
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* c (* c c))))
(fma
(fma
a
(fma
t_0
(* -2.0 (pow b -5.0))
(/ (* (* c t_0) (* a -5.0)) (* b (* (* b b) (* b (* b (* b b)))))))
(/ (* c c) (* (* b b) (- b))))
a
(/ c (- b)))))
double code(double a, double b, double c) {
double t_0 = c * (c * c);
return fma(fma(a, fma(t_0, (-2.0 * pow(b, -5.0)), (((c * t_0) * (a * -5.0)) / (b * ((b * b) * (b * (b * (b * b))))))), ((c * c) / ((b * b) * -b))), a, (c / -b));
}
function code(a, b, c) t_0 = Float64(c * Float64(c * c)) return fma(fma(a, fma(t_0, Float64(-2.0 * (b ^ -5.0)), Float64(Float64(Float64(c * t_0) * Float64(a * -5.0)) / Float64(b * Float64(Float64(b * b) * Float64(b * Float64(b * Float64(b * b))))))), Float64(Float64(c * c) / Float64(Float64(b * b) * Float64(-b)))), a, Float64(c / Float64(-b))) end
code[a_, b_, c_] := Block[{t$95$0 = N[(c * N[(c * c), $MachinePrecision]), $MachinePrecision]}, N[(N[(a * N[(t$95$0 * N[(-2.0 * N[Power[b, -5.0], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(c * t$95$0), $MachinePrecision] * N[(a * -5.0), $MachinePrecision]), $MachinePrecision] / N[(b * N[(N[(b * b), $MachinePrecision] * N[(b * N[(b * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(c * c), $MachinePrecision] / N[(N[(b * b), $MachinePrecision] * (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * a + N[(c / (-b)), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := c \cdot \left(c \cdot c\right)\\
\mathsf{fma}\left(\mathsf{fma}\left(a, \mathsf{fma}\left(t\_0, -2 \cdot {b}^{-5}, \frac{\left(c \cdot t\_0\right) \cdot \left(a \cdot -5\right)}{b \cdot \left(\left(b \cdot b\right) \cdot \left(b \cdot \left(b \cdot \left(b \cdot b\right)\right)\right)\right)}\right), \frac{c \cdot c}{\left(b \cdot b\right) \cdot \left(-b\right)}\right), a, \frac{c}{-b}\right)
\end{array}
\end{array}
Initial program 30.8%
Taylor expanded in a around 0
Applied rewrites96.3%
Taylor expanded in a around 0
Applied rewrites96.4%
Applied rewrites96.4%
Applied rewrites96.4%
Final simplification96.4%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* (* b b) (* b (* b b)))))
(fma
(fma
c
(* (* c c) (/ -2.0 t_0))
(* -0.25 (/ (* (* c (* c (* c c))) (* a 20.0)) (* b (* b t_0)))))
(* a a)
(/ (fma (* c c) (/ a (* b b)) c) (- b)))))
double code(double a, double b, double c) {
double t_0 = (b * b) * (b * (b * b));
return fma(fma(c, ((c * c) * (-2.0 / t_0)), (-0.25 * (((c * (c * (c * c))) * (a * 20.0)) / (b * (b * t_0))))), (a * a), (fma((c * c), (a / (b * b)), c) / -b));
}
function code(a, b, c) t_0 = Float64(Float64(b * b) * Float64(b * Float64(b * b))) return fma(fma(c, Float64(Float64(c * c) * Float64(-2.0 / t_0)), Float64(-0.25 * Float64(Float64(Float64(c * Float64(c * Float64(c * c))) * Float64(a * 20.0)) / Float64(b * Float64(b * t_0))))), Float64(a * a), Float64(fma(Float64(c * c), Float64(a / Float64(b * b)), c) / Float64(-b))) end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(b * b), $MachinePrecision] * N[(b * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c * N[(N[(c * c), $MachinePrecision] * N[(-2.0 / t$95$0), $MachinePrecision]), $MachinePrecision] + N[(-0.25 * N[(N[(N[(c * N[(c * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(a * 20.0), $MachinePrecision]), $MachinePrecision] / N[(b * N[(b * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(a * a), $MachinePrecision] + N[(N[(N[(c * c), $MachinePrecision] * N[(a / N[(b * b), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision] / (-b)), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(b \cdot b\right) \cdot \left(b \cdot \left(b \cdot b\right)\right)\\
\mathsf{fma}\left(\mathsf{fma}\left(c, \left(c \cdot c\right) \cdot \frac{-2}{t\_0}, -0.25 \cdot \frac{\left(c \cdot \left(c \cdot \left(c \cdot c\right)\right)\right) \cdot \left(a \cdot 20\right)}{b \cdot \left(b \cdot t\_0\right)}\right), a \cdot a, \frac{\mathsf{fma}\left(c \cdot c, \frac{a}{b \cdot b}, c\right)}{-b}\right)
\end{array}
\end{array}
Initial program 30.8%
Taylor expanded in a around 0
Applied rewrites96.3%
Applied rewrites96.3%
Final simplification96.3%
(FPCore (a b c) :precision binary64 (/ 1.0 (fma a (fma (* a -2.0) (* (/ c (* b (* b b))) -0.5) (/ 1.0 b)) (/ b (- c)))))
double code(double a, double b, double c) {
return 1.0 / fma(a, fma((a * -2.0), ((c / (b * (b * b))) * -0.5), (1.0 / b)), (b / -c));
}
function code(a, b, c) return Float64(1.0 / fma(a, fma(Float64(a * -2.0), Float64(Float64(c / Float64(b * Float64(b * b))) * -0.5), Float64(1.0 / b)), Float64(b / Float64(-c)))) end
code[a_, b_, c_] := N[(1.0 / N[(a * N[(N[(a * -2.0), $MachinePrecision] * N[(N[(c / N[(b * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * -0.5), $MachinePrecision] + N[(1.0 / b), $MachinePrecision]), $MachinePrecision] + N[(b / (-c)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\mathsf{fma}\left(a, \mathsf{fma}\left(a \cdot -2, \frac{c}{b \cdot \left(b \cdot b\right)} \cdot -0.5, \frac{1}{b}\right), \frac{b}{-c}\right)}
\end{array}
Initial program 30.8%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
metadata-eval30.8
Applied rewrites30.8%
lift-/.f64N/A
clear-numN/A
metadata-evalN/A
lower-/.f64N/A
metadata-evalN/A
lower-/.f6430.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6430.8
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6430.8
Applied rewrites30.8%
Taylor expanded in a around 0
mul-1-negN/A
lower-neg.f64N/A
lower-/.f6482.0
Applied rewrites82.0%
Taylor expanded in a around 0
+-commutativeN/A
lower-fma.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
distribute-rgt-outN/A
metadata-evalN/A
lower-*.f64N/A
lower-/.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
Applied rewrites94.8%
Final simplification94.8%
(FPCore (a b c) :precision binary64 (* c (fma c (/ (fma -2.0 (/ (* c (* a a)) (* b b)) (- a)) (* b (* b b))) (/ -1.0 b))))
double code(double a, double b, double c) {
return c * fma(c, (fma(-2.0, ((c * (a * a)) / (b * b)), -a) / (b * (b * b))), (-1.0 / b));
}
function code(a, b, c) return Float64(c * fma(c, Float64(fma(-2.0, Float64(Float64(c * Float64(a * a)) / Float64(b * b)), Float64(-a)) / Float64(b * Float64(b * b))), Float64(-1.0 / b))) end
code[a_, b_, c_] := N[(c * N[(c * N[(N[(-2.0 * N[(N[(c * N[(a * a), $MachinePrecision]), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision] + (-a)), $MachinePrecision] / N[(b * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \mathsf{fma}\left(c, \frac{\mathsf{fma}\left(-2, \frac{c \cdot \left(a \cdot a\right)}{b \cdot b}, -a\right)}{b \cdot \left(b \cdot b\right)}, \frac{-1}{b}\right)
\end{array}
Initial program 30.8%
Taylor expanded in c around 0
lower-*.f64N/A
sub-negN/A
associate-*r/N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
+-commutativeN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-fma.f64N/A
Applied rewrites94.5%
Taylor expanded in b around inf
Applied rewrites94.5%
(FPCore (a b c) :precision binary64 (/ 1.0 (- (/ a b) (/ b c))))
double code(double a, double b, double c) {
return 1.0 / ((a / b) - (b / c));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 1.0d0 / ((a / b) - (b / c))
end function
public static double code(double a, double b, double c) {
return 1.0 / ((a / b) - (b / c));
}
def code(a, b, c): return 1.0 / ((a / b) - (b / c))
function code(a, b, c) return Float64(1.0 / Float64(Float64(a / b) - Float64(b / c))) end
function tmp = code(a, b, c) tmp = 1.0 / ((a / b) - (b / c)); end
code[a_, b_, c_] := N[(1.0 / N[(N[(a / b), $MachinePrecision] - N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{a}{b} - \frac{b}{c}}
\end{array}
Initial program 30.8%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
metadata-eval30.8
Applied rewrites30.8%
lift-/.f64N/A
clear-numN/A
metadata-evalN/A
lower-/.f64N/A
metadata-evalN/A
lower-/.f6430.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6430.8
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6430.8
Applied rewrites30.8%
Taylor expanded in a around 0
lower-+.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-/.f6491.8
Applied rewrites91.8%
Final simplification91.8%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 30.8%
Taylor expanded in b around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-neg.f6482.2
Applied rewrites82.2%
herbie shell --seed 2024234
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))