
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z)))
(t_2 (fma (/ z (fma a z (- t))) y (/ x t_1)))
(t_3 (/ (- x (* z y)) t_1))
(t_4 (fma y z (- x))))
(if (<= t_3 -2e-40)
t_2
(if (<= t_3 2e-55)
(/ -1.0 (- (/ t t_4) (* (/ z t_4) a)))
(if (<= t_3 INFINITY) t_2 (/ y a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = fma((z / fma(a, z, -t)), y, (x / t_1));
double t_3 = (x - (z * y)) / t_1;
double t_4 = fma(y, z, -x);
double tmp;
if (t_3 <= -2e-40) {
tmp = t_2;
} else if (t_3 <= 2e-55) {
tmp = -1.0 / ((t / t_4) - ((z / t_4) * a));
} else if (t_3 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = fma(Float64(z / fma(a, z, Float64(-t))), y, Float64(x / t_1)) t_3 = Float64(Float64(x - Float64(z * y)) / t_1) t_4 = fma(y, z, Float64(-x)) tmp = 0.0 if (t_3 <= -2e-40) tmp = t_2; elseif (t_3 <= 2e-55) tmp = Float64(-1.0 / Float64(Float64(t / t_4) - Float64(Float64(z / t_4) * a))); elseif (t_3 <= Inf) tmp = t_2; else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z / N[(a * z + (-t)), $MachinePrecision]), $MachinePrecision] * y + N[(x / t$95$1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$4 = N[(y * z + (-x)), $MachinePrecision]}, If[LessEqual[t$95$3, -2e-40], t$95$2, If[LessEqual[t$95$3, 2e-55], N[(-1.0 / N[(N[(t / t$95$4), $MachinePrecision] - N[(N[(z / t$95$4), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, Infinity], t$95$2, N[(y / a), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \mathsf{fma}\left(\frac{z}{\mathsf{fma}\left(a, z, -t\right)}, y, \frac{x}{t\_1}\right)\\
t_3 := \frac{x - z \cdot y}{t\_1}\\
t_4 := \mathsf{fma}\left(y, z, -x\right)\\
\mathbf{if}\;t\_3 \leq -2 \cdot 10^{-40}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 2 \cdot 10^{-55}:\\
\;\;\;\;\frac{-1}{\frac{t}{t\_4} - \frac{z}{t\_4} \cdot a}\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -1.9999999999999999e-40 or 1.99999999999999999e-55 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 87.6%
Taylor expanded in x around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites99.8%
if -1.9999999999999999e-40 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 1.99999999999999999e-55Initial program 84.9%
lift-/.f64N/A
div-invN/A
lift--.f64N/A
flip3--N/A
clear-numN/A
frac-2negN/A
metadata-evalN/A
frac-timesN/A
metadata-evalN/A
lower-/.f64N/A
lower-*.f64N/A
Applied rewrites83.7%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6498.5
Applied rewrites98.5%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification99.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- x (* z y))) (t_2 (/ t_1 (- t (* a z)))))
(if (<= t_2 -1e-309)
t_2
(if (<= t_2 0.0)
(/ (/ (fma y z (- x)) a) z)
(if (<= t_2 1e+267)
(/ t_1 (fma (- z) a t))
(if (<= t_2 INFINITY)
(fma (/ z (fma a z (- t))) y (/ x t))
(/ y a)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x - (z * y);
double t_2 = t_1 / (t - (a * z));
double tmp;
if (t_2 <= -1e-309) {
tmp = t_2;
} else if (t_2 <= 0.0) {
tmp = (fma(y, z, -x) / a) / z;
} else if (t_2 <= 1e+267) {
tmp = t_1 / fma(-z, a, t);
} else if (t_2 <= ((double) INFINITY)) {
tmp = fma((z / fma(a, z, -t)), y, (x / t));
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(x - Float64(z * y)) t_2 = Float64(t_1 / Float64(t - Float64(a * z))) tmp = 0.0 if (t_2 <= -1e-309) tmp = t_2; elseif (t_2 <= 0.0) tmp = Float64(Float64(fma(y, z, Float64(-x)) / a) / z); elseif (t_2 <= 1e+267) tmp = Float64(t_1 / fma(Float64(-z), a, t)); elseif (t_2 <= Inf) tmp = fma(Float64(z / fma(a, z, Float64(-t))), y, Float64(x / t)); else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e-309], t$95$2, If[LessEqual[t$95$2, 0.0], N[(N[(N[(y * z + (-x)), $MachinePrecision] / a), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$2, 1e+267], N[(t$95$1 / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, Infinity], N[(N[(z / N[(a * z + (-t)), $MachinePrecision]), $MachinePrecision] * y + N[(x / t), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - z \cdot y\\
t_2 := \frac{t\_1}{t - a \cdot z}\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{-309}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_2 \leq 0:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(y, z, -x\right)}{a}}{z}\\
\mathbf{elif}\;t\_2 \leq 10^{+267}:\\
\;\;\;\;\frac{t\_1}{\mathsf{fma}\left(-z, a, t\right)}\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{\mathsf{fma}\left(a, z, -t\right)}, y, \frac{x}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -1.000000000000002e-309Initial program 94.3%
if -1.000000000000002e-309 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -0.0Initial program 45.4%
lift-/.f64N/A
div-invN/A
lift--.f64N/A
flip3--N/A
clear-numN/A
frac-2negN/A
metadata-evalN/A
frac-timesN/A
metadata-evalN/A
lower-/.f64N/A
lower-*.f64N/A
Applied rewrites45.4%
Taylor expanded in a around inf
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-*.f6416.0
Applied rewrites16.0%
Applied rewrites77.5%
if -0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 9.9999999999999997e266Initial program 99.6%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f6499.6
Applied rewrites99.6%
if 9.9999999999999997e266 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 45.9%
Taylor expanded in x around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites99.8%
Taylor expanded in t around inf
Applied rewrites96.7%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification94.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- x (* z y))) (t_2 (/ t_1 (- t (* a z)))))
(if (<= t_2 -1e-309)
t_2
(if (<= t_2 0.0)
(/ (/ (fma y z (- x)) a) z)
(if (<= t_2 1e+295)
(/ t_1 (fma (- z) a t))
(if (<= t_2 INFINITY) (* (/ z (fma a z (- t))) y) (/ y a)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x - (z * y);
double t_2 = t_1 / (t - (a * z));
double tmp;
if (t_2 <= -1e-309) {
tmp = t_2;
} else if (t_2 <= 0.0) {
tmp = (fma(y, z, -x) / a) / z;
} else if (t_2 <= 1e+295) {
tmp = t_1 / fma(-z, a, t);
} else if (t_2 <= ((double) INFINITY)) {
tmp = (z / fma(a, z, -t)) * y;
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(x - Float64(z * y)) t_2 = Float64(t_1 / Float64(t - Float64(a * z))) tmp = 0.0 if (t_2 <= -1e-309) tmp = t_2; elseif (t_2 <= 0.0) tmp = Float64(Float64(fma(y, z, Float64(-x)) / a) / z); elseif (t_2 <= 1e+295) tmp = Float64(t_1 / fma(Float64(-z), a, t)); elseif (t_2 <= Inf) tmp = Float64(Float64(z / fma(a, z, Float64(-t))) * y); else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e-309], t$95$2, If[LessEqual[t$95$2, 0.0], N[(N[(N[(y * z + (-x)), $MachinePrecision] / a), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$2, 1e+295], N[(t$95$1 / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, Infinity], N[(N[(z / N[(a * z + (-t)), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], N[(y / a), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - z \cdot y\\
t_2 := \frac{t\_1}{t - a \cdot z}\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{-309}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_2 \leq 0:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(y, z, -x\right)}{a}}{z}\\
\mathbf{elif}\;t\_2 \leq 10^{+295}:\\
\;\;\;\;\frac{t\_1}{\mathsf{fma}\left(-z, a, t\right)}\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;\frac{z}{\mathsf{fma}\left(a, z, -t\right)} \cdot y\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -1.000000000000002e-309Initial program 94.3%
if -1.000000000000002e-309 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -0.0Initial program 45.4%
lift-/.f64N/A
div-invN/A
lift--.f64N/A
flip3--N/A
clear-numN/A
frac-2negN/A
metadata-evalN/A
frac-timesN/A
metadata-evalN/A
lower-/.f64N/A
lower-*.f64N/A
Applied rewrites45.4%
Taylor expanded in a around inf
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-*.f6416.0
Applied rewrites16.0%
Applied rewrites77.5%
if -0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 9.9999999999999998e294Initial program 99.6%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f6499.6
Applied rewrites99.6%
if 9.9999999999999998e294 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 43.2%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6413.8
Applied rewrites13.8%
Applied rewrites70.1%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification92.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z)))
(t_2 (fma (/ z (fma a z (- t))) y (/ x t_1)))
(t_3 (/ (- x (* z y)) t_1)))
(if (<= t_3 -1e-309)
t_2
(if (<= t_3 0.0)
(/ (/ (fma y z (- x)) a) z)
(if (<= t_3 INFINITY) t_2 (/ y a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = fma((z / fma(a, z, -t)), y, (x / t_1));
double t_3 = (x - (z * y)) / t_1;
double tmp;
if (t_3 <= -1e-309) {
tmp = t_2;
} else if (t_3 <= 0.0) {
tmp = (fma(y, z, -x) / a) / z;
} else if (t_3 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = fma(Float64(z / fma(a, z, Float64(-t))), y, Float64(x / t_1)) t_3 = Float64(Float64(x - Float64(z * y)) / t_1) tmp = 0.0 if (t_3 <= -1e-309) tmp = t_2; elseif (t_3 <= 0.0) tmp = Float64(Float64(fma(y, z, Float64(-x)) / a) / z); elseif (t_3 <= Inf) tmp = t_2; else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z / N[(a * z + (-t)), $MachinePrecision]), $MachinePrecision] * y + N[(x / t$95$1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$3, -1e-309], t$95$2, If[LessEqual[t$95$3, 0.0], N[(N[(N[(y * z + (-x)), $MachinePrecision] / a), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$3, Infinity], t$95$2, N[(y / a), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \mathsf{fma}\left(\frac{z}{\mathsf{fma}\left(a, z, -t\right)}, y, \frac{x}{t\_1}\right)\\
t_3 := \frac{x - z \cdot y}{t\_1}\\
\mathbf{if}\;t\_3 \leq -1 \cdot 10^{-309}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 0:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(y, z, -x\right)}{a}}{z}\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -1.000000000000002e-309 or -0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 91.5%
Taylor expanded in x around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites97.4%
if -1.000000000000002e-309 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -0.0Initial program 45.4%
lift-/.f64N/A
div-invN/A
lift--.f64N/A
flip3--N/A
clear-numN/A
frac-2negN/A
metadata-evalN/A
frac-timesN/A
metadata-evalN/A
lower-/.f64N/A
lower-*.f64N/A
Applied rewrites45.4%
Taylor expanded in a around inf
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-*.f6416.0
Applied rewrites16.0%
Applied rewrites77.5%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification95.5%
(FPCore (x y z t a)
:precision binary64
(if (<= z -1.02e+74)
(/ y a)
(if (<= z 1.26e+29)
(/ x (fma a (- z) t))
(if (<= z 1.2e+109) (* (/ z (fma a z (- t))) y) (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.02e+74) {
tmp = y / a;
} else if (z <= 1.26e+29) {
tmp = x / fma(a, -z, t);
} else if (z <= 1.2e+109) {
tmp = (z / fma(a, z, -t)) * y;
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.02e+74) tmp = Float64(y / a); elseif (z <= 1.26e+29) tmp = Float64(x / fma(a, Float64(-z), t)); elseif (z <= 1.2e+109) tmp = Float64(Float64(z / fma(a, z, Float64(-t))) * y); else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.02e+74], N[(y / a), $MachinePrecision], If[LessEqual[z, 1.26e+29], N[(x / N[(a * (-z) + t), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.2e+109], N[(N[(z / N[(a * z + (-t)), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.02 \cdot 10^{+74}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 1.26 \cdot 10^{+29}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(a, -z, t\right)}\\
\mathbf{elif}\;z \leq 1.2 \cdot 10^{+109}:\\
\;\;\;\;\frac{z}{\mathsf{fma}\left(a, z, -t\right)} \cdot y\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -1.02000000000000005e74 or 1.19999999999999994e109 < z Initial program 54.4%
Taylor expanded in z around inf
lower-/.f6466.5
Applied rewrites66.5%
if -1.02000000000000005e74 < z < 1.26e29Initial program 99.8%
Taylor expanded in z around inf
*-commutativeN/A
*-rgt-identityN/A
*-inversesN/A
associate-/l*N/A
div-subN/A
lower-*.f64N/A
div-subN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
lower--.f64N/A
lower-/.f6480.6
Applied rewrites80.6%
Applied rewrites80.5%
Taylor expanded in x around inf
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6475.5
Applied rewrites75.5%
if 1.26e29 < z < 1.19999999999999994e109Initial program 74.3%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6447.9
Applied rewrites47.9%
Applied rewrites63.2%
(FPCore (x y z t a)
:precision binary64
(if (<= z -1.02e+74)
(/ y a)
(if (<= z 1.26e+29)
(/ x (fma a (- z) t))
(if (<= z 7.6e+108) (* (/ y (fma a z (- t))) z) (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.02e+74) {
tmp = y / a;
} else if (z <= 1.26e+29) {
tmp = x / fma(a, -z, t);
} else if (z <= 7.6e+108) {
tmp = (y / fma(a, z, -t)) * z;
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.02e+74) tmp = Float64(y / a); elseif (z <= 1.26e+29) tmp = Float64(x / fma(a, Float64(-z), t)); elseif (z <= 7.6e+108) tmp = Float64(Float64(y / fma(a, z, Float64(-t))) * z); else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.02e+74], N[(y / a), $MachinePrecision], If[LessEqual[z, 1.26e+29], N[(x / N[(a * (-z) + t), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 7.6e+108], N[(N[(y / N[(a * z + (-t)), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.02 \cdot 10^{+74}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 1.26 \cdot 10^{+29}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(a, -z, t\right)}\\
\mathbf{elif}\;z \leq 7.6 \cdot 10^{+108}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(a, z, -t\right)} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -1.02000000000000005e74 or 7.60000000000000015e108 < z Initial program 54.4%
Taylor expanded in z around inf
lower-/.f6466.5
Applied rewrites66.5%
if -1.02000000000000005e74 < z < 1.26e29Initial program 99.8%
Taylor expanded in z around inf
*-commutativeN/A
*-rgt-identityN/A
*-inversesN/A
associate-/l*N/A
div-subN/A
lower-*.f64N/A
div-subN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
lower--.f64N/A
lower-/.f6480.6
Applied rewrites80.6%
Applied rewrites80.5%
Taylor expanded in x around inf
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6475.5
Applied rewrites75.5%
if 1.26e29 < z < 7.60000000000000015e108Initial program 74.3%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6447.9
Applied rewrites47.9%
Applied rewrites58.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- y (/ x z)) a)))
(if (<= z -5.2e+147)
t_1
(if (<= z 2.2e+216) (/ (- x (* z y)) (fma (- z) a t)) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -5.2e+147) {
tmp = t_1;
} else if (z <= 2.2e+216) {
tmp = (x - (z * y)) / fma(-z, a, t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -5.2e+147) tmp = t_1; elseif (z <= 2.2e+216) tmp = Float64(Float64(x - Float64(z * y)) / fma(Float64(-z), a, t)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -5.2e+147], t$95$1, If[LessEqual[z, 2.2e+216], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -5.2 \cdot 10^{+147}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{+216}:\\
\;\;\;\;\frac{x - z \cdot y}{\mathsf{fma}\left(-z, a, t\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -5.1999999999999997e147 or 2.2e216 < z Initial program 45.0%
Taylor expanded in x around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites66.0%
Taylor expanded in a around inf
Applied rewrites81.4%
if -5.1999999999999997e147 < z < 2.2e216Initial program 91.4%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f6491.4
Applied rewrites91.4%
Final simplification89.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- y (/ x z)) a)))
(if (<= z -5.2e+147)
t_1
(if (<= z 2.2e+216) (/ (- x (* z y)) (- t (* a z))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -5.2e+147) {
tmp = t_1;
} else if (z <= 2.2e+216) {
tmp = (x - (z * y)) / (t - (a * z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (y - (x / z)) / a
if (z <= (-5.2d+147)) then
tmp = t_1
else if (z <= 2.2d+216) then
tmp = (x - (z * y)) / (t - (a * z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -5.2e+147) {
tmp = t_1;
} else if (z <= 2.2e+216) {
tmp = (x - (z * y)) / (t - (a * z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y - (x / z)) / a tmp = 0 if z <= -5.2e+147: tmp = t_1 elif z <= 2.2e+216: tmp = (x - (z * y)) / (t - (a * z)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -5.2e+147) tmp = t_1; elseif (z <= 2.2e+216) tmp = Float64(Float64(x - Float64(z * y)) / Float64(t - Float64(a * z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y - (x / z)) / a; tmp = 0.0; if (z <= -5.2e+147) tmp = t_1; elseif (z <= 2.2e+216) tmp = (x - (z * y)) / (t - (a * z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -5.2e+147], t$95$1, If[LessEqual[z, 2.2e+216], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -5.2 \cdot 10^{+147}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{+216}:\\
\;\;\;\;\frac{x - z \cdot y}{t - a \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -5.1999999999999997e147 or 2.2e216 < z Initial program 45.0%
Taylor expanded in x around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites66.0%
Taylor expanded in a around inf
Applied rewrites81.4%
if -5.1999999999999997e147 < z < 2.2e216Initial program 91.4%
Final simplification89.4%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- y (/ x z)) a))) (if (<= z -3.2e+30) t_1 (if (<= z 9.2e+24) (/ x (fma a (- z) t)) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -3.2e+30) {
tmp = t_1;
} else if (z <= 9.2e+24) {
tmp = x / fma(a, -z, t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -3.2e+30) tmp = t_1; elseif (z <= 9.2e+24) tmp = Float64(x / fma(a, Float64(-z), t)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -3.2e+30], t$95$1, If[LessEqual[z, 9.2e+24], N[(x / N[(a * (-z) + t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -3.2 \cdot 10^{+30}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 9.2 \cdot 10^{+24}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(a, -z, t\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -3.19999999999999973e30 or 9.1999999999999996e24 < z Initial program 61.2%
Taylor expanded in x around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites76.9%
Taylor expanded in a around inf
Applied rewrites69.5%
if -3.19999999999999973e30 < z < 9.1999999999999996e24Initial program 99.8%
Taylor expanded in z around inf
*-commutativeN/A
*-rgt-identityN/A
*-inversesN/A
associate-/l*N/A
div-subN/A
lower-*.f64N/A
div-subN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
lower--.f64N/A
lower-/.f6479.4
Applied rewrites79.4%
Applied rewrites79.3%
Taylor expanded in x around inf
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6475.9
Applied rewrites75.9%
(FPCore (x y z t a) :precision binary64 (if (<= z -3.2e+30) (/ y a) (if (<= z 7.6e-184) (/ x t) (if (<= z 1.8e+29) (/ (- x) (* a z)) (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -3.2e+30) {
tmp = y / a;
} else if (z <= 7.6e-184) {
tmp = x / t;
} else if (z <= 1.8e+29) {
tmp = -x / (a * z);
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-3.2d+30)) then
tmp = y / a
else if (z <= 7.6d-184) then
tmp = x / t
else if (z <= 1.8d+29) then
tmp = -x / (a * z)
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -3.2e+30) {
tmp = y / a;
} else if (z <= 7.6e-184) {
tmp = x / t;
} else if (z <= 1.8e+29) {
tmp = -x / (a * z);
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -3.2e+30: tmp = y / a elif z <= 7.6e-184: tmp = x / t elif z <= 1.8e+29: tmp = -x / (a * z) else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -3.2e+30) tmp = Float64(y / a); elseif (z <= 7.6e-184) tmp = Float64(x / t); elseif (z <= 1.8e+29) tmp = Float64(Float64(-x) / Float64(a * z)); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -3.2e+30) tmp = y / a; elseif (z <= 7.6e-184) tmp = x / t; elseif (z <= 1.8e+29) tmp = -x / (a * z); else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -3.2e+30], N[(y / a), $MachinePrecision], If[LessEqual[z, 7.6e-184], N[(x / t), $MachinePrecision], If[LessEqual[z, 1.8e+29], N[((-x) / N[(a * z), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.2 \cdot 10^{+30}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 7.6 \cdot 10^{-184}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{elif}\;z \leq 1.8 \cdot 10^{+29}:\\
\;\;\;\;\frac{-x}{a \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -3.19999999999999973e30 or 1.79999999999999988e29 < z Initial program 60.5%
Taylor expanded in z around inf
lower-/.f6458.0
Applied rewrites58.0%
if -3.19999999999999973e30 < z < 7.60000000000000033e-184Initial program 99.8%
Taylor expanded in z around 0
lower-/.f6460.1
Applied rewrites60.1%
if 7.60000000000000033e-184 < z < 1.79999999999999988e29Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites95.6%
Taylor expanded in a around inf
Applied rewrites41.8%
Taylor expanded in y around 0
Applied rewrites45.1%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.02e+74) (/ y a) (if (<= z 3e+77) (/ x (fma a (- z) t)) (/ y a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.02e+74) {
tmp = y / a;
} else if (z <= 3e+77) {
tmp = x / fma(a, -z, t);
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.02e+74) tmp = Float64(y / a); elseif (z <= 3e+77) tmp = Float64(x / fma(a, Float64(-z), t)); else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.02e+74], N[(y / a), $MachinePrecision], If[LessEqual[z, 3e+77], N[(x / N[(a * (-z) + t), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.02 \cdot 10^{+74}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 3 \cdot 10^{+77}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(a, -z, t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -1.02000000000000005e74 or 2.9999999999999998e77 < z Initial program 56.6%
Taylor expanded in z around inf
lower-/.f6462.7
Applied rewrites62.7%
if -1.02000000000000005e74 < z < 2.9999999999999998e77Initial program 98.0%
Taylor expanded in z around inf
*-commutativeN/A
*-rgt-identityN/A
*-inversesN/A
associate-/l*N/A
div-subN/A
lower-*.f64N/A
div-subN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
lower--.f64N/A
lower-/.f6480.0
Applied rewrites80.0%
Applied rewrites79.9%
Taylor expanded in x around inf
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6473.4
Applied rewrites73.4%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.02e+74) (/ y a) (if (<= z 3e+77) (/ x (- t (* a z))) (/ y a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.02e+74) {
tmp = y / a;
} else if (z <= 3e+77) {
tmp = x / (t - (a * z));
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-1.02d+74)) then
tmp = y / a
else if (z <= 3d+77) then
tmp = x / (t - (a * z))
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.02e+74) {
tmp = y / a;
} else if (z <= 3e+77) {
tmp = x / (t - (a * z));
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -1.02e+74: tmp = y / a elif z <= 3e+77: tmp = x / (t - (a * z)) else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.02e+74) tmp = Float64(y / a); elseif (z <= 3e+77) tmp = Float64(x / Float64(t - Float64(a * z))); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -1.02e+74) tmp = y / a; elseif (z <= 3e+77) tmp = x / (t - (a * z)); else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.02e+74], N[(y / a), $MachinePrecision], If[LessEqual[z, 3e+77], N[(x / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.02 \cdot 10^{+74}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 3 \cdot 10^{+77}:\\
\;\;\;\;\frac{x}{t - a \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -1.02000000000000005e74 or 2.9999999999999998e77 < z Initial program 56.6%
Taylor expanded in z around inf
lower-/.f6462.7
Applied rewrites62.7%
if -1.02000000000000005e74 < z < 2.9999999999999998e77Initial program 98.0%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
lower-*.f6473.4
Applied rewrites73.4%
(FPCore (x y z t a) :precision binary64 (if (<= z -3.2e+30) (/ y a) (if (<= z 8.5e+25) (/ x t) (/ y a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -3.2e+30) {
tmp = y / a;
} else if (z <= 8.5e+25) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-3.2d+30)) then
tmp = y / a
else if (z <= 8.5d+25) then
tmp = x / t
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -3.2e+30) {
tmp = y / a;
} else if (z <= 8.5e+25) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -3.2e+30: tmp = y / a elif z <= 8.5e+25: tmp = x / t else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -3.2e+30) tmp = Float64(y / a); elseif (z <= 8.5e+25) tmp = Float64(x / t); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -3.2e+30) tmp = y / a; elseif (z <= 8.5e+25) tmp = x / t; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -3.2e+30], N[(y / a), $MachinePrecision], If[LessEqual[z, 8.5e+25], N[(x / t), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.2 \cdot 10^{+30}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 8.5 \cdot 10^{+25}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -3.19999999999999973e30 or 8.5000000000000007e25 < z Initial program 60.8%
Taylor expanded in z around inf
lower-/.f6457.6
Applied rewrites57.6%
if -3.19999999999999973e30 < z < 8.5000000000000007e25Initial program 99.8%
Taylor expanded in z around 0
lower-/.f6450.6
Applied rewrites50.6%
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
return x / t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
return x / t;
}
def code(x, y, z, t, a): return x / t
function code(x, y, z, t, a) return Float64(x / t) end
function tmp = code(x, y, z, t, a) tmp = x / t; end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{t}
\end{array}
Initial program 82.1%
Taylor expanded in z around 0
lower-/.f6435.1
Applied rewrites35.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
(if (< z -32113435955957344.0)
t_2
(if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - (a * z)
t_2 = (x / t_1) - (y / ((t / z) - a))
if (z < (-32113435955957344.0d0)) then
tmp = t_2
else if (z < 3.5139522372978296d-86) then
tmp = (x - (y * z)) * (1.0d0 / t_1)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (a * z) t_2 = (x / t_1) - (y / ((t / z) - a)) tmp = 0 if z < -32113435955957344.0: tmp = t_2 elif z < 3.5139522372978296e-86: tmp = (x - (y * z)) * (1.0 / t_1) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a))) tmp = 0.0 if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (a * z); t_2 = (x / t_1) - (y / ((t / z) - a)); tmp = 0.0; if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = (x - (y * z)) * (1.0 / t_1); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024235
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 4392440296622287/125000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))))))
(/ (- x (* y z)) (- t (* a z))))