
(FPCore (w0 M D h l d) :precision binary64 (* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt((1.0 - (pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
code = w0 * sqrt((1.0d0 - ((((m * d) / (2.0d0 * d_1)) ** 2.0d0) * (h / l))))
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - (Math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
def code(w0, M, D, h, l, d): return w0 * math.sqrt((1.0 - (math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))))
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(Float64(M * D) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))))) end
function tmp = code(w0, M, D, h, l, d) tmp = w0 * sqrt((1.0 - ((((M * D) / (2.0 * d)) ^ 2.0) * (h / l)))); end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(M * D), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{1 - {\left(\frac{M \cdot D}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 22 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w0 M D h l d) :precision binary64 (* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt((1.0 - (pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
code = w0 * sqrt((1.0d0 - ((((m * d) / (2.0d0 * d_1)) ** 2.0d0) * (h / l))))
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - (Math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
def code(w0, M, D, h, l, d): return w0 * math.sqrt((1.0 - (math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))))
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(Float64(M * D) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))))) end
function tmp = code(w0, M, D, h, l, d) tmp = w0 * sqrt((1.0 - ((((M * D) / (2.0 * d)) ^ 2.0) * (h / l)))); end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(M * D), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{1 - {\left(\frac{M \cdot D}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}}
\end{array}
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(let* ((t_0 (/ (* M_m D_m) (* 2.0 d))))
(if (<= (* (pow t_0 2.0) (/ h l)) 5e-10)
(* w0 (sqrt (fma t_0 (* (/ h l) (/ (* M_m D_m) (* d -2.0))) 1.0)))
(*
w0
(sqrt
(+
1.0
(*
(/ (* (/ D_m d) (* (* M_m M_m) 0.25)) l)
(/ (/ D_m d) (/ -1.0 h)))))))))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double t_0 = (M_m * D_m) / (2.0 * d);
double tmp;
if ((pow(t_0, 2.0) * (h / l)) <= 5e-10) {
tmp = w0 * sqrt(fma(t_0, ((h / l) * ((M_m * D_m) / (d * -2.0))), 1.0));
} else {
tmp = w0 * sqrt((1.0 + ((((D_m / d) * ((M_m * M_m) * 0.25)) / l) * ((D_m / d) / (-1.0 / h)))));
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) t_0 = Float64(Float64(M_m * D_m) / Float64(2.0 * d)) tmp = 0.0 if (Float64((t_0 ^ 2.0) * Float64(h / l)) <= 5e-10) tmp = Float64(w0 * sqrt(fma(t_0, Float64(Float64(h / l) * Float64(Float64(M_m * D_m) / Float64(d * -2.0))), 1.0))); else tmp = Float64(w0 * sqrt(Float64(1.0 + Float64(Float64(Float64(Float64(D_m / d) * Float64(Float64(M_m * M_m) * 0.25)) / l) * Float64(Float64(D_m / d) / Float64(-1.0 / h)))))); end return tmp end
D_m = N[Abs[D], $MachinePrecision]
M_m = N[Abs[M], $MachinePrecision]
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := Block[{t$95$0 = N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Power[t$95$0, 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], 5e-10], N[(w0 * N[Sqrt[N[(t$95$0 * N[(N[(h / l), $MachinePrecision] * N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * N[Sqrt[N[(1.0 + N[(N[(N[(N[(D$95$m / d), $MachinePrecision] * N[(N[(M$95$m * M$95$m), $MachinePrecision] * 0.25), $MachinePrecision]), $MachinePrecision] / l), $MachinePrecision] * N[(N[(D$95$m / d), $MachinePrecision] / N[(-1.0 / h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
t_0 := \frac{M\_m \cdot D\_m}{2 \cdot d}\\
\mathbf{if}\;{t\_0}^{2} \cdot \frac{h}{\ell} \leq 5 \cdot 10^{-10}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(t\_0, \frac{h}{\ell} \cdot \frac{M\_m \cdot D\_m}{d \cdot -2}, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \sqrt{1 + \frac{\frac{D\_m}{d} \cdot \left(\left(M\_m \cdot M\_m\right) \cdot 0.25\right)}{\ell} \cdot \frac{\frac{D\_m}{d}}{\frac{-1}{h}}}\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < 5.00000000000000031e-10Initial program 87.2%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-pow.f64N/A
unpow2N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites88.0%
if 5.00000000000000031e-10 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 0.0%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lift-pow.f64N/A
unpow2N/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
associate-*r*N/A
div-invN/A
times-fracN/A
lower-*.f64N/A
Applied rewrites67.6%
Final simplification86.5%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(let* ((t_0 (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l))))
(if (<= t_0 (- INFINITY))
(/ (/ (* (* -0.125 (* D_m D_m)) (* h (/ (* M_m (* M_m w0)) l))) d) d)
(if (<= t_0 -1e+54)
(*
w0
(sqrt (/ (* (* D_m -0.25) (* M_m (* D_m (* M_m h)))) (* l (* d d)))))
(* w0 1.0)))))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double t_0 = pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = (((-0.125 * (D_m * D_m)) * (h * ((M_m * (M_m * w0)) / l))) / d) / d;
} else if (t_0 <= -1e+54) {
tmp = w0 * sqrt((((D_m * -0.25) * (M_m * (D_m * (M_m * h)))) / (l * (d * d))));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double t_0 = Math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l);
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = (((-0.125 * (D_m * D_m)) * (h * ((M_m * (M_m * w0)) / l))) / d) / d;
} else if (t_0 <= -1e+54) {
tmp = w0 * Math.sqrt((((D_m * -0.25) * (M_m * (D_m * (M_m * h)))) / (l * (d * d))));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): t_0 = math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l) tmp = 0 if t_0 <= -math.inf: tmp = (((-0.125 * (D_m * D_m)) * (h * ((M_m * (M_m * w0)) / l))) / d) / d elif t_0 <= -1e+54: tmp = w0 * math.sqrt((((D_m * -0.25) * (M_m * (D_m * (M_m * h)))) / (l * (d * d)))) else: tmp = w0 * 1.0 return tmp
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) t_0 = Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(Float64(Float64(Float64(-0.125 * Float64(D_m * D_m)) * Float64(h * Float64(Float64(M_m * Float64(M_m * w0)) / l))) / d) / d); elseif (t_0 <= -1e+54) tmp = Float64(w0 * sqrt(Float64(Float64(Float64(D_m * -0.25) * Float64(M_m * Float64(D_m * Float64(M_m * h)))) / Float64(l * Float64(d * d))))); else tmp = Float64(w0 * 1.0); end return tmp end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
t_0 = (((M_m * D_m) / (2.0 * d)) ^ 2.0) * (h / l);
tmp = 0.0;
if (t_0 <= -Inf)
tmp = (((-0.125 * (D_m * D_m)) * (h * ((M_m * (M_m * w0)) / l))) / d) / d;
elseif (t_0 <= -1e+54)
tmp = w0 * sqrt((((D_m * -0.25) * (M_m * (D_m * (M_m * h)))) / (l * (d * d))));
else
tmp = w0 * 1.0;
end
tmp_2 = tmp;
end
D_m = N[Abs[D], $MachinePrecision]
M_m = N[Abs[M], $MachinePrecision]
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := Block[{t$95$0 = N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], N[(N[(N[(N[(-0.125 * N[(D$95$m * D$95$m), $MachinePrecision]), $MachinePrecision] * N[(h * N[(N[(M$95$m * N[(M$95$m * w0), $MachinePrecision]), $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / d), $MachinePrecision] / d), $MachinePrecision], If[LessEqual[t$95$0, -1e+54], N[(w0 * N[Sqrt[N[(N[(N[(D$95$m * -0.25), $MachinePrecision] * N[(M$95$m * N[(D$95$m * N[(M$95$m * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(l * N[(d * d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
t_0 := {\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}\\
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;\frac{\frac{\left(-0.125 \cdot \left(D\_m \cdot D\_m\right)\right) \cdot \left(h \cdot \frac{M\_m \cdot \left(M\_m \cdot w0\right)}{\ell}\right)}{d}}{d}\\
\mathbf{elif}\;t\_0 \leq -1 \cdot 10^{+54}:\\
\;\;\;\;w0 \cdot \sqrt{\frac{\left(D\_m \cdot -0.25\right) \cdot \left(M\_m \cdot \left(D\_m \cdot \left(M\_m \cdot h\right)\right)\right)}{\ell \cdot \left(d \cdot d\right)}}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -inf.0Initial program 57.8%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites47.0%
Taylor expanded in D around inf
Applied rewrites44.3%
Applied rewrites54.8%
if -inf.0 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -1.0000000000000001e54Initial program 99.1%
Taylor expanded in M around inf
associate-*r/N/A
lower-/.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6422.2
Applied rewrites22.2%
Applied rewrites44.1%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6444.1
Applied rewrites51.3%
if -1.0000000000000001e54 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 89.4%
Taylor expanded in M around 0
Applied rewrites94.9%
Final simplification81.3%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(let* ((t_0 (/ (* M_m D_m) (* 2.0 d))))
(if (<= (* (pow t_0 2.0) (/ h l)) 5e-10)
(* w0 (sqrt (fma t_0 (* (/ h l) (/ (* M_m D_m) (* d -2.0))) 1.0)))
(*
w0
(sqrt
(fma (* h (* M_m (* M_m (* D_m (/ -0.25 (* d l)))))) (/ D_m d) 1.0))))))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double t_0 = (M_m * D_m) / (2.0 * d);
double tmp;
if ((pow(t_0, 2.0) * (h / l)) <= 5e-10) {
tmp = w0 * sqrt(fma(t_0, ((h / l) * ((M_m * D_m) / (d * -2.0))), 1.0));
} else {
tmp = w0 * sqrt(fma((h * (M_m * (M_m * (D_m * (-0.25 / (d * l)))))), (D_m / d), 1.0));
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) t_0 = Float64(Float64(M_m * D_m) / Float64(2.0 * d)) tmp = 0.0 if (Float64((t_0 ^ 2.0) * Float64(h / l)) <= 5e-10) tmp = Float64(w0 * sqrt(fma(t_0, Float64(Float64(h / l) * Float64(Float64(M_m * D_m) / Float64(d * -2.0))), 1.0))); else tmp = Float64(w0 * sqrt(fma(Float64(h * Float64(M_m * Float64(M_m * Float64(D_m * Float64(-0.25 / Float64(d * l)))))), Float64(D_m / d), 1.0))); end return tmp end
D_m = N[Abs[D], $MachinePrecision]
M_m = N[Abs[M], $MachinePrecision]
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := Block[{t$95$0 = N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Power[t$95$0, 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], 5e-10], N[(w0 * N[Sqrt[N[(t$95$0 * N[(N[(h / l), $MachinePrecision] * N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * N[Sqrt[N[(N[(h * N[(M$95$m * N[(M$95$m * N[(D$95$m * N[(-0.25 / N[(d * l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(D$95$m / d), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
t_0 := \frac{M\_m \cdot D\_m}{2 \cdot d}\\
\mathbf{if}\;{t\_0}^{2} \cdot \frac{h}{\ell} \leq 5 \cdot 10^{-10}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(t\_0, \frac{h}{\ell} \cdot \frac{M\_m \cdot D\_m}{d \cdot -2}, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(h \cdot \left(M\_m \cdot \left(M\_m \cdot \left(D\_m \cdot \frac{-0.25}{d \cdot \ell}\right)\right)\right), \frac{D\_m}{d}, 1\right)}\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < 5.00000000000000031e-10Initial program 87.2%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-pow.f64N/A
unpow2N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites88.0%
if 5.00000000000000031e-10 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 0.0%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lift-pow.f64N/A
unpow2N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
frac-timesN/A
*-commutativeN/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites16.7%
Taylor expanded in M around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites56.5%
Applied rewrites62.1%
Applied rewrites78.4%
Final simplification87.3%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(let* ((t_0 (* M_m (/ D_m d))))
(if (<= (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l)) 5e-10)
(* w0 (sqrt (fma (* t_0 -0.5) (* (/ h l) (* 0.5 t_0)) 1.0)))
(*
w0
(sqrt
(fma (* h (* M_m (* M_m (* D_m (/ -0.25 (* d l)))))) (/ D_m d) 1.0))))))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double t_0 = M_m * (D_m / d);
double tmp;
if ((pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= 5e-10) {
tmp = w0 * sqrt(fma((t_0 * -0.5), ((h / l) * (0.5 * t_0)), 1.0));
} else {
tmp = w0 * sqrt(fma((h * (M_m * (M_m * (D_m * (-0.25 / (d * l)))))), (D_m / d), 1.0));
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) t_0 = Float64(M_m * Float64(D_m / d)) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= 5e-10) tmp = Float64(w0 * sqrt(fma(Float64(t_0 * -0.5), Float64(Float64(h / l) * Float64(0.5 * t_0)), 1.0))); else tmp = Float64(w0 * sqrt(fma(Float64(h * Float64(M_m * Float64(M_m * Float64(D_m * Float64(-0.25 / Float64(d * l)))))), Float64(D_m / d), 1.0))); end return tmp end
D_m = N[Abs[D], $MachinePrecision]
M_m = N[Abs[M], $MachinePrecision]
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := Block[{t$95$0 = N[(M$95$m * N[(D$95$m / d), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], 5e-10], N[(w0 * N[Sqrt[N[(N[(t$95$0 * -0.5), $MachinePrecision] * N[(N[(h / l), $MachinePrecision] * N[(0.5 * t$95$0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * N[Sqrt[N[(N[(h * N[(M$95$m * N[(M$95$m * N[(D$95$m * N[(-0.25 / N[(d * l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(D$95$m / d), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
t_0 := M\_m \cdot \frac{D\_m}{d}\\
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq 5 \cdot 10^{-10}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(t\_0 \cdot -0.5, \frac{h}{\ell} \cdot \left(0.5 \cdot t\_0\right), 1\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(h \cdot \left(M\_m \cdot \left(M\_m \cdot \left(D\_m \cdot \frac{-0.25}{d \cdot \ell}\right)\right)\right), \frac{D\_m}{d}, 1\right)}\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < 5.00000000000000031e-10Initial program 87.2%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-pow.f64N/A
unpow2N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites88.0%
lift-fma.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites88.3%
if 5.00000000000000031e-10 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 0.0%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lift-pow.f64N/A
unpow2N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
frac-timesN/A
*-commutativeN/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites16.7%
Taylor expanded in M around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites56.5%
Applied rewrites62.1%
Applied rewrites78.4%
Final simplification87.6%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(let* ((t_0 (/ (* M_m D_m) (* 2.0 d))))
(if (<= (* (pow t_0 2.0) (/ h l)) -4e-11)
(* w0 (sqrt (fma t_0 (* (* M_m D_m) (/ h (* -2.0 (* d l)))) 1.0)))
(* w0 1.0))))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double t_0 = (M_m * D_m) / (2.0 * d);
double tmp;
if ((pow(t_0, 2.0) * (h / l)) <= -4e-11) {
tmp = w0 * sqrt(fma(t_0, ((M_m * D_m) * (h / (-2.0 * (d * l)))), 1.0));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) t_0 = Float64(Float64(M_m * D_m) / Float64(2.0 * d)) tmp = 0.0 if (Float64((t_0 ^ 2.0) * Float64(h / l)) <= -4e-11) tmp = Float64(w0 * sqrt(fma(t_0, Float64(Float64(M_m * D_m) * Float64(h / Float64(-2.0 * Float64(d * l)))), 1.0))); else tmp = Float64(w0 * 1.0); end return tmp end
D_m = N[Abs[D], $MachinePrecision]
M_m = N[Abs[M], $MachinePrecision]
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := Block[{t$95$0 = N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Power[t$95$0, 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -4e-11], N[(w0 * N[Sqrt[N[(t$95$0 * N[(N[(M$95$m * D$95$m), $MachinePrecision] * N[(h / N[(-2.0 * N[(d * l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
t_0 := \frac{M\_m \cdot D\_m}{2 \cdot d}\\
\mathbf{if}\;{t\_0}^{2} \cdot \frac{h}{\ell} \leq -4 \cdot 10^{-11}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(t\_0, \left(M\_m \cdot D\_m\right) \cdot \frac{h}{-2 \cdot \left(d \cdot \ell\right)}, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -3.99999999999999976e-11Initial program 67.5%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-pow.f64N/A
unpow2N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites69.5%
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6462.2
Applied rewrites62.2%
if -3.99999999999999976e-11 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 88.9%
Taylor expanded in M around 0
Applied rewrites98.1%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l)) -4e-11)
(*
w0
(sqrt
(fma
(/ (* M_m D_m) (* d (* 2.0 (* l (* d -2.0)))))
(* (* M_m D_m) h)
1.0)))
(* w0 1.0)))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -4e-11) {
tmp = w0 * sqrt(fma(((M_m * D_m) / (d * (2.0 * (l * (d * -2.0))))), ((M_m * D_m) * h), 1.0));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -4e-11) tmp = Float64(w0 * sqrt(fma(Float64(Float64(M_m * D_m) / Float64(d * Float64(2.0 * Float64(l * Float64(d * -2.0))))), Float64(Float64(M_m * D_m) * h), 1.0))); else tmp = Float64(w0 * 1.0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -4e-11], N[(w0 * N[Sqrt[N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d * N[(2.0 * N[(l * N[(d * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(M$95$m * D$95$m), $MachinePrecision] * h), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -4 \cdot 10^{-11}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(\frac{M\_m \cdot D\_m}{d \cdot \left(2 \cdot \left(\ell \cdot \left(d \cdot -2\right)\right)\right)}, \left(M\_m \cdot D\_m\right) \cdot h, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -3.99999999999999976e-11Initial program 67.5%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-pow.f64N/A
unpow2N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites69.5%
Applied rewrites52.7%
lift-+.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites59.6%
if -3.99999999999999976e-11 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 88.9%
Taylor expanded in M around 0
Applied rewrites98.1%
Final simplification83.9%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l)) -1e+54) (* w0 (sqrt (/ (/ (* (* D_m -0.25) (* M_m (* D_m (* M_m h)))) (* d l)) d))) (* w0 1.0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -1e+54) {
tmp = w0 * sqrt(((((D_m * -0.25) * (M_m * (D_m * (M_m * h)))) / (d * l)) / d));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: tmp
if (((((m_m * d_m) / (2.0d0 * d)) ** 2.0d0) * (h / l)) <= (-1d+54)) then
tmp = w0 * sqrt(((((d_m * (-0.25d0)) * (m_m * (d_m * (m_m * h)))) / (d * l)) / d))
else
tmp = w0 * 1.0d0
end if
code = tmp
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((Math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -1e+54) {
tmp = w0 * Math.sqrt(((((D_m * -0.25) * (M_m * (D_m * (M_m * h)))) / (d * l)) / d));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): tmp = 0 if (math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -1e+54: tmp = w0 * math.sqrt(((((D_m * -0.25) * (M_m * (D_m * (M_m * h)))) / (d * l)) / d)) else: tmp = w0 * 1.0 return tmp
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -1e+54) tmp = Float64(w0 * sqrt(Float64(Float64(Float64(Float64(D_m * -0.25) * Float64(M_m * Float64(D_m * Float64(M_m * h)))) / Float64(d * l)) / d))); else tmp = Float64(w0 * 1.0); end return tmp end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
tmp = 0.0;
if (((((M_m * D_m) / (2.0 * d)) ^ 2.0) * (h / l)) <= -1e+54)
tmp = w0 * sqrt(((((D_m * -0.25) * (M_m * (D_m * (M_m * h)))) / (d * l)) / d));
else
tmp = w0 * 1.0;
end
tmp_2 = tmp;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -1e+54], N[(w0 * N[Sqrt[N[(N[(N[(N[(D$95$m * -0.25), $MachinePrecision] * N[(M$95$m * N[(D$95$m * N[(M$95$m * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(d * l), $MachinePrecision]), $MachinePrecision] / d), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -1 \cdot 10^{+54}:\\
\;\;\;\;w0 \cdot \sqrt{\frac{\frac{\left(D\_m \cdot -0.25\right) \cdot \left(M\_m \cdot \left(D\_m \cdot \left(M\_m \cdot h\right)\right)\right)}{d \cdot \ell}}{d}}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -1.0000000000000001e54Initial program 64.5%
Taylor expanded in M around inf
associate-*r/N/A
lower-/.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6440.9
Applied rewrites40.9%
Applied rewrites49.2%
Applied rewrites55.2%
if -1.0000000000000001e54 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 89.4%
Taylor expanded in M around 0
Applied rewrites94.9%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l)) -2e+28) (* w0 (sqrt (* (* D_m (/ -0.25 (* d d))) (/ (* M_m (* D_m (* M_m h))) l)))) (* w0 1.0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -2e+28) {
tmp = w0 * sqrt(((D_m * (-0.25 / (d * d))) * ((M_m * (D_m * (M_m * h))) / l)));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: tmp
if (((((m_m * d_m) / (2.0d0 * d)) ** 2.0d0) * (h / l)) <= (-2d+28)) then
tmp = w0 * sqrt(((d_m * ((-0.25d0) / (d * d))) * ((m_m * (d_m * (m_m * h))) / l)))
else
tmp = w0 * 1.0d0
end if
code = tmp
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((Math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -2e+28) {
tmp = w0 * Math.sqrt(((D_m * (-0.25 / (d * d))) * ((M_m * (D_m * (M_m * h))) / l)));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): tmp = 0 if (math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -2e+28: tmp = w0 * math.sqrt(((D_m * (-0.25 / (d * d))) * ((M_m * (D_m * (M_m * h))) / l))) else: tmp = w0 * 1.0 return tmp
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -2e+28) tmp = Float64(w0 * sqrt(Float64(Float64(D_m * Float64(-0.25 / Float64(d * d))) * Float64(Float64(M_m * Float64(D_m * Float64(M_m * h))) / l)))); else tmp = Float64(w0 * 1.0); end return tmp end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
tmp = 0.0;
if (((((M_m * D_m) / (2.0 * d)) ^ 2.0) * (h / l)) <= -2e+28)
tmp = w0 * sqrt(((D_m * (-0.25 / (d * d))) * ((M_m * (D_m * (M_m * h))) / l)));
else
tmp = w0 * 1.0;
end
tmp_2 = tmp;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -2e+28], N[(w0 * N[Sqrt[N[(N[(D$95$m * N[(-0.25 / N[(d * d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(M$95$m * N[(D$95$m * N[(M$95$m * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -2 \cdot 10^{+28}:\\
\;\;\;\;w0 \cdot \sqrt{\left(D\_m \cdot \frac{-0.25}{d \cdot d}\right) \cdot \frac{M\_m \cdot \left(D\_m \cdot \left(M\_m \cdot h\right)\right)}{\ell}}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -1.99999999999999992e28Initial program 65.7%
Taylor expanded in M around inf
associate-*r/N/A
lower-/.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6439.5
Applied rewrites39.5%
Applied rewrites47.7%
Applied rewrites50.9%
if -1.99999999999999992e28 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 89.2%
Taylor expanded in M around 0
Applied rewrites96.4%
Final simplification80.6%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l)) -1e+54) (* w0 (sqrt (* (* D_m -0.25) (* D_m (/ (* M_m (* M_m h)) (* d (* d l))))))) (* w0 1.0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -1e+54) {
tmp = w0 * sqrt(((D_m * -0.25) * (D_m * ((M_m * (M_m * h)) / (d * (d * l))))));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: tmp
if (((((m_m * d_m) / (2.0d0 * d)) ** 2.0d0) * (h / l)) <= (-1d+54)) then
tmp = w0 * sqrt(((d_m * (-0.25d0)) * (d_m * ((m_m * (m_m * h)) / (d * (d * l))))))
else
tmp = w0 * 1.0d0
end if
code = tmp
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((Math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -1e+54) {
tmp = w0 * Math.sqrt(((D_m * -0.25) * (D_m * ((M_m * (M_m * h)) / (d * (d * l))))));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): tmp = 0 if (math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -1e+54: tmp = w0 * math.sqrt(((D_m * -0.25) * (D_m * ((M_m * (M_m * h)) / (d * (d * l)))))) else: tmp = w0 * 1.0 return tmp
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -1e+54) tmp = Float64(w0 * sqrt(Float64(Float64(D_m * -0.25) * Float64(D_m * Float64(Float64(M_m * Float64(M_m * h)) / Float64(d * Float64(d * l))))))); else tmp = Float64(w0 * 1.0); end return tmp end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
tmp = 0.0;
if (((((M_m * D_m) / (2.0 * d)) ^ 2.0) * (h / l)) <= -1e+54)
tmp = w0 * sqrt(((D_m * -0.25) * (D_m * ((M_m * (M_m * h)) / (d * (d * l))))));
else
tmp = w0 * 1.0;
end
tmp_2 = tmp;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -1e+54], N[(w0 * N[Sqrt[N[(N[(D$95$m * -0.25), $MachinePrecision] * N[(D$95$m * N[(N[(M$95$m * N[(M$95$m * h), $MachinePrecision]), $MachinePrecision] / N[(d * N[(d * l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -1 \cdot 10^{+54}:\\
\;\;\;\;w0 \cdot \sqrt{\left(D\_m \cdot -0.25\right) \cdot \left(D\_m \cdot \frac{M\_m \cdot \left(M\_m \cdot h\right)}{d \cdot \left(d \cdot \ell\right)}\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -1.0000000000000001e54Initial program 64.5%
Taylor expanded in M around inf
associate-*r/N/A
lower-/.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6440.9
Applied rewrites40.9%
Applied rewrites49.4%
if -1.0000000000000001e54 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 89.4%
Taylor expanded in M around 0
Applied rewrites94.9%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l)) -4e+188) (fma (* D_m D_m) (* M_m (* (/ (* M_m w0) d) (* -0.125 (/ h (* d l))))) w0) (* w0 1.0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -4e+188) {
tmp = fma((D_m * D_m), (M_m * (((M_m * w0) / d) * (-0.125 * (h / (d * l))))), w0);
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -4e+188) tmp = fma(Float64(D_m * D_m), Float64(M_m * Float64(Float64(Float64(M_m * w0) / d) * Float64(-0.125 * Float64(h / Float64(d * l))))), w0); else tmp = Float64(w0 * 1.0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -4e+188], N[(N[(D$95$m * D$95$m), $MachinePrecision] * N[(M$95$m * N[(N[(N[(M$95$m * w0), $MachinePrecision] / d), $MachinePrecision] * N[(-0.125 * N[(h / N[(d * l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + w0), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -4 \cdot 10^{+188}:\\
\;\;\;\;\mathsf{fma}\left(D\_m \cdot D\_m, M\_m \cdot \left(\frac{M\_m \cdot w0}{d} \cdot \left(-0.125 \cdot \frac{h}{d \cdot \ell}\right)\right), w0\right)\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -4.0000000000000001e188Initial program 61.0%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites45.0%
Applied rewrites49.2%
Applied rewrites50.4%
if -4.0000000000000001e188 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 89.8%
Taylor expanded in M around 0
Applied rewrites91.0%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l)) -4e+188) (/ (/ (* (* M_m (* -0.125 (* D_m D_m))) (* M_m (* h w0))) (* d l)) d) (* w0 1.0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -4e+188) {
tmp = (((M_m * (-0.125 * (D_m * D_m))) * (M_m * (h * w0))) / (d * l)) / d;
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: tmp
if (((((m_m * d_m) / (2.0d0 * d)) ** 2.0d0) * (h / l)) <= (-4d+188)) then
tmp = (((m_m * ((-0.125d0) * (d_m * d_m))) * (m_m * (h * w0))) / (d * l)) / d
else
tmp = w0 * 1.0d0
end if
code = tmp
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((Math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -4e+188) {
tmp = (((M_m * (-0.125 * (D_m * D_m))) * (M_m * (h * w0))) / (d * l)) / d;
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): tmp = 0 if (math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -4e+188: tmp = (((M_m * (-0.125 * (D_m * D_m))) * (M_m * (h * w0))) / (d * l)) / d else: tmp = w0 * 1.0 return tmp
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -4e+188) tmp = Float64(Float64(Float64(Float64(M_m * Float64(-0.125 * Float64(D_m * D_m))) * Float64(M_m * Float64(h * w0))) / Float64(d * l)) / d); else tmp = Float64(w0 * 1.0); end return tmp end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
tmp = 0.0;
if (((((M_m * D_m) / (2.0 * d)) ^ 2.0) * (h / l)) <= -4e+188)
tmp = (((M_m * (-0.125 * (D_m * D_m))) * (M_m * (h * w0))) / (d * l)) / d;
else
tmp = w0 * 1.0;
end
tmp_2 = tmp;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -4e+188], N[(N[(N[(N[(M$95$m * N[(-0.125 * N[(D$95$m * D$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(M$95$m * N[(h * w0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(d * l), $MachinePrecision]), $MachinePrecision] / d), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -4 \cdot 10^{+188}:\\
\;\;\;\;\frac{\frac{\left(M\_m \cdot \left(-0.125 \cdot \left(D\_m \cdot D\_m\right)\right)\right) \cdot \left(M\_m \cdot \left(h \cdot w0\right)\right)}{d \cdot \ell}}{d}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -4.0000000000000001e188Initial program 61.0%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites45.0%
Taylor expanded in D around inf
Applied rewrites42.4%
Applied rewrites50.6%
if -4.0000000000000001e188 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 89.8%
Taylor expanded in M around 0
Applied rewrites91.0%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l)) -1.5e+297) (* (/ (* h w0) d) (/ (* M_m (* M_m (* -0.125 (* D_m D_m)))) (* d l))) (* w0 1.0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -1.5e+297) {
tmp = ((h * w0) / d) * ((M_m * (M_m * (-0.125 * (D_m * D_m)))) / (d * l));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: tmp
if (((((m_m * d_m) / (2.0d0 * d)) ** 2.0d0) * (h / l)) <= (-1.5d+297)) then
tmp = ((h * w0) / d) * ((m_m * (m_m * ((-0.125d0) * (d_m * d_m)))) / (d * l))
else
tmp = w0 * 1.0d0
end if
code = tmp
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((Math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -1.5e+297) {
tmp = ((h * w0) / d) * ((M_m * (M_m * (-0.125 * (D_m * D_m)))) / (d * l));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): tmp = 0 if (math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -1.5e+297: tmp = ((h * w0) / d) * ((M_m * (M_m * (-0.125 * (D_m * D_m)))) / (d * l)) else: tmp = w0 * 1.0 return tmp
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -1.5e+297) tmp = Float64(Float64(Float64(h * w0) / d) * Float64(Float64(M_m * Float64(M_m * Float64(-0.125 * Float64(D_m * D_m)))) / Float64(d * l))); else tmp = Float64(w0 * 1.0); end return tmp end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
tmp = 0.0;
if (((((M_m * D_m) / (2.0 * d)) ^ 2.0) * (h / l)) <= -1.5e+297)
tmp = ((h * w0) / d) * ((M_m * (M_m * (-0.125 * (D_m * D_m)))) / (d * l));
else
tmp = w0 * 1.0;
end
tmp_2 = tmp;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -1.5e+297], N[(N[(N[(h * w0), $MachinePrecision] / d), $MachinePrecision] * N[(N[(M$95$m * N[(M$95$m * N[(-0.125 * N[(D$95$m * D$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(d * l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -1.5 \cdot 10^{+297}:\\
\;\;\;\;\frac{h \cdot w0}{d} \cdot \frac{M\_m \cdot \left(M\_m \cdot \left(-0.125 \cdot \left(D\_m \cdot D\_m\right)\right)\right)}{d \cdot \ell}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -1.49999999999999988e297Initial program 58.9%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites47.2%
Taylor expanded in D around inf
Applied rewrites44.6%
Applied rewrites52.9%
if -1.49999999999999988e297 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 90.0%
Taylor expanded in M around 0
Applied rewrites89.1%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l)) -4e+188) (* (/ (* M_m (* M_m w0)) d) (* D_m (* D_m (* -0.125 (/ h (* d l)))))) (* w0 1.0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -4e+188) {
tmp = ((M_m * (M_m * w0)) / d) * (D_m * (D_m * (-0.125 * (h / (d * l)))));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: tmp
if (((((m_m * d_m) / (2.0d0 * d)) ** 2.0d0) * (h / l)) <= (-4d+188)) then
tmp = ((m_m * (m_m * w0)) / d) * (d_m * (d_m * ((-0.125d0) * (h / (d * l)))))
else
tmp = w0 * 1.0d0
end if
code = tmp
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((Math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -4e+188) {
tmp = ((M_m * (M_m * w0)) / d) * (D_m * (D_m * (-0.125 * (h / (d * l)))));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): tmp = 0 if (math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -4e+188: tmp = ((M_m * (M_m * w0)) / d) * (D_m * (D_m * (-0.125 * (h / (d * l))))) else: tmp = w0 * 1.0 return tmp
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -4e+188) tmp = Float64(Float64(Float64(M_m * Float64(M_m * w0)) / d) * Float64(D_m * Float64(D_m * Float64(-0.125 * Float64(h / Float64(d * l)))))); else tmp = Float64(w0 * 1.0); end return tmp end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
tmp = 0.0;
if (((((M_m * D_m) / (2.0 * d)) ^ 2.0) * (h / l)) <= -4e+188)
tmp = ((M_m * (M_m * w0)) / d) * (D_m * (D_m * (-0.125 * (h / (d * l)))));
else
tmp = w0 * 1.0;
end
tmp_2 = tmp;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -4e+188], N[(N[(N[(M$95$m * N[(M$95$m * w0), $MachinePrecision]), $MachinePrecision] / d), $MachinePrecision] * N[(D$95$m * N[(D$95$m * N[(-0.125 * N[(h / N[(d * l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -4 \cdot 10^{+188}:\\
\;\;\;\;\frac{M\_m \cdot \left(M\_m \cdot w0\right)}{d} \cdot \left(D\_m \cdot \left(D\_m \cdot \left(-0.125 \cdot \frac{h}{d \cdot \ell}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -4.0000000000000001e188Initial program 61.0%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites45.0%
Taylor expanded in D around inf
Applied rewrites42.4%
Applied rewrites51.9%
if -4.0000000000000001e188 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 89.8%
Taylor expanded in M around 0
Applied rewrites91.0%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l)) -4e+188) (* (/ (* D_m D_m) (* d l)) (* (/ (* M_m (* M_m w0)) d) (* h -0.125))) (* w0 1.0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -4e+188) {
tmp = ((D_m * D_m) / (d * l)) * (((M_m * (M_m * w0)) / d) * (h * -0.125));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: tmp
if (((((m_m * d_m) / (2.0d0 * d)) ** 2.0d0) * (h / l)) <= (-4d+188)) then
tmp = ((d_m * d_m) / (d * l)) * (((m_m * (m_m * w0)) / d) * (h * (-0.125d0)))
else
tmp = w0 * 1.0d0
end if
code = tmp
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((Math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -4e+188) {
tmp = ((D_m * D_m) / (d * l)) * (((M_m * (M_m * w0)) / d) * (h * -0.125));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): tmp = 0 if (math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -4e+188: tmp = ((D_m * D_m) / (d * l)) * (((M_m * (M_m * w0)) / d) * (h * -0.125)) else: tmp = w0 * 1.0 return tmp
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -4e+188) tmp = Float64(Float64(Float64(D_m * D_m) / Float64(d * l)) * Float64(Float64(Float64(M_m * Float64(M_m * w0)) / d) * Float64(h * -0.125))); else tmp = Float64(w0 * 1.0); end return tmp end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
tmp = 0.0;
if (((((M_m * D_m) / (2.0 * d)) ^ 2.0) * (h / l)) <= -4e+188)
tmp = ((D_m * D_m) / (d * l)) * (((M_m * (M_m * w0)) / d) * (h * -0.125));
else
tmp = w0 * 1.0;
end
tmp_2 = tmp;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -4e+188], N[(N[(N[(D$95$m * D$95$m), $MachinePrecision] / N[(d * l), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(M$95$m * N[(M$95$m * w0), $MachinePrecision]), $MachinePrecision] / d), $MachinePrecision] * N[(h * -0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -4 \cdot 10^{+188}:\\
\;\;\;\;\frac{D\_m \cdot D\_m}{d \cdot \ell} \cdot \left(\frac{M\_m \cdot \left(M\_m \cdot w0\right)}{d} \cdot \left(h \cdot -0.125\right)\right)\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -4.0000000000000001e188Initial program 61.0%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites45.0%
Taylor expanded in D around inf
Applied rewrites42.4%
Applied rewrites49.2%
if -4.0000000000000001e188 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 89.8%
Taylor expanded in M around 0
Applied rewrites91.0%
Final simplification78.2%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l)) -4e+188) (* (/ (* -0.125 (* D_m D_m)) d) (/ (* M_m (* h (* M_m w0))) (* d l))) (* w0 1.0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -4e+188) {
tmp = ((-0.125 * (D_m * D_m)) / d) * ((M_m * (h * (M_m * w0))) / (d * l));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: tmp
if (((((m_m * d_m) / (2.0d0 * d)) ** 2.0d0) * (h / l)) <= (-4d+188)) then
tmp = (((-0.125d0) * (d_m * d_m)) / d) * ((m_m * (h * (m_m * w0))) / (d * l))
else
tmp = w0 * 1.0d0
end if
code = tmp
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((Math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -4e+188) {
tmp = ((-0.125 * (D_m * D_m)) / d) * ((M_m * (h * (M_m * w0))) / (d * l));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): tmp = 0 if (math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -4e+188: tmp = ((-0.125 * (D_m * D_m)) / d) * ((M_m * (h * (M_m * w0))) / (d * l)) else: tmp = w0 * 1.0 return tmp
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -4e+188) tmp = Float64(Float64(Float64(-0.125 * Float64(D_m * D_m)) / d) * Float64(Float64(M_m * Float64(h * Float64(M_m * w0))) / Float64(d * l))); else tmp = Float64(w0 * 1.0); end return tmp end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
tmp = 0.0;
if (((((M_m * D_m) / (2.0 * d)) ^ 2.0) * (h / l)) <= -4e+188)
tmp = ((-0.125 * (D_m * D_m)) / d) * ((M_m * (h * (M_m * w0))) / (d * l));
else
tmp = w0 * 1.0;
end
tmp_2 = tmp;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -4e+188], N[(N[(N[(-0.125 * N[(D$95$m * D$95$m), $MachinePrecision]), $MachinePrecision] / d), $MachinePrecision] * N[(N[(M$95$m * N[(h * N[(M$95$m * w0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(d * l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -4 \cdot 10^{+188}:\\
\;\;\;\;\frac{-0.125 \cdot \left(D\_m \cdot D\_m\right)}{d} \cdot \frac{M\_m \cdot \left(h \cdot \left(M\_m \cdot w0\right)\right)}{d \cdot \ell}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -4.0000000000000001e188Initial program 61.0%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites45.0%
Taylor expanded in D around inf
Applied rewrites42.4%
Applied rewrites49.3%
if -4.0000000000000001e188 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 89.8%
Taylor expanded in M around 0
Applied rewrites91.0%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l)) -4e+188) (fma (* D_m D_m) (/ (* -0.125 (* h (* M_m (* M_m w0)))) (* d (* d l))) w0) (* w0 1.0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -4e+188) {
tmp = fma((D_m * D_m), ((-0.125 * (h * (M_m * (M_m * w0)))) / (d * (d * l))), w0);
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -4e+188) tmp = fma(Float64(D_m * D_m), Float64(Float64(-0.125 * Float64(h * Float64(M_m * Float64(M_m * w0)))) / Float64(d * Float64(d * l))), w0); else tmp = Float64(w0 * 1.0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -4e+188], N[(N[(D$95$m * D$95$m), $MachinePrecision] * N[(N[(-0.125 * N[(h * N[(M$95$m * N[(M$95$m * w0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(d * N[(d * l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + w0), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -4 \cdot 10^{+188}:\\
\;\;\;\;\mathsf{fma}\left(D\_m \cdot D\_m, \frac{-0.125 \cdot \left(h \cdot \left(M\_m \cdot \left(M\_m \cdot w0\right)\right)\right)}{d \cdot \left(d \cdot \ell\right)}, w0\right)\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -4.0000000000000001e188Initial program 61.0%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites45.0%
Applied rewrites47.8%
if -4.0000000000000001e188 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 89.8%
Taylor expanded in M around 0
Applied rewrites91.0%
Final simplification77.8%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l)) -1.5e+297) (/ (* h (* w0 (* M_m (* M_m (* -0.125 (* D_m D_m)))))) (* l (* d d))) (* w0 1.0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -1.5e+297) {
tmp = (h * (w0 * (M_m * (M_m * (-0.125 * (D_m * D_m)))))) / (l * (d * d));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: tmp
if (((((m_m * d_m) / (2.0d0 * d)) ** 2.0d0) * (h / l)) <= (-1.5d+297)) then
tmp = (h * (w0 * (m_m * (m_m * ((-0.125d0) * (d_m * d_m)))))) / (l * (d * d))
else
tmp = w0 * 1.0d0
end if
code = tmp
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((Math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -1.5e+297) {
tmp = (h * (w0 * (M_m * (M_m * (-0.125 * (D_m * D_m)))))) / (l * (d * d));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): tmp = 0 if (math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -1.5e+297: tmp = (h * (w0 * (M_m * (M_m * (-0.125 * (D_m * D_m)))))) / (l * (d * d)) else: tmp = w0 * 1.0 return tmp
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -1.5e+297) tmp = Float64(Float64(h * Float64(w0 * Float64(M_m * Float64(M_m * Float64(-0.125 * Float64(D_m * D_m)))))) / Float64(l * Float64(d * d))); else tmp = Float64(w0 * 1.0); end return tmp end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
tmp = 0.0;
if (((((M_m * D_m) / (2.0 * d)) ^ 2.0) * (h / l)) <= -1.5e+297)
tmp = (h * (w0 * (M_m * (M_m * (-0.125 * (D_m * D_m)))))) / (l * (d * d));
else
tmp = w0 * 1.0;
end
tmp_2 = tmp;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -1.5e+297], N[(N[(h * N[(w0 * N[(M$95$m * N[(M$95$m * N[(-0.125 * N[(D$95$m * D$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(l * N[(d * d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -1.5 \cdot 10^{+297}:\\
\;\;\;\;\frac{h \cdot \left(w0 \cdot \left(M\_m \cdot \left(M\_m \cdot \left(-0.125 \cdot \left(D\_m \cdot D\_m\right)\right)\right)\right)\right)}{\ell \cdot \left(d \cdot d\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -1.49999999999999988e297Initial program 58.9%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites47.2%
Taylor expanded in D around inf
Applied rewrites44.6%
Applied rewrites48.8%
if -1.49999999999999988e297 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 90.0%
Taylor expanded in M around 0
Applied rewrites89.1%
Final simplification77.4%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l)) -4e+188) (* D_m (* D_m (* (* M_m (* h (* M_m w0))) (/ -0.125 (* l (* d d)))))) (* w0 1.0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -4e+188) {
tmp = D_m * (D_m * ((M_m * (h * (M_m * w0))) * (-0.125 / (l * (d * d)))));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: tmp
if (((((m_m * d_m) / (2.0d0 * d)) ** 2.0d0) * (h / l)) <= (-4d+188)) then
tmp = d_m * (d_m * ((m_m * (h * (m_m * w0))) * ((-0.125d0) / (l * (d * d)))))
else
tmp = w0 * 1.0d0
end if
code = tmp
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((Math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -4e+188) {
tmp = D_m * (D_m * ((M_m * (h * (M_m * w0))) * (-0.125 / (l * (d * d)))));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): tmp = 0 if (math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -4e+188: tmp = D_m * (D_m * ((M_m * (h * (M_m * w0))) * (-0.125 / (l * (d * d))))) else: tmp = w0 * 1.0 return tmp
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -4e+188) tmp = Float64(D_m * Float64(D_m * Float64(Float64(M_m * Float64(h * Float64(M_m * w0))) * Float64(-0.125 / Float64(l * Float64(d * d)))))); else tmp = Float64(w0 * 1.0); end return tmp end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
tmp = 0.0;
if (((((M_m * D_m) / (2.0 * d)) ^ 2.0) * (h / l)) <= -4e+188)
tmp = D_m * (D_m * ((M_m * (h * (M_m * w0))) * (-0.125 / (l * (d * d)))));
else
tmp = w0 * 1.0;
end
tmp_2 = tmp;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -4e+188], N[(D$95$m * N[(D$95$m * N[(N[(M$95$m * N[(h * N[(M$95$m * w0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(-0.125 / N[(l * N[(d * d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -4 \cdot 10^{+188}:\\
\;\;\;\;D\_m \cdot \left(D\_m \cdot \left(\left(M\_m \cdot \left(h \cdot \left(M\_m \cdot w0\right)\right)\right) \cdot \frac{-0.125}{\ell \cdot \left(d \cdot d\right)}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -4.0000000000000001e188Initial program 61.0%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites45.0%
Taylor expanded in D around inf
Applied rewrites42.4%
Applied rewrites48.0%
if -4.0000000000000001e188 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 89.8%
Taylor expanded in M around 0
Applied rewrites91.0%
Final simplification77.9%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= M_m 2e-140)
(*
w0
(sqrt
(fma
(/ (* D_m (* M_m h)) (* -2.0 (* d l)))
(* 0.5 (* M_m (/ D_m d)))
1.0)))
(*
w0
(sqrt
(fma (* (/ h l) (* (/ D_m d) (* 0.25 (* M_m (- M_m))))) (/ D_m d) 1.0)))))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (M_m <= 2e-140) {
tmp = w0 * sqrt(fma(((D_m * (M_m * h)) / (-2.0 * (d * l))), (0.5 * (M_m * (D_m / d))), 1.0));
} else {
tmp = w0 * sqrt(fma(((h / l) * ((D_m / d) * (0.25 * (M_m * -M_m)))), (D_m / d), 1.0));
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (M_m <= 2e-140) tmp = Float64(w0 * sqrt(fma(Float64(Float64(D_m * Float64(M_m * h)) / Float64(-2.0 * Float64(d * l))), Float64(0.5 * Float64(M_m * Float64(D_m / d))), 1.0))); else tmp = Float64(w0 * sqrt(fma(Float64(Float64(h / l) * Float64(Float64(D_m / d) * Float64(0.25 * Float64(M_m * Float64(-M_m))))), Float64(D_m / d), 1.0))); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[M$95$m, 2e-140], N[(w0 * N[Sqrt[N[(N[(N[(D$95$m * N[(M$95$m * h), $MachinePrecision]), $MachinePrecision] / N[(-2.0 * N[(d * l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(0.5 * N[(M$95$m * N[(D$95$m / d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * N[Sqrt[N[(N[(N[(h / l), $MachinePrecision] * N[(N[(D$95$m / d), $MachinePrecision] * N[(0.25 * N[(M$95$m * (-M$95$m)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(D$95$m / d), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;M\_m \leq 2 \cdot 10^{-140}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(\frac{D\_m \cdot \left(M\_m \cdot h\right)}{-2 \cdot \left(d \cdot \ell\right)}, 0.5 \cdot \left(M\_m \cdot \frac{D\_m}{d}\right), 1\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(\frac{h}{\ell} \cdot \left(\frac{D\_m}{d} \cdot \left(0.25 \cdot \left(M\_m \cdot \left(-M\_m\right)\right)\right)\right), \frac{D\_m}{d}, 1\right)}\\
\end{array}
\end{array}
if M < 2e-140Initial program 82.5%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-pow.f64N/A
unpow2N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites84.3%
lift-fma.f64N/A
*-commutativeN/A
lower-fma.f6484.3
Applied rewrites83.3%
if 2e-140 < M Initial program 78.3%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
Applied rewrites71.7%
Final simplification79.2%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= M_m 3.4e+39)
(*
w0
(sqrt
(fma
(/ (* M_m D_m) (* 2.0 d))
(* (* M_m D_m) (/ h (* -2.0 (* d l))))
1.0)))
(*
w0
(sqrt
(fma (* M_m M_m) (/ (* (/ (* D_m -0.25) l) (* D_m (/ h d))) d) 1.0)))))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (M_m <= 3.4e+39) {
tmp = w0 * sqrt(fma(((M_m * D_m) / (2.0 * d)), ((M_m * D_m) * (h / (-2.0 * (d * l)))), 1.0));
} else {
tmp = w0 * sqrt(fma((M_m * M_m), ((((D_m * -0.25) / l) * (D_m * (h / d))) / d), 1.0));
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (M_m <= 3.4e+39) tmp = Float64(w0 * sqrt(fma(Float64(Float64(M_m * D_m) / Float64(2.0 * d)), Float64(Float64(M_m * D_m) * Float64(h / Float64(-2.0 * Float64(d * l)))), 1.0))); else tmp = Float64(w0 * sqrt(fma(Float64(M_m * M_m), Float64(Float64(Float64(Float64(D_m * -0.25) / l) * Float64(D_m * Float64(h / d))) / d), 1.0))); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[M$95$m, 3.4e+39], N[(w0 * N[Sqrt[N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision] * N[(N[(M$95$m * D$95$m), $MachinePrecision] * N[(h / N[(-2.0 * N[(d * l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * N[Sqrt[N[(N[(M$95$m * M$95$m), $MachinePrecision] * N[(N[(N[(N[(D$95$m * -0.25), $MachinePrecision] / l), $MachinePrecision] * N[(D$95$m * N[(h / d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / d), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;M\_m \leq 3.4 \cdot 10^{+39}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(\frac{M\_m \cdot D\_m}{2 \cdot d}, \left(M\_m \cdot D\_m\right) \cdot \frac{h}{-2 \cdot \left(d \cdot \ell\right)}, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(M\_m \cdot M\_m, \frac{\frac{D\_m \cdot -0.25}{\ell} \cdot \left(D\_m \cdot \frac{h}{d}\right)}{d}, 1\right)}\\
\end{array}
\end{array}
if M < 3.3999999999999999e39Initial program 83.2%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-pow.f64N/A
unpow2N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites85.1%
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6485.2
Applied rewrites85.2%
if 3.3999999999999999e39 < M Initial program 71.4%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lift-pow.f64N/A
unpow2N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
frac-timesN/A
*-commutativeN/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites66.4%
Taylor expanded in M around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites51.8%
Applied rewrites54.4%
Applied rewrites56.6%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= h 1.05e+52)
(*
w0
(sqrt (fma (* h (* M_m (* M_m (* D_m (/ -0.25 (* d l)))))) (/ D_m d) 1.0)))
(*
w0
(sqrt
(fma
(/ (* M_m D_m) (* d (* 2.0 (* l (* d -2.0)))))
(* (* M_m D_m) h)
1.0)))))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (h <= 1.05e+52) {
tmp = w0 * sqrt(fma((h * (M_m * (M_m * (D_m * (-0.25 / (d * l)))))), (D_m / d), 1.0));
} else {
tmp = w0 * sqrt(fma(((M_m * D_m) / (d * (2.0 * (l * (d * -2.0))))), ((M_m * D_m) * h), 1.0));
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (h <= 1.05e+52) tmp = Float64(w0 * sqrt(fma(Float64(h * Float64(M_m * Float64(M_m * Float64(D_m * Float64(-0.25 / Float64(d * l)))))), Float64(D_m / d), 1.0))); else tmp = Float64(w0 * sqrt(fma(Float64(Float64(M_m * D_m) / Float64(d * Float64(2.0 * Float64(l * Float64(d * -2.0))))), Float64(Float64(M_m * D_m) * h), 1.0))); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[h, 1.05e+52], N[(w0 * N[Sqrt[N[(N[(h * N[(M$95$m * N[(M$95$m * N[(D$95$m * N[(-0.25 / N[(d * l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(D$95$m / d), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * N[Sqrt[N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d * N[(2.0 * N[(l * N[(d * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(M$95$m * D$95$m), $MachinePrecision] * h), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;h \leq 1.05 \cdot 10^{+52}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(h \cdot \left(M\_m \cdot \left(M\_m \cdot \left(D\_m \cdot \frac{-0.25}{d \cdot \ell}\right)\right)\right), \frac{D\_m}{d}, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(\frac{M\_m \cdot D\_m}{d \cdot \left(2 \cdot \left(\ell \cdot \left(d \cdot -2\right)\right)\right)}, \left(M\_m \cdot D\_m\right) \cdot h, 1\right)}\\
\end{array}
\end{array}
if h < 1.05e52Initial program 83.3%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lift-pow.f64N/A
unpow2N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
frac-timesN/A
*-commutativeN/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites70.6%
Taylor expanded in M around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites55.6%
Applied rewrites70.8%
Applied rewrites83.9%
if 1.05e52 < h Initial program 73.2%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-pow.f64N/A
unpow2N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites73.2%
Applied rewrites73.4%
lift-+.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites80.1%
Final simplification83.0%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (* w0 1.0))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
return w0 * 1.0;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
code = w0 * 1.0d0
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
return w0 * 1.0;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): return w0 * 1.0
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) return Float64(w0 * 1.0) end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp = code(w0, M_m, D_m, h, l, d)
tmp = w0 * 1.0;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := N[(w0 * 1.0), $MachinePrecision]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
w0 \cdot 1
\end{array}
Initial program 81.0%
Taylor expanded in M around 0
Applied rewrites64.6%
herbie shell --seed 2024235
(FPCore (w0 M D h l d)
:name "Henrywood and Agarwal, Equation (9a)"
:precision binary64
(* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))