Curve intersection, scale width based on ribbon orientation

Time bar (total: 12.7s)

start0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

analyze402.0ms (3.2%)

Memory
-31.5MiB live, 532.8MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%0.8%99.2%0%0%0%0
0%0%0.8%99.2%0%0%0%1
0%0%0.8%99.2%0%0%0%2
0%0%0.8%99.2%0%0%0%3
0%0%0.8%99.2%0%0%0%4
0%0%0.8%99.2%0%0%0%5
16.7%0.1%0.5%99.2%0%0.2%0%6
25%0.1%0.4%99.2%0%0.2%0%7
25%0.1%0.4%99.2%0%0.2%0%8
25%0.1%0.4%99.2%0%0.2%0%9
45%0.2%0.3%99.2%0%0.3%0%10
52.5%0.3%0.2%99.2%0%0.3%0%11
52.5%0.3%0.2%99.2%0%0.3%0%12
Compiler

Compiled 59 to 39 computations (33.9% saved)

sample3.8s (29.8%)

Memory
-163.2MiB live, 4 288.7MiB allocated
Samples
1.9s8 256×0valid
942.0ms2 031×0invalid
Precisions
Click to see histograms. Total time spent on operations: 2.3s
ival-sin: 790.0ms (34.6% of total)
ival-mult: 419.0ms (18.4% of total)
ival-<=: 305.0ms (13.4% of total)
ival-div: 239.0ms (10.5% of total)
const: 212.0ms (9.3% of total)
ival-sub: 106.0ms (4.6% of total)
ival-pi: 80.0ms (3.5% of total)
ival-and: 56.0ms (2.5% of total)
ival-add: 51.0ms (2.2% of total)
exact: 20.0ms (0.9% of total)
ival-assert: 4.0ms (0.2% of total)
Bogosity

explain284.0ms (2.2%)

Memory
-2.9MiB live, 230.9MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
230-19(6.793952353214765e-34 6.147426745428675e-8 1.4427887511258234e-29 1.6099733102237224e-7)(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
10-0-(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
00-0-(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
00-0-(*.f32 u normAngle)
00-0-n1_i
00-0-(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
00-0-n0_i
00-0-normAngle
00-0-(-.f32 #s(literal 1 binary32) u)
00-0-(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
00-0-#s(literal 1 binary32)
00-0-(sin.f32 (*.f32 u normAngle))
00-0-u
00-0-(sin.f32 normAngle)
00-0-(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
*.f32(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))n*u20
*.f32(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))n*o10
*.f32(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))n*o10
Confusion
Predicted +Predicted -
+39
-0244
Precision
1.0
Recall
0.25
Confusion?
Predicted +Predicted MaybePredicted -
+309
-00244
Precision?
1.0
Recall?
0.25
Freqs
test
numberfreq
0253
12
21
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
98.0ms504×0valid
2.0ms1valid
Compiler

Compiled 235 to 55 computations (76.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 37.0ms
ival-mult: 16.0ms (43.2% of total)
ival-sin: 12.0ms (32.4% of total)
ival-div: 4.0ms (10.8% of total)
ival-add: 2.0ms (5.4% of total)
ival-sub: 2.0ms (5.4% of total)
ival-true: 1.0ms (2.7% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

preprocess142.0ms (1.1%)

Memory
1.6MiB live, 87.0MiB allocated
Algorithm
egg-herbie
Rules
1 402×unsub-neg
1 014×times-frac
832×lower-fma.f64
832×lower-fma.f32
738×neg-mul-1
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0106368
1279300
2741283
31977255
43516252
56491252
01725
02925
14821
28820
315618
420318
523818
628218
736718
851018
960918
1073518
11117318
12188618
13229318
14231218
15231318
16231318
0231317
Stop Event
iter limit
saturated
iter limit
node limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
Symmetry

(abs normAngle)

Compiler

Compiled 29 to 17 computations (41.4% saved)

eval0.0ms (0%)

Memory
0.3MiB live, 0.3MiB allocated
Compiler

Compiled 4 to 4 computations (0% saved)

prune1.0ms (0%)

Memory
0.7MiB live, 0.7MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
96.5%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 29 to 17 computations (41.4% saved)

simplify67.0ms (0.5%)

Memory
4.4MiB live, 43.3MiB allocated
Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff160
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff3616
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Rules
832×lower-fma.f64
832×lower-fma.f32
576×lower-*.f64
564×lower-*.f32
486×times-frac
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
017101
029101
14889
28888
315686
420386
523886
628286
736786
851086
960986
1073586
11117386
12188686
13229386
14231286
15231386
16231386
0231385
Stop Event
iter limit
saturated
iter limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
n1_i
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(sin.f32 (*.f32 normAngle u))
(*.f32 u normAngle)
(*.f32 normAngle u)
n1_i

localize113.0ms (0.9%)

Memory
-11.3MiB live, 62.9MiB allocated
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy0.1328125
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy0.16015625
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
accuracy0.5156250000839759
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy1.6698263741287198
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
Samples
77.0ms252×0valid
1.0ms1valid
Compiler

Compiled 103 to 19 computations (81.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 20.0ms
ival-mult: 10.0ms (49.7% of total)
ival-sin: 6.0ms (29.8% of total)
ival-div: 2.0ms (9.9% of total)
ival-add: 1.0ms (5% of total)
ival-sub: 1.0ms (5% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series49.0ms (0.4%)

Memory
-3.1MiB live, 82.4MiB allocated
Counts
5 → 156
Calls
Call 1
Inputs
#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())
#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())
Outputs
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
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#s(alt (- 1 u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt u (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
Calls

12 calls:

TimeVariablePointExpression
11.0ms
u
@-inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle))
6.0ms
normAngle
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle))
4.0ms
normAngle
@0
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle))
4.0ms
u
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle))
3.0ms
n0_i
@0
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle))

simplify214.0ms (1.7%)

Memory
32.0MiB live, 302.9MiB allocated
Algorithm
egg-herbie
Rules
12 022×lower-fma.f64
12 022×lower-fma.f32
6 426×lower-+.f64
6 426×lower-+.f32
5 452×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03212830
19872714
233922654
081252540
Stop Event
iter limit
node limit
Counts
156 → 152
Calls
Call 1
Inputs
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
Outputs
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (-.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (cos.f32 normAngle) (*.f32 (*.f32 normAngle normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (*.f32 (cos.f32 normAngle) (/.f32 u (sin.f32 normAngle))) (neg.f32 normAngle) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (cos.f32 normAngle) u) (/.f32 normAngle (sin.f32 normAngle)))) #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32))) u) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))
(/ (* normAngle u) (sin normAngle))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (/.f32 normAngle (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) #s(literal -1/6 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
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n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (*.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) u) (/.f32 n0_i (sin.f32 normAngle)) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 (*.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (*.f32 n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (cos.f32 normAngle) u) (/.f32 normAngle (sin.f32 normAngle)))) #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))) u) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
normAngle
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* normAngle u))
(*.f32 (neg.f32 u) normAngle)
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
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(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* normAngle u))
(*.f32 (neg.f32 u) normAngle)
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 (-.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32))) #s(literal -1/6 binary32) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32) (*.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32) (*.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) u)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/5040 binary32))))) (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)

rewrite376.0ms (3%)

Memory
20.8MiB live, 289.8MiB allocated
Rules
7 546×lower-fma.f64
7 546×lower-fma.f32
5 814×lower-*.f64
5 802×lower-*.f32
2 004×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01763
02953
18353
246952
3484552
0848951
Stop Event
iter limit
node limit
iter limit
Counts
5 → 240
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
Outputs
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(*.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (neg.f32 (/.f32 n0_i (sin.f32 normAngle))) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal -1 binary32))
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal 1 binary32)))
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(*.f32 #s(literal -1 binary32) (*.f32 (neg.f32 (/.f32 n0_i (sin.f32 normAngle))) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 1 binary32))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 n0_i #s(literal 1 binary32)))
(*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (exp.f32 (log.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 #s(literal 1 binary32) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(/.f32 (exp.f32 (log.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (sin.f32 normAngle))
(/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) n0_i) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 n0_i (neg.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle))
(/.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 1 binary32))
(/.f32 n0_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(pow.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #s(literal -1 binary32))
(pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 1 binary32))
(exp.f32 (*.f32 (log.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #s(literal 1 binary32)))
(exp.f32 (log.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(neg.f32 (*.f32 (neg.f32 (/.f32 n0_i (sin.f32 normAngle))) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(*.f32 (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (fma.f32 (*.f32 u u) u #s(literal 1 binary32))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))
(*.f32 (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (-.f32 #s(literal 1 binary32) u))
(*.f32 (/.f32 (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle) (-.f32 #s(literal 1 binary32) (*.f32 (fma.f32 u u u) (fma.f32 u u u)))) (-.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(*.f32 (/.f32 (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle) (fma.f32 (*.f32 (fma.f32 u u u) (fma.f32 u u u)) (fma.f32 u u u) #s(literal 1 binary32))) (fma.f32 (fma.f32 u u u) (-.f32 (fma.f32 u u u) #s(literal 1 binary32)) #s(literal 1 binary32)))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
(*.f32 (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle) (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (*.f32 (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)) normAngle))
(*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) (/.f32 normAngle (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) normAngle))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(/.f32 (*.f32 (+.f32 #s(literal -1 binary32) (*.f32 u u)) normAngle) (+.f32 (neg.f32 u) #s(literal -1 binary32)))
(/.f32 (*.f32 (+.f32 #s(literal -1 binary32) (*.f32 (*.f32 u u) u)) normAngle) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (*.f32 normAngle (+.f32 #s(literal -1 binary32) (*.f32 u u))) (+.f32 (neg.f32 u) #s(literal -1 binary32)))
(/.f32 (*.f32 normAngle (+.f32 #s(literal -1 binary32) (*.f32 (*.f32 u u) u))) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (-.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (neg.f32 u) normAngle) (*.f32 (neg.f32 u) normAngle))) (-.f32 normAngle (*.f32 (neg.f32 u) normAngle)))
(/.f32 (fma.f32 (*.f32 normAngle normAngle) normAngle (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (*.f32 (*.f32 u u) u))) (fma.f32 normAngle normAngle (-.f32 (*.f32 (*.f32 (neg.f32 u) normAngle) (*.f32 (neg.f32 u) normAngle)) (*.f32 normAngle (*.f32 (neg.f32 u) normAngle)))))
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)) (+.f32 (neg.f32 u) #s(literal -1 binary32)))
(/.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle)) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (-.f32 #s(literal 1 binary32) u))
(/.f32 (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))
(/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle)))
(fma.f32 (*.f32 normAngle #s(literal -1 binary32)) u normAngle)
(fma.f32 (neg.f32 u) normAngle normAngle)
(fma.f32 #s(literal -1 binary32) (*.f32 normAngle u) normAngle)
(fma.f32 normAngle (neg.f32 u) normAngle)
(fma.f32 normAngle #s(literal 1 binary32) (*.f32 (neg.f32 u) normAngle))
(fma.f32 #s(literal 1 binary32) normAngle (*.f32 (neg.f32 u) normAngle))
(pow.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)) #s(literal -1 binary32))
(pow.f32 (/.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle)) #s(literal -1 binary32))
(+.f32 (*.f32 (neg.f32 u) normAngle) normAngle)
(+.f32 normAngle (*.f32 (neg.f32 u) normAngle))

eval170.0ms (1.3%)

Memory
-24.9MiB live, 188.7MiB allocated
Compiler

Compiled 15 119 to 1 041 computations (93.1% saved)

prune113.0ms (0.9%)

Memory
5.2MiB live, 122.7MiB allocated
Pruning

12 alts after pruning (12 fresh and 0 done)

PrunedKeptTotal
New38012392
Fresh000
Picked101
Done000
Total38112393
Accuracy
100.0%
Counts
393 → 12
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.2%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
96.8%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
96.3%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
79.3%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
45.9%
(+.f32 (exp.f32 (log.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
76.4%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
99.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
98.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i))
97.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
55.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
40.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
Compiler

Compiled 614 to 364 computations (40.7% saved)

simplify254.0ms (2%)

Memory
-3.3MiB live, 272.4MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff64
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
cost-diff160
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff0
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
cost-diff0
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
cost-diff64
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff0
(*.f32 u normAngle)
cost-diff0
(sin.f32 (*.f32 u normAngle))
cost-diff0
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
cost-diff0
(*.f32 u n1_i)
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
cost-diff160
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
cost-diff0
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
cost-diff160
(-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))
cost-diff3552
(fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i))
Rules
20 230×lower-fma.f64
20 220×lower-fma.f32
4 416×lower-*.f64
4 382×lower-*.f32
3 560×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
058531
099529
1169495
2347487
3915473
42933473
54298468
67246465
08183455
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)
(fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i))
n0_i
(-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))
(*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32))
(*.f32 (*.f32 normAngle normAngle) u)
(*.f32 normAngle normAngle)
normAngle
u
#s(literal -1/2 binary32)
(*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))
(cos.f32 normAngle)
(/.f32 normAngle (sin.f32 normAngle))
(sin.f32 normAngle)
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
(*.f32 u n1_i)
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
u
normAngle
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(sin.f32 normAngle)
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
#s(literal 1 binary32)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n1_i
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)
(*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32)))
(*.f32 #s(literal -1/6 binary32) u)
#s(literal -1/6 binary32)
(fma.f32 u u #s(literal -1 binary32))
#s(literal -1 binary32)
(*.f32 normAngle normAngle)
n1_i
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 normAngle (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) normAngle) u) n0_i (/.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) (sin.f32 normAngle)))) u n0_i))
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)
(fma.f32 (*.f32 normAngle (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) normAngle) u) n0_i (/.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) (sin.f32 normAngle)))) u n0_i)
(fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i))
(*.f32 normAngle (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) normAngle) u) n0_i (/.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) (sin.f32 normAngle))))
n0_i
(-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))
(*.f32 (neg.f32 normAngle) (fma.f32 (*.f32 #s(literal 1/2 binary32) normAngle) u (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))))
(*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32))
(*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u))
(*.f32 (*.f32 normAngle normAngle) u)
(*.f32 normAngle normAngle)
normAngle
u
#s(literal -1/2 binary32)
(*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))
(cos.f32 normAngle)
(/.f32 normAngle (sin.f32 normAngle))
(sin.f32 normAngle)
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
(*.f32 u n1_i)
(*.f32 n1_i u)
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(sin.f32 (*.f32 u normAngle))
(sin.f32 (*.f32 normAngle u))
(*.f32 u normAngle)
(*.f32 normAngle u)
u
normAngle
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(sin.f32 normAngle)
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
#s(literal 1 binary32)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(sin.f32 (*.f32 normAngle u))
(*.f32 u normAngle)
(*.f32 normAngle u)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n1_i
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
(fma.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (fma.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) #s(literal 1 binary32)) u)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (fma.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) #s(literal 1 binary32)) u)) n1_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (fma.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) #s(literal 1 binary32)) u))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)
(*.f32 (fma.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) #s(literal 1 binary32)) u)
(*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32)))
(*.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 #s(literal -1/6 binary32) u))
(*.f32 #s(literal -1/6 binary32) u)
#s(literal -1/6 binary32)
(fma.f32 u u #s(literal -1 binary32))
#s(literal -1 binary32)
(*.f32 normAngle normAngle)
n1_i

localize200.0ms (1.6%)

Memory
12.0MiB live, 171.6MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy0.16015625
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
accuracy0.35546875
(*.f32 #s(literal -1/6 binary32) u)
accuracy0.4005278857987644
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u))
accuracy0.5156250000839759
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy0.11556625976844202
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
accuracy0.16015625
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
accuracy1.6698263741287198
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy9.472995104202624
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
accuracy0.0078125
(sin.f32 (*.f32 u normAngle))
accuracy0.02734375
(/.f32 n1_i (sin.f32 normAngle))
accuracy1.4958822921156927
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
accuracy18.50255251500694
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
accuracy0
(-.f32 #s(literal 1 binary32) u)
accuracy0
(*.f32 u n1_i)
accuracy0.12890625
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
accuracy0.6286430815911882
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
accuracy0.05078125
(*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32))
accuracy0.06478500976844201
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)
accuracy0.11328125
(*.f32 (*.f32 normAngle normAngle) u)
accuracy0.14402636271946226
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
Samples
121.0ms251×0valid
3.0ms1valid
Compiler

Compiled 447 to 45 computations (89.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 99.0ms
ival-mult: 55.0ms (55.7% of total)
ival-div: 23.0ms (23.3% of total)
ival-add: 6.0ms (6.1% of total)
ival-sin: 6.0ms (6.1% of total)
const: 4.0ms (4.1% of total)
ival-sub: 2.0ms (2% of total)
ival-cos: 2.0ms (2% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series164.0ms (1.3%)

Memory
-17.5MiB live, 100.6MiB allocated
Counts
25 → 792
Calls
Call 1
Inputs
#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())
#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())
#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())
#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())
#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())
#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (sin.f32 (*.f32 u normAngle)) (patch (sin.f32 (*.f32 u normAngle)) #<representation binary32>) () ())
#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())
#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())
#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (patch (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) #<representation binary32>) () ())
#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())
#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())
#s(alt (*.f32 #s(literal -1/6 binary32) u) (patch (*.f32 #s(literal -1/6 binary32) u) #<representation binary32>) () ())
Outputs
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor 0 n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n0_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
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#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())) ())
#s(alt (* -1/6 u) (taylor -inf u) (#s(alt (*.f32 #s(literal -1/6 binary32) u) (patch (*.f32 #s(literal -1/6 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* -1/6 u) (taylor -inf u) (#s(alt (*.f32 #s(literal -1/6 binary32) u) (patch (*.f32 #s(literal -1/6 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* -1/6 u) (taylor -inf u) (#s(alt (*.f32 #s(literal -1/6 binary32) u) (patch (*.f32 #s(literal -1/6 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* -1/6 u) (taylor -inf u) (#s(alt (*.f32 #s(literal -1/6 binary32) u) (patch (*.f32 #s(literal -1/6 binary32) u) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* -1 n0_i)) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt -1 (taylor 0 normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1) (taylor 0 normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1) (taylor 0 normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1) (taylor 0 normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 u normAngle)) (patch (sin.f32 (*.f32 u normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3))))) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 u normAngle)) (patch (sin.f32 (*.f32 u normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5))))))) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 u normAngle)) (patch (sin.f32 (*.f32 u normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5)))))))) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 u normAngle)) (patch (sin.f32 (*.f32 u normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())) ())
#s(alt u (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (- 1 u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (- 1 u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u)) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u)) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* (pow normAngle 2) u)) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (patch (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* (pow normAngle 2) u)) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (patch (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* (pow normAngle 2) u)) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (patch (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* (pow normAngle 2) u)) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (patch (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i normAngle) (taylor 0 normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt u (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* (pow normAngle 2) u)) (taylor inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) (taylor inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) (taylor inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) (taylor inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 u normAngle)) (patch (sin.f32 (*.f32 u normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 u normAngle)) (patch (sin.f32 (*.f32 u normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 u normAngle)) (patch (sin.f32 (*.f32 u normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 u normAngle)) (patch (sin.f32 (*.f32 u normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor inf normAngle) (#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor inf normAngle) (#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor inf normAngle) (#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor inf normAngle) (#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (- 1 u))) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (- 1 u))) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (- 1 u))) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (- 1 u))) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* (pow normAngle 2) u)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (patch (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* (pow normAngle 2) u)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (patch (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* (pow normAngle 2) u)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (patch (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* (pow normAngle 2) u)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (patch (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* (pow normAngle 2) u)) (taylor -inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) (taylor -inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
Calls

12 calls:

TimeVariablePointExpression
36.0ms
n1_i
@0
((+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (* u n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (sin (* u normAngle)) (* u normAngle) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (sin (* (- 1 u) normAngle)) (* (* normAngle normAngle) u) (* (* (* normAngle normAngle) u) -1/2) (/ n1_i (sin normAngle)) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* -1/6 u))
13.0ms
n0_i
@inf
((+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (* u n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (sin (* u normAngle)) (* u normAngle) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (sin (* (- 1 u) normAngle)) (* (* normAngle normAngle) u) (* (* (* normAngle normAngle) u) -1/2) (/ n1_i (sin normAngle)) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* -1/6 u))
10.0ms
normAngle
@0
((+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (* u n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (sin (* u normAngle)) (* u normAngle) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (sin (* (- 1 u) normAngle)) (* (* normAngle normAngle) u) (* (* (* normAngle normAngle) u) -1/2) (/ n1_i (sin normAngle)) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* -1/6 u))
5.0ms
u
@-inf
((+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (* u n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (sin (* u normAngle)) (* u normAngle) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (sin (* (- 1 u) normAngle)) (* (* normAngle normAngle) u) (* (* (* normAngle normAngle) u) -1/2) (/ n1_i (sin normAngle)) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* -1/6 u))
4.0ms
u
@inf
((+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (* u n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (sin (* u normAngle)) (* u normAngle) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (sin (* (- 1 u) normAngle)) (* (* normAngle normAngle) u) (* (* (* normAngle normAngle) u) -1/2) (/ n1_i (sin normAngle)) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* -1/6 u))

simplify288.0ms (2.3%)

Memory
36.1MiB live, 266.5MiB allocated
Algorithm
egg-herbie
Rules
14 646×lower-fma.f64
14 646×lower-fma.f32
7 468×lower-*.f64
7 468×lower-*.f32
4 514×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
069214206
1228813598
0812312945
Stop Event
iter limit
node limit
Counts
792 → 781
Calls
Call 1
Inputs
(/ (* n1_i normAngle) (sin normAngle))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))
(- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))
(- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(* normAngle u)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(sin normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* -1/2 (* (pow normAngle 2) u))
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1/2 (* (pow normAngle 2) u))
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle))))))
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle))))))
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1 u)
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(+ n1_i (* -1 n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
-1
(- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1)
(- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)
(- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(* normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(* normAngle (- 1 u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(/ n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(* -1/2 (* (pow normAngle 2) u))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(* -1/2 (* (pow normAngle 2) u))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
Outputs
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 u n1_i) (/.f32 normAngle (sin.f32 normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i)) u n0_i)
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i)) u n0_i)
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i)) u n0_i)
(* n1_i u)
(*.f32 u n1_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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n0_i
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n0_i
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n0_i
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
1
#s(literal 1 binary32)
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(+ 1 (* -1 u))
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(* n1_i u)
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(* n1_i u)
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(* n1_i u)
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(* n1_i u)
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n0_i
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
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(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 u n1_i) (/.f32 normAngle (sin.f32 normAngle)))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
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(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
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(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
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(* normAngle u)
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(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
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(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
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(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
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(* normAngle u)
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(* normAngle u)
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(/ (* normAngle u) (sin normAngle))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (/.f32 normAngle (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) (*.f32 u (/.f32 u (sin.f32 normAngle))) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (/.f32 #s(literal -1/6 binary32) (sin.f32 normAngle)))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) (*.f32 u (/.f32 u (sin.f32 normAngle))) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (/.f32 #s(literal 1/120 binary32) (sin.f32 normAngle)))) (*.f32 u u) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (/.f32 #s(literal -1/6 binary32) (sin.f32 normAngle)))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i)) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(-.f32 n0_i (*.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (/.f32 n0_i (sin.f32 normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) u) (cos.f32 normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32))) u) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (neg.f32 normAngle) (*.f32 (cos.f32 normAngle) (/.f32 u (sin.f32 normAngle))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) normAngle) normAngle (*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) u) (cos.f32 normAngle)) (/.f32 #s(literal 1/6 binary32) (sin.f32 normAngle)))) u) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (neg.f32 normAngle) (*.f32 (cos.f32 normAngle) (/.f32 u (sin.f32 normAngle))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) normAngle) normAngle (*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) u) (cos.f32 normAngle)) (/.f32 #s(literal 1/6 binary32) (sin.f32 normAngle)))) u) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i)) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(-.f32 n0_i (*.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (/.f32 n0_i (sin.f32 normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) u) (cos.f32 normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32))) u) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(sin normAngle)
(sin.f32 normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(-.f32 (sin.f32 normAngle) (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(fma.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (sin.f32 normAngle))) (*.f32 normAngle normAngle)) (*.f32 (cos.f32 normAngle) normAngle)) u (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (sin.f32 normAngle)) (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) normAngle)) u) (cos.f32 normAngle))) u (*.f32 (neg.f32 normAngle) (cos.f32 normAngle))) u (sin.f32 normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(/ (* normAngle u) (sin normAngle))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (/.f32 normAngle (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) (*.f32 u (/.f32 u (sin.f32 normAngle))) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (/.f32 #s(literal -1/6 binary32) (sin.f32 normAngle)))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) (*.f32 u (/.f32 u (sin.f32 normAngle))) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (/.f32 #s(literal 1/120 binary32) (sin.f32 normAngle)))) (*.f32 u u) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (/.f32 #s(literal -1/6 binary32) (sin.f32 normAngle)))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u)
(* -1/6 u)
(*.f32 #s(literal -1/6 binary32) u)
(* -1/6 u)
(*.f32 #s(literal -1/6 binary32) u)
(* -1/6 u)
(*.f32 #s(literal -1/6 binary32) u)
(* -1/6 u)
(*.f32 #s(literal -1/6 binary32) u)
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i) #s(literal -1/2 binary32))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 normAngle (/.f32 n1_i (*.f32 u (sin.f32 normAngle))))) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (*.f32 u (sin.f32 normAngle))))) u)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 normAngle (/.f32 n1_i (*.f32 u (sin.f32 normAngle))))) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (*.f32 u (sin.f32 normAngle))))) u)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 normAngle (/.f32 n1_i (*.f32 u (sin.f32 normAngle))))) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (*.f32 u (sin.f32 normAngle))))) u)
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))
(*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (*.f32 u (sin.f32 normAngle))))) u)
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))
(*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (*.f32 u (sin.f32 normAngle))))) u)
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))
(*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (*.f32 u (sin.f32 normAngle))))) u)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal -1/2 binary32)) n0_i)
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 normAngle (/.f32 n1_i (*.f32 u (sin.f32 normAngle))))) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (*.f32 u (sin.f32 normAngle))))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(*.f32 (fma.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (*.f32 u (sin.f32 normAngle)))) (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 normAngle (/.f32 n1_i (*.f32 u (sin.f32 normAngle))) (/.f32 n0_i (*.f32 u u))))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(*.f32 (fma.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (*.f32 u (sin.f32 normAngle)))) (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 normAngle (/.f32 n1_i (*.f32 u (sin.f32 normAngle))) (/.f32 n0_i (*.f32 u u))))) (*.f32 u u))
(* u (+ n1_i (* -1 n0_i)))
(*.f32 (-.f32 n1_i n0_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1 u)
(neg.f32 u)
(* u (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)
(* u (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)
(* u (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
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(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 (*.f32 #s(literal 1/120 binary32) n1_i) u)))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 (*.f32 #s(literal 1/120 binary32) n1_i) u)))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(* n1_i u)
(*.f32 u n1_i)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 (*.f32 #s(literal 1/120 binary32) n1_i) u))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i (*.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 (*.f32 #s(literal 1/120 binary32) n1_i) u))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 (*.f32 #s(literal -1/5040 binary32) n1_i) u)))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 (*.f32 #s(literal 1/120 binary32) n1_i) u))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))
(* normAngle u)
(*.f32 u normAngle)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 u u) u) u) normAngle)
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) u) normAngle)
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(*.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u (*.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle)) (pow.f32 u #s(literal 7 binary32)) (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) u) normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 u u) u) u))) (*.f32 normAngle normAngle) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal 1/120 binary32) u))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 u u) u) u))) (*.f32 normAngle normAngle) u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
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(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/5040 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
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(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
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(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
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(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
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(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(*.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) normAngle)
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
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(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* -1/2 (* (pow normAngle 2) u))
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(* -1/2 (* (pow normAngle 2) u))
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(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(/ n1_i normAngle)
(/.f32 n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n1_i) #s(literal 1/6 binary32) n1_i) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 (neg.f32 normAngle) normAngle) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle)
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 u u) u) u))) (*.f32 normAngle normAngle) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal 1/120 binary32) u))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 u u) u) u))) (*.f32 normAngle normAngle) u)
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 u n0_i) #s(literal -1/2 binary32) (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 (cos.f32 normAngle) (/.f32 n0_i (*.f32 (sin.f32 normAngle) normAngle)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
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(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
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(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
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(*.f32 (-.f32 (*.f32 u #s(literal -1/2 binary32)) (/.f32 (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal -1/2 binary32)) n0_i)
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (*.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle)))) (/.f32 u normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
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(*.f32 (fma.f32 (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u) (/.f32 n0_i n1_i) (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) u (/.f32 n0_i n1_i))) n1_i)
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u) (/.f32 n0_i n1_i) (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) u (/.f32 n0_i n1_i))) n1_i)
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u) (/.f32 n0_i n1_i) (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) u (/.f32 n0_i n1_i))) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 n0_i n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 n0_i n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 n0_i n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 u n1_i) (/.f32 normAngle (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) u (/.f32 (fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i) n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) u (/.f32 (fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i) n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) u (/.f32 (fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i) n1_i))) (neg.f32 n1_i))
(* n1_i u)
(*.f32 u n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u)) (neg.f32 n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))

rewrite305.0ms (2.4%)

Memory
-42.6MiB live, 324.2MiB allocated
Rules
7 202×lower-fma.f64
7 192×lower-fma.f32
4 600×lower-*.f64
4 566×lower-*.f32
3 402×lower-/.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
058390
099358
1305358
22080358
08317353
Stop Event
iter limit
node limit
iter limit
Counts
25 → 440
Calls
Call 1
Inputs
(fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i))
(-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
(-.f32 #s(literal 1 binary32) u)
(*.f32 u n1_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (*.f32 normAngle normAngle) u)
(*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32))
(/.f32 n1_i (sin.f32 normAngle))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u))
(*.f32 #s(literal -1/6 binary32) u)
Outputs
(*.f32 (-.f32 (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)) (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 #s(literal 1 binary32) (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle))))))
(*.f32 (+.f32 (pow.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)))))
(/.f32 (-.f32 (pow.f32 (/.f32 (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)) (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle))))) #s(literal 3 binary32)) (pow.f32 (/.f32 (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle))))) #s(literal 3 binary32))) (fma.f32 (/.f32 (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)) (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle))))) (/.f32 (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)) (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle))))) (fma.f32 (/.f32 (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle))))) (/.f32 (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle))))) (*.f32 (/.f32 (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)) (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle))))) (/.f32 (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle)))))))))
(/.f32 (neg.f32 (-.f32 (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)))) (neg.f32 (-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i))))
(/.f32 (neg.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)) (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (neg.f32 (neg.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle)))))))
(/.f32 (neg.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 3 binary32))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32))))))
(/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)) (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle))))) (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle))))))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 (neg.f32 normAngle) n1_i))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i) (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (/.f32 (sin.f32 normAngle) normAngle)))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 n1_i (neg.f32 normAngle)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i) (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (/.f32 (sin.f32 normAngle) normAngle)))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (neg.f32 (*.f32 n1_i normAngle)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i) (sin.f32 normAngle) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 n1_i normAngle))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i) (/.f32 (sin.f32 normAngle) (*.f32 n1_i normAngle)) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) #s(literal 1 binary32))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (/.f32 (sin.f32 normAngle) (*.f32 n1_i normAngle))))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i) (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n1_i)) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (/.f32 (sin.f32 normAngle) normAngle)))
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(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal 1 binary32)))
(*.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 n0_i #s(literal 1 binary32)))
(*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n0_i))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(fma.f32 (sin.f32 (*.f32 #s(literal 1 binary32) normAngle)) (cos.f32 (*.f32 (neg.f32 u) normAngle)) (*.f32 (cos.f32 (*.f32 #s(literal 1 binary32) normAngle)) (sin.f32 (*.f32 (neg.f32 u) normAngle))))
(fma.f32 (sin.f32 (*.f32 normAngle #s(literal 1 binary32))) (cos.f32 (*.f32 normAngle (neg.f32 u))) (*.f32 (cos.f32 (*.f32 normAngle #s(literal 1 binary32))) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(+.f32 (*.f32 (sin.f32 (*.f32 #s(literal 1 binary32) normAngle)) (cos.f32 (*.f32 (neg.f32 u) normAngle))) (*.f32 (cos.f32 (*.f32 #s(literal 1 binary32) normAngle)) (sin.f32 (*.f32 (neg.f32 u) normAngle))))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle #s(literal 1 binary32))) (cos.f32 (*.f32 normAngle (neg.f32 u)))) (*.f32 (cos.f32 (*.f32 normAngle #s(literal 1 binary32))) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(*.f32 (*.f32 u normAngle) normAngle)
(*.f32 u (*.f32 normAngle normAngle))
(*.f32 (*.f32 normAngle normAngle) u)
(*.f32 normAngle (*.f32 u normAngle))
(*.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u)
(*.f32 (*.f32 #s(literal -1/2 binary32) normAngle) (*.f32 u normAngle))
(*.f32 (*.f32 #s(literal -1/2 binary32) u) (*.f32 normAngle normAngle))
(*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle)))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(*.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))
(*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) u))
(*.f32 normAngle (*.f32 (*.f32 u normAngle) #s(literal -1/2 binary32)))
(*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)))
(*.f32 (/.f32 n1_i #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 n1_i #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 (neg.f32 n1_i) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 n1_i #s(literal 1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) n1_i) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i)
(*.f32 #s(literal 1 binary32) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 n1_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) n1_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 n1_i #s(literal -1 binary32))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 n1_i #s(literal 1 binary32))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (neg.f32 (neg.f32 n1_i))) (neg.f32 (neg.f32 (neg.f32 (sin.f32 normAngle)))))
(/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle))
(/.f32 (*.f32 n1_i #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 n1_i #s(literal 1 binary32)) (sin.f32 normAngle))
(/.f32 (neg.f32 (neg.f32 n1_i)) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 n1_i) (neg.f32 (sin.f32 normAngle)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (sin.f32 normAngle) n1_i))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n1_i))
(/.f32 n1_i (sin.f32 normAngle))
(-.f32 (/.f32 #s(literal 0 binary32) (neg.f32 (sin.f32 normAngle))) (/.f32 n1_i (neg.f32 (sin.f32 normAngle))))
(pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32)) #s(literal -1 binary32))
(pow.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal -1 binary32))
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) n1_i)) #s(literal -1 binary32)))
(neg.f32 (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)))
(neg.f32 (/.f32 n1_i (neg.f32 (sin.f32 normAngle))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u))
(*.f32 #s(literal -1/6 binary32) u)
(*.f32 u #s(literal -1/6 binary32))

eval130.0ms (1%)

Memory
19.4MiB live, 281.1MiB allocated
Compiler

Compiled 45 436 to 2 240 computations (95.1% saved)

prune188.0ms (1.5%)

Memory
14.0MiB live, 459.3MiB allocated
Pruning

23 alts after pruning (22 fresh and 1 done)

PrunedKeptTotal
New1 298181 316
Fresh347
Picked415
Done000
Total1 305231 328
Accuracy
100.0%
Counts
1 328 → 23
Alt Table
Click to see full alt table
StatusAccuracyProgram
97.6%
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
96.8%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.5%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
76.4%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
97.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 #s(literal 1 binary32) u)) n0_i (*.f32 u n1_i)))
97.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
97.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
80.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
99.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
99.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) normAngle) normAngle (-.f32 n1_i n0_i))) u n0_i))
81.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
97.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
55.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
40.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
97.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)))
97.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i)))
55.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
97.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
41.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
99.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) u) normAngle) normAngle (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
41.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
Compiler

Compiled 1 053 to 594 computations (43.6% saved)

simplify158.0ms (1.2%)

Memory
15.4MiB live, 291.7MiB allocated
Algorithm
egg-herbie
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 u normAngle)
cost-diff0
#s(approx (sin (* u normAngle)) (*.f32 u normAngle))
cost-diff0
(*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
cost-diff0
#s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
cost-diff64
(-.f32 (*.f32 (*.f32 u u) u) u)
cost-diff160
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))
cost-diff0
(+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
cost-diff0
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
cost-diff0
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
cost-diff0
(*.f32 u n1_i)
cost-diff0
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
cost-diff0
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
cost-diff64
(-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))
cost-diff192
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
Rules
13 862×lower-fma.f64
13 844×lower-fma.f32
5 248×lower-*.f64
5 222×lower-*.f32
3 108×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
081747
0121723
1225691
2479683
31532659
46134659
08212634
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)))
(fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)))
(-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))
(*.f32 #s(literal 2/945 binary32) n0_i)
#s(literal 2/945 binary32)
n0_i
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
n1_i
#s(literal 1/840 binary32)
(*.f32 n1_i #s(literal -7/2160 binary32))
#s(literal -7/2160 binary32)
(*.f32 normAngle normAngle)
normAngle
(fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))
#s(literal 7/360 binary32)
(*.f32 #s(literal 1/45 binary32) n0_i)
#s(literal 1/45 binary32)
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))
#s(literal 1/6 binary32)
(*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
u
#s(literal -1/2 binary32)
#s(literal 1/3 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))
(*.f32 u n1_i)
u
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
(+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
(-.f32 (/.f32 n0_i u) n0_i)
(/.f32 n0_i u)
n0_i
u
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))
(*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u))
(*.f32 #s(literal -1/6 binary32) n1_i)
#s(literal -1/6 binary32)
n1_i
(-.f32 (*.f32 (*.f32 u u) u) u)
(*.f32 (*.f32 u u) u)
(*.f32 u u)
u
(*.f32 normAngle normAngle)
normAngle
(*.f32 u n1_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
#s(approx (sin (* u normAngle)) (*.f32 u normAngle))
(*.f32 u normAngle)
u
normAngle
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(sin.f32 normAngle)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)))
(fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)))
(fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)))
(fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i)))
(-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i))
(*.f32 #s(literal 2/945 binary32) n0_i)
#s(literal 2/945 binary32)
n0_i
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
(*.f32 #s(literal -31/15120 binary32) n1_i)
n1_i
#s(literal 1/840 binary32)
(*.f32 n1_i #s(literal -7/2160 binary32))
(*.f32 #s(literal -7/2160 binary32) n1_i)
#s(literal -7/2160 binary32)
(*.f32 normAngle normAngle)
normAngle
(fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))
(fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))
#s(literal 7/360 binary32)
(*.f32 #s(literal 1/45 binary32) n0_i)
#s(literal 1/45 binary32)
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))
#s(literal 1/6 binary32)
(*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)
(*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
u
#s(literal -1/2 binary32)
#s(literal 1/3 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u))
(*.f32 u n1_i)
(*.f32 n1_i u)
u
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
(+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
(-.f32 (/.f32 n0_i u) n0_i)
(/.f32 n0_i u)
n0_i
u
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) u) (fma.f32 u u #s(literal -1 binary32)) u) n1_i)))
#s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))
#s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) u) (fma.f32 u u #s(literal -1 binary32)) u) n1_i))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) u) (fma.f32 u u #s(literal -1 binary32)) u) n1_i)
(*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u))
(*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) u) (fma.f32 u u #s(literal -1 binary32)))
(*.f32 #s(literal -1/6 binary32) n1_i)
#s(literal -1/6 binary32)
n1_i
(-.f32 (*.f32 (*.f32 u u) u) u)
(*.f32 (fma.f32 u u #s(literal -1 binary32)) u)
(*.f32 (*.f32 u u) u)
(*.f32 u u)
u
(*.f32 normAngle normAngle)
normAngle
(*.f32 u n1_i)
(*.f32 n1_i u)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) #s(approx (sin (* u normAngle)) (*.f32 normAngle u))))
(*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) #s(approx (sin (* u normAngle)) (*.f32 normAngle u)))
#s(approx (sin (* u normAngle)) (*.f32 u normAngle))
#s(approx (sin (* u normAngle)) (*.f32 normAngle u))
(*.f32 u normAngle)
(*.f32 normAngle u)
u
normAngle
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(sin.f32 normAngle)

localize179.0ms (1.4%)

Memory
-20.5MiB live, 381.5MiB allocated
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
accuracy0.02734375
(/.f32 n1_i (sin.f32 normAngle))
accuracy0.14369171333677186
#s(approx (sin (* u normAngle)) (*.f32 u normAngle))
accuracy1.4958822921156927
(*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
accuracy18.50255251500694
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
accuracy0.296875
(*.f32 #s(literal -1/6 binary32) n1_i)
accuracy0.30078125
(*.f32 (*.f32 u u) u)
accuracy0.3546538720725356
#s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))
accuracy18.50255251500694
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
accuracy0.0625
(+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
accuracy0.234375
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
accuracy0.32259750976844204
(-.f32 (/.f32 n0_i u) n0_i)
accuracy0.6286430815911882
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
accuracy0
(*.f32 u n1_i)
accuracy0.6286430815911882
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
accuracy18.502949756682572
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))
accuracy0.33203125
(*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)
accuracy0.4220922709952411
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
accuracy0.42578125
(*.f32 n1_i #s(literal -7/2160 binary32))
accuracy0.4518738281475362
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
Samples
129.0ms252×0valid
4.0ms1valid
Compiler

Compiled 505 to 76 computations (85% saved)

Precisions
Click to see histograms. Total time spent on operations: 111.0ms
ival-mult: 55.0ms (49.4% of total)
const: 21.0ms (18.9% of total)
ival-add: 13.0ms (11.7% of total)
ival-div: 7.0ms (6.3% of total)
ival-sub: 7.0ms (6.3% of total)
ival-sin: 6.0ms (5.4% of total)
ival-cos: 2.0ms (1.8% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series96.0ms (0.8%)

Memory
7.1MiB live, 282.1MiB allocated
Counts
26 → 780
Calls
Call 1
Inputs
#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())
#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())
#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())
#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())
#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())
#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)) #<representation binary32>) () ())
#s(alt (-.f32 (*.f32 (*.f32 u u) u) u) (patch (-.f32 (*.f32 (*.f32 u u) u) u) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))) #<representation binary32>) () ())
#s(alt #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))) (patch #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())
#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (patch #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) #<representation binary32>) () ())
#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())
#s(alt (*.f32 n1_i #s(literal -7/2160 binary32)) (patch (*.f32 n1_i #s(literal -7/2160 binary32)) #<representation binary32>) () ())
#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())
#s(alt (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i) (patch (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i) #<representation binary32>) () ())
#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 u u) u) (patch (*.f32 (*.f32 u u) u) #<representation binary32>) () ())
#s(alt (*.f32 #s(literal -1/6 binary32) n1_i) (patch (*.f32 #s(literal -1/6 binary32) n1_i) #<representation binary32>) () ())
#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())
Outputs
#s(alt (* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i))) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
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#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))) (patch #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))) (patch #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))) (patch #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))) (patch #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (patch #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3))))) (taylor 0 normAngle) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (patch #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5))))))) (taylor 0 normAngle) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (patch #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5)))))))) (taylor 0 normAngle) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (patch #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())) ())
#s(alt (/ n1_i normAngle) (taylor 0 normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n1_i u) (pow normAngle 2)))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n1_i u) (pow normAngle 2)))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n1_i u) (pow normAngle 2)))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))) (patch #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))) (patch #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))) (patch #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))) (patch #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf normAngle) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (patch #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf normAngle) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (patch #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf normAngle) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (patch #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf normAngle) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (patch #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor inf normAngle) (#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor inf normAngle) (#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor inf normAngle) (#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor inf normAngle) (#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
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#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
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#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))) (patch #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (* -7/2160 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal -7/2160 binary32)) (patch (*.f32 n1_i #s(literal -7/2160 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/2160 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal -7/2160 binary32)) (patch (*.f32 n1_i #s(literal -7/2160 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/2160 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal -7/2160 binary32)) (patch (*.f32 n1_i #s(literal -7/2160 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/2160 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal -7/2160 binary32)) (patch (*.f32 n1_i #s(literal -7/2160 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1/6 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal -1/6 binary32) n1_i) (patch (*.f32 #s(literal -1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1/6 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal -1/6 binary32) n1_i) (patch (*.f32 #s(literal -1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1/6 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal -1/6 binary32) n1_i) (patch (*.f32 #s(literal -1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1/6 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal -1/6 binary32) n1_i) (patch (*.f32 #s(literal -1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
Calls

12 calls:

TimeVariablePointExpression
6.0ms
n1_i
@-inf
((+ (* n1_i 1/840) (* n1_i -7/2160)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* u n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (- (/ n0_i u) n0_i) n1_i) (+ (* (* (* -1/6 n1_i) (- (* (* u u) u) u)) (* normAngle normAngle)) (* u n1_i)) (- (* (* u u) u) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (sin (* u normAngle)) (* u normAngle) (* n1_i -7/2160) (+ (* u -1/2) 1/3) (* (+ (* u -1/2) 1/3) n0_i) (- (/ n0_i u) n0_i) (* (* u u) u) (* -1/6 n1_i) (/ n1_i (sin normAngle)))
5.0ms
n0_i
@inf
((+ (* n1_i 1/840) (* n1_i -7/2160)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* u n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (- (/ n0_i u) n0_i) n1_i) (+ (* (* (* -1/6 n1_i) (- (* (* u u) u) u)) (* normAngle normAngle)) (* u n1_i)) (- (* (* u u) u) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (sin (* u normAngle)) (* u normAngle) (* n1_i -7/2160) (+ (* u -1/2) 1/3) (* (+ (* u -1/2) 1/3) n0_i) (- (/ n0_i u) n0_i) (* (* u u) u) (* -1/6 n1_i) (/ n1_i (sin normAngle)))
5.0ms
n1_i
@0
((+ (* n1_i 1/840) (* n1_i -7/2160)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* u n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (- (/ n0_i u) n0_i) n1_i) (+ (* (* (* -1/6 n1_i) (- (* (* u u) u) u)) (* normAngle normAngle)) (* u n1_i)) (- (* (* u u) u) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (sin (* u normAngle)) (* u normAngle) (* n1_i -7/2160) (+ (* u -1/2) 1/3) (* (+ (* u -1/2) 1/3) n0_i) (- (/ n0_i u) n0_i) (* (* u u) u) (* -1/6 n1_i) (/ n1_i (sin normAngle)))
5.0ms
n1_i
@inf
((+ (* n1_i 1/840) (* n1_i -7/2160)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* u n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (- (/ n0_i u) n0_i) n1_i) (+ (* (* (* -1/6 n1_i) (- (* (* u u) u) u)) (* normAngle normAngle)) (* u n1_i)) (- (* (* u u) u) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (sin (* u normAngle)) (* u normAngle) (* n1_i -7/2160) (+ (* u -1/2) 1/3) (* (+ (* u -1/2) 1/3) n0_i) (- (/ n0_i u) n0_i) (* (* u u) u) (* -1/6 n1_i) (/ n1_i (sin normAngle)))
5.0ms
u
@inf
((+ (* n1_i 1/840) (* n1_i -7/2160)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* u n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (- (/ n0_i u) n0_i) n1_i) (+ (* (* (* -1/6 n1_i) (- (* (* u u) u) u)) (* normAngle normAngle)) (* u n1_i)) (- (* (* u u) u) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (sin (* u normAngle)) (* u normAngle) (* n1_i -7/2160) (+ (* u -1/2) 1/3) (* (+ (* u -1/2) 1/3) n0_i) (- (/ n0_i u) n0_i) (* (* u u) u) (* -1/6 n1_i) (/ n1_i (sin normAngle)))

simplify213.0ms (1.7%)

Memory
-1.2MiB live, 311.4MiB allocated
Algorithm
egg-herbie
Rules
12 492×lower-fma.f64
12 492×lower-fma.f32
7 088×lower-*.f64
7 088×lower-*.f32
4 178×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
058612252
1192911741
2667211717
0844111083
Stop Event
iter limit
node limit
Counts
780 → 768
Calls
Call 1
Inputs
(* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
n1_i
(+ n1_i (* n0_i (- (/ 1 u) 1)))
(+ n1_i (* n0_i (- (/ 1 u) 1)))
(+ n1_i (* n0_i (- (/ 1 u) 1)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* 2/945 n0_i)
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
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(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
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(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
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(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
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(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
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(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
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(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
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(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
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(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
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(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
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n0_i
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
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(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
n0_i
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(+ n0_i (* u (- n1_i n0_i)))
(/ n0_i u)
(/ (+ n0_i (* u (- n1_i n0_i))) u)
(/ (+ n0_i (* u (- n1_i n0_i))) u)
(/ (+ n0_i (* u (- n1_i n0_i))) u)
(* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))))
(* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))))
(* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))))
(* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))))
(* -1 u)
(* u (- (pow u 2) 1))
(* u (- (pow u 2) 1))
(* u (- (pow u 2) 1))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(* normAngle u)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
1/3
(+ 1/3 (* -1/2 u))
(+ 1/3 (* -1/2 u))
(+ 1/3 (* -1/2 u))
(* 1/3 n0_i)
(+ (* -1/2 (* n0_i u)) (* 1/3 n0_i))
(+ (* -1/2 (* n0_i u)) (* 1/3 n0_i))
(+ (* -1/2 (* n0_i u)) (* 1/3 n0_i))
(/ n0_i u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (- n1_i n0_i))
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(- n1_i n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n1_i (pow u 2)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n1_i (pow u 2)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n1_i (pow u 2)))))
(pow u 3)
(* (pow u 3) (- 1 (/ 1 (pow u 2))))
(* (pow u 3) (- 1 (/ 1 (pow u 2))))
(* (pow u 3) (- 1 (/ 1 (pow u 2))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* -1/2 u)
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* -1/2 (* n0_i u))
(* u (+ (* -1/2 n0_i) (* 1/3 (/ n0_i u))))
(* u (+ (* -1/2 n0_i) (* 1/3 (/ n0_i u))))
(* u (+ (* -1/2 n0_i) (* 1/3 (/ n0_i u))))
(* -1 n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* u (- n1_i n0_i))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(- n1_i n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* -1 (/ n1_i (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n1_i (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n1_i (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(pow u 3)
(* -1 (* (pow u 3) (- (/ 1 (pow u 2)) 1)))
(* -1 (* (pow u 3) (- (/ 1 (pow u 2)) 1)))
(* -1 (* (pow u 3) (- (/ 1 (pow u 2)) 1)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* -1/2 u)
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* -1/2 (* n0_i u))
(* -1 (* u (+ (* -1/3 (/ n0_i u)) (* 1/2 n0_i))))
(* -1 (* u (+ (* -1/3 (/ n0_i u)) (* 1/2 n0_i))))
(* -1 (* u (+ (* -1/3 (/ n0_i u)) (* 1/2 n0_i))))
(* -1 n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* n1_i u)
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(* normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(/ n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n1_i u) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n1_i u) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n1_i u) (pow normAngle 2))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n1_i u) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n1_i u) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n1_i u) (pow normAngle 2))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* 2/945 n0_i)
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* u (- (/ n0_i u) n0_i))
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i)))
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i)))
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i)))
(- (/ n0_i u) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* 31/15120 n1_i)
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i)))
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i)))
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i)))
n1_i
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i)))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* 31/15120 n1_i)
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
n1_i
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
Outputs
(* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(*.f32 #s(literal 31/15120 binary32) n1_i)
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* n1_i u)
(*.f32 u n1_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* n1_i u)
(*.f32 u n1_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(* n1_i u)
(*.f32 u n1_i)
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
n1_i
(+ n1_i (* n0_i (- (/ 1 u) 1)))
(fma.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i n1_i)
(+ n1_i (* n0_i (- (/ 1 u) 1)))
(fma.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i n1_i)
(+ n1_i (* n0_i (- (/ 1 u) 1)))
(fma.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* n0_i (+ 1/3 (* -1/2 u)))
(*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)
(* n0_i (+ 1/3 (* -1/2 u)))
(*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)
(* n0_i (+ 1/3 (* -1/2 u)))
(*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)
(* n0_i (+ 1/3 (* -1/2 u)))
(*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(* 2/945 n0_i)
(*.f32 n0_i #s(literal 2/945 binary32))
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(*.f32 (fma.f32 #s(literal 31/15120 binary32) (/.f32 n1_i n0_i) #s(literal 2/945 binary32)) n0_i)
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(*.f32 (fma.f32 #s(literal 31/15120 binary32) (/.f32 n1_i n0_i) #s(literal 2/945 binary32)) n0_i)
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(*.f32 (fma.f32 #s(literal 31/15120 binary32) (/.f32 n1_i n0_i) #s(literal 2/945 binary32)) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(*.f32 (fma.f32 (*.f32 u (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i))) n1_i (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(*.f32 (fma.f32 (*.f32 u (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i))) n1_i (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(*.f32 (fma.f32 (*.f32 u (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i))) n1_i (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i)
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
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(/ (* n1_i (* normAngle u)) (sin normAngle))
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(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
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(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
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(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
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n0_i
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
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(/ (* n1_i (* normAngle u)) (sin normAngle))
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(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
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(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
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(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
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(* normAngle u)
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(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
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(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
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(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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1/3
#s(literal 1/3 binary32)
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(* 1/3 n0_i)
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(pow u 3)
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(fma.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) #s(literal -1/6 binary32) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (fma.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32) (*.f32 #s(literal -1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (-.f32 u #s(literal 1 binary32)))))) (-.f32 (fma.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i (*.f32 #s(literal -1/120 binary32) (*.f32 u n1_i))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i)))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (-.f32 u #s(literal 1 binary32)))) (*.f32 #s(literal -1/720 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i)))))) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (-.f32 u #s(literal 1 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
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(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) u) normAngle) normAngle (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
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(+ (* n0_i (- 1 u)) (* n1_i u))
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(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
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(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
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(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) #s(literal -1/6 binary32) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (fma.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32) (*.f32 #s(literal -1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (-.f32 u #s(literal 1 binary32)))))) (-.f32 (fma.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i (*.f32 #s(literal -1/120 binary32) (*.f32 u n1_i))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i)))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (-.f32 u #s(literal 1 binary32)))) (*.f32 #s(literal -1/720 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i)))))) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (-.f32 u #s(literal 1 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
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(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) #s(literal -1/6 binary32) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (fma.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32) (*.f32 #s(literal -1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (-.f32 u #s(literal 1 binary32)))))) (-.f32 (fma.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i (*.f32 #s(literal -1/120 binary32) (*.f32 u n1_i))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i)))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (-.f32 u #s(literal 1 binary32)))) (*.f32 #s(literal -1/720 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i)))))) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (-.f32 u #s(literal 1 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(* n1_i u)
(*.f32 u n1_i)
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) (*.f32 normAngle normAngle) u) n1_i)
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) (*.f32 normAngle normAngle) u) n1_i)
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) (*.f32 normAngle normAngle) u) n1_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) #s(literal -1/6 binary32) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (-.f32 u #s(literal 1 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) #s(literal -1/6 binary32) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (fma.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32) (*.f32 #s(literal -1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (-.f32 u #s(literal 1 binary32)))))) (-.f32 (fma.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i (*.f32 #s(literal -1/120 binary32) (*.f32 u n1_i))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i)))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (-.f32 u #s(literal 1 binary32)))) (*.f32 #s(literal -1/720 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i)))))) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (-.f32 u #s(literal 1 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(* n1_i u)
(*.f32 u n1_i)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) (*.f32 normAngle normAngle) u) n1_i)
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i (*.f32 #s(literal -1/120 binary32) (*.f32 u n1_i))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i)) (*.f32 normAngle normAngle) (*.f32 u n1_i))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i (*.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (fma.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i (*.f32 #s(literal -1/120 binary32) (*.f32 u n1_i))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i) (*.f32 #s(literal -1/5040 binary32) (*.f32 u n1_i))))) (*.f32 normAngle normAngle))) (fma.f32 (*.f32 #s(literal 1/120 binary32) u) n1_i (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i)) (*.f32 normAngle normAngle) (*.f32 u n1_i))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) #s(literal -1/6 binary32) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (-.f32 u #s(literal 1 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) #s(literal -1/6 binary32) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (fma.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32) (*.f32 #s(literal -1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (-.f32 u #s(literal 1 binary32)))))) (-.f32 (fma.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i (*.f32 #s(literal -1/120 binary32) (*.f32 u n1_i))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i)))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (-.f32 u #s(literal 1 binary32)))) (*.f32 #s(literal -1/720 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i)))))) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (-.f32 u #s(literal 1 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(* n1_i u)
(*.f32 u n1_i)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) (*.f32 normAngle normAngle) u) n1_i)
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i (*.f32 #s(literal -1/120 binary32) (*.f32 u n1_i))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i)) (*.f32 normAngle normAngle) (*.f32 u n1_i))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i (*.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (fma.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i (*.f32 #s(literal -1/120 binary32) (*.f32 u n1_i))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i) (*.f32 #s(literal -1/5040 binary32) (*.f32 u n1_i))))) (*.f32 normAngle normAngle))) (fma.f32 (*.f32 #s(literal 1/120 binary32) u) n1_i (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i)) (*.f32 normAngle normAngle) (*.f32 u n1_i))
(* normAngle u)
(*.f32 u normAngle)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) normAngle) #s(literal -1/6 binary32) normAngle) u)
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) u) normAngle)
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(*.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) u) (*.f32 u u) (*.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) u) normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(/ n1_i normAngle)
(/.f32 n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle n1_i) normAngle) #s(literal 1/6 binary32) n1_i) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (*.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle)))) (/.f32 u normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (fma.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle)))) (/.f32 u normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (fma.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle)))) (/.f32 u normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n1_i u) (pow normAngle 2))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i (*.f32 (/.f32 u (*.f32 normAngle normAngle)) n1_i)) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n1_i u) (pow normAngle 2))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i (*.f32 (/.f32 u (*.f32 normAngle normAngle)) n1_i)) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n1_i u) (pow normAngle 2))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i (*.f32 (/.f32 u (*.f32 normAngle normAngle)) n1_i)) (*.f32 normAngle normAngle))
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(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (-.f32 (*.f32 (*.f32 (*.f32 u n0_i) u) #s(literal -1/2 binary32)) (*.f32 (-.f32 (*.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle))) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 u normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (fma.f32 (-.f32 (*.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle))) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (fma.f32 (-.f32 (*.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle))) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n1_i u) (pow normAngle 2))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i (*.f32 (/.f32 u (*.f32 normAngle normAngle)) n1_i)) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n1_i u) (pow normAngle 2))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i (*.f32 (/.f32 u (*.f32 normAngle normAngle)) n1_i)) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n1_i u) (pow normAngle 2))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i (*.f32 (/.f32 u (*.f32 normAngle normAngle)) n1_i)) (*.f32 normAngle normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* 2/945 n0_i)
(*.f32 n0_i #s(literal 2/945 binary32))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
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(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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n1_i
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(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* 31/15120 n1_i)
(*.f32 #s(literal 31/15120 binary32) n1_i)
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(*.f32 (fma.f32 #s(literal -2/945 binary32) (/.f32 n0_i n1_i) #s(literal -31/15120 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(*.f32 (fma.f32 #s(literal -2/945 binary32) (/.f32 n0_i n1_i) #s(literal -31/15120 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(*.f32 (fma.f32 #s(literal -2/945 binary32) (/.f32 n0_i n1_i) #s(literal -31/15120 binary32)) (neg.f32 n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(*.f32 (fma.f32 (/.f32 u (sin.f32 normAngle)) normAngle (/.f32 (fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i) n1_i)) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(*.f32 (fma.f32 (/.f32 u (sin.f32 normAngle)) normAngle (/.f32 (fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i) n1_i)) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(*.f32 (fma.f32 (/.f32 u (sin.f32 normAngle)) normAngle (/.f32 (fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i) n1_i)) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(*.f32 (fma.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u u) n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(*.f32 (fma.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u u) n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(*.f32 (fma.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u u) n1_i)
n1_i
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(*.f32 (-.f32 #s(literal -1 binary32) (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(*.f32 (-.f32 #s(literal -1 binary32) (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(*.f32 (-.f32 #s(literal -1 binary32) (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) (*.f32 normAngle normAngle) (neg.f32 u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) (*.f32 normAngle normAngle) (neg.f32 u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) (*.f32 normAngle normAngle) (neg.f32 u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) (*.f32 normAngle normAngle) (neg.f32 u)) (neg.f32 n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))

rewrite181.0ms (1.4%)

Memory
-4.7MiB live, 233.2MiB allocated
Rules
5 222×lower-*.f64
5 196×lower-*.f32
4 996×lower-fma.f64
4 978×lower-fma.f32
3 276×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
081513
0121471
1473471
23892471
08172457
Stop Event
iter limit
node limit
iter limit
Counts
26 → 283
Calls
Call 1
Inputs
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
(-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))
(*.f32 u n1_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
(+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))
(-.f32 (*.f32 (*.f32 u u) u) u)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
#s(approx (sin (* u normAngle)) (*.f32 u normAngle))
(*.f32 u normAngle)
(*.f32 n1_i #s(literal -7/2160 binary32))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
(*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
(*.f32 (*.f32 u u) u)
(*.f32 #s(literal -1/6 binary32) n1_i)
(/.f32 n1_i (sin.f32 normAngle))
Outputs
(*.f32 #s(literal -31/15120 binary32) n1_i)
(*.f32 (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (*.f32 n1_i #s(literal 67/15120 binary32))) (/.f32 #s(literal 1 binary32) (*.f32 n1_i #s(literal 67/15120 binary32))))
(*.f32 (fma.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i) (*.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (-.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i))))))
(*.f32 n1_i #s(literal -31/15120 binary32))
(/.f32 (-.f32 (*.f32 #s(literal 49/4665600 binary32) (*.f32 n1_i n1_i)) (*.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i))) (-.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i)))
(/.f32 (neg.f32 (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (*.f32 n1_i #s(literal 67/15120 binary32)))) (neg.f32 (*.f32 n1_i #s(literal 67/15120 binary32))))
(/.f32 (neg.f32 (fma.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)))) (neg.f32 (fma.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i) (*.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (-.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i))))))
(/.f32 (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (*.f32 n1_i #s(literal 67/15120 binary32))) (*.f32 n1_i #s(literal 67/15120 binary32)))
(/.f32 (fma.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (fma.f32 #s(literal 49/4665600 binary32) (*.f32 n1_i n1_i) (-.f32 (*.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 #s(literal 1/840 binary32) n1_i) #s(literal -7/2160 binary32)) n1_i))))
(/.f32 (fma.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (fma.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i) (*.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (-.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i)))))
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i #s(literal 67/15120 binary32)) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (*.f32 n1_i #s(literal 67/15120 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i) (*.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (-.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i)))) (fma.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)))))
(-.f32 (/.f32 (*.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i)) (*.f32 n1_i #s(literal 67/15120 binary32))) (/.f32 (*.f32 #s(literal 49/4665600 binary32) (*.f32 n1_i n1_i)) (*.f32 n1_i #s(literal 67/15120 binary32))))
(fma.f32 #s(literal -7/2160 binary32) n1_i (*.f32 #s(literal 1/840 binary32) n1_i))
(fma.f32 #s(literal 1/840 binary32) n1_i (*.f32 #s(literal -7/2160 binary32) n1_i))
(fma.f32 n1_i #s(literal -7/2160 binary32) (*.f32 #s(literal 1/840 binary32) n1_i))
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 #s(literal -7/2160 binary32) n1_i))
(pow.f32 (/.f32 (*.f32 n1_i #s(literal 67/15120 binary32)) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (*.f32 n1_i #s(literal 67/15120 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i) (*.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (-.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i)))) (fma.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)))) #s(literal -1 binary32))
(+.f32 (*.f32 #s(literal 1/840 binary32) n1_i) (*.f32 #s(literal -7/2160 binary32) n1_i))
(+.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i))
(*.f32 (-.f32 (*.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i)) (*.f32 #s(literal 961/228614400 binary32) (*.f32 n1_i n1_i))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))))
(*.f32 (fma.f32 #s(literal 8/843908625 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) #s(literal 29791/3456649728000 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))))))
(/.f32 (-.f32 (*.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i))) (*.f32 #s(literal 49/4665600 binary32) (*.f32 n1_i n1_i))) (+.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (*.f32 #s(literal -7/2160 binary32) n1_i)))
(/.f32 (-.f32 (*.f32 (*.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i))) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i))) (*.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (fma.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (fma.f32 #s(literal 49/4665600 binary32) (*.f32 n1_i n1_i) (*.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (*.f32 #s(literal -7/2160 binary32) n1_i)))))
(/.f32 (neg.f32 (-.f32 (*.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i)) (*.f32 #s(literal 961/228614400 binary32) (*.f32 n1_i n1_i)))) (neg.f32 (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))))
(/.f32 (neg.f32 (fma.f32 #s(literal 8/843908625 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) #s(literal 29791/3456649728000 binary32)))) (neg.f32 (fma.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))))))
(/.f32 (-.f32 (*.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i)) (*.f32 #s(literal 961/228614400 binary32) (*.f32 n1_i n1_i))) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (*.f32 n1_i #s(literal 31/15120 binary32))))
(/.f32 (-.f32 (*.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i)) (*.f32 #s(literal 961/228614400 binary32) (*.f32 n1_i n1_i))) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))))
(/.f32 (fma.f32 #s(literal 8/843908625 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) #s(literal 29791/3456649728000 binary32))) (fma.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i) (-.f32 (*.f32 #s(literal 961/228614400 binary32) (*.f32 n1_i n1_i)) (*.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (*.f32 n1_i #s(literal 31/15120 binary32))))))
(/.f32 (fma.f32 #s(literal 8/843908625 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) #s(literal 29791/3456649728000 binary32))) (fma.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))) (-.f32 (*.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i)) (*.f32 #s(literal 961/228614400 binary32) (*.f32 n1_i n1_i)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))))) (fma.f32 #s(literal 8/843908625 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) #s(literal 29791/3456649728000 binary32)))))
(-.f32 (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (*.f32 #s(literal -7/2160 binary32) n1_i)) (*.f32 #s(literal 1/840 binary32) n1_i))
(-.f32 (/.f32 (*.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i)) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))) (/.f32 (*.f32 #s(literal 961/228614400 binary32) (*.f32 n1_i n1_i)) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))))
(-.f32 (/.f32 (*.f32 #s(literal 8/843908625 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i)) (fma.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))))) (/.f32 (*.f32 #s(literal -29791/3456649728000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)) (fma.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))))))
(-.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (*.f32 #s(literal -7/2160 binary32) n1_i))
(-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (*.f32 #s(literal -31/15120 binary32) n1_i))
(fma.f32 (neg.f32 n1_i) #s(literal -31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))
(fma.f32 #s(literal -1 binary32) (*.f32 #s(literal -31/15120 binary32) n1_i) (*.f32 n0_i #s(literal 2/945 binary32)))
(fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n1_i #s(literal 31/15120 binary32)))
(fma.f32 #s(literal 2/945 binary32) n0_i (*.f32 n1_i #s(literal 31/15120 binary32)))
(fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))
(pow.f32 (/.f32 (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))) (-.f32 (*.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i)) (*.f32 #s(literal 961/228614400 binary32) (*.f32 n1_i n1_i)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))))) (fma.f32 #s(literal 8/843908625 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) #s(literal 29791/3456649728000 binary32)))) #s(literal -1 binary32))
(+.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (*.f32 #s(literal 7/2160 binary32) n1_i))
(+.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (*.f32 (neg.f32 n1_i) #s(literal -7/2160 binary32)))
(+.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (neg.f32 (*.f32 #s(literal -7/2160 binary32) n1_i)))
(+.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n0_i #s(literal 2/945 binary32)))
(+.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (*.f32 n1_i #s(literal 31/15120 binary32)))
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(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (/.f32 n0_i u) n0_i) (-.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (*.f32 n0_i n0_i))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (+.f32 (/.f32 n0_i u) n0_i) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u))) (-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 n0_i n0_i) n0_i))))
(-.f32 (/.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (+.f32 (/.f32 n0_i u) n0_i)) (/.f32 (*.f32 n0_i n0_i) (+.f32 (/.f32 n0_i u) n0_i)))
(-.f32 (/.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 u u) u)) (fma.f32 n0_i (+.f32 (/.f32 n0_i u) n0_i) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)))) (/.f32 (*.f32 (*.f32 n0_i n0_i) n0_i) (fma.f32 n0_i (+.f32 (/.f32 n0_i u) n0_i) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)))))
(-.f32 (/.f32 n0_i u) n0_i)
(fma.f32 (/.f32 #s(literal 1 binary32) u) (pow.f32 (/.f32 #s(literal 1 binary32) n0_i) #s(literal -1 binary32)) (neg.f32 n0_i))
(fma.f32 (/.f32 #s(literal 1 binary32) u) n0_i (neg.f32 n0_i))
(fma.f32 (neg.f32 n0_i) (/.f32 #s(literal 1 binary32) (neg.f32 u)) (neg.f32 n0_i))
(fma.f32 #s(literal -1 binary32) n0_i (/.f32 n0_i u))
(fma.f32 #s(literal 1 binary32) (/.f32 n0_i u) (neg.f32 n0_i))
(fma.f32 n0_i (/.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))
(pow.f32 (/.f32 (+.f32 (/.f32 n0_i u) n0_i) (-.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (*.f32 n0_i n0_i))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 n0_i (+.f32 (/.f32 n0_i u) n0_i) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u))) (-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 n0_i n0_i) n0_i))) #s(literal -1 binary32))
(+.f32 (neg.f32 n0_i) (/.f32 n0_i u))
(+.f32 (/.f32 n0_i u) (neg.f32 n0_i))
(*.f32 (pow.f32 u #s(literal 3/2 binary32)) (pow.f32 u #s(literal 3/2 binary32)))
(*.f32 (*.f32 (*.f32 u u) u) #s(literal 1 binary32))
(*.f32 (*.f32 u u) u)
(*.f32 u (*.f32 u u))
(*.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u))
(pow.f32 (exp.f32 (log.f32 u)) #s(literal 3 binary32))
(pow.f32 (pow.f32 u #s(literal 3/2 binary32)) #s(literal 2 binary32))
(pow.f32 (*.f32 u u) #s(literal 3/2 binary32))
(pow.f32 u #s(literal 3 binary32))
(exp.f32 (*.f32 (log.f32 u) #s(literal 3 binary32)))
(*.f32 #s(literal -1/6 binary32) n1_i)
(*.f32 n1_i #s(literal -1/6 binary32))
(*.f32 (*.f32 n1_i #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (neg.f32 n1_i) (/.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle))))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) n1_i) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i)
(*.f32 #s(literal 1 binary32) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 n1_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle))
(/.f32 (*.f32 n1_i #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 n1_i #s(literal 1 binary32)) (sin.f32 normAngle))
(/.f32 (neg.f32 (neg.f32 n1_i)) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 n1_i) (neg.f32 (sin.f32 normAngle)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n1_i))
(/.f32 n1_i (sin.f32 normAngle))
(pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32)) #s(literal -1 binary32))
(pow.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal -1 binary32))
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) n1_i)) #s(literal -1 binary32)))
(neg.f32 (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)))
(neg.f32 (/.f32 n1_i (neg.f32 (sin.f32 normAngle))))

eval156.0ms (1.2%)

Memory
21.6MiB live, 252.6MiB allocated
Compiler

Compiled 29 109 to 1 606 computations (94.5% saved)

prune154.0ms (1.2%)

Memory
0.3MiB live, 283.5MiB allocated
Pruning

29 alts after pruning (25 fresh and 4 done)

PrunedKeptTotal
New1 067101 077
Fresh21517
Picked235
Done011
Total1 071291 100
Accuracy
100.0%
Counts
1 100 → 29
Alt Table
Click to see full alt table
StatusAccuracyProgram
97.6%
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
96.8%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.5%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
76.4%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
97.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 #s(literal 1 binary32) u)) n0_i (*.f32 u n1_i)))
97.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
97.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
80.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
99.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
99.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) normAngle) normAngle (-.f32 n1_i n0_i))) u n0_i))
81.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
97.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
55.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
40.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
40.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) #s(approx (/ n1_i (sin normAngle)) (/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle))))
39.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) #s(approx (/ n1_i (sin normAngle)) (/.f32 (fma.f32 (fma.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle))))
97.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
55.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
97.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
55.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u)))
96.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)))
41.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
96.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) #s(approx (* (+ (- (/ n0_i u) n0_i) n1_i) u) (*.f32 (fma.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u u) n1_i))))
99.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) u) normAngle) normAngle (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
41.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) #s(approx (- (* (* u u) u) u) (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
41.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) (*.f32 normAngle normAngle) u) n1_i)))
41.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) #s(approx (+ (* (* (* -1/6 n1_i) (- (* (* u u) u) u)) (* normAngle normAngle)) (* u n1_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle n1_i) normAngle) #s(literal 1/6 binary32) n1_i) u))))
Compiler

Compiled 1 271 to 697 computations (45.2% saved)

simplify170.0ms (1.3%)

Memory
28.8MiB live, 221.2MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
cost-diff96
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))
cost-diff160
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
cost-diff0
(*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)
cost-diff0
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)))
cost-diff512
(*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)
cost-diff0
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
cost-diff160
(fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))
cost-diff352
(*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff0
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
cost-diff0
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
cost-diff0
(fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
cost-diff0
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
cost-diff0
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
Rules
19 138×lower-fma.f64
19 112×lower-fma.f32
3 656×lower-*.f64
3 628×lower-*.f32
3 610×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
094975
0141947
1278923
2671900
32442862
45885834
08290804
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
(fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)))
(fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)))
#s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i))
(*.f32 #s(literal 31/15120 binary32) n1_i)
#s(literal 31/15120 binary32)
n1_i
(*.f32 normAngle normAngle)
normAngle
(fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))
#s(literal 7/360 binary32)
(*.f32 #s(literal 1/45 binary32) n0_i)
#s(literal 1/45 binary32)
n0_i
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))
#s(literal 1/6 binary32)
(*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
u
#s(literal -1/2 binary32)
#s(literal 1/3 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))
(fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))
u
n1_i
(*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)
(-.f32 (/.f32 n0_i u) n0_i)
(/.f32 n0_i u)
n0_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))
(*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)
#s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i))
(*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)
(+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32))
(/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
(-.f32 (/.f32 n0_i u) n0_i)
(/.f32 n0_i u)
n0_i
u
n1_i
#s(literal 1 binary32)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
(*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle)
(*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))
#s(literal -1/6 binary32)
(fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))
n1_i
(*.f32 u (fma.f32 u u #s(literal -1 binary32)))
u
(fma.f32 u u #s(literal -1 binary32))
#s(literal -1 binary32)
(*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))
n0_i
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(neg.f32 n0_i)
normAngle
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
(*.f32 u n1_i)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
(fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)))
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)))
(fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)))
(fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i)))
#s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i))
(*.f32 #s(literal 31/15120 binary32) n1_i)
#s(literal 31/15120 binary32)
n1_i
(*.f32 normAngle normAngle)
normAngle
(fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))
(fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))
#s(literal 7/360 binary32)
(*.f32 #s(literal 1/45 binary32) n0_i)
#s(literal 1/45 binary32)
n0_i
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))
#s(literal 1/6 binary32)
(*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)
(*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
u
#s(literal -1/2 binary32)
#s(literal 1/3 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
u
n1_i
(*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
(/.f32 n0_i u)
n0_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)) u)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)) u))
(*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)
(*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)) u)
#s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i))
#s(approx (+ (- (/ n0_i u) n0_i) n1_i) (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i))
(*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)
(+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
(+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32))
(-.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal -1 binary32))
(/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
(-.f32 (/.f32 n0_i u) n0_i)
(/.f32 n0_i u)
n0_i
u
n1_i
#s(literal 1 binary32)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) normAngle) normAngle) (fma.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) n1_i) u (*.f32 (-.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) u) u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) normAngle) normAngle) (fma.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) n1_i) u (*.f32 (-.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) u) u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle)
(*.f32 (*.f32 #s(literal -1/6 binary32) normAngle) (fma.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) n1_i) u (*.f32 (-.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) u) u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))
(*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))
(*.f32 (fma.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) n1_i) u (*.f32 (-.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) u) u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32))
#s(literal -1/6 binary32)
(fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))
(fma.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) n1_i) u (*.f32 (-.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) u) u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
n1_i
(*.f32 u (fma.f32 u u #s(literal -1 binary32)))
(*.f32 (fma.f32 u u #s(literal -1 binary32)) u)
u
(fma.f32 u u #s(literal -1 binary32))
#s(literal -1 binary32)
(*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))
(*.f32 (-.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) u) u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))
(*.f32 (-.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) u) u) n0_i)
n0_i
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))
(neg.f32 n0_i)
normAngle
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(*.f32 u n1_i)
(*.f32 n1_i u)

localize436.0ms (3.4%)

Memory
-41.5MiB live, 325.7MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy0.2890625
(*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))
accuracy0.31640625
(*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))
accuracy0.3203125
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
accuracy10.418175741925978
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))
accuracy0.24609375
(/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
accuracy0.32259750976844204
(-.f32 (/.f32 n0_i u) n0_i)
accuracy0.43927951800517184
(*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)
accuracy0.6286430815911882
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)))
accuracy0.07650375976844201
(fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))
accuracy0.23828125
(*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)
accuracy0.32259750976844204
(-.f32 (/.f32 n0_i u) n0_i)
accuracy0.6286430815911882
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
accuracy0
(-.f32 #s(literal 1 binary32) u)
accuracy0.15625
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
accuracy0.6286430815911882
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
accuracy14.134126608461628
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
accuracy0.2919059392756375
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))
accuracy0.33203125
(*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)
accuracy0.4220922709952411
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
accuracy15.625478683792261
#s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i))
Samples
274.0ms252×0valid
4.0ms1valid
Compiler

Compiled 670 to 89 computations (86.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 253.0ms
ival-mult: 143.0ms (56.4% of total)
const: 68.0ms (26.8% of total)
ival-add: 19.0ms (7.5% of total)
ival-div: 7.0ms (2.8% of total)
ival-sin: 7.0ms (2.8% of total)
ival-sub: 6.0ms (2.4% of total)
ival-cos: 2.0ms (0.8% of total)
adjust: 1.0ms (0.4% of total)
ival-neg: 1.0ms (0.4% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series193.0ms (1.5%)

Memory
15.5MiB live, 249.8MiB allocated
Counts
29 → 996
Calls
Call 1
Inputs
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())
#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())
#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())
#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())
#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())
#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())
#s(alt (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u) (patch (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u) #<representation binary32>) () ())
#s(alt (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)) (patch (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())
#s(alt (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) (patch (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())
#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())
#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())
#s(alt (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (patch (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())
#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())
#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())
#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())
#s(alt (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i) (patch (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i) #<representation binary32>) () ())
#s(alt (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) (patch (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) #<representation binary32>) () ())
#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())
#s(alt (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())
#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())
#s(alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (patch (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #<representation binary32>) () ())
#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())
Outputs
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor 0 n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
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#s(alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) u)) (* n1_i u))) (taylor 0 n0_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
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#s(alt (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
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#s(alt (* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
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#s(alt (* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1)) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
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#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
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#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
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#s(alt (* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i))) (taylor inf n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
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#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
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#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) #<representation binary32>) () ())) ())
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#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (/ n0_i u) (taylor 0 u) (#s(alt (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) (patch (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) #<representation binary32>) () ())) ())
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#s(alt (/ (+ n0_i (* n1_i (* u (- 1 (/ n0_i n1_i))))) u) (taylor 0 u) (#s(alt (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) (patch (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- n1_i n0_i))) (taylor 0 u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- n1_i n0_i))) (taylor 0 u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- n1_i n0_i))) (taylor 0 u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -2 (* n0_i u)) (taylor 0 u) (#s(alt (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (patch (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -2 n0_i) (* n0_i u))) (taylor 0 u) (#s(alt (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (patch (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -2 n0_i) (* n0_i u))) (taylor 0 u) (#s(alt (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (patch (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -2 n0_i) (* n0_i u))) (taylor 0 u) (#s(alt (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (patch (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
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#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
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#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (* -1 n0_i))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- 1 (/ n0_i n1_i))) (taylor inf u) (#s(alt (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) (patch (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i (- 1 (/ n0_i n1_i))) (/ n0_i u)) (taylor inf u) (#s(alt (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) (patch (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i (- 1 (/ n0_i n1_i))) (/ n0_i u)) (taylor inf u) (#s(alt (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) (patch (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i (- 1 (/ n0_i n1_i))) (/ n0_i u)) (taylor inf u) (#s(alt (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) (patch (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (* -1 n0_i))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* u (- n1_i n0_i)) (taylor inf u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (/ n0_i u)) n0_i)) (taylor inf u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (/ n0_i u)) n0_i)) (taylor inf u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (/ n0_i u)) n0_i)) (taylor inf u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (* -1 n0_i))) (taylor inf u) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (pow u 2)) (taylor inf u) (#s(alt (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (patch (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ n0_i (* -2 (/ n0_i u)))) (taylor inf u) (#s(alt (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (patch (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ n0_i (* -2 (/ n0_i u)))) (taylor inf u) (#s(alt (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (patch (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ n0_i (* -2 (/ n0_i u)))) (taylor inf u) (#s(alt (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (patch (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
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#s(alt (* -1/2 (* n0_i u)) (taylor inf u) (#s(alt (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i) (patch (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i) #<representation binary32>) () ())) ())
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#s(alt (* (pow u 3) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (+ (* -1/6 (/ (+ n0_i (* 2 n0_i)) u)) (* -1/6 (/ (+ (* -2 n0_i) (* -1 n1_i)) (pow u 2)))))) (taylor inf u) (#s(alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (patch (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (pow u 3))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (pow u 2)) (taylor -inf u) (#s(alt (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (patch (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) #<representation binary32>) () ())) ())
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#s(alt (* (pow u 2) (+ n0_i (* -2 (/ n0_i u)))) (taylor -inf u) (#s(alt (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (patch (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* (pow u 3) (+ n0_i (* -1 (/ (+ n0_i (* 2 n0_i)) u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* (pow u 3) (+ n0_i (* -1 (/ (+ n0_i (+ (* -2 (/ n0_i u)) (* 2 n0_i))) u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* (pow u 3) (+ n0_i (* -1 (/ (+ n0_i (+ (* -2 (/ n0_i u)) (* 2 n0_i))) u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* -1 n0_i)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (- n1_i n0_i) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (+ (* n0_i (- 1 u)) (* n1_i u))) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (+ (* n0_i (- 1 u)) (* n1_i u))) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (+ (* n0_i (- 1 u)) (* n1_i u))) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6)))))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6)))))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
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#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (taylor -inf normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
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#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n0_i (- 1 u))) (taylor 0 n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) (taylor 0 n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) (taylor 0 n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) (taylor 0 n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
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#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
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#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
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#s(alt (* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
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#s(alt (* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
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#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) #<representation binary32>) () ())) ())
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#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) #<representation binary32>) () ())) ())
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#s(alt n1_i (taylor inf n1_i) (#s(alt (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) (patch (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) #<representation binary32>) () ())) ())
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#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
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#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf n1_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
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#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
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#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) (taylor inf n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ (* n0_i (- 1 u)) n1_i))))) (taylor inf n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ (* n0_i (- 1 u)) n1_i))))) (taylor inf n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ (* n0_i (- 1 u)) n1_i))))) (taylor inf n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* 31/15120 n1_i) (taylor inf n1_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
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#s(alt (* n1_i (+ (* -1/6 (* u (- (pow u 2) 1))) (* -1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))) (taylor inf n1_i) (#s(alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (patch (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))) (taylor -inf n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n0_i (- 1 u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) (taylor -inf n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n0_i (- 1 u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) (taylor -inf n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n0_i (- 1 u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) (taylor -inf n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* 31/15120 n1_i) (taylor -inf n1_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120))) (taylor -inf n1_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120))) (taylor -inf n1_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120))) (taylor -inf n1_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor -inf n1_i) (#s(alt (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) (patch (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1 (/ (* n0_i (+ 1/3 (* -1/2 u))) n1_i)) 1/6))) (taylor -inf n1_i) (#s(alt (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) (patch (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1 (/ (* n0_i (+ 1/3 (* -1/2 u))) n1_i)) 1/6))) (taylor -inf n1_i) (#s(alt (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) (patch (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1 (/ (* n0_i (+ 1/3 (* -1/2 u))) n1_i)) 1/6))) (taylor -inf n1_i) (#s(alt (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) (patch (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (- (/ n0_i u) n0_i) n1_i) (taylor -inf n1_i) (#s(alt (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (/ (- (/ n0_i u) n0_i) n1_i) (taylor -inf n1_i) (#s(alt (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (/ (- (/ n0_i u) n0_i) n1_i) (taylor -inf n1_i) (#s(alt (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (/ (- (/ n0_i u) n0_i) n1_i) (taylor -inf n1_i) (#s(alt (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (patch (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (patch (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (patch (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (patch (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #<representation binary32>) () ())) ())
Calls

12 calls:

TimeVariablePointExpression
24.0ms
n0_i
@-inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (- 1 u) n0_i) (- 1 u) (* (- (/ n0_i u) n0_i) u) (+ (* u n1_i) (* (- (/ n0_i u) n0_i) u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (/ (- (/ n0_i u) n0_i) n1_i) 1) n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* u -1/2) 1/3) (* (+ (* u -1/2) 1/3) n0_i) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i)) (- (/ n0_i u) n0_i) (/ (- (/ n0_i u) n0_i) n1_i) (* (- 1 u) (- 1 u)) (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))
8.0ms
n1_i
@0
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (- 1 u) n0_i) (- 1 u) (* (- (/ n0_i u) n0_i) u) (+ (* u n1_i) (* (- (/ n0_i u) n0_i) u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (/ (- (/ n0_i u) n0_i) n1_i) 1) n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* u -1/2) 1/3) (* (+ (* u -1/2) 1/3) n0_i) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i)) (- (/ n0_i u) n0_i) (/ (- (/ n0_i u) n0_i) n1_i) (* (- 1 u) (- 1 u)) (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))
8.0ms
n0_i
@0
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (- 1 u) n0_i) (- 1 u) (* (- (/ n0_i u) n0_i) u) (+ (* u n1_i) (* (- (/ n0_i u) n0_i) u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (/ (- (/ n0_i u) n0_i) n1_i) 1) n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* u -1/2) 1/3) (* (+ (* u -1/2) 1/3) n0_i) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i)) (- (/ n0_i u) n0_i) (/ (- (/ n0_i u) n0_i) n1_i) (* (- 1 u) (- 1 u)) (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))
8.0ms
n0_i
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (- 1 u) n0_i) (- 1 u) (* (- (/ n0_i u) n0_i) u) (+ (* u n1_i) (* (- (/ n0_i u) n0_i) u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (/ (- (/ n0_i u) n0_i) n1_i) 1) n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* u -1/2) 1/3) (* (+ (* u -1/2) 1/3) n0_i) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i)) (- (/ n0_i u) n0_i) (/ (- (/ n0_i u) n0_i) n1_i) (* (- 1 u) (- 1 u)) (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))
7.0ms
u
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (- 1 u) n0_i) (- 1 u) (* (- (/ n0_i u) n0_i) u) (+ (* u n1_i) (* (- (/ n0_i u) n0_i) u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (/ (- (/ n0_i u) n0_i) n1_i) 1) n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* u -1/2) 1/3) (* (+ (* u -1/2) 1/3) n0_i) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i)) (- (/ n0_i u) n0_i) (/ (- (/ n0_i u) n0_i) n1_i) (* (- 1 u) (- 1 u)) (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))

simplify568.0ms (4.5%)

Memory
-124.3MiB live, 326.0MiB allocated
Algorithm
egg-herbie
Rules
10 608×lower-fma.f64
10 608×lower-fma.f32
7 716×lower-+.f64
7 716×lower-+.f32
6 282×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
097218600
1334217800
0860016710
Stop Event
iter limit
node limit
Counts
996 → 978
Calls
Call 1
Inputs
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (* u (- (/ 1 u) 1)))
(* n0_i (* u (- (/ 1 u) 1)))
(* n0_i (* u (- (/ 1 u) 1)))
(* n0_i (* u (- (/ 1 u) 1)))
(* n1_i u)
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
n1_i
(+ n1_i (* n0_i (* n1_i (- (/ 1 (* n1_i u)) (/ 1 n1_i)))))
(+ n1_i (* n0_i (* n1_i (- (/ 1 (* n1_i u)) (/ 1 n1_i)))))
(+ n1_i (* n0_i (* n1_i (- (/ 1 (* n1_i u)) (/ 1 n1_i)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) u)) (* n1_i u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) u)) (* n1_i u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) u)) (* n1_i u)))
(* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* 1/6 n1_i)
(+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))
(+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))
(+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(/ (* n0_i (- (/ 1 u) 1)) n1_i)
(/ (* n0_i (- (/ 1 u) 1)) n1_i)
(/ (* n0_i (- (/ 1 u) 1)) n1_i)
(/ (* n0_i (- (/ 1 u) 1)) n1_i)
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (* n1_i (* u (- (pow u 2) 1)))))
(+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (* n1_i (* u (- (pow u 2) 1)))))
(+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (* n1_i (* u (- (pow u 2) 1)))))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (* u (- (/ 1 u) 1)))
(* n0_i (* u (- (/ 1 u) 1)))
(* n0_i (* u (- (/ 1 u) 1)))
(* n0_i (* u (- (/ 1 u) 1)))
(* n0_i (* u (- (/ 1 u) 1)))
(* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i)))
(* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i)))
(* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (* n1_i (- (/ 1 (* n1_i u)) (/ 1 n1_i))))
(* n0_i (+ (* n1_i (- (/ 1 (* n1_i u)) (/ 1 n1_i))) (/ n1_i n0_i)))
(* n0_i (+ (* n1_i (- (/ 1 (* n1_i u)) (/ 1 n1_i))) (/ n1_i n0_i)))
(* n0_i (+ (* n1_i (- (/ 1 (* n1_i u)) (/ 1 n1_i))) (/ n1_i n0_i)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (* u (- (/ 1 u) 1)))
(* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i)))
(* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i)))
(* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i)))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i)))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i)))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i)))) u))
(* 2/945 n0_i)
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(* n0_i (+ 1/3 (* -1/2 u)))
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(* n0_i (+ 1/3 (* -1/2 u)))
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(* n0_i (+ 1/3 (+ (* -1/2 u) (* 1/6 (/ n1_i n0_i)))))
(* n0_i (+ 1/3 (+ (* -1/2 u) (* 1/6 (/ n1_i n0_i)))))
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(* n0_i (- (/ 1 u) 1))
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(/ (* n0_i (- (/ 1 u) 1)) n1_i)
(/ (* n0_i (- (/ 1 u) 1)) n1_i)
(/ (* n0_i (- (/ 1 u) 1)) n1_i)
(/ (* n0_i (- (/ 1 u) 1)) n1_i)
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(* n0_i (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* -1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))))
(* n0_i (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* -1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))))
(* n0_i (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* -1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* -1 (* n0_i (* u (- 1 (/ 1 u)))))
(* -1 (* n0_i (* u (- 1 (/ 1 u)))))
(* -1 (* n0_i (* u (- 1 (/ 1 u)))))
(* -1 (* n0_i (* u (- 1 (/ 1 u)))))
(* -1 (* n0_i (* u (- 1 (/ 1 u)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u))))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u))))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (* n1_i (- (/ 1 n1_i) (/ 1 (* n1_i u))))))
(* -1 (* n0_i (+ (* -1 (/ n1_i n0_i)) (* n1_i (- (/ 1 n1_i) (/ 1 (* n1_i u)))))))
(* -1 (* n0_i (+ (* -1 (/ n1_i n0_i)) (* n1_i (- (/ 1 n1_i) (/ 1 (* n1_i u)))))))
(* -1 (* n0_i (+ (* -1 (/ n1_i n0_i)) (* n1_i (- (/ 1 n1_i) (/ 1 (* n1_i u)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (* u (- 1 (/ 1 u)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u))))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u))))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u))))))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))))))
(* 2/945 n0_i)
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* -1 (* n0_i (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/6 (/ n1_i n0_i)))))
(* -1 (* n0_i (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/6 (/ n1_i n0_i)))))
(* -1 (* n0_i (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/6 (/ n1_i n0_i)))))
(* -1 (* n0_i (- 1 (/ 1 u))))
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(* -1 (* n0_i (- 1 (/ 1 u))))
(* -1 (* n0_i (- 1 (/ 1 u))))
(* -1 (/ (* n0_i (- 1 (/ 1 u))) n1_i))
(* -1 (/ (* n0_i (- 1 (/ 1 u))) n1_i))
(* -1 (/ (* n0_i (- 1 (/ 1 u))) n1_i))
(* -1 (/ (* n0_i (- 1 (/ 1 u))) n1_i))
(* 1/6 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))
(* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))))
(* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))))
(* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))))
(* -1 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))
(* -1 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))
(* -1 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))
(* -1 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
n0_i
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
n0_i
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(/ n0_i u)
(/ (+ n0_i (* n1_i (* u (- 1 (/ n0_i n1_i))))) u)
(/ (+ n0_i (* n1_i (* u (- 1 (/ n0_i n1_i))))) u)
(/ (+ n0_i (* n1_i (* u (- 1 (/ n0_i n1_i))))) u)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
n0_i
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (* u (- n1_i n0_i)))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* -2 (* n0_i u))
(* u (+ (* -2 n0_i) (* n0_i u)))
(* u (+ (* -2 n0_i) (* n0_i u)))
(* u (+ (* -2 n0_i) (* n0_i u)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))))))))
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (* u (+ n0_i (* 2 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))))))))
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))) (* u (+ (* -1/6 (* (pow normAngle 2) (* u (+ n1_i (* -1 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i)))))))))))
1/3
(+ 1/3 (* -1/2 u))
(+ 1/3 (* -1/2 u))
(+ 1/3 (* -1/2 u))
(* 1/3 n0_i)
(+ (* -1/2 (* n0_i u)) (* 1/3 n0_i))
(+ (* -1/2 (* n0_i u)) (* 1/3 n0_i))
(+ (* -1/2 (* n0_i u)) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(/ n0_i u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/ n0_i (* n1_i u))
(/ (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i)) u)
(/ (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i)) u)
(/ (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i)) u)
1
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(* u (+ (* -1/6 (* u (+ n0_i (* 2 n0_i)))) (* -1/6 (+ (* -2 n0_i) (* -1 n1_i)))))
(* u (+ (* -1/6 (+ (* -2 n0_i) (* -1 n1_i))) (* u (+ (* -1/6 (* u (+ n1_i (* -1 n0_i)))) (* -1/6 (+ n0_i (* 2 n0_i)))))))
(* u (+ (* -1/6 (+ (* -2 n0_i) (* -1 n1_i))) (* u (+ (* -1/6 (* u (+ n1_i (* -1 n0_i)))) (* -1/6 (+ n0_i (* 2 n0_i)))))))
(* -2 (* n0_i u))
(* u (+ (* -2 n0_i) (* u (+ n0_i (* 2 n0_i)))))
(* u (+ (* -2 n0_i) (* u (+ n0_i (+ (* -1 (* n0_i u)) (* 2 n0_i))))))
(* u (+ (* -2 n0_i) (* u (+ n0_i (+ (* -1 (* n0_i u)) (* 2 n0_i))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
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(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))
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(* -1 u)
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(* n0_i (pow u 2))
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(* -1/6 (* (pow normAngle 2) (* (pow u 3) (+ n1_i (* -1 n0_i)))))
(* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (/ n1_i (pow u 2)))))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2))))))))
(* -1/2 u)
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* -1/2 (* n0_i u))
(* u (+ (* -1/2 n0_i) (* 1/3 (/ n0_i u))))
(* u (+ (* -1/2 n0_i) (* 1/3 (/ n0_i u))))
(* u (+ (* -1/2 n0_i) (* 1/3 (/ n0_i u))))
(* -1/2 (* n0_i u))
(* u (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u)))))
(* u (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u)))))
(* u (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u)))))
(* -1 n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(* -1 (/ n0_i n1_i))
(+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u)))
(+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u)))
(+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u)))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))
(* -1/6 (* (pow u 3) (+ n1_i (* -1 n0_i))))
(* (pow u 3) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (* -1/6 (/ (+ n0_i (* 2 n0_i)) u))))
(* (pow u 3) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (+ (* -1/6 (/ (+ n0_i (* 2 n0_i)) u)) (* -1/6 (/ (+ (* -2 n0_i) (* -1 n1_i)) (pow u 2))))))
(* (pow u 3) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (+ (* -1/6 (/ (+ n0_i (* 2 n0_i)) u)) (* -1/6 (/ (+ (* -2 n0_i) (* -1 n1_i)) (pow u 2))))))
(* -1 (* n0_i (pow u 3)))
(* (pow u 3) (+ (* -1 n0_i) (+ (* 2 (/ n0_i u)) (/ n0_i u))))
(* (pow u 3) (+ (* -2 (/ n0_i (pow u 2))) (+ (* -1 n0_i) (+ (* 2 (/ n0_i u)) (/ n0_i u)))))
(* (pow u 3) (+ (* -2 (/ n0_i (pow u 2))) (+ (* -1 n0_i) (+ (* 2 (/ n0_i u)) (/ n0_i u)))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* n0_i u))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 u)
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(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* n0_i u))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
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(* -1 (* u (+ n0_i (* -1 n1_i))))
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(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* n1_i (- 1 (/ n0_i n1_i)))
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(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* u (- n1_i n0_i))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* n0_i (pow u 2))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* 1/6 (* (pow normAngle 2) (* (pow u 3) (+ n0_i (* -1 n1_i)))))
(* -1 (* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))) (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i)))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (+ (* -1 (/ n0_i u)) (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i))))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))))))
(* -1/2 u)
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* -1/2 (* n0_i u))
(* -1 (* u (+ (* -1/3 (/ n0_i u)) (* 1/2 n0_i))))
(* -1 (* u (+ (* -1/3 (/ n0_i u)) (* 1/2 n0_i))))
(* -1 (* u (+ (* -1/3 (/ n0_i u)) (* 1/2 n0_i))))
(* -1/2 (* n0_i u))
(* -1 (* u (+ (* -1 (/ (+ (* 1/6 n1_i) (* 1/3 n0_i)) u)) (* 1/2 n0_i))))
(* -1 (* u (+ (* -1 (/ (+ (* 1/6 n1_i) (* 1/3 n0_i)) u)) (* 1/2 n0_i))))
(* -1 (* u (+ (* -1 (/ (+ (* 1/6 n1_i) (* 1/3 n0_i)) u)) (* 1/2 n0_i))))
(* -1 n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(* -1 (/ n0_i n1_i))
(+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u)))
(+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u)))
(+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u)))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
(* 1/6 (* (pow u 3) (+ n0_i (* -1 n1_i))))
(* -1 (* (pow u 3) (+ (* -1/6 (+ n0_i (* -1 n1_i))) (* 1/6 (/ (+ n0_i (* 2 n0_i)) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* 1/6 (/ (+ n1_i (* 2 n0_i)) u))) u)) (* -1/6 (+ n0_i (* -1 n1_i))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* 1/6 (/ (+ n1_i (* 2 n0_i)) u))) u)) (* -1/6 (+ n0_i (* -1 n1_i))))))
(* -1 (* n0_i (pow u 3)))
(* -1 (* (pow u 3) (+ n0_i (* -1 (/ (+ n0_i (* 2 n0_i)) u)))))
(* -1 (* (pow u 3) (+ n0_i (* -1 (/ (+ n0_i (+ (* -2 (/ n0_i u)) (* 2 n0_i))) u)))))
(* -1 (* (pow u 3) (+ n0_i (* -1 (/ (+ n0_i (+ (* -2 (/ n0_i u)) (* 2 n0_i))) u)))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(+ n1_i (* -1 n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(- n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (+ (* n0_i (- 1 u)) (* n1_i u)))
(+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (+ (* n0_i (- 1 u)) (* n1_i u)))
(+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (+ (* n0_i (- 1 u)) (* n1_i u)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))
(* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))
(* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* u (- (/ n0_i u) n0_i))
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i)))
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i)))
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(- (/ n0_i u) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* u (- (/ n0_i u) n0_i))
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i)))
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i)))
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i)))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n0_i (- 1 u)))
(+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(* 2/945 n0_i)
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(* n0_i (+ 1/3 (* -1/2 u)))
(+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))
(+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))
(+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))
(/ (- (/ n0_i u) n0_i) n1_i)
(/ (- (/ n0_i u) n0_i) n1_i)
(/ (- (/ n0_i u) n0_i) n1_i)
(/ (- (/ n0_i u) n0_i) n1_i)
(* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))
(+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))
(+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))
(+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i normAngle) (sin normAngle))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i)))
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i)))
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
n1_i
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i)))
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i)))
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i)))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ (* n0_i (- 1 u)) n1_i)))))
(* 31/15120 n1_i)
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(* 1/6 n1_i)
(* n1_i (+ 1/6 (/ (* n0_i (+ 1/3 (* -1/2 u))) n1_i)))
(* n1_i (+ 1/6 (/ (* n0_i (+ 1/3 (* -1/2 u))) n1_i)))
(* n1_i (+ 1/6 (/ (* n0_i (+ 1/3 (* -1/2 u))) n1_i)))
(/ (- (/ n0_i u) n0_i) n1_i)
(/ (- (/ n0_i u) n0_i) n1_i)
(/ (- (/ n0_i u) n0_i) n1_i)
(/ (- (/ n0_i u) n0_i) n1_i)
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* n1_i (+ (* -1/6 (* u (- (pow u 2) 1))) (* -1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))
(* n1_i (+ (* -1/6 (* u (- (pow u 2) 1))) (* -1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))
(* n1_i (+ (* -1/6 (* u (- (pow u 2) 1))) (* -1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(/ (* n1_i normAngle) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
n1_i
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n0_i (- 1 u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n0_i (- 1 u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n0_i (- 1 u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(* 31/15120 n1_i)
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(* 1/6 n1_i)
(* -1 (* n1_i (- (* -1 (/ (* n0_i (+ 1/3 (* -1/2 u))) n1_i)) 1/6)))
(* -1 (* n1_i (- (* -1 (/ (* n0_i (+ 1/3 (* -1/2 u))) n1_i)) 1/6)))
(* -1 (* n1_i (- (* -1 (/ (* n0_i (+ 1/3 (* -1/2 u))) n1_i)) 1/6)))
(/ (- (/ n0_i u) n0_i) n1_i)
(/ (- (/ n0_i u) n0_i) n1_i)
(/ (- (/ n0_i u) n0_i) n1_i)
(/ (- (/ n0_i u) n0_i) n1_i)
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))
(* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))
(* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))
Outputs
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 (*.f32 u normAngle) n1_i) (sin.f32 normAngle))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32)) n0_i (/.f32 (*.f32 (*.f32 u normAngle) n1_i) (sin.f32 normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32)) n0_i (/.f32 (*.f32 (*.f32 u normAngle) n1_i) (sin.f32 normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32)) n0_i (/.f32 (*.f32 (*.f32 u normAngle) n1_i) (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i)
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n0_i (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n0_i (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n0_i (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i u)
(*.f32 u n1_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* n0_i (* u (- (/ 1 u) 1)))
(*.f32 (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) n0_i)
(* n0_i (* u (- (/ 1 u) 1)))
(*.f32 (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) n0_i)
(* n0_i (* u (- (/ 1 u) 1)))
(*.f32 (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) n0_i)
(* n0_i (* u (- (/ 1 u) 1)))
(*.f32 (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) n0_i)
(* n1_i u)
(*.f32 u n1_i)
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(fma.f32 (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) n0_i (*.f32 u n1_i))
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(fma.f32 (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) n0_i (*.f32 u n1_i))
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(fma.f32 (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) n0_i (*.f32 u n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i u)
(*.f32 u n1_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
n1_i
(+ n1_i (* n0_i (* n1_i (- (/ 1 (* n1_i u)) (/ 1 n1_i)))))
(fma.f32 (*.f32 n0_i n1_i) (-.f32 (/.f32 #s(literal 1 binary32) (*.f32 u n1_i)) (/.f32 #s(literal 1 binary32) n1_i)) n1_i)
(+ n1_i (* n0_i (* n1_i (- (/ 1 (* n1_i u)) (/ 1 n1_i)))))
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 normAngle normAngle) (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
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(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32))
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(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
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(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))
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(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 (-.f32 #s(literal 1 binary32) (/.f32 n0_i n1_i)) n1_i (/.f32 n0_i u))
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/6 (* (pow normAngle 2) (* (pow u 3) (+ n1_i (* -1 n0_i)))))
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(* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal 3 binary32) n0_i) u)))) (*.f32 (*.f32 u u) u))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (/ n1_i (pow u 2)))))))
(*.f32 (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal 3 binary32) n0_i) u))) (fma.f32 (/.f32 (*.f32 (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) (*.f32 normAngle normAngle)) (*.f32 u u)) #s(literal -1/6 binary32) (/.f32 n1_i (*.f32 u u)))) (/.f32 n0_i (*.f32 u u))) (*.f32 (*.f32 u u) u))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2))))))))
(*.f32 (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal 3 binary32) n0_i) u))) (+.f32 (/.f32 n0_i (*.f32 (*.f32 u u) u)) (fma.f32 (/.f32 (*.f32 (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) (*.f32 normAngle normAngle)) (*.f32 u u)) #s(literal -1/6 binary32) (/.f32 n1_i (*.f32 u u))))) (/.f32 n0_i (*.f32 u u))) (*.f32 (*.f32 u u) u))
(* -1/2 u)
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(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))))
(fma.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 #s(literal 1/840 binary32) n1_i (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))))) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n1_i (* -1 n0_i))
(-.f32 n1_i n0_i)
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))
(-.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) n0_i)
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(-.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i) n0_i)
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 #s(literal 1/840 binary32) n1_i (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(- n1_i n0_i)
(-.f32 n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i)
(-.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i)
(-.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i)) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i)) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) #s(literal -1/6 binary32)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (*.f32 u n1_i))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i)) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i)) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) #s(literal -1/6 binary32)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (*.f32 u n1_i))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i)) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i)) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) #s(literal -1/6 binary32)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (*.f32 u n1_i))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i)) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i)) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) #s(literal -1/6 binary32)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (*.f32 u n1_i))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (+ (* n0_i (- 1 u)) (* n1_i u)))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (+ (* n0_i (- 1 u)) (* n1_i u)))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (+ (* n0_i (- 1 u)) (* n1_i u)))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 u u) (*.f32 normAngle normAngle)))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 u u) (/.f32 (*.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) u) normAngle)) (*.f32 normAngle normAngle))
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(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32))
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(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)))
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(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (+.f32 (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal 7/360 binary32) (fma.f32 (/.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/45 binary32) (fma.f32 (/.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 1/6 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i) (pow.f32 normAngle #s(literal 4 binary32)))))) (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i))) (pow.f32 normAngle #s(literal 6 binary32)))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6))))))
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(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i)))
(* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
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(* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
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(* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
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(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
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(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
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(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
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(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
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(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32))
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(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
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(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
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(* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)))
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(*.f32 (-.f32 (fma.f32 #s(literal 2/945 binary32) n0_i (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal 7/360 binary32) (*.f32 (/.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/45 binary32)))) (*.f32 n1_i #s(literal -31/15120 binary32))) (pow.f32 normAngle #s(literal 6 binary32)))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (+.f32 (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal 7/360 binary32) (fma.f32 (/.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/45 binary32) (fma.f32 (/.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 1/6 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i) (pow.f32 normAngle #s(literal 4 binary32)))))) (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i))) (pow.f32 normAngle #s(literal 6 binary32)))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6))))))
(*.f32 (-.f32 (fma.f32 #s(literal 2/945 binary32) n0_i (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal 7/360 binary32) (fma.f32 (/.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/45 binary32) (fma.f32 (/.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 1/6 binary32) (fma.f32 n0_i (/.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 n1_i (pow.f32 normAngle #s(literal 6 binary32)))))))) (fma.f32 n1_i #s(literal -31/15120 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 6 binary32))))) (pow.f32 normAngle #s(literal 6 binary32)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i)))
(* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i)) #s(literal -1/6 binary32) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i)) #s(literal -1/6 binary32) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i)) #s(literal -1/6 binary32) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32)) n0_i (/.f32 (*.f32 (*.f32 u normAngle) n1_i) (sin.f32 normAngle)))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32)) n0_i (/.f32 (*.f32 (*.f32 u normAngle) n1_i) (sin.f32 normAngle)))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32)) n0_i (/.f32 (*.f32 (*.f32 u normAngle) n1_i) (sin.f32 normAngle)))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)
(fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 2/945 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i))
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i (fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 2/945 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i)))
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i (fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 2/945 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i)))
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i (fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 2/945 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(* u (- (/ n0_i u) n0_i))
(*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i)))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i)))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i)))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(- (/ n0_i u) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
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(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) (neg.f32 n1_i))
(* n1_i u)
(*.f32 u n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* n1_i u)
(*.f32 u n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (neg.f32 n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) (neg.f32 n1_i))
(* n1_i u)
(*.f32 u n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
n1_i
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(*.f32 (-.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) (neg.f32 n1_i)) #s(literal 1 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(*.f32 (-.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) (neg.f32 n1_i)) #s(literal 1 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(*.f32 (-.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) (neg.f32 n1_i)) #s(literal 1 binary32)) (neg.f32 n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) (neg.f32 n1_i))
(* n1_i u)
(*.f32 u n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* n1_i u)
(*.f32 u n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (neg.f32 n1_i))
(* n1_i u)
(*.f32 u n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))
(*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) (neg.f32 u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n0_i (- 1 u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (neg.f32 n1_i))) u) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n0_i (- 1 u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (neg.f32 n1_i))) u) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n0_i (- 1 u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (neg.f32 n1_i))) u) (neg.f32 n1_i))
(* 31/15120 n1_i)
(*.f32 #s(literal 31/15120 binary32) n1_i)
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal -2/945 binary32) #s(literal -31/15120 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal -2/945 binary32) #s(literal -31/15120 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal -2/945 binary32) #s(literal -31/15120 binary32)) (neg.f32 n1_i))
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* -1 (* n1_i (- (* -1 (/ (* n0_i (+ 1/3 (* -1/2 u))) n1_i)) 1/6)))
(*.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n1_i) #s(literal -1/6 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -1 (/ (* n0_i (+ 1/3 (* -1/2 u))) n1_i)) 1/6)))
(*.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n1_i) #s(literal -1/6 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -1 (/ (* n0_i (+ 1/3 (* -1/2 u))) n1_i)) 1/6)))
(*.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n1_i) #s(literal -1/6 binary32)) (neg.f32 n1_i))
(/ (- (/ n0_i u) n0_i) n1_i)
(/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
(/ (- (/ n0_i u) n0_i) n1_i)
(/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
(/ (- (/ n0_i u) n0_i) n1_i)
(/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
(/ (- (/ n0_i u) n0_i) n1_i)
(/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(*.f32 (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i) #s(literal -1/6 binary32))
(* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))
(*.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i) n1_i) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))
(*.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i) n1_i) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))
(*.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i) n1_i) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u))) (neg.f32 n1_i))

rewrite375.0ms (3%)

Memory
0.2MiB live, 273.3MiB allocated
Rules
5 826×lower-*.f64
5 798×lower-*.f32
5 624×lower-fma.f64
5 598×lower-fma.f32
2 556×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
094760
0141708
1576705
24982705
08516692
Stop Event
iter limit
node limit
iter limit
Counts
29 → 398
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
(fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(-.f32 #s(literal 1 binary32) u)
(*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)
(fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))
(*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))
(*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
(*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))
(-.f32 (/.f32 n0_i u) n0_i)
(/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))
(*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(*.f32 (*.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i))))
(*.f32 (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u (*.f32 n0_i (-.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u))))))
(/.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u)) (-.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u)))
(/.f32 (neg.f32 (*.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i)))) (neg.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i))))
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(fma.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) n0_i) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1 binary32) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (neg.f32 u)))
(fma.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) n0_i) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i) (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) n0_i) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 #s(literal 1 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))
(+.f32 (*.f32 #s(literal 1 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 (neg.f32 u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))
(+.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1 binary32)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (neg.f32 u)))
(+.f32 (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) n0_i) (-.f32 #s(literal 1 binary32) u)))
(+.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)))

eval326.0ms (2.6%)

Memory
14.5MiB live, 238.0MiB allocated
Compiler

Compiled 53 695 to 3 337 computations (93.8% saved)

prune486.0ms (3.8%)

Memory
10.1MiB live, 358.3MiB allocated
Pruning

35 alts after pruning (28 fresh and 7 done)

PrunedKeptTotal
New1 543141 557
Fresh61420
Picked235
Done044
Total1 551351 586
Accuracy
100.0%
Counts
1 586 → 35
Alt Table
Click to see full alt table
StatusAccuracyProgram
97.6%
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
96.8%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.5%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
76.4%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
97.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
97.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) (*.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
98.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u))))
98.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 #s(approx (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) u) #s(literal -1/6 binary32))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
80.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
99.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) normAngle) normAngle (-.f32 n1_i n0_i))) u n0_i))
81.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
81.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i))) u n0_i))
81.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i))
97.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
55.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
40.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
40.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) #s(approx (/ n1_i (sin normAngle)) (/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle))))
97.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (fma.f32 (/.f32 n0_i u) u (*.f32 (neg.f32 n0_i) u)))))
97.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (+.f32 (*.f32 (/.f32 n0_i u) u) (*.f32 (neg.f32 n0_i) u)))))
97.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
55.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 n0_i #s(literal 1 binary32) (*.f32 n0_i (neg.f32 u)))))
55.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
97.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
8.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i)))
44.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
96.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)))
41.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
98.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) (-.f32 n1_i n0_i)) u n0_i)))
55.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i)))
41.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u) n1_i)))
98.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (*.f32 (-.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n0_i)) (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32))) u) n0_i)))
41.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) #s(approx (- (* (* u u) u) u) (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
41.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) #s(approx (+ (* (* (* -1/6 n1_i) (- (* (* u u) u) u)) (* normAngle normAngle)) (* u n1_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle n1_i) normAngle) #s(literal 1/6 binary32) n1_i) u))))
Compiler

Compiled 1 987 to 679 computations (65.8% saved)

regimes131.0ms (1%)

Memory
-2.5MiB live, 79.6MiB allocated
Counts
55 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
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(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (exp.f32 (log.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
Calls

5 calls:

50.0ms
normAngle
35.0ms
n0_i
14.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
14.0ms
n1_i
14.0ms
u
Results
AccuracySegmentsBranch
99.3%1normAngle
99.3%1u
99.3%1n0_i
99.3%1n1_i
99.3%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes140.0ms (1.1%)

Memory
41.1MiB live, 114.0MiB allocated
Counts
52 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 n0_i #s(literal 1 binary32) (*.f32 n0_i (neg.f32 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) #s(approx (+ (* (* (* -1/6 n1_i) (- (* (* u u) u) u)) (* normAngle normAngle)) (* u n1_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle n1_i) normAngle) #s(literal 1/6 binary32) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) #s(approx (- (* (* u u) u) u) (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (fma.f32 (/.f32 n0_i u) u (*.f32 (neg.f32 n0_i) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) (*.f32 normAngle normAngle) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (+.f32 (*.f32 (/.f32 n0_i u) u) (*.f32 (neg.f32 n0_i) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) (-.f32 n1_i n0_i)) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 #s(literal 1 binary32) u)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) #s(approx (* (+ (- (/ n0_i u) n0_i) n1_i) u) (*.f32 (fma.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) normAngle) normAngle (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 #s(approx (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) u) #s(literal -1/6 binary32))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) #s(approx (/ n1_i (sin normAngle)) (/.f32 (fma.f32 (fma.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) u) normAngle) normAngle (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) #s(approx (/ n1_i (sin normAngle)) (/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (*.f32 (-.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n0_i)) (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32))) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) (*.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
Calls

5 calls:

50.0ms
u
46.0ms
n1_i
14.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
13.0ms
n0_i
13.0ms
normAngle
Results
AccuracySegmentsBranch
99.2%1normAngle
99.2%1u
99.2%1n0_i
99.2%1n1_i
99.2%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes108.0ms (0.8%)

Memory
-14.0MiB live, 77.4MiB allocated
Counts
36 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 n0_i #s(literal 1 binary32) (*.f32 n0_i (neg.f32 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) #s(approx (+ (* (* (* -1/6 n1_i) (- (* (* u u) u) u)) (* normAngle normAngle)) (* u n1_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle n1_i) normAngle) #s(literal 1/6 binary32) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) #s(approx (- (* (* u u) u) u) (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (fma.f32 (/.f32 n0_i u) u (*.f32 (neg.f32 n0_i) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) (*.f32 normAngle normAngle) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (+.f32 (*.f32 (/.f32 n0_i u) u) (*.f32 (neg.f32 n0_i) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) (-.f32 n1_i n0_i)) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 #s(literal 1 binary32) u)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) #s(approx (* (+ (- (/ n0_i u) n0_i) n1_i) u) (*.f32 (fma.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) normAngle) normAngle (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 #s(approx (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) u) #s(literal -1/6 binary32))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) #s(approx (/ n1_i (sin normAngle)) (/.f32 (fma.f32 (fma.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) u) normAngle) normAngle (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) #s(approx (/ n1_i (sin normAngle)) (/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) u) normAngle) normAngle (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
Calls

5 calls:

23.0ms
u
10.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
10.0ms
n1_i
10.0ms
n0_i
10.0ms
normAngle
Results
AccuracySegmentsBranch
99.1%1normAngle
99.1%1u
99.1%1n0_i
99.1%1n1_i
99.1%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes83.0ms (0.7%)

Memory
-28.4MiB live, 88.9MiB allocated
Counts
33 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 n0_i #s(literal 1 binary32) (*.f32 n0_i (neg.f32 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) #s(approx (+ (* (* (* -1/6 n1_i) (- (* (* u u) u) u)) (* normAngle normAngle)) (* u n1_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle n1_i) normAngle) #s(literal 1/6 binary32) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) #s(approx (- (* (* u u) u) u) (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (fma.f32 (/.f32 n0_i u) u (*.f32 (neg.f32 n0_i) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) (*.f32 normAngle normAngle) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (+.f32 (*.f32 (/.f32 n0_i u) u) (*.f32 (neg.f32 n0_i) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) (-.f32 n1_i n0_i)) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 #s(literal 1 binary32) u)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) #s(approx (* (+ (- (/ n0_i u) n0_i) n1_i) u) (*.f32 (fma.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) normAngle) normAngle (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 #s(approx (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) u) #s(literal -1/6 binary32))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) #s(approx (/ n1_i (sin normAngle)) (/.f32 (fma.f32 (fma.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
Calls

5 calls:

24.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
20.0ms
normAngle
18.0ms
n0_i
9.0ms
n1_i
9.0ms
u
Results
AccuracySegmentsBranch
99.1%1normAngle
99.1%1u
99.1%1n0_i
99.1%1n1_i
99.1%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes85.0ms (0.7%)

Memory
16.0MiB live, 90.2MiB allocated
Counts
32 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 n0_i #s(literal 1 binary32) (*.f32 n0_i (neg.f32 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) #s(approx (+ (* (* (* -1/6 n1_i) (- (* (* u u) u) u)) (* normAngle normAngle)) (* u n1_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle n1_i) normAngle) #s(literal 1/6 binary32) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) #s(approx (- (* (* u u) u) u) (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (fma.f32 (/.f32 n0_i u) u (*.f32 (neg.f32 n0_i) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) (*.f32 normAngle normAngle) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (+.f32 (*.f32 (/.f32 n0_i u) u) (*.f32 (neg.f32 n0_i) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) (-.f32 n1_i n0_i)) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 #s(literal 1 binary32) u)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) #s(approx (* (+ (- (/ n0_i u) n0_i) n1_i) u) (*.f32 (fma.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) normAngle) normAngle (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 #s(approx (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) u) #s(literal -1/6 binary32))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) #s(approx (/ n1_i (sin normAngle)) (/.f32 (fma.f32 (fma.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i))) u n0_i))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) normAngle) normAngle (-.f32 n1_i n0_i))) u n0_i))
Calls

5 calls:

33.0ms
n1_i
23.0ms
u
9.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
9.0ms
n0_i
9.0ms
normAngle
Results
AccuracySegmentsBranch
99.0%1n1_i
99.0%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
99.0%1normAngle
99.0%1u
99.0%1n0_i
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes64.0ms (0.5%)

Memory
17.2MiB live, 98.3MiB allocated
Counts
23 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 n0_i #s(literal 1 binary32) (*.f32 n0_i (neg.f32 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) #s(approx (+ (* (* (* -1/6 n1_i) (- (* (* u u) u) u)) (* normAngle normAngle)) (* u n1_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle n1_i) normAngle) #s(literal 1/6 binary32) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) #s(approx (- (* (* u u) u) u) (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (fma.f32 (/.f32 n0_i u) u (*.f32 (neg.f32 n0_i) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) (*.f32 normAngle normAngle) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (+.f32 (*.f32 (/.f32 n0_i u) u) (*.f32 (neg.f32 n0_i) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) (-.f32 n1_i n0_i)) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 #s(literal 1 binary32) u)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) #s(approx (* (+ (- (/ n0_i u) n0_i) n1_i) u) (*.f32 (fma.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u u) n1_i))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) (-.f32 n1_i n0_i)) u n0_i)))
Calls

5 calls:

30.0ms
n1_i
12.0ms
u
7.0ms
normAngle
7.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
7.0ms
n0_i
Results
AccuracySegmentsBranch
98.9%1normAngle
98.9%1u
98.9%1n0_i
98.9%1n1_i
98.9%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes40.0ms (0.3%)

Memory
-8.8MiB live, 99.5MiB allocated
Counts
20 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 n0_i #s(literal 1 binary32) (*.f32 n0_i (neg.f32 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) #s(approx (+ (* (* (* -1/6 n1_i) (- (* (* u u) u) u)) (* normAngle normAngle)) (* u n1_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle n1_i) normAngle) #s(literal 1/6 binary32) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) #s(approx (- (* (* u u) u) u) (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (fma.f32 (/.f32 n0_i u) u (*.f32 (neg.f32 n0_i) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) (*.f32 normAngle normAngle) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 u n1_i (+.f32 (*.f32 (/.f32 n0_i u) u) (*.f32 (neg.f32 n0_i) u)))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
Calls

5 calls:

10.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
8.0ms
n0_i
8.0ms
normAngle
6.0ms
u
6.0ms
n1_i
Results
AccuracySegmentsBranch
97.9%1normAngle
97.9%1u
97.9%1n0_i
97.9%1n1_i
97.9%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes17.0ms (0.1%)

Memory
-6.5MiB live, 36.6MiB allocated
Counts
4 → 3
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
Calls

5 calls:

8.0ms
n0_i
2.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
2.0ms
n1_i
2.0ms
normAngle
2.0ms
u
Results
AccuracySegmentsBranch
55.4%1u
71.6%3n0_i
68.2%3n1_i
55.4%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
55.4%1normAngle
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes4.0ms (0%)

Memory
13.0MiB live, 13.0MiB allocated
Counts
3 → 3
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
Calls

2 calls:

2.0ms
n1_i
2.0ms
n0_i
Results
AccuracySegmentsBranch
59.4%3n1_i
61.8%3n0_i
Compiler

Compiled 10 to 8 computations (20% saved)

regimes8.0ms (0.1%)

Memory
-14.7MiB live, 24.3MiB allocated
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
Calls

5 calls:

3.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
1.0ms
u
1.0ms
n1_i
1.0ms
n0_i
1.0ms
normAngle
Results
AccuracySegmentsBranch
41.2%1n1_i
41.2%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
41.2%1normAngle
41.2%1u
41.2%1n0_i
Compiler

Compiled 49 to 33 computations (32.7% saved)

bsearch0.0ms (0%)

Memory
1.2MiB live, 1.2MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
2.3708060623794225e-21
2.9486866359918285e-21
0.0ms
-3.588684515418489e-22
-4.555714326140225e-23
Compiler

Compiled 32 to 24 computations (25% saved)

bsearch0.0ms (0%)

Memory
0.9MiB live, 0.9MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
2.3708060623794225e-21
2.9486866359918285e-21
0.0ms
-6.594997932785917e-20
-5.269398026551929e-20
Compiler

Compiled 32 to 24 computations (25% saved)

simplify14.0ms (0.1%)

Memory
2.0MiB live, 39.6MiB allocated
Algorithm
egg-herbie
Rules
50×*-commutative_binary32
24×sub-neg_binary32
24×+-commutative_binary32
16×neg-sub0_binary32
16×neg-mul-1_binary32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0137808
1168808
2187808
3203808
4214808
5219808
6221808
Stop Event
saturated
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) u) normAngle) normAngle (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) normAngle) normAngle (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) (-.f32 n1_i n0_i)) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(if (<=.f32 n0_i #s(literal -15845633/79228162514264337593543950336 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (if (<=.f32 n0_i #s(literal 1547425/618970019642690137449562112 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))))
(if (<=.f32 n0_i #s(literal -4642275/77371252455336267181195264 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) (if (<=.f32 n0_i #s(literal 1547425/618970019642690137449562112 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) u) normAngle) normAngle (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) normAngle) normAngle (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* u n1_i))) (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) (-.f32 n1_i n0_i)) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(if (<=.f32 n0_i #s(literal -15845633/79228162514264337593543950336 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (if (<=.f32 n0_i #s(literal 1547425/618970019642690137449562112 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))))
(if (<=.f32 n0_i #s(literal -15845633/79228162514264337593543950336 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (if (<=.f32 n0_i #s(literal 1547425/618970019642690137449562112 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))))
(if (<=.f32 n0_i #s(literal -4642275/77371252455336267181195264 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) (if (<=.f32 n0_i #s(literal 1547425/618970019642690137449562112 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))))
(if (<=.f32 n0_i #s(literal -4642275/77371252455336267181195264 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) (if (<=.f32 n0_i #s(literal 1547425/618970019642690137449562112 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u)))

soundness955.0ms (7.5%)

Memory
6.8MiB live, 899.0MiB allocated
Rules
14 646×lower-fma.f64
14 646×lower-fma.f32
12 492×lower-fma.f64
12 492×lower-fma.f32
12 022×lower-fma.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
058612252
1192911741
2667211717
0844111083
097218600
1334217800
0860016710
069214206
1228813598
0812312945
03212830
19872714
233922654
081252540
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
Compiler

Compiled 379 to 179 computations (52.8% saved)

preprocess105.0ms (0.8%)

Memory
-17.6MiB live, 179.8MiB allocated
Remove

(abs normAngle)

Compiler

Compiled 724 to 264 computations (63.5% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

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