
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* (/ angle 180.0) PI))) (+ (pow (* a (sin t_0)) 2.0) (pow (* b (cos t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * ((double) M_PI);
return pow((a * sin(t_0)), 2.0) + pow((b * cos(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * Math.PI;
return Math.pow((a * Math.sin(t_0)), 2.0) + Math.pow((b * Math.cos(t_0)), 2.0);
}
def code(a, b, angle): t_0 = (angle / 180.0) * math.pi return math.pow((a * math.sin(t_0)), 2.0) + math.pow((b * math.cos(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(Float64(angle / 180.0) * pi) return Float64((Float64(a * sin(t_0)) ^ 2.0) + (Float64(b * cos(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = (angle / 180.0) * pi; tmp = ((a * sin(t_0)) ^ 2.0) + ((b * cos(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, N[(N[Power[N[(a * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
{\left(a \cdot \sin t\_0\right)}^{2} + {\left(b \cdot \cos t\_0\right)}^{2}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* (/ angle 180.0) PI))) (+ (pow (* a (sin t_0)) 2.0) (pow (* b (cos t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * ((double) M_PI);
return pow((a * sin(t_0)), 2.0) + pow((b * cos(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * Math.PI;
return Math.pow((a * Math.sin(t_0)), 2.0) + Math.pow((b * Math.cos(t_0)), 2.0);
}
def code(a, b, angle): t_0 = (angle / 180.0) * math.pi return math.pow((a * math.sin(t_0)), 2.0) + math.pow((b * math.cos(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(Float64(angle / 180.0) * pi) return Float64((Float64(a * sin(t_0)) ^ 2.0) + (Float64(b * cos(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = (angle / 180.0) * pi; tmp = ((a * sin(t_0)) ^ 2.0) + ((b * cos(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, N[(N[Power[N[(a * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
{\left(a \cdot \sin t\_0\right)}^{2} + {\left(b \cdot \cos t\_0\right)}^{2}
\end{array}
\end{array}
angle_m = (fabs.f64 angle)
(FPCore (a b angle_m)
:precision binary64
(if (<= (/ angle_m 180.0) 5e+14)
(+ (pow (* (* (* 0.005555555555555556 PI) angle_m) a) 2.0) (* b b))
(fma
(* (fma -0.5 (cos (* 0.011111111111111112 (* angle_m PI))) 0.5) a)
a
(* b b))))angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 5e+14) {
tmp = pow((((0.005555555555555556 * ((double) M_PI)) * angle_m) * a), 2.0) + (b * b);
} else {
tmp = fma((fma(-0.5, cos((0.011111111111111112 * (angle_m * ((double) M_PI)))), 0.5) * a), a, (b * b));
}
return tmp;
}
angle_m = abs(angle) function code(a, b, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 5e+14) tmp = Float64((Float64(Float64(Float64(0.005555555555555556 * pi) * angle_m) * a) ^ 2.0) + Float64(b * b)); else tmp = fma(Float64(fma(-0.5, cos(Float64(0.011111111111111112 * Float64(angle_m * pi))), 0.5) * a), a, Float64(b * b)); end return tmp end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 5e+14], N[(N[Power[N[(N[(N[(0.005555555555555556 * Pi), $MachinePrecision] * angle$95$m), $MachinePrecision] * a), $MachinePrecision], 2.0], $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-0.5 * N[Cos[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + 0.5), $MachinePrecision] * a), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 5 \cdot 10^{+14}:\\
\;\;\;\;{\left(\left(\left(0.005555555555555556 \cdot \pi\right) \cdot angle\_m\right) \cdot a\right)}^{2} + b \cdot b\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(-0.5, \cos \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right), 0.5\right) \cdot a, a, b \cdot b\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 5e14Initial program 85.5%
Taylor expanded in angle around 0
Applied rewrites85.5%
Taylor expanded in angle around 0
unpow2N/A
lower-*.f6485.5
Applied rewrites85.5%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f6482.3
Applied rewrites82.3%
if 5e14 < (/.f64 angle #s(literal 180 binary64)) Initial program 64.0%
Taylor expanded in angle around 0
Applied rewrites64.1%
Taylor expanded in angle around 0
unpow2N/A
lower-*.f6464.1
Applied rewrites64.1%
Applied rewrites64.0%
Final simplification77.7%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (* b b) (pow (* (sin (* (* 0.005555555555555556 (sqrt PI)) (* angle_m (sqrt PI)))) a) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return (b * b) + pow((sin(((0.005555555555555556 * sqrt(((double) M_PI))) * (angle_m * sqrt(((double) M_PI))))) * a), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return (b * b) + Math.pow((Math.sin(((0.005555555555555556 * Math.sqrt(Math.PI)) * (angle_m * Math.sqrt(Math.PI)))) * a), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return (b * b) + math.pow((math.sin(((0.005555555555555556 * math.sqrt(math.pi)) * (angle_m * math.sqrt(math.pi)))) * a), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64(Float64(b * b) + (Float64(sin(Float64(Float64(0.005555555555555556 * sqrt(pi)) * Float64(angle_m * sqrt(pi)))) * a) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (b * b) + ((sin(((0.005555555555555556 * sqrt(pi)) * (angle_m * sqrt(pi)))) * a) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[(b * b), $MachinePrecision] + N[Power[N[(N[Sin[N[(N[(0.005555555555555556 * N[Sqrt[Pi], $MachinePrecision]), $MachinePrecision] * N[(angle$95$m * N[Sqrt[Pi], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * a), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
b \cdot b + {\left(\sin \left(\left(0.005555555555555556 \cdot \sqrt{\pi}\right) \cdot \left(angle\_m \cdot \sqrt{\pi}\right)\right) \cdot a\right)}^{2}
\end{array}
Initial program 80.0%
Taylor expanded in angle around 0
Applied rewrites80.1%
Taylor expanded in angle around 0
unpow2N/A
lower-*.f6480.1
Applied rewrites80.1%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
div-invN/A
lift-/.f64N/A
*-commutativeN/A
times-fracN/A
lift-/.f64N/A
lower-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
/-rgt-identityN/A
lower-*.f64N/A
div-invN/A
metadata-evalN/A
lower-*.f6480.1
Applied rewrites80.1%
Final simplification80.1%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* (sin (* (* 0.005555555555555556 PI) angle_m)) a) 2.0) (* b b)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((sin(((0.005555555555555556 * ((double) M_PI)) * angle_m)) * a), 2.0) + (b * b);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((Math.sin(((0.005555555555555556 * Math.PI) * angle_m)) * a), 2.0) + (b * b);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((math.sin(((0.005555555555555556 * math.pi) * angle_m)) * a), 2.0) + (b * b)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(sin(Float64(Float64(0.005555555555555556 * pi) * angle_m)) * a) ^ 2.0) + Float64(b * b)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = ((sin(((0.005555555555555556 * pi) * angle_m)) * a) ^ 2.0) + (b * b); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(N[Sin[N[(N[(0.005555555555555556 * Pi), $MachinePrecision] * angle$95$m), $MachinePrecision]], $MachinePrecision] * a), $MachinePrecision], 2.0], $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(\sin \left(\left(0.005555555555555556 \cdot \pi\right) \cdot angle\_m\right) \cdot a\right)}^{2} + b \cdot b
\end{array}
Initial program 80.0%
Taylor expanded in angle around 0
Applied rewrites80.1%
Taylor expanded in angle around 0
unpow2N/A
lower-*.f6480.1
Applied rewrites80.1%
lift-*.f64N/A
lift-/.f64N/A
div-invN/A
metadata-evalN/A
associate-*l*N/A
*-commutativeN/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6480.1
Applied rewrites80.1%
Final simplification80.1%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (if (<= a 4.2e-65) (* b b) (+ (pow (* (* (* 0.005555555555555556 PI) angle_m) a) 2.0) (* b b))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double tmp;
if (a <= 4.2e-65) {
tmp = b * b;
} else {
tmp = pow((((0.005555555555555556 * ((double) M_PI)) * angle_m) * a), 2.0) + (b * b);
}
return tmp;
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
double tmp;
if (a <= 4.2e-65) {
tmp = b * b;
} else {
tmp = Math.pow((((0.005555555555555556 * Math.PI) * angle_m) * a), 2.0) + (b * b);
}
return tmp;
}
angle_m = math.fabs(angle) def code(a, b, angle_m): tmp = 0 if a <= 4.2e-65: tmp = b * b else: tmp = math.pow((((0.005555555555555556 * math.pi) * angle_m) * a), 2.0) + (b * b) return tmp
angle_m = abs(angle) function code(a, b, angle_m) tmp = 0.0 if (a <= 4.2e-65) tmp = Float64(b * b); else tmp = Float64((Float64(Float64(Float64(0.005555555555555556 * pi) * angle_m) * a) ^ 2.0) + Float64(b * b)); end return tmp end
angle_m = abs(angle); function tmp_2 = code(a, b, angle_m) tmp = 0.0; if (a <= 4.2e-65) tmp = b * b; else tmp = ((((0.005555555555555556 * pi) * angle_m) * a) ^ 2.0) + (b * b); end tmp_2 = tmp; end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := If[LessEqual[a, 4.2e-65], N[(b * b), $MachinePrecision], N[(N[Power[N[(N[(N[(0.005555555555555556 * Pi), $MachinePrecision] * angle$95$m), $MachinePrecision] * a), $MachinePrecision], 2.0], $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
\mathbf{if}\;a \leq 4.2 \cdot 10^{-65}:\\
\;\;\;\;b \cdot b\\
\mathbf{else}:\\
\;\;\;\;{\left(\left(\left(0.005555555555555556 \cdot \pi\right) \cdot angle\_m\right) \cdot a\right)}^{2} + b \cdot b\\
\end{array}
\end{array}
if a < 4.20000000000000006e-65Initial program 79.4%
Taylor expanded in angle around 0
unpow2N/A
lower-*.f6464.6
Applied rewrites64.6%
if 4.20000000000000006e-65 < a Initial program 81.2%
Taylor expanded in angle around 0
Applied rewrites81.6%
Taylor expanded in angle around 0
unpow2N/A
lower-*.f6481.6
Applied rewrites81.6%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f6478.6
Applied rewrites78.6%
Final simplification69.3%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (if (<= a 4.2e-65) (* b b) (+ (pow (* (* (* PI a) 0.005555555555555556) angle_m) 2.0) (* b b))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double tmp;
if (a <= 4.2e-65) {
tmp = b * b;
} else {
tmp = pow((((((double) M_PI) * a) * 0.005555555555555556) * angle_m), 2.0) + (b * b);
}
return tmp;
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
double tmp;
if (a <= 4.2e-65) {
tmp = b * b;
} else {
tmp = Math.pow((((Math.PI * a) * 0.005555555555555556) * angle_m), 2.0) + (b * b);
}
return tmp;
}
angle_m = math.fabs(angle) def code(a, b, angle_m): tmp = 0 if a <= 4.2e-65: tmp = b * b else: tmp = math.pow((((math.pi * a) * 0.005555555555555556) * angle_m), 2.0) + (b * b) return tmp
angle_m = abs(angle) function code(a, b, angle_m) tmp = 0.0 if (a <= 4.2e-65) tmp = Float64(b * b); else tmp = Float64((Float64(Float64(Float64(pi * a) * 0.005555555555555556) * angle_m) ^ 2.0) + Float64(b * b)); end return tmp end
angle_m = abs(angle); function tmp_2 = code(a, b, angle_m) tmp = 0.0; if (a <= 4.2e-65) tmp = b * b; else tmp = ((((pi * a) * 0.005555555555555556) * angle_m) ^ 2.0) + (b * b); end tmp_2 = tmp; end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := If[LessEqual[a, 4.2e-65], N[(b * b), $MachinePrecision], N[(N[Power[N[(N[(N[(Pi * a), $MachinePrecision] * 0.005555555555555556), $MachinePrecision] * angle$95$m), $MachinePrecision], 2.0], $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
\mathbf{if}\;a \leq 4.2 \cdot 10^{-65}:\\
\;\;\;\;b \cdot b\\
\mathbf{else}:\\
\;\;\;\;{\left(\left(\left(\pi \cdot a\right) \cdot 0.005555555555555556\right) \cdot angle\_m\right)}^{2} + b \cdot b\\
\end{array}
\end{array}
if a < 4.20000000000000006e-65Initial program 79.4%
Taylor expanded in angle around 0
unpow2N/A
lower-*.f6464.6
Applied rewrites64.6%
if 4.20000000000000006e-65 < a Initial program 81.2%
Taylor expanded in angle around 0
Applied rewrites81.6%
Taylor expanded in angle around 0
unpow2N/A
lower-*.f6481.6
Applied rewrites81.6%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
div-invN/A
lift-/.f64N/A
*-commutativeN/A
times-fracN/A
lift-/.f64N/A
lower-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
/-rgt-identityN/A
lower-*.f64N/A
div-invN/A
metadata-evalN/A
lower-*.f6481.6
Applied rewrites81.6%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f6478.6
Applied rewrites78.6%
angle_m = (fabs.f64 angle)
(FPCore (a b angle_m)
:precision binary64
(if (<= a 4.2e-65)
(* b b)
(if (<= a 9.5e+139)
(fma
(* (* (* (* a a) 3.08641975308642e-5) PI) PI)
(* angle_m angle_m)
(* b b))
(* (* PI PI) (* (* angle_m a) (* (* 3.08641975308642e-5 a) angle_m))))))angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double tmp;
if (a <= 4.2e-65) {
tmp = b * b;
} else if (a <= 9.5e+139) {
tmp = fma(((((a * a) * 3.08641975308642e-5) * ((double) M_PI)) * ((double) M_PI)), (angle_m * angle_m), (b * b));
} else {
tmp = (((double) M_PI) * ((double) M_PI)) * ((angle_m * a) * ((3.08641975308642e-5 * a) * angle_m));
}
return tmp;
}
angle_m = abs(angle) function code(a, b, angle_m) tmp = 0.0 if (a <= 4.2e-65) tmp = Float64(b * b); elseif (a <= 9.5e+139) tmp = fma(Float64(Float64(Float64(Float64(a * a) * 3.08641975308642e-5) * pi) * pi), Float64(angle_m * angle_m), Float64(b * b)); else tmp = Float64(Float64(pi * pi) * Float64(Float64(angle_m * a) * Float64(Float64(3.08641975308642e-5 * a) * angle_m))); end return tmp end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := If[LessEqual[a, 4.2e-65], N[(b * b), $MachinePrecision], If[LessEqual[a, 9.5e+139], N[(N[(N[(N[(N[(a * a), $MachinePrecision] * 3.08641975308642e-5), $MachinePrecision] * Pi), $MachinePrecision] * Pi), $MachinePrecision] * N[(angle$95$m * angle$95$m), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], N[(N[(Pi * Pi), $MachinePrecision] * N[(N[(angle$95$m * a), $MachinePrecision] * N[(N[(3.08641975308642e-5 * a), $MachinePrecision] * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
\mathbf{if}\;a \leq 4.2 \cdot 10^{-65}:\\
\;\;\;\;b \cdot b\\
\mathbf{elif}\;a \leq 9.5 \cdot 10^{+139}:\\
\;\;\;\;\mathsf{fma}\left(\left(\left(\left(a \cdot a\right) \cdot 3.08641975308642 \cdot 10^{-5}\right) \cdot \pi\right) \cdot \pi, angle\_m \cdot angle\_m, b \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\pi \cdot \pi\right) \cdot \left(\left(angle\_m \cdot a\right) \cdot \left(\left(3.08641975308642 \cdot 10^{-5} \cdot a\right) \cdot angle\_m\right)\right)\\
\end{array}
\end{array}
if a < 4.20000000000000006e-65Initial program 79.4%
Taylor expanded in angle around 0
unpow2N/A
lower-*.f6464.6
Applied rewrites64.6%
if 4.20000000000000006e-65 < a < 9.5000000000000002e139Initial program 68.9%
Taylor expanded in angle around 0
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites35.4%
Taylor expanded in b around 0
Applied rewrites64.3%
if 9.5000000000000002e139 < a Initial program 95.6%
Taylor expanded in angle around 0
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites46.9%
Taylor expanded in b around 0
Applied rewrites78.5%
Applied rewrites92.9%
Final simplification69.0%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (if (<= a 9.2e+139) (* b b) (* (* PI PI) (* (* angle_m a) (* (* 3.08641975308642e-5 a) angle_m)))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double tmp;
if (a <= 9.2e+139) {
tmp = b * b;
} else {
tmp = (((double) M_PI) * ((double) M_PI)) * ((angle_m * a) * ((3.08641975308642e-5 * a) * angle_m));
}
return tmp;
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
double tmp;
if (a <= 9.2e+139) {
tmp = b * b;
} else {
tmp = (Math.PI * Math.PI) * ((angle_m * a) * ((3.08641975308642e-5 * a) * angle_m));
}
return tmp;
}
angle_m = math.fabs(angle) def code(a, b, angle_m): tmp = 0 if a <= 9.2e+139: tmp = b * b else: tmp = (math.pi * math.pi) * ((angle_m * a) * ((3.08641975308642e-5 * a) * angle_m)) return tmp
angle_m = abs(angle) function code(a, b, angle_m) tmp = 0.0 if (a <= 9.2e+139) tmp = Float64(b * b); else tmp = Float64(Float64(pi * pi) * Float64(Float64(angle_m * a) * Float64(Float64(3.08641975308642e-5 * a) * angle_m))); end return tmp end
angle_m = abs(angle); function tmp_2 = code(a, b, angle_m) tmp = 0.0; if (a <= 9.2e+139) tmp = b * b; else tmp = (pi * pi) * ((angle_m * a) * ((3.08641975308642e-5 * a) * angle_m)); end tmp_2 = tmp; end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := If[LessEqual[a, 9.2e+139], N[(b * b), $MachinePrecision], N[(N[(Pi * Pi), $MachinePrecision] * N[(N[(angle$95$m * a), $MachinePrecision] * N[(N[(3.08641975308642e-5 * a), $MachinePrecision] * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
\mathbf{if}\;a \leq 9.2 \cdot 10^{+139}:\\
\;\;\;\;b \cdot b\\
\mathbf{else}:\\
\;\;\;\;\left(\pi \cdot \pi\right) \cdot \left(\left(angle\_m \cdot a\right) \cdot \left(\left(3.08641975308642 \cdot 10^{-5} \cdot a\right) \cdot angle\_m\right)\right)\\
\end{array}
\end{array}
if a < 9.2e139Initial program 77.1%
Taylor expanded in angle around 0
unpow2N/A
lower-*.f6462.6
Applied rewrites62.6%
if 9.2e139 < a Initial program 95.6%
Taylor expanded in angle around 0
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites46.9%
Taylor expanded in b around 0
Applied rewrites78.5%
Applied rewrites92.9%
Final simplification67.4%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (if (<= a 9.5e+139) (* b b) (* (* (* (* (* angle_m a) angle_m) a) 3.08641975308642e-5) (* PI PI))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double tmp;
if (a <= 9.5e+139) {
tmp = b * b;
} else {
tmp = ((((angle_m * a) * angle_m) * a) * 3.08641975308642e-5) * (((double) M_PI) * ((double) M_PI));
}
return tmp;
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
double tmp;
if (a <= 9.5e+139) {
tmp = b * b;
} else {
tmp = ((((angle_m * a) * angle_m) * a) * 3.08641975308642e-5) * (Math.PI * Math.PI);
}
return tmp;
}
angle_m = math.fabs(angle) def code(a, b, angle_m): tmp = 0 if a <= 9.5e+139: tmp = b * b else: tmp = ((((angle_m * a) * angle_m) * a) * 3.08641975308642e-5) * (math.pi * math.pi) return tmp
angle_m = abs(angle) function code(a, b, angle_m) tmp = 0.0 if (a <= 9.5e+139) tmp = Float64(b * b); else tmp = Float64(Float64(Float64(Float64(Float64(angle_m * a) * angle_m) * a) * 3.08641975308642e-5) * Float64(pi * pi)); end return tmp end
angle_m = abs(angle); function tmp_2 = code(a, b, angle_m) tmp = 0.0; if (a <= 9.5e+139) tmp = b * b; else tmp = ((((angle_m * a) * angle_m) * a) * 3.08641975308642e-5) * (pi * pi); end tmp_2 = tmp; end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := If[LessEqual[a, 9.5e+139], N[(b * b), $MachinePrecision], N[(N[(N[(N[(N[(angle$95$m * a), $MachinePrecision] * angle$95$m), $MachinePrecision] * a), $MachinePrecision] * 3.08641975308642e-5), $MachinePrecision] * N[(Pi * Pi), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
\mathbf{if}\;a \leq 9.5 \cdot 10^{+139}:\\
\;\;\;\;b \cdot b\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(\left(angle\_m \cdot a\right) \cdot angle\_m\right) \cdot a\right) \cdot 3.08641975308642 \cdot 10^{-5}\right) \cdot \left(\pi \cdot \pi\right)\\
\end{array}
\end{array}
if a < 9.5000000000000002e139Initial program 77.1%
Taylor expanded in angle around 0
unpow2N/A
lower-*.f6462.6
Applied rewrites62.6%
if 9.5000000000000002e139 < a Initial program 95.6%
Taylor expanded in angle around 0
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites46.9%
Taylor expanded in b around 0
Applied rewrites78.5%
Applied rewrites88.2%
Final simplification66.6%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (if (<= a 9.5e+139) (* b b) (* (* (* (* angle_m angle_m) a) (* PI PI)) (* 3.08641975308642e-5 a))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double tmp;
if (a <= 9.5e+139) {
tmp = b * b;
} else {
tmp = (((angle_m * angle_m) * a) * (((double) M_PI) * ((double) M_PI))) * (3.08641975308642e-5 * a);
}
return tmp;
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
double tmp;
if (a <= 9.5e+139) {
tmp = b * b;
} else {
tmp = (((angle_m * angle_m) * a) * (Math.PI * Math.PI)) * (3.08641975308642e-5 * a);
}
return tmp;
}
angle_m = math.fabs(angle) def code(a, b, angle_m): tmp = 0 if a <= 9.5e+139: tmp = b * b else: tmp = (((angle_m * angle_m) * a) * (math.pi * math.pi)) * (3.08641975308642e-5 * a) return tmp
angle_m = abs(angle) function code(a, b, angle_m) tmp = 0.0 if (a <= 9.5e+139) tmp = Float64(b * b); else tmp = Float64(Float64(Float64(Float64(angle_m * angle_m) * a) * Float64(pi * pi)) * Float64(3.08641975308642e-5 * a)); end return tmp end
angle_m = abs(angle); function tmp_2 = code(a, b, angle_m) tmp = 0.0; if (a <= 9.5e+139) tmp = b * b; else tmp = (((angle_m * angle_m) * a) * (pi * pi)) * (3.08641975308642e-5 * a); end tmp_2 = tmp; end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := If[LessEqual[a, 9.5e+139], N[(b * b), $MachinePrecision], N[(N[(N[(N[(angle$95$m * angle$95$m), $MachinePrecision] * a), $MachinePrecision] * N[(Pi * Pi), $MachinePrecision]), $MachinePrecision] * N[(3.08641975308642e-5 * a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
\mathbf{if}\;a \leq 9.5 \cdot 10^{+139}:\\
\;\;\;\;b \cdot b\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(angle\_m \cdot angle\_m\right) \cdot a\right) \cdot \left(\pi \cdot \pi\right)\right) \cdot \left(3.08641975308642 \cdot 10^{-5} \cdot a\right)\\
\end{array}
\end{array}
if a < 9.5000000000000002e139Initial program 77.1%
Taylor expanded in angle around 0
unpow2N/A
lower-*.f6462.6
Applied rewrites62.6%
if 9.5000000000000002e139 < a Initial program 95.6%
Taylor expanded in angle around 0
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites46.9%
Taylor expanded in b around 0
Applied rewrites78.5%
Applied rewrites78.6%
Final simplification65.1%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (if (<= a 9.2e+139) (* b b) (* (* (* (* (* a a) 3.08641975308642e-5) angle_m) angle_m) (* PI PI))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double tmp;
if (a <= 9.2e+139) {
tmp = b * b;
} else {
tmp = ((((a * a) * 3.08641975308642e-5) * angle_m) * angle_m) * (((double) M_PI) * ((double) M_PI));
}
return tmp;
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
double tmp;
if (a <= 9.2e+139) {
tmp = b * b;
} else {
tmp = ((((a * a) * 3.08641975308642e-5) * angle_m) * angle_m) * (Math.PI * Math.PI);
}
return tmp;
}
angle_m = math.fabs(angle) def code(a, b, angle_m): tmp = 0 if a <= 9.2e+139: tmp = b * b else: tmp = ((((a * a) * 3.08641975308642e-5) * angle_m) * angle_m) * (math.pi * math.pi) return tmp
angle_m = abs(angle) function code(a, b, angle_m) tmp = 0.0 if (a <= 9.2e+139) tmp = Float64(b * b); else tmp = Float64(Float64(Float64(Float64(Float64(a * a) * 3.08641975308642e-5) * angle_m) * angle_m) * Float64(pi * pi)); end return tmp end
angle_m = abs(angle); function tmp_2 = code(a, b, angle_m) tmp = 0.0; if (a <= 9.2e+139) tmp = b * b; else tmp = ((((a * a) * 3.08641975308642e-5) * angle_m) * angle_m) * (pi * pi); end tmp_2 = tmp; end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := If[LessEqual[a, 9.2e+139], N[(b * b), $MachinePrecision], N[(N[(N[(N[(N[(a * a), $MachinePrecision] * 3.08641975308642e-5), $MachinePrecision] * angle$95$m), $MachinePrecision] * angle$95$m), $MachinePrecision] * N[(Pi * Pi), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
\mathbf{if}\;a \leq 9.2 \cdot 10^{+139}:\\
\;\;\;\;b \cdot b\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(\left(a \cdot a\right) \cdot 3.08641975308642 \cdot 10^{-5}\right) \cdot angle\_m\right) \cdot angle\_m\right) \cdot \left(\pi \cdot \pi\right)\\
\end{array}
\end{array}
if a < 9.2e139Initial program 77.1%
Taylor expanded in angle around 0
unpow2N/A
lower-*.f6462.6
Applied rewrites62.6%
if 9.2e139 < a Initial program 95.6%
Taylor expanded in angle around 0
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites46.9%
Taylor expanded in b around 0
Applied rewrites78.5%
Taylor expanded in a around 0
Applied rewrites72.1%
Final simplification64.1%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (* b b))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return b * b;
}
angle_m = abs(angle)
real(8) function code(a, b, angle_m)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle_m
code = b * b
end function
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return b * b;
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return b * b
angle_m = abs(angle) function code(a, b, angle_m) return Float64(b * b) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = b * b; end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(b * b), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
b \cdot b
\end{array}
Initial program 80.0%
Taylor expanded in angle around 0
unpow2N/A
lower-*.f6456.7
Applied rewrites56.7%
herbie shell --seed 2024235
(FPCore (a b angle)
:name "ab-angle->ABCF A"
:precision binary64
(+ (pow (* a (sin (* (/ angle 180.0) PI))) 2.0) (pow (* b (cos (* (/ angle 180.0) PI))) 2.0)))