
(FPCore (x c s) :precision binary64 (/ (cos (* 2.0 x)) (* (pow c 2.0) (* (* x (pow s 2.0)) x))))
double code(double x, double c, double s) {
return cos((2.0 * x)) / (pow(c, 2.0) * ((x * pow(s, 2.0)) * x));
}
real(8) function code(x, c, s)
real(8), intent (in) :: x
real(8), intent (in) :: c
real(8), intent (in) :: s
code = cos((2.0d0 * x)) / ((c ** 2.0d0) * ((x * (s ** 2.0d0)) * x))
end function
public static double code(double x, double c, double s) {
return Math.cos((2.0 * x)) / (Math.pow(c, 2.0) * ((x * Math.pow(s, 2.0)) * x));
}
def code(x, c, s): return math.cos((2.0 * x)) / (math.pow(c, 2.0) * ((x * math.pow(s, 2.0)) * x))
function code(x, c, s) return Float64(cos(Float64(2.0 * x)) / Float64((c ^ 2.0) * Float64(Float64(x * (s ^ 2.0)) * x))) end
function tmp = code(x, c, s) tmp = cos((2.0 * x)) / ((c ^ 2.0) * ((x * (s ^ 2.0)) * x)); end
code[x_, c_, s_] := N[(N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / N[(N[Power[c, 2.0], $MachinePrecision] * N[(N[(x * N[Power[s, 2.0], $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cos \left(2 \cdot x\right)}{{c}^{2} \cdot \left(\left(x \cdot {s}^{2}\right) \cdot x\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x c s) :precision binary64 (/ (cos (* 2.0 x)) (* (pow c 2.0) (* (* x (pow s 2.0)) x))))
double code(double x, double c, double s) {
return cos((2.0 * x)) / (pow(c, 2.0) * ((x * pow(s, 2.0)) * x));
}
real(8) function code(x, c, s)
real(8), intent (in) :: x
real(8), intent (in) :: c
real(8), intent (in) :: s
code = cos((2.0d0 * x)) / ((c ** 2.0d0) * ((x * (s ** 2.0d0)) * x))
end function
public static double code(double x, double c, double s) {
return Math.cos((2.0 * x)) / (Math.pow(c, 2.0) * ((x * Math.pow(s, 2.0)) * x));
}
def code(x, c, s): return math.cos((2.0 * x)) / (math.pow(c, 2.0) * ((x * math.pow(s, 2.0)) * x))
function code(x, c, s) return Float64(cos(Float64(2.0 * x)) / Float64((c ^ 2.0) * Float64(Float64(x * (s ^ 2.0)) * x))) end
function tmp = code(x, c, s) tmp = cos((2.0 * x)) / ((c ^ 2.0) * ((x * (s ^ 2.0)) * x)); end
code[x_, c_, s_] := N[(N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / N[(N[Power[c, 2.0], $MachinePrecision] * N[(N[(x * N[Power[s, 2.0], $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cos \left(2 \cdot x\right)}{{c}^{2} \cdot \left(\left(x \cdot {s}^{2}\right) \cdot x\right)}
\end{array}
s_m = (fabs.f64 s) c_m = (fabs.f64 c) NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function. (FPCore (x c_m s_m) :precision binary64 (let* ((t_0 (* (* c_m x) s_m))) (/ (/ (cos (+ x x)) t_0) t_0)))
s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
double t_0 = (c_m * x) * s_m;
return (cos((x + x)) / t_0) / t_0;
}
s_m = abs(s)
c_m = abs(c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c_m, s_m)
real(8), intent (in) :: x
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
real(8) :: t_0
t_0 = (c_m * x) * s_m
code = (cos((x + x)) / t_0) / t_0
end function
s_m = Math.abs(s);
c_m = Math.abs(c);
assert x < c_m && c_m < s_m;
public static double code(double x, double c_m, double s_m) {
double t_0 = (c_m * x) * s_m;
return (Math.cos((x + x)) / t_0) / t_0;
}
s_m = math.fabs(s) c_m = math.fabs(c) [x, c_m, s_m] = sort([x, c_m, s_m]) def code(x, c_m, s_m): t_0 = (c_m * x) * s_m return (math.cos((x + x)) / t_0) / t_0
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) t_0 = Float64(Float64(c_m * x) * s_m) return Float64(Float64(cos(Float64(x + x)) / t_0) / t_0) end
s_m = abs(s);
c_m = abs(c);
x, c_m, s_m = num2cell(sort([x, c_m, s_m])){:}
function tmp = code(x, c_m, s_m)
t_0 = (c_m * x) * s_m;
tmp = (cos((x + x)) / t_0) / t_0;
end
s_m = N[Abs[s], $MachinePrecision]
c_m = N[Abs[c], $MachinePrecision]
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
code[x_, c$95$m_, s$95$m_] := Block[{t$95$0 = N[(N[(c$95$m * x), $MachinePrecision] * s$95$m), $MachinePrecision]}, N[(N[(N[Cos[N[(x + x), $MachinePrecision]], $MachinePrecision] / t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision]]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\begin{array}{l}
t_0 := \left(c\_m \cdot x\right) \cdot s\_m\\
\frac{\frac{\cos \left(x + x\right)}{t\_0}}{t\_0}
\end{array}
\end{array}
Initial program 64.6%
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lift-pow.f64N/A
unpow2N/A
associate-*l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6475.7
lift-pow.f64N/A
unpow2N/A
lower-*.f6475.7
Applied rewrites75.7%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
swap-sqrN/A
lift-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites97.6%
s_m = (fabs.f64 s)
c_m = (fabs.f64 c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
(FPCore (x c_m s_m)
:precision binary64
(let* ((t_0 (* (* c_m x) s_m)))
(if (<=
(/ (cos (* 2.0 x)) (* (* (* (pow s_m 2.0) x) x) (pow c_m 2.0)))
-2e-66)
(/ (fma -2.0 (* x x) 1.0) (* t_0 t_0))
(/ (/ 1.0 t_0) t_0))))s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
double t_0 = (c_m * x) * s_m;
double tmp;
if ((cos((2.0 * x)) / (((pow(s_m, 2.0) * x) * x) * pow(c_m, 2.0))) <= -2e-66) {
tmp = fma(-2.0, (x * x), 1.0) / (t_0 * t_0);
} else {
tmp = (1.0 / t_0) / t_0;
}
return tmp;
}
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) t_0 = Float64(Float64(c_m * x) * s_m) tmp = 0.0 if (Float64(cos(Float64(2.0 * x)) / Float64(Float64(Float64((s_m ^ 2.0) * x) * x) * (c_m ^ 2.0))) <= -2e-66) tmp = Float64(fma(-2.0, Float64(x * x), 1.0) / Float64(t_0 * t_0)); else tmp = Float64(Float64(1.0 / t_0) / t_0); end return tmp end
s_m = N[Abs[s], $MachinePrecision]
c_m = N[Abs[c], $MachinePrecision]
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
code[x_, c$95$m_, s$95$m_] := Block[{t$95$0 = N[(N[(c$95$m * x), $MachinePrecision] * s$95$m), $MachinePrecision]}, If[LessEqual[N[(N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / N[(N[(N[(N[Power[s$95$m, 2.0], $MachinePrecision] * x), $MachinePrecision] * x), $MachinePrecision] * N[Power[c$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -2e-66], N[(N[(-2.0 * N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision] / N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision]]]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\begin{array}{l}
t_0 := \left(c\_m \cdot x\right) \cdot s\_m\\
\mathbf{if}\;\frac{\cos \left(2 \cdot x\right)}{\left(\left({s\_m}^{2} \cdot x\right) \cdot x\right) \cdot {c\_m}^{2}} \leq -2 \cdot 10^{-66}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-2, x \cdot x, 1\right)}{t\_0 \cdot t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{t\_0}}{t\_0}\\
\end{array}
\end{array}
if (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) x)) (*.f64 (pow.f64 c #s(literal 2 binary64)) (*.f64 (*.f64 x (pow.f64 s #s(literal 2 binary64))) x))) < -2e-66Initial program 65.9%
Taylor expanded in c around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6493.7
Applied rewrites93.7%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6443.8
Applied rewrites43.8%
if -2e-66 < (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) x)) (*.f64 (pow.f64 c #s(literal 2 binary64)) (*.f64 (*.f64 x (pow.f64 s #s(literal 2 binary64))) x))) Initial program 64.5%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6483.6
Applied rewrites83.6%
Applied rewrites83.9%
Final simplification81.2%
s_m = (fabs.f64 s)
c_m = (fabs.f64 c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
(FPCore (x c_m s_m)
:precision binary64
(let* ((t_0 (* (* c_m x) s_m)))
(if (<=
(/ (cos (* 2.0 x)) (* (* (* (pow s_m 2.0) x) x) (pow c_m 2.0)))
-2e-64)
(/ -1.0 (* (* (* (- s_m) t_0) x) c_m))
(/ (/ 1.0 t_0) t_0))))s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
double t_0 = (c_m * x) * s_m;
double tmp;
if ((cos((2.0 * x)) / (((pow(s_m, 2.0) * x) * x) * pow(c_m, 2.0))) <= -2e-64) {
tmp = -1.0 / (((-s_m * t_0) * x) * c_m);
} else {
tmp = (1.0 / t_0) / t_0;
}
return tmp;
}
s_m = abs(s)
c_m = abs(c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c_m, s_m)
real(8), intent (in) :: x
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
real(8) :: t_0
real(8) :: tmp
t_0 = (c_m * x) * s_m
if ((cos((2.0d0 * x)) / ((((s_m ** 2.0d0) * x) * x) * (c_m ** 2.0d0))) <= (-2d-64)) then
tmp = (-1.0d0) / (((-s_m * t_0) * x) * c_m)
else
tmp = (1.0d0 / t_0) / t_0
end if
code = tmp
end function
s_m = Math.abs(s);
c_m = Math.abs(c);
assert x < c_m && c_m < s_m;
public static double code(double x, double c_m, double s_m) {
double t_0 = (c_m * x) * s_m;
double tmp;
if ((Math.cos((2.0 * x)) / (((Math.pow(s_m, 2.0) * x) * x) * Math.pow(c_m, 2.0))) <= -2e-64) {
tmp = -1.0 / (((-s_m * t_0) * x) * c_m);
} else {
tmp = (1.0 / t_0) / t_0;
}
return tmp;
}
s_m = math.fabs(s) c_m = math.fabs(c) [x, c_m, s_m] = sort([x, c_m, s_m]) def code(x, c_m, s_m): t_0 = (c_m * x) * s_m tmp = 0 if (math.cos((2.0 * x)) / (((math.pow(s_m, 2.0) * x) * x) * math.pow(c_m, 2.0))) <= -2e-64: tmp = -1.0 / (((-s_m * t_0) * x) * c_m) else: tmp = (1.0 / t_0) / t_0 return tmp
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) t_0 = Float64(Float64(c_m * x) * s_m) tmp = 0.0 if (Float64(cos(Float64(2.0 * x)) / Float64(Float64(Float64((s_m ^ 2.0) * x) * x) * (c_m ^ 2.0))) <= -2e-64) tmp = Float64(-1.0 / Float64(Float64(Float64(Float64(-s_m) * t_0) * x) * c_m)); else tmp = Float64(Float64(1.0 / t_0) / t_0); end return tmp end
s_m = abs(s);
c_m = abs(c);
x, c_m, s_m = num2cell(sort([x, c_m, s_m])){:}
function tmp_2 = code(x, c_m, s_m)
t_0 = (c_m * x) * s_m;
tmp = 0.0;
if ((cos((2.0 * x)) / ((((s_m ^ 2.0) * x) * x) * (c_m ^ 2.0))) <= -2e-64)
tmp = -1.0 / (((-s_m * t_0) * x) * c_m);
else
tmp = (1.0 / t_0) / t_0;
end
tmp_2 = tmp;
end
s_m = N[Abs[s], $MachinePrecision]
c_m = N[Abs[c], $MachinePrecision]
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
code[x_, c$95$m_, s$95$m_] := Block[{t$95$0 = N[(N[(c$95$m * x), $MachinePrecision] * s$95$m), $MachinePrecision]}, If[LessEqual[N[(N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / N[(N[(N[(N[Power[s$95$m, 2.0], $MachinePrecision] * x), $MachinePrecision] * x), $MachinePrecision] * N[Power[c$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -2e-64], N[(-1.0 / N[(N[(N[((-s$95$m) * t$95$0), $MachinePrecision] * x), $MachinePrecision] * c$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision]]]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\begin{array}{l}
t_0 := \left(c\_m \cdot x\right) \cdot s\_m\\
\mathbf{if}\;\frac{\cos \left(2 \cdot x\right)}{\left(\left({s\_m}^{2} \cdot x\right) \cdot x\right) \cdot {c\_m}^{2}} \leq -2 \cdot 10^{-64}:\\
\;\;\;\;\frac{-1}{\left(\left(\left(-s\_m\right) \cdot t\_0\right) \cdot x\right) \cdot c\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{t\_0}}{t\_0}\\
\end{array}
\end{array}
if (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) x)) (*.f64 (pow.f64 c #s(literal 2 binary64)) (*.f64 (*.f64 x (pow.f64 s #s(literal 2 binary64))) x))) < -1.99999999999999993e-64Initial program 63.9%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f641.0
Applied rewrites1.0%
Applied rewrites1.3%
Applied rewrites1.3%
Applied rewrites44.7%
if -1.99999999999999993e-64 < (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) x)) (*.f64 (pow.f64 c #s(literal 2 binary64)) (*.f64 (*.f64 x (pow.f64 s #s(literal 2 binary64))) x))) Initial program 64.6%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6483.3
Applied rewrites83.3%
Applied rewrites83.6%
Final simplification78.4%
s_m = (fabs.f64 s)
c_m = (fabs.f64 c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
(FPCore (x c_m s_m)
:precision binary64
(let* ((t_0 (* (* c_m x) s_m)))
(if (<=
(/ (cos (* 2.0 x)) (* (* (* (pow s_m 2.0) x) x) (pow c_m 2.0)))
-2e-64)
(/ -1.0 (* (* (* (- s_m) t_0) x) c_m))
(/ 1.0 (* t_0 t_0)))))s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
double t_0 = (c_m * x) * s_m;
double tmp;
if ((cos((2.0 * x)) / (((pow(s_m, 2.0) * x) * x) * pow(c_m, 2.0))) <= -2e-64) {
tmp = -1.0 / (((-s_m * t_0) * x) * c_m);
} else {
tmp = 1.0 / (t_0 * t_0);
}
return tmp;
}
s_m = abs(s)
c_m = abs(c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c_m, s_m)
real(8), intent (in) :: x
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
real(8) :: t_0
real(8) :: tmp
t_0 = (c_m * x) * s_m
if ((cos((2.0d0 * x)) / ((((s_m ** 2.0d0) * x) * x) * (c_m ** 2.0d0))) <= (-2d-64)) then
tmp = (-1.0d0) / (((-s_m * t_0) * x) * c_m)
else
tmp = 1.0d0 / (t_0 * t_0)
end if
code = tmp
end function
s_m = Math.abs(s);
c_m = Math.abs(c);
assert x < c_m && c_m < s_m;
public static double code(double x, double c_m, double s_m) {
double t_0 = (c_m * x) * s_m;
double tmp;
if ((Math.cos((2.0 * x)) / (((Math.pow(s_m, 2.0) * x) * x) * Math.pow(c_m, 2.0))) <= -2e-64) {
tmp = -1.0 / (((-s_m * t_0) * x) * c_m);
} else {
tmp = 1.0 / (t_0 * t_0);
}
return tmp;
}
s_m = math.fabs(s) c_m = math.fabs(c) [x, c_m, s_m] = sort([x, c_m, s_m]) def code(x, c_m, s_m): t_0 = (c_m * x) * s_m tmp = 0 if (math.cos((2.0 * x)) / (((math.pow(s_m, 2.0) * x) * x) * math.pow(c_m, 2.0))) <= -2e-64: tmp = -1.0 / (((-s_m * t_0) * x) * c_m) else: tmp = 1.0 / (t_0 * t_0) return tmp
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) t_0 = Float64(Float64(c_m * x) * s_m) tmp = 0.0 if (Float64(cos(Float64(2.0 * x)) / Float64(Float64(Float64((s_m ^ 2.0) * x) * x) * (c_m ^ 2.0))) <= -2e-64) tmp = Float64(-1.0 / Float64(Float64(Float64(Float64(-s_m) * t_0) * x) * c_m)); else tmp = Float64(1.0 / Float64(t_0 * t_0)); end return tmp end
s_m = abs(s);
c_m = abs(c);
x, c_m, s_m = num2cell(sort([x, c_m, s_m])){:}
function tmp_2 = code(x, c_m, s_m)
t_0 = (c_m * x) * s_m;
tmp = 0.0;
if ((cos((2.0 * x)) / ((((s_m ^ 2.0) * x) * x) * (c_m ^ 2.0))) <= -2e-64)
tmp = -1.0 / (((-s_m * t_0) * x) * c_m);
else
tmp = 1.0 / (t_0 * t_0);
end
tmp_2 = tmp;
end
s_m = N[Abs[s], $MachinePrecision]
c_m = N[Abs[c], $MachinePrecision]
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
code[x_, c$95$m_, s$95$m_] := Block[{t$95$0 = N[(N[(c$95$m * x), $MachinePrecision] * s$95$m), $MachinePrecision]}, If[LessEqual[N[(N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / N[(N[(N[(N[Power[s$95$m, 2.0], $MachinePrecision] * x), $MachinePrecision] * x), $MachinePrecision] * N[Power[c$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -2e-64], N[(-1.0 / N[(N[(N[((-s$95$m) * t$95$0), $MachinePrecision] * x), $MachinePrecision] * c$95$m), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\begin{array}{l}
t_0 := \left(c\_m \cdot x\right) \cdot s\_m\\
\mathbf{if}\;\frac{\cos \left(2 \cdot x\right)}{\left(\left({s\_m}^{2} \cdot x\right) \cdot x\right) \cdot {c\_m}^{2}} \leq -2 \cdot 10^{-64}:\\
\;\;\;\;\frac{-1}{\left(\left(\left(-s\_m\right) \cdot t\_0\right) \cdot x\right) \cdot c\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{t\_0 \cdot t\_0}\\
\end{array}
\end{array}
if (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) x)) (*.f64 (pow.f64 c #s(literal 2 binary64)) (*.f64 (*.f64 x (pow.f64 s #s(literal 2 binary64))) x))) < -1.99999999999999993e-64Initial program 63.9%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f641.0
Applied rewrites1.0%
Applied rewrites1.3%
Applied rewrites1.3%
Applied rewrites44.7%
if -1.99999999999999993e-64 < (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) x)) (*.f64 (pow.f64 c #s(literal 2 binary64)) (*.f64 (*.f64 x (pow.f64 s #s(literal 2 binary64))) x))) Initial program 64.6%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6483.3
Applied rewrites83.3%
Final simplification78.2%
s_m = (fabs.f64 s)
c_m = (fabs.f64 c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
(FPCore (x c_m s_m)
:precision binary64
(let* ((t_0 (cos (+ x x))) (t_1 (* (* c_m x) s_m)))
(if (<= x 1.4e-32)
(/ (/ (/ 1.0 t_1) (* s_m x)) c_m)
(if (<= x 4e+158)
(/ t_0 (* (* (* (* x x) c_m) s_m) (* s_m c_m)))
(/ t_0 (* (* (* s_m x) t_1) c_m))))))s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
double t_0 = cos((x + x));
double t_1 = (c_m * x) * s_m;
double tmp;
if (x <= 1.4e-32) {
tmp = ((1.0 / t_1) / (s_m * x)) / c_m;
} else if (x <= 4e+158) {
tmp = t_0 / ((((x * x) * c_m) * s_m) * (s_m * c_m));
} else {
tmp = t_0 / (((s_m * x) * t_1) * c_m);
}
return tmp;
}
s_m = abs(s)
c_m = abs(c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c_m, s_m)
real(8), intent (in) :: x
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = cos((x + x))
t_1 = (c_m * x) * s_m
if (x <= 1.4d-32) then
tmp = ((1.0d0 / t_1) / (s_m * x)) / c_m
else if (x <= 4d+158) then
tmp = t_0 / ((((x * x) * c_m) * s_m) * (s_m * c_m))
else
tmp = t_0 / (((s_m * x) * t_1) * c_m)
end if
code = tmp
end function
s_m = Math.abs(s);
c_m = Math.abs(c);
assert x < c_m && c_m < s_m;
public static double code(double x, double c_m, double s_m) {
double t_0 = Math.cos((x + x));
double t_1 = (c_m * x) * s_m;
double tmp;
if (x <= 1.4e-32) {
tmp = ((1.0 / t_1) / (s_m * x)) / c_m;
} else if (x <= 4e+158) {
tmp = t_0 / ((((x * x) * c_m) * s_m) * (s_m * c_m));
} else {
tmp = t_0 / (((s_m * x) * t_1) * c_m);
}
return tmp;
}
s_m = math.fabs(s) c_m = math.fabs(c) [x, c_m, s_m] = sort([x, c_m, s_m]) def code(x, c_m, s_m): t_0 = math.cos((x + x)) t_1 = (c_m * x) * s_m tmp = 0 if x <= 1.4e-32: tmp = ((1.0 / t_1) / (s_m * x)) / c_m elif x <= 4e+158: tmp = t_0 / ((((x * x) * c_m) * s_m) * (s_m * c_m)) else: tmp = t_0 / (((s_m * x) * t_1) * c_m) return tmp
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) t_0 = cos(Float64(x + x)) t_1 = Float64(Float64(c_m * x) * s_m) tmp = 0.0 if (x <= 1.4e-32) tmp = Float64(Float64(Float64(1.0 / t_1) / Float64(s_m * x)) / c_m); elseif (x <= 4e+158) tmp = Float64(t_0 / Float64(Float64(Float64(Float64(x * x) * c_m) * s_m) * Float64(s_m * c_m))); else tmp = Float64(t_0 / Float64(Float64(Float64(s_m * x) * t_1) * c_m)); end return tmp end
s_m = abs(s);
c_m = abs(c);
x, c_m, s_m = num2cell(sort([x, c_m, s_m])){:}
function tmp_2 = code(x, c_m, s_m)
t_0 = cos((x + x));
t_1 = (c_m * x) * s_m;
tmp = 0.0;
if (x <= 1.4e-32)
tmp = ((1.0 / t_1) / (s_m * x)) / c_m;
elseif (x <= 4e+158)
tmp = t_0 / ((((x * x) * c_m) * s_m) * (s_m * c_m));
else
tmp = t_0 / (((s_m * x) * t_1) * c_m);
end
tmp_2 = tmp;
end
s_m = N[Abs[s], $MachinePrecision]
c_m = N[Abs[c], $MachinePrecision]
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
code[x_, c$95$m_, s$95$m_] := Block[{t$95$0 = N[Cos[N[(x + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(N[(c$95$m * x), $MachinePrecision] * s$95$m), $MachinePrecision]}, If[LessEqual[x, 1.4e-32], N[(N[(N[(1.0 / t$95$1), $MachinePrecision] / N[(s$95$m * x), $MachinePrecision]), $MachinePrecision] / c$95$m), $MachinePrecision], If[LessEqual[x, 4e+158], N[(t$95$0 / N[(N[(N[(N[(x * x), $MachinePrecision] * c$95$m), $MachinePrecision] * s$95$m), $MachinePrecision] * N[(s$95$m * c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 / N[(N[(N[(s$95$m * x), $MachinePrecision] * t$95$1), $MachinePrecision] * c$95$m), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\begin{array}{l}
t_0 := \cos \left(x + x\right)\\
t_1 := \left(c\_m \cdot x\right) \cdot s\_m\\
\mathbf{if}\;x \leq 1.4 \cdot 10^{-32}:\\
\;\;\;\;\frac{\frac{\frac{1}{t\_1}}{s\_m \cdot x}}{c\_m}\\
\mathbf{elif}\;x \leq 4 \cdot 10^{+158}:\\
\;\;\;\;\frac{t\_0}{\left(\left(\left(x \cdot x\right) \cdot c\_m\right) \cdot s\_m\right) \cdot \left(s\_m \cdot c\_m\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\left(\left(s\_m \cdot x\right) \cdot t\_1\right) \cdot c\_m}\\
\end{array}
\end{array}
if x < 1.3999999999999999e-32Initial program 63.9%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6483.6
Applied rewrites83.6%
Applied rewrites79.8%
if 1.3999999999999999e-32 < x < 3.99999999999999981e158Initial program 61.6%
Taylor expanded in c around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6495.5
Applied rewrites95.5%
lift-*.f64N/A
count-2N/A
lower-+.f6495.5
Applied rewrites95.5%
Applied rewrites93.7%
if 3.99999999999999981e158 < x Initial program 71.8%
Taylor expanded in c around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6496.9
Applied rewrites96.9%
lift-*.f64N/A
count-2N/A
lower-+.f6496.9
Applied rewrites96.9%
Applied rewrites94.4%
Final simplification84.4%
s_m = (fabs.f64 s) c_m = (fabs.f64 c) NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function. (FPCore (x c_m s_m) :precision binary64 (let* ((t_0 (* (* c_m x) s_m))) (/ (cos (+ x x)) (* t_0 t_0))))
s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
double t_0 = (c_m * x) * s_m;
return cos((x + x)) / (t_0 * t_0);
}
s_m = abs(s)
c_m = abs(c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c_m, s_m)
real(8), intent (in) :: x
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
real(8) :: t_0
t_0 = (c_m * x) * s_m
code = cos((x + x)) / (t_0 * t_0)
end function
s_m = Math.abs(s);
c_m = Math.abs(c);
assert x < c_m && c_m < s_m;
public static double code(double x, double c_m, double s_m) {
double t_0 = (c_m * x) * s_m;
return Math.cos((x + x)) / (t_0 * t_0);
}
s_m = math.fabs(s) c_m = math.fabs(c) [x, c_m, s_m] = sort([x, c_m, s_m]) def code(x, c_m, s_m): t_0 = (c_m * x) * s_m return math.cos((x + x)) / (t_0 * t_0)
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) t_0 = Float64(Float64(c_m * x) * s_m) return Float64(cos(Float64(x + x)) / Float64(t_0 * t_0)) end
s_m = abs(s);
c_m = abs(c);
x, c_m, s_m = num2cell(sort([x, c_m, s_m])){:}
function tmp = code(x, c_m, s_m)
t_0 = (c_m * x) * s_m;
tmp = cos((x + x)) / (t_0 * t_0);
end
s_m = N[Abs[s], $MachinePrecision]
c_m = N[Abs[c], $MachinePrecision]
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
code[x_, c$95$m_, s$95$m_] := Block[{t$95$0 = N[(N[(c$95$m * x), $MachinePrecision] * s$95$m), $MachinePrecision]}, N[(N[Cos[N[(x + x), $MachinePrecision]], $MachinePrecision] / N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\begin{array}{l}
t_0 := \left(c\_m \cdot x\right) \cdot s\_m\\
\frac{\cos \left(x + x\right)}{t\_0 \cdot t\_0}
\end{array}
\end{array}
Initial program 64.6%
Taylor expanded in c around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6497.0
Applied rewrites97.0%
lift-*.f64N/A
count-2N/A
lower-+.f6497.0
Applied rewrites97.0%
Final simplification97.0%
s_m = (fabs.f64 s) c_m = (fabs.f64 c) NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function. (FPCore (x c_m s_m) :precision binary64 (/ (cos (+ x x)) (* (* (* s_m x) (* (* c_m x) s_m)) c_m)))
s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
return cos((x + x)) / (((s_m * x) * ((c_m * x) * s_m)) * c_m);
}
s_m = abs(s)
c_m = abs(c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c_m, s_m)
real(8), intent (in) :: x
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
code = cos((x + x)) / (((s_m * x) * ((c_m * x) * s_m)) * c_m)
end function
s_m = Math.abs(s);
c_m = Math.abs(c);
assert x < c_m && c_m < s_m;
public static double code(double x, double c_m, double s_m) {
return Math.cos((x + x)) / (((s_m * x) * ((c_m * x) * s_m)) * c_m);
}
s_m = math.fabs(s) c_m = math.fabs(c) [x, c_m, s_m] = sort([x, c_m, s_m]) def code(x, c_m, s_m): return math.cos((x + x)) / (((s_m * x) * ((c_m * x) * s_m)) * c_m)
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) return Float64(cos(Float64(x + x)) / Float64(Float64(Float64(s_m * x) * Float64(Float64(c_m * x) * s_m)) * c_m)) end
s_m = abs(s);
c_m = abs(c);
x, c_m, s_m = num2cell(sort([x, c_m, s_m])){:}
function tmp = code(x, c_m, s_m)
tmp = cos((x + x)) / (((s_m * x) * ((c_m * x) * s_m)) * c_m);
end
s_m = N[Abs[s], $MachinePrecision] c_m = N[Abs[c], $MachinePrecision] NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function. code[x_, c$95$m_, s$95$m_] := N[(N[Cos[N[(x + x), $MachinePrecision]], $MachinePrecision] / N[(N[(N[(s$95$m * x), $MachinePrecision] * N[(N[(c$95$m * x), $MachinePrecision] * s$95$m), $MachinePrecision]), $MachinePrecision] * c$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\frac{\cos \left(x + x\right)}{\left(\left(s\_m \cdot x\right) \cdot \left(\left(c\_m \cdot x\right) \cdot s\_m\right)\right) \cdot c\_m}
\end{array}
Initial program 64.6%
Taylor expanded in c around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6497.0
Applied rewrites97.0%
lift-*.f64N/A
count-2N/A
lower-+.f6497.0
Applied rewrites97.0%
Applied rewrites91.1%
Final simplification91.1%
s_m = (fabs.f64 s)
c_m = (fabs.f64 c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
(FPCore (x c_m s_m)
:precision binary64
(let* ((t_0 (* (* s_m c_m) x)))
(if (<= c_m 2.45e-43)
(/ 1.0 (* t_0 t_0))
(/ 1.0 (* (* (* s_m x) (* (* c_m x) s_m)) c_m)))))s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
double t_0 = (s_m * c_m) * x;
double tmp;
if (c_m <= 2.45e-43) {
tmp = 1.0 / (t_0 * t_0);
} else {
tmp = 1.0 / (((s_m * x) * ((c_m * x) * s_m)) * c_m);
}
return tmp;
}
s_m = abs(s)
c_m = abs(c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c_m, s_m)
real(8), intent (in) :: x
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
real(8) :: t_0
real(8) :: tmp
t_0 = (s_m * c_m) * x
if (c_m <= 2.45d-43) then
tmp = 1.0d0 / (t_0 * t_0)
else
tmp = 1.0d0 / (((s_m * x) * ((c_m * x) * s_m)) * c_m)
end if
code = tmp
end function
s_m = Math.abs(s);
c_m = Math.abs(c);
assert x < c_m && c_m < s_m;
public static double code(double x, double c_m, double s_m) {
double t_0 = (s_m * c_m) * x;
double tmp;
if (c_m <= 2.45e-43) {
tmp = 1.0 / (t_0 * t_0);
} else {
tmp = 1.0 / (((s_m * x) * ((c_m * x) * s_m)) * c_m);
}
return tmp;
}
s_m = math.fabs(s) c_m = math.fabs(c) [x, c_m, s_m] = sort([x, c_m, s_m]) def code(x, c_m, s_m): t_0 = (s_m * c_m) * x tmp = 0 if c_m <= 2.45e-43: tmp = 1.0 / (t_0 * t_0) else: tmp = 1.0 / (((s_m * x) * ((c_m * x) * s_m)) * c_m) return tmp
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) t_0 = Float64(Float64(s_m * c_m) * x) tmp = 0.0 if (c_m <= 2.45e-43) tmp = Float64(1.0 / Float64(t_0 * t_0)); else tmp = Float64(1.0 / Float64(Float64(Float64(s_m * x) * Float64(Float64(c_m * x) * s_m)) * c_m)); end return tmp end
s_m = abs(s);
c_m = abs(c);
x, c_m, s_m = num2cell(sort([x, c_m, s_m])){:}
function tmp_2 = code(x, c_m, s_m)
t_0 = (s_m * c_m) * x;
tmp = 0.0;
if (c_m <= 2.45e-43)
tmp = 1.0 / (t_0 * t_0);
else
tmp = 1.0 / (((s_m * x) * ((c_m * x) * s_m)) * c_m);
end
tmp_2 = tmp;
end
s_m = N[Abs[s], $MachinePrecision]
c_m = N[Abs[c], $MachinePrecision]
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
code[x_, c$95$m_, s$95$m_] := Block[{t$95$0 = N[(N[(s$95$m * c$95$m), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[c$95$m, 2.45e-43], N[(1.0 / N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(N[(s$95$m * x), $MachinePrecision] * N[(N[(c$95$m * x), $MachinePrecision] * s$95$m), $MachinePrecision]), $MachinePrecision] * c$95$m), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\begin{array}{l}
t_0 := \left(s\_m \cdot c\_m\right) \cdot x\\
\mathbf{if}\;c\_m \leq 2.45 \cdot 10^{-43}:\\
\;\;\;\;\frac{1}{t\_0 \cdot t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\left(\left(s\_m \cdot x\right) \cdot \left(\left(c\_m \cdot x\right) \cdot s\_m\right)\right) \cdot c\_m}\\
\end{array}
\end{array}
if c < 2.44999999999999994e-43Initial program 61.1%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6473.9
Applied rewrites73.9%
Applied rewrites73.4%
Applied rewrites75.1%
if 2.44999999999999994e-43 < c Initial program 73.5%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6489.1
Applied rewrites89.1%
Applied rewrites84.0%
Applied rewrites87.8%
Final simplification78.7%
s_m = (fabs.f64 s) c_m = (fabs.f64 c) NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function. (FPCore (x c_m s_m) :precision binary64 (let* ((t_0 (* (* c_m x) s_m))) (/ 1.0 (* t_0 t_0))))
s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
double t_0 = (c_m * x) * s_m;
return 1.0 / (t_0 * t_0);
}
s_m = abs(s)
c_m = abs(c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c_m, s_m)
real(8), intent (in) :: x
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
real(8) :: t_0
t_0 = (c_m * x) * s_m
code = 1.0d0 / (t_0 * t_0)
end function
s_m = Math.abs(s);
c_m = Math.abs(c);
assert x < c_m && c_m < s_m;
public static double code(double x, double c_m, double s_m) {
double t_0 = (c_m * x) * s_m;
return 1.0 / (t_0 * t_0);
}
s_m = math.fabs(s) c_m = math.fabs(c) [x, c_m, s_m] = sort([x, c_m, s_m]) def code(x, c_m, s_m): t_0 = (c_m * x) * s_m return 1.0 / (t_0 * t_0)
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) t_0 = Float64(Float64(c_m * x) * s_m) return Float64(1.0 / Float64(t_0 * t_0)) end
s_m = abs(s);
c_m = abs(c);
x, c_m, s_m = num2cell(sort([x, c_m, s_m])){:}
function tmp = code(x, c_m, s_m)
t_0 = (c_m * x) * s_m;
tmp = 1.0 / (t_0 * t_0);
end
s_m = N[Abs[s], $MachinePrecision]
c_m = N[Abs[c], $MachinePrecision]
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
code[x_, c$95$m_, s$95$m_] := Block[{t$95$0 = N[(N[(c$95$m * x), $MachinePrecision] * s$95$m), $MachinePrecision]}, N[(1.0 / N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\begin{array}{l}
t_0 := \left(c\_m \cdot x\right) \cdot s\_m\\
\frac{1}{t\_0 \cdot t\_0}
\end{array}
\end{array}
Initial program 64.6%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6478.2
Applied rewrites78.2%
Final simplification78.2%
s_m = (fabs.f64 s) c_m = (fabs.f64 c) NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function. (FPCore (x c_m s_m) :precision binary64 (/ 1.0 (* (* (* s_m x) (* (* c_m x) s_m)) c_m)))
s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
return 1.0 / (((s_m * x) * ((c_m * x) * s_m)) * c_m);
}
s_m = abs(s)
c_m = abs(c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c_m, s_m)
real(8), intent (in) :: x
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
code = 1.0d0 / (((s_m * x) * ((c_m * x) * s_m)) * c_m)
end function
s_m = Math.abs(s);
c_m = Math.abs(c);
assert x < c_m && c_m < s_m;
public static double code(double x, double c_m, double s_m) {
return 1.0 / (((s_m * x) * ((c_m * x) * s_m)) * c_m);
}
s_m = math.fabs(s) c_m = math.fabs(c) [x, c_m, s_m] = sort([x, c_m, s_m]) def code(x, c_m, s_m): return 1.0 / (((s_m * x) * ((c_m * x) * s_m)) * c_m)
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) return Float64(1.0 / Float64(Float64(Float64(s_m * x) * Float64(Float64(c_m * x) * s_m)) * c_m)) end
s_m = abs(s);
c_m = abs(c);
x, c_m, s_m = num2cell(sort([x, c_m, s_m])){:}
function tmp = code(x, c_m, s_m)
tmp = 1.0 / (((s_m * x) * ((c_m * x) * s_m)) * c_m);
end
s_m = N[Abs[s], $MachinePrecision] c_m = N[Abs[c], $MachinePrecision] NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function. code[x_, c$95$m_, s$95$m_] := N[(1.0 / N[(N[(N[(s$95$m * x), $MachinePrecision] * N[(N[(c$95$m * x), $MachinePrecision] * s$95$m), $MachinePrecision]), $MachinePrecision] * c$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\frac{1}{\left(\left(s\_m \cdot x\right) \cdot \left(\left(c\_m \cdot x\right) \cdot s\_m\right)\right) \cdot c\_m}
\end{array}
Initial program 64.6%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6478.2
Applied rewrites78.2%
Applied rewrites76.4%
Applied rewrites75.2%
Final simplification75.2%
s_m = (fabs.f64 s) c_m = (fabs.f64 c) NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function. (FPCore (x c_m s_m) :precision binary64 (/ 1.0 (* (* (* (* (* s_m x) c_m) s_m) x) c_m)))
s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
return 1.0 / (((((s_m * x) * c_m) * s_m) * x) * c_m);
}
s_m = abs(s)
c_m = abs(c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c_m, s_m)
real(8), intent (in) :: x
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
code = 1.0d0 / (((((s_m * x) * c_m) * s_m) * x) * c_m)
end function
s_m = Math.abs(s);
c_m = Math.abs(c);
assert x < c_m && c_m < s_m;
public static double code(double x, double c_m, double s_m) {
return 1.0 / (((((s_m * x) * c_m) * s_m) * x) * c_m);
}
s_m = math.fabs(s) c_m = math.fabs(c) [x, c_m, s_m] = sort([x, c_m, s_m]) def code(x, c_m, s_m): return 1.0 / (((((s_m * x) * c_m) * s_m) * x) * c_m)
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) return Float64(1.0 / Float64(Float64(Float64(Float64(Float64(s_m * x) * c_m) * s_m) * x) * c_m)) end
s_m = abs(s);
c_m = abs(c);
x, c_m, s_m = num2cell(sort([x, c_m, s_m])){:}
function tmp = code(x, c_m, s_m)
tmp = 1.0 / (((((s_m * x) * c_m) * s_m) * x) * c_m);
end
s_m = N[Abs[s], $MachinePrecision] c_m = N[Abs[c], $MachinePrecision] NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function. code[x_, c$95$m_, s$95$m_] := N[(1.0 / N[(N[(N[(N[(N[(s$95$m * x), $MachinePrecision] * c$95$m), $MachinePrecision] * s$95$m), $MachinePrecision] * x), $MachinePrecision] * c$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\frac{1}{\left(\left(\left(\left(s\_m \cdot x\right) \cdot c\_m\right) \cdot s\_m\right) \cdot x\right) \cdot c\_m}
\end{array}
Initial program 64.6%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6478.2
Applied rewrites78.2%
Applied rewrites76.4%
Applied rewrites74.7%
Applied rewrites76.1%
Final simplification76.1%
s_m = (fabs.f64 s) c_m = (fabs.f64 c) NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function. (FPCore (x c_m s_m) :precision binary64 (/ 1.0 (* (* (* (* (* c_m x) s_m) s_m) x) c_m)))
s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
return 1.0 / (((((c_m * x) * s_m) * s_m) * x) * c_m);
}
s_m = abs(s)
c_m = abs(c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c_m, s_m)
real(8), intent (in) :: x
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
code = 1.0d0 / (((((c_m * x) * s_m) * s_m) * x) * c_m)
end function
s_m = Math.abs(s);
c_m = Math.abs(c);
assert x < c_m && c_m < s_m;
public static double code(double x, double c_m, double s_m) {
return 1.0 / (((((c_m * x) * s_m) * s_m) * x) * c_m);
}
s_m = math.fabs(s) c_m = math.fabs(c) [x, c_m, s_m] = sort([x, c_m, s_m]) def code(x, c_m, s_m): return 1.0 / (((((c_m * x) * s_m) * s_m) * x) * c_m)
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) return Float64(1.0 / Float64(Float64(Float64(Float64(Float64(c_m * x) * s_m) * s_m) * x) * c_m)) end
s_m = abs(s);
c_m = abs(c);
x, c_m, s_m = num2cell(sort([x, c_m, s_m])){:}
function tmp = code(x, c_m, s_m)
tmp = 1.0 / (((((c_m * x) * s_m) * s_m) * x) * c_m);
end
s_m = N[Abs[s], $MachinePrecision] c_m = N[Abs[c], $MachinePrecision] NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function. code[x_, c$95$m_, s$95$m_] := N[(1.0 / N[(N[(N[(N[(N[(c$95$m * x), $MachinePrecision] * s$95$m), $MachinePrecision] * s$95$m), $MachinePrecision] * x), $MachinePrecision] * c$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\frac{1}{\left(\left(\left(\left(c\_m \cdot x\right) \cdot s\_m\right) \cdot s\_m\right) \cdot x\right) \cdot c\_m}
\end{array}
Initial program 64.6%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6478.2
Applied rewrites78.2%
Applied rewrites76.4%
Applied rewrites74.7%
Final simplification74.7%
herbie shell --seed 2024235
(FPCore (x c s)
:name "mixedcos"
:precision binary64
(/ (cos (* 2.0 x)) (* (pow c 2.0) (* (* x (pow s 2.0)) x))))