
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= y_m 2.1e+40)
(/ (/ y_m z) (/ (fma z z z) x_m))
(/ (/ (* x_m (/ y_m (+ z 1.0))) z) z)))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (y_m <= 2.1e+40) {
tmp = (y_m / z) / (fma(z, z, z) / x_m);
} else {
tmp = ((x_m * (y_m / (z + 1.0))) / z) / z;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (y_m <= 2.1e+40) tmp = Float64(Float64(y_m / z) / Float64(fma(z, z, z) / x_m)); else tmp = Float64(Float64(Float64(x_m * Float64(y_m / Float64(z + 1.0))) / z) / z); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[y$95$m, 2.1e+40], N[(N[(y$95$m / z), $MachinePrecision] / N[(N[(z * z + z), $MachinePrecision] / x$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x$95$m * N[(y$95$m / N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \leq 2.1 \cdot 10^{+40}:\\
\;\;\;\;\frac{\frac{y\_m}{z}}{\frac{\mathsf{fma}\left(z, z, z\right)}{x\_m}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m \cdot \frac{y\_m}{z + 1}}{z}}{z}\\
\end{array}\right)
\end{array}
if y < 2.1000000000000001e40Initial program 81.1%
lift-/.f64N/A
clear-numN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
times-fracN/A
associate-/r*N/A
clear-numN/A
lower-/.f64N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6491.9
Applied rewrites91.9%
if 2.1000000000000001e40 < y Initial program 83.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lift-*.f64N/A
associate-*r/N/A
lower-*.f64N/A
lower-/.f6497.0
Applied rewrites97.0%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* x_m (/ y_m (* z (* z z))))) (t_1 (* (+ z 1.0) (* z z))))
(*
x_s
(*
y_s
(if (<= t_1 -1000000000.0)
t_0
(if (<= t_1 0.0)
(* (/ y_m z) (/ x_m z))
(if (<= t_1 2e-5) (* y_m (/ x_m (* z z))) t_0)))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = x_m * (y_m / (z * (z * z)));
double t_1 = (z + 1.0) * (z * z);
double tmp;
if (t_1 <= -1000000000.0) {
tmp = t_0;
} else if (t_1 <= 0.0) {
tmp = (y_m / z) * (x_m / z);
} else if (t_1 <= 2e-5) {
tmp = y_m * (x_m / (z * z));
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x_m * (y_m / (z * (z * z)))
t_1 = (z + 1.0d0) * (z * z)
if (t_1 <= (-1000000000.0d0)) then
tmp = t_0
else if (t_1 <= 0.0d0) then
tmp = (y_m / z) * (x_m / z)
else if (t_1 <= 2d-5) then
tmp = y_m * (x_m / (z * z))
else
tmp = t_0
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = x_m * (y_m / (z * (z * z)));
double t_1 = (z + 1.0) * (z * z);
double tmp;
if (t_1 <= -1000000000.0) {
tmp = t_0;
} else if (t_1 <= 0.0) {
tmp = (y_m / z) * (x_m / z);
} else if (t_1 <= 2e-5) {
tmp = y_m * (x_m / (z * z));
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): t_0 = x_m * (y_m / (z * (z * z))) t_1 = (z + 1.0) * (z * z) tmp = 0 if t_1 <= -1000000000.0: tmp = t_0 elif t_1 <= 0.0: tmp = (y_m / z) * (x_m / z) elif t_1 <= 2e-5: tmp = y_m * (x_m / (z * z)) else: tmp = t_0 return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(x_m * Float64(y_m / Float64(z * Float64(z * z)))) t_1 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_1 <= -1000000000.0) tmp = t_0; elseif (t_1 <= 0.0) tmp = Float64(Float64(y_m / z) * Float64(x_m / z)); elseif (t_1 <= 2e-5) tmp = Float64(y_m * Float64(x_m / Float64(z * z))); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
t_0 = x_m * (y_m / (z * (z * z)));
t_1 = (z + 1.0) * (z * z);
tmp = 0.0;
if (t_1 <= -1000000000.0)
tmp = t_0;
elseif (t_1 <= 0.0)
tmp = (y_m / z) * (x_m / z);
elseif (t_1 <= 2e-5)
tmp = y_m * (x_m / (z * z));
else
tmp = t_0;
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(x$95$m * N[(y$95$m / N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -1000000000.0], t$95$0, If[LessEqual[t$95$1, 0.0], N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e-5], N[(y$95$m * N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := x\_m \cdot \frac{y\_m}{z \cdot \left(z \cdot z\right)}\\
t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -1000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{x\_m}{z}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-5}:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -1e9 or 2.00000000000000016e-5 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 83.0%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6483.0
Applied rewrites83.0%
if -1e9 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 0.0Initial program 67.8%
Taylor expanded in z around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6468.5
Applied rewrites68.5%
Applied rewrites96.7%
if 0.0 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 2.00000000000000016e-5Initial program 91.5%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6493.6
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6493.6
Applied rewrites93.6%
Taylor expanded in z around 0
unpow2N/A
lower-*.f6491.2
Applied rewrites91.2%
Final simplification88.3%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (/ (* y_m x_m) (* (+ z 1.0) (* z z))) 2e-9)
(/ x_m (* z (/ (fma z z z) y_m)))
(/ (* y_m (/ x_m z)) (fma z z z))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (((y_m * x_m) / ((z + 1.0) * (z * z))) <= 2e-9) {
tmp = x_m / (z * (fma(z, z, z) / y_m));
} else {
tmp = (y_m * (x_m / z)) / fma(z, z, z);
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(y_m * x_m) / Float64(Float64(z + 1.0) * Float64(z * z))) <= 2e-9) tmp = Float64(x_m / Float64(z * Float64(fma(z, z, z) / y_m))); else tmp = Float64(Float64(y_m * Float64(x_m / z)) / fma(z, z, z)); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e-9], N[(x$95$m / N[(z * N[(N[(z * z + z), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision] / N[(z * z + z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{y\_m \cdot x\_m}{\left(z + 1\right) \cdot \left(z \cdot z\right)} \leq 2 \cdot 10^{-9}:\\
\;\;\;\;\frac{x\_m}{z \cdot \frac{\mathsf{fma}\left(z, z, z\right)}{y\_m}}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m \cdot \frac{x\_m}{z}}{\mathsf{fma}\left(z, z, z\right)}\\
\end{array}\right)
\end{array}
if (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) < 2.00000000000000012e-9Initial program 91.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6490.2
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6490.2
Applied rewrites90.2%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l/N/A
lift-fma.f64N/A
distribute-lft1-inN/A
lift-+.f64N/A
associate-*l/N/A
lift-/.f64N/A
lift-*.f64N/A
lower-*.f6492.7
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-+.f64N/A
distribute-lft1-inN/A
lift-fma.f64N/A
lift-/.f6492.2
Applied rewrites92.2%
if 2.00000000000000012e-9 < (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) Initial program 63.1%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6485.1
Applied rewrites85.1%
Final simplification89.8%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (/ (* y_m x_m) (* (+ z 1.0) (* z z))) 2e+62)
(/ x_m (* z (/ (fma z z z) y_m)))
(/ y_m (* z (/ z x_m)))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (((y_m * x_m) / ((z + 1.0) * (z * z))) <= 2e+62) {
tmp = x_m / (z * (fma(z, z, z) / y_m));
} else {
tmp = y_m / (z * (z / x_m));
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(y_m * x_m) / Float64(Float64(z + 1.0) * Float64(z * z))) <= 2e+62) tmp = Float64(x_m / Float64(z * Float64(fma(z, z, z) / y_m))); else tmp = Float64(y_m / Float64(z * Float64(z / x_m))); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e+62], N[(x$95$m / N[(z * N[(N[(z * z + z), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m / N[(z * N[(z / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{y\_m \cdot x\_m}{\left(z + 1\right) \cdot \left(z \cdot z\right)} \leq 2 \cdot 10^{+62}:\\
\;\;\;\;\frac{x\_m}{z \cdot \frac{\mathsf{fma}\left(z, z, z\right)}{y\_m}}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{z \cdot \frac{z}{x\_m}}\\
\end{array}\right)
\end{array}
if (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) < 2.00000000000000007e62Initial program 91.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6490.5
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6490.5
Applied rewrites90.5%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l/N/A
lift-fma.f64N/A
distribute-lft1-inN/A
lift-+.f64N/A
associate-*l/N/A
lift-/.f64N/A
lift-*.f64N/A
lower-*.f6492.9
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-+.f64N/A
distribute-lft1-inN/A
lift-fma.f64N/A
lift-/.f6492.5
Applied rewrites92.5%
if 2.00000000000000007e62 < (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) Initial program 60.0%
Taylor expanded in z around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6454.6
Applied rewrites54.6%
Applied rewrites73.9%
Final simplification86.7%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (+ z 1.0) (* z z))))
(*
x_s
(*
y_s
(if (<= t_0 -1000000000.0)
(* x_m (/ y_m (* z (fma z z z))))
(if (<= t_0 1e-214) (* (/ y_m z) (/ x_m z)) (/ (* y_m x_m) t_0)))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (z + 1.0) * (z * z);
double tmp;
if (t_0 <= -1000000000.0) {
tmp = x_m * (y_m / (z * fma(z, z, z)));
} else if (t_0 <= 1e-214) {
tmp = (y_m / z) * (x_m / z);
} else {
tmp = (y_m * x_m) / t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_0 <= -1000000000.0) tmp = Float64(x_m * Float64(y_m / Float64(z * fma(z, z, z)))); elseif (t_0 <= 1e-214) tmp = Float64(Float64(y_m / z) * Float64(x_m / z)); else tmp = Float64(Float64(y_m * x_m) / t_0); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$0, -1000000000.0], N[(x$95$m * N[(y$95$m / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1e-214], N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m * x$95$m), $MachinePrecision] / t$95$0), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -1000000000:\\
\;\;\;\;x\_m \cdot \frac{y\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
\mathbf{elif}\;t\_0 \leq 10^{-214}:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m \cdot x\_m}{t\_0}\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -1e9Initial program 80.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6486.5
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6486.5
Applied rewrites86.5%
if -1e9 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 9.99999999999999913e-215Initial program 72.1%
Taylor expanded in z around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6474.6
Applied rewrites74.6%
Applied rewrites96.6%
if 9.99999999999999913e-215 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 90.4%
Final simplification91.3%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* z (fma z z z))) (t_1 (* (+ z 1.0) (* z z))))
(*
x_s
(*
y_s
(if (<= t_1 -1000000000.0)
(* x_m (/ y_m t_0))
(if (<= t_1 0.0) (* (/ y_m z) (/ x_m z)) (* y_m (/ x_m t_0))))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = z * fma(z, z, z);
double t_1 = (z + 1.0) * (z * z);
double tmp;
if (t_1 <= -1000000000.0) {
tmp = x_m * (y_m / t_0);
} else if (t_1 <= 0.0) {
tmp = (y_m / z) * (x_m / z);
} else {
tmp = y_m * (x_m / t_0);
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(z * fma(z, z, z)) t_1 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_1 <= -1000000000.0) tmp = Float64(x_m * Float64(y_m / t_0)); elseif (t_1 <= 0.0) tmp = Float64(Float64(y_m / z) * Float64(x_m / z)); else tmp = Float64(y_m * Float64(x_m / t_0)); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -1000000000.0], N[(x$95$m * N[(y$95$m / t$95$0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.0], N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], N[(y$95$m * N[(x$95$m / t$95$0), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := z \cdot \mathsf{fma}\left(z, z, z\right)\\
t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -1000000000:\\
\;\;\;\;x\_m \cdot \frac{y\_m}{t\_0}\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{t\_0}\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -1e9Initial program 80.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6486.5
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6486.5
Applied rewrites86.5%
if -1e9 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 0.0Initial program 67.8%
Taylor expanded in z around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6468.5
Applied rewrites68.5%
Applied rewrites96.7%
if 0.0 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 88.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6489.5
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6489.5
Applied rewrites89.5%
Final simplification90.3%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* x_m (/ y_m (* z (* z z))))) (t_1 (* (+ z 1.0) (* z z))))
(*
x_s
(*
y_s
(if (<= t_1 -1000000000.0)
t_0
(if (<= t_1 2e-5) (* y_m (/ x_m (* z z))) t_0))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = x_m * (y_m / (z * (z * z)));
double t_1 = (z + 1.0) * (z * z);
double tmp;
if (t_1 <= -1000000000.0) {
tmp = t_0;
} else if (t_1 <= 2e-5) {
tmp = y_m * (x_m / (z * z));
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x_m * (y_m / (z * (z * z)))
t_1 = (z + 1.0d0) * (z * z)
if (t_1 <= (-1000000000.0d0)) then
tmp = t_0
else if (t_1 <= 2d-5) then
tmp = y_m * (x_m / (z * z))
else
tmp = t_0
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = x_m * (y_m / (z * (z * z)));
double t_1 = (z + 1.0) * (z * z);
double tmp;
if (t_1 <= -1000000000.0) {
tmp = t_0;
} else if (t_1 <= 2e-5) {
tmp = y_m * (x_m / (z * z));
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): t_0 = x_m * (y_m / (z * (z * z))) t_1 = (z + 1.0) * (z * z) tmp = 0 if t_1 <= -1000000000.0: tmp = t_0 elif t_1 <= 2e-5: tmp = y_m * (x_m / (z * z)) else: tmp = t_0 return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(x_m * Float64(y_m / Float64(z * Float64(z * z)))) t_1 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_1 <= -1000000000.0) tmp = t_0; elseif (t_1 <= 2e-5) tmp = Float64(y_m * Float64(x_m / Float64(z * z))); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
t_0 = x_m * (y_m / (z * (z * z)));
t_1 = (z + 1.0) * (z * z);
tmp = 0.0;
if (t_1 <= -1000000000.0)
tmp = t_0;
elseif (t_1 <= 2e-5)
tmp = y_m * (x_m / (z * z));
else
tmp = t_0;
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(x$95$m * N[(y$95$m / N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -1000000000.0], t$95$0, If[LessEqual[t$95$1, 2e-5], N[(y$95$m * N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := x\_m \cdot \frac{y\_m}{z \cdot \left(z \cdot z\right)}\\
t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -1000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-5}:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -1e9 or 2.00000000000000016e-5 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 83.0%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6483.0
Applied rewrites83.0%
if -1e9 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 2.00000000000000016e-5Initial program 80.1%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6481.6
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6481.6
Applied rewrites81.6%
Taylor expanded in z around 0
unpow2N/A
lower-*.f6480.3
Applied rewrites80.3%
Final simplification81.7%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (/ (* y_m x_m) (* (+ z 1.0) (* z z))) 2e+62)
(* x_m (/ y_m (* z (fma z z z))))
(/ y_m (* z (/ z x_m)))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (((y_m * x_m) / ((z + 1.0) * (z * z))) <= 2e+62) {
tmp = x_m * (y_m / (z * fma(z, z, z)));
} else {
tmp = y_m / (z * (z / x_m));
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(y_m * x_m) / Float64(Float64(z + 1.0) * Float64(z * z))) <= 2e+62) tmp = Float64(x_m * Float64(y_m / Float64(z * fma(z, z, z)))); else tmp = Float64(y_m / Float64(z * Float64(z / x_m))); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e+62], N[(x$95$m * N[(y$95$m / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m / N[(z * N[(z / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{y\_m \cdot x\_m}{\left(z + 1\right) \cdot \left(z \cdot z\right)} \leq 2 \cdot 10^{+62}:\\
\;\;\;\;x\_m \cdot \frac{y\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{z \cdot \frac{z}{x\_m}}\\
\end{array}\right)
\end{array}
if (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) < 2.00000000000000007e62Initial program 91.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6489.8
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6489.8
Applied rewrites89.8%
if 2.00000000000000007e62 < (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) Initial program 60.0%
Taylor expanded in z around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6454.6
Applied rewrites54.6%
Applied rewrites73.9%
Final simplification84.8%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (* y_m x_m) 1e-282)
(* (/ y_m z) (/ x_m z))
(if (<= (* y_m x_m) 2e+227)
(/ (/ (* y_m x_m) (fma z z z)) z)
(/ x_m (* z (* (+ z 1.0) (/ z y_m)))))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if ((y_m * x_m) <= 1e-282) {
tmp = (y_m / z) * (x_m / z);
} else if ((y_m * x_m) <= 2e+227) {
tmp = ((y_m * x_m) / fma(z, z, z)) / z;
} else {
tmp = x_m / (z * ((z + 1.0) * (z / y_m)));
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(y_m * x_m) <= 1e-282) tmp = Float64(Float64(y_m / z) * Float64(x_m / z)); elseif (Float64(y_m * x_m) <= 2e+227) tmp = Float64(Float64(Float64(y_m * x_m) / fma(z, z, z)) / z); else tmp = Float64(x_m / Float64(z * Float64(Float64(z + 1.0) * Float64(z / y_m)))); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(y$95$m * x$95$m), $MachinePrecision], 1e-282], N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(y$95$m * x$95$m), $MachinePrecision], 2e+227], N[(N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(z * z + z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(x$95$m / N[(z * N[(N[(z + 1.0), $MachinePrecision] * N[(z / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \cdot x\_m \leq 10^{-282}:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{x\_m}{z}\\
\mathbf{elif}\;y\_m \cdot x\_m \leq 2 \cdot 10^{+227}:\\
\;\;\;\;\frac{\frac{y\_m \cdot x\_m}{\mathsf{fma}\left(z, z, z\right)}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z \cdot \left(\left(z + 1\right) \cdot \frac{z}{y\_m}\right)}\\
\end{array}\right)
\end{array}
if (*.f64 x y) < 1e-282Initial program 78.4%
Taylor expanded in z around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6468.4
Applied rewrites68.4%
Applied rewrites75.7%
if 1e-282 < (*.f64 x y) < 2.0000000000000002e227Initial program 88.9%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6498.8
Applied rewrites98.8%
if 2.0000000000000002e227 < (*.f64 x y) Initial program 74.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6481.5
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6481.4
Applied rewrites81.4%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l/N/A
lift-fma.f64N/A
distribute-lft1-inN/A
lift-+.f64N/A
associate-*l/N/A
lift-/.f64N/A
lift-*.f64N/A
lower-*.f6487.2
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-+.f64N/A
distribute-lft1-inN/A
lift-fma.f64N/A
lift-/.f6481.4
Applied rewrites81.4%
lift-/.f64N/A
lift-fma.f64N/A
distribute-lft1-inN/A
associate-/l*N/A
remove-double-negN/A
metadata-evalN/A
distribute-neg-inN/A
+-commutativeN/A
sub-negN/A
lift--.f64N/A
lower-*.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
metadata-evalN/A
lower-+.f64N/A
lower-/.f6487.2
Applied rewrites87.2%
Final simplification85.2%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* x_m (/ y_m (* z (* z z))))))
(*
x_s
(*
y_s
(if (<= z -2e+16)
t_0
(if (<= z -3e-160)
(* y_m (/ x_m (* z (fma z z z))))
(if (<= z 1.0) (* (/ y_m z) (/ x_m z)) t_0)))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = x_m * (y_m / (z * (z * z)));
double tmp;
if (z <= -2e+16) {
tmp = t_0;
} else if (z <= -3e-160) {
tmp = y_m * (x_m / (z * fma(z, z, z)));
} else if (z <= 1.0) {
tmp = (y_m / z) * (x_m / z);
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(x_m * Float64(y_m / Float64(z * Float64(z * z)))) tmp = 0.0 if (z <= -2e+16) tmp = t_0; elseif (z <= -3e-160) tmp = Float64(y_m * Float64(x_m / Float64(z * fma(z, z, z)))); elseif (z <= 1.0) tmp = Float64(Float64(y_m / z) * Float64(x_m / z)); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(x$95$m * N[(y$95$m / N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[z, -2e+16], t$95$0, If[LessEqual[z, -3e-160], N[(y$95$m * N[(x$95$m / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.0], N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := x\_m \cdot \frac{y\_m}{z \cdot \left(z \cdot z\right)}\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -2 \cdot 10^{+16}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -3 \cdot 10^{-160}:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if z < -2e16 or 1 < z Initial program 82.7%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6484.9
Applied rewrites84.9%
if -2e16 < z < -2.99999999999999997e-160Initial program 91.6%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6497.3
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6497.4
Applied rewrites97.4%
if -2.99999999999999997e-160 < z < 1Initial program 75.5%
Taylor expanded in z around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6471.7
Applied rewrites71.7%
Applied rewrites94.0%
Final simplification90.2%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= z -2.4e-11)
(* x_m (/ y_m (* z (fma z z z))))
(if (<= z 1.0) (/ y_m (* z (/ z x_m))) (/ x_m (* z (/ (* z z) y_m))))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (z <= -2.4e-11) {
tmp = x_m * (y_m / (z * fma(z, z, z)));
} else if (z <= 1.0) {
tmp = y_m / (z * (z / x_m));
} else {
tmp = x_m / (z * ((z * z) / y_m));
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (z <= -2.4e-11) tmp = Float64(x_m * Float64(y_m / Float64(z * fma(z, z, z)))); elseif (z <= 1.0) tmp = Float64(y_m / Float64(z * Float64(z / x_m))); else tmp = Float64(x_m / Float64(z * Float64(Float64(z * z) / y_m))); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[z, -2.4e-11], N[(x$95$m * N[(y$95$m / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.0], N[(y$95$m / N[(z * N[(z / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m / N[(z * N[(N[(z * z), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -2.4 \cdot 10^{-11}:\\
\;\;\;\;x\_m \cdot \frac{y\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\frac{y\_m}{z \cdot \frac{z}{x\_m}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z \cdot \frac{z \cdot z}{y\_m}}\\
\end{array}\right)
\end{array}
if z < -2.4000000000000001e-11Initial program 81.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6486.9
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6486.9
Applied rewrites86.9%
if -2.4000000000000001e-11 < z < 1Initial program 79.8%
Taylor expanded in z around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6474.7
Applied rewrites74.7%
Applied rewrites92.5%
if 1 < z Initial program 85.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6484.8
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6484.8
Applied rewrites84.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l/N/A
lift-fma.f64N/A
distribute-lft1-inN/A
lift-+.f64N/A
associate-*l/N/A
lift-/.f64N/A
lift-*.f64N/A
lower-*.f6491.1
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-+.f64N/A
distribute-lft1-inN/A
lift-fma.f64N/A
lift-/.f6488.0
Applied rewrites88.0%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6488.0
Applied rewrites88.0%
Final simplification89.8%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (x_s y_s x_m y_m z) :precision binary64 (* x_s (* y_s (/ (/ x_m z) (* z (/ (+ z 1.0) y_m))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * ((x_m / z) / (z * ((z + 1.0) / y_m))));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = x_s * (y_s * ((x_m / z) / (z * ((z + 1.0d0) / y_m))))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * ((x_m / z) / (z * ((z + 1.0) / y_m))));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): return x_s * (y_s * ((x_m / z) / (z * ((z + 1.0) / y_m))))
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) return Float64(x_s * Float64(y_s * Float64(Float64(x_m / z) / Float64(z * Float64(Float64(z + 1.0) / y_m))))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(x_s, y_s, x_m, y_m, z)
tmp = x_s * (y_s * ((x_m / z) / (z * ((z + 1.0) / y_m))));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(N[(x$95$m / z), $MachinePrecision] / N[(z * N[(N[(z + 1.0), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \frac{\frac{x\_m}{z}}{z \cdot \frac{z + 1}{y\_m}}\right)
\end{array}
Initial program 81.6%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
lift-*.f64N/A
associate-/r*N/A
clear-numN/A
frac-timesN/A
metadata-evalN/A
clear-numN/A
inv-powN/A
unpow-prod-downN/A
associate-/l*N/A
*-lft-identityN/A
inv-powN/A
clear-numN/A
lower-/.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6495.6
Applied rewrites95.6%
Final simplification95.6%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= y_m 2e+226)
(* (/ y_m z) (/ x_m (fma z z z)))
(* y_m (/ x_m (* z (fma z z z))))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (y_m <= 2e+226) {
tmp = (y_m / z) * (x_m / fma(z, z, z));
} else {
tmp = y_m * (x_m / (z * fma(z, z, z)));
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (y_m <= 2e+226) tmp = Float64(Float64(y_m / z) * Float64(x_m / fma(z, z, z))); else tmp = Float64(y_m * Float64(x_m / Float64(z * fma(z, z, z)))); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[y$95$m, 2e+226], N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m * N[(x$95$m / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \leq 2 \cdot 10^{+226}:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{x\_m}{\mathsf{fma}\left(z, z, z\right)}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
\end{array}\right)
\end{array}
if y < 1.99999999999999992e226Initial program 81.1%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6491.3
Applied rewrites91.3%
if 1.99999999999999992e226 < y Initial program 86.7%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6495.6
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6495.6
Applied rewrites95.6%
Final simplification91.6%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (x_s y_s x_m y_m z) :precision binary64 (* x_s (* y_s (* y_m (/ x_m (* z z))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * (y_m * (x_m / (z * z))));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = x_s * (y_s * (y_m * (x_m / (z * z))))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * (y_m * (x_m / (z * z))));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): return x_s * (y_s * (y_m * (x_m / (z * z))))
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) return Float64(x_s * Float64(y_s * Float64(y_m * Float64(x_m / Float64(z * z))))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(x_s, y_s, x_m, y_m, z)
tmp = x_s * (y_s * (y_m * (x_m / (z * z))));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(y$95$m * N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \left(y\_m \cdot \frac{x\_m}{z \cdot z}\right)\right)
\end{array}
Initial program 81.6%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6483.3
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6483.3
Applied rewrites83.3%
Taylor expanded in z around 0
unpow2N/A
lower-*.f6469.3
Applied rewrites69.3%
Final simplification69.3%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (x_s y_s x_m y_m z) :precision binary64 (* x_s (* y_s (* x_m (/ y_m (* z z))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * (x_m * (y_m / (z * z))));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = x_s * (y_s * (x_m * (y_m / (z * z))))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * (x_m * (y_m / (z * z))));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): return x_s * (y_s * (x_m * (y_m / (z * z))))
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) return Float64(x_s * Float64(y_s * Float64(x_m * Float64(y_m / Float64(z * z))))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(x_s, y_s, x_m, y_m, z)
tmp = x_s * (y_s * (x_m * (y_m / (z * z))));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(x$95$m * N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \left(x\_m \cdot \frac{y\_m}{z \cdot z}\right)\right)
\end{array}
Initial program 81.6%
Taylor expanded in z around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6465.4
Applied rewrites65.4%
(FPCore (x y z) :precision binary64 (if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z)))
double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < 249.6182814532307d0) then
tmp = (y * (x / z)) / (z + (z * z))
else
tmp = (((y / z) / (1.0d0 + z)) * x) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < 249.6182814532307: tmp = (y * (x / z)) / (z + (z * z)) else: tmp = (((y / z) / (1.0 + z)) * x) / z return tmp
function code(x, y, z) tmp = 0.0 if (z < 249.6182814532307) tmp = Float64(Float64(y * Float64(x / z)) / Float64(z + Float64(z * z))); else tmp = Float64(Float64(Float64(Float64(y / z) / Float64(1.0 + z)) * x) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < 249.6182814532307) tmp = (y * (x / z)) / (z + (z * z)); else tmp = (((y / z) / (1.0 + z)) * x) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, 249.6182814532307], N[(N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision] / N[(z + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y / z), $MachinePrecision] / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < 249.6182814532307:\\
\;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\
\end{array}
\end{array}
herbie shell --seed 2024234
(FPCore (x y z)
:name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< z 2496182814532307/10000000000000) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1 z)) x) z)))
(/ (* x y) (* (* z z) (+ z 1.0))))