
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
(FPCore (x y z t a b c i) :precision binary64 (fma i c (fma b a (fma t z (* x y)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return fma(i, c, fma(b, a, fma(t, z, (x * y))));
}
function code(x, y, z, t, a, b, c, i) return fma(i, c, fma(b, a, fma(t, z, Float64(x * y)))) end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(i * c + N[(b * a + N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(i, c, \mathsf{fma}\left(b, a, \mathsf{fma}\left(t, z, x \cdot y\right)\right)\right)
\end{array}
Initial program 95.7%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6496.5
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6498.0
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6498.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6498.4
Applied rewrites98.4%
Final simplification98.4%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (fma y x (* z t))))
(if (<= (* a b) -2e+131)
(* a b)
(if (<= (* a b) -2e+28)
t_1
(if (<= (* a b) 1e-219)
(fma z t (* c i))
(if (<= (* a b) 1e+86) t_1 (* a b)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(y, x, (z * t));
double tmp;
if ((a * b) <= -2e+131) {
tmp = a * b;
} else if ((a * b) <= -2e+28) {
tmp = t_1;
} else if ((a * b) <= 1e-219) {
tmp = fma(z, t, (c * i));
} else if ((a * b) <= 1e+86) {
tmp = t_1;
} else {
tmp = a * b;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(y, x, Float64(z * t)) tmp = 0.0 if (Float64(a * b) <= -2e+131) tmp = Float64(a * b); elseif (Float64(a * b) <= -2e+28) tmp = t_1; elseif (Float64(a * b) <= 1e-219) tmp = fma(z, t, Float64(c * i)); elseif (Float64(a * b) <= 1e+86) tmp = t_1; else tmp = Float64(a * b); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(y * x + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(a * b), $MachinePrecision], -2e+131], N[(a * b), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], -2e+28], t$95$1, If[LessEqual[N[(a * b), $MachinePrecision], 1e-219], N[(z * t + N[(c * i), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 1e+86], t$95$1, N[(a * b), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, x, z \cdot t\right)\\
\mathbf{if}\;a \cdot b \leq -2 \cdot 10^{+131}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;a \cdot b \leq -2 \cdot 10^{+28}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \cdot b \leq 10^{-219}:\\
\;\;\;\;\mathsf{fma}\left(z, t, c \cdot i\right)\\
\mathbf{elif}\;a \cdot b \leq 10^{+86}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if (*.f64 a b) < -1.9999999999999998e131 or 1e86 < (*.f64 a b) Initial program 91.2%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6474.7
Applied rewrites74.7%
if -1.9999999999999998e131 < (*.f64 a b) < -1.99999999999999992e28 or 1e-219 < (*.f64 a b) < 1e86Initial program 97.2%
Taylor expanded in c around 0
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6472.9
Applied rewrites72.9%
Taylor expanded in b around 0
Applied rewrites62.4%
if -1.99999999999999992e28 < (*.f64 a b) < 1e-219Initial program 98.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6477.2
Applied rewrites77.2%
Taylor expanded in b around 0
Applied rewrites68.1%
Final simplification68.8%
(FPCore (x y z t a b c i) :precision binary64 (let* ((t_1 (fma y x (* z t))) (t_2 (+ (* z t) (* x y)))) (if (<= t_2 -2e+160) t_1 (if (<= t_2 1e+220) (fma i c (* a b)) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(y, x, (z * t));
double t_2 = (z * t) + (x * y);
double tmp;
if (t_2 <= -2e+160) {
tmp = t_1;
} else if (t_2 <= 1e+220) {
tmp = fma(i, c, (a * b));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(y, x, Float64(z * t)) t_2 = Float64(Float64(z * t) + Float64(x * y)) tmp = 0.0 if (t_2 <= -2e+160) tmp = t_1; elseif (t_2 <= 1e+220) tmp = fma(i, c, Float64(a * b)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(y * x + N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z * t), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+160], t$95$1, If[LessEqual[t$95$2, 1e+220], N[(i * c + N[(a * b), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, x, z \cdot t\right)\\
t_2 := z \cdot t + x \cdot y\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+160}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+220}:\\
\;\;\;\;\mathsf{fma}\left(i, c, a \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (+.f64 (*.f64 x y) (*.f64 z t)) < -2.00000000000000001e160 or 1e220 < (+.f64 (*.f64 x y) (*.f64 z t)) Initial program 90.4%
Taylor expanded in c around 0
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6487.6
Applied rewrites87.6%
Taylor expanded in b around 0
Applied rewrites79.3%
if -2.00000000000000001e160 < (+.f64 (*.f64 x y) (*.f64 z t)) < 1e220Initial program 99.3%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6478.9
Applied rewrites78.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6479.5
Applied rewrites79.5%
Final simplification79.4%
(FPCore (x y z t a b c i) :precision binary64 (let* ((t_1 (fma y x (* z t))) (t_2 (+ (* z t) (* x y)))) (if (<= t_2 -2e+160) t_1 (if (<= t_2 1e+220) (fma b a (* c i)) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(y, x, (z * t));
double t_2 = (z * t) + (x * y);
double tmp;
if (t_2 <= -2e+160) {
tmp = t_1;
} else if (t_2 <= 1e+220) {
tmp = fma(b, a, (c * i));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(y, x, Float64(z * t)) t_2 = Float64(Float64(z * t) + Float64(x * y)) tmp = 0.0 if (t_2 <= -2e+160) tmp = t_1; elseif (t_2 <= 1e+220) tmp = fma(b, a, Float64(c * i)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(y * x + N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z * t), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+160], t$95$1, If[LessEqual[t$95$2, 1e+220], N[(b * a + N[(c * i), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, x, z \cdot t\right)\\
t_2 := z \cdot t + x \cdot y\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+160}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+220}:\\
\;\;\;\;\mathsf{fma}\left(b, a, c \cdot i\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (+.f64 (*.f64 x y) (*.f64 z t)) < -2.00000000000000001e160 or 1e220 < (+.f64 (*.f64 x y) (*.f64 z t)) Initial program 90.4%
Taylor expanded in c around 0
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6487.6
Applied rewrites87.6%
Taylor expanded in b around 0
Applied rewrites79.3%
if -2.00000000000000001e160 < (+.f64 (*.f64 x y) (*.f64 z t)) < 1e220Initial program 99.3%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6486.8
Applied rewrites86.8%
Taylor expanded in z around 0
Applied rewrites78.9%
Final simplification79.0%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* c i) -1e+121) (fma b a (fma z t (* c i))) (if (<= (* c i) 1e+72) (fma b a (fma y x (* z t))) (fma i c (* x y)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -1e+121) {
tmp = fma(b, a, fma(z, t, (c * i)));
} else if ((c * i) <= 1e+72) {
tmp = fma(b, a, fma(y, x, (z * t)));
} else {
tmp = fma(i, c, (x * y));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -1e+121) tmp = fma(b, a, fma(z, t, Float64(c * i))); elseif (Float64(c * i) <= 1e+72) tmp = fma(b, a, fma(y, x, Float64(z * t))); else tmp = fma(i, c, Float64(x * y)); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -1e+121], N[(b * a + N[(z * t + N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 1e+72], N[(b * a + N[(y * x + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(i * c + N[(x * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -1 \cdot 10^{+121}:\\
\;\;\;\;\mathsf{fma}\left(b, a, \mathsf{fma}\left(z, t, c \cdot i\right)\right)\\
\mathbf{elif}\;c \cdot i \leq 10^{+72}:\\
\;\;\;\;\mathsf{fma}\left(b, a, \mathsf{fma}\left(y, x, z \cdot t\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(i, c, x \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 c i) < -1.00000000000000004e121Initial program 86.3%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6493.2
Applied rewrites93.2%
if -1.00000000000000004e121 < (*.f64 c i) < 9.99999999999999944e71Initial program 98.7%
Taylor expanded in c around 0
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6494.7
Applied rewrites94.7%
if 9.99999999999999944e71 < (*.f64 c i) Initial program 94.4%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6494.4
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6496.3
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6498.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6498.1
Applied rewrites98.1%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6486.7
Applied rewrites86.7%
Final simplification92.7%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* c i) -1e+136) (fma z t (* c i)) (if (<= (* c i) 1e+72) (fma b a (fma y x (* z t))) (fma i c (* x y)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -1e+136) {
tmp = fma(z, t, (c * i));
} else if ((c * i) <= 1e+72) {
tmp = fma(b, a, fma(y, x, (z * t)));
} else {
tmp = fma(i, c, (x * y));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -1e+136) tmp = fma(z, t, Float64(c * i)); elseif (Float64(c * i) <= 1e+72) tmp = fma(b, a, fma(y, x, Float64(z * t))); else tmp = fma(i, c, Float64(x * y)); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -1e+136], N[(z * t + N[(c * i), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 1e+72], N[(b * a + N[(y * x + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(i * c + N[(x * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -1 \cdot 10^{+136}:\\
\;\;\;\;\mathsf{fma}\left(z, t, c \cdot i\right)\\
\mathbf{elif}\;c \cdot i \leq 10^{+72}:\\
\;\;\;\;\mathsf{fma}\left(b, a, \mathsf{fma}\left(y, x, z \cdot t\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(i, c, x \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 c i) < -1.00000000000000006e136Initial program 87.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6492.7
Applied rewrites92.7%
Taylor expanded in b around 0
Applied rewrites85.5%
if -1.00000000000000006e136 < (*.f64 c i) < 9.99999999999999944e71Initial program 98.1%
Taylor expanded in c around 0
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6494.2
Applied rewrites94.2%
if 9.99999999999999944e71 < (*.f64 c i) Initial program 94.4%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6494.4
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6496.3
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6498.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6498.1
Applied rewrites98.1%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6486.7
Applied rewrites86.7%
Final simplification91.2%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* c i) -2e+201) (* c i) (if (<= (* c i) -2e-66) (* z t) (if (<= (* c i) 1e+72) (* a b) (* c i)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -2e+201) {
tmp = c * i;
} else if ((c * i) <= -2e-66) {
tmp = z * t;
} else if ((c * i) <= 1e+72) {
tmp = a * b;
} else {
tmp = c * i;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((c * i) <= (-2d+201)) then
tmp = c * i
else if ((c * i) <= (-2d-66)) then
tmp = z * t
else if ((c * i) <= 1d+72) then
tmp = a * b
else
tmp = c * i
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -2e+201) {
tmp = c * i;
} else if ((c * i) <= -2e-66) {
tmp = z * t;
} else if ((c * i) <= 1e+72) {
tmp = a * b;
} else {
tmp = c * i;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (c * i) <= -2e+201: tmp = c * i elif (c * i) <= -2e-66: tmp = z * t elif (c * i) <= 1e+72: tmp = a * b else: tmp = c * i return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -2e+201) tmp = Float64(c * i); elseif (Float64(c * i) <= -2e-66) tmp = Float64(z * t); elseif (Float64(c * i) <= 1e+72) tmp = Float64(a * b); else tmp = Float64(c * i); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((c * i) <= -2e+201) tmp = c * i; elseif ((c * i) <= -2e-66) tmp = z * t; elseif ((c * i) <= 1e+72) tmp = a * b; else tmp = c * i; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -2e+201], N[(c * i), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], -2e-66], N[(z * t), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 1e+72], N[(a * b), $MachinePrecision], N[(c * i), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -2 \cdot 10^{+201}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;c \cdot i \leq -2 \cdot 10^{-66}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;c \cdot i \leq 10^{+72}:\\
\;\;\;\;a \cdot b\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 c i) < -2.00000000000000008e201 or 9.99999999999999944e71 < (*.f64 c i) Initial program 91.9%
Taylor expanded in c around inf
*-commutativeN/A
lower-*.f6468.7
Applied rewrites68.7%
if -2.00000000000000008e201 < (*.f64 c i) < -2e-66Initial program 91.6%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6446.2
Applied rewrites46.2%
if -2e-66 < (*.f64 c i) < 9.99999999999999944e71Initial program 99.2%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6445.7
Applied rewrites45.7%
Final simplification53.6%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (fma z t (* c i))))
(if (<= (* c i) -20000000000000.0)
t_1
(if (<= (* c i) 4e+177) (fma b a (* x y)) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(z, t, (c * i));
double tmp;
if ((c * i) <= -20000000000000.0) {
tmp = t_1;
} else if ((c * i) <= 4e+177) {
tmp = fma(b, a, (x * y));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(z, t, Float64(c * i)) tmp = 0.0 if (Float64(c * i) <= -20000000000000.0) tmp = t_1; elseif (Float64(c * i) <= 4e+177) tmp = fma(b, a, Float64(x * y)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(z * t + N[(c * i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(c * i), $MachinePrecision], -20000000000000.0], t$95$1, If[LessEqual[N[(c * i), $MachinePrecision], 4e+177], N[(b * a + N[(x * y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z, t, c \cdot i\right)\\
\mathbf{if}\;c \cdot i \leq -20000000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;c \cdot i \leq 4 \cdot 10^{+177}:\\
\;\;\;\;\mathsf{fma}\left(b, a, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 c i) < -2e13 or 4e177 < (*.f64 c i) Initial program 90.1%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6489.6
Applied rewrites89.6%
Taylor expanded in b around 0
Applied rewrites81.1%
if -2e13 < (*.f64 c i) < 4e177Initial program 98.7%
Taylor expanded in c around 0
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6493.3
Applied rewrites93.3%
Taylor expanded in y around inf
Applied rewrites74.0%
Final simplification76.5%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* a b) -2e+131) (* a b) (if (<= (* a b) 1e+86) (fma y x (* z t)) (* a b))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((a * b) <= -2e+131) {
tmp = a * b;
} else if ((a * b) <= 1e+86) {
tmp = fma(y, x, (z * t));
} else {
tmp = a * b;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(a * b) <= -2e+131) tmp = Float64(a * b); elseif (Float64(a * b) <= 1e+86) tmp = fma(y, x, Float64(z * t)); else tmp = Float64(a * b); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(a * b), $MachinePrecision], -2e+131], N[(a * b), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 1e+86], N[(y * x + N[(z * t), $MachinePrecision]), $MachinePrecision], N[(a * b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -2 \cdot 10^{+131}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;a \cdot b \leq 10^{+86}:\\
\;\;\;\;\mathsf{fma}\left(y, x, z \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if (*.f64 a b) < -1.9999999999999998e131 or 1e86 < (*.f64 a b) Initial program 91.2%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6474.7
Applied rewrites74.7%
if -1.9999999999999998e131 < (*.f64 a b) < 1e86Initial program 98.1%
Taylor expanded in c around 0
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6466.7
Applied rewrites66.7%
Taylor expanded in b around 0
Applied rewrites57.4%
Final simplification63.5%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* c i) -20000000000000.0) (* c i) (if (<= (* c i) 1e+72) (* a b) (* c i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -20000000000000.0) {
tmp = c * i;
} else if ((c * i) <= 1e+72) {
tmp = a * b;
} else {
tmp = c * i;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((c * i) <= (-20000000000000.0d0)) then
tmp = c * i
else if ((c * i) <= 1d+72) then
tmp = a * b
else
tmp = c * i
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -20000000000000.0) {
tmp = c * i;
} else if ((c * i) <= 1e+72) {
tmp = a * b;
} else {
tmp = c * i;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (c * i) <= -20000000000000.0: tmp = c * i elif (c * i) <= 1e+72: tmp = a * b else: tmp = c * i return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -20000000000000.0) tmp = Float64(c * i); elseif (Float64(c * i) <= 1e+72) tmp = Float64(a * b); else tmp = Float64(c * i); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((c * i) <= -20000000000000.0) tmp = c * i; elseif ((c * i) <= 1e+72) tmp = a * b; else tmp = c * i; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -20000000000000.0], N[(c * i), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 1e+72], N[(a * b), $MachinePrecision], N[(c * i), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -20000000000000:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;c \cdot i \leq 10^{+72}:\\
\;\;\;\;a \cdot b\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 c i) < -2e13 or 9.99999999999999944e71 < (*.f64 c i) Initial program 91.5%
Taylor expanded in c around inf
*-commutativeN/A
lower-*.f6462.4
Applied rewrites62.4%
if -2e13 < (*.f64 c i) < 9.99999999999999944e71Initial program 98.6%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6444.6
Applied rewrites44.6%
Final simplification52.0%
(FPCore (x y z t a b c i) :precision binary64 (* a b))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return a * b;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = a * b
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return a * b;
}
def code(x, y, z, t, a, b, c, i): return a * b
function code(x, y, z, t, a, b, c, i) return Float64(a * b) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = a * b; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(a * b), $MachinePrecision]
\begin{array}{l}
\\
a \cdot b
\end{array}
Initial program 95.7%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6434.2
Applied rewrites34.2%
Final simplification34.2%
herbie shell --seed 2024235
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))