
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* (* c c) (* a a)))
(t_1 (fma (* c -4.0) a (* b b)))
(t_2 (sqrt t_1))
(t_3 (fma -8.0 (* a c) (* (* a c) -4.0)))
(t_4 (- (fma 16.0 t_0 (* 32.0 t_0)) (* (* t_3 t_3) 0.25)))
(t_5 (fma -64.0 (* (* (* c c) c) (* (* a a) a)) (* (* t_4 t_3) -0.5))))
(if (<= b 0.08)
(/ (* (- t_1 (* b b)) (/ 0.5 a)) (+ t_2 b))
(/
0.5
(*
(*
(fma b b (fma t_2 b t_1))
(/
-1.0
(*
(fma
0.5
(/ (fma 0.25 (* t_4 t_4) (* (* t_5 t_3) 0.5)) (pow b 6.0))
(-
(fma
0.5
t_3
(fma 0.5 (/ t_5 (pow b 4.0)) (* (/ t_4 (* b b)) 0.5)))))
b)))
a)))))
double code(double a, double b, double c) {
double t_0 = (c * c) * (a * a);
double t_1 = fma((c * -4.0), a, (b * b));
double t_2 = sqrt(t_1);
double t_3 = fma(-8.0, (a * c), ((a * c) * -4.0));
double t_4 = fma(16.0, t_0, (32.0 * t_0)) - ((t_3 * t_3) * 0.25);
double t_5 = fma(-64.0, (((c * c) * c) * ((a * a) * a)), ((t_4 * t_3) * -0.5));
double tmp;
if (b <= 0.08) {
tmp = ((t_1 - (b * b)) * (0.5 / a)) / (t_2 + b);
} else {
tmp = 0.5 / ((fma(b, b, fma(t_2, b, t_1)) * (-1.0 / (fma(0.5, (fma(0.25, (t_4 * t_4), ((t_5 * t_3) * 0.5)) / pow(b, 6.0)), -fma(0.5, t_3, fma(0.5, (t_5 / pow(b, 4.0)), ((t_4 / (b * b)) * 0.5)))) * b))) * a);
}
return tmp;
}
function code(a, b, c) t_0 = Float64(Float64(c * c) * Float64(a * a)) t_1 = fma(Float64(c * -4.0), a, Float64(b * b)) t_2 = sqrt(t_1) t_3 = fma(-8.0, Float64(a * c), Float64(Float64(a * c) * -4.0)) t_4 = Float64(fma(16.0, t_0, Float64(32.0 * t_0)) - Float64(Float64(t_3 * t_3) * 0.25)) t_5 = fma(-64.0, Float64(Float64(Float64(c * c) * c) * Float64(Float64(a * a) * a)), Float64(Float64(t_4 * t_3) * -0.5)) tmp = 0.0 if (b <= 0.08) tmp = Float64(Float64(Float64(t_1 - Float64(b * b)) * Float64(0.5 / a)) / Float64(t_2 + b)); else tmp = Float64(0.5 / Float64(Float64(fma(b, b, fma(t_2, b, t_1)) * Float64(-1.0 / Float64(fma(0.5, Float64(fma(0.25, Float64(t_4 * t_4), Float64(Float64(t_5 * t_3) * 0.5)) / (b ^ 6.0)), Float64(-fma(0.5, t_3, fma(0.5, Float64(t_5 / (b ^ 4.0)), Float64(Float64(t_4 / Float64(b * b)) * 0.5))))) * b))) * a)); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(c * c), $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c * -4.0), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[t$95$1], $MachinePrecision]}, Block[{t$95$3 = N[(-8.0 * N[(a * c), $MachinePrecision] + N[(N[(a * c), $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(16.0 * t$95$0 + N[(32.0 * t$95$0), $MachinePrecision]), $MachinePrecision] - N[(N[(t$95$3 * t$95$3), $MachinePrecision] * 0.25), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(-64.0 * N[(N[(N[(c * c), $MachinePrecision] * c), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$4 * t$95$3), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 0.08], N[(N[(N[(t$95$1 - N[(b * b), $MachinePrecision]), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision] / N[(t$95$2 + b), $MachinePrecision]), $MachinePrecision], N[(0.5 / N[(N[(N[(b * b + N[(t$95$2 * b + t$95$1), $MachinePrecision]), $MachinePrecision] * N[(-1.0 / N[(N[(0.5 * N[(N[(0.25 * N[(t$95$4 * t$95$4), $MachinePrecision] + N[(N[(t$95$5 * t$95$3), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] / N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision] + (-N[(0.5 * t$95$3 + N[(0.5 * N[(t$95$5 / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$4 / N[(b * b), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision])), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(c \cdot c\right) \cdot \left(a \cdot a\right)\\
t_1 := \mathsf{fma}\left(c \cdot -4, a, b \cdot b\right)\\
t_2 := \sqrt{t\_1}\\
t_3 := \mathsf{fma}\left(-8, a \cdot c, \left(a \cdot c\right) \cdot -4\right)\\
t_4 := \mathsf{fma}\left(16, t\_0, 32 \cdot t\_0\right) - \left(t\_3 \cdot t\_3\right) \cdot 0.25\\
t_5 := \mathsf{fma}\left(-64, \left(\left(c \cdot c\right) \cdot c\right) \cdot \left(\left(a \cdot a\right) \cdot a\right), \left(t\_4 \cdot t\_3\right) \cdot -0.5\right)\\
\mathbf{if}\;b \leq 0.08:\\
\;\;\;\;\frac{\left(t\_1 - b \cdot b\right) \cdot \frac{0.5}{a}}{t\_2 + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\left(\mathsf{fma}\left(b, b, \mathsf{fma}\left(t\_2, b, t\_1\right)\right) \cdot \frac{-1}{\mathsf{fma}\left(0.5, \frac{\mathsf{fma}\left(0.25, t\_4 \cdot t\_4, \left(t\_5 \cdot t\_3\right) \cdot 0.5\right)}{{b}^{6}}, -\mathsf{fma}\left(0.5, t\_3, \mathsf{fma}\left(0.5, \frac{t\_5}{{b}^{4}}, \frac{t\_4}{b \cdot b} \cdot 0.5\right)\right)\right) \cdot b}\right) \cdot a}\\
\end{array}
\end{array}
if b < 0.0800000000000000017Initial program 88.8%
Applied rewrites88.8%
Applied rewrites90.3%
if 0.0800000000000000017 < b Initial program 51.7%
Applied rewrites51.7%
Applied rewrites52.4%
Taylor expanded in b around inf
Applied rewrites94.2%
Final simplification93.8%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (fma (* c -4.0) a (* b b))))
(if (<= b 0.08)
(/ (* (- t_0 (* b b)) (/ 0.5 a)) (+ (sqrt t_0) b))
(/
0.5
(*
(-
(/
(fma
(* -1.5 (* a a))
(* (* a c) c)
(fma
(* 2.5 (* c c))
(* (* a a) a)
(*
(fma (* -0.5 c) (* a a) (fma (* (* 0.5 a) b) b (* (* a c) a)))
(* b b))))
(* (* (* (* b b) b) b) (* b b)))
(/ 0.5 c))
b)))))
double code(double a, double b, double c) {
double t_0 = fma((c * -4.0), a, (b * b));
double tmp;
if (b <= 0.08) {
tmp = ((t_0 - (b * b)) * (0.5 / a)) / (sqrt(t_0) + b);
} else {
tmp = 0.5 / (((fma((-1.5 * (a * a)), ((a * c) * c), fma((2.5 * (c * c)), ((a * a) * a), (fma((-0.5 * c), (a * a), fma(((0.5 * a) * b), b, ((a * c) * a))) * (b * b)))) / ((((b * b) * b) * b) * (b * b))) - (0.5 / c)) * b);
}
return tmp;
}
function code(a, b, c) t_0 = fma(Float64(c * -4.0), a, Float64(b * b)) tmp = 0.0 if (b <= 0.08) tmp = Float64(Float64(Float64(t_0 - Float64(b * b)) * Float64(0.5 / a)) / Float64(sqrt(t_0) + b)); else tmp = Float64(0.5 / Float64(Float64(Float64(fma(Float64(-1.5 * Float64(a * a)), Float64(Float64(a * c) * c), fma(Float64(2.5 * Float64(c * c)), Float64(Float64(a * a) * a), Float64(fma(Float64(-0.5 * c), Float64(a * a), fma(Float64(Float64(0.5 * a) * b), b, Float64(Float64(a * c) * a))) * Float64(b * b)))) / Float64(Float64(Float64(Float64(b * b) * b) * b) * Float64(b * b))) - Float64(0.5 / c)) * b)); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(c * -4.0), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 0.08], N[(N[(N[(t$95$0 - N[(b * b), $MachinePrecision]), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[t$95$0], $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision], N[(0.5 / N[(N[(N[(N[(N[(-1.5 * N[(a * a), $MachinePrecision]), $MachinePrecision] * N[(N[(a * c), $MachinePrecision] * c), $MachinePrecision] + N[(N[(2.5 * N[(c * c), $MachinePrecision]), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] * a), $MachinePrecision] + N[(N[(N[(-0.5 * c), $MachinePrecision] * N[(a * a), $MachinePrecision] + N[(N[(N[(0.5 * a), $MachinePrecision] * b), $MachinePrecision] * b + N[(N[(a * c), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(N[(b * b), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision] * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / c), $MachinePrecision]), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(c \cdot -4, a, b \cdot b\right)\\
\mathbf{if}\;b \leq 0.08:\\
\;\;\;\;\frac{\left(t\_0 - b \cdot b\right) \cdot \frac{0.5}{a}}{\sqrt{t\_0} + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\left(\frac{\mathsf{fma}\left(-1.5 \cdot \left(a \cdot a\right), \left(a \cdot c\right) \cdot c, \mathsf{fma}\left(2.5 \cdot \left(c \cdot c\right), \left(a \cdot a\right) \cdot a, \mathsf{fma}\left(-0.5 \cdot c, a \cdot a, \mathsf{fma}\left(\left(0.5 \cdot a\right) \cdot b, b, \left(a \cdot c\right) \cdot a\right)\right) \cdot \left(b \cdot b\right)\right)\right)}{\left(\left(\left(b \cdot b\right) \cdot b\right) \cdot b\right) \cdot \left(b \cdot b\right)} - \frac{0.5}{c}\right) \cdot b}\\
\end{array}
\end{array}
if b < 0.0800000000000000017Initial program 88.8%
Applied rewrites88.8%
Applied rewrites90.3%
if 0.0800000000000000017 < b Initial program 51.7%
Applied rewrites51.7%
Taylor expanded in b around inf
Applied rewrites94.2%
Taylor expanded in b around 0
Applied rewrites94.2%
Applied rewrites94.2%
Final simplification93.8%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (fma (* c -4.0) a (* b b))))
(if (<= b 0.08)
(/ (* (- t_0 (* b b)) (/ 0.5 a)) (+ (sqrt t_0) b))
(/
0.5
(/
(fma
(fma (* (/ (* a a) (* (* b b) b)) 0.5) c (* (/ a b) 0.5))
c
(* -0.5 b))
c)))))
double code(double a, double b, double c) {
double t_0 = fma((c * -4.0), a, (b * b));
double tmp;
if (b <= 0.08) {
tmp = ((t_0 - (b * b)) * (0.5 / a)) / (sqrt(t_0) + b);
} else {
tmp = 0.5 / (fma(fma((((a * a) / ((b * b) * b)) * 0.5), c, ((a / b) * 0.5)), c, (-0.5 * b)) / c);
}
return tmp;
}
function code(a, b, c) t_0 = fma(Float64(c * -4.0), a, Float64(b * b)) tmp = 0.0 if (b <= 0.08) tmp = Float64(Float64(Float64(t_0 - Float64(b * b)) * Float64(0.5 / a)) / Float64(sqrt(t_0) + b)); else tmp = Float64(0.5 / Float64(fma(fma(Float64(Float64(Float64(a * a) / Float64(Float64(b * b) * b)) * 0.5), c, Float64(Float64(a / b) * 0.5)), c, Float64(-0.5 * b)) / c)); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(c * -4.0), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 0.08], N[(N[(N[(t$95$0 - N[(b * b), $MachinePrecision]), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[t$95$0], $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision], N[(0.5 / N[(N[(N[(N[(N[(N[(a * a), $MachinePrecision] / N[(N[(b * b), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision] * c + N[(N[(a / b), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] * c + N[(-0.5 * b), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(c \cdot -4, a, b \cdot b\right)\\
\mathbf{if}\;b \leq 0.08:\\
\;\;\;\;\frac{\left(t\_0 - b \cdot b\right) \cdot \frac{0.5}{a}}{\sqrt{t\_0} + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\frac{\mathsf{fma}\left(\mathsf{fma}\left(\frac{a \cdot a}{\left(b \cdot b\right) \cdot b} \cdot 0.5, c, \frac{a}{b} \cdot 0.5\right), c, -0.5 \cdot b\right)}{c}}\\
\end{array}
\end{array}
if b < 0.0800000000000000017Initial program 88.8%
Applied rewrites88.8%
Applied rewrites90.3%
if 0.0800000000000000017 < b Initial program 51.7%
Applied rewrites51.7%
Taylor expanded in c around 0
lower-/.f64N/A
Applied rewrites91.8%
Final simplification91.7%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (fma (* c -4.0) a (* b b))))
(if (<= b 6.5)
(/ (* (- t_0 (* b b)) (/ 0.5 a)) (+ (sqrt t_0) b))
(/
0.5
(fma
(fma (* (/ c (* (* b b) b)) 0.5) a (/ 0.5 b))
a
(* (/ b c) -0.5))))))
double code(double a, double b, double c) {
double t_0 = fma((c * -4.0), a, (b * b));
double tmp;
if (b <= 6.5) {
tmp = ((t_0 - (b * b)) * (0.5 / a)) / (sqrt(t_0) + b);
} else {
tmp = 0.5 / fma(fma(((c / ((b * b) * b)) * 0.5), a, (0.5 / b)), a, ((b / c) * -0.5));
}
return tmp;
}
function code(a, b, c) t_0 = fma(Float64(c * -4.0), a, Float64(b * b)) tmp = 0.0 if (b <= 6.5) tmp = Float64(Float64(Float64(t_0 - Float64(b * b)) * Float64(0.5 / a)) / Float64(sqrt(t_0) + b)); else tmp = Float64(0.5 / fma(fma(Float64(Float64(c / Float64(Float64(b * b) * b)) * 0.5), a, Float64(0.5 / b)), a, Float64(Float64(b / c) * -0.5))); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(c * -4.0), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 6.5], N[(N[(N[(t$95$0 - N[(b * b), $MachinePrecision]), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[t$95$0], $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision], N[(0.5 / N[(N[(N[(N[(c / N[(N[(b * b), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision] * a + N[(0.5 / b), $MachinePrecision]), $MachinePrecision] * a + N[(N[(b / c), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(c \cdot -4, a, b \cdot b\right)\\
\mathbf{if}\;b \leq 6.5:\\
\;\;\;\;\frac{\left(t\_0 - b \cdot b\right) \cdot \frac{0.5}{a}}{\sqrt{t\_0} + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\mathsf{fma}\left(\mathsf{fma}\left(\frac{c}{\left(b \cdot b\right) \cdot b} \cdot 0.5, a, \frac{0.5}{b}\right), a, \frac{b}{c} \cdot -0.5\right)}\\
\end{array}
\end{array}
if b < 6.5Initial program 82.0%
Applied rewrites82.0%
Applied rewrites84.1%
if 6.5 < b Initial program 48.4%
Applied rewrites48.4%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites93.6%
Final simplification91.7%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (fma (* c -4.0) a (* b b))))
(if (<= b 0.08)
(/ (- t_0 (* b b)) (* (+ (sqrt t_0) b) (* 2.0 a)))
(/
0.5
(fma
(fma (* (/ c (* (* b b) b)) 0.5) a (/ 0.5 b))
a
(* (/ b c) -0.5))))))
double code(double a, double b, double c) {
double t_0 = fma((c * -4.0), a, (b * b));
double tmp;
if (b <= 0.08) {
tmp = (t_0 - (b * b)) / ((sqrt(t_0) + b) * (2.0 * a));
} else {
tmp = 0.5 / fma(fma(((c / ((b * b) * b)) * 0.5), a, (0.5 / b)), a, ((b / c) * -0.5));
}
return tmp;
}
function code(a, b, c) t_0 = fma(Float64(c * -4.0), a, Float64(b * b)) tmp = 0.0 if (b <= 0.08) tmp = Float64(Float64(t_0 - Float64(b * b)) / Float64(Float64(sqrt(t_0) + b) * Float64(2.0 * a))); else tmp = Float64(0.5 / fma(fma(Float64(Float64(c / Float64(Float64(b * b) * b)) * 0.5), a, Float64(0.5 / b)), a, Float64(Float64(b / c) * -0.5))); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(c * -4.0), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 0.08], N[(N[(t$95$0 - N[(b * b), $MachinePrecision]), $MachinePrecision] / N[(N[(N[Sqrt[t$95$0], $MachinePrecision] + b), $MachinePrecision] * N[(2.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 / N[(N[(N[(N[(c / N[(N[(b * b), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision] * a + N[(0.5 / b), $MachinePrecision]), $MachinePrecision] * a + N[(N[(b / c), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(c \cdot -4, a, b \cdot b\right)\\
\mathbf{if}\;b \leq 0.08:\\
\;\;\;\;\frac{t\_0 - b \cdot b}{\left(\sqrt{t\_0} + b\right) \cdot \left(2 \cdot a\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\mathsf{fma}\left(\mathsf{fma}\left(\frac{c}{\left(b \cdot b\right) \cdot b} \cdot 0.5, a, \frac{0.5}{b}\right), a, \frac{b}{c} \cdot -0.5\right)}\\
\end{array}
\end{array}
if b < 0.0800000000000000017Initial program 88.8%
Applied rewrites88.8%
Applied rewrites90.3%
if 0.0800000000000000017 < b Initial program 51.7%
Applied rewrites51.7%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites91.8%
Final simplification91.7%
(FPCore (a b c)
:precision binary64
(if (<= b 0.08)
(/ (/ 1.0 (/ -1.0 (- b (sqrt (fma (* c -4.0) a (* b b)))))) (* 2.0 a))
(/
0.5
(fma (fma (* (/ c (* (* b b) b)) 0.5) a (/ 0.5 b)) a (* (/ b c) -0.5)))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.08) {
tmp = (1.0 / (-1.0 / (b - sqrt(fma((c * -4.0), a, (b * b)))))) / (2.0 * a);
} else {
tmp = 0.5 / fma(fma(((c / ((b * b) * b)) * 0.5), a, (0.5 / b)), a, ((b / c) * -0.5));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.08) tmp = Float64(Float64(1.0 / Float64(-1.0 / Float64(b - sqrt(fma(Float64(c * -4.0), a, Float64(b * b)))))) / Float64(2.0 * a)); else tmp = Float64(0.5 / fma(fma(Float64(Float64(c / Float64(Float64(b * b) * b)) * 0.5), a, Float64(0.5 / b)), a, Float64(Float64(b / c) * -0.5))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.08], N[(N[(1.0 / N[(-1.0 / N[(b - N[Sqrt[N[(N[(c * -4.0), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(0.5 / N[(N[(N[(N[(c / N[(N[(b * b), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision] * a + N[(0.5 / b), $MachinePrecision]), $MachinePrecision] * a + N[(N[(b / c), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.08:\\
\;\;\;\;\frac{\frac{1}{\frac{-1}{b - \sqrt{\mathsf{fma}\left(c \cdot -4, a, b \cdot b\right)}}}}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\mathsf{fma}\left(\mathsf{fma}\left(\frac{c}{\left(b \cdot b\right) \cdot b} \cdot 0.5, a, \frac{0.5}{b}\right), a, \frac{b}{c} \cdot -0.5\right)}\\
\end{array}
\end{array}
if b < 0.0800000000000000017Initial program 88.8%
Applied rewrites88.9%
if 0.0800000000000000017 < b Initial program 51.7%
Applied rewrites51.7%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites91.8%
Final simplification91.5%
(FPCore (a b c) :precision binary64 (if (<= b 44.0) (/ (- (sqrt (fma b b (* a (* c -4.0)))) b) (* 2.0 a)) (/ 0.5 (fma (/ a b) 0.5 (* (/ b c) -0.5)))))
double code(double a, double b, double c) {
double tmp;
if (b <= 44.0) {
tmp = (sqrt(fma(b, b, (a * (c * -4.0)))) - b) / (2.0 * a);
} else {
tmp = 0.5 / fma((a / b), 0.5, ((b / c) * -0.5));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 44.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -4.0)))) - b) / Float64(2.0 * a)); else tmp = Float64(0.5 / fma(Float64(a / b), 0.5, Float64(Float64(b / c) * -0.5))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 44.0], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(0.5 / N[(N[(a / b), $MachinePrecision] * 0.5 + N[(N[(b / c), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 44:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -4\right)\right)} - b}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\mathsf{fma}\left(\frac{a}{b}, 0.5, \frac{b}{c} \cdot -0.5\right)}\\
\end{array}
\end{array}
if b < 44Initial program 80.4%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
metadata-eval80.6
Applied rewrites80.6%
if 44 < b Initial program 46.4%
Applied rewrites46.5%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6489.8
Applied rewrites89.8%
Final simplification87.4%
(FPCore (a b c) :precision binary64 (if (<= b 44.0) (* (- (sqrt (fma (* c -4.0) a (* b b))) b) (/ 0.5 a)) (/ 0.5 (fma (/ a b) 0.5 (* (/ b c) -0.5)))))
double code(double a, double b, double c) {
double tmp;
if (b <= 44.0) {
tmp = (sqrt(fma((c * -4.0), a, (b * b))) - b) * (0.5 / a);
} else {
tmp = 0.5 / fma((a / b), 0.5, ((b / c) * -0.5));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 44.0) tmp = Float64(Float64(sqrt(fma(Float64(c * -4.0), a, Float64(b * b))) - b) * Float64(0.5 / a)); else tmp = Float64(0.5 / fma(Float64(a / b), 0.5, Float64(Float64(b / c) * -0.5))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 44.0], N[(N[(N[Sqrt[N[(N[(c * -4.0), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], N[(0.5 / N[(N[(a / b), $MachinePrecision] * 0.5 + N[(N[(b / c), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 44:\\
\;\;\;\;\left(\sqrt{\mathsf{fma}\left(c \cdot -4, a, b \cdot b\right)} - b\right) \cdot \frac{0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\mathsf{fma}\left(\frac{a}{b}, 0.5, \frac{b}{c} \cdot -0.5\right)}\\
\end{array}
\end{array}
if b < 44Initial program 80.4%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
metadata-evalN/A
lower-/.f6480.5
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6480.5
Applied rewrites80.5%
if 44 < b Initial program 46.4%
Applied rewrites46.5%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6489.8
Applied rewrites89.8%
Final simplification87.4%
(FPCore (a b c) :precision binary64 (/ 0.5 (fma (/ a b) 0.5 (* (/ b c) -0.5))))
double code(double a, double b, double c) {
return 0.5 / fma((a / b), 0.5, ((b / c) * -0.5));
}
function code(a, b, c) return Float64(0.5 / fma(Float64(a / b), 0.5, Float64(Float64(b / c) * -0.5))) end
code[a_, b_, c_] := N[(0.5 / N[(N[(a / b), $MachinePrecision] * 0.5 + N[(N[(b / c), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{\mathsf{fma}\left(\frac{a}{b}, 0.5, \frac{b}{c} \cdot -0.5\right)}
\end{array}
Initial program 55.2%
Applied rewrites55.2%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6482.5
Applied rewrites82.5%
(FPCore (a b c) :precision binary64 (/ (- (fma (* (/ c (* b b)) c) a c)) b))
double code(double a, double b, double c) {
return -fma(((c / (b * b)) * c), a, c) / b;
}
function code(a, b, c) return Float64(Float64(-fma(Float64(Float64(c / Float64(b * b)) * c), a, c)) / b) end
code[a_, b_, c_] := N[((-N[(N[(N[(c / N[(b * b), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * a + c), $MachinePrecision]) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-\mathsf{fma}\left(\frac{c}{b \cdot b} \cdot c, a, c\right)}{b}
\end{array}
Initial program 55.2%
Taylor expanded in b around inf
lower-/.f64N/A
distribute-lft-outN/A
mul-1-negN/A
lower-neg.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6481.9
Applied rewrites81.9%
Final simplification81.9%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 55.2%
Taylor expanded in b around inf
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6464.6
Applied rewrites64.6%
herbie shell --seed 2024235
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))