                      real(8) :: t_1
                      real(8) :: tmp
                      t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - (-1.0d0))
                      if (t_1 <= 5d-6) then
                          tmp = ((y / t) + x) / 1.0d0
                      else if (t_1 <= 1d+27) then
                          tmp = 1.0d0
                      else if (t_1 <= 5d+167) then
                          tmp = (z * y) / (-x * (x - (-1.0d0)))
                      else
                          tmp = y / t
                      end if
                      code = tmp
                  end function
                  
                  public static double code(double x, double y, double z, double t) {
                  	double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
                  	double tmp;
                  	if (t_1 <= 5e-6) {
                  		tmp = ((y / t) + x) / 1.0;
                  	} else if (t_1 <= 1e+27) {
                  		tmp = 1.0;
                  	} else if (t_1 <= 5e+167) {
                  		tmp = (z * y) / (-x * (x - -1.0));
                  	} else {
                  		tmp = y / t;
                  	}
                  	return tmp;
                  }
                  
                  def code(x, y, z, t):
                  	t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0)
                  	tmp = 0
                  	if t_1 <= 5e-6:
                  		tmp = ((y / t) + x) / 1.0
                  	elif t_1 <= 1e+27:
                  		tmp = 1.0
                  	elif t_1 <= 5e+167:
                  		tmp = (z * y) / (-x * (x - -1.0))
                  	else:
                  		tmp = y / t
                  	return tmp
                  
                  function code(x, y, z, t)
                  	t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0))
                  	tmp = 0.0
                  	if (t_1 <= 5e-6)
                  		tmp = Float64(Float64(Float64(y / t) + x) / 1.0);
                  	elseif (t_1 <= 1e+27)
                  		tmp = 1.0;
                  	elseif (t_1 <= 5e+167)
                  		tmp = Float64(Float64(z * y) / Float64(Float64(-x) * Float64(x - -1.0)));
                  	else
                  		tmp = Float64(y / t);
                  	end
                  	return tmp
                  end
                  
                  function tmp_2 = code(x, y, z, t)
                  	t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
                  	tmp = 0.0;
                  	if (t_1 <= 5e-6)
                  		tmp = ((y / t) + x) / 1.0;
                  	elseif (t_1 <= 1e+27)
                  		tmp = 1.0;
                  	elseif (t_1 <= 5e+167)
                  		tmp = (z * y) / (-x * (x - -1.0));
                  	else
                  		tmp = y / t;
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-6], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$1, 1e+27], 1.0, If[LessEqual[t$95$1, 5e+167], N[(N[(z * y), $MachinePrecision] / N[((-x) * N[(x - -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / t), $MachinePrecision]]]]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
                  \mathbf{if}\;t\_1 \leq 5 \cdot 10^{-6}:\\
                  \;\;\;\;\frac{\frac{y}{t} + x}{1}\\
                  
                  \mathbf{elif}\;t\_1 \leq 10^{+27}:\\
                  \;\;\;\;1\\
                  
                  \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+167}:\\
                  \;\;\;\;\frac{z \cdot y}{\left(-x\right) \cdot \left(x - -1\right)}\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;\frac{y}{t}\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 4 regimes
                  2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000041e-6

                    1. Initial program 90.9%

                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                    2. Add Preprocessing
                    3. Step-by-step derivation
                      1. lift-/.f64N/A

                        \[\leadsto \frac{x + \color{blue}{\frac{y \cdot z - x}{t \cdot z - x}}}{x + 1} \]
                      2. clear-numN/A

                        \[\leadsto \frac{x + \color{blue}{\frac{1}{\frac{t \cdot z - x}{y \cdot z - x}}}}{x + 1} \]
                      3. associate-/r/N/A

                        \[\leadsto \frac{x + \color{blue}{\frac{1}{t \cdot z - x} \cdot \left(y \cdot z - x\right)}}{x + 1} \]
                      4. lift--.f64N/A

                        \[\leadsto \frac{x + \frac{1}{t \cdot z - x} \cdot \color{blue}{\left(y \cdot z - x\right)}}{x + 1} \]
                      5. flip--N/A

                        \[\leadsto \frac{x + \frac{1}{t \cdot z - x} \cdot \color{blue}{\frac{\left(y \cdot z\right) \cdot \left(y \cdot z\right) - x \cdot x}{y \cdot z + x}}}{x + 1} \]
                      6. clear-numN/A

                        \[\leadsto \frac{x + \frac{1}{t \cdot z - x} \cdot \color{blue}{\frac{1}{\frac{y \cdot z + x}{\left(y \cdot z\right) \cdot \left(y \cdot z\right) - x \cdot x}}}}{x + 1} \]
                      7. clear-numN/A

                        \[\leadsto \frac{x + \frac{1}{t \cdot z - x} \cdot \frac{1}{\color{blue}{\frac{1}{\frac{\left(y \cdot z\right) \cdot \left(y \cdot z\right) - x \cdot x}{y \cdot z + x}}}}}{x + 1} \]
                      8. flip--N/A

                        \[\leadsto \frac{x + \frac{1}{t \cdot z - x} \cdot \frac{1}{\frac{1}{\color{blue}{y \cdot z - x}}}}{x + 1} \]
                      9. lift--.f64N/A

                        \[\leadsto \frac{x + \frac{1}{t \cdot z - x} \cdot \frac{1}{\frac{1}{\color{blue}{y \cdot z - x}}}}{x + 1} \]
                      10. un-div-invN/A

                        \[\leadsto \frac{x + \color{blue}{\frac{\frac{1}{t \cdot z - x}}{\frac{1}{y \cdot z - x}}}}{x + 1} \]
                      11. lower-/.f64N/A

                        \[\leadsto \frac{x + \color{blue}{\frac{\frac{1}{t \cdot z - x}}{\frac{1}{y \cdot z - x}}}}{x + 1} \]
                    4. Applied rewrites90.7%

                      \[\leadsto \frac{x + \color{blue}{\frac{\frac{-1}{x - t \cdot z}}{\frac{-1}{x - z \cdot y}}}}{x + 1} \]
                    5. Taylor expanded in z around inf

                      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                    6. Step-by-step derivation
                      1. lower-/.f6472.6

                        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                    7. Applied rewrites72.6%

                      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                    8. Taylor expanded in x around 0

                      \[\leadsto \frac{x + \frac{y}{t}}{\color{blue}{1}} \]
                    9. Step-by-step derivation
                      1. Applied rewrites71.1%

                        \[\leadsto \frac{x + \frac{y}{t}}{\color{blue}{1}} \]

                      if 5.00000000000000041e-6 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e27

                      1. Initial program 100.0%

                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around 0

                        \[\leadsto \color{blue}{1} \]
                      4. Step-by-step derivation
                        1. Applied rewrites96.9%

                          \[\leadsto \color{blue}{1} \]

                        if 1e27 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999997e167

                        1. Initial program 99.7%

                          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                        2. Add Preprocessing
                        3. Taylor expanded in y around inf

                          \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                        4. Step-by-step derivation
                          1. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                          2. *-commutativeN/A

                            \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                          3. lower-*.f64N/A

                            \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                          4. *-commutativeN/A

                            \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                          5. lower-*.f64N/A

                            \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                          6. lower--.f64N/A

                            \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right)} \cdot \left(1 + x\right)} \]
                          7. lower-*.f64N/A

                            \[\leadsto \frac{z \cdot y}{\left(\color{blue}{t \cdot z} - x\right) \cdot \left(1 + x\right)} \]
                          8. +-commutativeN/A

                            \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
                          9. lower-+.f6499.9

                            \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
                        5. Applied rewrites99.9%

                          \[\leadsto \color{blue}{\frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \left(x + 1\right)}} \]
                        6. Taylor expanded in t around 0

                          \[\leadsto \frac{z \cdot y}{\left(-1 \cdot x\right) \cdot \left(\color{blue}{x} + 1\right)} \]
                        7. Step-by-step derivation
                          1. Applied rewrites74.1%

                            \[\leadsto \frac{z \cdot y}{\left(-x\right) \cdot \left(\color{blue}{x} + 1\right)} \]

                          if 4.9999999999999997e167 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                          1. Initial program 36.6%

                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                          2. Add Preprocessing
                          3. Taylor expanded in x around 0

                            \[\leadsto \color{blue}{\frac{y}{t}} \]
                          4. Step-by-step derivation
                            1. lower-/.f6464.4

                              \[\leadsto \color{blue}{\frac{y}{t}} \]
                          5. Applied rewrites64.4%

                            \[\leadsto \color{blue}{\frac{y}{t}} \]
                        8. Recombined 4 regimes into one program.
                        9. Final simplification83.1%

                          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 5 \cdot 10^{-6}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 10^{+27}:\\ \;\;\;\;1\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 5 \cdot 10^{+167}:\\ \;\;\;\;\frac{z \cdot y}{\left(-x\right) \cdot \left(x - -1\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t}\\ \end{array} \]
                        10. Add Preprocessing

                        Alternative 8: 77.0% accurate, 0.3× speedup?

                        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\ \mathbf{if}\;t\_1 \leq -1 \cdot 10^{-49}:\\ \;\;\;\;\frac{y}{\left(x - -1\right) \cdot t}\\ \mathbf{elif}\;t\_1 \leq 0.9999999999965637:\\ \;\;\;\;\frac{x}{x - -1}\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t}}{x - -1}\\ \end{array} \end{array} \]
                        (FPCore (x y z t)
                         :precision binary64
                         (let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0))))
                           (if (<= t_1 -1e-49)
                             (/ y (* (- x -1.0) t))
                             (if (<= t_1 0.9999999999965637)
                               (/ x (- x -1.0))
                               (if (<= t_1 2.0) 1.0 (/ (/ y t) (- x -1.0)))))))
                        double code(double x, double y, double z, double t) {
                        	double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
                        	double tmp;
                        	if (t_1 <= -1e-49) {
                        		tmp = y / ((x - -1.0) * t);
                        	} else if (t_1 <= 0.9999999999965637) {
                        		tmp = x / (x - -1.0);
                        	} else if (t_1 <= 2.0) {
                        		tmp = 1.0;
                        	} else {
                        		tmp = (y / t) / (x - -1.0);
                        	}
                        	return tmp;
                        }
                        
                        real(8) function code(x, y, z, t)
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            real(8), intent (in) :: z
                            real(8), intent (in) :: t
                            real(8) :: t_1
                            real(8) :: tmp
                            t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - (-1.0d0))
                            if (t_1 <= (-1d-49)) then
                                tmp = y / ((x - (-1.0d0)) * t)
                            else if (t_1 <= 0.9999999999965637d0) then
                                tmp = x / (x - (-1.0d0))
                            else if (t_1 <= 2.0d0) then
                                tmp = 1.0d0
                            else
                                tmp = (y / t) / (x - (-1.0d0))
                            end if
                            code = tmp
                        end function
                        
                        public static double code(double x, double y, double z, double t) {
                        	double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
                        	double tmp;
                        	if (t_1 <= -1e-49) {
                        		tmp = y / ((x - -1.0) * t);
                        	} else if (t_1 <= 0.9999999999965637) {
                        		tmp = x / (x - -1.0);
                        	} else if (t_1 <= 2.0) {
                        		tmp = 1.0;
                        	} else {
                        		tmp = (y / t) / (x - -1.0);
                        	}
                        	return tmp;
                        }
                        
                        def code(x, y, z, t):
                        	t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0)
                        	tmp = 0
                        	if t_1 <= -1e-49:
                        		tmp = y / ((x - -1.0) * t)
                        	elif t_1 <= 0.9999999999965637:
                        		tmp = x / (x - -1.0)
                        	elif t_1 <= 2.0:
                        		tmp = 1.0
                        	else:
                        		tmp = (y / t) / (x - -1.0)
                        	return tmp
                        
                        function code(x, y, z, t)
                        	t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0))
                        	tmp = 0.0
                        	if (t_1 <= -1e-49)
                        		tmp = Float64(y / Float64(Float64(x - -1.0) * t));
                        	elseif (t_1 <= 0.9999999999965637)
                        		tmp = Float64(x / Float64(x - -1.0));
                        	elseif (t_1 <= 2.0)
                        		tmp = 1.0;
                        	else
                        		tmp = Float64(Float64(y / t) / Float64(x - -1.0));
                        	end
                        	return tmp
                        end
                        
                        function tmp_2 = code(x, y, z, t)
                        	t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
                        	tmp = 0.0;
                        	if (t_1 <= -1e-49)
                        		tmp = y / ((x - -1.0) * t);
                        	elseif (t_1 <= 0.9999999999965637)
                        		tmp = x / (x - -1.0);
                        	elseif (t_1 <= 2.0)
                        		tmp = 1.0;
                        	else
                        		tmp = (y / t) / (x - -1.0);
                        	end
                        	tmp_2 = tmp;
                        end
                        
                        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e-49], N[(y / N[(N[(x - -1.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.9999999999965637], N[(x / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(N[(y / t), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]]]]]
                        
                        \begin{array}{l}
                        
                        \\
                        \begin{array}{l}
                        t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
                        \mathbf{if}\;t\_1 \leq -1 \cdot 10^{-49}:\\
                        \;\;\;\;\frac{y}{\left(x - -1\right) \cdot t}\\
                        
                        \mathbf{elif}\;t\_1 \leq 0.9999999999965637:\\
                        \;\;\;\;\frac{x}{x - -1}\\
                        
                        \mathbf{elif}\;t\_1 \leq 2:\\
                        \;\;\;\;1\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;\frac{\frac{y}{t}}{x - -1}\\
                        
                        
                        \end{array}
                        \end{array}
                        
                        Derivation
                        1. Split input into 4 regimes
                        2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -9.99999999999999936e-50

                          1. Initial program 83.4%

                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around inf

                            \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                          4. Step-by-step derivation
                            1. lower-/.f64N/A

                              \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                            2. *-commutativeN/A

                              \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                            3. lower-*.f64N/A

                              \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                            4. *-commutativeN/A

                              \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                            5. lower-*.f64N/A

                              \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                            6. lower--.f64N/A

                              \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right)} \cdot \left(1 + x\right)} \]
                            7. lower-*.f64N/A

                              \[\leadsto \frac{z \cdot y}{\left(\color{blue}{t \cdot z} - x\right) \cdot \left(1 + x\right)} \]
                            8. +-commutativeN/A

                              \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
                            9. lower-+.f6466.2

                              \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
                          5. Applied rewrites66.2%

                            \[\leadsto \color{blue}{\frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \left(x + 1\right)}} \]
                          6. Taylor expanded in t around inf

                            \[\leadsto \frac{y}{\color{blue}{t \cdot \left(1 + x\right)}} \]
                          7. Step-by-step derivation
                            1. Applied rewrites57.0%

                              \[\leadsto \frac{y}{\color{blue}{t \cdot \left(x + 1\right)}} \]

                            if -9.99999999999999936e-50 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999999999996563749

                            1. Initial program 98.0%

                              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                            2. Add Preprocessing
                            3. Taylor expanded in t around inf

                              \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                            4. Step-by-step derivation
                              1. lower-/.f64N/A

                                \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                              2. +-commutativeN/A

                                \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                              3. lower-+.f6453.5

                                \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                            5. Applied rewrites53.5%

                              \[\leadsto \color{blue}{\frac{x}{x + 1}} \]

                            if 0.999999999996563749 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                            1. Initial program 100.0%

                              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                            2. Add Preprocessing
                            3. Taylor expanded in z around 0

                              \[\leadsto \color{blue}{1} \]
                            4. Step-by-step derivation
                              1. Applied rewrites98.5%

                                \[\leadsto \color{blue}{1} \]

                              if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                              1. Initial program 60.5%

                                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around 0

                                \[\leadsto \frac{\color{blue}{\frac{y}{t}}}{x + 1} \]
                              4. Step-by-step derivation
                                1. lower-/.f6453.1

                                  \[\leadsto \frac{\color{blue}{\frac{y}{t}}}{x + 1} \]
                              5. Applied rewrites53.1%

                                \[\leadsto \frac{\color{blue}{\frac{y}{t}}}{x + 1} \]
                            5. Recombined 4 regimes into one program.
                            6. Final simplification75.3%

                              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq -1 \cdot 10^{-49}:\\ \;\;\;\;\frac{y}{\left(x - -1\right) \cdot t}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 0.9999999999965637:\\ \;\;\;\;\frac{x}{x - -1}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t}}{x - -1}\\ \end{array} \]
                            7. Add Preprocessing

                            Alternative 9: 77.1% accurate, 0.3× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{y}{\left(x - -1\right) \cdot t}\\ t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\ \mathbf{if}\;t\_2 \leq -1 \cdot 10^{-49}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 0.9999999999965637:\\ \;\;\;\;\frac{x}{x - -1}\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                            (FPCore (x y z t)
                             :precision binary64
                             (let* ((t_1 (/ y (* (- x -1.0) t)))
                                    (t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0))))
                               (if (<= t_2 -1e-49)
                                 t_1
                                 (if (<= t_2 0.9999999999965637)
                                   (/ x (- x -1.0))
                                   (if (<= t_2 2.0) 1.0 t_1)))))
                            double code(double x, double y, double z, double t) {
                            	double t_1 = y / ((x - -1.0) * t);
                            	double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
                            	double tmp;
                            	if (t_2 <= -1e-49) {
                            		tmp = t_1;
                            	} else if (t_2 <= 0.9999999999965637) {
                            		tmp = x / (x - -1.0);
                            	} else if (t_2 <= 2.0) {
                            		tmp = 1.0;
                            	} else {
                            		tmp = t_1;
                            	}
                            	return tmp;
                            }
                            
                            real(8) function code(x, y, z, t)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                real(8), intent (in) :: t
                                real(8) :: t_1
                                real(8) :: t_2
                                real(8) :: tmp
                                t_1 = y / ((x - (-1.0d0)) * t)
                                t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - (-1.0d0))
                                if (t_2 <= (-1d-49)) then
                                    tmp = t_1
                                else if (t_2 <= 0.9999999999965637d0) then
                                    tmp = x / (x - (-1.0d0))
                                else if (t_2 <= 2.0d0) then
                                    tmp = 1.0d0
                                else
                                    tmp = t_1
                                end if
                                code = tmp
                            end function
                            
                            public static double code(double x, double y, double z, double t) {
                            	double t_1 = y / ((x - -1.0) * t);
                            	double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
                            	double tmp;
                            	if (t_2 <= -1e-49) {
                            		tmp = t_1;
                            	} else if (t_2 <= 0.9999999999965637) {
                            		tmp = x / (x - -1.0);
                            	} else if (t_2 <= 2.0) {
                            		tmp = 1.0;
                            	} else {
                            		tmp = t_1;
                            	}
                            	return tmp;
                            }
                            
                            def code(x, y, z, t):
                            	t_1 = y / ((x - -1.0) * t)
                            	t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0)
                            	tmp = 0
                            	if t_2 <= -1e-49:
                            		tmp = t_1
                            	elif t_2 <= 0.9999999999965637:
                            		tmp = x / (x - -1.0)
                            	elif t_2 <= 2.0:
                            		tmp = 1.0
                            	else:
                            		tmp = t_1
                            	return tmp
                            
                            function code(x, y, z, t)
                            	t_1 = Float64(y / Float64(Float64(x - -1.0) * t))
                            	t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0))
                            	tmp = 0.0
                            	if (t_2 <= -1e-49)
                            		tmp = t_1;
                            	elseif (t_2 <= 0.9999999999965637)
                            		tmp = Float64(x / Float64(x - -1.0));
                            	elseif (t_2 <= 2.0)
                            		tmp = 1.0;
                            	else
                            		tmp = t_1;
                            	end
                            	return tmp
                            end
                            
                            function tmp_2 = code(x, y, z, t)
                            	t_1 = y / ((x - -1.0) * t);
                            	t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
                            	tmp = 0.0;
                            	if (t_2 <= -1e-49)
                            		tmp = t_1;
                            	elseif (t_2 <= 0.9999999999965637)
                            		tmp = x / (x - -1.0);
                            	elseif (t_2 <= 2.0)
                            		tmp = 1.0;
                            	else
                            		tmp = t_1;
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(N[(x - -1.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e-49], t$95$1, If[LessEqual[t$95$2, 0.9999999999965637], N[(x / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.0], 1.0, t$95$1]]]]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            t_1 := \frac{y}{\left(x - -1\right) \cdot t}\\
                            t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
                            \mathbf{if}\;t\_2 \leq -1 \cdot 10^{-49}:\\
                            \;\;\;\;t\_1\\
                            
                            \mathbf{elif}\;t\_2 \leq 0.9999999999965637:\\
                            \;\;\;\;\frac{x}{x - -1}\\
                            
                            \mathbf{elif}\;t\_2 \leq 2:\\
                            \;\;\;\;1\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;t\_1\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 3 regimes
                            2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -9.99999999999999936e-50 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                              1. Initial program 73.3%

                                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                              2. Add Preprocessing
                              3. Taylor expanded in y around inf

                                \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                              4. Step-by-step derivation
                                1. lower-/.f64N/A

                                  \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                                2. *-commutativeN/A

                                  \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                                3. lower-*.f64N/A

                                  \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                                4. *-commutativeN/A

                                  \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                                5. lower-*.f64N/A

                                  \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                                6. lower--.f64N/A

                                  \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right)} \cdot \left(1 + x\right)} \]
                                7. lower-*.f64N/A

                                  \[\leadsto \frac{z \cdot y}{\left(\color{blue}{t \cdot z} - x\right) \cdot \left(1 + x\right)} \]
                                8. +-commutativeN/A

                                  \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
                                9. lower-+.f6463.6

                                  \[\leadsto \frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \color{blue}{\left(x + 1\right)}} \]
                              5. Applied rewrites63.6%

                                \[\leadsto \color{blue}{\frac{z \cdot y}{\left(t \cdot z - x\right) \cdot \left(x + 1\right)}} \]
                              6. Taylor expanded in t around inf

                                \[\leadsto \frac{y}{\color{blue}{t \cdot \left(1 + x\right)}} \]
                              7. Step-by-step derivation
                                1. Applied rewrites55.2%

                                  \[\leadsto \frac{y}{\color{blue}{t \cdot \left(x + 1\right)}} \]

                                if -9.99999999999999936e-50 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999999999996563749

                                1. Initial program 98.0%

                                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                2. Add Preprocessing
                                3. Taylor expanded in t around inf

                                  \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                4. Step-by-step derivation
                                  1. lower-/.f64N/A

                                    \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                  2. +-commutativeN/A

                                    \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                                  3. lower-+.f6453.5

                                    \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                                5. Applied rewrites53.5%

                                  \[\leadsto \color{blue}{\frac{x}{x + 1}} \]

                                if 0.999999999996563749 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                                1. Initial program 100.0%

                                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                2. Add Preprocessing
                                3. Taylor expanded in z around 0

                                  \[\leadsto \color{blue}{1} \]
                                4. Step-by-step derivation
                                  1. Applied rewrites98.5%

                                    \[\leadsto \color{blue}{1} \]
                                5. Recombined 3 regimes into one program.
                                6. Final simplification75.3%

                                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq -1 \cdot 10^{-49}:\\ \;\;\;\;\frac{y}{\left(x - -1\right) \cdot t}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 0.9999999999965637:\\ \;\;\;\;\frac{x}{x - -1}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{\left(x - -1\right) \cdot t}\\ \end{array} \]
                                7. Add Preprocessing

                                Alternative 10: 75.2% accurate, 0.3× speedup?

                                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\ \mathbf{if}\;t\_1 \leq -1 \cdot 10^{-49}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;t\_1 \leq 0.9999999999965637:\\ \;\;\;\;\frac{x}{x - -1}\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t}\\ \end{array} \end{array} \]
                                (FPCore (x y z t)
                                 :precision binary64
                                 (let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0))))
                                   (if (<= t_1 -1e-49)
                                     (/ y t)
                                     (if (<= t_1 0.9999999999965637)
                                       (/ x (- x -1.0))
                                       (if (<= t_1 2.0) 1.0 (/ y t))))))
                                double code(double x, double y, double z, double t) {
                                	double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
                                	double tmp;
                                	if (t_1 <= -1e-49) {
                                		tmp = y / t;
                                	} else if (t_1 <= 0.9999999999965637) {
                                		tmp = x / (x - -1.0);
                                	} else if (t_1 <= 2.0) {
                                		tmp = 1.0;
                                	} else {
                                		tmp = y / t;
                                	}
                                	return tmp;
                                }
                                
                                real(8) function code(x, y, z, t)
                                    real(8), intent (in) :: x
                                    real(8), intent (in) :: y
                                    real(8), intent (in) :: z
                                    real(8), intent (in) :: t
                                    real(8) :: t_1
                                    real(8) :: tmp
                                    t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - (-1.0d0))
                                    if (t_1 <= (-1d-49)) then
                                        tmp = y / t
                                    else if (t_1 <= 0.9999999999965637d0) then
                                        tmp = x / (x - (-1.0d0))
                                    else if (t_1 <= 2.0d0) then
                                        tmp = 1.0d0
                                    else
                                        tmp = y / t
                                    end if
                                    code = tmp
                                end function
                                
                                public static double code(double x, double y, double z, double t) {
                                	double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
                                	double tmp;
                                	if (t_1 <= -1e-49) {
                                		tmp = y / t;
                                	} else if (t_1 <= 0.9999999999965637) {
                                		tmp = x / (x - -1.0);
                                	} else if (t_1 <= 2.0) {
                                		tmp = 1.0;
                                	} else {
                                		tmp = y / t;
                                	}
                                	return tmp;
                                }
                                
                                def code(x, y, z, t):
                                	t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0)
                                	tmp = 0
                                	if t_1 <= -1e-49:
                                		tmp = y / t
                                	elif t_1 <= 0.9999999999965637:
                                		tmp = x / (x - -1.0)
                                	elif t_1 <= 2.0:
                                		tmp = 1.0
                                	else:
                                		tmp = y / t
                                	return tmp
                                
                                function code(x, y, z, t)
                                	t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0))
                                	tmp = 0.0
                                	if (t_1 <= -1e-49)
                                		tmp = Float64(y / t);
                                	elseif (t_1 <= 0.9999999999965637)
                                		tmp = Float64(x / Float64(x - -1.0));
                                	elseif (t_1 <= 2.0)
                                		tmp = 1.0;
                                	else
                                		tmp = Float64(y / t);
                                	end
                                	return tmp
                                end
                                
                                function tmp_2 = code(x, y, z, t)
                                	t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
                                	tmp = 0.0;
                                	if (t_1 <= -1e-49)
                                		tmp = y / t;
                                	elseif (t_1 <= 0.9999999999965637)
                                		tmp = x / (x - -1.0);
                                	elseif (t_1 <= 2.0)
                                		tmp = 1.0;
                                	else
                                		tmp = y / t;
                                	end
                                	tmp_2 = tmp;
                                end
                                
                                code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e-49], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 0.9999999999965637], N[(x / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / t), $MachinePrecision]]]]]
                                
                                \begin{array}{l}
                                
                                \\
                                \begin{array}{l}
                                t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
                                \mathbf{if}\;t\_1 \leq -1 \cdot 10^{-49}:\\
                                \;\;\;\;\frac{y}{t}\\
                                
                                \mathbf{elif}\;t\_1 \leq 0.9999999999965637:\\
                                \;\;\;\;\frac{x}{x - -1}\\
                                
                                \mathbf{elif}\;t\_1 \leq 2:\\
                                \;\;\;\;1\\
                                
                                \mathbf{else}:\\
                                \;\;\;\;\frac{y}{t}\\
                                
                                
                                \end{array}
                                \end{array}
                                
                                Derivation
                                1. Split input into 3 regimes
                                2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -9.99999999999999936e-50 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                  1. Initial program 73.3%

                                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in x around 0

                                    \[\leadsto \color{blue}{\frac{y}{t}} \]
                                  4. Step-by-step derivation
                                    1. lower-/.f6454.6

                                      \[\leadsto \color{blue}{\frac{y}{t}} \]
                                  5. Applied rewrites54.6%

                                    \[\leadsto \color{blue}{\frac{y}{t}} \]

                                  if -9.99999999999999936e-50 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999999999996563749

                                  1. Initial program 98.0%

                                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in t around inf

                                    \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                  4. Step-by-step derivation
                                    1. lower-/.f64N/A

                                      \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                    2. +-commutativeN/A

                                      \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                                    3. lower-+.f6453.5

                                      \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                                  5. Applied rewrites53.5%

                                    \[\leadsto \color{blue}{\frac{x}{x + 1}} \]

                                  if 0.999999999996563749 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                                  1. Initial program 100.0%

                                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in z around 0

                                    \[\leadsto \color{blue}{1} \]
                                  4. Step-by-step derivation
                                    1. Applied rewrites98.5%

                                      \[\leadsto \color{blue}{1} \]
                                  5. Recombined 3 regimes into one program.
                                  6. Final simplification75.1%

                                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq -1 \cdot 10^{-49}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 0.9999999999965637:\\ \;\;\;\;\frac{x}{x - -1}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t}\\ \end{array} \]
                                  7. Add Preprocessing

                                  Alternative 11: 75.0% accurate, 0.3× speedup?

                                  \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\ \mathbf{if}\;t\_1 \leq -1 \cdot 10^{-49}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-8}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t}\\ \end{array} \end{array} \]
                                  (FPCore (x y z t)
                                   :precision binary64
                                   (let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0))))
                                     (if (<= t_1 -1e-49)
                                       (/ y t)
                                       (if (<= t_1 5e-8) (* (- 1.0 x) x) (if (<= t_1 2.0) 1.0 (/ y t))))))
                                  double code(double x, double y, double z, double t) {
                                  	double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
                                  	double tmp;
                                  	if (t_1 <= -1e-49) {
                                  		tmp = y / t;
                                  	} else if (t_1 <= 5e-8) {
                                  		tmp = (1.0 - x) * x;
                                  	} else if (t_1 <= 2.0) {
                                  		tmp = 1.0;
                                  	} else {
                                  		tmp = y / t;
                                  	}
                                  	return tmp;
                                  }
                                  
                                  real(8) function code(x, y, z, t)
                                      real(8), intent (in) :: x
                                      real(8), intent (in) :: y
                                      real(8), intent (in) :: z
                                      real(8), intent (in) :: t
                                      real(8) :: t_1
                                      real(8) :: tmp
                                      t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - (-1.0d0))
                                      if (t_1 <= (-1d-49)) then
                                          tmp = y / t
                                      else if (t_1 <= 5d-8) then
                                          tmp = (1.0d0 - x) * x
                                      else if (t_1 <= 2.0d0) then
                                          tmp = 1.0d0
                                      else
                                          tmp = y / t
                                      end if
                                      code = tmp
                                  end function
                                  
                                  public static double code(double x, double y, double z, double t) {
                                  	double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
                                  	double tmp;
                                  	if (t_1 <= -1e-49) {
                                  		tmp = y / t;
                                  	} else if (t_1 <= 5e-8) {
                                  		tmp = (1.0 - x) * x;
                                  	} else if (t_1 <= 2.0) {
                                  		tmp = 1.0;
                                  	} else {
                                  		tmp = y / t;
                                  	}
                                  	return tmp;
                                  }
                                  
                                  def code(x, y, z, t):
                                  	t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0)
                                  	tmp = 0
                                  	if t_1 <= -1e-49:
                                  		tmp = y / t
                                  	elif t_1 <= 5e-8:
                                  		tmp = (1.0 - x) * x
                                  	elif t_1 <= 2.0:
                                  		tmp = 1.0
                                  	else:
                                  		tmp = y / t
                                  	return tmp
                                  
                                  function code(x, y, z, t)
                                  	t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0))
                                  	tmp = 0.0
                                  	if (t_1 <= -1e-49)
                                  		tmp = Float64(y / t);
                                  	elseif (t_1 <= 5e-8)
                                  		tmp = Float64(Float64(1.0 - x) * x);
                                  	elseif (t_1 <= 2.0)
                                  		tmp = 1.0;
                                  	else
                                  		tmp = Float64(y / t);
                                  	end
                                  	return tmp
                                  end
                                  
                                  function tmp_2 = code(x, y, z, t)
                                  	t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
                                  	tmp = 0.0;
                                  	if (t_1 <= -1e-49)
                                  		tmp = y / t;
                                  	elseif (t_1 <= 5e-8)
                                  		tmp = (1.0 - x) * x;
                                  	elseif (t_1 <= 2.0)
                                  		tmp = 1.0;
                                  	else
                                  		tmp = y / t;
                                  	end
                                  	tmp_2 = tmp;
                                  end
                                  
                                  code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e-49], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 5e-8], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / t), $MachinePrecision]]]]]
                                  
                                  \begin{array}{l}
                                  
                                  \\
                                  \begin{array}{l}
                                  t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
                                  \mathbf{if}\;t\_1 \leq -1 \cdot 10^{-49}:\\
                                  \;\;\;\;\frac{y}{t}\\
                                  
                                  \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-8}:\\
                                  \;\;\;\;\left(1 - x\right) \cdot x\\
                                  
                                  \mathbf{elif}\;t\_1 \leq 2:\\
                                  \;\;\;\;1\\
                                  
                                  \mathbf{else}:\\
                                  \;\;\;\;\frac{y}{t}\\
                                  
                                  
                                  \end{array}
                                  \end{array}
                                  
                                  Derivation
                                  1. Split input into 3 regimes
                                  2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -9.99999999999999936e-50 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                    1. Initial program 73.3%

                                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in x around 0

                                      \[\leadsto \color{blue}{\frac{y}{t}} \]
                                    4. Step-by-step derivation
                                      1. lower-/.f6454.6

                                        \[\leadsto \color{blue}{\frac{y}{t}} \]
                                    5. Applied rewrites54.6%

                                      \[\leadsto \color{blue}{\frac{y}{t}} \]

                                    if -9.99999999999999936e-50 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999998e-8

                                    1. Initial program 97.9%

                                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                    2. Add Preprocessing
                                    3. Step-by-step derivation
                                      1. lift-/.f64N/A

                                        \[\leadsto \frac{x + \color{blue}{\frac{y \cdot z - x}{t \cdot z - x}}}{x + 1} \]
                                      2. clear-numN/A

                                        \[\leadsto \frac{x + \color{blue}{\frac{1}{\frac{t \cdot z - x}{y \cdot z - x}}}}{x + 1} \]
                                      3. associate-/r/N/A

                                        \[\leadsto \frac{x + \color{blue}{\frac{1}{t \cdot z - x} \cdot \left(y \cdot z - x\right)}}{x + 1} \]
                                      4. lift--.f64N/A

                                        \[\leadsto \frac{x + \frac{1}{t \cdot z - x} \cdot \color{blue}{\left(y \cdot z - x\right)}}{x + 1} \]
                                      5. flip--N/A

                                        \[\leadsto \frac{x + \frac{1}{t \cdot z - x} \cdot \color{blue}{\frac{\left(y \cdot z\right) \cdot \left(y \cdot z\right) - x \cdot x}{y \cdot z + x}}}{x + 1} \]
                                      6. clear-numN/A

                                        \[\leadsto \frac{x + \frac{1}{t \cdot z - x} \cdot \color{blue}{\frac{1}{\frac{y \cdot z + x}{\left(y \cdot z\right) \cdot \left(y \cdot z\right) - x \cdot x}}}}{x + 1} \]
                                      7. clear-numN/A

                                        \[\leadsto \frac{x + \frac{1}{t \cdot z - x} \cdot \frac{1}{\color{blue}{\frac{1}{\frac{\left(y \cdot z\right) \cdot \left(y \cdot z\right) - x \cdot x}{y \cdot z + x}}}}}{x + 1} \]
                                      8. flip--N/A

                                        \[\leadsto \frac{x + \frac{1}{t \cdot z - x} \cdot \frac{1}{\frac{1}{\color{blue}{y \cdot z - x}}}}{x + 1} \]
                                      9. lift--.f64N/A

                                        \[\leadsto \frac{x + \frac{1}{t \cdot z - x} \cdot \frac{1}{\frac{1}{\color{blue}{y \cdot z - x}}}}{x + 1} \]
                                      10. un-div-invN/A

                                        \[\leadsto \frac{x + \color{blue}{\frac{\frac{1}{t \cdot z - x}}{\frac{1}{y \cdot z - x}}}}{x + 1} \]
                                      11. lower-/.f64N/A

                                        \[\leadsto \frac{x + \color{blue}{\frac{\frac{1}{t \cdot z - x}}{\frac{1}{y \cdot z - x}}}}{x + 1} \]
                                    4. Applied rewrites97.6%

                                      \[\leadsto \frac{x + \color{blue}{\frac{\frac{-1}{x - t \cdot z}}{\frac{-1}{x - z \cdot y}}}}{x + 1} \]
                                    5. Taylor expanded in x around 0

                                      \[\leadsto \color{blue}{\frac{y}{t}} \]
                                    6. Step-by-step derivation
                                      1. lower-/.f6428.7

                                        \[\leadsto \color{blue}{\frac{y}{t}} \]
                                    7. Applied rewrites28.7%

                                      \[\leadsto \color{blue}{\frac{y}{t}} \]
                                    8. Taylor expanded in t around inf

                                      \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                    9. Step-by-step derivation
                                      1. lower-/.f64N/A

                                        \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                      2. +-commutativeN/A

                                        \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                                      3. lower-+.f6453.6

                                        \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                                    10. Applied rewrites53.6%

                                      \[\leadsto \color{blue}{\frac{x}{x + 1}} \]
                                    11. Taylor expanded in x around 0

                                      \[\leadsto x \cdot \color{blue}{\left(1 + -1 \cdot x\right)} \]
                                    12. Step-by-step derivation
                                      1. Applied rewrites53.6%

                                        \[\leadsto \left(1 - x\right) \cdot \color{blue}{x} \]

                                      if 4.9999999999999998e-8 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                                      1. Initial program 100.0%

                                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in z around 0

                                        \[\leadsto \color{blue}{1} \]
                                      4. Step-by-step derivation
                                        1. Applied rewrites97.6%

                                          \[\leadsto \color{blue}{1} \]
                                      5. Recombined 3 regimes into one program.
                                      6. Final simplification75.1%

                                        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq -1 \cdot 10^{-49}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 5 \cdot 10^{-8}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t}\\ \end{array} \]
                                      7. Add Preprocessing

                                      Alternative 12: 86.1% accurate, 0.3× speedup?

                                      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t} + x}{x - -1}\\ t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\ \mathbf{if}\;t\_2 \leq 0.9999999999965637:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 1.2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                                      (FPCore (x y z t)
                                       :precision binary64
                                       (let* ((t_1 (/ (+ (/ y t) x) (- x -1.0)))
                                              (t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0))))
                                         (if (<= t_2 0.9999999999965637) t_1 (if (<= t_2 1.2) 1.0 t_1))))
                                      double code(double x, double y, double z, double t) {
                                      	double t_1 = ((y / t) + x) / (x - -1.0);
                                      	double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
                                      	double tmp;
                                      	if (t_2 <= 0.9999999999965637) {
                                      		tmp = t_1;
                                      	} else if (t_2 <= 1.2) {
                                      		tmp = 1.0;
                                      	} else {
                                      		tmp = t_1;
                                      	}
                                      	return tmp;
                                      }
                                      
                                      real(8) function code(x, y, z, t)
                                          real(8), intent (in) :: x
                                          real(8), intent (in) :: y
                                          real(8), intent (in) :: z
                                          real(8), intent (in) :: t
                                          real(8) :: t_1
                                          real(8) :: t_2
                                          real(8) :: tmp
                                          t_1 = ((y / t) + x) / (x - (-1.0d0))
                                          t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - (-1.0d0))
                                          if (t_2 <= 0.9999999999965637d0) then
                                              tmp = t_1
                                          else if (t_2 <= 1.2d0) then
                                              tmp = 1.0d0
                                          else
                                              tmp = t_1
                                          end if
                                          code = tmp
                                      end function
                                      
                                      public static double code(double x, double y, double z, double t) {
                                      	double t_1 = ((y / t) + x) / (x - -1.0);
                                      	double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
                                      	double tmp;
                                      	if (t_2 <= 0.9999999999965637) {
                                      		tmp = t_1;
                                      	} else if (t_2 <= 1.2) {
                                      		tmp = 1.0;
                                      	} else {
                                      		tmp = t_1;
                                      	}
                                      	return tmp;
                                      }
                                      
                                      def code(x, y, z, t):
                                      	t_1 = ((y / t) + x) / (x - -1.0)
                                      	t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0)
                                      	tmp = 0
                                      	if t_2 <= 0.9999999999965637:
                                      		tmp = t_1
                                      	elif t_2 <= 1.2:
                                      		tmp = 1.0
                                      	else:
                                      		tmp = t_1
                                      	return tmp
                                      
                                      function code(x, y, z, t)
                                      	t_1 = Float64(Float64(Float64(y / t) + x) / Float64(x - -1.0))
                                      	t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0))
                                      	tmp = 0.0
                                      	if (t_2 <= 0.9999999999965637)
                                      		tmp = t_1;
                                      	elseif (t_2 <= 1.2)
                                      		tmp = 1.0;
                                      	else
                                      		tmp = t_1;
                                      	end
                                      	return tmp
                                      end
                                      
                                      function tmp_2 = code(x, y, z, t)
                                      	t_1 = ((y / t) + x) / (x - -1.0);
                                      	t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
                                      	tmp = 0.0;
                                      	if (t_2 <= 0.9999999999965637)
                                      		tmp = t_1;
                                      	elseif (t_2 <= 1.2)
                                      		tmp = 1.0;
                                      	else
                                      		tmp = t_1;
                                      	end
                                      	tmp_2 = tmp;
                                      end
                                      
                                      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 0.9999999999965637], t$95$1, If[LessEqual[t$95$2, 1.2], 1.0, t$95$1]]]]
                                      
                                      \begin{array}{l}
                                      
                                      \\
                                      \begin{array}{l}
                                      t_1 := \frac{\frac{y}{t} + x}{x - -1}\\
                                      t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
                                      \mathbf{if}\;t\_2 \leq 0.9999999999965637:\\
                                      \;\;\;\;t\_1\\
                                      
                                      \mathbf{elif}\;t\_2 \leq 1.2:\\
                                      \;\;\;\;1\\
                                      
                                      \mathbf{else}:\\
                                      \;\;\;\;t\_1\\
                                      
                                      
                                      \end{array}
                                      \end{array}
                                      
                                      Derivation
                                      1. Split input into 2 regimes
                                      2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999999999996563749 or 1.19999999999999996 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                        1. Initial program 82.8%

                                          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in z around inf

                                          \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                                        4. Step-by-step derivation
                                          1. lower-/.f6471.9

                                            \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                                        5. Applied rewrites71.9%

                                          \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]

                                        if 0.999999999996563749 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.19999999999999996

                                        1. Initial program 100.0%

                                          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in z around 0

                                          \[\leadsto \color{blue}{1} \]
                                        4. Step-by-step derivation
                                          1. Applied rewrites99.2%

                                            \[\leadsto \color{blue}{1} \]
                                        5. Recombined 2 regimes into one program.
                                        6. Final simplification84.7%

                                          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 0.9999999999965637:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x - -1}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 1.2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x - -1}\\ \end{array} \]
                                        7. Add Preprocessing

                                        Alternative 13: 82.3% accurate, 0.4× speedup?

                                        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\ \mathbf{if}\;t\_1 \leq 5 \cdot 10^{-6}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1}\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t}}{x - -1}\\ \end{array} \end{array} \]
                                        (FPCore (x y z t)
                                         :precision binary64
                                         (let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0))))
                                           (if (<= t_1 5e-6)
                                             (/ (+ (/ y t) x) 1.0)
                                             (if (<= t_1 2.0) 1.0 (/ (/ y t) (- x -1.0))))))
                                        double code(double x, double y, double z, double t) {
                                        	double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
                                        	double tmp;
                                        	if (t_1 <= 5e-6) {
                                        		tmp = ((y / t) + x) / 1.0;
                                        	} else if (t_1 <= 2.0) {
                                        		tmp = 1.0;
                                        	} else {
                                        		tmp = (y / t) / (x - -1.0);
                                        	}
                                        	return tmp;
                                        }
                                        
                                        real(8) function code(x, y, z, t)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            real(8), intent (in) :: z
                                            real(8), intent (in) :: t
                                            real(8) :: t_1
                                            real(8) :: tmp
                                            t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - (-1.0d0))
                                            if (t_1 <= 5d-6) then
                                                tmp = ((y / t) + x) / 1.0d0
                                            else if (t_1 <= 2.0d0) then
                                                tmp = 1.0d0
                                            else
                                                tmp = (y / t) / (x - (-1.0d0))
                                            end if
                                            code = tmp
                                        end function
                                        
                                        public static double code(double x, double y, double z, double t) {
                                        	double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
                                        	double tmp;
                                        	if (t_1 <= 5e-6) {
                                        		tmp = ((y / t) + x) / 1.0;
                                        	} else if (t_1 <= 2.0) {
                                        		tmp = 1.0;
                                        	} else {
                                        		tmp = (y / t) / (x - -1.0);
                                        	}
                                        	return tmp;
                                        }
                                        
                                        def code(x, y, z, t):
                                        	t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0)
                                        	tmp = 0
                                        	if t_1 <= 5e-6:
                                        		tmp = ((y / t) + x) / 1.0
                                        	elif t_1 <= 2.0:
                                        		tmp = 1.0
                                        	else:
                                        		tmp = (y / t) / (x - -1.0)
                                        	return tmp
                                        
                                        function code(x, y, z, t)
                                        	t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0))
                                        	tmp = 0.0
                                        	if (t_1 <= 5e-6)
                                        		tmp = Float64(Float64(Float64(y / t) + x) / 1.0);
                                        	elseif (t_1 <= 2.0)
                                        		tmp = 1.0;
                                        	else
                                        		tmp = Float64(Float64(y / t) / Float64(x - -1.0));
                                        	end
                                        	return tmp
                                        end
                                        
                                        function tmp_2 = code(x, y, z, t)
                                        	t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
                                        	tmp = 0.0;
                                        	if (t_1 <= 5e-6)
                                        		tmp = ((y / t) + x) / 1.0;
                                        	elseif (t_1 <= 2.0)
                                        		tmp = 1.0;
                                        	else
                                        		tmp = (y / t) / (x - -1.0);
                                        	end
                                        	tmp_2 = tmp;
                                        end
                                        
                                        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-6], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(N[(y / t), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]]]]
                                        
                                        \begin{array}{l}
                                        
                                        \\
                                        \begin{array}{l}
                                        t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
                                        \mathbf{if}\;t\_1 \leq 5 \cdot 10^{-6}:\\
                                        \;\;\;\;\frac{\frac{y}{t} + x}{1}\\
                                        
                                        \mathbf{elif}\;t\_1 \leq 2:\\
                                        \;\;\;\;1\\
                                        
                                        \mathbf{else}:\\
                                        \;\;\;\;\frac{\frac{y}{t}}{x - -1}\\
                                        
                                        
                                        \end{array}
                                        \end{array}
                                        
                                        Derivation
                                        1. Split input into 3 regimes
                                        2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000041e-6

                                          1. Initial program 90.9%

                                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                          2. Add Preprocessing
                                          3. Step-by-step derivation
                                            1. lift-/.f64N/A

                                              \[\leadsto \frac{x + \color{blue}{\frac{y \cdot z - x}{t \cdot z - x}}}{x + 1} \]
                                            2. clear-numN/A

                                              \[\leadsto \frac{x + \color{blue}{\frac{1}{\frac{t \cdot z - x}{y \cdot z - x}}}}{x + 1} \]
                                            3. associate-/r/N/A

                                              \[\leadsto \frac{x + \color{blue}{\frac{1}{t \cdot z - x} \cdot \left(y \cdot z - x\right)}}{x + 1} \]
                                            4. lift--.f64N/A

                                              \[\leadsto \frac{x + \frac{1}{t \cdot z - x} \cdot \color{blue}{\left(y \cdot z - x\right)}}{x + 1} \]
                                            5. flip--N/A

                                              \[\leadsto \frac{x + \frac{1}{t \cdot z - x} \cdot \color{blue}{\frac{\left(y \cdot z\right) \cdot \left(y \cdot z\right) - x \cdot x}{y \cdot z + x}}}{x + 1} \]
                                            6. clear-numN/A

                                              \[\leadsto \frac{x + \frac{1}{t \cdot z - x} \cdot \color{blue}{\frac{1}{\frac{y \cdot z + x}{\left(y \cdot z\right) \cdot \left(y \cdot z\right) - x \cdot x}}}}{x + 1} \]
                                            7. clear-numN/A

                                              \[\leadsto \frac{x + \frac{1}{t \cdot z - x} \cdot \frac{1}{\color{blue}{\frac{1}{\frac{\left(y \cdot z\right) \cdot \left(y \cdot z\right) - x \cdot x}{y \cdot z + x}}}}}{x + 1} \]
                                            8. flip--N/A

                                              \[\leadsto \frac{x + \frac{1}{t \cdot z - x} \cdot \frac{1}{\frac{1}{\color{blue}{y \cdot z - x}}}}{x + 1} \]
                                            9. lift--.f64N/A

                                              \[\leadsto \frac{x + \frac{1}{t \cdot z - x} \cdot \frac{1}{\frac{1}{\color{blue}{y \cdot z - x}}}}{x + 1} \]
                                            10. un-div-invN/A

                                              \[\leadsto \frac{x + \color{blue}{\frac{\frac{1}{t \cdot z - x}}{\frac{1}{y \cdot z - x}}}}{x + 1} \]
                                            11. lower-/.f64N/A

                                              \[\leadsto \frac{x + \color{blue}{\frac{\frac{1}{t \cdot z - x}}{\frac{1}{y \cdot z - x}}}}{x + 1} \]
                                          4. Applied rewrites90.7%

                                            \[\leadsto \frac{x + \color{blue}{\frac{\frac{-1}{x - t \cdot z}}{\frac{-1}{x - z \cdot y}}}}{x + 1} \]
                                          5. Taylor expanded in z around inf

                                            \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                                          6. Step-by-step derivation
                                            1. lower-/.f6472.6

                                              \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                                          7. Applied rewrites72.6%

                                            \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                                          8. Taylor expanded in x around 0

                                            \[\leadsto \frac{x + \frac{y}{t}}{\color{blue}{1}} \]
                                          9. Step-by-step derivation
                                            1. Applied rewrites71.1%

                                              \[\leadsto \frac{x + \frac{y}{t}}{\color{blue}{1}} \]

                                            if 5.00000000000000041e-6 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                                            1. Initial program 100.0%

                                              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in z around 0

                                              \[\leadsto \color{blue}{1} \]
                                            4. Step-by-step derivation
                                              1. Applied rewrites98.3%

                                                \[\leadsto \color{blue}{1} \]

                                              if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                              1. Initial program 60.5%

                                                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                              2. Add Preprocessing
                                              3. Taylor expanded in x around 0

                                                \[\leadsto \frac{\color{blue}{\frac{y}{t}}}{x + 1} \]
                                              4. Step-by-step derivation
                                                1. lower-/.f6453.1

                                                  \[\leadsto \frac{\color{blue}{\frac{y}{t}}}{x + 1} \]
                                              5. Applied rewrites53.1%

                                                \[\leadsto \frac{\color{blue}{\frac{y}{t}}}{x + 1} \]
                                            5. Recombined 3 regimes into one program.
                                            6. Final simplification81.5%

                                              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 5 \cdot 10^{-6}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t}}{x - -1}\\ \end{array} \]
                                            7. Add Preprocessing

                                            Alternative 14: 63.4% accurate, 0.8× speedup?

                                            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 5 \cdot 10^{-8}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                                            (FPCore (x y z t)
                                             :precision binary64
                                             (if (<= (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0)) 5e-8)
                                               (* (- 1.0 x) x)
                                               1.0))
                                            double code(double x, double y, double z, double t) {
                                            	double tmp;
                                            	if (((x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0)) <= 5e-8) {
                                            		tmp = (1.0 - x) * x;
                                            	} else {
                                            		tmp = 1.0;
                                            	}
                                            	return tmp;
                                            }
                                            
                                            real(8) function code(x, y, z, t)
                                                real(8), intent (in) :: x
                                                real(8), intent (in) :: y
                                                real(8), intent (in) :: z
                                                real(8), intent (in) :: t
                                                real(8) :: tmp
                                                if (((x - ((x - (z * y)) / ((t * z) - x))) / (x - (-1.0d0))) <= 5d-8) then
                                                    tmp = (1.0d0 - x) * x
                                                else
                                                    tmp = 1.0d0
                                                end if
                                                code = tmp
                                            end function
                                            
                                            public static double code(double x, double y, double z, double t) {
                                            	double tmp;
                                            	if (((x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0)) <= 5e-8) {
                                            		tmp = (1.0 - x) * x;
                                            	} else {
                                            		tmp = 1.0;
                                            	}
                                            	return tmp;
                                            }
                                            
                                            def code(x, y, z, t):
                                            	tmp = 0
                                            	if ((x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0)) <= 5e-8:
                                            		tmp = (1.0 - x) * x
                                            	else:
                                            		tmp = 1.0
                                            	return tmp
                                            
                                            function code(x, y, z, t)
                                            	tmp = 0.0
                                            	if (Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) <= 5e-8)
                                            		tmp = Float64(Float64(1.0 - x) * x);
                                            	else
                                            		tmp = 1.0;
                                            	end
                                            	return tmp
                                            end
                                            
                                            function tmp_2 = code(x, y, z, t)
                                            	tmp = 0.0;
                                            	if (((x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0)) <= 5e-8)
                                            		tmp = (1.0 - x) * x;
                                            	else
                                            		tmp = 1.0;
                                            	end
                                            	tmp_2 = tmp;
                                            end
                                            
                                            code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], 5e-8], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], 1.0]
                                            
                                            \begin{array}{l}
                                            
                                            \\
                                            \begin{array}{l}
                                            \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 5 \cdot 10^{-8}:\\
                                            \;\;\;\;\left(1 - x\right) \cdot x\\
                                            
                                            \mathbf{else}:\\
                                            \;\;\;\;1\\
                                            
                                            
                                            \end{array}
                                            \end{array}
                                            
                                            Derivation
                                            1. Split input into 2 regimes
                                            2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999998e-8

                                              1. Initial program 90.8%

                                                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                              2. Add Preprocessing
                                              3. Step-by-step derivation
                                                1. lift-/.f64N/A

                                                  \[\leadsto \frac{x + \color{blue}{\frac{y \cdot z - x}{t \cdot z - x}}}{x + 1} \]
                                                2. clear-numN/A

                                                  \[\leadsto \frac{x + \color{blue}{\frac{1}{\frac{t \cdot z - x}{y \cdot z - x}}}}{x + 1} \]
                                                3. associate-/r/N/A

                                                  \[\leadsto \frac{x + \color{blue}{\frac{1}{t \cdot z - x} \cdot \left(y \cdot z - x\right)}}{x + 1} \]
                                                4. lift--.f64N/A

                                                  \[\leadsto \frac{x + \frac{1}{t \cdot z - x} \cdot \color{blue}{\left(y \cdot z - x\right)}}{x + 1} \]
                                                5. flip--N/A

                                                  \[\leadsto \frac{x + \frac{1}{t \cdot z - x} \cdot \color{blue}{\frac{\left(y \cdot z\right) \cdot \left(y \cdot z\right) - x \cdot x}{y \cdot z + x}}}{x + 1} \]
                                                6. clear-numN/A

                                                  \[\leadsto \frac{x + \frac{1}{t \cdot z - x} \cdot \color{blue}{\frac{1}{\frac{y \cdot z + x}{\left(y \cdot z\right) \cdot \left(y \cdot z\right) - x \cdot x}}}}{x + 1} \]
                                                7. clear-numN/A

                                                  \[\leadsto \frac{x + \frac{1}{t \cdot z - x} \cdot \frac{1}{\color{blue}{\frac{1}{\frac{\left(y \cdot z\right) \cdot \left(y \cdot z\right) - x \cdot x}{y \cdot z + x}}}}}{x + 1} \]
                                                8. flip--N/A

                                                  \[\leadsto \frac{x + \frac{1}{t \cdot z - x} \cdot \frac{1}{\frac{1}{\color{blue}{y \cdot z - x}}}}{x + 1} \]
                                                9. lift--.f64N/A

                                                  \[\leadsto \frac{x + \frac{1}{t \cdot z - x} \cdot \frac{1}{\frac{1}{\color{blue}{y \cdot z - x}}}}{x + 1} \]
                                                10. un-div-invN/A

                                                  \[\leadsto \frac{x + \color{blue}{\frac{\frac{1}{t \cdot z - x}}{\frac{1}{y \cdot z - x}}}}{x + 1} \]
                                                11. lower-/.f64N/A

                                                  \[\leadsto \frac{x + \color{blue}{\frac{\frac{1}{t \cdot z - x}}{\frac{1}{y \cdot z - x}}}}{x + 1} \]
                                              4. Applied rewrites90.6%

                                                \[\leadsto \frac{x + \color{blue}{\frac{\frac{-1}{x - t \cdot z}}{\frac{-1}{x - z \cdot y}}}}{x + 1} \]
                                              5. Taylor expanded in x around 0

                                                \[\leadsto \color{blue}{\frac{y}{t}} \]
                                              6. Step-by-step derivation
                                                1. lower-/.f6442.5

                                                  \[\leadsto \color{blue}{\frac{y}{t}} \]
                                              7. Applied rewrites42.5%

                                                \[\leadsto \color{blue}{\frac{y}{t}} \]
                                              8. Taylor expanded in t around inf

                                                \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                              9. Step-by-step derivation
                                                1. lower-/.f64N/A

                                                  \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                                2. +-commutativeN/A

                                                  \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                                                3. lower-+.f6435.7

                                                  \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                                              10. Applied rewrites35.7%

                                                \[\leadsto \color{blue}{\frac{x}{x + 1}} \]
                                              11. Taylor expanded in x around 0

                                                \[\leadsto x \cdot \color{blue}{\left(1 + -1 \cdot x\right)} \]
                                              12. Step-by-step derivation
                                                1. Applied rewrites32.4%

                                                  \[\leadsto \left(1 - x\right) \cdot \color{blue}{x} \]

                                                if 4.9999999999999998e-8 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                                1. Initial program 90.9%

                                                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                2. Add Preprocessing
                                                3. Taylor expanded in z around 0

                                                  \[\leadsto \color{blue}{1} \]
                                                4. Step-by-step derivation
                                                  1. Applied rewrites79.7%

                                                    \[\leadsto \color{blue}{1} \]
                                                5. Recombined 2 regimes into one program.
                                                6. Final simplification62.0%

                                                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 5 \cdot 10^{-8}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                                                7. Add Preprocessing

                                                Alternative 15: 54.0% accurate, 45.0× speedup?

                                                \[\begin{array}{l} \\ 1 \end{array} \]
                                                (FPCore (x y z t) :precision binary64 1.0)
                                                double code(double x, double y, double z, double t) {
                                                	return 1.0;
                                                }
                                                
                                                real(8) function code(x, y, z, t)
                                                    real(8), intent (in) :: x
                                                    real(8), intent (in) :: y
                                                    real(8), intent (in) :: z
                                                    real(8), intent (in) :: t
                                                    code = 1.0d0
                                                end function
                                                
                                                public static double code(double x, double y, double z, double t) {
                                                	return 1.0;
                                                }
                                                
                                                def code(x, y, z, t):
                                                	return 1.0
                                                
                                                function code(x, y, z, t)
                                                	return 1.0
                                                end
                                                
                                                function tmp = code(x, y, z, t)
                                                	tmp = 1.0;
                                                end
                                                
                                                code[x_, y_, z_, t_] := 1.0
                                                
                                                \begin{array}{l}
                                                
                                                \\
                                                1
                                                \end{array}
                                                
                                                Derivation
                                                1. Initial program 90.8%

                                                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                2. Add Preprocessing
                                                3. Taylor expanded in z around 0

                                                  \[\leadsto \color{blue}{1} \]
                                                4. Step-by-step derivation
                                                  1. Applied rewrites52.1%

                                                    \[\leadsto \color{blue}{1} \]
                                                  2. Add Preprocessing

                                                  Developer Target 1: 99.4% accurate, 0.7× speedup?

                                                  \[\begin{array}{l} \\ \frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1} \end{array} \]
                                                  (FPCore (x y z t)
                                                   :precision binary64
                                                   (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1.0)))
                                                  double code(double x, double y, double z, double t) {
                                                  	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                                                  }
                                                  
                                                  real(8) function code(x, y, z, t)
                                                      real(8), intent (in) :: x
                                                      real(8), intent (in) :: y
                                                      real(8), intent (in) :: z
                                                      real(8), intent (in) :: t
                                                      code = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0d0)
                                                  end function
                                                  
                                                  public static double code(double x, double y, double z, double t) {
                                                  	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                                                  }
                                                  
                                                  def code(x, y, z, t):
                                                  	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0)
                                                  
                                                  function code(x, y, z, t)
                                                  	return Float64(Float64(x + Float64(Float64(y / Float64(t - Float64(x / z))) - Float64(x / Float64(Float64(t * z) - x)))) / Float64(x + 1.0))
                                                  end
                                                  
                                                  function tmp = code(x, y, z, t)
                                                  	tmp = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                                                  end
                                                  
                                                  code[x_, y_, z_, t_] := N[(N[(x + N[(N[(y / N[(t - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
                                                  
                                                  \begin{array}{l}
                                                  
                                                  \\
                                                  \frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1}
                                                  \end{array}
                                                  

                                                  Reproduce

                                                  ?
                                                  herbie shell --seed 2024235 
                                                  (FPCore (x y z t)
                                                    :name "Diagrams.Trail:splitAtParam  from diagrams-lib-1.3.0.3, A"
                                                    :precision binary64
                                                  
                                                    :alt
                                                    (! :herbie-platform default (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1)))
                                                  
                                                    (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))