
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 (* e (cos v)))))
double code(double e, double v) {
return (e * sin(v)) / (1.0 + (e * cos(v)));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (1.0d0 + (e * cos(v)))
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (1.0 + (e * Math.cos(v)));
}
def code(e, v): return (e * math.sin(v)) / (1.0 + (e * math.cos(v)))
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(1.0 + Float64(e * cos(v)))) end
function tmp = code(e, v) tmp = (e * sin(v)) / (1.0 + (e * cos(v))); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{1 + e \cdot \cos v}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 (* e (cos v)))))
double code(double e, double v) {
return (e * sin(v)) / (1.0 + (e * cos(v)));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (1.0d0 + (e * cos(v)))
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (1.0 + (e * Math.cos(v)));
}
def code(e, v): return (e * math.sin(v)) / (1.0 + (e * math.cos(v)))
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(1.0 + Float64(e * cos(v)))) end
function tmp = code(e, v) tmp = (e * sin(v)) / (1.0 + (e * cos(v))); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{1 + e \cdot \cos v}
\end{array}
(FPCore (e v) :precision binary64 (* e (/ (sin v) (fma e (cos v) 1.0))))
double code(double e, double v) {
return e * (sin(v) / fma(e, cos(v), 1.0));
}
function code(e, v) return Float64(e * Float64(sin(v) / fma(e, cos(v), 1.0))) end
code[e_, v_] := N[(e * N[(N[Sin[v], $MachinePrecision] / N[(e * N[Cos[v], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e \cdot \frac{\sin v}{\mathsf{fma}\left(e, \cos v, 1\right)}
\end{array}
Initial program 99.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.8
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (e v) :precision binary64 (* e (/ (sin v) (+ e 1.0))))
double code(double e, double v) {
return e * (sin(v) / (e + 1.0));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = e * (sin(v) / (e + 1.0d0))
end function
public static double code(double e, double v) {
return e * (Math.sin(v) / (e + 1.0));
}
def code(e, v): return e * (math.sin(v) / (e + 1.0))
function code(e, v) return Float64(e * Float64(sin(v) / Float64(e + 1.0))) end
function tmp = code(e, v) tmp = e * (sin(v) / (e + 1.0)); end
code[e_, v_] := N[(e * N[(N[Sin[v], $MachinePrecision] / N[(e + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e \cdot \frac{\sin v}{e + 1}
\end{array}
Initial program 99.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.8
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.8
Applied rewrites99.8%
Taylor expanded in v around 0
+-commutativeN/A
lower-+.f6499.1
Applied rewrites99.1%
Final simplification99.1%
(FPCore (e v) :precision binary64 (* (sin v) e))
double code(double e, double v) {
return sin(v) * e;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = sin(v) * e
end function
public static double code(double e, double v) {
return Math.sin(v) * e;
}
def code(e, v): return math.sin(v) * e
function code(e, v) return Float64(sin(v) * e) end
function tmp = code(e, v) tmp = sin(v) * e; end
code[e_, v_] := N[(N[Sin[v], $MachinePrecision] * e), $MachinePrecision]
\begin{array}{l}
\\
\sin v \cdot e
\end{array}
Initial program 99.8%
Taylor expanded in e around 0
lower-*.f64N/A
lower-sin.f6498.4
Applied rewrites98.4%
Final simplification98.4%
(FPCore (e v) :precision binary64 (/ (* v e) (fma v (* v (* e (fma v (* v 0.041666666666666664) -0.5))) (+ e 1.0))))
double code(double e, double v) {
return (v * e) / fma(v, (v * (e * fma(v, (v * 0.041666666666666664), -0.5))), (e + 1.0));
}
function code(e, v) return Float64(Float64(v * e) / fma(v, Float64(v * Float64(e * fma(v, Float64(v * 0.041666666666666664), -0.5))), Float64(e + 1.0))) end
code[e_, v_] := N[(N[(v * e), $MachinePrecision] / N[(v * N[(v * N[(e * N[(v * N[(v * 0.041666666666666664), $MachinePrecision] + -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(e + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{v \cdot e}{\mathsf{fma}\left(v, v \cdot \left(e \cdot \mathsf{fma}\left(v, v \cdot 0.041666666666666664, -0.5\right)\right), e + 1\right)}
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
lower-+.f6499.1
Applied rewrites99.1%
Taylor expanded in v around 0
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6453.7
Applied rewrites53.7%
Taylor expanded in v around 0
associate-+r+N/A
+-commutativeN/A
unpow2N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites53.7%
Taylor expanded in v around 0
lower-*.f6454.8
Applied rewrites54.8%
Final simplification54.8%
(FPCore (e v) :precision binary64 (/ (* v e) (+ e 1.0)))
double code(double e, double v) {
return (v * e) / (e + 1.0);
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (v * e) / (e + 1.0d0)
end function
public static double code(double e, double v) {
return (v * e) / (e + 1.0);
}
def code(e, v): return (v * e) / (e + 1.0)
function code(e, v) return Float64(Float64(v * e) / Float64(e + 1.0)) end
function tmp = code(e, v) tmp = (v * e) / (e + 1.0); end
code[e_, v_] := N[(N[(v * e), $MachinePrecision] / N[(e + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{v \cdot e}{e + 1}
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
lower-/.f64N/A
lower-*.f64N/A
lower-+.f6453.9
Applied rewrites53.9%
Final simplification53.9%
(FPCore (e v) :precision binary64 (fma v e (- (* e (* v e)))))
double code(double e, double v) {
return fma(v, e, -(e * (v * e)));
}
function code(e, v) return fma(v, e, Float64(-Float64(e * Float64(v * e)))) end
code[e_, v_] := N[(v * e + (-N[(e * N[(v * e), $MachinePrecision]), $MachinePrecision])), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(v, e, -e \cdot \left(v \cdot e\right)\right)
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
lower-/.f64N/A
lower-*.f64N/A
lower-+.f6453.9
Applied rewrites53.9%
Taylor expanded in e around 0
Applied rewrites53.7%
Applied rewrites53.8%
Final simplification53.8%
(FPCore (e v) :precision binary64 (* e (* v (- 1.0 e))))
double code(double e, double v) {
return e * (v * (1.0 - e));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = e * (v * (1.0d0 - e))
end function
public static double code(double e, double v) {
return e * (v * (1.0 - e));
}
def code(e, v): return e * (v * (1.0 - e))
function code(e, v) return Float64(e * Float64(v * Float64(1.0 - e))) end
function tmp = code(e, v) tmp = e * (v * (1.0 - e)); end
code[e_, v_] := N[(e * N[(v * N[(1.0 - e), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e \cdot \left(v \cdot \left(1 - e\right)\right)
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
lower-/.f64N/A
lower-*.f64N/A
lower-+.f6453.9
Applied rewrites53.9%
Taylor expanded in e around 0
Applied rewrites53.7%
Applied rewrites53.7%
Final simplification53.7%
(FPCore (e v) :precision binary64 (* e (- v (* v e))))
double code(double e, double v) {
return e * (v - (v * e));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = e * (v - (v * e))
end function
public static double code(double e, double v) {
return e * (v - (v * e));
}
def code(e, v): return e * (v - (v * e))
function code(e, v) return Float64(e * Float64(v - Float64(v * e))) end
function tmp = code(e, v) tmp = e * (v - (v * e)); end
code[e_, v_] := N[(e * N[(v - N[(v * e), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e \cdot \left(v - v \cdot e\right)
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
lower-/.f64N/A
lower-*.f64N/A
lower-+.f6453.9
Applied rewrites53.9%
Taylor expanded in e around 0
Applied rewrites53.7%
Final simplification53.7%
(FPCore (e v) :precision binary64 (* v e))
double code(double e, double v) {
return v * e;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = v * e
end function
public static double code(double e, double v) {
return v * e;
}
def code(e, v): return v * e
function code(e, v) return Float64(v * e) end
function tmp = code(e, v) tmp = v * e; end
code[e_, v_] := N[(v * e), $MachinePrecision]
\begin{array}{l}
\\
v \cdot e
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
lower-/.f64N/A
lower-*.f64N/A
lower-+.f6453.9
Applied rewrites53.9%
Taylor expanded in e around 0
Applied rewrites53.3%
Final simplification53.3%
herbie shell --seed 2024234
(FPCore (e v)
:name "Trigonometry A"
:precision binary64
:pre (and (<= 0.0 e) (<= e 1.0))
(/ (* e (sin v)) (+ 1.0 (* e (cos v)))))