Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4

Percentage Accurate: 97.9% → 97.9%
Time: 7.3s
Alternatives: 7
Speedup: 1.1×

Specification

?
\[\begin{array}{l} \\ x + \left(y - x\right) \cdot \frac{z}{t} \end{array} \]
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
	return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
	return x + ((y - x) * (z / t));
}
def code(x, y, z, t):
	return x + ((y - x) * (z / t))
function code(x, y, z, t)
	return Float64(x + Float64(Float64(y - x) * Float64(z / t)))
end
function tmp = code(x, y, z, t)
	tmp = x + ((y - x) * (z / t));
end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 7 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 97.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + \left(y - x\right) \cdot \frac{z}{t} \end{array} \]
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
	return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
	return x + ((y - x) * (z / t));
}
def code(x, y, z, t):
	return x + ((y - x) * (z / t))
function code(x, y, z, t)
	return Float64(x + Float64(Float64(y - x) * Float64(z / t)))
end
function tmp = code(x, y, z, t)
	tmp = x + ((y - x) * (z / t));
end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}

Alternative 1: 97.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{z}{t} \cdot \left(y - x\right) + x \end{array} \]
(FPCore (x y z t) :precision binary64 (+ (* (/ z t) (- y x)) x))
double code(double x, double y, double z, double t) {
	return ((z / t) * (y - x)) + x;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((z / t) * (y - x)) + x
end function
public static double code(double x, double y, double z, double t) {
	return ((z / t) * (y - x)) + x;
}
def code(x, y, z, t):
	return ((z / t) * (y - x)) + x
function code(x, y, z, t)
	return Float64(Float64(Float64(z / t) * Float64(y - x)) + x)
end
function tmp = code(x, y, z, t)
	tmp = ((z / t) * (y - x)) + x;
end
code[x_, y_, z_, t_] := N[(N[(N[(z / t), $MachinePrecision] * N[(y - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}

\\
\frac{z}{t} \cdot \left(y - x\right) + x
\end{array}
Derivation
  1. Initial program 99.1%

    \[x + \left(y - x\right) \cdot \frac{z}{t} \]
  2. Add Preprocessing
  3. Final simplification99.1%

    \[\leadsto \frac{z}{t} \cdot \left(y - x\right) + x \]
  4. Add Preprocessing

Alternative 2: 93.2% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z \cdot \left(y - x\right)}{t}\\ \mathbf{if}\;\frac{z}{t} \leq -20:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{z}{t} \leq 200:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (* z (- y x)) t)))
   (if (<= (/ z t) -20.0) t_1 (if (<= (/ z t) 200.0) (fma (/ y t) z x) t_1))))
double code(double x, double y, double z, double t) {
	double t_1 = (z * (y - x)) / t;
	double tmp;
	if ((z / t) <= -20.0) {
		tmp = t_1;
	} else if ((z / t) <= 200.0) {
		tmp = fma((y / t), z, x);
	} else {
		tmp = t_1;
	}
	return tmp;
}
function code(x, y, z, t)
	t_1 = Float64(Float64(z * Float64(y - x)) / t)
	tmp = 0.0
	if (Float64(z / t) <= -20.0)
		tmp = t_1;
	elseif (Float64(z / t) <= 200.0)
		tmp = fma(Float64(y / t), z, x);
	else
		tmp = t_1;
	end
	return tmp
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * N[(y - x), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]}, If[LessEqual[N[(z / t), $MachinePrecision], -20.0], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], 200.0], N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{z \cdot \left(y - x\right)}{t}\\
\mathbf{if}\;\frac{z}{t} \leq -20:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;\frac{z}{t} \leq 200:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 z t) < -20 or 200 < (/.f64 z t)

    1. Initial program 99.1%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{z \cdot \left(\frac{y}{t} - \frac{x}{t}\right)} \]
    4. Step-by-step derivation
      1. div-subN/A

        \[\leadsto z \cdot \color{blue}{\frac{y - x}{t}} \]
      2. associate-/l*N/A

        \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
      4. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
      5. lower-*.f64N/A

        \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
      6. lower--.f6494.0

        \[\leadsto \frac{\color{blue}{\left(y - x\right)} \cdot z}{t} \]
    5. Applied rewrites94.0%

      \[\leadsto \color{blue}{\frac{\left(y - x\right) \cdot z}{t}} \]

    if -20 < (/.f64 z t) < 200

    1. Initial program 99.0%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-+.f64N/A

        \[\leadsto \color{blue}{x + \left(y - x\right) \cdot \frac{z}{t}} \]
      2. +-commutativeN/A

        \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t} + x} \]
      3. lift-*.f64N/A

        \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t}} + x \]
      4. lift-/.f64N/A

        \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{z}{t}} + x \]
      5. clear-numN/A

        \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{1}{\frac{t}{z}}} + x \]
      6. associate-/r/N/A

        \[\leadsto \left(y - x\right) \cdot \color{blue}{\left(\frac{1}{t} \cdot z\right)} + x \]
      7. associate-*r*N/A

        \[\leadsto \color{blue}{\left(\left(y - x\right) \cdot \frac{1}{t}\right) \cdot z} + x \]
      8. *-commutativeN/A

        \[\leadsto \color{blue}{\left(\frac{1}{t} \cdot \left(y - x\right)\right)} \cdot z + x \]
      9. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{t} \cdot \left(y - x\right), z, x\right)} \]
      10. associate-*l/N/A

        \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1 \cdot \left(y - x\right)}{t}}, z, x\right) \]
      11. *-lft-identityN/A

        \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{y - x}}{t}, z, x\right) \]
      12. lower-/.f6490.9

        \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y - x}{t}}, z, x\right) \]
    4. Applied rewrites90.9%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y - x}{t}, z, x\right)} \]
    5. Taylor expanded in y around inf

      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
    6. Step-by-step derivation
      1. lower-/.f6494.9

        \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
    7. Applied rewrites94.9%

      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
  3. Recombined 2 regimes into one program.
  4. Final simplification94.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{z}{t} \leq -20:\\ \;\;\;\;\frac{z \cdot \left(y - x\right)}{t}\\ \mathbf{elif}\;\frac{z}{t} \leq 200:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{z \cdot \left(y - x\right)}{t}\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 74.8% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \left(-x\right) \cdot \frac{z}{t}\\ \mathbf{if}\;\frac{z}{t} \leq -2 \cdot 10^{+35}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{+77}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (* (- x) (/ z t))))
   (if (<= (/ z t) -2e+35) t_1 (if (<= (/ z t) 2e+77) (fma (/ y t) z x) t_1))))
double code(double x, double y, double z, double t) {
	double t_1 = -x * (z / t);
	double tmp;
	if ((z / t) <= -2e+35) {
		tmp = t_1;
	} else if ((z / t) <= 2e+77) {
		tmp = fma((y / t), z, x);
	} else {
		tmp = t_1;
	}
	return tmp;
}
function code(x, y, z, t)
	t_1 = Float64(Float64(-x) * Float64(z / t))
	tmp = 0.0
	if (Float64(z / t) <= -2e+35)
		tmp = t_1;
	elseif (Float64(z / t) <= 2e+77)
		tmp = fma(Float64(y / t), z, x);
	else
		tmp = t_1;
	end
	return tmp
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[((-x) * N[(z / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z / t), $MachinePrecision], -2e+35], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], 2e+77], N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \left(-x\right) \cdot \frac{z}{t}\\
\mathbf{if}\;\frac{z}{t} \leq -2 \cdot 10^{+35}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{+77}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 z t) < -1.9999999999999999e35 or 1.99999999999999997e77 < (/.f64 z t)

    1. Initial program 99.0%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{z \cdot \left(\frac{y}{t} - \frac{x}{t}\right)} \]
    4. Step-by-step derivation
      1. div-subN/A

        \[\leadsto z \cdot \color{blue}{\frac{y - x}{t}} \]
      2. associate-/l*N/A

        \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
      4. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
      5. lower-*.f64N/A

        \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
      6. lower--.f6495.4

        \[\leadsto \frac{\color{blue}{\left(y - x\right)} \cdot z}{t} \]
    5. Applied rewrites95.4%

      \[\leadsto \color{blue}{\frac{\left(y - x\right) \cdot z}{t}} \]
    6. Taylor expanded in y around 0

      \[\leadsto -1 \cdot \color{blue}{\frac{x \cdot z}{t}} \]
    7. Step-by-step derivation
      1. Applied rewrites60.7%

        \[\leadsto \frac{-x}{t} \cdot \color{blue}{z} \]
      2. Step-by-step derivation
        1. Applied rewrites66.0%

          \[\leadsto \left(-x\right) \cdot \frac{z}{\color{blue}{t}} \]

        if -1.9999999999999999e35 < (/.f64 z t) < 1.99999999999999997e77

        1. Initial program 99.1%

          \[x + \left(y - x\right) \cdot \frac{z}{t} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-+.f64N/A

            \[\leadsto \color{blue}{x + \left(y - x\right) \cdot \frac{z}{t}} \]
          2. +-commutativeN/A

            \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t} + x} \]
          3. lift-*.f64N/A

            \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t}} + x \]
          4. lift-/.f64N/A

            \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{z}{t}} + x \]
          5. clear-numN/A

            \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{1}{\frac{t}{z}}} + x \]
          6. associate-/r/N/A

            \[\leadsto \left(y - x\right) \cdot \color{blue}{\left(\frac{1}{t} \cdot z\right)} + x \]
          7. associate-*r*N/A

            \[\leadsto \color{blue}{\left(\left(y - x\right) \cdot \frac{1}{t}\right) \cdot z} + x \]
          8. *-commutativeN/A

            \[\leadsto \color{blue}{\left(\frac{1}{t} \cdot \left(y - x\right)\right)} \cdot z + x \]
          9. lower-fma.f64N/A

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{t} \cdot \left(y - x\right), z, x\right)} \]
          10. associate-*l/N/A

            \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1 \cdot \left(y - x\right)}{t}}, z, x\right) \]
          11. *-lft-identityN/A

            \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{y - x}}{t}, z, x\right) \]
          12. lower-/.f6487.5

            \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y - x}{t}}, z, x\right) \]
        4. Applied rewrites87.5%

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y - x}{t}, z, x\right)} \]
        5. Taylor expanded in y around inf

          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
        6. Step-by-step derivation
          1. lower-/.f6488.4

            \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
        7. Applied rewrites88.4%

          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
      3. Recombined 2 regimes into one program.
      4. Add Preprocessing

      Alternative 4: 74.2% accurate, 0.7× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{z}{t} \leq 200:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{t} \cdot y\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (if (<= (/ z t) 200.0) (fma (/ y t) z x) (* (/ z t) y)))
      double code(double x, double y, double z, double t) {
      	double tmp;
      	if ((z / t) <= 200.0) {
      		tmp = fma((y / t), z, x);
      	} else {
      		tmp = (z / t) * y;
      	}
      	return tmp;
      }
      
      function code(x, y, z, t)
      	tmp = 0.0
      	if (Float64(z / t) <= 200.0)
      		tmp = fma(Float64(y / t), z, x);
      	else
      		tmp = Float64(Float64(z / t) * y);
      	end
      	return tmp
      end
      
      code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], 200.0], N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision], N[(N[(z / t), $MachinePrecision] * y), $MachinePrecision]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;\frac{z}{t} \leq 200:\\
      \;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{z}{t} \cdot y\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (/.f64 z t) < 200

        1. Initial program 99.3%

          \[x + \left(y - x\right) \cdot \frac{z}{t} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-+.f64N/A

            \[\leadsto \color{blue}{x + \left(y - x\right) \cdot \frac{z}{t}} \]
          2. +-commutativeN/A

            \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t} + x} \]
          3. lift-*.f64N/A

            \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t}} + x \]
          4. lift-/.f64N/A

            \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{z}{t}} + x \]
          5. clear-numN/A

            \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{1}{\frac{t}{z}}} + x \]
          6. associate-/r/N/A

            \[\leadsto \left(y - x\right) \cdot \color{blue}{\left(\frac{1}{t} \cdot z\right)} + x \]
          7. associate-*r*N/A

            \[\leadsto \color{blue}{\left(\left(y - x\right) \cdot \frac{1}{t}\right) \cdot z} + x \]
          8. *-commutativeN/A

            \[\leadsto \color{blue}{\left(\frac{1}{t} \cdot \left(y - x\right)\right)} \cdot z + x \]
          9. lower-fma.f64N/A

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{t} \cdot \left(y - x\right), z, x\right)} \]
          10. associate-*l/N/A

            \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1 \cdot \left(y - x\right)}{t}}, z, x\right) \]
          11. *-lft-identityN/A

            \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{y - x}}{t}, z, x\right) \]
          12. lower-/.f6490.7

            \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y - x}{t}}, z, x\right) \]
        4. Applied rewrites90.7%

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y - x}{t}, z, x\right)} \]
        5. Taylor expanded in y around inf

          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
        6. Step-by-step derivation
          1. lower-/.f6479.0

            \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
        7. Applied rewrites79.0%

          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]

        if 200 < (/.f64 z t)

        1. Initial program 98.1%

          \[x + \left(y - x\right) \cdot \frac{z}{t} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{\frac{y \cdot z}{t}} \]
        4. Step-by-step derivation
          1. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{y \cdot z}{t}} \]
          2. *-commutativeN/A

            \[\leadsto \frac{\color{blue}{z \cdot y}}{t} \]
          3. lower-*.f6450.0

            \[\leadsto \frac{\color{blue}{z \cdot y}}{t} \]
        5. Applied rewrites50.0%

          \[\leadsto \color{blue}{\frac{z \cdot y}{t}} \]
        6. Step-by-step derivation
          1. Applied rewrites53.3%

            \[\leadsto \color{blue}{y \cdot \frac{z}{t}} \]
        7. Recombined 2 regimes into one program.
        8. Final simplification73.3%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{z}{t} \leq 200:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{t} \cdot y\\ \end{array} \]
        9. Add Preprocessing

        Alternative 5: 82.9% accurate, 0.7× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \mathsf{fma}\left(\frac{y}{t}, z, x\right)\\ \mathbf{if}\;y \leq -2.6 \cdot 10^{+30}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;y \leq 1020:\\ \;\;\;\;\left(1 - \frac{z}{t}\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
        (FPCore (x y z t)
         :precision binary64
         (let* ((t_1 (fma (/ y t) z x)))
           (if (<= y -2.6e+30) t_1 (if (<= y 1020.0) (* (- 1.0 (/ z t)) x) t_1))))
        double code(double x, double y, double z, double t) {
        	double t_1 = fma((y / t), z, x);
        	double tmp;
        	if (y <= -2.6e+30) {
        		tmp = t_1;
        	} else if (y <= 1020.0) {
        		tmp = (1.0 - (z / t)) * x;
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        function code(x, y, z, t)
        	t_1 = fma(Float64(y / t), z, x)
        	tmp = 0.0
        	if (y <= -2.6e+30)
        		tmp = t_1;
        	elseif (y <= 1020.0)
        		tmp = Float64(Float64(1.0 - Float64(z / t)) * x);
        	else
        		tmp = t_1;
        	end
        	return tmp
        end
        
        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision]}, If[LessEqual[y, -2.6e+30], t$95$1, If[LessEqual[y, 1020.0], N[(N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], t$95$1]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := \mathsf{fma}\left(\frac{y}{t}, z, x\right)\\
        \mathbf{if}\;y \leq -2.6 \cdot 10^{+30}:\\
        \;\;\;\;t\_1\\
        
        \mathbf{elif}\;y \leq 1020:\\
        \;\;\;\;\left(1 - \frac{z}{t}\right) \cdot x\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_1\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if y < -2.59999999999999988e30 or 1020 < y

          1. Initial program 98.9%

            \[x + \left(y - x\right) \cdot \frac{z}{t} \]
          2. Add Preprocessing
          3. Step-by-step derivation
            1. lift-+.f64N/A

              \[\leadsto \color{blue}{x + \left(y - x\right) \cdot \frac{z}{t}} \]
            2. +-commutativeN/A

              \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t} + x} \]
            3. lift-*.f64N/A

              \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t}} + x \]
            4. lift-/.f64N/A

              \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{z}{t}} + x \]
            5. clear-numN/A

              \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{1}{\frac{t}{z}}} + x \]
            6. associate-/r/N/A

              \[\leadsto \left(y - x\right) \cdot \color{blue}{\left(\frac{1}{t} \cdot z\right)} + x \]
            7. associate-*r*N/A

              \[\leadsto \color{blue}{\left(\left(y - x\right) \cdot \frac{1}{t}\right) \cdot z} + x \]
            8. *-commutativeN/A

              \[\leadsto \color{blue}{\left(\frac{1}{t} \cdot \left(y - x\right)\right)} \cdot z + x \]
            9. lower-fma.f64N/A

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{t} \cdot \left(y - x\right), z, x\right)} \]
            10. associate-*l/N/A

              \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1 \cdot \left(y - x\right)}{t}}, z, x\right) \]
            11. *-lft-identityN/A

              \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{y - x}}{t}, z, x\right) \]
            12. lower-/.f6492.1

              \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y - x}{t}}, z, x\right) \]
          4. Applied rewrites92.1%

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y - x}{t}, z, x\right)} \]
          5. Taylor expanded in y around inf

            \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
          6. Step-by-step derivation
            1. lower-/.f6487.4

              \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
          7. Applied rewrites87.4%

            \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]

          if -2.59999999999999988e30 < y < 1020

          1. Initial program 99.2%

            \[x + \left(y - x\right) \cdot \frac{z}{t} \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{x \cdot \left(1 + -1 \cdot \frac{z}{t}\right)} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \color{blue}{\left(1 + -1 \cdot \frac{z}{t}\right) \cdot x} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(1 + -1 \cdot \frac{z}{t}\right) \cdot x} \]
            3. mul-1-negN/A

              \[\leadsto \left(1 + \color{blue}{\left(\mathsf{neg}\left(\frac{z}{t}\right)\right)}\right) \cdot x \]
            4. unsub-negN/A

              \[\leadsto \color{blue}{\left(1 - \frac{z}{t}\right)} \cdot x \]
            5. lower--.f64N/A

              \[\leadsto \color{blue}{\left(1 - \frac{z}{t}\right)} \cdot x \]
            6. lower-/.f6486.3

              \[\leadsto \left(1 - \color{blue}{\frac{z}{t}}\right) \cdot x \]
          5. Applied rewrites86.3%

            \[\leadsto \color{blue}{\left(1 - \frac{z}{t}\right) \cdot x} \]
        3. Recombined 2 regimes into one program.
        4. Add Preprocessing

        Alternative 6: 97.9% accurate, 1.1× speedup?

        \[\begin{array}{l} \\ \mathsf{fma}\left(\frac{z}{t}, y - x, x\right) \end{array} \]
        (FPCore (x y z t) :precision binary64 (fma (/ z t) (- y x) x))
        double code(double x, double y, double z, double t) {
        	return fma((z / t), (y - x), x);
        }
        
        function code(x, y, z, t)
        	return fma(Float64(z / t), Float64(y - x), x)
        end
        
        code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * N[(y - x), $MachinePrecision] + x), $MachinePrecision]
        
        \begin{array}{l}
        
        \\
        \mathsf{fma}\left(\frac{z}{t}, y - x, x\right)
        \end{array}
        
        Derivation
        1. Initial program 99.1%

          \[x + \left(y - x\right) \cdot \frac{z}{t} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-+.f64N/A

            \[\leadsto \color{blue}{x + \left(y - x\right) \cdot \frac{z}{t}} \]
          2. +-commutativeN/A

            \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t} + x} \]
          3. lift-*.f64N/A

            \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t}} + x \]
          4. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{z}{t} \cdot \left(y - x\right)} + x \]
          5. lower-fma.f6499.1

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, y - x, x\right)} \]
        4. Applied rewrites99.1%

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, y - x, x\right)} \]
        5. Add Preprocessing

        Alternative 7: 40.2% accurate, 1.4× speedup?

        \[\begin{array}{l} \\ \frac{z}{t} \cdot y \end{array} \]
        (FPCore (x y z t) :precision binary64 (* (/ z t) y))
        double code(double x, double y, double z, double t) {
        	return (z / t) * y;
        }
        
        real(8) function code(x, y, z, t)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            code = (z / t) * y
        end function
        
        public static double code(double x, double y, double z, double t) {
        	return (z / t) * y;
        }
        
        def code(x, y, z, t):
        	return (z / t) * y
        
        function code(x, y, z, t)
        	return Float64(Float64(z / t) * y)
        end
        
        function tmp = code(x, y, z, t)
        	tmp = (z / t) * y;
        end
        
        code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * y), $MachinePrecision]
        
        \begin{array}{l}
        
        \\
        \frac{z}{t} \cdot y
        \end{array}
        
        Derivation
        1. Initial program 99.1%

          \[x + \left(y - x\right) \cdot \frac{z}{t} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{\frac{y \cdot z}{t}} \]
        4. Step-by-step derivation
          1. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{y \cdot z}{t}} \]
          2. *-commutativeN/A

            \[\leadsto \frac{\color{blue}{z \cdot y}}{t} \]
          3. lower-*.f6435.9

            \[\leadsto \frac{\color{blue}{z \cdot y}}{t} \]
        5. Applied rewrites35.9%

          \[\leadsto \color{blue}{\frac{z \cdot y}{t}} \]
        6. Step-by-step derivation
          1. Applied rewrites39.5%

            \[\leadsto \color{blue}{y \cdot \frac{z}{t}} \]
          2. Final simplification39.5%

            \[\leadsto \frac{z}{t} \cdot y \]
          3. Add Preprocessing

          Developer Target 1: 97.7% accurate, 0.3× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \left(y - x\right) \cdot \frac{z}{t}\\ t_2 := x + \frac{y - x}{\frac{t}{z}}\\ \mathbf{if}\;t\_1 < -1013646692435.8867:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 < 0:\\ \;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
          (FPCore (x y z t)
           :precision binary64
           (let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
             (if (< t_1 -1013646692435.8867)
               t_2
               (if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
          double code(double x, double y, double z, double t) {
          	double t_1 = (y - x) * (z / t);
          	double t_2 = x + ((y - x) / (t / z));
          	double tmp;
          	if (t_1 < -1013646692435.8867) {
          		tmp = t_2;
          	} else if (t_1 < 0.0) {
          		tmp = x + (((y - x) * z) / t);
          	} else {
          		tmp = t_2;
          	}
          	return tmp;
          }
          
          real(8) function code(x, y, z, t)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8), intent (in) :: t
              real(8) :: t_1
              real(8) :: t_2
              real(8) :: tmp
              t_1 = (y - x) * (z / t)
              t_2 = x + ((y - x) / (t / z))
              if (t_1 < (-1013646692435.8867d0)) then
                  tmp = t_2
              else if (t_1 < 0.0d0) then
                  tmp = x + (((y - x) * z) / t)
              else
                  tmp = t_2
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z, double t) {
          	double t_1 = (y - x) * (z / t);
          	double t_2 = x + ((y - x) / (t / z));
          	double tmp;
          	if (t_1 < -1013646692435.8867) {
          		tmp = t_2;
          	} else if (t_1 < 0.0) {
          		tmp = x + (((y - x) * z) / t);
          	} else {
          		tmp = t_2;
          	}
          	return tmp;
          }
          
          def code(x, y, z, t):
          	t_1 = (y - x) * (z / t)
          	t_2 = x + ((y - x) / (t / z))
          	tmp = 0
          	if t_1 < -1013646692435.8867:
          		tmp = t_2
          	elif t_1 < 0.0:
          		tmp = x + (((y - x) * z) / t)
          	else:
          		tmp = t_2
          	return tmp
          
          function code(x, y, z, t)
          	t_1 = Float64(Float64(y - x) * Float64(z / t))
          	t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z)))
          	tmp = 0.0
          	if (t_1 < -1013646692435.8867)
          		tmp = t_2;
          	elseif (t_1 < 0.0)
          		tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t));
          	else
          		tmp = t_2;
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z, t)
          	t_1 = (y - x) * (z / t);
          	t_2 = x + ((y - x) / (t / z));
          	tmp = 0.0;
          	if (t_1 < -1013646692435.8867)
          		tmp = t_2;
          	elseif (t_1 < 0.0)
          		tmp = x + (((y - x) * z) / t);
          	else
          		tmp = t_2;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
          t_2 := x + \frac{y - x}{\frac{t}{z}}\\
          \mathbf{if}\;t\_1 < -1013646692435.8867:\\
          \;\;\;\;t\_2\\
          
          \mathbf{elif}\;t\_1 < 0:\\
          \;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
          
          \mathbf{else}:\\
          \;\;\;\;t\_2\\
          
          
          \end{array}
          \end{array}
          

          Reproduce

          ?
          herbie shell --seed 2024235 
          (FPCore (x y z t)
            :name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
            :precision binary64
          
            :alt
            (! :herbie-platform default (if (< (* (- y x) (/ z t)) -10136466924358867/10000) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z))))))
          
            (+ x (* (- y x) (/ z t))))