
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (+ 1.0 (/ x y)) x) (+ 1.0 x))))
(if (<= t_0 (- INFINITY))
(/ x y)
(if (<= t_0 2e+103) t_0 (/ (* (+ y x) (/ x (+ 1.0 x))) y)))))
double code(double x, double y) {
double t_0 = ((1.0 + (x / y)) * x) / (1.0 + x);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = x / y;
} else if (t_0 <= 2e+103) {
tmp = t_0;
} else {
tmp = ((y + x) * (x / (1.0 + x))) / y;
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = ((1.0 + (x / y)) * x) / (1.0 + x);
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = x / y;
} else if (t_0 <= 2e+103) {
tmp = t_0;
} else {
tmp = ((y + x) * (x / (1.0 + x))) / y;
}
return tmp;
}
def code(x, y): t_0 = ((1.0 + (x / y)) * x) / (1.0 + x) tmp = 0 if t_0 <= -math.inf: tmp = x / y elif t_0 <= 2e+103: tmp = t_0 else: tmp = ((y + x) * (x / (1.0 + x))) / y return tmp
function code(x, y) t_0 = Float64(Float64(Float64(1.0 + Float64(x / y)) * x) / Float64(1.0 + x)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(x / y); elseif (t_0 <= 2e+103) tmp = t_0; else tmp = Float64(Float64(Float64(y + x) * Float64(x / Float64(1.0 + x))) / y); end return tmp end
function tmp_2 = code(x, y) t_0 = ((1.0 + (x / y)) * x) / (1.0 + x); tmp = 0.0; if (t_0 <= -Inf) tmp = x / y; elseif (t_0 <= 2e+103) tmp = t_0; else tmp = ((y + x) * (x / (1.0 + x))) / y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], N[(x / y), $MachinePrecision], If[LessEqual[t$95$0, 2e+103], t$95$0, N[(N[(N[(y + x), $MachinePrecision] * N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(1 + \frac{x}{y}\right) \cdot x}{1 + x}\\
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+103}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(y + x\right) \cdot \frac{x}{1 + x}}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -inf.0Initial program 47.5%
Taylor expanded in x around inf
lower-/.f64100.0
Applied rewrites100.0%
if -inf.0 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2e103Initial program 100.0%
if 2e103 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 75.7%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (+ 1.0 (/ x y)) x) (+ 1.0 x))))
(if (<= t_0 -2e+24)
(/ (- x 1.0) y)
(if (<= t_0 1e-18)
(fma (/ x y) x x)
(if (<= t_0 2000.0) (/ x (+ 1.0 x)) (/ x y))))))
double code(double x, double y) {
double t_0 = ((1.0 + (x / y)) * x) / (1.0 + x);
double tmp;
if (t_0 <= -2e+24) {
tmp = (x - 1.0) / y;
} else if (t_0 <= 1e-18) {
tmp = fma((x / y), x, x);
} else if (t_0 <= 2000.0) {
tmp = x / (1.0 + x);
} else {
tmp = x / y;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(1.0 + Float64(x / y)) * x) / Float64(1.0 + x)) tmp = 0.0 if (t_0 <= -2e+24) tmp = Float64(Float64(x - 1.0) / y); elseif (t_0 <= 1e-18) tmp = fma(Float64(x / y), x, x); elseif (t_0 <= 2000.0) tmp = Float64(x / Float64(1.0 + x)); else tmp = Float64(x / y); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e+24], N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[t$95$0, 1e-18], N[(N[(x / y), $MachinePrecision] * x + x), $MachinePrecision], If[LessEqual[t$95$0, 2000.0], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(1 + \frac{x}{y}\right) \cdot x}{1 + x}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{+24}:\\
\;\;\;\;\frac{x - 1}{y}\\
\mathbf{elif}\;t\_0 \leq 10^{-18}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, x, x\right)\\
\mathbf{elif}\;t\_0 \leq 2000:\\
\;\;\;\;\frac{x}{1 + x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -2e24Initial program 66.3%
lift-*.f64N/A
lift-+.f64N/A
distribute-rgt-inN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
associate-*l*N/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f6458.9
Applied rewrites58.9%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
metadata-evalN/A
sub-negN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6489.7
Applied rewrites89.7%
Taylor expanded in y around 0
Applied rewrites89.9%
if -2e24 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 1.0000000000000001e-18Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6497.5
Applied rewrites97.5%
Taylor expanded in y around 0
Applied rewrites97.4%
if 1.0000000000000001e-18 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2e3Initial program 100.0%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6492.6
Applied rewrites92.6%
if 2e3 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 83.3%
Taylor expanded in x around inf
lower-/.f6473.6
Applied rewrites73.6%
Final simplification90.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (+ 1.0 (/ x y)) x) (+ 1.0 x))))
(if (<= t_0 -4.0)
(/ x y)
(if (<= t_0 0.1) (fma (- x) x x) (if (<= t_0 2000.0) 1.0 (/ x y))))))
double code(double x, double y) {
double t_0 = ((1.0 + (x / y)) * x) / (1.0 + x);
double tmp;
if (t_0 <= -4.0) {
tmp = x / y;
} else if (t_0 <= 0.1) {
tmp = fma(-x, x, x);
} else if (t_0 <= 2000.0) {
tmp = 1.0;
} else {
tmp = x / y;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(1.0 + Float64(x / y)) * x) / Float64(1.0 + x)) tmp = 0.0 if (t_0 <= -4.0) tmp = Float64(x / y); elseif (t_0 <= 0.1) tmp = fma(Float64(-x), x, x); elseif (t_0 <= 2000.0) tmp = 1.0; else tmp = Float64(x / y); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -4.0], N[(x / y), $MachinePrecision], If[LessEqual[t$95$0, 0.1], N[((-x) * x + x), $MachinePrecision], If[LessEqual[t$95$0, 2000.0], 1.0, N[(x / y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(1 + \frac{x}{y}\right) \cdot x}{1 + x}\\
\mathbf{if}\;t\_0 \leq -4:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;t\_0 \leq 0.1:\\
\;\;\;\;\mathsf{fma}\left(-x, x, x\right)\\
\mathbf{elif}\;t\_0 \leq 2000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -4 or 2e3 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 75.8%
Taylor expanded in x around inf
lower-/.f6478.8
Applied rewrites78.8%
if -4 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 0.10000000000000001Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6498.9
Applied rewrites98.9%
Taylor expanded in y around inf
Applied rewrites83.1%
if 0.10000000000000001 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2e3Initial program 100.0%
lift-*.f64N/A
lift-+.f64N/A
distribute-rgt-inN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
associate-*l*N/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f6466.3
Applied rewrites66.3%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
metadata-evalN/A
sub-negN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6490.9
Applied rewrites90.9%
Taylor expanded in y around inf
Applied rewrites88.9%
Final simplification82.2%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (+ 1.0 (/ x y)) x) (+ 1.0 x)))) (if (<= t_0 -4.0) (/ x y) (if (<= t_0 2000.0) (/ x (+ 1.0 x)) (/ x y)))))
double code(double x, double y) {
double t_0 = ((1.0 + (x / y)) * x) / (1.0 + x);
double tmp;
if (t_0 <= -4.0) {
tmp = x / y;
} else if (t_0 <= 2000.0) {
tmp = x / (1.0 + x);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 + (x / y)) * x) / (1.0d0 + x)
if (t_0 <= (-4.0d0)) then
tmp = x / y
else if (t_0 <= 2000.0d0) then
tmp = x / (1.0d0 + x)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((1.0 + (x / y)) * x) / (1.0 + x);
double tmp;
if (t_0 <= -4.0) {
tmp = x / y;
} else if (t_0 <= 2000.0) {
tmp = x / (1.0 + x);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): t_0 = ((1.0 + (x / y)) * x) / (1.0 + x) tmp = 0 if t_0 <= -4.0: tmp = x / y elif t_0 <= 2000.0: tmp = x / (1.0 + x) else: tmp = x / y return tmp
function code(x, y) t_0 = Float64(Float64(Float64(1.0 + Float64(x / y)) * x) / Float64(1.0 + x)) tmp = 0.0 if (t_0 <= -4.0) tmp = Float64(x / y); elseif (t_0 <= 2000.0) tmp = Float64(x / Float64(1.0 + x)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) t_0 = ((1.0 + (x / y)) * x) / (1.0 + x); tmp = 0.0; if (t_0 <= -4.0) tmp = x / y; elseif (t_0 <= 2000.0) tmp = x / (1.0 + x); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -4.0], N[(x / y), $MachinePrecision], If[LessEqual[t$95$0, 2000.0], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(1 + \frac{x}{y}\right) \cdot x}{1 + x}\\
\mathbf{if}\;t\_0 \leq -4:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;t\_0 \leq 2000:\\
\;\;\;\;\frac{x}{1 + x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -4 or 2e3 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 75.8%
Taylor expanded in x around inf
lower-/.f6478.8
Applied rewrites78.8%
if -4 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2e3Initial program 100.0%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6486.1
Applied rewrites86.1%
Final simplification83.1%
(FPCore (x y) :precision binary64 (if (<= (/ (* (+ 1.0 (/ x y)) x) (+ 1.0 x)) 0.1) (fma (- x) x x) 1.0))
double code(double x, double y) {
double tmp;
if ((((1.0 + (x / y)) * x) / (1.0 + x)) <= 0.1) {
tmp = fma(-x, x, x);
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(Float64(1.0 + Float64(x / y)) * x) / Float64(1.0 + x)) <= 0.1) tmp = fma(Float64(-x), x, x); else tmp = 1.0; end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], 0.1], N[((-x) * x + x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(1 + \frac{x}{y}\right) \cdot x}{1 + x} \leq 0.1:\\
\;\;\;\;\mathsf{fma}\left(-x, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 0.10000000000000001Initial program 89.6%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6476.0
Applied rewrites76.0%
Taylor expanded in y around inf
Applied rewrites62.7%
if 0.10000000000000001 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 90.9%
lift-*.f64N/A
lift-+.f64N/A
distribute-rgt-inN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
associate-*l*N/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f6473.0
Applied rewrites73.0%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
metadata-evalN/A
sub-negN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6481.4
Applied rewrites81.4%
Taylor expanded in y around inf
Applied rewrites43.5%
Final simplification56.4%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (+ y x) (/ x (+ 1.0 x))) y))) (if (<= x -3.25e-15) t_0 (if (<= x 4.8e-26) (fma (- (/ x y) x) x x) t_0))))
double code(double x, double y) {
double t_0 = ((y + x) * (x / (1.0 + x))) / y;
double tmp;
if (x <= -3.25e-15) {
tmp = t_0;
} else if (x <= 4.8e-26) {
tmp = fma(((x / y) - x), x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(y + x) * Float64(x / Float64(1.0 + x))) / y) tmp = 0.0 if (x <= -3.25e-15) tmp = t_0; elseif (x <= 4.8e-26) tmp = fma(Float64(Float64(x / y) - x), x, x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] * N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[x, -3.25e-15], t$95$0, If[LessEqual[x, 4.8e-26], N[(N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision] * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(y + x\right) \cdot \frac{x}{1 + x}}{y}\\
\mathbf{if}\;x \leq -3.25 \cdot 10^{-15}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 4.8 \cdot 10^{-26}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y} - x, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -3.24999999999999996e-15 or 4.8000000000000002e-26 < x Initial program 80.0%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
if -3.24999999999999996e-15 < x < 4.8000000000000002e-26Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Final simplification100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ (/ (- x 1.0) y) 1.0))) (if (<= x -1.0) t_0 (if (<= x 1.0) (fma (- (/ x y) x) x x) t_0))))
double code(double x, double y) {
double t_0 = ((x - 1.0) / y) + 1.0;
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.0) {
tmp = fma(((x / y) - x), x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(x - 1.0) / y) + 1.0) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 1.0) tmp = fma(Float64(Float64(x / y) - x), x, x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 1.0], N[(N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision] * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - 1}{y} + 1\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y} - x, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 78.9%
lift-*.f64N/A
lift-+.f64N/A
distribute-rgt-inN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
associate-*l*N/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f6461.7
Applied rewrites61.7%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
metadata-evalN/A
sub-negN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6498.3
Applied rewrites98.3%
Applied rewrites98.5%
if -1 < x < 1Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6498.8
Applied rewrites98.8%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ (/ (- x 1.0) y) 1.0))) (if (<= x -1.0) t_0 (if (<= x 1.25) (fma (/ x y) x x) t_0))))
double code(double x, double y) {
double t_0 = ((x - 1.0) / y) + 1.0;
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.25) {
tmp = fma((x / y), x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(x - 1.0) / y) + 1.0) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 1.25) tmp = fma(Float64(x / y), x, x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 1.25], N[(N[(x / y), $MachinePrecision] * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - 1}{y} + 1\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.25:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 1.25 < x Initial program 78.9%
lift-*.f64N/A
lift-+.f64N/A
distribute-rgt-inN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
associate-*l*N/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f6461.7
Applied rewrites61.7%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
metadata-evalN/A
sub-negN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6498.3
Applied rewrites98.3%
Applied rewrites98.5%
if -1 < x < 1.25Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6498.8
Applied rewrites98.8%
Taylor expanded in y around 0
Applied rewrites98.4%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 90.1%
lift-*.f64N/A
lift-+.f64N/A
distribute-rgt-inN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
associate-*l*N/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f6478.6
Applied rewrites78.6%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
metadata-evalN/A
sub-negN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6447.6
Applied rewrites47.6%
Taylor expanded in y around inf
Applied rewrites16.1%
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0))))
double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / 1.0d0) * (((x / y) + 1.0d0) / (x + 1.0d0))
end function
public static double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
def code(x, y): return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0))
function code(x, y) return Float64(Float64(x / 1.0) * Float64(Float64(Float64(x / y) + 1.0) / Float64(x + 1.0))) end
function tmp = code(x, y) tmp = (x / 1.0) * (((x / y) + 1.0) / (x + 1.0)); end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1} \cdot \frac{\frac{x}{y} + 1}{x + 1}
\end{array}
herbie shell --seed 2024235
(FPCore (x y)
:name "Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1"
:precision binary64
:alt
(! :herbie-platform default (* (/ x 1) (/ (+ (/ x y) 1) (+ x 1))))
(/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))