
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) (- a t))))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (a - t));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / (a - t))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (a - t));
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / (a - t))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / Float64(a - t))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / (a - t)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a - t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) (- a t))))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (a - t));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / (a - t))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (a - t));
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / (a - t))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / Float64(a - t))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / (a - t)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a - t}
\end{array}
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ y (- a t)) (- z t))) (t_2 (/ (* (- z t) y) (- a t)))) (if (<= t_2 (- INFINITY)) t_1 (if (<= t_2 4e+290) (+ x t_2) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y / (a - t)) * (z - t);
double t_2 = ((z - t) * y) / (a - t);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 4e+290) {
tmp = x + t_2;
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y / (a - t)) * (z - t);
double t_2 = ((z - t) * y) / (a - t);
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_2 <= 4e+290) {
tmp = x + t_2;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y / (a - t)) * (z - t) t_2 = ((z - t) * y) / (a - t) tmp = 0 if t_2 <= -math.inf: tmp = t_1 elif t_2 <= 4e+290: tmp = x + t_2 else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y / Float64(a - t)) * Float64(z - t)) t_2 = Float64(Float64(Float64(z - t) * y) / Float64(a - t)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 4e+290) tmp = Float64(x + t_2); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y / (a - t)) * (z - t); t_2 = ((z - t) * y) / (a - t); tmp = 0.0; if (t_2 <= -Inf) tmp = t_1; elseif (t_2 <= 4e+290) tmp = x + t_2; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 4e+290], N[(x + t$95$2), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{a - t} \cdot \left(z - t\right)\\
t_2 := \frac{\left(z - t\right) \cdot y}{a - t}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 4 \cdot 10^{+290}:\\
\;\;\;\;x + t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) (-.f64 a t)) < -inf.0 or 4.00000000000000025e290 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 a t)) Initial program 34.6%
Taylor expanded in y around inf
distribute-lft-out--N/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6492.1
Applied rewrites92.1%
if -inf.0 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 a t)) < 4.00000000000000025e290Initial program 99.9%
Final simplification97.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (/ y (- a t)) (- z t))) (t_2 (/ (* (- z t) y) (- a t))))
(if (<= t_2 -5e+185)
t_1
(if (<= t_2 5e+207) (+ (/ (* z y) (- a t)) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y / (a - t)) * (z - t);
double t_2 = ((z - t) * y) / (a - t);
double tmp;
if (t_2 <= -5e+185) {
tmp = t_1;
} else if (t_2 <= 5e+207) {
tmp = ((z * y) / (a - t)) + x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y / (a - t)) * (z - t)
t_2 = ((z - t) * y) / (a - t)
if (t_2 <= (-5d+185)) then
tmp = t_1
else if (t_2 <= 5d+207) then
tmp = ((z * y) / (a - t)) + x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y / (a - t)) * (z - t);
double t_2 = ((z - t) * y) / (a - t);
double tmp;
if (t_2 <= -5e+185) {
tmp = t_1;
} else if (t_2 <= 5e+207) {
tmp = ((z * y) / (a - t)) + x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y / (a - t)) * (z - t) t_2 = ((z - t) * y) / (a - t) tmp = 0 if t_2 <= -5e+185: tmp = t_1 elif t_2 <= 5e+207: tmp = ((z * y) / (a - t)) + x else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y / Float64(a - t)) * Float64(z - t)) t_2 = Float64(Float64(Float64(z - t) * y) / Float64(a - t)) tmp = 0.0 if (t_2 <= -5e+185) tmp = t_1; elseif (t_2 <= 5e+207) tmp = Float64(Float64(Float64(z * y) / Float64(a - t)) + x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y / (a - t)) * (z - t); t_2 = ((z - t) * y) / (a - t); tmp = 0.0; if (t_2 <= -5e+185) tmp = t_1; elseif (t_2 <= 5e+207) tmp = ((z * y) / (a - t)) + x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+185], t$95$1, If[LessEqual[t$95$2, 5e+207], N[(N[(N[(z * y), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{a - t} \cdot \left(z - t\right)\\
t_2 := \frac{\left(z - t\right) \cdot y}{a - t}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+185}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+207}:\\
\;\;\;\;\frac{z \cdot y}{a - t} + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) (-.f64 a t)) < -4.9999999999999999e185 or 4.9999999999999999e207 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 a t)) Initial program 41.6%
Taylor expanded in y around inf
distribute-lft-out--N/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6488.1
Applied rewrites88.1%
if -4.9999999999999999e185 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 a t)) < 4.9999999999999999e207Initial program 99.9%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f6491.4
Applied rewrites91.4%
Final simplification90.5%
(FPCore (x y z t a) :precision binary64 (if (<= t -1360000000.0) (fma (- 1.0 (/ z t)) y x) (if (<= t 2.9e-61) (fma (/ (- z t) a) y x) (fma (/ y (- t a)) t x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -1360000000.0) {
tmp = fma((1.0 - (z / t)), y, x);
} else if (t <= 2.9e-61) {
tmp = fma(((z - t) / a), y, x);
} else {
tmp = fma((y / (t - a)), t, x);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (t <= -1360000000.0) tmp = fma(Float64(1.0 - Float64(z / t)), y, x); elseif (t <= 2.9e-61) tmp = fma(Float64(Float64(z - t) / a), y, x); else tmp = fma(Float64(y / Float64(t - a)), t, x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[t, -1360000000.0], N[(N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t, 2.9e-61], N[(N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] * y + x), $MachinePrecision], N[(N[(y / N[(t - a), $MachinePrecision]), $MachinePrecision] * t + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1360000000:\\
\;\;\;\;\mathsf{fma}\left(1 - \frac{z}{t}, y, x\right)\\
\mathbf{elif}\;t \leq 2.9 \cdot 10^{-61}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{t - a}, t, x\right)\\
\end{array}
\end{array}
if t < -1.36e9Initial program 72.3%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
neg-sub0N/A
div-subN/A
*-inversesN/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6484.5
Applied rewrites84.5%
if -1.36e9 < t < 2.8999999999999999e-61Initial program 95.2%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6489.3
Applied rewrites89.3%
if 2.8999999999999999e-61 < t Initial program 72.2%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-fma.f64N/A
frac-2negN/A
metadata-evalN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6472.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6472.1
Applied rewrites72.1%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6487.7
Applied rewrites87.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (- 1.0 (/ z t)) y x)))
(if (<= t -1360000000.0)
t_1
(if (<= t 5e-81) (fma (/ (- z t) a) y x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((1.0 - (z / t)), y, x);
double tmp;
if (t <= -1360000000.0) {
tmp = t_1;
} else if (t <= 5e-81) {
tmp = fma(((z - t) / a), y, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(1.0 - Float64(z / t)), y, x) tmp = 0.0 if (t <= -1360000000.0) tmp = t_1; elseif (t <= 5e-81) tmp = fma(Float64(Float64(z - t) / a), y, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t, -1360000000.0], t$95$1, If[LessEqual[t, 5e-81], N[(N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] * y + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(1 - \frac{z}{t}, y, x\right)\\
\mathbf{if}\;t \leq -1360000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 5 \cdot 10^{-81}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -1.36e9 or 4.99999999999999981e-81 < t Initial program 72.8%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
neg-sub0N/A
div-subN/A
*-inversesN/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6485.1
Applied rewrites85.1%
if -1.36e9 < t < 4.99999999999999981e-81Initial program 95.0%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6489.8
Applied rewrites89.8%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma (- 1.0 (/ z t)) y x))) (if (<= t -3e-63) t_1 (if (<= t 5e-81) (fma (/ z a) y x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((1.0 - (z / t)), y, x);
double tmp;
if (t <= -3e-63) {
tmp = t_1;
} else if (t <= 5e-81) {
tmp = fma((z / a), y, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(1.0 - Float64(z / t)), y, x) tmp = 0.0 if (t <= -3e-63) tmp = t_1; elseif (t <= 5e-81) tmp = fma(Float64(z / a), y, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t, -3e-63], t$95$1, If[LessEqual[t, 5e-81], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(1 - \frac{z}{t}, y, x\right)\\
\mathbf{if}\;t \leq -3 \cdot 10^{-63}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 5 \cdot 10^{-81}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -2.99999999999999979e-63 or 4.99999999999999981e-81 < t Initial program 75.2%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
neg-sub0N/A
div-subN/A
*-inversesN/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6482.9
Applied rewrites82.9%
if -2.99999999999999979e-63 < t < 4.99999999999999981e-81Initial program 95.2%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6492.4
Applied rewrites92.4%
(FPCore (x y z t a) :precision binary64 (if (<= t -1.26e+102) (+ x y) (if (<= t 3.6e+41) (fma (/ z a) y x) (+ x y))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -1.26e+102) {
tmp = x + y;
} else if (t <= 3.6e+41) {
tmp = fma((z / a), y, x);
} else {
tmp = x + y;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (t <= -1.26e+102) tmp = Float64(x + y); elseif (t <= 3.6e+41) tmp = fma(Float64(z / a), y, x); else tmp = Float64(x + y); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[t, -1.26e+102], N[(x + y), $MachinePrecision], If[LessEqual[t, 3.6e+41], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], N[(x + y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.26 \cdot 10^{+102}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;t \leq 3.6 \cdot 10^{+41}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if t < -1.26000000000000001e102 or 3.60000000000000025e41 < t Initial program 63.5%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6485.0
Applied rewrites85.0%
if -1.26000000000000001e102 < t < 3.60000000000000025e41Initial program 94.2%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6482.2
Applied rewrites82.2%
Final simplification83.2%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.9e+204) (* (/ z a) y) (+ x y)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.9e+204) {
tmp = (z / a) * y;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-1.9d+204)) then
tmp = (z / a) * y
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.9e+204) {
tmp = (z / a) * y;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -1.9e+204: tmp = (z / a) * y else: tmp = x + y return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.9e+204) tmp = Float64(Float64(z / a) * y); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -1.9e+204) tmp = (z / a) * y; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.9e+204], N[(N[(z / a), $MachinePrecision] * y), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.9 \cdot 10^{+204}:\\
\;\;\;\;\frac{z}{a} \cdot y\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -1.8999999999999999e204Initial program 84.7%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6472.9
Applied rewrites72.9%
Taylor expanded in a around inf
Applied rewrites61.7%
if -1.8999999999999999e204 < z Initial program 82.7%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6468.3
Applied rewrites68.3%
Final simplification67.9%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.9e+204) (* (/ y a) z) (+ x y)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.9e+204) {
tmp = (y / a) * z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-1.9d+204)) then
tmp = (y / a) * z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.9e+204) {
tmp = (y / a) * z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -1.9e+204: tmp = (y / a) * z else: tmp = x + y return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.9e+204) tmp = Float64(Float64(y / a) * z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -1.9e+204) tmp = (y / a) * z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.9e+204], N[(N[(y / a), $MachinePrecision] * z), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.9 \cdot 10^{+204}:\\
\;\;\;\;\frac{y}{a} \cdot z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -1.8999999999999999e204Initial program 84.7%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6472.9
Applied rewrites72.9%
Taylor expanded in a around inf
Applied rewrites51.7%
Applied rewrites56.3%
if -1.8999999999999999e204 < z Initial program 82.7%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6468.3
Applied rewrites68.3%
Final simplification67.5%
(FPCore (x y z t a) :precision binary64 (+ x y))
double code(double x, double y, double z, double t, double a) {
return x + y;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + y
end function
public static double code(double x, double y, double z, double t, double a) {
return x + y;
}
def code(x, y, z, t, a): return x + y
function code(x, y, z, t, a) return Float64(x + y) end
function tmp = code(x, y, z, t, a) tmp = x + y; end
code[x_, y_, z_, t_, a_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
\\
x + y
\end{array}
Initial program 82.8%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6465.7
Applied rewrites65.7%
Final simplification65.7%
(FPCore (x y z t a) :precision binary64 (+ x (/ y (/ (- a t) (- z t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y / ((a - t) / (z - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y / ((a - t) / (z - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y / ((a - t) / (z - t)));
}
def code(x, y, z, t, a): return x + (y / ((a - t) / (z - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y / Float64(Float64(a - t) / Float64(z - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y / ((a - t) / (z - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y / N[(N[(a - t), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{\frac{a - t}{z - t}}
\end{array}
herbie shell --seed 2024235
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTicks from plot-0.2.3.4, B"
:precision binary64
:alt
(! :herbie-platform default (+ x (/ y (/ (- a t) (- z t)))))
(+ x (/ (* y (- z t)) (- a t))))