
(FPCore (x y z) :precision binary64 (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))
double code(double x, double y, double z) {
return (((x * y) + (z * z)) + (z * z)) + (z * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * y) + (z * z)) + (z * z)) + (z * z)
end function
public static double code(double x, double y, double z) {
return (((x * y) + (z * z)) + (z * z)) + (z * z);
}
def code(x, y, z): return (((x * y) + (z * z)) + (z * z)) + (z * z)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * y) + Float64(z * z)) + Float64(z * z)) + Float64(z * z)) end
function tmp = code(x, y, z) tmp = (((x * y) + (z * z)) + (z * z)) + (z * z); end
code[x_, y_, z_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))
double code(double x, double y, double z) {
return (((x * y) + (z * z)) + (z * z)) + (z * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * y) + (z * z)) + (z * z)) + (z * z)
end function
public static double code(double x, double y, double z) {
return (((x * y) + (z * z)) + (z * z)) + (z * z);
}
def code(x, y, z): return (((x * y) + (z * z)) + (z * z)) + (z * z)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * y) + Float64(z * z)) + Float64(z * z)) + Float64(z * z)) end
function tmp = code(x, y, z) tmp = (((x * y) + (z * z)) + (z * z)) + (z * z); end
code[x_, y_, z_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma y x (* (* z z) 3.0)))
double code(double x, double y, double z) {
return fma(y, x, ((z * z) * 3.0));
}
function code(x, y, z) return fma(y, x, Float64(Float64(z * z) * 3.0)) end
code[x_, y_, z_] := N[(y * x + N[(N[(z * z), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x, \left(z \cdot z\right) \cdot 3\right)
\end{array}
Initial program 97.6%
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
associate-+l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
count-2N/A
distribute-lft1-inN/A
metadata-evalN/A
lower-*.f6499.9
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= (* x y) -1e-166) (fma y x (* z z)) (if (<= (* x y) 5e-198) (fma (+ z z) z (* z z)) (fma (+ z z) z (* x y)))))
double code(double x, double y, double z) {
double tmp;
if ((x * y) <= -1e-166) {
tmp = fma(y, x, (z * z));
} else if ((x * y) <= 5e-198) {
tmp = fma((z + z), z, (z * z));
} else {
tmp = fma((z + z), z, (x * y));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (Float64(x * y) <= -1e-166) tmp = fma(y, x, Float64(z * z)); elseif (Float64(x * y) <= 5e-198) tmp = fma(Float64(z + z), z, Float64(z * z)); else tmp = fma(Float64(z + z), z, Float64(x * y)); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[(x * y), $MachinePrecision], -1e-166], N[(y * x + N[(z * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e-198], N[(N[(z + z), $MachinePrecision] * z + N[(z * z), $MachinePrecision]), $MachinePrecision], N[(N[(z + z), $MachinePrecision] * z + N[(x * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{-166}:\\
\;\;\;\;\mathsf{fma}\left(y, x, z \cdot z\right)\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-198}:\\
\;\;\;\;\mathsf{fma}\left(z + z, z, z \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z + z, z, x \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -1.00000000000000004e-166Initial program 93.7%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
lift-*.f64N/A
associate-*r*N/A
count-2N/A
lower-fma.f64N/A
lower-+.f6493.7
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6493.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6493.7
Applied rewrites93.7%
lift-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lift-+.f64N/A
flip-+N/A
lift-*.f64N/A
lift-*.f64N/A
+-inversesN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
+-inversesN/A
metadata-evalN/A
flip--N/A
metadata-evalN/A
+-inversesN/A
distribute-lft-out--N/A
lift-*.f64N/A
lift-*.f64N/A
+-inversesN/A
+-rgt-identity85.2
lift-fma.f64N/A
lift-*.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6491.5
Applied rewrites91.5%
if -1.00000000000000004e-166 < (*.f64 x y) < 4.9999999999999999e-198Initial program 99.8%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
lift-*.f64N/A
associate-*r*N/A
count-2N/A
lower-fma.f64N/A
lower-+.f6499.8
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6494.0
Applied rewrites94.0%
if 4.9999999999999999e-198 < (*.f64 x y) Initial program 99.9%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
lift-*.f64N/A
associate-*r*N/A
count-2N/A
lower-fma.f64N/A
lower-+.f64100.0
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6484.8
Applied rewrites84.8%
Final simplification89.5%
(FPCore (x y z) :precision binary64 (if (<= (* x y) -1e-166) (fma y x (* z z)) (if (<= (* x y) 5e-198) (* (* z z) 3.0) (fma (+ z z) z (* x y)))))
double code(double x, double y, double z) {
double tmp;
if ((x * y) <= -1e-166) {
tmp = fma(y, x, (z * z));
} else if ((x * y) <= 5e-198) {
tmp = (z * z) * 3.0;
} else {
tmp = fma((z + z), z, (x * y));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (Float64(x * y) <= -1e-166) tmp = fma(y, x, Float64(z * z)); elseif (Float64(x * y) <= 5e-198) tmp = Float64(Float64(z * z) * 3.0); else tmp = fma(Float64(z + z), z, Float64(x * y)); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[(x * y), $MachinePrecision], -1e-166], N[(y * x + N[(z * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e-198], N[(N[(z * z), $MachinePrecision] * 3.0), $MachinePrecision], N[(N[(z + z), $MachinePrecision] * z + N[(x * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{-166}:\\
\;\;\;\;\mathsf{fma}\left(y, x, z \cdot z\right)\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-198}:\\
\;\;\;\;\left(z \cdot z\right) \cdot 3\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z + z, z, x \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -1.00000000000000004e-166Initial program 93.7%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
lift-*.f64N/A
associate-*r*N/A
count-2N/A
lower-fma.f64N/A
lower-+.f6493.7
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6493.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6493.7
Applied rewrites93.7%
lift-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lift-+.f64N/A
flip-+N/A
lift-*.f64N/A
lift-*.f64N/A
+-inversesN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
+-inversesN/A
metadata-evalN/A
flip--N/A
metadata-evalN/A
+-inversesN/A
distribute-lft-out--N/A
lift-*.f64N/A
lift-*.f64N/A
+-inversesN/A
+-rgt-identity85.2
lift-fma.f64N/A
lift-*.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6491.5
Applied rewrites91.5%
if -1.00000000000000004e-166 < (*.f64 x y) < 4.9999999999999999e-198Initial program 99.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6493.9
Applied rewrites93.9%
if 4.9999999999999999e-198 < (*.f64 x y) Initial program 99.9%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
lift-*.f64N/A
associate-*r*N/A
count-2N/A
lower-fma.f64N/A
lower-+.f64100.0
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6484.8
Applied rewrites84.8%
Final simplification89.5%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma y x (* z z)))) (if (<= (* x y) -1e-166) t_0 (if (<= (* x y) 5e-198) (* (* z z) 3.0) t_0))))
double code(double x, double y, double z) {
double t_0 = fma(y, x, (z * z));
double tmp;
if ((x * y) <= -1e-166) {
tmp = t_0;
} else if ((x * y) <= 5e-198) {
tmp = (z * z) * 3.0;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(y, x, Float64(z * z)) tmp = 0.0 if (Float64(x * y) <= -1e-166) tmp = t_0; elseif (Float64(x * y) <= 5e-198) tmp = Float64(Float64(z * z) * 3.0); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * x + N[(z * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -1e-166], t$95$0, If[LessEqual[N[(x * y), $MachinePrecision], 5e-198], N[(N[(z * z), $MachinePrecision] * 3.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(y, x, z \cdot z\right)\\
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{-166}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-198}:\\
\;\;\;\;\left(z \cdot z\right) \cdot 3\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 x y) < -1.00000000000000004e-166 or 4.9999999999999999e-198 < (*.f64 x y) Initial program 96.9%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
lift-*.f64N/A
associate-*r*N/A
count-2N/A
lower-fma.f64N/A
lower-+.f6496.9
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6496.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6496.9
Applied rewrites96.9%
lift-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lift-+.f64N/A
flip-+N/A
lift-*.f64N/A
lift-*.f64N/A
+-inversesN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
+-inversesN/A
metadata-evalN/A
flip--N/A
metadata-evalN/A
+-inversesN/A
distribute-lft-out--N/A
lift-*.f64N/A
lift-*.f64N/A
+-inversesN/A
+-rgt-identity84.8
lift-fma.f64N/A
lift-*.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6487.9
Applied rewrites87.9%
if -1.00000000000000004e-166 < (*.f64 x y) < 4.9999999999999999e-198Initial program 99.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6493.9
Applied rewrites93.9%
(FPCore (x y z) :precision binary64 (if (<= (* z z) 5e+303) (fma (* z 3.0) z (* x y)) (* z z)))
double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 5e+303) {
tmp = fma((z * 3.0), z, (x * y));
} else {
tmp = z * z;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (Float64(z * z) <= 5e+303) tmp = fma(Float64(z * 3.0), z, Float64(x * y)); else tmp = Float64(z * z); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[(z * z), $MachinePrecision], 5e+303], N[(N[(z * 3.0), $MachinePrecision] * z + N[(x * y), $MachinePrecision]), $MachinePrecision], N[(z * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 5 \cdot 10^{+303}:\\
\;\;\;\;\mathsf{fma}\left(z \cdot 3, z, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot z\\
\end{array}
\end{array}
if (*.f64 z z) < 4.9999999999999997e303Initial program 99.9%
Taylor expanded in z around 0
unpow2N/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
if 4.9999999999999997e303 < (*.f64 z z) Initial program 89.5%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
lift-*.f64N/A
associate-*r*N/A
count-2N/A
lower-fma.f64N/A
lower-+.f6489.5
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6489.5
lift-*.f64N/A
*-commutativeN/A
lower-*.f6489.5
Applied rewrites89.5%
lift-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lift-+.f64N/A
flip-+N/A
lift-*.f64N/A
lift-*.f64N/A
+-inversesN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
+-inversesN/A
metadata-evalN/A
flip--N/A
metadata-evalN/A
+-inversesN/A
distribute-lft-out--N/A
lift-*.f64N/A
lift-*.f64N/A
+-inversesN/A
+-rgt-identity89.5
lift-fma.f64N/A
lift-*.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
Applied rewrites100.0%
Taylor expanded in z around inf
unpow2N/A
lower-*.f64100.0
Applied rewrites100.0%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= (* z z) 4.4e+33) (* x y) (* (* z z) 3.0)))
double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 4.4e+33) {
tmp = x * y;
} else {
tmp = (z * z) * 3.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z * z) <= 4.4d+33) then
tmp = x * y
else
tmp = (z * z) * 3.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 4.4e+33) {
tmp = x * y;
} else {
tmp = (z * z) * 3.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z * z) <= 4.4e+33: tmp = x * y else: tmp = (z * z) * 3.0 return tmp
function code(x, y, z) tmp = 0.0 if (Float64(z * z) <= 4.4e+33) tmp = Float64(x * y); else tmp = Float64(Float64(z * z) * 3.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z * z) <= 4.4e+33) tmp = x * y; else tmp = (z * z) * 3.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(z * z), $MachinePrecision], 4.4e+33], N[(x * y), $MachinePrecision], N[(N[(z * z), $MachinePrecision] * 3.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 4.4 \cdot 10^{+33}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot z\right) \cdot 3\\
\end{array}
\end{array}
if (*.f64 z z) < 4.39999999999999988e33Initial program 99.9%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6487.5
Applied rewrites87.5%
if 4.39999999999999988e33 < (*.f64 z z) Initial program 95.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6482.8
Applied rewrites82.8%
Final simplification85.2%
(FPCore (x y z) :precision binary64 (if (<= (* z z) 4.4e+33) (* x y) (* (* z 3.0) z)))
double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 4.4e+33) {
tmp = x * y;
} else {
tmp = (z * 3.0) * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z * z) <= 4.4d+33) then
tmp = x * y
else
tmp = (z * 3.0d0) * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 4.4e+33) {
tmp = x * y;
} else {
tmp = (z * 3.0) * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z * z) <= 4.4e+33: tmp = x * y else: tmp = (z * 3.0) * z return tmp
function code(x, y, z) tmp = 0.0 if (Float64(z * z) <= 4.4e+33) tmp = Float64(x * y); else tmp = Float64(Float64(z * 3.0) * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z * z) <= 4.4e+33) tmp = x * y; else tmp = (z * 3.0) * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(z * z), $MachinePrecision], 4.4e+33], N[(x * y), $MachinePrecision], N[(N[(z * 3.0), $MachinePrecision] * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 4.4 \cdot 10^{+33}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot 3\right) \cdot z\\
\end{array}
\end{array}
if (*.f64 z z) < 4.39999999999999988e33Initial program 99.9%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6487.5
Applied rewrites87.5%
if 4.39999999999999988e33 < (*.f64 z z) Initial program 95.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6482.8
Applied rewrites82.8%
Taylor expanded in z around inf
unpow2N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6482.7
Applied rewrites82.7%
Final simplification85.2%
(FPCore (x y z) :precision binary64 (if (<= (* z z) 9.5e+303) (* x y) (* z z)))
double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 9.5e+303) {
tmp = x * y;
} else {
tmp = z * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z * z) <= 9.5d+303) then
tmp = x * y
else
tmp = z * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 9.5e+303) {
tmp = x * y;
} else {
tmp = z * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z * z) <= 9.5e+303: tmp = x * y else: tmp = z * z return tmp
function code(x, y, z) tmp = 0.0 if (Float64(z * z) <= 9.5e+303) tmp = Float64(x * y); else tmp = Float64(z * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z * z) <= 9.5e+303) tmp = x * y; else tmp = z * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(z * z), $MachinePrecision], 9.5e+303], N[(x * y), $MachinePrecision], N[(z * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 9.5 \cdot 10^{+303}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z \cdot z\\
\end{array}
\end{array}
if (*.f64 z z) < 9.50000000000000015e303Initial program 99.9%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6469.4
Applied rewrites69.4%
if 9.50000000000000015e303 < (*.f64 z z) Initial program 89.5%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
lift-*.f64N/A
associate-*r*N/A
count-2N/A
lower-fma.f64N/A
lower-+.f6489.5
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6489.5
lift-*.f64N/A
*-commutativeN/A
lower-*.f6489.5
Applied rewrites89.5%
lift-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lift-+.f64N/A
flip-+N/A
lift-*.f64N/A
lift-*.f64N/A
+-inversesN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
+-inversesN/A
metadata-evalN/A
flip--N/A
metadata-evalN/A
+-inversesN/A
distribute-lft-out--N/A
lift-*.f64N/A
lift-*.f64N/A
+-inversesN/A
+-rgt-identity89.5
lift-fma.f64N/A
lift-*.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
Applied rewrites100.0%
Taylor expanded in z around inf
unpow2N/A
lower-*.f64100.0
Applied rewrites100.0%
Final simplification76.2%
(FPCore (x y z) :precision binary64 (* z z))
double code(double x, double y, double z) {
return z * z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z * z
end function
public static double code(double x, double y, double z) {
return z * z;
}
def code(x, y, z): return z * z
function code(x, y, z) return Float64(z * z) end
function tmp = code(x, y, z) tmp = z * z; end
code[x_, y_, z_] := N[(z * z), $MachinePrecision]
\begin{array}{l}
\\
z \cdot z
\end{array}
Initial program 97.6%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
lift-*.f64N/A
associate-*r*N/A
count-2N/A
lower-fma.f64N/A
lower-+.f6497.6
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6497.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6497.6
Applied rewrites97.6%
lift-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lift-+.f64N/A
flip-+N/A
lift-*.f64N/A
lift-*.f64N/A
+-inversesN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
+-inversesN/A
metadata-evalN/A
flip--N/A
metadata-evalN/A
+-inversesN/A
distribute-lft-out--N/A
lift-*.f64N/A
lift-*.f64N/A
+-inversesN/A
+-rgt-identity77.2
lift-fma.f64N/A
lift-*.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6479.6
Applied rewrites79.6%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6431.3
Applied rewrites31.3%
(FPCore (x y z) :precision binary64 (+ (* (* 3.0 z) z) (* y x)))
double code(double x, double y, double z) {
return ((3.0 * z) * z) + (y * x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((3.0d0 * z) * z) + (y * x)
end function
public static double code(double x, double y, double z) {
return ((3.0 * z) * z) + (y * x);
}
def code(x, y, z): return ((3.0 * z) * z) + (y * x)
function code(x, y, z) return Float64(Float64(Float64(3.0 * z) * z) + Float64(y * x)) end
function tmp = code(x, y, z) tmp = ((3.0 * z) * z) + (y * x); end
code[x_, y_, z_] := N[(N[(N[(3.0 * z), $MachinePrecision] * z), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot z\right) \cdot z + y \cdot x
\end{array}
herbie shell --seed 2024235
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:alt
(! :herbie-platform default (+ (* (* 3 z) z) (* y x)))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))