
(FPCore (x y z t a b) :precision binary64 (/ (- (+ (* (+ x y) z) (* (+ t y) a)) (* y b)) (+ (+ x t) y)))
double code(double x, double y, double z, double t, double a, double b) {
return ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y);
}
def code(x, y, z, t, a, b): return ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(Float64(x + y) * z) + Float64(Float64(t + y) * a)) - Float64(y * b)) / Float64(Float64(x + t) + y)) end
function tmp = code(x, y, z, t, a, b) tmp = ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(N[(t + y), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] - N[(y * b), $MachinePrecision]), $MachinePrecision] / N[(N[(x + t), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(\left(x + y\right) \cdot z + \left(t + y\right) \cdot a\right) - y \cdot b}{\left(x + t\right) + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (/ (- (+ (* (+ x y) z) (* (+ t y) a)) (* y b)) (+ (+ x t) y)))
double code(double x, double y, double z, double t, double a, double b) {
return ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y);
}
def code(x, y, z, t, a, b): return ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(Float64(x + y) * z) + Float64(Float64(t + y) * a)) - Float64(y * b)) / Float64(Float64(x + t) + y)) end
function tmp = code(x, y, z, t, a, b) tmp = ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(N[(t + y), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] - N[(y * b), $MachinePrecision]), $MachinePrecision] / N[(N[(x + t), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(\left(x + y\right) \cdot z + \left(t + y\right) \cdot a\right) - y \cdot b}{\left(x + t\right) + y}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (- (+ (* (+ t y) a) (* z (+ y x))) (* b y)) (+ (+ t x) y)))
(t_2 (- (+ a z) b)))
(if (<= t_1 (- INFINITY)) t_2 (if (<= t_1 2e+219) t_1 t_2))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((((t + y) * a) + (z * (y + x))) - (b * y)) / ((t + x) + y);
double t_2 = (a + z) - b;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = t_2;
} else if (t_1 <= 2e+219) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((((t + y) * a) + (z * (y + x))) - (b * y)) / ((t + x) + y);
double t_2 = (a + z) - b;
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = t_2;
} else if (t_1 <= 2e+219) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = ((((t + y) * a) + (z * (y + x))) - (b * y)) / ((t + x) + y) t_2 = (a + z) - b tmp = 0 if t_1 <= -math.inf: tmp = t_2 elif t_1 <= 2e+219: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(Float64(Float64(t + y) * a) + Float64(z * Float64(y + x))) - Float64(b * y)) / Float64(Float64(t + x) + y)) t_2 = Float64(Float64(a + z) - b) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = t_2; elseif (t_1 <= 2e+219) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = ((((t + y) * a) + (z * (y + x))) - (b * y)) / ((t + x) + y); t_2 = (a + z) - b; tmp = 0.0; if (t_1 <= -Inf) tmp = t_2; elseif (t_1 <= 2e+219) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(N[(N[(t + y), $MachinePrecision] * a), $MachinePrecision] + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(b * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t + x), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a + z), $MachinePrecision] - b), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], t$95$2, If[LessEqual[t$95$1, 2e+219], t$95$1, t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(\left(t + y\right) \cdot a + z \cdot \left(y + x\right)\right) - b \cdot y}{\left(t + x\right) + y}\\
t_2 := \left(a + z\right) - b\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+219}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < -inf.0 or 1.99999999999999993e219 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) Initial program 8.8%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6476.4
Applied rewrites76.4%
if -inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < 1.99999999999999993e219Initial program 99.7%
Final simplification90.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (+ t x) y))
(t_2 (/ (- (+ (* (+ t y) a) (* z (+ y x))) (* b y)) t_1))
(t_3 (- (+ a z) b)))
(if (<= t_2 (- INFINITY))
t_3
(if (<= t_2 -1e-28)
(/ (fma (+ y x) z (* a y)) t_1)
(if (<= t_2 10000000000.0)
(/ (fma x z (* a t)) (+ t x))
(if (<= t_2 2e+219) (/ (- (* (+ a z) y) (* b y)) t_1) t_3))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (t + x) + y;
double t_2 = ((((t + y) * a) + (z * (y + x))) - (b * y)) / t_1;
double t_3 = (a + z) - b;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_3;
} else if (t_2 <= -1e-28) {
tmp = fma((y + x), z, (a * y)) / t_1;
} else if (t_2 <= 10000000000.0) {
tmp = fma(x, z, (a * t)) / (t + x);
} else if (t_2 <= 2e+219) {
tmp = (((a + z) * y) - (b * y)) / t_1;
} else {
tmp = t_3;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(t + x) + y) t_2 = Float64(Float64(Float64(Float64(Float64(t + y) * a) + Float64(z * Float64(y + x))) - Float64(b * y)) / t_1) t_3 = Float64(Float64(a + z) - b) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_3; elseif (t_2 <= -1e-28) tmp = Float64(fma(Float64(y + x), z, Float64(a * y)) / t_1); elseif (t_2 <= 10000000000.0) tmp = Float64(fma(x, z, Float64(a * t)) / Float64(t + x)); elseif (t_2 <= 2e+219) tmp = Float64(Float64(Float64(Float64(a + z) * y) - Float64(b * y)) / t_1); else tmp = t_3; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(t + x), $MachinePrecision] + y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[(t + y), $MachinePrecision] * a), $MachinePrecision] + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(b * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(a + z), $MachinePrecision] - b), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$3, If[LessEqual[t$95$2, -1e-28], N[(N[(N[(y + x), $MachinePrecision] * z + N[(a * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], If[LessEqual[t$95$2, 10000000000.0], N[(N[(x * z + N[(a * t), $MachinePrecision]), $MachinePrecision] / N[(t + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2e+219], N[(N[(N[(N[(a + z), $MachinePrecision] * y), $MachinePrecision] - N[(b * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], t$95$3]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(t + x\right) + y\\
t_2 := \frac{\left(\left(t + y\right) \cdot a + z \cdot \left(y + x\right)\right) - b \cdot y}{t\_1}\\
t_3 := \left(a + z\right) - b\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq -1 \cdot 10^{-28}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y + x, z, a \cdot y\right)}{t\_1}\\
\mathbf{elif}\;t\_2 \leq 10000000000:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, z, a \cdot t\right)}{t + x}\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+219}:\\
\;\;\;\;\frac{\left(a + z\right) \cdot y - b \cdot y}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < -inf.0 or 1.99999999999999993e219 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) Initial program 8.8%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6476.4
Applied rewrites76.4%
if -inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < -9.99999999999999971e-29Initial program 99.7%
Taylor expanded in b around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6478.9
Applied rewrites78.9%
Taylor expanded in y around inf
Applied rewrites68.9%
if -9.99999999999999971e-29 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < 1e10Initial program 99.7%
Taylor expanded in y around 0
lower-/.f64N/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6477.8
Applied rewrites77.8%
if 1e10 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < 1.99999999999999993e219Initial program 99.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6466.6
Applied rewrites66.6%
Final simplification73.6%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (+ t x) y))
(t_2 (/ (- (+ (* (+ t y) a) (* z (+ y x))) (* b y)) t_1))
(t_3 (- (+ a z) b)))
(if (<= t_2 (- INFINITY))
t_3
(if (<= t_2 -1e-28)
(/ (fma (+ y x) z (* a y)) t_1)
(if (<= t_2 10000000000.0)
(/ (fma x z (* a t)) (+ t x))
(if (<= t_2 2e+219) (/ (* t_3 y) t_1) t_3))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (t + x) + y;
double t_2 = ((((t + y) * a) + (z * (y + x))) - (b * y)) / t_1;
double t_3 = (a + z) - b;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_3;
} else if (t_2 <= -1e-28) {
tmp = fma((y + x), z, (a * y)) / t_1;
} else if (t_2 <= 10000000000.0) {
tmp = fma(x, z, (a * t)) / (t + x);
} else if (t_2 <= 2e+219) {
tmp = (t_3 * y) / t_1;
} else {
tmp = t_3;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(t + x) + y) t_2 = Float64(Float64(Float64(Float64(Float64(t + y) * a) + Float64(z * Float64(y + x))) - Float64(b * y)) / t_1) t_3 = Float64(Float64(a + z) - b) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_3; elseif (t_2 <= -1e-28) tmp = Float64(fma(Float64(y + x), z, Float64(a * y)) / t_1); elseif (t_2 <= 10000000000.0) tmp = Float64(fma(x, z, Float64(a * t)) / Float64(t + x)); elseif (t_2 <= 2e+219) tmp = Float64(Float64(t_3 * y) / t_1); else tmp = t_3; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(t + x), $MachinePrecision] + y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[(t + y), $MachinePrecision] * a), $MachinePrecision] + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(b * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(a + z), $MachinePrecision] - b), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$3, If[LessEqual[t$95$2, -1e-28], N[(N[(N[(y + x), $MachinePrecision] * z + N[(a * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], If[LessEqual[t$95$2, 10000000000.0], N[(N[(x * z + N[(a * t), $MachinePrecision]), $MachinePrecision] / N[(t + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2e+219], N[(N[(t$95$3 * y), $MachinePrecision] / t$95$1), $MachinePrecision], t$95$3]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(t + x\right) + y\\
t_2 := \frac{\left(\left(t + y\right) \cdot a + z \cdot \left(y + x\right)\right) - b \cdot y}{t\_1}\\
t_3 := \left(a + z\right) - b\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq -1 \cdot 10^{-28}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y + x, z, a \cdot y\right)}{t\_1}\\
\mathbf{elif}\;t\_2 \leq 10000000000:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, z, a \cdot t\right)}{t + x}\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+219}:\\
\;\;\;\;\frac{t\_3 \cdot y}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < -inf.0 or 1.99999999999999993e219 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) Initial program 8.8%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6476.4
Applied rewrites76.4%
if -inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < -9.99999999999999971e-29Initial program 99.7%
Taylor expanded in b around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6478.9
Applied rewrites78.9%
Taylor expanded in y around inf
Applied rewrites68.9%
if -9.99999999999999971e-29 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < 1e10Initial program 99.7%
Taylor expanded in y around 0
lower-/.f64N/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6477.8
Applied rewrites77.8%
if 1e10 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < 1.99999999999999993e219Initial program 99.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6466.5
Applied rewrites66.5%
Final simplification73.6%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (+ t x) y))
(t_2 (/ (- (+ (* (+ t y) a) (* z (+ y x))) (* b y)) t_1))
(t_3 (- (+ a z) b))
(t_4 (/ (* t_3 y) t_1)))
(if (<= t_2 -1e+192)
t_3
(if (<= t_2 -1e-28)
t_4
(if (<= t_2 10000000000.0)
(/ (fma x z (* a t)) (+ t x))
(if (<= t_2 2e+219) t_4 t_3))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (t + x) + y;
double t_2 = ((((t + y) * a) + (z * (y + x))) - (b * y)) / t_1;
double t_3 = (a + z) - b;
double t_4 = (t_3 * y) / t_1;
double tmp;
if (t_2 <= -1e+192) {
tmp = t_3;
} else if (t_2 <= -1e-28) {
tmp = t_4;
} else if (t_2 <= 10000000000.0) {
tmp = fma(x, z, (a * t)) / (t + x);
} else if (t_2 <= 2e+219) {
tmp = t_4;
} else {
tmp = t_3;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(t + x) + y) t_2 = Float64(Float64(Float64(Float64(Float64(t + y) * a) + Float64(z * Float64(y + x))) - Float64(b * y)) / t_1) t_3 = Float64(Float64(a + z) - b) t_4 = Float64(Float64(t_3 * y) / t_1) tmp = 0.0 if (t_2 <= -1e+192) tmp = t_3; elseif (t_2 <= -1e-28) tmp = t_4; elseif (t_2 <= 10000000000.0) tmp = Float64(fma(x, z, Float64(a * t)) / Float64(t + x)); elseif (t_2 <= 2e+219) tmp = t_4; else tmp = t_3; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(t + x), $MachinePrecision] + y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[(t + y), $MachinePrecision] * a), $MachinePrecision] + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(b * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(a + z), $MachinePrecision] - b), $MachinePrecision]}, Block[{t$95$4 = N[(N[(t$95$3 * y), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+192], t$95$3, If[LessEqual[t$95$2, -1e-28], t$95$4, If[LessEqual[t$95$2, 10000000000.0], N[(N[(x * z + N[(a * t), $MachinePrecision]), $MachinePrecision] / N[(t + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2e+219], t$95$4, t$95$3]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(t + x\right) + y\\
t_2 := \frac{\left(\left(t + y\right) \cdot a + z \cdot \left(y + x\right)\right) - b \cdot y}{t\_1}\\
t_3 := \left(a + z\right) - b\\
t_4 := \frac{t\_3 \cdot y}{t\_1}\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+192}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq -1 \cdot 10^{-28}:\\
\;\;\;\;t\_4\\
\mathbf{elif}\;t\_2 \leq 10000000000:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, z, a \cdot t\right)}{t + x}\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+219}:\\
\;\;\;\;t\_4\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < -1.00000000000000004e192 or 1.99999999999999993e219 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) Initial program 16.8%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6475.1
Applied rewrites75.1%
if -1.00000000000000004e192 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < -9.99999999999999971e-29 or 1e10 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < 1.99999999999999993e219Initial program 99.7%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6466.7
Applied rewrites66.7%
if -9.99999999999999971e-29 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < 1e10Initial program 99.7%
Taylor expanded in y around 0
lower-/.f64N/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6477.8
Applied rewrites77.8%
Final simplification73.0%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (+ t x) y))
(t_2 (- (+ a z) b))
(t_3 (* (+ t y) a))
(t_4 (/ (- (+ t_3 (* z (+ y x))) (* b y)) t_1)))
(if (<= t_4 (- INFINITY))
t_2
(if (<= t_4 2e+21)
(/ (fma (+ y x) z t_3) t_1)
(if (<= t_4 2e+219) (/ (fma (+ t y) a (* (- z b) y)) t_1) t_2)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (t + x) + y;
double t_2 = (a + z) - b;
double t_3 = (t + y) * a;
double t_4 = ((t_3 + (z * (y + x))) - (b * y)) / t_1;
double tmp;
if (t_4 <= -((double) INFINITY)) {
tmp = t_2;
} else if (t_4 <= 2e+21) {
tmp = fma((y + x), z, t_3) / t_1;
} else if (t_4 <= 2e+219) {
tmp = fma((t + y), a, ((z - b) * y)) / t_1;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(t + x) + y) t_2 = Float64(Float64(a + z) - b) t_3 = Float64(Float64(t + y) * a) t_4 = Float64(Float64(Float64(t_3 + Float64(z * Float64(y + x))) - Float64(b * y)) / t_1) tmp = 0.0 if (t_4 <= Float64(-Inf)) tmp = t_2; elseif (t_4 <= 2e+21) tmp = Float64(fma(Float64(y + x), z, t_3) / t_1); elseif (t_4 <= 2e+219) tmp = Float64(fma(Float64(t + y), a, Float64(Float64(z - b) * y)) / t_1); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(t + x), $MachinePrecision] + y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a + z), $MachinePrecision] - b), $MachinePrecision]}, Block[{t$95$3 = N[(N[(t + y), $MachinePrecision] * a), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(t$95$3 + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(b * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$4, (-Infinity)], t$95$2, If[LessEqual[t$95$4, 2e+21], N[(N[(N[(y + x), $MachinePrecision] * z + t$95$3), $MachinePrecision] / t$95$1), $MachinePrecision], If[LessEqual[t$95$4, 2e+219], N[(N[(N[(t + y), $MachinePrecision] * a + N[(N[(z - b), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], t$95$2]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(t + x\right) + y\\
t_2 := \left(a + z\right) - b\\
t_3 := \left(t + y\right) \cdot a\\
t_4 := \frac{\left(t\_3 + z \cdot \left(y + x\right)\right) - b \cdot y}{t\_1}\\
\mathbf{if}\;t\_4 \leq -\infty:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_4 \leq 2 \cdot 10^{+21}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y + x, z, t\_3\right)}{t\_1}\\
\mathbf{elif}\;t\_4 \leq 2 \cdot 10^{+219}:\\
\;\;\;\;\frac{\mathsf{fma}\left(t + y, a, \left(z - b\right) \cdot y\right)}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < -inf.0 or 1.99999999999999993e219 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) Initial program 8.8%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6476.4
Applied rewrites76.4%
if -inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < 2e21Initial program 99.7%
Taylor expanded in b around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6484.9
Applied rewrites84.9%
if 2e21 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < 1.99999999999999993e219Initial program 99.8%
Taylor expanded in x around 0
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64N/A
*-commutativeN/A
distribute-lft-out--N/A
lower-*.f64N/A
lower--.f6488.7
Applied rewrites88.7%
Final simplification82.0%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (+ t x) y))
(t_2 (- (+ a z) b))
(t_3 (* (+ t y) a))
(t_4 (/ (- (+ t_3 (* z (+ y x))) (* b y)) t_1)))
(if (<= t_4 (- INFINITY))
t_2
(if (<= t_4 2e+219) (/ (fma (+ y x) z t_3) t_1) t_2))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (t + x) + y;
double t_2 = (a + z) - b;
double t_3 = (t + y) * a;
double t_4 = ((t_3 + (z * (y + x))) - (b * y)) / t_1;
double tmp;
if (t_4 <= -((double) INFINITY)) {
tmp = t_2;
} else if (t_4 <= 2e+219) {
tmp = fma((y + x), z, t_3) / t_1;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(t + x) + y) t_2 = Float64(Float64(a + z) - b) t_3 = Float64(Float64(t + y) * a) t_4 = Float64(Float64(Float64(t_3 + Float64(z * Float64(y + x))) - Float64(b * y)) / t_1) tmp = 0.0 if (t_4 <= Float64(-Inf)) tmp = t_2; elseif (t_4 <= 2e+219) tmp = Float64(fma(Float64(y + x), z, t_3) / t_1); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(t + x), $MachinePrecision] + y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a + z), $MachinePrecision] - b), $MachinePrecision]}, Block[{t$95$3 = N[(N[(t + y), $MachinePrecision] * a), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(t$95$3 + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(b * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$4, (-Infinity)], t$95$2, If[LessEqual[t$95$4, 2e+219], N[(N[(N[(y + x), $MachinePrecision] * z + t$95$3), $MachinePrecision] / t$95$1), $MachinePrecision], t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(t + x\right) + y\\
t_2 := \left(a + z\right) - b\\
t_3 := \left(t + y\right) \cdot a\\
t_4 := \frac{\left(t\_3 + z \cdot \left(y + x\right)\right) - b \cdot y}{t\_1}\\
\mathbf{if}\;t\_4 \leq -\infty:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_4 \leq 2 \cdot 10^{+219}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y + x, z, t\_3\right)}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < -inf.0 or 1.99999999999999993e219 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) Initial program 8.8%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6476.4
Applied rewrites76.4%
if -inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < 1.99999999999999993e219Initial program 99.7%
Taylor expanded in b around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6481.9
Applied rewrites81.9%
Final simplification79.7%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (- (+ (* (+ t y) a) (* z (+ y x))) (* b y)) (+ (+ t x) y)))
(t_2 (- (+ a z) b)))
(if (<= t_1 -2e+89)
t_2
(if (<= t_1 2e+85) (/ (fma x z (* a t)) (+ t x)) t_2))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((((t + y) * a) + (z * (y + x))) - (b * y)) / ((t + x) + y);
double t_2 = (a + z) - b;
double tmp;
if (t_1 <= -2e+89) {
tmp = t_2;
} else if (t_1 <= 2e+85) {
tmp = fma(x, z, (a * t)) / (t + x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(Float64(Float64(t + y) * a) + Float64(z * Float64(y + x))) - Float64(b * y)) / Float64(Float64(t + x) + y)) t_2 = Float64(Float64(a + z) - b) tmp = 0.0 if (t_1 <= -2e+89) tmp = t_2; elseif (t_1 <= 2e+85) tmp = Float64(fma(x, z, Float64(a * t)) / Float64(t + x)); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(N[(N[(t + y), $MachinePrecision] * a), $MachinePrecision] + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(b * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t + x), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a + z), $MachinePrecision] - b), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+89], t$95$2, If[LessEqual[t$95$1, 2e+85], N[(N[(x * z + N[(a * t), $MachinePrecision]), $MachinePrecision] / N[(t + x), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(\left(t + y\right) \cdot a + z \cdot \left(y + x\right)\right) - b \cdot y}{\left(t + x\right) + y}\\
t_2 := \left(a + z\right) - b\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+89}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+85}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, z, a \cdot t\right)}{t + x}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < -1.99999999999999999e89 or 2e85 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) Initial program 32.7%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6470.1
Applied rewrites70.1%
if -1.99999999999999999e89 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < 2e85Initial program 99.7%
Taylor expanded in y around 0
lower-/.f64N/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6461.4
Applied rewrites61.4%
Final simplification66.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (/ a (+ (+ t x) y)) (+ t y))) (t_2 (- (+ a z) b)))
(if (<= y -2.7e+41)
t_2
(if (<= y -9.5e-111)
t_1
(if (<= y 8.2e-64) (+ a z) (if (<= y 1.65e+58) t_1 t_2))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a / ((t + x) + y)) * (t + y);
double t_2 = (a + z) - b;
double tmp;
if (y <= -2.7e+41) {
tmp = t_2;
} else if (y <= -9.5e-111) {
tmp = t_1;
} else if (y <= 8.2e-64) {
tmp = a + z;
} else if (y <= 1.65e+58) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (a / ((t + x) + y)) * (t + y)
t_2 = (a + z) - b
if (y <= (-2.7d+41)) then
tmp = t_2
else if (y <= (-9.5d-111)) then
tmp = t_1
else if (y <= 8.2d-64) then
tmp = a + z
else if (y <= 1.65d+58) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a / ((t + x) + y)) * (t + y);
double t_2 = (a + z) - b;
double tmp;
if (y <= -2.7e+41) {
tmp = t_2;
} else if (y <= -9.5e-111) {
tmp = t_1;
} else if (y <= 8.2e-64) {
tmp = a + z;
} else if (y <= 1.65e+58) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (a / ((t + x) + y)) * (t + y) t_2 = (a + z) - b tmp = 0 if y <= -2.7e+41: tmp = t_2 elif y <= -9.5e-111: tmp = t_1 elif y <= 8.2e-64: tmp = a + z elif y <= 1.65e+58: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(a / Float64(Float64(t + x) + y)) * Float64(t + y)) t_2 = Float64(Float64(a + z) - b) tmp = 0.0 if (y <= -2.7e+41) tmp = t_2; elseif (y <= -9.5e-111) tmp = t_1; elseif (y <= 8.2e-64) tmp = Float64(a + z); elseif (y <= 1.65e+58) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (a / ((t + x) + y)) * (t + y); t_2 = (a + z) - b; tmp = 0.0; if (y <= -2.7e+41) tmp = t_2; elseif (y <= -9.5e-111) tmp = t_1; elseif (y <= 8.2e-64) tmp = a + z; elseif (y <= 1.65e+58) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(a / N[(N[(t + x), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision] * N[(t + y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a + z), $MachinePrecision] - b), $MachinePrecision]}, If[LessEqual[y, -2.7e+41], t$95$2, If[LessEqual[y, -9.5e-111], t$95$1, If[LessEqual[y, 8.2e-64], N[(a + z), $MachinePrecision], If[LessEqual[y, 1.65e+58], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{a}{\left(t + x\right) + y} \cdot \left(t + y\right)\\
t_2 := \left(a + z\right) - b\\
\mathbf{if}\;y \leq -2.7 \cdot 10^{+41}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;y \leq -9.5 \cdot 10^{-111}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 8.2 \cdot 10^{-64}:\\
\;\;\;\;a + z\\
\mathbf{elif}\;y \leq 1.65 \cdot 10^{+58}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if y < -2.7e41 or 1.64999999999999991e58 < y Initial program 39.7%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6479.2
Applied rewrites79.2%
if -2.7e41 < y < -9.4999999999999995e-111 or 8.2000000000000001e-64 < y < 1.64999999999999991e58Initial program 85.5%
Taylor expanded in a around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
associate-+r+N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f6456.6
Applied rewrites56.6%
if -9.4999999999999995e-111 < y < 8.2000000000000001e-64Initial program 73.9%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6438.6
Applied rewrites38.6%
Taylor expanded in b around 0
Applied rewrites53.2%
Final simplification64.5%
(FPCore (x y z t a b) :precision binary64 (if (<= t -5e+166) (* (- a) -1.0) (if (<= t 9.5e+171) (- (+ a z) b) (* (/ t (+ t x)) a))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -5e+166) {
tmp = -a * -1.0;
} else if (t <= 9.5e+171) {
tmp = (a + z) - b;
} else {
tmp = (t / (t + x)) * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (t <= (-5d+166)) then
tmp = -a * (-1.0d0)
else if (t <= 9.5d+171) then
tmp = (a + z) - b
else
tmp = (t / (t + x)) * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -5e+166) {
tmp = -a * -1.0;
} else if (t <= 9.5e+171) {
tmp = (a + z) - b;
} else {
tmp = (t / (t + x)) * a;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if t <= -5e+166: tmp = -a * -1.0 elif t <= 9.5e+171: tmp = (a + z) - b else: tmp = (t / (t + x)) * a return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (t <= -5e+166) tmp = Float64(Float64(-a) * -1.0); elseif (t <= 9.5e+171) tmp = Float64(Float64(a + z) - b); else tmp = Float64(Float64(t / Float64(t + x)) * a); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (t <= -5e+166) tmp = -a * -1.0; elseif (t <= 9.5e+171) tmp = (a + z) - b; else tmp = (t / (t + x)) * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[t, -5e+166], N[((-a) * -1.0), $MachinePrecision], If[LessEqual[t, 9.5e+171], N[(N[(a + z), $MachinePrecision] - b), $MachinePrecision], N[(N[(t / N[(t + x), $MachinePrecision]), $MachinePrecision] * a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -5 \cdot 10^{+166}:\\
\;\;\;\;\left(-a\right) \cdot -1\\
\mathbf{elif}\;t \leq 9.5 \cdot 10^{+171}:\\
\;\;\;\;\left(a + z\right) - b\\
\mathbf{else}:\\
\;\;\;\;\frac{t}{t + x} \cdot a\\
\end{array}
\end{array}
if t < -5.0000000000000002e166Initial program 49.1%
Taylor expanded in a around -inf
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites77.2%
Taylor expanded in t around inf
Applied rewrites66.7%
if -5.0000000000000002e166 < t < 9.49999999999999924e171Initial program 66.2%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6458.4
Applied rewrites58.4%
if 9.49999999999999924e171 < t Initial program 52.2%
Taylor expanded in a around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
associate-+r+N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f6476.1
Applied rewrites76.1%
Taylor expanded in y around 0
Applied rewrites75.8%
Final simplification60.9%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* (- a) -1.0))) (if (<= t -5e+166) t_1 (if (<= t 9.5e+171) (- (+ a z) b) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = -a * -1.0;
double tmp;
if (t <= -5e+166) {
tmp = t_1;
} else if (t <= 9.5e+171) {
tmp = (a + z) - b;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = -a * (-1.0d0)
if (t <= (-5d+166)) then
tmp = t_1
else if (t <= 9.5d+171) then
tmp = (a + z) - b
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = -a * -1.0;
double tmp;
if (t <= -5e+166) {
tmp = t_1;
} else if (t <= 9.5e+171) {
tmp = (a + z) - b;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = -a * -1.0 tmp = 0 if t <= -5e+166: tmp = t_1 elif t <= 9.5e+171: tmp = (a + z) - b else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(-a) * -1.0) tmp = 0.0 if (t <= -5e+166) tmp = t_1; elseif (t <= 9.5e+171) tmp = Float64(Float64(a + z) - b); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = -a * -1.0; tmp = 0.0; if (t <= -5e+166) tmp = t_1; elseif (t <= 9.5e+171) tmp = (a + z) - b; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[((-a) * -1.0), $MachinePrecision]}, If[LessEqual[t, -5e+166], t$95$1, If[LessEqual[t, 9.5e+171], N[(N[(a + z), $MachinePrecision] - b), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(-a\right) \cdot -1\\
\mathbf{if}\;t \leq -5 \cdot 10^{+166}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 9.5 \cdot 10^{+171}:\\
\;\;\;\;\left(a + z\right) - b\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -5.0000000000000002e166 or 9.49999999999999924e171 < t Initial program 50.2%
Taylor expanded in a around -inf
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites76.5%
Taylor expanded in t around inf
Applied rewrites70.1%
if -5.0000000000000002e166 < t < 9.49999999999999924e171Initial program 66.2%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6458.4
Applied rewrites58.4%
Final simplification60.9%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (- (+ a z) b))) (if (<= y -1.9e+44) t_1 (if (<= y 4.5e+59) (+ a z) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a + z) - b;
double tmp;
if (y <= -1.9e+44) {
tmp = t_1;
} else if (y <= 4.5e+59) {
tmp = a + z;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (a + z) - b
if (y <= (-1.9d+44)) then
tmp = t_1
else if (y <= 4.5d+59) then
tmp = a + z
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a + z) - b;
double tmp;
if (y <= -1.9e+44) {
tmp = t_1;
} else if (y <= 4.5e+59) {
tmp = a + z;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (a + z) - b tmp = 0 if y <= -1.9e+44: tmp = t_1 elif y <= 4.5e+59: tmp = a + z else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(a + z) - b) tmp = 0.0 if (y <= -1.9e+44) tmp = t_1; elseif (y <= 4.5e+59) tmp = Float64(a + z); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (a + z) - b; tmp = 0.0; if (y <= -1.9e+44) tmp = t_1; elseif (y <= 4.5e+59) tmp = a + z; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(a + z), $MachinePrecision] - b), $MachinePrecision]}, If[LessEqual[y, -1.9e+44], t$95$1, If[LessEqual[y, 4.5e+59], N[(a + z), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(a + z\right) - b\\
\mathbf{if}\;y \leq -1.9 \cdot 10^{+44}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 4.5 \cdot 10^{+59}:\\
\;\;\;\;a + z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.9000000000000001e44 or 4.49999999999999959e59 < y Initial program 39.7%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6479.2
Applied rewrites79.2%
if -1.9000000000000001e44 < y < 4.49999999999999959e59Initial program 78.4%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6434.1
Applied rewrites34.1%
Taylor expanded in b around 0
Applied rewrites46.2%
Final simplification59.5%
(FPCore (x y z t a b) :precision binary64 (if (<= y -3.1e+227) (- z b) (if (<= y 3.1e+113) (+ a z) (- a b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -3.1e+227) {
tmp = z - b;
} else if (y <= 3.1e+113) {
tmp = a + z;
} else {
tmp = a - b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y <= (-3.1d+227)) then
tmp = z - b
else if (y <= 3.1d+113) then
tmp = a + z
else
tmp = a - b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -3.1e+227) {
tmp = z - b;
} else if (y <= 3.1e+113) {
tmp = a + z;
} else {
tmp = a - b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y <= -3.1e+227: tmp = z - b elif y <= 3.1e+113: tmp = a + z else: tmp = a - b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= -3.1e+227) tmp = Float64(z - b); elseif (y <= 3.1e+113) tmp = Float64(a + z); else tmp = Float64(a - b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y <= -3.1e+227) tmp = z - b; elseif (y <= 3.1e+113) tmp = a + z; else tmp = a - b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, -3.1e+227], N[(z - b), $MachinePrecision], If[LessEqual[y, 3.1e+113], N[(a + z), $MachinePrecision], N[(a - b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.1 \cdot 10^{+227}:\\
\;\;\;\;z - b\\
\mathbf{elif}\;y \leq 3.1 \cdot 10^{+113}:\\
\;\;\;\;a + z\\
\mathbf{else}:\\
\;\;\;\;a - b\\
\end{array}
\end{array}
if y < -3.0999999999999999e227Initial program 3.7%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6475.2
Applied rewrites75.2%
Taylor expanded in a around 0
Applied rewrites75.6%
if -3.0999999999999999e227 < y < 3.09999999999999991e113Initial program 72.9%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6444.1
Applied rewrites44.1%
Taylor expanded in b around 0
Applied rewrites50.0%
if 3.09999999999999991e113 < y Initial program 34.7%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6482.3
Applied rewrites82.3%
Taylor expanded in z around 0
Applied rewrites66.3%
Final simplification54.1%
(FPCore (x y z t a b) :precision binary64 (if (<= y -1.6e+224) (- a b) (if (<= y 3.1e+113) (+ a z) (- a b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -1.6e+224) {
tmp = a - b;
} else if (y <= 3.1e+113) {
tmp = a + z;
} else {
tmp = a - b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y <= (-1.6d+224)) then
tmp = a - b
else if (y <= 3.1d+113) then
tmp = a + z
else
tmp = a - b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -1.6e+224) {
tmp = a - b;
} else if (y <= 3.1e+113) {
tmp = a + z;
} else {
tmp = a - b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y <= -1.6e+224: tmp = a - b elif y <= 3.1e+113: tmp = a + z else: tmp = a - b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= -1.6e+224) tmp = Float64(a - b); elseif (y <= 3.1e+113) tmp = Float64(a + z); else tmp = Float64(a - b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y <= -1.6e+224) tmp = a - b; elseif (y <= 3.1e+113) tmp = a + z; else tmp = a - b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, -1.6e+224], N[(a - b), $MachinePrecision], If[LessEqual[y, 3.1e+113], N[(a + z), $MachinePrecision], N[(a - b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.6 \cdot 10^{+224}:\\
\;\;\;\;a - b\\
\mathbf{elif}\;y \leq 3.1 \cdot 10^{+113}:\\
\;\;\;\;a + z\\
\mathbf{else}:\\
\;\;\;\;a - b\\
\end{array}
\end{array}
if y < -1.60000000000000007e224 or 3.09999999999999991e113 < y Initial program 28.8%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6481.0
Applied rewrites81.0%
Taylor expanded in z around 0
Applied rewrites67.1%
if -1.60000000000000007e224 < y < 3.09999999999999991e113Initial program 72.7%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6443.8
Applied rewrites43.8%
Taylor expanded in b around 0
Applied rewrites49.9%
Final simplification53.8%
(FPCore (x y z t a b) :precision binary64 (if (<= y -4.9e+231) (- b) (+ a z)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -4.9e+231) {
tmp = -b;
} else {
tmp = a + z;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y <= (-4.9d+231)) then
tmp = -b
else
tmp = a + z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -4.9e+231) {
tmp = -b;
} else {
tmp = a + z;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y <= -4.9e+231: tmp = -b else: tmp = a + z return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= -4.9e+231) tmp = Float64(-b); else tmp = Float64(a + z); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y <= -4.9e+231) tmp = -b; else tmp = a + z; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, -4.9e+231], (-b), N[(a + z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.9 \cdot 10^{+231}:\\
\;\;\;\;-b\\
\mathbf{else}:\\
\;\;\;\;a + z\\
\end{array}
\end{array}
if y < -4.90000000000000021e231Initial program 3.7%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6475.2
Applied rewrites75.2%
Taylor expanded in b around inf
Applied rewrites68.0%
if -4.90000000000000021e231 < y Initial program 66.0%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6451.0
Applied rewrites51.0%
Taylor expanded in b around 0
Applied rewrites50.8%
Final simplification51.7%
(FPCore (x y z t a b) :precision binary64 (- b))
double code(double x, double y, double z, double t, double a, double b) {
return -b;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -b
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return -b;
}
def code(x, y, z, t, a, b): return -b
function code(x, y, z, t, a, b) return Float64(-b) end
function tmp = code(x, y, z, t, a, b) tmp = -b; end
code[x_, y_, z_, t_, a_, b_] := (-b)
\begin{array}{l}
\\
-b
\end{array}
Initial program 62.8%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6452.2
Applied rewrites52.2%
Taylor expanded in b around inf
Applied rewrites14.7%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (+ x t) y))
(t_2 (- (+ (* (+ x y) z) (* (+ t y) a)) (* y b)))
(t_3 (/ t_2 t_1))
(t_4 (- (+ z a) b)))
(if (< t_3 -3.5813117084150564e+153)
t_4
(if (< t_3 1.2285964308315609e+82) (/ 1.0 (/ t_1 t_2)) t_4))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + t) + y;
double t_2 = (((x + y) * z) + ((t + y) * a)) - (y * b);
double t_3 = t_2 / t_1;
double t_4 = (z + a) - b;
double tmp;
if (t_3 < -3.5813117084150564e+153) {
tmp = t_4;
} else if (t_3 < 1.2285964308315609e+82) {
tmp = 1.0 / (t_1 / t_2);
} else {
tmp = t_4;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: tmp
t_1 = (x + t) + y
t_2 = (((x + y) * z) + ((t + y) * a)) - (y * b)
t_3 = t_2 / t_1
t_4 = (z + a) - b
if (t_3 < (-3.5813117084150564d+153)) then
tmp = t_4
else if (t_3 < 1.2285964308315609d+82) then
tmp = 1.0d0 / (t_1 / t_2)
else
tmp = t_4
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + t) + y;
double t_2 = (((x + y) * z) + ((t + y) * a)) - (y * b);
double t_3 = t_2 / t_1;
double t_4 = (z + a) - b;
double tmp;
if (t_3 < -3.5813117084150564e+153) {
tmp = t_4;
} else if (t_3 < 1.2285964308315609e+82) {
tmp = 1.0 / (t_1 / t_2);
} else {
tmp = t_4;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (x + t) + y t_2 = (((x + y) * z) + ((t + y) * a)) - (y * b) t_3 = t_2 / t_1 t_4 = (z + a) - b tmp = 0 if t_3 < -3.5813117084150564e+153: tmp = t_4 elif t_3 < 1.2285964308315609e+82: tmp = 1.0 / (t_1 / t_2) else: tmp = t_4 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + t) + y) t_2 = Float64(Float64(Float64(Float64(x + y) * z) + Float64(Float64(t + y) * a)) - Float64(y * b)) t_3 = Float64(t_2 / t_1) t_4 = Float64(Float64(z + a) - b) tmp = 0.0 if (t_3 < -3.5813117084150564e+153) tmp = t_4; elseif (t_3 < 1.2285964308315609e+82) tmp = Float64(1.0 / Float64(t_1 / t_2)); else tmp = t_4; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (x + t) + y; t_2 = (((x + y) * z) + ((t + y) * a)) - (y * b); t_3 = t_2 / t_1; t_4 = (z + a) - b; tmp = 0.0; if (t_3 < -3.5813117084150564e+153) tmp = t_4; elseif (t_3 < 1.2285964308315609e+82) tmp = 1.0 / (t_1 / t_2); else tmp = t_4; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + t), $MachinePrecision] + y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(N[(t + y), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] - N[(y * b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$2 / t$95$1), $MachinePrecision]}, Block[{t$95$4 = N[(N[(z + a), $MachinePrecision] - b), $MachinePrecision]}, If[Less[t$95$3, -3.5813117084150564e+153], t$95$4, If[Less[t$95$3, 1.2285964308315609e+82], N[(1.0 / N[(t$95$1 / t$95$2), $MachinePrecision]), $MachinePrecision], t$95$4]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(x + t\right) + y\\
t_2 := \left(\left(x + y\right) \cdot z + \left(t + y\right) \cdot a\right) - y \cdot b\\
t_3 := \frac{t\_2}{t\_1}\\
t_4 := \left(z + a\right) - b\\
\mathbf{if}\;t\_3 < -3.5813117084150564 \cdot 10^{+153}:\\
\;\;\;\;t\_4\\
\mathbf{elif}\;t\_3 < 1.2285964308315609 \cdot 10^{+82}:\\
\;\;\;\;\frac{1}{\frac{t\_1}{t\_2}}\\
\mathbf{else}:\\
\;\;\;\;t\_4\\
\end{array}
\end{array}
herbie shell --seed 2024235
(FPCore (x y z t a b)
:name "AI.Clustering.Hierarchical.Internal:ward from clustering-0.2.1"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ (- (+ (* (+ x y) z) (* (+ t y) a)) (* y b)) (+ (+ x t) y)) -3581311708415056400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (+ z a) b) (if (< (/ (- (+ (* (+ x y) z) (* (+ t y) a)) (* y b)) (+ (+ x t) y)) 12285964308315609000000000000000000000000000000000000000000000000000000000000000000) (/ 1 (/ (+ (+ x t) y) (- (+ (* (+ x y) z) (* (+ t y) a)) (* y b)))) (- (+ z a) b))))
(/ (- (+ (* (+ x y) z) (* (+ t y) a)) (* y b)) (+ (+ x t) y)))