Curve intersection, scale width based on ribbon orientation

Time bar (total: 12.5s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated

analyze434.0ms (3.5%)

Memory
9.8MiB live, 434.5MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%0.8%99.2%0%0%0%0
0%0%0.8%99.2%0%0%0%1
0%0%0.8%99.2%0%0%0%2
0%0%0.8%99.2%0%0%0%3
0%0%0.8%99.2%0%0%0%4
0%0%0.8%99.2%0%0%0%5
16.7%0.1%0.5%99.2%0%0.2%0%6
25%0.1%0.4%99.2%0%0.2%0%7
25%0.1%0.4%99.2%0%0.2%0%8
25%0.1%0.4%99.2%0%0.2%0%9
45%0.2%0.3%99.2%0%0.3%0%10
52.5%0.3%0.2%99.2%0%0.3%0%11
52.5%0.3%0.2%99.2%0%0.3%0%12
Compiler

Compiled 59 to 39 computations (33.9% saved)

sample4.0s (32.4%)

Memory
-50.1MiB live, 4 266.4MiB allocated
Samples
2.0s8 256×0valid
805.0ms2 031×0invalid
Precisions
Click to see histograms. Total time spent on operations: 2.3s
ival-sin: 577.0ms (25.3% of total)
ival-mult: 495.0ms (21.7% of total)
const: 326.0ms (14.3% of total)
ival-<=: 299.0ms (13.1% of total)
ival-div: 274.0ms (12% of total)
ival-sub: 118.0ms (5.2% of total)
ival-pi: 59.0ms (2.6% of total)
ival-and: 56.0ms (2.5% of total)
ival-add: 50.0ms (2.2% of total)
exact: 23.0ms (1% of total)
ival-assert: 4.0ms (0.2% of total)
Bogosity

explain359.0ms (2.9%)

Memory
-10.0MiB live, 394.8MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
230-19(6.793952353214765e-34 6.147426745428675e-8 1.4427887511258234e-29 1.6099733102237224e-7)(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
10-0-(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
00-0-(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
00-0-(*.f32 u normAngle)
00-0-n1_i
00-0-(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
00-0-n0_i
00-0-normAngle
00-0-(-.f32 #s(literal 1 binary32) u)
00-0-(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
00-0-#s(literal 1 binary32)
00-0-(sin.f32 (*.f32 u normAngle))
00-0-u
00-0-(sin.f32 normAngle)
00-0-(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
*.f32(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))n*u20
*.f32(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))n*o10
*.f32(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))n*o10
Confusion
Predicted +Predicted -
+39
-0244
Precision
1.0
Recall
0.25
Confusion?
Predicted +Predicted MaybePredicted -
+309
-00244
Precision?
1.0
Recall?
0.25
Freqs
test
numberfreq
0253
12
21
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
142.0ms504×0valid
2.0ms1valid
Compiler

Compiled 235 to 55 computations (76.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 61.0ms
ival-sin: 35.0ms (57.7% of total)
ival-mult: 16.0ms (26.4% of total)
ival-div: 4.0ms (6.6% of total)
ival-add: 2.0ms (3.3% of total)
ival-sub: 2.0ms (3.3% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

preprocess135.0ms (1.1%)

Memory
1.8MiB live, 78.6MiB allocated
Algorithm
egg-herbie
Rules
1 402×unsub-neg
1 014×times-frac
832×lower-fma.f64
832×lower-fma.f32
738×neg-mul-1
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0106368
1279300
2741283
31977255
43516252
56491252
01725
02925
14821
28820
315618
420318
523818
628218
736718
851018
960918
1073518
11117318
12188618
13229318
14231218
15231318
16231318
0231317
Stop Event
iter limit
saturated
iter limit
node limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
Symmetry

(abs normAngle)

Compiler

Compiled 29 to 17 computations (41.4% saved)

eval0.0ms (0%)

Memory
0.3MiB live, 0.3MiB allocated
Compiler

Compiled 4 to 4 computations (0% saved)

prune1.0ms (0%)

Memory
0.8MiB live, 0.8MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
96.5%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 29 to 17 computations (41.4% saved)

simplify113.0ms (0.9%)

Memory
-0.6MiB live, 35.8MiB allocated
Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff160
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff3616
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Rules
832×lower-fma.f64
832×lower-fma.f32
576×lower-*.f64
564×lower-*.f32
486×times-frac
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
017101
029101
14889
28888
315686
420386
523886
628286
736786
851086
960986
1073586
11117386
12188686
13229386
14231286
15231386
16231386
0231385
Stop Event
iter limit
saturated
iter limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
n1_i
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(sin.f32 (*.f32 normAngle u))
(*.f32 u normAngle)
(*.f32 normAngle u)
n1_i

localize61.0ms (0.5%)

Memory
21.1MiB live, 103.4MiB allocated
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy0.1328125
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy0.16015625
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
accuracy0.5156250000839759
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy1.6698263741287198
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
Samples
46.0ms252×0valid
1.0ms1valid
Compiler

Compiled 103 to 19 computations (81.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 32.0ms
ival-mult: 17.0ms (52.4% of total)
ival-sin: 10.0ms (30.8% of total)
ival-div: 2.0ms (6.2% of total)
ival-add: 1.0ms (3.1% of total)
ival-sub: 1.0ms (3.1% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series39.0ms (0.3%)

Memory
-11.2MiB live, 109.9MiB allocated
Counts
5 → 156
Calls
Call 1
Inputs
#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())
#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())
Outputs
#s(alt n0_i (taylor 0 u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
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#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt normAngle (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ normAngle (* -1 (* normAngle u))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ normAngle (* -1 (* normAngle u))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ normAngle (* -1 (* normAngle u))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle u)) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 normAngle) (/ normAngle u))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 normAngle) (/ normAngle u))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 normAngle) (/ normAngle u))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle u)) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
Calls

39 calls:

TimeVariablePointExpression
3.0ms
n0_i
@0
(* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i)
3.0ms
u
@inf
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
3.0ms
n0_i
@0
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
3.0ms
u
@0
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
3.0ms
normAngle
@inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))

simplify190.0ms (1.5%)

Memory
15.3MiB live, 237.9MiB allocated
Algorithm
egg-herbie
Rules
12 022×lower-fma.f64
12 022×lower-fma.f32
6 426×lower-+.f64
6 426×lower-+.f32
5 452×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03212830
19872714
233852654
081242540
Stop Event
iter limit
node limit
Counts
156 → 152
Calls
Call 1
Inputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
Outputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (-.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (cos.f32 normAngle) (*.f32 (*.f32 normAngle normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) #s(literal -1/6 binary32)) n1_i) (sin.f32 normAngle))) u)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 (-.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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1
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u
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(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (*.f32 (neg.f32 u) (*.f32 (cos.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 (*.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (*.f32 n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (cos.f32 normAngle) u) (/.f32 normAngle (sin.f32 normAngle)))) #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))) u) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (*.f32 #s(literal -1/5040 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* -1 (* normAngle u))
(*.f32 (neg.f32 u) normAngle)
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* -1 (* normAngle u))
(*.f32 (neg.f32 u) normAngle)
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)

rewrite214.0ms (1.7%)

Memory
-16.4MiB live, 307.9MiB allocated
Rules
7 546×lower-fma.f64
7 546×lower-fma.f32
5 814×lower-*.f64
5 802×lower-*.f32
2 004×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01763
02953
18353
246952
3484552
0848951
Stop Event
iter limit
node limit
iter limit
Counts
5 → 240
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
Outputs
(*.f32 (/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)))) (fma.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))))
(*.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 4 binary32)) (pow.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) #s(literal 2 binary32)))) (-.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))))
(*.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 6 binary32)))) (fma.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (-.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 4 binary32))))
(*.f32 (/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (-.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))
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(/.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) n0_i) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 n0_i (neg.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle))
(/.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 1 binary32))
(/.f32 n0_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(pow.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #s(literal -1 binary32))
(pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 1 binary32))
(exp.f32 (*.f32 (log.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #s(literal 1 binary32)))
(exp.f32 (log.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(neg.f32 (*.f32 (neg.f32 (/.f32 n0_i (sin.f32 normAngle))) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(*.f32 (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (fma.f32 (*.f32 u u) u #s(literal 1 binary32))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))
(*.f32 (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (-.f32 #s(literal 1 binary32) u))
(*.f32 (/.f32 (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle) (-.f32 #s(literal 1 binary32) (*.f32 (fma.f32 u u u) (fma.f32 u u u)))) (-.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(*.f32 (/.f32 (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle) (fma.f32 (*.f32 (fma.f32 u u u) (fma.f32 u u u)) (fma.f32 u u u) #s(literal 1 binary32))) (fma.f32 (fma.f32 u u u) (-.f32 (fma.f32 u u u) #s(literal 1 binary32)) #s(literal 1 binary32)))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
(*.f32 (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle) (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (*.f32 (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)) normAngle))
(*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) (/.f32 normAngle (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) normAngle))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(/.f32 (*.f32 (+.f32 #s(literal -1 binary32) (*.f32 u u)) normAngle) (+.f32 (neg.f32 u) #s(literal -1 binary32)))
(/.f32 (*.f32 (+.f32 #s(literal -1 binary32) (*.f32 (*.f32 u u) u)) normAngle) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (*.f32 normAngle (+.f32 #s(literal -1 binary32) (*.f32 u u))) (+.f32 (neg.f32 u) #s(literal -1 binary32)))
(/.f32 (*.f32 normAngle (+.f32 #s(literal -1 binary32) (*.f32 (*.f32 u u) u))) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (-.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (neg.f32 u) normAngle) (*.f32 (neg.f32 u) normAngle))) (-.f32 normAngle (*.f32 (neg.f32 u) normAngle)))
(/.f32 (fma.f32 (*.f32 normAngle normAngle) normAngle (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (*.f32 (*.f32 u u) u))) (fma.f32 normAngle normAngle (-.f32 (*.f32 (*.f32 (neg.f32 u) normAngle) (*.f32 (neg.f32 u) normAngle)) (*.f32 normAngle (*.f32 (neg.f32 u) normAngle)))))
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)) (+.f32 (neg.f32 u) #s(literal -1 binary32)))
(/.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle)) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (-.f32 #s(literal 1 binary32) u))
(/.f32 (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))
(/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle)))
(fma.f32 (*.f32 normAngle #s(literal -1 binary32)) u normAngle)
(fma.f32 (neg.f32 u) normAngle normAngle)
(fma.f32 #s(literal -1 binary32) (*.f32 normAngle u) normAngle)
(fma.f32 normAngle (neg.f32 u) normAngle)
(fma.f32 normAngle #s(literal 1 binary32) (*.f32 (neg.f32 u) normAngle))
(fma.f32 #s(literal 1 binary32) normAngle (*.f32 (neg.f32 u) normAngle))
(pow.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)) #s(literal -1 binary32))
(pow.f32 (/.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle)) #s(literal -1 binary32))
(+.f32 (*.f32 (neg.f32 u) normAngle) normAngle)
(+.f32 normAngle (*.f32 (neg.f32 u) normAngle))

eval38.0ms (0.3%)

Memory
18.4MiB live, 98.4MiB allocated
Compiler

Compiled 15 119 to 1 036 computations (93.1% saved)

prune58.0ms (0.5%)

Memory
9.9MiB live, 169.1MiB allocated
Pruning

12 alts after pruning (12 fresh and 0 done)

PrunedKeptTotal
New38012392
Fresh000
Picked101
Done000
Total38112393
Accuracy
100.0%
Counts
393 → 12
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.2%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
96.8%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
96.3%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
79.3%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
45.9%
(+.f32 (exp.f32 (log.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
76.4%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
99.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
98.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i))
97.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
55.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
40.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
Compiler

Compiled 614 to 364 computations (40.7% saved)

simplify231.0ms (1.8%)

Memory
-30.2MiB live, 297.5MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff64
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
cost-diff160
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff0
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
cost-diff0
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
cost-diff64
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff0
(*.f32 normAngle u)
cost-diff0
(sin.f32 (*.f32 normAngle u))
cost-diff0
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
cost-diff0
(*.f32 n1_i u)
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
cost-diff160
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
cost-diff0
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
cost-diff160
(-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))
cost-diff3552
(fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i))
Rules
20 230×lower-fma.f64
20 220×lower-fma.f32
4 416×lower-*.f64
4 380×lower-*.f32
3 560×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
060531
0103529
1175495
2351487
3923473
42934473
54297468
67274465
08220455
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)
(fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i))
n0_i
(-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))
(*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32))
(*.f32 (*.f32 normAngle normAngle) u)
(*.f32 normAngle normAngle)
normAngle
u
#s(literal -1/2 binary32)
(*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))
(cos.f32 normAngle)
(/.f32 normAngle (sin.f32 normAngle))
(sin.f32 normAngle)
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
(*.f32 n1_i u)
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(sin.f32 (*.f32 normAngle u))
(*.f32 normAngle u)
normAngle
u
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(sin.f32 normAngle)
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
#s(literal 1 binary32)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n1_i
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)
(*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32)))
(*.f32 #s(literal -1/6 binary32) u)
#s(literal -1/6 binary32)
(fma.f32 u u #s(literal -1 binary32))
#s(literal -1 binary32)
(*.f32 normAngle normAngle)
n1_i
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 normAngle (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) normAngle) u) n0_i (/.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) (sin.f32 normAngle)))) u n0_i))
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)
(fma.f32 (*.f32 normAngle (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) normAngle) u) n0_i (/.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) (sin.f32 normAngle)))) u n0_i)
(fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i))
(*.f32 normAngle (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) normAngle) u) n0_i (/.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) (sin.f32 normAngle))))
n0_i
(-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))
(*.f32 (neg.f32 normAngle) (fma.f32 (*.f32 #s(literal 1/2 binary32) normAngle) u (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))))
(*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32))
(*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u))
(*.f32 (*.f32 normAngle normAngle) u)
(*.f32 normAngle normAngle)
normAngle
u
#s(literal -1/2 binary32)
(*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))
(cos.f32 normAngle)
(/.f32 normAngle (sin.f32 normAngle))
(sin.f32 normAngle)
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
(*.f32 n1_i u)
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(sin.f32 (*.f32 normAngle u))
(*.f32 normAngle u)
normAngle
u
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(sin.f32 normAngle)
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
#s(literal 1 binary32)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(sin.f32 (*.f32 normAngle u))
(*.f32 u normAngle)
(*.f32 normAngle u)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n1_i
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
(fma.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (fma.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) #s(literal 1 binary32)) u)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (fma.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) #s(literal 1 binary32)) u)) n1_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (fma.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) #s(literal 1 binary32)) u))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)
(*.f32 (fma.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) #s(literal 1 binary32)) u)
(*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32)))
(*.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 #s(literal -1/6 binary32) u))
(*.f32 #s(literal -1/6 binary32) u)
#s(literal -1/6 binary32)
(fma.f32 u u #s(literal -1 binary32))
#s(literal -1 binary32)
(*.f32 normAngle normAngle)
n1_i

localize179.0ms (1.4%)

Memory
24.4MiB live, 376.5MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy0.16015625
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
accuracy0.35546875
(*.f32 #s(literal -1/6 binary32) u)
accuracy0.4005278857987644
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u))
accuracy0.5156250000839759
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy0.11556625976844202
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
accuracy0.16015625
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
accuracy1.6698263741287198
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy9.472995104202624
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
accuracy0.0078125
(sin.f32 (*.f32 normAngle u))
accuracy0.02734375
(/.f32 n1_i (sin.f32 normAngle))
accuracy1.4958822921156927
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
accuracy18.50255251500694
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
accuracy0
(-.f32 #s(literal 1 binary32) u)
accuracy0
(*.f32 n1_i u)
accuracy0.12890625
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
accuracy0.6286430815911882
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
accuracy0.05078125
(*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32))
accuracy0.06478500976844201
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)
accuracy0.11328125
(*.f32 (*.f32 normAngle normAngle) u)
accuracy0.14402636271946226
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
Samples
119.0ms251×0valid
3.0ms1valid
Compiler

Compiled 447 to 47 computations (89.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 101.0ms
ival-mult: 68.0ms (67.2% of total)
ival-sin: 11.0ms (10.9% of total)
ival-add: 8.0ms (7.9% of total)
ival-div: 5.0ms (4.9% of total)
const: 4.0ms (4% of total)
ival-sub: 3.0ms (3% of total)
ival-cos: 2.0ms (2% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series111.0ms (0.9%)

Memory
-10.2MiB live, 188.3MiB allocated
Counts
25 → 792
Calls
Call 1
Inputs
#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())
#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())
#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())
#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())
#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())
#s(alt (*.f32 n1_i u) (patch (*.f32 n1_i u) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())
#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())
#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())
#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (patch (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) #<representation binary32>) () ())
#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())
#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())
#s(alt (*.f32 #s(literal -1/6 binary32) u) (patch (*.f32 #s(literal -1/6 binary32) u) #<representation binary32>) () ())
Outputs
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* -1 n0_i)) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) (taylor 0 u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) (taylor 0 u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) (taylor 0 u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor inf u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor -inf u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) (taylor -inf u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) (taylor -inf u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) (taylor -inf u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor inf n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor -inf n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt -1 (taylor 0 normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1) (taylor 0 normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1) (taylor 0 normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1) (taylor 0 normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* (pow normAngle 2) u)) (taylor inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) (taylor inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) (taylor inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) (taylor inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* (pow normAngle 2) u)) (taylor -inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) (taylor -inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) (taylor -inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) (taylor -inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (taylor 0 u) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))) (taylor 0 u) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))) (taylor 0 u) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))) (taylor 0 u) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))))) (taylor -inf u) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))))) (taylor -inf u) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
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#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
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#s(alt (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
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#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
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#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) (taylor -inf u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) (taylor -inf u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
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#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
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#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
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#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) (taylor 0 u) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) (taylor 0 u) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) (taylor 0 u) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
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#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
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#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
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#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) #<representation binary32>) () ())) ())
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#s(alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) #<representation binary32>) () ())) ())
#s(alt (* -1/6 u) (taylor 0 u) (#s(alt (*.f32 #s(literal -1/6 binary32) u) (patch (*.f32 #s(literal -1/6 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* -1/6 u) (taylor 0 u) (#s(alt (*.f32 #s(literal -1/6 binary32) u) (patch (*.f32 #s(literal -1/6 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* -1/6 u) (taylor 0 u) (#s(alt (*.f32 #s(literal -1/6 binary32) u) (patch (*.f32 #s(literal -1/6 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* -1/6 u) (taylor 0 u) (#s(alt (*.f32 #s(literal -1/6 binary32) u) (patch (*.f32 #s(literal -1/6 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* -1/6 u) (taylor inf u) (#s(alt (*.f32 #s(literal -1/6 binary32) u) (patch (*.f32 #s(literal -1/6 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* -1/6 u) (taylor inf u) (#s(alt (*.f32 #s(literal -1/6 binary32) u) (patch (*.f32 #s(literal -1/6 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* -1/6 u) (taylor inf u) (#s(alt (*.f32 #s(literal -1/6 binary32) u) (patch (*.f32 #s(literal -1/6 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* -1/6 u) (taylor inf u) (#s(alt (*.f32 #s(literal -1/6 binary32) u) (patch (*.f32 #s(literal -1/6 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* -1/6 u) (taylor -inf u) (#s(alt (*.f32 #s(literal -1/6 binary32) u) (patch (*.f32 #s(literal -1/6 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* -1/6 u) (taylor -inf u) (#s(alt (*.f32 #s(literal -1/6 binary32) u) (patch (*.f32 #s(literal -1/6 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* -1/6 u) (taylor -inf u) (#s(alt (*.f32 #s(literal -1/6 binary32) u) (patch (*.f32 #s(literal -1/6 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* -1/6 u) (taylor -inf u) (#s(alt (*.f32 #s(literal -1/6 binary32) u) (patch (*.f32 #s(literal -1/6 binary32) u) #<representation binary32>) () ())) ())
Calls

198 calls:

TimeVariablePointExpression
6.0ms
u
@-inf
(+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i)
3.0ms
n0_i
@inf
(+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i))
2.0ms
n1_i
@0
(+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i)
2.0ms
n0_i
@0
(+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i))
1.0ms
normAngle
@inf
(+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i))

simplify224.0ms (1.8%)

Memory
16.2MiB live, 354.9MiB allocated
Algorithm
egg-herbie
Rules
14 646×lower-fma.f64
14 646×lower-fma.f32
7 468×lower-*.f64
7 468×lower-*.f32
4 514×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
069214219
1228813598
0812412945
Stop Event
iter limit
node limit
Counts
792 → 781
Calls
Call 1
Inputs
(/ (* n1_i normAngle) (sin normAngle))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(+ n1_i (* -1 n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(/ (* n1_i normAngle) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
-1
(- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1)
(- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)
(- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)
(* -1/2 (* (pow normAngle 2) u))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(* -1/2 (* (pow normAngle 2) u))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))
(- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))
(- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1/2 (* (pow normAngle 2) u))
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))
(* -1/2 (* (pow normAngle 2) u))
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle))))))
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle))))))
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* -1 u)
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(sin normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(* normAngle (- 1 u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
Outputs
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 (*.f32 u #s(literal -1/2 binary32)) normAngle) normAngle (*.f32 normAngle (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle)))))) n0_i)
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 (*.f32 u #s(literal -1/2 binary32)) normAngle) normAngle (*.f32 normAngle (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle)))))) n0_i)
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 (*.f32 u #s(literal -1/2 binary32)) normAngle) normAngle (*.f32 normAngle (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle)))))) n0_i)
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 (*.f32 u #s(literal -1/2 binary32)) normAngle) normAngle (*.f32 normAngle (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))))))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 (*.f32 u #s(literal -1/2 binary32)) normAngle) normAngle (*.f32 normAngle (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))))))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 (*.f32 u #s(literal -1/2 binary32)) normAngle) normAngle (*.f32 normAngle (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))))))))
(+ n1_i (* -1 n0_i))
(-.f32 n1_i n0_i)
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) normAngle) normAngle (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 u n0_i) #s(literal -1/2 binary32) (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 (cos.f32 normAngle) (/.f32 n0_i (*.f32 (sin.f32 normAngle) normAngle)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 u n0_i) #s(literal -1/2 binary32) (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 (cos.f32 normAngle) (/.f32 n0_i (*.f32 (sin.f32 normAngle) normAngle)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 u n0_i) #s(literal -1/2 binary32) (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 (cos.f32 normAngle) (/.f32 n0_i (*.f32 (sin.f32 normAngle) normAngle)))) (*.f32 normAngle normAngle))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(*.f32 (fma.f32 (*.f32 n0_i #s(literal -1/2 binary32)) u (/.f32 (-.f32 (*.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle))) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(*.f32 (fma.f32 (*.f32 n0_i #s(literal -1/2 binary32)) u (/.f32 (-.f32 (*.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle))) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(*.f32 (fma.f32 (*.f32 n0_i #s(literal -1/2 binary32)) u (/.f32 (-.f32 (*.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle))) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i) #s(literal -1/2 binary32))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 normAngle (/.f32 n1_i (*.f32 u (sin.f32 normAngle))))) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (*.f32 u (sin.f32 normAngle))))) u)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 normAngle (/.f32 n1_i (*.f32 u (sin.f32 normAngle))))) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (*.f32 u (sin.f32 normAngle))))) u)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 normAngle (/.f32 n1_i (*.f32 u (sin.f32 normAngle))))) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (*.f32 u (sin.f32 normAngle))))) u)
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i) #s(literal -1/2 binary32))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(*.f32 (neg.f32 u) (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (/.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))) (neg.f32 u))))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(*.f32 (neg.f32 u) (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (/.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))) (neg.f32 u))))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(*.f32 (neg.f32 u) (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (/.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))) (neg.f32 u))))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(*.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 n0_i n1_i) (/.f32 normAngle (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(*.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 n0_i n1_i) (/.f32 normAngle (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(*.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 n0_i n1_i) (/.f32 normAngle (sin.f32 normAngle))) n1_i)
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(*.f32 (neg.f32 n1_i) (neg.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 n0_i n1_i) (/.f32 normAngle (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(*.f32 (neg.f32 n1_i) (neg.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 n0_i n1_i) (/.f32 normAngle (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(*.f32 (neg.f32 n1_i) (neg.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 n0_i n1_i) (/.f32 normAngle (sin.f32 normAngle)))))
-1
#s(literal -1 binary32)
(- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1)
(fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 normAngle normAngle) #s(literal -1 binary32))
(- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)
(fma.f32 (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32))
(- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)
(fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(*.f32 (-.f32 (*.f32 u #s(literal -1/2 binary32)) (/.f32 (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(*.f32 (-.f32 (*.f32 u #s(literal -1/2 binary32)) (/.f32 (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(*.f32 (-.f32 (*.f32 u #s(literal -1/2 binary32)) (/.f32 (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(*.f32 (-.f32 (*.f32 u #s(literal -1/2 binary32)) (/.f32 (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(*.f32 (-.f32 (*.f32 u #s(literal -1/2 binary32)) (/.f32 (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(*.f32 (-.f32 (*.f32 u #s(literal -1/2 binary32)) (/.f32 (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))
(- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))
(-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))
(- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))
(-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))
(- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))
(-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))
(*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (*.f32 u (sin.f32 normAngle))))) u)
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))
(*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (*.f32 u (sin.f32 normAngle))))) u)
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))
(*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (*.f32 u (sin.f32 normAngle))))) u)
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle))))))
(*.f32 (neg.f32 u) (fma.f32 (*.f32 #s(literal 1/2 binary32) normAngle) normAngle (*.f32 (cos.f32 normAngle) (/.f32 normAngle (*.f32 u (sin.f32 normAngle))))))
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle))))))
(*.f32 (neg.f32 u) (fma.f32 (*.f32 #s(literal 1/2 binary32) normAngle) normAngle (*.f32 (cos.f32 normAngle) (/.f32 normAngle (*.f32 u (sin.f32 normAngle))))))
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle))))))
(*.f32 (neg.f32 u) (fma.f32 (*.f32 #s(literal 1/2 binary32) normAngle) normAngle (*.f32 (cos.f32 normAngle) (/.f32 normAngle (*.f32 u (sin.f32 normAngle))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i)) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 1/120 binary32)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 (*.f32 u n1_i) #s(literal 1/120 binary32))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (fma.f32 (*.f32 u u) u (neg.f32 u)))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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n0_i
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(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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(fma.f32 (-.f32 n1_i n0_i) u n0_i)
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(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
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(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 1/120 binary32)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 (*.f32 u n1_i) #s(literal 1/120 binary32))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (fma.f32 (*.f32 u u) u (neg.f32 u)))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* n1_i u)
(*.f32 u n1_i)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 (*.f32 u n1_i) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u)))) (*.f32 normAngle normAngle) (*.f32 u n1_i))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i (*.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 (*.f32 u n1_i) #s(literal 1/120 binary32)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 (*.f32 u n1_i) #s(literal -1/5040 binary32))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 (*.f32 u n1_i) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u)))) (*.f32 normAngle normAngle) (*.f32 u n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 n1_i (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle)) (*.f32 u u) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (fma.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (sin.f32 normAngle)) (*.f32 u u) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) (*.f32 u u) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 1/120 binary32) (*.f32 (*.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) u) u) (/.f32 n1_i (sin.f32 normAngle))) #s(literal -1/5040 binary32))) (*.f32 u u) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) (*.f32 u u) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* normAngle u)
(*.f32 u normAngle)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) u) #s(literal -1/6 binary32) u) normAngle)
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) (*.f32 normAngle normAngle) u) normAngle)
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(*.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u (*.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle)) (pow.f32 u #s(literal 7 binary32)) (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) u) normAngle)
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(* normAngle u)
(*.f32 u normAngle)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) normAngle) #s(literal -1/6 binary32) normAngle) u)
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(*.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) normAngle) (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) (pow.f32 normAngle #s(literal 5 binary32)))) (*.f32 u u) normAngle) u)
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(*.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) normAngle) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) u) u (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 u u))) (*.f32 u u) normAngle) u)
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(/ (* normAngle u) (sin normAngle))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (/.f32 normAngle (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) u) u) (/.f32 #s(literal 1/120 binary32) (sin.f32 normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (/.f32 #s(literal -1/6 binary32) (sin.f32 normAngle)))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) u) u) (/.f32 #s(literal -1/5040 binary32) (sin.f32 normAngle)) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (/.f32 #s(literal 1/120 binary32) (sin.f32 normAngle)))) (*.f32 u u) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (/.f32 #s(literal -1/6 binary32) (sin.f32 normAngle)))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 u u) u (neg.f32 u)) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 u u) u (neg.f32 u)) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 u u) u (neg.f32 u)))) (*.f32 normAngle normAngle) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 u u) u (neg.f32 u)) (*.f32 #s(literal 1/120 binary32) u))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (fma.f32 (*.f32 u u) u (neg.f32 u)) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 u u) u (neg.f32 u)) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 u u) u (neg.f32 u)))) (*.f32 normAngle normAngle) u)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i)) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 1/120 binary32)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 (*.f32 u n1_i) #s(literal 1/120 binary32))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (fma.f32 (*.f32 u u) u (neg.f32 u)))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(-.f32 n0_i (*.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (/.f32 n0_i (sin.f32 normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) u) (cos.f32 normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32))) u) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
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(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1/120 binary32)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/5040 binary32))))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i)) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 1/120 binary32)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 (*.f32 u n1_i) #s(literal 1/120 binary32))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (fma.f32 (*.f32 u u) u (neg.f32 u)))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
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(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(-.f32 n0_i (*.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (/.f32 n0_i (sin.f32 normAngle))))
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(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) u) (cos.f32 normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32))) u) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 1/120 binary32)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/5040 binary32))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(sin normAngle)
(sin.f32 normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(-.f32 (sin.f32 normAngle) (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 (sin.f32 normAngle) normAngle) normAngle) #s(literal -1/2 binary32)) u) (*.f32 (cos.f32 normAngle) normAngle)) u (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) normAngle)) u) (cos.f32 normAngle) (*.f32 (*.f32 (*.f32 (sin.f32 normAngle) normAngle) normAngle) #s(literal -1/2 binary32))) u (*.f32 (neg.f32 normAngle) (cos.f32 normAngle))) u (sin.f32 normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) normAngle)
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(*.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) normAngle)
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
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(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
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(* (pow normAngle 2) u)
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(* (pow normAngle 2) u)
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(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i normAngle)
(/.f32 n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n1_i) #s(literal 1/6 binary32) n1_i) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 (neg.f32 normAngle) normAngle) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle)
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ (* normAngle u) (sin normAngle))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (/.f32 normAngle (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) u) u) (/.f32 #s(literal 1/120 binary32) (sin.f32 normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (/.f32 #s(literal -1/6 binary32) (sin.f32 normAngle)))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) u) u) (/.f32 #s(literal -1/5040 binary32) (sin.f32 normAngle)) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (/.f32 #s(literal 1/120 binary32) (sin.f32 normAngle)))) (*.f32 u u) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (/.f32 #s(literal -1/6 binary32) (sin.f32 normAngle)))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 u u) u (neg.f32 u)) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 u u) u (neg.f32 u)) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 u u) u (neg.f32 u)))) (*.f32 normAngle normAngle) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 u u) u (neg.f32 u)) (*.f32 #s(literal 1/120 binary32) u))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (fma.f32 (*.f32 u u) u (neg.f32 u)) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 u u) u (neg.f32 u)) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 u u) u (neg.f32 u)))) (*.f32 normAngle normAngle) u)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(* -1/6 u)
(*.f32 #s(literal -1/6 binary32) u)
(* -1/6 u)
(*.f32 #s(literal -1/6 binary32) u)
(* -1/6 u)
(*.f32 #s(literal -1/6 binary32) u)
(* -1/6 u)
(*.f32 #s(literal -1/6 binary32) u)
(* -1/6 u)
(*.f32 #s(literal -1/6 binary32) u)
(* -1/6 u)
(*.f32 #s(literal -1/6 binary32) u)
(* -1/6 u)
(*.f32 #s(literal -1/6 binary32) u)
(* -1/6 u)
(*.f32 #s(literal -1/6 binary32) u)
(* -1/6 u)
(*.f32 #s(literal -1/6 binary32) u)
(* -1/6 u)
(*.f32 #s(literal -1/6 binary32) u)
(* -1/6 u)
(*.f32 #s(literal -1/6 binary32) u)
(* -1/6 u)
(*.f32 #s(literal -1/6 binary32) u)

rewrite236.0ms (1.9%)

Memory
11.0MiB live, 338.5MiB allocated
Rules
7 202×lower-fma.f64
7 192×lower-fma.f32
4 600×lower-*.f64
4 564×lower-*.f32
3 402×lower-/.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
060390
0103358
1311358
22082358
08320353
Stop Event
iter limit
node limit
iter limit
Counts
25 → 440
Calls
Call 1
Inputs
(fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i))
(-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(-.f32 #s(literal 1 binary32) u)
(*.f32 n1_i u)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(sin.f32 (*.f32 normAngle u))
(*.f32 normAngle u)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (*.f32 normAngle normAngle) u)
(*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32))
(/.f32 n1_i (sin.f32 normAngle))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u))
(*.f32 #s(literal -1/6 binary32) u)
Outputs
(*.f32 (-.f32 (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)) (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 #s(literal 1 binary32) (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle))))))
(*.f32 (+.f32 (pow.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)))))
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(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(fma.f32 (sin.f32 (*.f32 #s(literal 1 binary32) normAngle)) (cos.f32 (*.f32 (neg.f32 u) normAngle)) (*.f32 (cos.f32 (*.f32 #s(literal 1 binary32) normAngle)) (sin.f32 (*.f32 (neg.f32 u) normAngle))))
(fma.f32 (sin.f32 (*.f32 normAngle #s(literal 1 binary32))) (cos.f32 (*.f32 normAngle (neg.f32 u))) (*.f32 (cos.f32 (*.f32 normAngle #s(literal 1 binary32))) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(+.f32 (*.f32 (sin.f32 (*.f32 #s(literal 1 binary32) normAngle)) (cos.f32 (*.f32 (neg.f32 u) normAngle))) (*.f32 (cos.f32 (*.f32 #s(literal 1 binary32) normAngle)) (sin.f32 (*.f32 (neg.f32 u) normAngle))))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle #s(literal 1 binary32))) (cos.f32 (*.f32 normAngle (neg.f32 u)))) (*.f32 (cos.f32 (*.f32 normAngle #s(literal 1 binary32))) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(*.f32 (*.f32 u normAngle) normAngle)
(*.f32 u (*.f32 normAngle normAngle))
(*.f32 (*.f32 normAngle normAngle) u)
(*.f32 normAngle (*.f32 u normAngle))
(*.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u)
(*.f32 (*.f32 #s(literal -1/2 binary32) normAngle) (*.f32 u normAngle))
(*.f32 (*.f32 #s(literal -1/2 binary32) u) (*.f32 normAngle normAngle))
(*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle)))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(*.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))
(*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) u))
(*.f32 normAngle (*.f32 (*.f32 u normAngle) #s(literal -1/2 binary32)))
(*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)))
(*.f32 (/.f32 n1_i #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 n1_i #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 (neg.f32 n1_i) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 n1_i #s(literal 1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) n1_i) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i)
(*.f32 #s(literal 1 binary32) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 n1_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 n1_i #s(literal -1 binary32))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (neg.f32 (neg.f32 n1_i))) (neg.f32 (neg.f32 (neg.f32 (sin.f32 normAngle)))))
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) n1_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 n1_i #s(literal 1 binary32))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle))
(/.f32 (*.f32 n1_i #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 n1_i #s(literal 1 binary32)) (sin.f32 normAngle))
(/.f32 (neg.f32 (neg.f32 n1_i)) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 n1_i) (neg.f32 (sin.f32 normAngle)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (sin.f32 normAngle) n1_i))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n1_i))
(/.f32 n1_i (sin.f32 normAngle))
(-.f32 (/.f32 #s(literal 0 binary32) (neg.f32 (sin.f32 normAngle))) (/.f32 n1_i (neg.f32 (sin.f32 normAngle))))
(pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32)) #s(literal -1 binary32))
(pow.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal -1 binary32))
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) n1_i)) #s(literal -1 binary32)))
(neg.f32 (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)))
(neg.f32 (/.f32 n1_i (neg.f32 (sin.f32 normAngle))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u))
(*.f32 #s(literal -1/6 binary32) u)
(*.f32 u #s(literal -1/6 binary32))

eval127.0ms (1%)

Memory
-15.8MiB live, 248.0MiB allocated
Compiler

Compiled 44 424 to 2 213 computations (95% saved)

prune158.0ms (1.3%)

Memory
27.8MiB live, 276.2MiB allocated
Pruning

23 alts after pruning (22 fresh and 1 done)

PrunedKeptTotal
New1 245181 263
Fresh347
Picked415
Done000
Total1 252231 275
Accuracy
100.0%
Counts
1 275 → 23
Alt Table
Click to see full alt table
StatusAccuracyProgram
97.6%
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
96.8%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.5%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
76.4%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
97.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 #s(literal 1 binary32) u)) n0_i (*.f32 n1_i u)))
97.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
97.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
80.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 n1_i u)))
99.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
99.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) normAngle) normAngle (-.f32 n1_i n0_i))) u n0_i))
81.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
97.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
55.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
40.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
97.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)))
97.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i)))
55.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
97.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
41.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)))
99.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) u) normAngle) normAngle (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
41.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
Compiler

Compiled 1 053 to 594 computations (43.6% saved)

simplify149.0ms (1.2%)

Memory
-26.3MiB live, 202.9MiB allocated
Algorithm
egg-herbie
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 u normAngle)
cost-diff0
#s(approx (sin (* normAngle u)) (*.f32 u normAngle))
cost-diff0
(*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
cost-diff0
#s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i)))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
cost-diff64
(fma.f32 (*.f32 u u) u (neg.f32 u))
cost-diff160
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))
cost-diff0
(+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
cost-diff0
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
cost-diff0
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
cost-diff0
(*.f32 u n1_i)
cost-diff0
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)))
cost-diff0
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
cost-diff64
(-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))
cost-diff192
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
Rules
10 826×lower-fma.f64
10 806×lower-fma.f32
4 028×lower-+.f64
4 026×lower-+.f32
3 912×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
083744
0124720
1241690
2539682
31779658
45383658
08088633
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)))
(fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)))
(-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))
(*.f32 #s(literal 2/945 binary32) n0_i)
#s(literal 2/945 binary32)
n0_i
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
n1_i
#s(literal 1/840 binary32)
(*.f32 n1_i #s(literal -7/2160 binary32))
#s(literal -7/2160 binary32)
(*.f32 normAngle normAngle)
normAngle
(fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))
#s(literal 7/360 binary32)
(*.f32 #s(literal 1/45 binary32) n0_i)
#s(literal 1/45 binary32)
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))
#s(literal 1/6 binary32)
(*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
u
#s(literal -1/2 binary32)
#s(literal 1/3 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i))
(*.f32 u n1_i)
u
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
(+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
(-.f32 (/.f32 n0_i u) n0_i)
(/.f32 n0_i u)
n0_i
u
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i)))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))
(*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u)))
(*.f32 #s(literal -1/6 binary32) n1_i)
#s(literal -1/6 binary32)
n1_i
(fma.f32 (*.f32 u u) u (neg.f32 u))
(*.f32 u u)
u
(neg.f32 u)
(*.f32 normAngle normAngle)
normAngle
(*.f32 u n1_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
#s(approx (sin (* normAngle u)) (*.f32 u normAngle))
(*.f32 u normAngle)
u
normAngle
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(sin.f32 normAngle)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)))
(fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)))
(fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)))
(fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i)))
(-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i))
(*.f32 #s(literal 2/945 binary32) n0_i)
#s(literal 2/945 binary32)
n0_i
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
(*.f32 #s(literal -31/15120 binary32) n1_i)
n1_i
#s(literal 1/840 binary32)
(*.f32 n1_i #s(literal -7/2160 binary32))
(*.f32 #s(literal -7/2160 binary32) n1_i)
#s(literal -7/2160 binary32)
(*.f32 normAngle normAngle)
normAngle
(fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))
(fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))
#s(literal 7/360 binary32)
(*.f32 #s(literal 1/45 binary32) n0_i)
#s(literal 1/45 binary32)
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))
#s(literal 1/6 binary32)
(*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)
(*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
u
#s(literal -1/2 binary32)
#s(literal 1/3 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u))
(*.f32 u n1_i)
(*.f32 n1_i u)
u
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
(+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
(-.f32 (/.f32 n0_i u) n0_i)
(/.f32 n0_i u)
n0_i
u
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (*.f32 u (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) n1_i) (fma.f32 u u #s(literal -1 binary32)) n1_i))))
#s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i)))
#s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (*.f32 u (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) n1_i) (fma.f32 u u #s(literal -1 binary32)) n1_i)))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))
(*.f32 u (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) n1_i) (fma.f32 u u #s(literal -1 binary32)) n1_i))
(*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u)))
(*.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) u))
(*.f32 #s(literal -1/6 binary32) n1_i)
#s(literal -1/6 binary32)
n1_i
(fma.f32 (*.f32 u u) u (neg.f32 u))
(*.f32 (fma.f32 u u #s(literal -1 binary32)) u)
(*.f32 u u)
u
(neg.f32 u)
(*.f32 normAngle normAngle)
normAngle
(*.f32 u n1_i)
(*.f32 n1_i u)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) #s(approx (sin (* normAngle u)) (*.f32 normAngle u))))
(*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) #s(approx (sin (* normAngle u)) (*.f32 normAngle u)))
#s(approx (sin (* normAngle u)) (*.f32 u normAngle))
#s(approx (sin (* normAngle u)) (*.f32 normAngle u))
(*.f32 u normAngle)
(*.f32 normAngle u)
u
normAngle
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(sin.f32 normAngle)

localize221.0ms (1.8%)

Memory
23.1MiB live, 379.5MiB allocated
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
accuracy0.02734375
(/.f32 n1_i (sin.f32 normAngle))
accuracy0.14369171333677186
#s(approx (sin (* normAngle u)) (*.f32 u normAngle))
accuracy1.4958822921156927
(*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
accuracy18.50255251500694
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
accuracy0.22265625
(*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u)))
accuracy0.296875
(*.f32 #s(literal -1/6 binary32) n1_i)
accuracy0.3546538720725356
#s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i)))
accuracy18.50255251500694
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
accuracy0.0625
(+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
accuracy0.234375
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
accuracy0.32259750976844204
(-.f32 (/.f32 n0_i u) n0_i)
accuracy0.6286430815911882
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
accuracy0
(*.f32 u n1_i)
accuracy0.6286430815911882
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)))
accuracy18.502949756682572
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i))
accuracy0.33203125
(*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)
accuracy0.4220922709952411
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
accuracy0.42578125
(*.f32 n1_i #s(literal -7/2160 binary32))
accuracy0.4518738281475362
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
Samples
140.0ms252×0valid
9.0ms1valid
Compiler

Compiled 505 to 80 computations (84.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 126.0ms
ival-mult: 62.0ms (49.1% of total)
const: 22.0ms (17.4% of total)
ival-add: 15.0ms (11.9% of total)
ival-sin: 11.0ms (8.7% of total)
ival-div: 7.0ms (5.5% of total)
ival-sub: 6.0ms (4.7% of total)
ival-cos: 2.0ms (1.6% of total)
adjust: 1.0ms (0.8% of total)
ival-neg: 1.0ms (0.8% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series125.0ms (1%)

Memory
-38.0MiB live, 112.5MiB allocated
Counts
26 → 792
Calls
Call 1
Inputs
#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())
#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())
#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())
#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())
#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())
#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i)) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i)) #<representation binary32>) () ())
#s(alt (fma.f32 (*.f32 u u) u (neg.f32 u)) (patch (fma.f32 (*.f32 u u) u (neg.f32 u)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i)))) #<representation binary32>) () ())
#s(alt #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))) (patch #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())
#s(alt (*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) (patch #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) #<representation binary32>) () ())
#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())
#s(alt (*.f32 n1_i #s(literal -7/2160 binary32)) (patch (*.f32 n1_i #s(literal -7/2160 binary32)) #<representation binary32>) () ())
#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())
#s(alt (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i) (patch (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i) #<representation binary32>) () ())
#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())
#s(alt (*.f32 #s(literal -1/6 binary32) n1_i) (patch (*.f32 #s(literal -1/6 binary32) n1_i) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())
#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())
Outputs
#s(alt (* -31/15120 n1_i) (taylor 0 n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -31/15120 n1_i) (taylor 0 n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -31/15120 n1_i) (taylor 0 n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -31/15120 n1_i) (taylor 0 n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -31/15120 n1_i) (taylor inf n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -31/15120 n1_i) (taylor inf n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -31/15120 n1_i) (taylor inf n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -31/15120 n1_i) (taylor inf n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -31/15120 n1_i) (taylor -inf n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -31/15120 n1_i) (taylor -inf n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -31/15120 n1_i) (taylor -inf n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -31/15120 n1_i) (taylor -inf n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i))) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* 2/945 n0_i) (taylor inf n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i)))) (taylor inf n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
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#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor -inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) (taylor -inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) (taylor -inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (taylor 0 n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
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#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (* -1 n0_i))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (* -1 n1_i)))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n0_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u)) (taylor 0 n0_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u)) (taylor 0 n0_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u)) (taylor 0 n0_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* n0_i (* u (- (/ 1 u) 1))) (taylor inf n0_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i))) (taylor inf n0_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i))) (taylor inf n0_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i))) (taylor inf n0_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (* u (- 1 (/ 1 u))))) (taylor -inf n0_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u)))))) (taylor -inf n0_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u)))))) (taylor -inf n0_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u)))))) (taylor -inf n0_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- n1_i n0_i))) (taylor 0 u) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- n1_i n0_i))) (taylor 0 u) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- n1_i n0_i))) (taylor 0 u) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* u (- n1_i n0_i)) (taylor inf u) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (/ n0_i u)) n0_i)) (taylor inf u) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (/ n0_i u)) n0_i)) (taylor inf u) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (/ n0_i u)) n0_i)) (taylor inf u) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* u (- n1_i n0_i)) (taylor -inf u) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
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#s(alt (* u (- (/ n0_i u) n0_i)) (taylor 0 n1_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* u (- (/ n0_i u) n0_i))) (taylor 0 n1_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
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#s(alt (+ (* n1_i u) (* u (- (/ n0_i u) n0_i))) (taylor 0 n1_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf n1_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i))))) (taylor -inf n1_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
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#s(alt n1_i (taylor 0 n0_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* n0_i (- (/ 1 u) 1))) (taylor 0 n0_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
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#s(alt (* n0_i (- (/ 1 u) 1)) (taylor inf n0_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1)) (taylor inf n0_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1)) (taylor inf n0_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1)) (taylor inf n0_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- 1 (/ 1 u)))) (taylor -inf n0_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u)))) (taylor -inf n0_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u)))) (taylor -inf n0_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u)))) (taylor -inf n0_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (/ n0_i u) (taylor 0 u) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (/ (+ n0_i (* u (- n1_i n0_i))) u) (taylor 0 u) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (/ (+ n0_i (* u (- n1_i n0_i))) u) (taylor 0 u) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (/ (+ n0_i (* u (- n1_i n0_i))) u) (taylor 0 u) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (- n1_i n0_i) (taylor inf u) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor inf u) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor inf u) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor inf u) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (- n1_i n0_i) (taylor -inf u) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
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#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor -inf u) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor -inf u) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (- (/ n0_i u) n0_i) (taylor 0 n1_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor 0 n1_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor 0 n1_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor 0 n1_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt n1_i (taylor inf n1_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) (taylor -inf n1_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) (taylor -inf n1_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) (taylor -inf n1_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (taylor 0 n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i)) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (taylor 0 n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i)) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (taylor 0 n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i)) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (taylor 0 n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i)) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (taylor inf n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i)) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (taylor inf n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i)) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* n0_i (- 1 (/ 1 u)))) (taylor -inf n0_i) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- 1 (/ 1 u)))) (taylor -inf n0_i) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- 1 (/ 1 u)))) (taylor -inf n0_i) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ n0_i u) (taylor 0 u) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (+ n0_i (* -1 (* n0_i u))) u) (taylor 0 u) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (+ n0_i (* -1 (* n0_i u))) u) (taylor 0 u) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (+ n0_i (* -1 (* n0_i u))) u) (taylor 0 u) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 n0_i) (taylor inf u) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (- (/ n0_i u) n0_i) (taylor inf u) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (- (/ n0_i u) n0_i) (taylor inf u) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (- (/ n0_i u) n0_i) (taylor inf u) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 n0_i) (taylor -inf u) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (- (/ n0_i u) n0_i) (taylor -inf u) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (- (/ n0_i u) n0_i) (taylor -inf u) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (- (/ n0_i u) n0_i) (taylor -inf u) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1/6 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 #s(literal -1/6 binary32) n1_i) (patch (*.f32 #s(literal -1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1/6 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 #s(literal -1/6 binary32) n1_i) (patch (*.f32 #s(literal -1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1/6 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 #s(literal -1/6 binary32) n1_i) (patch (*.f32 #s(literal -1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1/6 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 #s(literal -1/6 binary32) n1_i) (patch (*.f32 #s(literal -1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1/6 n1_i) (taylor inf n1_i) (#s(alt (*.f32 #s(literal -1/6 binary32) n1_i) (patch (*.f32 #s(literal -1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1/6 n1_i) (taylor inf n1_i) (#s(alt (*.f32 #s(literal -1/6 binary32) n1_i) (patch (*.f32 #s(literal -1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1/6 n1_i) (taylor inf n1_i) (#s(alt (*.f32 #s(literal -1/6 binary32) n1_i) (patch (*.f32 #s(literal -1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1/6 n1_i) (taylor inf n1_i) (#s(alt (*.f32 #s(literal -1/6 binary32) n1_i) (patch (*.f32 #s(literal -1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1/6 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal -1/6 binary32) n1_i) (patch (*.f32 #s(literal -1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1/6 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal -1/6 binary32) n1_i) (patch (*.f32 #s(literal -1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1/6 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal -1/6 binary32) n1_i) (patch (*.f32 #s(literal -1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1/6 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal -1/6 binary32) n1_i) (patch (*.f32 #s(literal -1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (* n1_i (- (pow u 3) u))) (taylor 0 n1_i) (#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (* n1_i (- (pow u 3) u))) (taylor 0 n1_i) (#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (* n1_i (- (pow u 3) u))) (taylor 0 n1_i) (#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (* n1_i (- (pow u 3) u))) (taylor 0 n1_i) (#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (* n1_i (- (pow u 3) u))) (taylor inf n1_i) (#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (* n1_i (- (pow u 3) u))) (taylor inf n1_i) (#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (* n1_i (- (pow u 3) u))) (taylor inf n1_i) (#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (* n1_i (- (pow u 3) u))) (taylor inf n1_i) (#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (* n1_i (- (pow u 3) u))) (taylor -inf n1_i) (#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (* n1_i (- (pow u 3) u))) (taylor -inf n1_i) (#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (* n1_i (- (pow u 3) u))) (taylor -inf n1_i) (#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (* n1_i (- (pow u 3) u))) (taylor -inf n1_i) (#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())) ())
#s(alt (* 1/6 (* n1_i u)) (taylor 0 u) (#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (taylor 0 u) (#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (taylor 0 u) (#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (taylor 0 u) (#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (* n1_i (pow u 3))) (taylor inf u) (#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2))))) (taylor inf u) (#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2))))) (taylor inf u) (#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2))))) (taylor inf u) (#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (* n1_i (pow u 3))) (taylor -inf u) (#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i)))) (taylor -inf u) (#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i)))) (taylor -inf u) (#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i)))) (taylor -inf u) (#s(alt (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (patch (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor 0 n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor 0 n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor 0 n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor 0 n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i normAngle) (taylor 0 normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
Calls

198 calls:

TimeVariablePointExpression
13.0ms
u
@inf
(+ (* (* (* -1/6 n1_i) (+ (* (* u u) u) (neg u))) (* normAngle normAngle)) (* u n1_i))
12.0ms
u
@-inf
(+ (* (* (* -1/6 n1_i) (+ (* (* u u) u) (neg u))) (* normAngle normAngle)) (* u n1_i))
2.0ms
n1_i
@0
(+ (* (* (* -1/6 n1_i) (+ (* (* u u) u) (neg u))) (* normAngle normAngle)) (* u n1_i))
1.0ms
u
@0
(+ (* (* (* -1/6 n1_i) (+ (* (* u u) u) (neg u))) (* normAngle normAngle)) (* u n1_i))
1.0ms
normAngle
@0
(+ (* (* (* -1/6 n1_i) (+ (* (* u u) u) (neg u))) (* normAngle normAngle)) (* u n1_i))

simplify373.0ms (3%)

Memory
27.8MiB live, 265.6MiB allocated
Algorithm
egg-herbie
Rules
12 954×lower-fma.f64
12 954×lower-fma.f32
7 356×lower-*.f64
7 356×lower-*.f32
4 218×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
059912443
1197711928
2682611904
0865711267
Stop Event
iter limit
node limit
Counts
792 → 780
Calls
Call 1
Inputs
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(* 2/945 n0_i)
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(* 2/945 n0_i)
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(* 2/945 n0_i)
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(* 31/15120 n1_i)
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(* 31/15120 n1_i)
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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n0_i
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(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
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n0_i
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(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- n1_i n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (/ n0_i u) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
n1_i
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n1_i
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(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
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(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))))
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(* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))))
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(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n1_i (pow u 2)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n1_i (pow u 2)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n1_i (pow u 2)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* -1 (/ n1_i (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n1_i (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n1_i (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(* n1_i u)
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n1_i u) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n1_i u) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n1_i u) (pow normAngle 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n1_i u) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n1_i u) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n1_i u) (pow normAngle 2))))
(* -1 u)
(* u (- (pow u 2) 1))
(* u (- (pow u 2) 1))
(* u (- (pow u 2) 1))
(pow u 3)
(* (pow u 3) (- 1 (/ 1 (pow u 2))))
(* (pow u 3) (- 1 (/ 1 (pow u 2))))
(* (pow u 3) (- 1 (/ 1 (pow u 2))))
(pow u 3)
(* -1 (* (pow u 3) (- (/ 1 (pow u 2)) 1)))
(* -1 (* (pow u 3) (- (/ 1 (pow u 2)) 1)))
(* -1 (* (pow u 3) (- (/ 1 (pow u 2)) 1)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
1/3
(+ 1/3 (* -1/2 u))
(+ 1/3 (* -1/2 u))
(+ 1/3 (* -1/2 u))
(* -1/2 u)
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* -1/2 u)
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* 1/3 n0_i)
(+ (* -1/2 (* n0_i u)) (* 1/3 n0_i))
(+ (* -1/2 (* n0_i u)) (* 1/3 n0_i))
(+ (* -1/2 (* n0_i u)) (* 1/3 n0_i))
(* -1/2 (* n0_i u))
(* u (+ (* -1/2 n0_i) (* 1/3 (/ n0_i u))))
(* u (+ (* -1/2 n0_i) (* 1/3 (/ n0_i u))))
(* u (+ (* -1/2 n0_i) (* 1/3 (/ n0_i u))))
(* -1/2 (* n0_i u))
(* -1 (* u (+ (* -1/3 (/ n0_i u)) (* 1/2 n0_i))))
(* -1 (* u (+ (* -1/3 (/ n0_i u)) (* 1/2 n0_i))))
(* -1 (* u (+ (* -1/3 (/ n0_i u)) (* 1/2 n0_i))))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* -1 (* n0_i (- 1 (/ 1 u))))
(* -1 (* n0_i (- 1 (/ 1 u))))
(* -1 (* n0_i (- 1 (/ 1 u))))
(* -1 (* n0_i (- 1 (/ 1 u))))
(/ n0_i u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(* -1 n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(* -1 n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* 1/6 (* n1_i u))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(* -1/6 (* n1_i (pow u 3)))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(* -1/6 (* n1_i (pow u 3)))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
Outputs
(* -31/15120 n1_i)
(*.f32 n1_i #s(literal -31/15120 binary32))
(* -31/15120 n1_i)
(*.f32 n1_i #s(literal -31/15120 binary32))
(* -31/15120 n1_i)
(*.f32 n1_i #s(literal -31/15120 binary32))
(* -31/15120 n1_i)
(*.f32 n1_i #s(literal -31/15120 binary32))
(* -31/15120 n1_i)
(*.f32 n1_i #s(literal -31/15120 binary32))
(* -31/15120 n1_i)
(*.f32 n1_i #s(literal -31/15120 binary32))
(* -31/15120 n1_i)
(*.f32 n1_i #s(literal -31/15120 binary32))
(* -31/15120 n1_i)
(*.f32 n1_i #s(literal -31/15120 binary32))
(* -31/15120 n1_i)
(*.f32 n1_i #s(literal -31/15120 binary32))
(* -31/15120 n1_i)
(*.f32 n1_i #s(literal -31/15120 binary32))
(* -31/15120 n1_i)
(*.f32 n1_i #s(literal -31/15120 binary32))
(* -31/15120 n1_i)
(*.f32 n1_i #s(literal -31/15120 binary32))
(* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(*.f32 #s(literal 31/15120 binary32) n1_i)
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))
(* 2/945 n0_i)
(*.f32 n0_i #s(literal 2/945 binary32))
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(*.f32 (fma.f32 #s(literal 31/15120 binary32) (/.f32 n1_i n0_i) #s(literal 2/945 binary32)) n0_i)
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(*.f32 (fma.f32 #s(literal 31/15120 binary32) (/.f32 n1_i n0_i) #s(literal 2/945 binary32)) n0_i)
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(*.f32 (fma.f32 #s(literal 31/15120 binary32) (/.f32 n1_i n0_i) #s(literal 2/945 binary32)) n0_i)
(* 2/945 n0_i)
(*.f32 n0_i #s(literal 2/945 binary32))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(*.f32 (neg.f32 n0_i) (fma.f32 (/.f32 n1_i n0_i) #s(literal -31/15120 binary32) #s(literal -2/945 binary32)))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(*.f32 (neg.f32 n0_i) (fma.f32 (/.f32 n1_i n0_i) #s(literal -31/15120 binary32) #s(literal -2/945 binary32)))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(*.f32 (neg.f32 n0_i) (fma.f32 (/.f32 n1_i n0_i) #s(literal -31/15120 binary32) #s(literal -2/945 binary32)))
(* 2/945 n0_i)
(*.f32 n0_i #s(literal 2/945 binary32))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))
(* 31/15120 n1_i)
(*.f32 #s(literal 31/15120 binary32) n1_i)
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal 2/945 binary32) #s(literal 31/15120 binary32)) n1_i)
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal 2/945 binary32) #s(literal 31/15120 binary32)) n1_i)
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal 2/945 binary32) #s(literal 31/15120 binary32)) n1_i)
(* 31/15120 n1_i)
(*.f32 #s(literal 31/15120 binary32) n1_i)
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(*.f32 (neg.f32 n1_i) (fma.f32 #s(literal -2/945 binary32) (/.f32 n0_i n1_i) #s(literal -31/15120 binary32)))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(*.f32 (neg.f32 n1_i) (fma.f32 #s(literal -2/945 binary32) (/.f32 n0_i n1_i) #s(literal -31/15120 binary32)))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(*.f32 (neg.f32 n1_i) (fma.f32 #s(literal -2/945 binary32) (/.f32 n0_i n1_i) #s(literal -31/15120 binary32)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (-.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32))) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) #s(literal -1/6 binary32)) n1_i) (sin.f32 normAngle))) u)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) n1_i) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) n1_i) u)) #s(literal -1/6 binary32) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (-.f32 u #s(literal 1 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) n1_i) u)) #s(literal -1/6 binary32) (*.f32 (-.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (fma.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32) (*.f32 #s(literal -1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (-.f32 u #s(literal 1 binary32)))))) (-.f32 (fma.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i (*.f32 #s(literal -1/120 binary32) (*.f32 u n1_i))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i)))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i) (*.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (-.f32 u #s(literal 1 binary32))))))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (-.f32 u #s(literal 1 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 u n1_i) (/.f32 normAngle (sin.f32 normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (fma.f32 (*.f32 u n1_i) (/.f32 normAngle (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (fma.f32 (*.f32 u n1_i) (/.f32 normAngle (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (fma.f32 (*.f32 u n1_i) (/.f32 normAngle (sin.f32 normAngle)) n0_i))
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
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(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
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(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
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(*.f32 (neg.f32 n0_i) (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 u) #s(literal -1 binary32)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
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(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
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(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
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(fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) u) normAngle) normAngle (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) u) normAngle) normAngle (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) u)) (*.f32 normAngle normAngle) n0_i))
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(fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))) u) normAngle) normAngle (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) u)) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (*.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle)))) (/.f32 u normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (fma.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle)))) (/.f32 u normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (fma.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle)))) (/.f32 u normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (-.f32 (*.f32 (*.f32 (*.f32 u u) n0_i) #s(literal -1/2 binary32)) (*.f32 (-.f32 (*.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle))) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 u normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (fma.f32 (-.f32 (*.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle))) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
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n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (-.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32))) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (*.f32 (sin.f32 normAngle) u)))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)) n1_i (/.f32 n0_i (*.f32 u u)))) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (*.f32 (sin.f32 normAngle) u)))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
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(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (*.f32 (sin.f32 normAngle) u)))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
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(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
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(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
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(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (fma.f32 (*.f32 u n1_i) (/.f32 normAngle (sin.f32 normAngle)) n0_i))
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(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (fma.f32 (*.f32 u n1_i) (/.f32 normAngle (sin.f32 normAngle)) n0_i))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 u n1_i) (/.f32 normAngle (sin.f32 normAngle)))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 u n1_i)) n0_i (fma.f32 (/.f32 u (sin.f32 normAngle)) normAngle (/.f32 n0_i n1_i))) n1_i)
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 u n1_i)) n0_i (fma.f32 (/.f32 u (sin.f32 normAngle)) normAngle (/.f32 n0_i n1_i))) n1_i)
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 u n1_i)) n0_i (fma.f32 (/.f32 u (sin.f32 normAngle)) normAngle (/.f32 n0_i n1_i))) n1_i)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 u n1_i) (/.f32 normAngle (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
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(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
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(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
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n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (-.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32))) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) #s(literal -1/6 binary32)) n1_i) (sin.f32 normAngle))) u)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
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(*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)
(* n1_i u)
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(* n1_i u)
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(* n1_i u)
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(* n1_i u)
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n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (-.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32))) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) #s(literal -1/6 binary32)) n1_i) (sin.f32 normAngle))) u)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
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(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
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(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) n1_i) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
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(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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n0_i
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(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
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(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) n1_i)
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(* n1_i u)
(*.f32 u n1_i)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u) n1_i)
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(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
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n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (-.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32))) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) #s(literal -1/6 binary32)) n1_i) (sin.f32 normAngle))) u)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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(fma.f32 (-.f32 n1_i n0_i) u n0_i)
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(* n1_i u)
(*.f32 u n1_i)
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(-.f32 (/.f32 n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
(* -1 n0_i)
(neg.f32 n0_i)
(- (/ n0_i u) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 (* n1_i (- (pow u 3) u)))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i)
(* -1/6 (* n1_i (- (pow u 3) u)))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i)
(* -1/6 (* n1_i (- (pow u 3) u)))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i)
(* -1/6 (* n1_i (- (pow u 3) u)))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i)
(* -1/6 (* n1_i (- (pow u 3) u)))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i)
(* -1/6 (* n1_i (- (pow u 3) u)))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i)
(* -1/6 (* n1_i (- (pow u 3) u)))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i)
(* -1/6 (* n1_i (- (pow u 3) u)))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i)
(* -1/6 (* n1_i (- (pow u 3) u)))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i)
(* -1/6 (* n1_i (- (pow u 3) u)))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i)
(* -1/6 (* n1_i (- (pow u 3) u)))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i)
(* -1/6 (* n1_i (- (pow u 3) u)))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i)
(* 1/6 (* n1_i u))
(*.f32 (*.f32 u n1_i) #s(literal 1/6 binary32))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i)
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i)
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n1_i)
(* -1/6 (* n1_i (pow u 3)))
(*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) n1_i))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(*.f32 (*.f32 (fma.f32 (/.f32 n1_i (*.f32 u u)) #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)) u) (*.f32 u u))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(*.f32 (*.f32 (fma.f32 (/.f32 n1_i (*.f32 u u)) #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)) u) (*.f32 u u))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(*.f32 (*.f32 (fma.f32 (/.f32 n1_i (*.f32 u u)) #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)) u) (*.f32 u u))
(* -1/6 (* n1_i (pow u 3)))
(*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) n1_i))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(*.f32 (neg.f32 (fma.f32 (/.f32 n1_i (*.f32 u u)) #s(literal -1/6 binary32) (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 (*.f32 u u) u))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(*.f32 (neg.f32 (fma.f32 (/.f32 n1_i (*.f32 u u)) #s(literal -1/6 binary32) (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 (*.f32 u u) u))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(*.f32 (neg.f32 (fma.f32 (/.f32 n1_i (*.f32 u u)) #s(literal -1/6 binary32) (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 (*.f32 u u) u))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i normAngle)
(/.f32 n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n1_i) #s(literal 1/6 binary32) n1_i) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle)
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))

rewrite215.0ms (1.7%)

Memory
1.3MiB live, 223.1MiB allocated
Rules
5 104×lower-*.f64
5 104×lower-fma.f64
5 084×lower-fma.f32
5 080×lower-*.f32
3 356×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
083519
0124477
1497477
24032477
08208463
Stop Event
iter limit
node limit
iter limit
Counts
26 → 340
Calls
Call 1
Inputs
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
(-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i))
(*.f32 u n1_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
(+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))
(fma.f32 (*.f32 u u) u (neg.f32 u))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
#s(approx (sin (* normAngle u)) (*.f32 u normAngle))
(*.f32 u normAngle)
(*.f32 n1_i #s(literal -7/2160 binary32))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
(*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u)))
(/.f32 n1_i (sin.f32 normAngle))
Outputs
(*.f32 #s(literal -31/15120 binary32) n1_i)
(*.f32 (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (*.f32 n1_i #s(literal 67/15120 binary32))) (/.f32 #s(literal 1 binary32) (*.f32 n1_i #s(literal 67/15120 binary32))))
(*.f32 (fma.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i) (*.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (-.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i))))))
(*.f32 n1_i #s(literal -31/15120 binary32))
(/.f32 (-.f32 (*.f32 #s(literal 49/4665600 binary32) (*.f32 n1_i n1_i)) (*.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i))) (-.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i)))
(/.f32 (neg.f32 (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (*.f32 n1_i #s(literal 67/15120 binary32)))) (neg.f32 (*.f32 n1_i #s(literal 67/15120 binary32))))
(/.f32 (neg.f32 (fma.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)))) (neg.f32 (fma.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i) (*.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (-.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i))))))
(/.f32 (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (*.f32 n1_i #s(literal 67/15120 binary32))) (*.f32 n1_i #s(literal 67/15120 binary32)))
(/.f32 (fma.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (fma.f32 #s(literal 49/4665600 binary32) (*.f32 n1_i n1_i) (-.f32 (*.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 #s(literal 1/840 binary32) n1_i) #s(literal -7/2160 binary32)) n1_i))))
(/.f32 (fma.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (fma.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i) (*.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (-.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i)))))
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i #s(literal 67/15120 binary32)) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (*.f32 n1_i #s(literal 67/15120 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i) (*.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (-.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i)))) (fma.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)))))
(-.f32 (/.f32 (*.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i)) (*.f32 n1_i #s(literal 67/15120 binary32))) (/.f32 (*.f32 #s(literal 49/4665600 binary32) (*.f32 n1_i n1_i)) (*.f32 n1_i #s(literal 67/15120 binary32))))
(fma.f32 #s(literal -7/2160 binary32) n1_i (*.f32 #s(literal 1/840 binary32) n1_i))
(fma.f32 #s(literal 1/840 binary32) n1_i (*.f32 #s(literal -7/2160 binary32) n1_i))
(fma.f32 n1_i #s(literal -7/2160 binary32) (*.f32 #s(literal 1/840 binary32) n1_i))
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 #s(literal -7/2160 binary32) n1_i))
(pow.f32 (/.f32 (*.f32 n1_i #s(literal 67/15120 binary32)) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (*.f32 n1_i #s(literal 67/15120 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i) (*.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (-.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i)))) (fma.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)))) #s(literal -1 binary32))
(+.f32 (*.f32 #s(literal 1/840 binary32) n1_i) (*.f32 #s(literal -7/2160 binary32) n1_i))
(+.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i))
(*.f32 (-.f32 (*.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i)) (*.f32 #s(literal 961/228614400 binary32) (*.f32 n1_i n1_i))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))))
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(/.f32 (*.f32 (*.f32 (fma.f32 (*.f32 u u) u u) (fma.f32 (*.f32 u u) u u)) (*.f32 #s(literal -1/6 binary32) n1_i)) (fma.f32 (*.f32 u u) u u))
(/.f32 (*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 (*.f32 u u) u) u) (*.f32 u u)) (*.f32 (*.f32 u u) u) (*.f32 (*.f32 u u) u)) (*.f32 #s(literal -1/6 binary32) n1_i)) (fma.f32 (*.f32 (*.f32 (*.f32 u u) u) u) (*.f32 u u) (fma.f32 u u (*.f32 (*.f32 (*.f32 u u) u) u))))
(/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (fma.f32 (*.f32 u u) u u) (fma.f32 (*.f32 u u) u u))) (fma.f32 (*.f32 u u) u u))
(/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 (*.f32 (*.f32 (*.f32 u u) u) u) (*.f32 u u)) (*.f32 (*.f32 u u) u) (*.f32 (*.f32 u u) u))) (fma.f32 (*.f32 (*.f32 (*.f32 u u) u) u) (*.f32 u u) (fma.f32 u u (*.f32 (*.f32 (*.f32 u u) u) u))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32)) n1_i) (*.f32 (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32)) n1_i)) (*.f32 (*.f32 (*.f32 (neg.f32 u) #s(literal -1/6 binary32)) n1_i) (*.f32 (*.f32 (neg.f32 u) #s(literal -1/6 binary32)) n1_i))) (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32)) n1_i) (*.f32 (*.f32 (neg.f32 u) #s(literal -1/6 binary32)) n1_i)))
(/.f32 (fma.f32 (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)) (*.f32 (*.f32 (*.f32 (*.f32 (*.f32 u u) u) u) (*.f32 u u)) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)) (*.f32 (*.f32 u u) u))) (fma.f32 (*.f32 (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32)) n1_i) (*.f32 (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32)) n1_i) (-.f32 (*.f32 (*.f32 (*.f32 (neg.f32 u) #s(literal -1/6 binary32)) n1_i) (*.f32 (*.f32 (neg.f32 u) #s(literal -1/6 binary32)) n1_i)) (*.f32 (*.f32 (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32)) n1_i) (*.f32 (*.f32 (neg.f32 u) #s(literal -1/6 binary32)) n1_i)))))
(fma.f32 (*.f32 (neg.f32 u) #s(literal -1/6 binary32)) n1_i (*.f32 (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32)) n1_i))
(fma.f32 (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32)) n1_i (*.f32 (*.f32 (neg.f32 u) #s(literal -1/6 binary32)) n1_i))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) #s(literal -1 binary32)) u (*.f32 (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32)) n1_i))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 u u)) u (*.f32 (*.f32 (neg.f32 u) #s(literal -1/6 binary32)) n1_i))
(fma.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) #s(literal -1/6 binary32) (*.f32 (*.f32 (neg.f32 u) #s(literal -1/6 binary32)) n1_i))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) u) (*.f32 u u) (*.f32 (*.f32 (neg.f32 u) #s(literal -1/6 binary32)) n1_i))
(fma.f32 (*.f32 (neg.f32 u) n1_i) #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32)) n1_i))
(fma.f32 #s(literal -1 binary32) (*.f32 u (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32)) n1_i))
(fma.f32 (*.f32 (*.f32 u u) u) (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 (neg.f32 u) #s(literal -1/6 binary32)) n1_i))
(fma.f32 (neg.f32 u) (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32)) n1_i))
(fma.f32 (*.f32 u u) (*.f32 u (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 (neg.f32 u) #s(literal -1/6 binary32)) n1_i))
(fma.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u) (*.f32 (*.f32 (neg.f32 u) #s(literal -1/6 binary32)) n1_i))
(fma.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (neg.f32 u) (*.f32 (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32)) n1_i))
(fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 (neg.f32 u) #s(literal -1/6 binary32)) n1_i))
(fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (neg.f32 u)) (*.f32 (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32)) n1_i))
(fma.f32 u (*.f32 (*.f32 u u) (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 (neg.f32 u) #s(literal -1/6 binary32)) n1_i))
(fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (neg.f32 u)) (*.f32 (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32)) n1_i))
(fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 (neg.f32 u) #s(literal -1/6 binary32)) n1_i))
(+.f32 (*.f32 (*.f32 (neg.f32 u) #s(literal -1/6 binary32)) n1_i) (*.f32 (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32)) n1_i))
(+.f32 (*.f32 (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32)) n1_i) (*.f32 (*.f32 (neg.f32 u) #s(literal -1/6 binary32)) n1_i))
(*.f32 (*.f32 n1_i #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (neg.f32 n1_i) (/.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle))))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) n1_i) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i)
(*.f32 #s(literal 1 binary32) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 n1_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle))
(/.f32 (*.f32 n1_i #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 n1_i #s(literal 1 binary32)) (sin.f32 normAngle))
(/.f32 (neg.f32 (neg.f32 n1_i)) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 n1_i) (neg.f32 (sin.f32 normAngle)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n1_i))
(/.f32 n1_i (sin.f32 normAngle))
(pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32)) #s(literal -1 binary32))
(pow.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal -1 binary32))
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) n1_i)) #s(literal -1 binary32)))
(neg.f32 (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)))
(neg.f32 (/.f32 n1_i (neg.f32 (sin.f32 normAngle))))

eval141.0ms (1.1%)

Memory
11.1MiB live, 205.6MiB allocated
Compiler

Compiled 30 751 to 1 788 computations (94.2% saved)

prune156.0ms (1.2%)

Memory
-26.5MiB live, 336.4MiB allocated
Pruning

29 alts after pruning (25 fresh and 4 done)

PrunedKeptTotal
New1 135111 146
Fresh31417
Picked235
Done011
Total1 140291 169
Accuracy
100.0%
Counts
1 169 → 29
Alt Table
Click to see full alt table
StatusAccuracyProgram
97.6%
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
96.8%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.5%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
76.4%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
97.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 #s(literal 1 binary32) u)) n0_i (*.f32 n1_i u)))
97.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
97.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
80.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 n1_i u)))
99.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
99.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) normAngle) normAngle (-.f32 n1_i n0_i))) u n0_i))
81.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
97.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
55.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
40.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
40.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) #s(approx (/ n1_i (sin normAngle)) (/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle))))
39.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) #s(approx (/ n1_i (sin normAngle)) (/.f32 (fma.f32 (fma.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle))))
97.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
55.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
97.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
55.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u)))
96.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)))
41.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)))
96.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (+ (- (/ n0_i u) n0_i) n1_i) u) (*.f32 (fma.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u u) n1_i))))
99.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) u) normAngle) normAngle (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) u)) (*.f32 normAngle normAngle) n0_i))))
41.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 #s(approx (* (* -1/6 n1_i) (+ (* (* u u) u) (neg u))) (*.f32 (*.f32 u n1_i) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
41.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u) n1_i)))
41.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) #s(approx (+ (* (* (* -1/6 n1_i) (+ (* (* u u) u) (neg u))) (* normAngle normAngle)) (* u n1_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n1_i) #s(literal 1/6 binary32) n1_i) u))))
Compiler

Compiled 1 269 to 693 computations (45.4% saved)

simplify219.0ms (1.8%)

Memory
28.5MiB live, 193.1MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
cost-diff96
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))
cost-diff160
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
cost-diff0
(*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)
cost-diff0
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)))
cost-diff512
(*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)
cost-diff0
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
cost-diff160
(fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))
cost-diff352
(*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff0
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
cost-diff0
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
cost-diff0
(fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
cost-diff0
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
cost-diff0
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
Rules
19 138×lower-fma.f64
19 112×lower-fma.f32
3 656×lower-*.f64
3 628×lower-*.f32
3 610×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
094975
0142947
1279923
2670900
32436862
45886834
08290804
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
(fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)))
(fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)))
#s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i))
(*.f32 #s(literal 31/15120 binary32) n1_i)
#s(literal 31/15120 binary32)
n1_i
(*.f32 normAngle normAngle)
normAngle
(fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))
#s(literal 7/360 binary32)
(*.f32 #s(literal 1/45 binary32) n0_i)
#s(literal 1/45 binary32)
n0_i
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))
#s(literal 1/6 binary32)
(*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
u
#s(literal -1/2 binary32)
#s(literal 1/3 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))
(fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))
u
n1_i
(*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)
(-.f32 (/.f32 n0_i u) n0_i)
(/.f32 n0_i u)
n0_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))
(*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)
#s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i))
(*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)
(+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32))
(/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
(-.f32 (/.f32 n0_i u) n0_i)
(/.f32 n0_i u)
n0_i
u
n1_i
#s(literal 1 binary32)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle)
(*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))
#s(literal -1/6 binary32)
(fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))
n1_i
(*.f32 u (fma.f32 u u #s(literal -1 binary32)))
u
(fma.f32 u u #s(literal -1 binary32))
#s(literal -1 binary32)
(*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))
n0_i
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(neg.f32 n0_i)
normAngle
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
(*.f32 n1_i u)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
(fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)))
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)))
(fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)))
(fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i)))
#s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i))
(*.f32 #s(literal 31/15120 binary32) n1_i)
#s(literal 31/15120 binary32)
n1_i
(*.f32 normAngle normAngle)
normAngle
(fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))
(fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))
#s(literal 7/360 binary32)
(*.f32 #s(literal 1/45 binary32) n0_i)
#s(literal 1/45 binary32)
n0_i
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))
#s(literal 1/6 binary32)
(*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)
(*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
u
#s(literal -1/2 binary32)
#s(literal 1/3 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
u
n1_i
(*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
(/.f32 n0_i u)
n0_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)) u)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)) u))
(*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)
(*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)) u)
#s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i))
#s(approx (+ (- (/ n0_i u) n0_i) n1_i) (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i))
(*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)
(+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
(+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32))
(-.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal -1 binary32))
(/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
(-.f32 (/.f32 n0_i u) n0_i)
(/.f32 n0_i u)
n0_i
u
n1_i
#s(literal 1 binary32)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) normAngle) normAngle) (fma.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) n1_i) u (*.f32 (-.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) u) u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) normAngle) normAngle) (fma.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) n1_i) u (*.f32 (-.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) u) u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle)
(*.f32 (*.f32 #s(literal -1/6 binary32) normAngle) (fma.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) n1_i) u (*.f32 (-.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) u) u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))
(*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))
(*.f32 (fma.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) n1_i) u (*.f32 (-.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) u) u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32))
#s(literal -1/6 binary32)
(fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))
(fma.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) n1_i) u (*.f32 (-.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) u) u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
n1_i
(*.f32 u (fma.f32 u u #s(literal -1 binary32)))
(*.f32 (fma.f32 u u #s(literal -1 binary32)) u)
u
(fma.f32 u u #s(literal -1 binary32))
#s(literal -1 binary32)
(*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))
(*.f32 (-.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) u) u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))
(*.f32 (-.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) u) u) n0_i)
n0_i
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))
(neg.f32 n0_i)
normAngle
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(*.f32 n1_i u)

localize424.0ms (3.4%)

Memory
-12.9MiB live, 291.5MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy0.2890625
(*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))
accuracy0.31640625
(*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))
accuracy0.3203125
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
accuracy10.418175741925978
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))
accuracy0.24609375
(/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
accuracy0.32259750976844204
(-.f32 (/.f32 n0_i u) n0_i)
accuracy0.43927951800517184
(*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)
accuracy0.6286430815911882
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)))
accuracy0.07650375976844201
(fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))
accuracy0.23828125
(*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)
accuracy0.32259750976844204
(-.f32 (/.f32 n0_i u) n0_i)
accuracy0.6286430815911882
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
accuracy0
(-.f32 #s(literal 1 binary32) u)
accuracy0.15625
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
accuracy0.6286430815911882
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
accuracy14.134126608461628
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
accuracy0.2919059392756375
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))
accuracy0.33203125
(*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)
accuracy0.4220922709952411
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
accuracy15.625478683792261
#s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i))
Samples
279.0ms252×0valid
5.0ms1valid
Compiler

Compiled 670 to 90 computations (86.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 246.0ms
ival-mult: 126.0ms (51.1% of total)
const: 68.0ms (27.6% of total)
ival-add: 19.0ms (7.7% of total)
ival-cos: 11.0ms (4.5% of total)
ival-div: 7.0ms (2.8% of total)
ival-sub: 6.0ms (2.4% of total)
ival-sin: 6.0ms (2.4% of total)
adjust: 1.0ms (0.4% of total)
exact: 1.0ms (0.4% of total)
ival-neg: 1.0ms (0.4% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series253.0ms (2%)

Memory
2.2MiB live, 155.9MiB allocated
Counts
29 → 996
Calls
Call 1
Inputs
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())
#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())
#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())
#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())
#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())
#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())
#s(alt (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u) (patch (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u) #<representation binary32>) () ())
#s(alt (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)) (patch (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())
#s(alt (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) (patch (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())
#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())
#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #<representation binary32>) () ())
#s(alt (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (patch (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) #<representation binary32>) () ())
#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())
#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())
#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())
#s(alt (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i) (patch (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i) #<representation binary32>) () ())
#s(alt (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) (patch (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) #<representation binary32>) () ())
#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())
#s(alt (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())
#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())
#s(alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (patch (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #<representation binary32>) () ())
#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())
Outputs
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
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#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
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#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor -inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) (taylor -inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) (taylor -inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (taylor 0 n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor -inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* -1 n0_i)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
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#s(alt (* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1)) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1)) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))) (taylor -inf n0_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)))))))) (taylor -inf n0_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)))))))) (taylor -inf n0_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)))))))) (taylor -inf n0_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- n1_i n0_i) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6)))))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6)))))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) (taylor 0 u) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i) (taylor 0 u) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i) (taylor 0 u) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i) (taylor 0 u) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) (taylor -inf u) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) (taylor -inf u) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) (taylor -inf u) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
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#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
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#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
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#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
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#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (* -1 n0_i))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (* -1 n1_i)))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))) #<representation binary32>) () ())) ())
#s(alt n1_i (taylor 0 n0_i) (#s(alt (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) (patch (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* n0_i (* n1_i (- (/ 1 (* n1_i u)) (/ 1 n1_i))))) (taylor 0 n0_i) (#s(alt (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) (patch (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* n0_i (* n1_i (- (/ 1 (* n1_i u)) (/ 1 n1_i))))) (taylor 0 n0_i) (#s(alt (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) (patch (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* n0_i (* n1_i (- (/ 1 (* n1_i u)) (/ 1 n1_i))))) (taylor 0 n0_i) (#s(alt (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) (patch (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (* n1_i (- (/ 1 (* n1_i u)) (/ 1 n1_i)))) (taylor inf n0_i) (#s(alt (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) (patch (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* n1_i (- (/ 1 (* n1_i u)) (/ 1 n1_i))) (/ n1_i n0_i))) (taylor inf n0_i) (#s(alt (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) (patch (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i) #<representation binary32>) () ())) ())
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#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
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#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (* -1 n0_i))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (* -1 n1_i)))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u)) (taylor 0 n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u)) (taylor 0 n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u)) (taylor 0 n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* n0_i (* u (- (/ 1 u) 1))) (taylor inf n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i))) (taylor inf n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i))) (taylor inf n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i))) (taylor inf n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (* u (- 1 (/ 1 u))))) (taylor -inf n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u)))))) (taylor -inf n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u)))))) (taylor -inf n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u)))))) (taylor -inf n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- n1_i n0_i))) (taylor 0 u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- n1_i n0_i))) (taylor 0 u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- n1_i n0_i))) (taylor 0 u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* u (- n1_i n0_i)) (taylor inf u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (/ n0_i u)) n0_i)) (taylor inf u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (/ n0_i u)) n0_i)) (taylor inf u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (/ n0_i u)) n0_i)) (taylor inf u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* u (- n1_i n0_i)) (taylor -inf u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u) #<representation binary32>) () ())) ())
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#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n0_i (- 1 u))) (taylor 0 n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) (taylor 0 n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) (taylor 0 n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) (taylor 0 n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) (taylor inf n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ (* n0_i (- 1 u)) n1_i))))) (taylor inf n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ (* n0_i (- 1 u)) n1_i))))) (taylor inf n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ (* n0_i (- 1 u)) n1_i))))) (taylor inf n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))) (taylor -inf n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n0_i (- 1 u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) (taylor -inf n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n0_i (- 1 u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) (taylor -inf n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n0_i (- 1 u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) (taylor -inf n1_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))))))) (taylor 0 u) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (* u (+ n0_i (* 2 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))))))))) (taylor 0 u) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))) (* u (+ (* -1/6 (* (pow normAngle 2) (* u (+ n1_i (* -1 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))))))))) (taylor 0 u) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (* (pow normAngle 2) (* (pow u 3) (+ n1_i (* -1 n0_i))))) (taylor inf u) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)))) (taylor inf u) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (/ n1_i (pow u 2))))))) (taylor inf u) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2)))))))) (taylor inf u) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* 1/6 (* (pow normAngle 2) (* (pow u 3) (+ n0_i (* -1 n1_i))))) (taylor -inf u) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))) (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u))))) (taylor -inf u) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i)))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i))))))) (taylor -inf u) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (+ (* -1 (/ n0_i u)) (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i))))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i))))))) (taylor -inf u) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) (taylor 0 n0_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) u)) (* n1_i u))) (taylor 0 n0_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) u)) (* n1_i u))) (taylor 0 n0_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) u)) (* n1_i u))) (taylor 0 n0_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) u)) (taylor inf n0_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i)))) u)) (taylor inf n0_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i)))) u)) (taylor inf n0_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i)))) u)) (taylor inf n0_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))))) (taylor -inf n0_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))))) (taylor -inf n0_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))))) (taylor -inf n0_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))))) (taylor -inf n0_i) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (+ (* n0_i (- 1 u)) (* n1_i u))) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (+ (* n0_i (- 1 u)) (* n1_i u))) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (+ (* n0_i (- 1 u)) (* n1_i u))) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (taylor -inf normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (patch (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i))) (taylor 0 n0_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) (taylor 0 n0_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
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#s(alt (* (pow u 3) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (+ (* -1/6 (/ (+ n0_i (* 2 n0_i)) u)) (* -1/6 (/ (+ (* -2 n0_i) (* -1 n1_i)) (pow u 2)))))) (taylor inf u) (#s(alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (patch (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 3) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (+ (* -1/6 (/ (+ n0_i (* 2 n0_i)) u)) (* -1/6 (/ (+ (* -2 n0_i) (* -1 n1_i)) (pow u 2)))))) (taylor inf u) (#s(alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (patch (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #<representation binary32>) () ())) ())
#s(alt (* 1/6 (* (pow u 3) (+ n0_i (* -1 n1_i)))) (taylor -inf u) (#s(alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (patch (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* 1/6 (/ (+ n1_i (* 2 n0_i)) u))) u)) (* -1/6 (+ n0_i (* -1 n1_i)))))) (taylor -inf u) (#s(alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (patch (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* 1/6 (/ (+ n1_i (* 2 n0_i)) u))) u)) (* -1/6 (+ n0_i (* -1 n1_i)))))) (taylor -inf u) (#s(alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (patch (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #<representation binary32>) () ())) ())
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#s(alt (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (* n1_i (* u (- (pow u 2) 1))))) (taylor 0 n0_i) (#s(alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (patch (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (* n1_i (* u (- (pow u 2) 1))))) (taylor 0 n0_i) (#s(alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (patch (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (* n1_i (* u (- (pow u 2) 1))))) (taylor 0 n0_i) (#s(alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (patch (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (taylor inf n0_i) (#s(alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (patch (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* -1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))) (taylor inf n0_i) (#s(alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (patch (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* -1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))) (taylor inf n0_i) (#s(alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (patch (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* -1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))) (taylor inf n0_i) (#s(alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (patch (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #<representation binary32>) () ())) ())
#s(alt (* 1/6 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) (taylor -inf n0_i) (#s(alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (patch (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))))) (taylor -inf n0_i) (#s(alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (patch (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))))) (taylor -inf n0_i) (#s(alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (patch (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))))) (taylor -inf n0_i) (#s(alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (patch (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #<representation binary32>) () ())) ())
#s(alt (* -2 (* n0_i u)) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -2 n0_i) (* u (+ n0_i (* 2 n0_i))))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -2 n0_i) (* u (+ n0_i (+ (* -1 (* n0_i u)) (* 2 n0_i)))))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -2 n0_i) (* u (+ n0_i (+ (* -1 (* n0_i u)) (* 2 n0_i)))))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (pow u 3))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 3) (+ (* -1 n0_i) (+ (* 2 (/ n0_i u)) (/ n0_i u)))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 3) (+ (* -2 (/ n0_i (pow u 2))) (+ (* -1 n0_i) (+ (* 2 (/ n0_i u)) (/ n0_i u))))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 3) (+ (* -2 (/ n0_i (pow u 2))) (+ (* -1 n0_i) (+ (* 2 (/ n0_i u)) (/ n0_i u))))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (pow u 3))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* (pow u 3) (+ n0_i (* -1 (/ (+ n0_i (* 2 n0_i)) u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* (pow u 3) (+ n0_i (* -1 (/ (+ n0_i (+ (* -2 (/ n0_i u)) (* 2 n0_i))) u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* (pow u 3) (+ n0_i (* -1 (/ (+ n0_i (+ (* -2 (/ n0_i u)) (* 2 n0_i))) u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))) (taylor 0 n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))) (taylor 0 n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))) (taylor 0 n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))) (taylor 0 n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))) (taylor inf n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))) (taylor inf n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))) (taylor inf n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))) (taylor inf n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) (taylor -inf n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) (taylor -inf n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) (taylor -inf n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) (taylor -inf n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) #<representation binary32>) () ())) ())
Calls

249 calls:

TimeVariablePointExpression
30.0ms
n1_i
@inf
(+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u)))
13.0ms
u
@inf
(+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i))
1.0ms
u
@-inf
(* (- 1 u) n0_i)
1.0ms
n0_i
@0
(+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i))
1.0ms
n1_i
@0
(+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i))

simplify347.0ms (2.8%)

Memory
5.4MiB live, 285.5MiB allocated
Algorithm
egg-herbie
Rules
10 608×lower-fma.f64
10 608×lower-fma.f32
7 716×lower-+.f64
7 716×lower-+.f32
6 282×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
097218600
1334217800
0859816710
Stop Event
iter limit
node limit
Counts
996 → 978
Calls
Call 1
Inputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(/ (* n1_i normAngle) (sin normAngle))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(+ n1_i (* -1 n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(/ (* n1_i normAngle) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
(* -1 (* n0_i (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))))
(- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))
(* -1 (* n1_i (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(- n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)
(* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6))))))
(* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6))))))
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* n0_i (- 1 u))
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(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
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(* u (+ n1_i (* -1 n0_i)))
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(* -1 (* u (+ n0_i (* -1 n1_i))))
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(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* n1_i u)
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(* n1_i u)
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(* n1_i u)
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(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u))))))
n0_i
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(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(* u (- (/ n0_i u) n0_i))
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(* n1_i u)
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(* n1_i u)
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(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
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n0_i
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(+ n0_i (* u (+ n1_i (* -1 n0_i))))
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(* u (+ n1_i (* -1 n0_i)))
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(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* n1_i u)
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(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
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(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))
(* -2 (* n0_i u))
(* u (+ (* -2 n0_i) (* n0_i u)))
(* u (+ (* -2 n0_i) (* n0_i u)))
(* u (+ (* -2 n0_i) (* n0_i u)))
(* n0_i (pow u 2))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(* n0_i (pow u 2))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n0_i (- 1 u)))
(+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n0_i (- 1 u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n0_i (- 1 u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n0_i (- 1 u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
n0_i
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))))))))
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (* u (+ n0_i (* 2 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))))))))
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))) (* u (+ (* -1/6 (* (pow normAngle 2) (* u (+ n1_i (* -1 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i)))))))))))
(* -1/6 (* (pow normAngle 2) (* (pow u 3) (+ n1_i (* -1 n0_i)))))
(* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (/ n1_i (pow u 2)))))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2))))))))
(* 1/6 (* (pow normAngle 2) (* (pow u 3) (+ n0_i (* -1 n1_i)))))
(* -1 (* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))) (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i)))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (+ (* -1 (/ n0_i u)) (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i))))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) u)) (* n1_i u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) u)) (* n1_i u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) u)) (* n1_i u)))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i)))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i)))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i)))) u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (+ (* n0_i (- 1 u)) (* n1_i u)))
(+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (+ (* n0_i (- 1 u)) (* n1_i u)))
(+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (+ (* n0_i (- 1 u)) (* n1_i u)))
(* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))
(* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))
(* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(* 2/945 n0_i)
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(* 2/945 n0_i)
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(* 2/945 n0_i)
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(* 31/15120 n1_i)
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(* 31/15120 n1_i)
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
1/3
(+ 1/3 (* -1/2 u))
(+ 1/3 (* -1/2 u))
(+ 1/3 (* -1/2 u))
(* -1/2 u)
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* -1/2 u)
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* 1/3 n0_i)
(+ (* -1/2 (* n0_i u)) (* 1/3 n0_i))
(+ (* -1/2 (* n0_i u)) (* 1/3 n0_i))
(+ (* -1/2 (* n0_i u)) (* 1/3 n0_i))
(* -1/2 (* n0_i u))
(* u (+ (* -1/2 n0_i) (* 1/3 (/ n0_i u))))
(* u (+ (* -1/2 n0_i) (* 1/3 (/ n0_i u))))
(* u (+ (* -1/2 n0_i) (* 1/3 (/ n0_i u))))
(* -1/2 (* n0_i u))
(* -1 (* u (+ (* -1/3 (/ n0_i u)) (* 1/2 n0_i))))
(* -1 (* u (+ (* -1/3 (/ n0_i u)) (* 1/2 n0_i))))
(* -1 (* u (+ (* -1/3 (/ n0_i u)) (* 1/2 n0_i))))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (* -1/2 u)))
(+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))
(+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))
(+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))
(* 1/6 n1_i)
(* n1_i (+ 1/6 (/ (* n0_i (+ 1/3 (* -1/2 u))) n1_i)))
(* n1_i (+ 1/6 (/ (* n0_i (+ 1/3 (* -1/2 u))) n1_i)))
(* n1_i (+ 1/6 (/ (* n0_i (+ 1/3 (* -1/2 u))) n1_i)))
(* 1/6 n1_i)
(* -1 (* n1_i (- (* -1 (/ (* n0_i (+ 1/3 (* -1/2 u))) n1_i)) 1/6)))
(* -1 (* n1_i (- (* -1 (/ (* n0_i (+ 1/3 (* -1/2 u))) n1_i)) 1/6)))
(* -1 (* n1_i (- (* -1 (/ (* n0_i (+ 1/3 (* -1/2 u))) n1_i)) 1/6)))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* -1/2 (* n0_i u))
(* u (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u)))))
(* u (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u)))))
(* u (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u)))))
(* -1/2 (* n0_i u))
(* -1 (* u (+ (* -1 (/ (+ (* 1/6 n1_i) (* 1/3 n0_i)) u)) (* 1/2 n0_i))))
(* -1 (* u (+ (* -1 (/ (+ (* 1/6 n1_i) (* 1/3 n0_i)) u)) (* 1/2 n0_i))))
(* -1 (* u (+ (* -1 (/ (+ (* 1/6 n1_i) (* 1/3 n0_i)) u)) (* 1/2 n0_i))))
(* 1/6 n1_i)
(+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))
(+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))
(+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (+ (* -1/2 u) (* 1/6 (/ n1_i n0_i)))))
(* n0_i (+ 1/3 (+ (* -1/2 u) (* 1/6 (/ n1_i n0_i)))))
(* n0_i (+ 1/3 (+ (* -1/2 u) (* 1/6 (/ n1_i n0_i)))))
(* n0_i (+ 1/3 (* -1/2 u)))
(* -1 (* n0_i (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/6 (/ n1_i n0_i)))))
(* -1 (* n0_i (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/6 (/ n1_i n0_i)))))
(* -1 (* n0_i (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/6 (/ n1_i n0_i)))))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* -1 (* n0_i (- 1 (/ 1 u))))
(* -1 (* n0_i (- 1 (/ 1 u))))
(* -1 (* n0_i (- 1 (/ 1 u))))
(* -1 (* n0_i (- 1 (/ 1 u))))
(/ n0_i u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(* -1 n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(* -1 n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(/ (* n0_i (- (/ 1 u) 1)) n1_i)
(/ (* n0_i (- (/ 1 u) 1)) n1_i)
(/ (* n0_i (- (/ 1 u) 1)) n1_i)
(/ (* n0_i (- (/ 1 u) 1)) n1_i)
(/ (* n0_i (- (/ 1 u) 1)) n1_i)
(/ (* n0_i (- (/ 1 u) 1)) n1_i)
(/ (* n0_i (- (/ 1 u) 1)) n1_i)
(/ (* n0_i (- (/ 1 u) 1)) n1_i)
(* -1 (/ (* n0_i (- 1 (/ 1 u))) n1_i))
(* -1 (/ (* n0_i (- 1 (/ 1 u))) n1_i))
(* -1 (/ (* n0_i (- 1 (/ 1 u))) n1_i))
(* -1 (/ (* n0_i (- 1 (/ 1 u))) n1_i))
(/ n0_i (* n1_i u))
(/ (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i)) u)
(/ (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i)) u)
(/ (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i)) u)
(* -1 (/ n0_i n1_i))
(+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u)))
(+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u)))
(+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u)))
(* -1 (/ n0_i n1_i))
(+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u)))
(+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u)))
(+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u)))
(/ (- (/ n0_i u) n0_i) n1_i)
(/ (- (/ n0_i u) n0_i) n1_i)
(/ (- (/ n0_i u) n0_i) n1_i)
(/ (- (/ n0_i u) n0_i) n1_i)
(/ (- (/ n0_i u) n0_i) n1_i)
(/ (- (/ n0_i u) n0_i) n1_i)
(/ (- (/ n0_i u) n0_i) n1_i)
(/ (- (/ n0_i u) n0_i) n1_i)
(/ (- (/ n0_i u) n0_i) n1_i)
(/ (- (/ n0_i u) n0_i) n1_i)
(/ (- (/ n0_i u) n0_i) n1_i)
(/ (- (/ n0_i u) n0_i) n1_i)
1
(+ 1 (* -2 u))
(+ 1 (* u (- u 2)))
(+ 1 (* u (- u 2)))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
(* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))
(+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))
(+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))
(+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* n1_i (+ (* -1/6 (* u (- (pow u 2) 1))) (* -1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))
(* n1_i (+ (* -1/6 (* u (- (pow u 2) 1))) (* -1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))
(* n1_i (+ (* -1/6 (* u (- (pow u 2) 1))) (* -1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))
(* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))
(* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))
(* -1/6 (* u (+ (* -2 n0_i) (* -1 n1_i))))
(* u (+ (* -1/6 (* u (+ n0_i (* 2 n0_i)))) (* -1/6 (+ (* -2 n0_i) (* -1 n1_i)))))
(* u (+ (* -1/6 (+ (* -2 n0_i) (* -1 n1_i))) (* u (+ (* -1/6 (* u (+ n1_i (* -1 n0_i)))) (* -1/6 (+ n0_i (* 2 n0_i)))))))
(* u (+ (* -1/6 (+ (* -2 n0_i) (* -1 n1_i))) (* u (+ (* -1/6 (* u (+ n1_i (* -1 n0_i)))) (* -1/6 (+ n0_i (* 2 n0_i)))))))
(* -1/6 (* (pow u 3) (+ n1_i (* -1 n0_i))))
(* (pow u 3) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (* -1/6 (/ (+ n0_i (* 2 n0_i)) u))))
(* (pow u 3) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (+ (* -1/6 (/ (+ n0_i (* 2 n0_i)) u)) (* -1/6 (/ (+ (* -2 n0_i) (* -1 n1_i)) (pow u 2))))))
(* (pow u 3) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (+ (* -1/6 (/ (+ n0_i (* 2 n0_i)) u)) (* -1/6 (/ (+ (* -2 n0_i) (* -1 n1_i)) (pow u 2))))))
(* 1/6 (* (pow u 3) (+ n0_i (* -1 n1_i))))
(* -1 (* (pow u 3) (+ (* -1/6 (+ n0_i (* -1 n1_i))) (* 1/6 (/ (+ n0_i (* 2 n0_i)) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* 1/6 (/ (+ n1_i (* 2 n0_i)) u))) u)) (* -1/6 (+ n0_i (* -1 n1_i))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* 1/6 (/ (+ n1_i (* 2 n0_i)) u))) u)) (* -1/6 (+ n0_i (* -1 n1_i))))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (* n1_i (* u (- (pow u 2) 1)))))
(+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (* n1_i (* u (- (pow u 2) 1)))))
(+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (* n1_i (* u (- (pow u 2) 1)))))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(* n0_i (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* -1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))))
(* n0_i (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* -1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))))
(* n0_i (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* -1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))))
(* 1/6 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))
(* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))))
(* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))))
(* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))))
(* -2 (* n0_i u))
(* u (+ (* -2 n0_i) (* u (+ n0_i (* 2 n0_i)))))
(* u (+ (* -2 n0_i) (* u (+ n0_i (+ (* -1 (* n0_i u)) (* 2 n0_i))))))
(* u (+ (* -2 n0_i) (* u (+ n0_i (+ (* -1 (* n0_i u)) (* 2 n0_i))))))
(* -1 (* n0_i (pow u 3)))
(* (pow u 3) (+ (* -1 n0_i) (+ (* 2 (/ n0_i u)) (/ n0_i u))))
(* (pow u 3) (+ (* -2 (/ n0_i (pow u 2))) (+ (* -1 n0_i) (+ (* 2 (/ n0_i u)) (/ n0_i u)))))
(* (pow u 3) (+ (* -2 (/ n0_i (pow u 2))) (+ (* -1 n0_i) (+ (* 2 (/ n0_i u)) (/ n0_i u)))))
(* -1 (* n0_i (pow u 3)))
(* -1 (* (pow u 3) (+ n0_i (* -1 (/ (+ n0_i (* 2 n0_i)) u)))))
(* -1 (* (pow u 3) (+ n0_i (* -1 (/ (+ n0_i (+ (* -2 (/ n0_i u)) (* 2 n0_i))) u)))))
(* -1 (* (pow u 3) (+ n0_i (* -1 (/ (+ n0_i (+ (* -2 (/ n0_i u)) (* 2 n0_i))) u)))))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(* -1 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))
(* -1 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))
(* -1 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))
(* -1 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))
Outputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (fma.f32 (fma.f32 (/.f32 (*.f32 (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) normAngle)) (cos.f32 normAngle)) (sin.f32 normAngle)) #s(literal 1/6 binary32) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i)) (sin.f32 normAngle))) u (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32))) u (-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle)))) u n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i)) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i)) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) #s(literal -1/6 binary32)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) u (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) #s(literal -1/6 binary32))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
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n0_i
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(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32)) n0_i (/.f32 (*.f32 (*.f32 normAngle u) n1_i) (sin.f32 normAngle)))
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(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32)) n0_i (/.f32 (*.f32 (*.f32 normAngle u) n1_i) (sin.f32 normAngle)))
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(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32)) n0_i (/.f32 (*.f32 (*.f32 normAngle u) n1_i) (sin.f32 normAngle)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 (*.f32 normAngle u) n1_i) (sin.f32 normAngle))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i)
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i)
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 (*.f32 normAngle u) n1_i) (sin.f32 normAngle))
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(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
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(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
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(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
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(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
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(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
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(+ n1_i (* -1 n0_i))
(-.f32 n1_i n0_i)
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(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
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(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 u n0_i) #s(literal -1/2 binary32) (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
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(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
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(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32))
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(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32))
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(*.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 normAngle normAngle) (/.f32 (neg.f32 (-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle)))) u)) (neg.f32 u))
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(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
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(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
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(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
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(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))))
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(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))))
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(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
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(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
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(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))
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(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))
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(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))
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(* -1 (* n1_i (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))
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(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
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(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(*.f32 (neg.f32 n1_i) (+.f32 (/.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i) (*.f32 #s(literal 1/45 binary32) n0_i)) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i)) (neg.f32 n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) #s(literal -1 binary32))))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(*.f32 (neg.f32 n1_i) (+.f32 (/.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i) (*.f32 #s(literal 1/45 binary32) n0_i)) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i)) (neg.f32 n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) #s(literal -1 binary32))))
(- n1_i n0_i)
(-.f32 n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i)
(-.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i)
(fma.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i)) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (-.f32 (fma.f32 #s(literal 2/945 binary32) n0_i (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal 7/360 binary32) (*.f32 (/.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/45 binary32)))) (*.f32 n1_i #s(literal -31/15120 binary32))) (pow.f32 normAngle #s(literal 6 binary32)))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (+.f32 (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal 7/360 binary32) (fma.f32 (/.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/45 binary32) (fma.f32 (/.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 1/6 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i) (pow.f32 normAngle #s(literal 4 binary32)))))) (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i))) (pow.f32 normAngle #s(literal 6 binary32)))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6))))))
(*.f32 (-.f32 (fma.f32 #s(literal 2/945 binary32) n0_i (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal 7/360 binary32) (fma.f32 (/.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/45 binary32) (fma.f32 (/.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 1/6 binary32) (fma.f32 n0_i (/.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 n1_i (pow.f32 normAngle #s(literal 6 binary32)))))))) (fma.f32 n1_i #s(literal -31/15120 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 6 binary32))))) (pow.f32 normAngle #s(literal 6 binary32)))
(* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (-.f32 (fma.f32 #s(literal 2/945 binary32) n0_i (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal 7/360 binary32) (*.f32 (/.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/45 binary32)))) (*.f32 n1_i #s(literal -31/15120 binary32))) (pow.f32 normAngle #s(literal 6 binary32)))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (+.f32 (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal 7/360 binary32) (fma.f32 (/.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/45 binary32) (fma.f32 (/.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 1/6 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i) (pow.f32 normAngle #s(literal 4 binary32)))))) (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i))) (pow.f32 normAngle #s(literal 6 binary32)))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6))))))
(*.f32 (-.f32 (fma.f32 #s(literal 2/945 binary32) n0_i (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal 7/360 binary32) (fma.f32 (/.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/45 binary32) (fma.f32 (/.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 1/6 binary32) (fma.f32 n0_i (/.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 n1_i (pow.f32 normAngle #s(literal 6 binary32)))))))) (fma.f32 n1_i #s(literal -31/15120 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 6 binary32))))) (pow.f32 normAngle #s(literal 6 binary32)))
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)
(-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i)) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)
(-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i)) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)
(-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i)) n0_i)
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32))
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) (/.f32 n1_i u))) (/.f32 n0_i u)) u)
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) (/.f32 n1_i u))) (/.f32 n0_i u)) u)
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) (/.f32 n1_i u))) (/.f32 n0_i u)) u)
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32))
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(*.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 normAngle normAngle) (/.f32 (fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (neg.f32 u))) (neg.f32 u))
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(*.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 normAngle normAngle) (/.f32 (fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (neg.f32 u))) (neg.f32 u))
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(*.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 normAngle normAngle) (/.f32 (fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (neg.f32 u))) (neg.f32 u))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (fma.f32 (fma.f32 (/.f32 (*.f32 (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) normAngle)) (cos.f32 normAngle)) (sin.f32 normAngle)) #s(literal 1/6 binary32) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i)) (sin.f32 normAngle))) u (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32))) u (-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle)))) u n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i)) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i)) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) #s(literal -1/6 binary32)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) u (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 u u) u) u)) #s(literal -1/6 binary32))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
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(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
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(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
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(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
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(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
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(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
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(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
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(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
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(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
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(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
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(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
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(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
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(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
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n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(* u (+ n1_i (* -1 n0_i)))
(*.f32 (-.f32 n1_i n0_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
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(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
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(fma.f32 (-.f32 n1_i n0_i) u n0_i)
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n0_i
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n0_i
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(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i)))) u))
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(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i)))) u))
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(*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (/.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n0_i) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)))) n0_i)
(* n0_i (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* -1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (/.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n0_i) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)))) n0_i)
(* 1/6 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))
(*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))
(* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))))
(*.f32 (neg.f32 n0_i) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) #s(literal -1/6 binary32) (*.f32 (/.f32 (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i) n0_i) #s(literal 1/6 binary32))))
(* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))))
(*.f32 (neg.f32 n0_i) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) #s(literal -1/6 binary32) (*.f32 (/.f32 (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i) n0_i) #s(literal 1/6 binary32))))
(* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))))
(*.f32 (neg.f32 n0_i) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) #s(literal -1/6 binary32) (*.f32 (/.f32 (*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) n1_i) n0_i) #s(literal 1/6 binary32))))
(* -2 (* n0_i u))
(*.f32 (*.f32 #s(literal -2 binary32) n0_i) u)
(* u (+ (* -2 n0_i) (* u (+ n0_i (* 2 n0_i)))))
(*.f32 (fma.f32 (*.f32 #s(literal 3 binary32) n0_i) u (*.f32 #s(literal -2 binary32) n0_i)) u)
(* u (+ (* -2 n0_i) (* u (+ n0_i (+ (* -1 (* n0_i u)) (* 2 n0_i))))))
(*.f32 (fma.f32 (fma.f32 (neg.f32 u) n0_i (*.f32 #s(literal 3 binary32) n0_i)) u (*.f32 #s(literal -2 binary32) n0_i)) u)
(* u (+ (* -2 n0_i) (* u (+ n0_i (+ (* -1 (* n0_i u)) (* 2 n0_i))))))
(*.f32 (fma.f32 (fma.f32 (neg.f32 u) n0_i (*.f32 #s(literal 3 binary32) n0_i)) u (*.f32 #s(literal -2 binary32) n0_i)) u)
(* -1 (* n0_i (pow u 3)))
(*.f32 (neg.f32 n0_i) (*.f32 (*.f32 u u) u))
(* (pow u 3) (+ (* -1 n0_i) (+ (* 2 (/ n0_i u)) (/ n0_i u))))
(*.f32 (-.f32 (*.f32 #s(literal 3 binary32) (/.f32 n0_i u)) n0_i) (*.f32 (*.f32 u u) u))
(* (pow u 3) (+ (* -2 (/ n0_i (pow u 2))) (+ (* -1 n0_i) (+ (* 2 (/ n0_i u)) (/ n0_i u)))))
(*.f32 (fma.f32 #s(literal -2 binary32) (/.f32 n0_i (*.f32 u u)) (-.f32 (*.f32 #s(literal 3 binary32) (/.f32 n0_i u)) n0_i)) (*.f32 (*.f32 u u) u))
(* (pow u 3) (+ (* -2 (/ n0_i (pow u 2))) (+ (* -1 n0_i) (+ (* 2 (/ n0_i u)) (/ n0_i u)))))
(*.f32 (fma.f32 #s(literal -2 binary32) (/.f32 n0_i (*.f32 u u)) (-.f32 (*.f32 #s(literal 3 binary32) (/.f32 n0_i u)) n0_i)) (*.f32 (*.f32 u u) u))
(* -1 (* n0_i (pow u 3)))
(*.f32 (neg.f32 n0_i) (*.f32 (*.f32 u u) u))
(* -1 (* (pow u 3) (+ n0_i (* -1 (/ (+ n0_i (* 2 n0_i)) u)))))
(*.f32 (neg.f32 (-.f32 n0_i (/.f32 (*.f32 #s(literal 3 binary32) n0_i) u))) (*.f32 (*.f32 u u) u))
(* -1 (* (pow u 3) (+ n0_i (* -1 (/ (+ n0_i (+ (* -2 (/ n0_i u)) (* 2 n0_i))) u)))))
(*.f32 (neg.f32 (-.f32 n0_i (/.f32 (fma.f32 #s(literal -2 binary32) (/.f32 n0_i u) (*.f32 #s(literal 3 binary32) n0_i)) u))) (*.f32 (*.f32 u u) u))
(* -1 (* (pow u 3) (+ n0_i (* -1 (/ (+ n0_i (+ (* -2 (/ n0_i u)) (* 2 n0_i))) u)))))
(*.f32 (neg.f32 (-.f32 n0_i (/.f32 (fma.f32 #s(literal -2 binary32) (/.f32 n0_i u) (*.f32 #s(literal 3 binary32) n0_i)) u))) (*.f32 (*.f32 u u) u))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* -1 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))
(*.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))
(* -1 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))
(*.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))
(* -1 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))
(*.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))
(* -1 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))
(*.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))

rewrite364.0ms (2.9%)

Memory
45.6MiB live, 310.7MiB allocated
Rules
5 826×lower-*.f64
5 798×lower-*.f32
5 624×lower-fma.f64
5 598×lower-fma.f32
2 556×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
094760
0142708
1584705
24999705
08532692
Stop Event
iter limit
node limit
iter limit
Counts
29 → 398
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
(fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(-.f32 #s(literal 1 binary32) u)
(*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)
(fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)))
(*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u))
(*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
#s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
(*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))
(-.f32 (/.f32 n0_i u) n0_i)
(/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))
(*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(*.f32 (*.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i))))
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(fma.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) n0_i) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1 binary32) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (neg.f32 u)))
(fma.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) n0_i) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i) (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) n0_i) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 #s(literal 1 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))
(+.f32 (*.f32 #s(literal 1 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 (neg.f32 u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))
(+.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1 binary32)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (neg.f32 u)))
(+.f32 (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) n0_i) (-.f32 #s(literal 1 binary32) u)))
(+.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)))

eval402.0ms (3.2%)

Memory
-19.3MiB live, 359.7MiB allocated
Compiler

Compiled 53 695 to 3 327 computations (93.8% saved)

prune466.0ms (3.7%)

Memory
-30.9MiB live, 502.6MiB allocated
Pruning

36 alts after pruning (29 fresh and 7 done)

PrunedKeptTotal
New1 541161 557
Fresh71320
Picked235
Done044
Total1 550361 586
Accuracy
100.0%
Counts
1 586 → 36
Alt Table
Click to see full alt table
StatusAccuracyProgram
97.6%
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
96.8%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.5%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
76.4%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
97.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
97.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) (*.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
98.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u))))
98.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 #s(approx (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) u) #s(literal -1/6 binary32))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
80.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 n1_i u)))
99.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i)) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) normAngle) normAngle (-.f32 n1_i n0_i))) u n0_i))
81.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
81.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i))) u n0_i))
81.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i))
97.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
55.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
40.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
40.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) #s(approx (/ n1_i (sin normAngle)) (/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle))))
97.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (fma.f32 (/.f32 n0_i u) u (*.f32 (neg.f32 n0_i) u)))))
97.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (+.f32 (*.f32 (/.f32 n0_i u) u) (*.f32 (neg.f32 n0_i) u)))))
97.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
55.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 n0_i #s(literal 1 binary32) (*.f32 n0_i (neg.f32 u)))))
55.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
97.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
8.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i)))
44.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
96.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)))
41.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) n0_i))))
98.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) (-.f32 n1_i n0_i)) u n0_i)))
55.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i)))
41.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u) n1_i)))
98.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 (-.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n0_i)) (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32))) u) n0_i)))
41.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 #s(approx (* (* -1/6 n1_i) (+ (* (* u u) u) (neg u))) (*.f32 (*.f32 u n1_i) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
41.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) #s(approx (+ (* (* (* -1/6 n1_i) (+ (* (* u u) u) (neg u))) (* normAngle normAngle)) (* u n1_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n1_i) #s(literal 1/6 binary32) n1_i) u))))
Compiler

Compiled 2 101 to 705 computations (66.4% saved)

regimes86.0ms (0.7%)

Memory
24.4MiB live, 140.1MiB allocated
Counts
58 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i)))
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#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) (*.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (exp.f32 (log.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
Calls

5 calls:

18.0ms
n1_i
16.0ms
n0_i
16.0ms
u
16.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
15.0ms
normAngle
Results
AccuracySegmentsBranch
99.3%1normAngle
99.3%1u
99.3%1n0_i
99.3%1n1_i
99.3%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes98.0ms (0.8%)

Memory
-7.4MiB live, 149.5MiB allocated
Counts
55 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 n0_i #s(literal 1 binary32) (*.f32 n0_i (neg.f32 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) #s(approx (+ (* (* (* -1/6 n1_i) (+ (* (* u u) u) (neg u))) (* normAngle normAngle)) (* u n1_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n1_i) #s(literal 1/6 binary32) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 #s(approx (* (* -1/6 n1_i) (+ (* (* u u) u) (neg u))) (*.f32 (*.f32 u n1_i) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (fma.f32 (/.f32 n0_i u) u (*.f32 (neg.f32 n0_i) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (+.f32 (*.f32 (/.f32 n0_i u) u) (*.f32 (neg.f32 n0_i) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) (-.f32 n1_i n0_i)) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 #s(literal 1 binary32) u)) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (+ (- (/ n0_i u) n0_i) n1_i) u) (*.f32 (fma.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) normAngle) normAngle (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 #s(approx (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) u) #s(literal -1/6 binary32))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) #s(approx (/ n1_i (sin normAngle)) (/.f32 (fma.f32 (fma.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i)) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) u) normAngle) normAngle (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) u)) (*.f32 normAngle normAngle) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) u) normAngle) normAngle (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) #s(approx (/ n1_i (sin normAngle)) (/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 (-.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u)) n0_i)) (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32))) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) (*.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
Calls

5 calls:

30.0ms
normAngle
16.0ms
n1_i
16.0ms
n0_i
15.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
15.0ms
u
Results
AccuracySegmentsBranch
99.2%1normAngle
99.2%1u
99.2%1n0_i
99.2%1n1_i
99.2%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes87.0ms (0.7%)

Memory
-12.8MiB live, 102.7MiB allocated
Counts
39 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 n0_i #s(literal 1 binary32) (*.f32 n0_i (neg.f32 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) #s(approx (+ (* (* (* -1/6 n1_i) (+ (* (* u u) u) (neg u))) (* normAngle normAngle)) (* u n1_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n1_i) #s(literal 1/6 binary32) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 #s(approx (* (* -1/6 n1_i) (+ (* (* u u) u) (neg u))) (*.f32 (*.f32 u n1_i) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (fma.f32 (/.f32 n0_i u) u (*.f32 (neg.f32 n0_i) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (+.f32 (*.f32 (/.f32 n0_i u) u) (*.f32 (neg.f32 n0_i) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) (-.f32 n1_i n0_i)) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 #s(literal 1 binary32) u)) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (+ (- (/ n0_i u) n0_i) n1_i) u) (*.f32 (fma.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) normAngle) normAngle (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 #s(approx (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) u) #s(literal -1/6 binary32))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) #s(approx (/ n1_i (sin normAngle)) (/.f32 (fma.f32 (fma.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i)) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) u) normAngle) normAngle (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) u)) (*.f32 normAngle normAngle) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) u) normAngle) normAngle (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) #s(approx (/ n1_i (sin normAngle)) (/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) u) normAngle) normAngle (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) u)) (*.f32 normAngle normAngle) n0_i))))
Calls

5 calls:

37.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
14.0ms
n0_i
13.0ms
normAngle
11.0ms
n1_i
11.0ms
u
Results
AccuracySegmentsBranch
99.1%1normAngle
99.1%1u
99.1%1n0_i
99.1%1n1_i
99.1%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes60.0ms (0.5%)

Memory
20.7MiB live, 103.4MiB allocated
Counts
35 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 n0_i #s(literal 1 binary32) (*.f32 n0_i (neg.f32 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) #s(approx (+ (* (* (* -1/6 n1_i) (+ (* (* u u) u) (neg u))) (* normAngle normAngle)) (* u n1_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n1_i) #s(literal 1/6 binary32) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 #s(approx (* (* -1/6 n1_i) (+ (* (* u u) u) (neg u))) (*.f32 (*.f32 u n1_i) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (fma.f32 (/.f32 n0_i u) u (*.f32 (neg.f32 n0_i) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (+.f32 (*.f32 (/.f32 n0_i u) u) (*.f32 (neg.f32 n0_i) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) (-.f32 n1_i n0_i)) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 #s(literal 1 binary32) u)) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (+ (- (/ n0_i u) n0_i) n1_i) u) (*.f32 (fma.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) normAngle) normAngle (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 #s(approx (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) u) #s(literal -1/6 binary32))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) #s(approx (/ n1_i (sin normAngle)) (/.f32 (fma.f32 (fma.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i)) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
Calls

5 calls:

16.0ms
n0_i
12.0ms
normAngle
10.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
10.0ms
u
10.0ms
n1_i
Results
AccuracySegmentsBranch
99.1%1u
99.1%1n0_i
99.1%1n1_i
99.1%1normAngle
99.1%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes105.0ms (0.8%)

Memory
-27.0MiB live, 87.7MiB allocated
Counts
33 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 n0_i #s(literal 1 binary32) (*.f32 n0_i (neg.f32 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) #s(approx (+ (* (* (* -1/6 n1_i) (+ (* (* u u) u) (neg u))) (* normAngle normAngle)) (* u n1_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n1_i) #s(literal 1/6 binary32) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 #s(approx (* (* -1/6 n1_i) (+ (* (* u u) u) (neg u))) (*.f32 (*.f32 u n1_i) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (fma.f32 (/.f32 n0_i u) u (*.f32 (neg.f32 n0_i) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (+.f32 (*.f32 (/.f32 n0_i u) u) (*.f32 (neg.f32 n0_i) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) (-.f32 n1_i n0_i)) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 #s(literal 1 binary32) u)) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (+ (- (/ n0_i u) n0_i) n1_i) u) (*.f32 (fma.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) normAngle) normAngle (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 #s(approx (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) u) #s(literal -1/6 binary32))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* normAngle u)) (*.f32 u normAngle)) #s(approx (/ n1_i (sin normAngle)) (/.f32 (fma.f32 (fma.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* n1_i 7/360) (* 1/45 n0_i))) (* normAngle normAngle)) (+ (* 1/6 n1_i) (* (+ (* u -1/2) 1/3) n0_i))) (* normAngle normAngle)) (- n1_i n0_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i))) u n0_i))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) n0_i))))
Calls

5 calls:

30.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
28.0ms
n0_i
9.0ms
n1_i
9.0ms
u
9.0ms
normAngle
Results
AccuracySegmentsBranch
99.0%1n1_i
99.0%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
99.0%1normAngle
99.0%1u
99.0%1n0_i
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes51.0ms (0.4%)

Memory
26.5MiB live, 106.4MiB allocated
Counts
26 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 n0_i #s(literal 1 binary32) (*.f32 n0_i (neg.f32 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) #s(approx (+ (* (* (* -1/6 n1_i) (+ (* (* u u) u) (neg u))) (* normAngle normAngle)) (* u n1_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n1_i) #s(literal 1/6 binary32) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 #s(approx (* (* -1/6 n1_i) (+ (* (* u u) u) (neg u))) (*.f32 (*.f32 u n1_i) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (fma.f32 (/.f32 n0_i u) u (*.f32 (neg.f32 n0_i) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (+.f32 (*.f32 (/.f32 n0_i u) u) (*.f32 (neg.f32 n0_i) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) (-.f32 n1_i n0_i)) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 #s(literal 1 binary32) u)) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (+ (- (/ n0_i u) n0_i) n1_i) u) (*.f32 (fma.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) normAngle) normAngle (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (+.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #s(literal 1 binary32)) n1_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 u u) u (neg.f32 u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) normAngle) normAngle (-.f32 n1_i n0_i))) u n0_i))
Calls

5 calls:

17.0ms
n1_i
9.0ms
normAngle
8.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
8.0ms
u
7.0ms
n0_i
Results
AccuracySegmentsBranch
99.0%1u
99.0%1normAngle
99.0%1n0_i
99.0%1n1_i
99.0%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes43.0ms (0.3%)

Memory
-8.2MiB live, 112.3MiB allocated
Counts
23 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 n0_i #s(literal 1 binary32) (*.f32 n0_i (neg.f32 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) #s(approx (+ (* (* (* -1/6 n1_i) (+ (* (* u u) u) (neg u))) (* normAngle normAngle)) (* u n1_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n1_i) #s(literal 1/6 binary32) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 #s(approx (* (* -1/6 n1_i) (+ (* (* u u) u) (neg u))) (*.f32 (*.f32 u n1_i) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (fma.f32 (/.f32 n0_i u) u (*.f32 (neg.f32 n0_i) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (+.f32 (*.f32 (/.f32 n0_i u) u) (*.f32 (neg.f32 n0_i) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) (-.f32 n1_i n0_i)) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 #s(literal 1 binary32) u)) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (+ (- (/ n0_i u) n0_i) n1_i) u) (*.f32 (fma.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u u) n1_i))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) (-.f32 n1_i n0_i)) u n0_i)))
Calls

5 calls:

9.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
8.0ms
n0_i
7.0ms
n1_i
7.0ms
u
7.0ms
normAngle
Results
AccuracySegmentsBranch
98.9%1normAngle
98.9%1u
98.9%1n0_i
98.9%1n1_i
98.9%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes64.0ms (0.5%)

Memory
11.9MiB live, 89.2MiB allocated
Counts
20 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 n0_i #s(literal 1 binary32) (*.f32 n0_i (neg.f32 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) #s(approx (+ (* (* (* -1/6 n1_i) (+ (* (* u u) u) (neg u))) (* normAngle normAngle)) (* u n1_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n1_i) #s(literal 1/6 binary32) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (fma.f32 #s(approx (* (* -1/6 n1_i) (+ (* (* u u) u) (neg u))) (*.f32 (*.f32 u n1_i) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (fma.f32 (/.f32 n0_i u) u (*.f32 (neg.f32 n0_i) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* normAngle u)) (/ n1_i (sin normAngle))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) u) u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 u n1_i (+.f32 (*.f32 (/.f32 n0_i u) u) (*.f32 (neg.f32 n0_i) u)))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
Calls

5 calls:

26.0ms
u
19.0ms
n1_i
6.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
6.0ms
normAngle
6.0ms
n0_i
Results
AccuracySegmentsBranch
97.9%1normAngle
97.9%1u
97.9%1n0_i
97.9%1n1_i
97.9%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes13.0ms (0.1%)

Memory
1.1MiB live, 38.4MiB allocated
Counts
4 → 3
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
Calls

5 calls:

4.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
2.0ms
n1_i
2.0ms
u
2.0ms
normAngle
2.0ms
n0_i
Results
AccuracySegmentsBranch
55.4%1u
71.6%3n0_i
68.2%3n1_i
55.4%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
55.4%1normAngle
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes8.0ms (0.1%)

Memory
-26.4MiB live, 13.7MiB allocated
Counts
3 → 3
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
Calls

2 calls:

6.0ms
n1_i
2.0ms
n0_i
Results
AccuracySegmentsBranch
59.4%3n1_i
61.8%3n0_i
Compiler

Compiled 10 to 8 computations (20% saved)

regimes7.0ms (0.1%)

Memory
25.4MiB live, 25.4MiB allocated
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)))
Calls

5 calls:

1.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
1.0ms
n0_i
1.0ms
n1_i
1.0ms
u
1.0ms
normAngle
Results
AccuracySegmentsBranch
41.2%1n1_i
41.2%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
41.2%1normAngle
41.2%1u
41.2%1n0_i
Compiler

Compiled 49 to 33 computations (32.7% saved)

bsearch0.0ms (0%)

Memory
1.2MiB live, 1.2MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
2.3708060623794225e-21
2.9486866359918285e-21
0.0ms
-3.588684515418489e-22
-4.555714326140225e-23
Compiler

Compiled 32 to 24 computations (25% saved)

bsearch0.0ms (0%)

Memory
1.0MiB live, 1.0MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
2.3708060623794225e-21
2.9486866359918285e-21
0.0ms
-6.594997932785917e-20
-5.269398026551929e-20
Compiler

Compiled 32 to 24 computations (25% saved)

simplify14.0ms (0.1%)

Memory
0.9MiB live, 39.4MiB allocated
Algorithm
egg-herbie
Rules
54×*-commutative_binary32
24×sub-neg_binary32
24×+-commutative_binary32
16×neg-sub0_binary32
16×neg-mul-1_binary32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0147884
1180884
2199884
3215884
4226884
5231884
6233884
Stop Event
saturated
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) u) normAngle) normAngle (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) u)) (*.f32 normAngle normAngle) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) normAngle) normAngle (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) (-.f32 n1_i n0_i)) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(if (<=.f32 n0_i #s(literal -15845633/79228162514264337593543950336 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (if (<=.f32 n0_i #s(literal 1547425/618970019642690137449562112 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))))
(if (<=.f32 n0_i #s(literal -4642275/77371252455336267181195264 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) (if (<=.f32 n0_i #s(literal 1547425/618970019642690137449562112 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) u) normAngle) normAngle (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) u)) (*.f32 normAngle normAngle) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i)) normAngle) normAngle (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (* (* -1/6 (+ (* n1_i (* u (+ (* u u) -1))) (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))))) normAngle) normAngle) (+ (* (- 1 u) n0_i) (* n1_i u))) (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i) (-.f32 n1_i n0_i)) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(if (<=.f32 n0_i #s(literal -15845633/79228162514264337593543950336 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (if (<=.f32 n0_i #s(literal 1547425/618970019642690137449562112 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))))
(if (<=.f32 n0_i #s(literal -15845633/79228162514264337593543950336 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (if (<=.f32 n0_i #s(literal 1547425/618970019642690137449562112 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))))
(if (<=.f32 n0_i #s(literal -4642275/77371252455336267181195264 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) (if (<=.f32 n0_i #s(literal 1547425/618970019642690137449562112 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))))
(if (<=.f32 n0_i #s(literal -4642275/77371252455336267181195264 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) (if (<=.f32 n0_i #s(literal 1547425/618970019642690137449562112 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))

soundness935.0ms (7.5%)

Memory
-13.3MiB live, 1 037.6MiB allocated
Rules
14 646×lower-fma.f64
14 646×lower-fma.f32
12 954×lower-fma.f64
12 954×lower-fma.f32
12 022×lower-fma.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
069214219
1228813598
0812412945
097218600
1334217800
0859816710
059912443
1197711928
2682611904
0865711267
03212830
19872714
233852654
081242540
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
Compiler

Compiled 414 to 199 computations (51.9% saved)

preprocess91.0ms (0.7%)

Memory
-4.1MiB live, 193.6MiB allocated
Remove

(abs normAngle)

Compiler

Compiled 770 to 280 computations (63.6% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

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