Diagrams.TwoD.Apollonian:initialConfig from diagrams-contrib-1.3.0.5, A

Percentage Accurate: 68.5% → 99.8%
Time: 9.8s
Alternatives: 7
Speedup: 1.3×

Specification

?
\[\begin{array}{l} \\ \frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))
double code(double x, double y, double z) {
	return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (((x * x) + (y * y)) - (z * z)) / (y * 2.0d0)
end function
public static double code(double x, double y, double z) {
	return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
def code(x, y, z):
	return (((x * x) + (y * y)) - (z * z)) / (y * 2.0)
function code(x, y, z)
	return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0))
end
function tmp = code(x, y, z)
	tmp = (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
end
code[x_, y_, z_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 7 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 68.5% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))
double code(double x, double y, double z) {
	return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (((x * x) + (y * y)) - (z * z)) / (y * 2.0d0)
end function
public static double code(double x, double y, double z) {
	return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
def code(x, y, z):
	return (((x * x) + (y * y)) - (z * z)) / (y * 2.0)
function code(x, y, z)
	return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0))
end
function tmp = code(x, y, z)
	tmp = (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
end
code[x_, y_, z_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}
\end{array}

Alternative 1: 99.8% accurate, 1.3× speedup?

\[\begin{array}{l} z_m = \left|z\right| \\ x_m = \left|x\right| \\ 0.5 \cdot \mathsf{fma}\left(x\_m + z\_m, \frac{x\_m - z\_m}{y}, y\right) \end{array} \]
z_m = (fabs.f64 z)
x_m = (fabs.f64 x)
(FPCore (x_m y z_m)
 :precision binary64
 (* 0.5 (fma (+ x_m z_m) (/ (- x_m z_m) y) y)))
z_m = fabs(z);
x_m = fabs(x);
double code(double x_m, double y, double z_m) {
	return 0.5 * fma((x_m + z_m), ((x_m - z_m) / y), y);
}
z_m = abs(z)
x_m = abs(x)
function code(x_m, y, z_m)
	return Float64(0.5 * fma(Float64(x_m + z_m), Float64(Float64(x_m - z_m) / y), y))
end
z_m = N[Abs[z], $MachinePrecision]
x_m = N[Abs[x], $MachinePrecision]
code[x$95$m_, y_, z$95$m_] := N[(0.5 * N[(N[(x$95$m + z$95$m), $MachinePrecision] * N[(N[(x$95$m - z$95$m), $MachinePrecision] / y), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
x_m = \left|x\right|

\\
0.5 \cdot \mathsf{fma}\left(x\_m + z\_m, \frac{x\_m - z\_m}{y}, y\right)
\end{array}
Derivation
  1. Initial program 71.6%

    \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
  2. Add Preprocessing
  3. Taylor expanded in x around 0

    \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{y}^{2} - {z}^{2}}{y} + \frac{1}{2} \cdot \frac{{x}^{2}}{y}} \]
  4. Applied rewrites99.9%

    \[\leadsto \color{blue}{0.5 \cdot \mathsf{fma}\left(z + x, \frac{x - z}{y}, y\right)} \]
  5. Final simplification99.9%

    \[\leadsto 0.5 \cdot \mathsf{fma}\left(x + z, \frac{x - z}{y}, y\right) \]
  6. Add Preprocessing

Alternative 2: 37.6% accurate, 0.3× speedup?

\[\begin{array}{l} z_m = \left|z\right| \\ x_m = \left|x\right| \\ \begin{array}{l} t_0 := z\_m \cdot \frac{z\_m \cdot -0.5}{y}\\ t_1 := \frac{\left(x\_m \cdot x\_m + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2}\\ \mathbf{if}\;t\_1 \leq 0:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+148}:\\ \;\;\;\;y \cdot 0.5\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;\frac{x\_m \cdot x\_m}{y \cdot 2}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
z_m = (fabs.f64 z)
x_m = (fabs.f64 x)
(FPCore (x_m y z_m)
 :precision binary64
 (let* ((t_0 (* z_m (/ (* z_m -0.5) y)))
        (t_1 (/ (- (+ (* x_m x_m) (* y y)) (* z_m z_m)) (* y 2.0))))
   (if (<= t_1 0.0)
     t_0
     (if (<= t_1 4e+148)
       (* y 0.5)
       (if (<= t_1 INFINITY) (/ (* x_m x_m) (* y 2.0)) t_0)))))
z_m = fabs(z);
x_m = fabs(x);
double code(double x_m, double y, double z_m) {
	double t_0 = z_m * ((z_m * -0.5) / y);
	double t_1 = (((x_m * x_m) + (y * y)) - (z_m * z_m)) / (y * 2.0);
	double tmp;
	if (t_1 <= 0.0) {
		tmp = t_0;
	} else if (t_1 <= 4e+148) {
		tmp = y * 0.5;
	} else if (t_1 <= ((double) INFINITY)) {
		tmp = (x_m * x_m) / (y * 2.0);
	} else {
		tmp = t_0;
	}
	return tmp;
}
z_m = Math.abs(z);
x_m = Math.abs(x);
public static double code(double x_m, double y, double z_m) {
	double t_0 = z_m * ((z_m * -0.5) / y);
	double t_1 = (((x_m * x_m) + (y * y)) - (z_m * z_m)) / (y * 2.0);
	double tmp;
	if (t_1 <= 0.0) {
		tmp = t_0;
	} else if (t_1 <= 4e+148) {
		tmp = y * 0.5;
	} else if (t_1 <= Double.POSITIVE_INFINITY) {
		tmp = (x_m * x_m) / (y * 2.0);
	} else {
		tmp = t_0;
	}
	return tmp;
}
z_m = math.fabs(z)
x_m = math.fabs(x)
def code(x_m, y, z_m):
	t_0 = z_m * ((z_m * -0.5) / y)
	t_1 = (((x_m * x_m) + (y * y)) - (z_m * z_m)) / (y * 2.0)
	tmp = 0
	if t_1 <= 0.0:
		tmp = t_0
	elif t_1 <= 4e+148:
		tmp = y * 0.5
	elif t_1 <= math.inf:
		tmp = (x_m * x_m) / (y * 2.0)
	else:
		tmp = t_0
	return tmp
z_m = abs(z)
x_m = abs(x)
function code(x_m, y, z_m)
	t_0 = Float64(z_m * Float64(Float64(z_m * -0.5) / y))
	t_1 = Float64(Float64(Float64(Float64(x_m * x_m) + Float64(y * y)) - Float64(z_m * z_m)) / Float64(y * 2.0))
	tmp = 0.0
	if (t_1 <= 0.0)
		tmp = t_0;
	elseif (t_1 <= 4e+148)
		tmp = Float64(y * 0.5);
	elseif (t_1 <= Inf)
		tmp = Float64(Float64(x_m * x_m) / Float64(y * 2.0));
	else
		tmp = t_0;
	end
	return tmp
end
z_m = abs(z);
x_m = abs(x);
function tmp_2 = code(x_m, y, z_m)
	t_0 = z_m * ((z_m * -0.5) / y);
	t_1 = (((x_m * x_m) + (y * y)) - (z_m * z_m)) / (y * 2.0);
	tmp = 0.0;
	if (t_1 <= 0.0)
		tmp = t_0;
	elseif (t_1 <= 4e+148)
		tmp = y * 0.5;
	elseif (t_1 <= Inf)
		tmp = (x_m * x_m) / (y * 2.0);
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
z_m = N[Abs[z], $MachinePrecision]
x_m = N[Abs[x], $MachinePrecision]
code[x$95$m_, y_, z$95$m_] := Block[{t$95$0 = N[(z$95$m * N[(N[(z$95$m * -0.5), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(x$95$m * x$95$m), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.0], t$95$0, If[LessEqual[t$95$1, 4e+148], N[(y * 0.5), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(N[(x$95$m * x$95$m), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
z_m = \left|z\right|
\\
x_m = \left|x\right|

\\
\begin{array}{l}
t_0 := z\_m \cdot \frac{z\_m \cdot -0.5}{y}\\
t_1 := \frac{\left(x\_m \cdot x\_m + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2}\\
\mathbf{if}\;t\_1 \leq 0:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+148}:\\
\;\;\;\;y \cdot 0.5\\

\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\frac{x\_m \cdot x\_m}{y \cdot 2}\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 0.0 or +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64)))

    1. Initial program 64.3%

      \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{\frac{-1}{2} \cdot \frac{{z}^{2}}{y}} \]
    4. Step-by-step derivation
      1. associate-*r/N/A

        \[\leadsto \color{blue}{\frac{\frac{-1}{2} \cdot {z}^{2}}{y}} \]
      2. metadata-evalN/A

        \[\leadsto \frac{\color{blue}{\left(\frac{1}{2} \cdot -1\right)} \cdot {z}^{2}}{y} \]
      3. associate-*r*N/A

        \[\leadsto \frac{\color{blue}{\frac{1}{2} \cdot \left(-1 \cdot {z}^{2}\right)}}{y} \]
      4. mul-1-negN/A

        \[\leadsto \frac{\frac{1}{2} \cdot \color{blue}{\left(\mathsf{neg}\left({z}^{2}\right)\right)}}{y} \]
      5. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{1}{2} \cdot \left(\mathsf{neg}\left({z}^{2}\right)\right)}{y}} \]
      6. mul-1-negN/A

        \[\leadsto \frac{\frac{1}{2} \cdot \color{blue}{\left(-1 \cdot {z}^{2}\right)}}{y} \]
      7. associate-*r*N/A

        \[\leadsto \frac{\color{blue}{\left(\frac{1}{2} \cdot -1\right) \cdot {z}^{2}}}{y} \]
      8. metadata-evalN/A

        \[\leadsto \frac{\color{blue}{\frac{-1}{2}} \cdot {z}^{2}}{y} \]
      9. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{{z}^{2} \cdot \frac{-1}{2}}}{y} \]
      10. lower-*.f64N/A

        \[\leadsto \frac{\color{blue}{{z}^{2} \cdot \frac{-1}{2}}}{y} \]
      11. unpow2N/A

        \[\leadsto \frac{\color{blue}{\left(z \cdot z\right)} \cdot \frac{-1}{2}}{y} \]
      12. lower-*.f6431.7

        \[\leadsto \frac{\color{blue}{\left(z \cdot z\right)} \cdot -0.5}{y} \]
    5. Applied rewrites31.7%

      \[\leadsto \color{blue}{\frac{\left(z \cdot z\right) \cdot -0.5}{y}} \]
    6. Step-by-step derivation
      1. Applied rewrites34.9%

        \[\leadsto z \cdot \color{blue}{\frac{z \cdot -0.5}{y}} \]

      if 0.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 4.0000000000000002e148

      1. Initial program 99.9%

        \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{\frac{1}{2} \cdot y} \]
      4. Step-by-step derivation
        1. lower-*.f6471.2

          \[\leadsto \color{blue}{0.5 \cdot y} \]
      5. Applied rewrites71.2%

        \[\leadsto \color{blue}{0.5 \cdot y} \]

      if 4.0000000000000002e148 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0

      1. Initial program 73.2%

        \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \frac{\color{blue}{{x}^{2}}}{y \cdot 2} \]
      4. Step-by-step derivation
        1. unpow2N/A

          \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot 2} \]
        2. lower-*.f6436.4

          \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot 2} \]
      5. Applied rewrites36.4%

        \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot 2} \]
    7. Recombined 3 regimes into one program.
    8. Final simplification40.1%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \leq 0:\\ \;\;\;\;z \cdot \frac{z \cdot -0.5}{y}\\ \mathbf{elif}\;\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \leq 4 \cdot 10^{+148}:\\ \;\;\;\;y \cdot 0.5\\ \mathbf{elif}\;\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \leq \infty:\\ \;\;\;\;\frac{x \cdot x}{y \cdot 2}\\ \mathbf{else}:\\ \;\;\;\;z \cdot \frac{z \cdot -0.5}{y}\\ \end{array} \]
    9. Add Preprocessing

    Alternative 3: 37.6% accurate, 0.3× speedup?

    \[\begin{array}{l} z_m = \left|z\right| \\ x_m = \left|x\right| \\ \begin{array}{l} t_0 := z\_m \cdot \frac{z\_m \cdot -0.5}{y}\\ t_1 := \frac{\left(x\_m \cdot x\_m + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2}\\ \mathbf{if}\;t\_1 \leq 0:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+148}:\\ \;\;\;\;y \cdot 0.5\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;\left(x\_m \cdot x\_m\right) \cdot \frac{0.5}{y}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
    z_m = (fabs.f64 z)
    x_m = (fabs.f64 x)
    (FPCore (x_m y z_m)
     :precision binary64
     (let* ((t_0 (* z_m (/ (* z_m -0.5) y)))
            (t_1 (/ (- (+ (* x_m x_m) (* y y)) (* z_m z_m)) (* y 2.0))))
       (if (<= t_1 0.0)
         t_0
         (if (<= t_1 4e+148)
           (* y 0.5)
           (if (<= t_1 INFINITY) (* (* x_m x_m) (/ 0.5 y)) t_0)))))
    z_m = fabs(z);
    x_m = fabs(x);
    double code(double x_m, double y, double z_m) {
    	double t_0 = z_m * ((z_m * -0.5) / y);
    	double t_1 = (((x_m * x_m) + (y * y)) - (z_m * z_m)) / (y * 2.0);
    	double tmp;
    	if (t_1 <= 0.0) {
    		tmp = t_0;
    	} else if (t_1 <= 4e+148) {
    		tmp = y * 0.5;
    	} else if (t_1 <= ((double) INFINITY)) {
    		tmp = (x_m * x_m) * (0.5 / y);
    	} else {
    		tmp = t_0;
    	}
    	return tmp;
    }
    
    z_m = Math.abs(z);
    x_m = Math.abs(x);
    public static double code(double x_m, double y, double z_m) {
    	double t_0 = z_m * ((z_m * -0.5) / y);
    	double t_1 = (((x_m * x_m) + (y * y)) - (z_m * z_m)) / (y * 2.0);
    	double tmp;
    	if (t_1 <= 0.0) {
    		tmp = t_0;
    	} else if (t_1 <= 4e+148) {
    		tmp = y * 0.5;
    	} else if (t_1 <= Double.POSITIVE_INFINITY) {
    		tmp = (x_m * x_m) * (0.5 / y);
    	} else {
    		tmp = t_0;
    	}
    	return tmp;
    }
    
    z_m = math.fabs(z)
    x_m = math.fabs(x)
    def code(x_m, y, z_m):
    	t_0 = z_m * ((z_m * -0.5) / y)
    	t_1 = (((x_m * x_m) + (y * y)) - (z_m * z_m)) / (y * 2.0)
    	tmp = 0
    	if t_1 <= 0.0:
    		tmp = t_0
    	elif t_1 <= 4e+148:
    		tmp = y * 0.5
    	elif t_1 <= math.inf:
    		tmp = (x_m * x_m) * (0.5 / y)
    	else:
    		tmp = t_0
    	return tmp
    
    z_m = abs(z)
    x_m = abs(x)
    function code(x_m, y, z_m)
    	t_0 = Float64(z_m * Float64(Float64(z_m * -0.5) / y))
    	t_1 = Float64(Float64(Float64(Float64(x_m * x_m) + Float64(y * y)) - Float64(z_m * z_m)) / Float64(y * 2.0))
    	tmp = 0.0
    	if (t_1 <= 0.0)
    		tmp = t_0;
    	elseif (t_1 <= 4e+148)
    		tmp = Float64(y * 0.5);
    	elseif (t_1 <= Inf)
    		tmp = Float64(Float64(x_m * x_m) * Float64(0.5 / y));
    	else
    		tmp = t_0;
    	end
    	return tmp
    end
    
    z_m = abs(z);
    x_m = abs(x);
    function tmp_2 = code(x_m, y, z_m)
    	t_0 = z_m * ((z_m * -0.5) / y);
    	t_1 = (((x_m * x_m) + (y * y)) - (z_m * z_m)) / (y * 2.0);
    	tmp = 0.0;
    	if (t_1 <= 0.0)
    		tmp = t_0;
    	elseif (t_1 <= 4e+148)
    		tmp = y * 0.5;
    	elseif (t_1 <= Inf)
    		tmp = (x_m * x_m) * (0.5 / y);
    	else
    		tmp = t_0;
    	end
    	tmp_2 = tmp;
    end
    
    z_m = N[Abs[z], $MachinePrecision]
    x_m = N[Abs[x], $MachinePrecision]
    code[x$95$m_, y_, z$95$m_] := Block[{t$95$0 = N[(z$95$m * N[(N[(z$95$m * -0.5), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(x$95$m * x$95$m), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.0], t$95$0, If[LessEqual[t$95$1, 4e+148], N[(y * 0.5), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(N[(x$95$m * x$95$m), $MachinePrecision] * N[(0.5 / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]
    
    \begin{array}{l}
    z_m = \left|z\right|
    \\
    x_m = \left|x\right|
    
    \\
    \begin{array}{l}
    t_0 := z\_m \cdot \frac{z\_m \cdot -0.5}{y}\\
    t_1 := \frac{\left(x\_m \cdot x\_m + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2}\\
    \mathbf{if}\;t\_1 \leq 0:\\
    \;\;\;\;t\_0\\
    
    \mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+148}:\\
    \;\;\;\;y \cdot 0.5\\
    
    \mathbf{elif}\;t\_1 \leq \infty:\\
    \;\;\;\;\left(x\_m \cdot x\_m\right) \cdot \frac{0.5}{y}\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_0\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 0.0 or +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64)))

      1. Initial program 64.3%

        \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \color{blue}{\frac{-1}{2} \cdot \frac{{z}^{2}}{y}} \]
      4. Step-by-step derivation
        1. associate-*r/N/A

          \[\leadsto \color{blue}{\frac{\frac{-1}{2} \cdot {z}^{2}}{y}} \]
        2. metadata-evalN/A

          \[\leadsto \frac{\color{blue}{\left(\frac{1}{2} \cdot -1\right)} \cdot {z}^{2}}{y} \]
        3. associate-*r*N/A

          \[\leadsto \frac{\color{blue}{\frac{1}{2} \cdot \left(-1 \cdot {z}^{2}\right)}}{y} \]
        4. mul-1-negN/A

          \[\leadsto \frac{\frac{1}{2} \cdot \color{blue}{\left(\mathsf{neg}\left({z}^{2}\right)\right)}}{y} \]
        5. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{\frac{1}{2} \cdot \left(\mathsf{neg}\left({z}^{2}\right)\right)}{y}} \]
        6. mul-1-negN/A

          \[\leadsto \frac{\frac{1}{2} \cdot \color{blue}{\left(-1 \cdot {z}^{2}\right)}}{y} \]
        7. associate-*r*N/A

          \[\leadsto \frac{\color{blue}{\left(\frac{1}{2} \cdot -1\right) \cdot {z}^{2}}}{y} \]
        8. metadata-evalN/A

          \[\leadsto \frac{\color{blue}{\frac{-1}{2}} \cdot {z}^{2}}{y} \]
        9. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{{z}^{2} \cdot \frac{-1}{2}}}{y} \]
        10. lower-*.f64N/A

          \[\leadsto \frac{\color{blue}{{z}^{2} \cdot \frac{-1}{2}}}{y} \]
        11. unpow2N/A

          \[\leadsto \frac{\color{blue}{\left(z \cdot z\right)} \cdot \frac{-1}{2}}{y} \]
        12. lower-*.f6431.7

          \[\leadsto \frac{\color{blue}{\left(z \cdot z\right)} \cdot -0.5}{y} \]
      5. Applied rewrites31.7%

        \[\leadsto \color{blue}{\frac{\left(z \cdot z\right) \cdot -0.5}{y}} \]
      6. Step-by-step derivation
        1. Applied rewrites34.9%

          \[\leadsto z \cdot \color{blue}{\frac{z \cdot -0.5}{y}} \]

        if 0.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 4.0000000000000002e148

        1. Initial program 99.9%

          \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{\frac{1}{2} \cdot y} \]
        4. Step-by-step derivation
          1. lower-*.f6471.2

            \[\leadsto \color{blue}{0.5 \cdot y} \]
        5. Applied rewrites71.2%

          \[\leadsto \color{blue}{0.5 \cdot y} \]

        if 4.0000000000000002e148 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0

        1. Initial program 73.2%

          \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \frac{\color{blue}{{x}^{2}}}{y \cdot 2} \]
        4. Step-by-step derivation
          1. unpow2N/A

            \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot 2} \]
          2. lower-*.f6436.4

            \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot 2} \]
        5. Applied rewrites36.4%

          \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot 2} \]
        6. Step-by-step derivation
          1. lift-/.f64N/A

            \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot 2}} \]
          2. clear-numN/A

            \[\leadsto \color{blue}{\frac{1}{\frac{y \cdot 2}{x \cdot x}}} \]
          3. associate-/r/N/A

            \[\leadsto \color{blue}{\frac{1}{y \cdot 2} \cdot \left(x \cdot x\right)} \]
          4. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{1}{y \cdot 2} \cdot \left(x \cdot x\right)} \]
          5. lift-*.f64N/A

            \[\leadsto \frac{1}{\color{blue}{y \cdot 2}} \cdot \left(x \cdot x\right) \]
          6. *-commutativeN/A

            \[\leadsto \frac{1}{\color{blue}{2 \cdot y}} \cdot \left(x \cdot x\right) \]
          7. associate-/r*N/A

            \[\leadsto \color{blue}{\frac{\frac{1}{2}}{y}} \cdot \left(x \cdot x\right) \]
          8. metadata-evalN/A

            \[\leadsto \frac{\color{blue}{\frac{1}{2}}}{y} \cdot \left(x \cdot x\right) \]
          9. lower-/.f6436.4

            \[\leadsto \color{blue}{\frac{0.5}{y}} \cdot \left(x \cdot x\right) \]
        7. Applied rewrites36.4%

          \[\leadsto \color{blue}{\frac{0.5}{y} \cdot \left(x \cdot x\right)} \]
      7. Recombined 3 regimes into one program.
      8. Final simplification40.1%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \leq 0:\\ \;\;\;\;z \cdot \frac{z \cdot -0.5}{y}\\ \mathbf{elif}\;\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \leq 4 \cdot 10^{+148}:\\ \;\;\;\;y \cdot 0.5\\ \mathbf{elif}\;\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \leq \infty:\\ \;\;\;\;\left(x \cdot x\right) \cdot \frac{0.5}{y}\\ \mathbf{else}:\\ \;\;\;\;z \cdot \frac{z \cdot -0.5}{y}\\ \end{array} \]
      9. Add Preprocessing

      Alternative 4: 67.8% accurate, 0.3× speedup?

      \[\begin{array}{l} z_m = \left|z\right| \\ x_m = \left|x\right| \\ \begin{array}{l} t_0 := 0.5 \cdot \mathsf{fma}\left(x\_m + z\_m, -\frac{z\_m}{y}, y\right)\\ t_1 := \frac{\left(x\_m \cdot x\_m + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2}\\ \mathbf{if}\;t\_1 \leq 0:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;0.5 \cdot \mathsf{fma}\left(x\_m, \frac{x\_m}{y}, y\right)\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
      z_m = (fabs.f64 z)
      x_m = (fabs.f64 x)
      (FPCore (x_m y z_m)
       :precision binary64
       (let* ((t_0 (* 0.5 (fma (+ x_m z_m) (- (/ z_m y)) y)))
              (t_1 (/ (- (+ (* x_m x_m) (* y y)) (* z_m z_m)) (* y 2.0))))
         (if (<= t_1 0.0)
           t_0
           (if (<= t_1 INFINITY) (* 0.5 (fma x_m (/ x_m y) y)) t_0))))
      z_m = fabs(z);
      x_m = fabs(x);
      double code(double x_m, double y, double z_m) {
      	double t_0 = 0.5 * fma((x_m + z_m), -(z_m / y), y);
      	double t_1 = (((x_m * x_m) + (y * y)) - (z_m * z_m)) / (y * 2.0);
      	double tmp;
      	if (t_1 <= 0.0) {
      		tmp = t_0;
      	} else if (t_1 <= ((double) INFINITY)) {
      		tmp = 0.5 * fma(x_m, (x_m / y), y);
      	} else {
      		tmp = t_0;
      	}
      	return tmp;
      }
      
      z_m = abs(z)
      x_m = abs(x)
      function code(x_m, y, z_m)
      	t_0 = Float64(0.5 * fma(Float64(x_m + z_m), Float64(-Float64(z_m / y)), y))
      	t_1 = Float64(Float64(Float64(Float64(x_m * x_m) + Float64(y * y)) - Float64(z_m * z_m)) / Float64(y * 2.0))
      	tmp = 0.0
      	if (t_1 <= 0.0)
      		tmp = t_0;
      	elseif (t_1 <= Inf)
      		tmp = Float64(0.5 * fma(x_m, Float64(x_m / y), y));
      	else
      		tmp = t_0;
      	end
      	return tmp
      end
      
      z_m = N[Abs[z], $MachinePrecision]
      x_m = N[Abs[x], $MachinePrecision]
      code[x$95$m_, y_, z$95$m_] := Block[{t$95$0 = N[(0.5 * N[(N[(x$95$m + z$95$m), $MachinePrecision] * (-N[(z$95$m / y), $MachinePrecision]) + y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(x$95$m * x$95$m), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.0], t$95$0, If[LessEqual[t$95$1, Infinity], N[(0.5 * N[(x$95$m * N[(x$95$m / y), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
      
      \begin{array}{l}
      z_m = \left|z\right|
      \\
      x_m = \left|x\right|
      
      \\
      \begin{array}{l}
      t_0 := 0.5 \cdot \mathsf{fma}\left(x\_m + z\_m, -\frac{z\_m}{y}, y\right)\\
      t_1 := \frac{\left(x\_m \cdot x\_m + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2}\\
      \mathbf{if}\;t\_1 \leq 0:\\
      \;\;\;\;t\_0\\
      
      \mathbf{elif}\;t\_1 \leq \infty:\\
      \;\;\;\;0.5 \cdot \mathsf{fma}\left(x\_m, \frac{x\_m}{y}, y\right)\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_0\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 0.0 or +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64)))

        1. Initial program 64.3%

          \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{y}^{2} - {z}^{2}}{y} + \frac{1}{2} \cdot \frac{{x}^{2}}{y}} \]
        4. Applied rewrites99.9%

          \[\leadsto \color{blue}{0.5 \cdot \mathsf{fma}\left(z + x, \frac{x - z}{y}, y\right)} \]
        5. Taylor expanded in x around 0

          \[\leadsto \frac{1}{2} \cdot \mathsf{fma}\left(z + x, -1 \cdot \color{blue}{\frac{z}{y}}, y\right) \]
        6. Step-by-step derivation
          1. Applied rewrites72.2%

            \[\leadsto 0.5 \cdot \mathsf{fma}\left(z + x, -\frac{z}{y}, y\right) \]

          if 0.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0

          1. Initial program 81.2%

            \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
          2. Add Preprocessing
          3. Taylor expanded in z around 0

            \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{x}^{2} + {y}^{2}}{y}} \]
          4. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto \frac{1}{2} \cdot \frac{\color{blue}{{y}^{2} + {x}^{2}}}{y} \]
            2. *-rgt-identityN/A

              \[\leadsto \frac{1}{2} \cdot \frac{\color{blue}{{y}^{2} \cdot 1} + {x}^{2}}{y} \]
            3. *-lft-identityN/A

              \[\leadsto \frac{1}{2} \cdot \frac{{y}^{2} \cdot 1 + \color{blue}{1 \cdot {x}^{2}}}{y} \]
            4. *-inversesN/A

              \[\leadsto \frac{1}{2} \cdot \frac{{y}^{2} \cdot 1 + \color{blue}{\frac{{y}^{2}}{{y}^{2}}} \cdot {x}^{2}}{y} \]
            5. associate-*l/N/A

              \[\leadsto \frac{1}{2} \cdot \frac{{y}^{2} \cdot 1 + \color{blue}{\frac{{y}^{2} \cdot {x}^{2}}{{y}^{2}}}}{y} \]
            6. associate-*r/N/A

              \[\leadsto \frac{1}{2} \cdot \frac{{y}^{2} \cdot 1 + \color{blue}{{y}^{2} \cdot \frac{{x}^{2}}{{y}^{2}}}}{y} \]
            7. distribute-lft-inN/A

              \[\leadsto \frac{1}{2} \cdot \frac{\color{blue}{{y}^{2} \cdot \left(1 + \frac{{x}^{2}}{{y}^{2}}\right)}}{y} \]
            8. associate-*l/N/A

              \[\leadsto \frac{1}{2} \cdot \color{blue}{\left(\frac{{y}^{2}}{y} \cdot \left(1 + \frac{{x}^{2}}{{y}^{2}}\right)\right)} \]
            9. unpow2N/A

              \[\leadsto \frac{1}{2} \cdot \left(\frac{\color{blue}{y \cdot y}}{y} \cdot \left(1 + \frac{{x}^{2}}{{y}^{2}}\right)\right) \]
            10. associate-/l*N/A

              \[\leadsto \frac{1}{2} \cdot \left(\color{blue}{\left(y \cdot \frac{y}{y}\right)} \cdot \left(1 + \frac{{x}^{2}}{{y}^{2}}\right)\right) \]
            11. *-inversesN/A

              \[\leadsto \frac{1}{2} \cdot \left(\left(y \cdot \color{blue}{1}\right) \cdot \left(1 + \frac{{x}^{2}}{{y}^{2}}\right)\right) \]
            12. *-rgt-identityN/A

              \[\leadsto \frac{1}{2} \cdot \left(\color{blue}{y} \cdot \left(1 + \frac{{x}^{2}}{{y}^{2}}\right)\right) \]
            13. distribute-lft-inN/A

              \[\leadsto \frac{1}{2} \cdot \color{blue}{\left(y \cdot 1 + y \cdot \frac{{x}^{2}}{{y}^{2}}\right)} \]
            14. *-rgt-identityN/A

              \[\leadsto \frac{1}{2} \cdot \left(\color{blue}{y} + y \cdot \frac{{x}^{2}}{{y}^{2}}\right) \]
            15. *-commutativeN/A

              \[\leadsto \frac{1}{2} \cdot \left(y + \color{blue}{\frac{{x}^{2}}{{y}^{2}} \cdot y}\right) \]
            16. associate-/r/N/A

              \[\leadsto \frac{1}{2} \cdot \left(y + \color{blue}{\frac{{x}^{2}}{\frac{{y}^{2}}{y}}}\right) \]
            17. unpow2N/A

              \[\leadsto \frac{1}{2} \cdot \left(y + \frac{{x}^{2}}{\frac{\color{blue}{y \cdot y}}{y}}\right) \]
            18. associate-/l*N/A

              \[\leadsto \frac{1}{2} \cdot \left(y + \frac{{x}^{2}}{\color{blue}{y \cdot \frac{y}{y}}}\right) \]
            19. *-inversesN/A

              \[\leadsto \frac{1}{2} \cdot \left(y + \frac{{x}^{2}}{y \cdot \color{blue}{1}}\right) \]
            20. *-rgt-identityN/A

              \[\leadsto \frac{1}{2} \cdot \left(y + \frac{{x}^{2}}{\color{blue}{y}}\right) \]
          5. Applied rewrites70.6%

            \[\leadsto \color{blue}{0.5 \cdot \mathsf{fma}\left(x, \frac{x}{y}, y\right)} \]
        7. Recombined 2 regimes into one program.
        8. Final simplification71.5%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \leq 0:\\ \;\;\;\;0.5 \cdot \mathsf{fma}\left(x + z, -\frac{z}{y}, y\right)\\ \mathbf{elif}\;\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \leq \infty:\\ \;\;\;\;0.5 \cdot \mathsf{fma}\left(x, \frac{x}{y}, y\right)\\ \mathbf{else}:\\ \;\;\;\;0.5 \cdot \mathsf{fma}\left(x + z, -\frac{z}{y}, y\right)\\ \end{array} \]
        9. Add Preprocessing

        Alternative 5: 35.4% accurate, 0.4× speedup?

        \[\begin{array}{l} z_m = \left|z\right| \\ x_m = \left|x\right| \\ \begin{array}{l} t_0 := z\_m \cdot \frac{z\_m \cdot -0.5}{y}\\ t_1 := \frac{\left(x\_m \cdot x\_m + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2}\\ \mathbf{if}\;t\_1 \leq 0:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;y \cdot 0.5\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
        z_m = (fabs.f64 z)
        x_m = (fabs.f64 x)
        (FPCore (x_m y z_m)
         :precision binary64
         (let* ((t_0 (* z_m (/ (* z_m -0.5) y)))
                (t_1 (/ (- (+ (* x_m x_m) (* y y)) (* z_m z_m)) (* y 2.0))))
           (if (<= t_1 0.0) t_0 (if (<= t_1 INFINITY) (* y 0.5) t_0))))
        z_m = fabs(z);
        x_m = fabs(x);
        double code(double x_m, double y, double z_m) {
        	double t_0 = z_m * ((z_m * -0.5) / y);
        	double t_1 = (((x_m * x_m) + (y * y)) - (z_m * z_m)) / (y * 2.0);
        	double tmp;
        	if (t_1 <= 0.0) {
        		tmp = t_0;
        	} else if (t_1 <= ((double) INFINITY)) {
        		tmp = y * 0.5;
        	} else {
        		tmp = t_0;
        	}
        	return tmp;
        }
        
        z_m = Math.abs(z);
        x_m = Math.abs(x);
        public static double code(double x_m, double y, double z_m) {
        	double t_0 = z_m * ((z_m * -0.5) / y);
        	double t_1 = (((x_m * x_m) + (y * y)) - (z_m * z_m)) / (y * 2.0);
        	double tmp;
        	if (t_1 <= 0.0) {
        		tmp = t_0;
        	} else if (t_1 <= Double.POSITIVE_INFINITY) {
        		tmp = y * 0.5;
        	} else {
        		tmp = t_0;
        	}
        	return tmp;
        }
        
        z_m = math.fabs(z)
        x_m = math.fabs(x)
        def code(x_m, y, z_m):
        	t_0 = z_m * ((z_m * -0.5) / y)
        	t_1 = (((x_m * x_m) + (y * y)) - (z_m * z_m)) / (y * 2.0)
        	tmp = 0
        	if t_1 <= 0.0:
        		tmp = t_0
        	elif t_1 <= math.inf:
        		tmp = y * 0.5
        	else:
        		tmp = t_0
        	return tmp
        
        z_m = abs(z)
        x_m = abs(x)
        function code(x_m, y, z_m)
        	t_0 = Float64(z_m * Float64(Float64(z_m * -0.5) / y))
        	t_1 = Float64(Float64(Float64(Float64(x_m * x_m) + Float64(y * y)) - Float64(z_m * z_m)) / Float64(y * 2.0))
        	tmp = 0.0
        	if (t_1 <= 0.0)
        		tmp = t_0;
        	elseif (t_1 <= Inf)
        		tmp = Float64(y * 0.5);
        	else
        		tmp = t_0;
        	end
        	return tmp
        end
        
        z_m = abs(z);
        x_m = abs(x);
        function tmp_2 = code(x_m, y, z_m)
        	t_0 = z_m * ((z_m * -0.5) / y);
        	t_1 = (((x_m * x_m) + (y * y)) - (z_m * z_m)) / (y * 2.0);
        	tmp = 0.0;
        	if (t_1 <= 0.0)
        		tmp = t_0;
        	elseif (t_1 <= Inf)
        		tmp = y * 0.5;
        	else
        		tmp = t_0;
        	end
        	tmp_2 = tmp;
        end
        
        z_m = N[Abs[z], $MachinePrecision]
        x_m = N[Abs[x], $MachinePrecision]
        code[x$95$m_, y_, z$95$m_] := Block[{t$95$0 = N[(z$95$m * N[(N[(z$95$m * -0.5), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(x$95$m * x$95$m), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.0], t$95$0, If[LessEqual[t$95$1, Infinity], N[(y * 0.5), $MachinePrecision], t$95$0]]]]
        
        \begin{array}{l}
        z_m = \left|z\right|
        \\
        x_m = \left|x\right|
        
        \\
        \begin{array}{l}
        t_0 := z\_m \cdot \frac{z\_m \cdot -0.5}{y}\\
        t_1 := \frac{\left(x\_m \cdot x\_m + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2}\\
        \mathbf{if}\;t\_1 \leq 0:\\
        \;\;\;\;t\_0\\
        
        \mathbf{elif}\;t\_1 \leq \infty:\\
        \;\;\;\;y \cdot 0.5\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_0\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 0.0 or +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64)))

          1. Initial program 64.3%

            \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto \color{blue}{\frac{-1}{2} \cdot \frac{{z}^{2}}{y}} \]
          4. Step-by-step derivation
            1. associate-*r/N/A

              \[\leadsto \color{blue}{\frac{\frac{-1}{2} \cdot {z}^{2}}{y}} \]
            2. metadata-evalN/A

              \[\leadsto \frac{\color{blue}{\left(\frac{1}{2} \cdot -1\right)} \cdot {z}^{2}}{y} \]
            3. associate-*r*N/A

              \[\leadsto \frac{\color{blue}{\frac{1}{2} \cdot \left(-1 \cdot {z}^{2}\right)}}{y} \]
            4. mul-1-negN/A

              \[\leadsto \frac{\frac{1}{2} \cdot \color{blue}{\left(\mathsf{neg}\left({z}^{2}\right)\right)}}{y} \]
            5. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{\frac{1}{2} \cdot \left(\mathsf{neg}\left({z}^{2}\right)\right)}{y}} \]
            6. mul-1-negN/A

              \[\leadsto \frac{\frac{1}{2} \cdot \color{blue}{\left(-1 \cdot {z}^{2}\right)}}{y} \]
            7. associate-*r*N/A

              \[\leadsto \frac{\color{blue}{\left(\frac{1}{2} \cdot -1\right) \cdot {z}^{2}}}{y} \]
            8. metadata-evalN/A

              \[\leadsto \frac{\color{blue}{\frac{-1}{2}} \cdot {z}^{2}}{y} \]
            9. *-commutativeN/A

              \[\leadsto \frac{\color{blue}{{z}^{2} \cdot \frac{-1}{2}}}{y} \]
            10. lower-*.f64N/A

              \[\leadsto \frac{\color{blue}{{z}^{2} \cdot \frac{-1}{2}}}{y} \]
            11. unpow2N/A

              \[\leadsto \frac{\color{blue}{\left(z \cdot z\right)} \cdot \frac{-1}{2}}{y} \]
            12. lower-*.f6431.7

              \[\leadsto \frac{\color{blue}{\left(z \cdot z\right)} \cdot -0.5}{y} \]
          5. Applied rewrites31.7%

            \[\leadsto \color{blue}{\frac{\left(z \cdot z\right) \cdot -0.5}{y}} \]
          6. Step-by-step derivation
            1. Applied rewrites34.9%

              \[\leadsto z \cdot \color{blue}{\frac{z \cdot -0.5}{y}} \]

            if 0.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0

            1. Initial program 81.2%

              \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
            2. Add Preprocessing
            3. Taylor expanded in y around inf

              \[\leadsto \color{blue}{\frac{1}{2} \cdot y} \]
            4. Step-by-step derivation
              1. lower-*.f6438.7

                \[\leadsto \color{blue}{0.5 \cdot y} \]
            5. Applied rewrites38.7%

              \[\leadsto \color{blue}{0.5 \cdot y} \]
          7. Recombined 2 regimes into one program.
          8. Final simplification36.6%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \leq 0:\\ \;\;\;\;z \cdot \frac{z \cdot -0.5}{y}\\ \mathbf{elif}\;\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \leq \infty:\\ \;\;\;\;y \cdot 0.5\\ \mathbf{else}:\\ \;\;\;\;z \cdot \frac{z \cdot -0.5}{y}\\ \end{array} \]
          9. Add Preprocessing

          Alternative 6: 50.9% accurate, 0.6× speedup?

          \[\begin{array}{l} z_m = \left|z\right| \\ x_m = \left|x\right| \\ \begin{array}{l} \mathbf{if}\;\frac{\left(x\_m \cdot x\_m + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2} \leq -5 \cdot 10^{-159}:\\ \;\;\;\;z\_m \cdot \frac{z\_m \cdot -0.5}{y}\\ \mathbf{else}:\\ \;\;\;\;0.5 \cdot \mathsf{fma}\left(x\_m, \frac{x\_m}{y}, y\right)\\ \end{array} \end{array} \]
          z_m = (fabs.f64 z)
          x_m = (fabs.f64 x)
          (FPCore (x_m y z_m)
           :precision binary64
           (if (<= (/ (- (+ (* x_m x_m) (* y y)) (* z_m z_m)) (* y 2.0)) -5e-159)
             (* z_m (/ (* z_m -0.5) y))
             (* 0.5 (fma x_m (/ x_m y) y))))
          z_m = fabs(z);
          x_m = fabs(x);
          double code(double x_m, double y, double z_m) {
          	double tmp;
          	if (((((x_m * x_m) + (y * y)) - (z_m * z_m)) / (y * 2.0)) <= -5e-159) {
          		tmp = z_m * ((z_m * -0.5) / y);
          	} else {
          		tmp = 0.5 * fma(x_m, (x_m / y), y);
          	}
          	return tmp;
          }
          
          z_m = abs(z)
          x_m = abs(x)
          function code(x_m, y, z_m)
          	tmp = 0.0
          	if (Float64(Float64(Float64(Float64(x_m * x_m) + Float64(y * y)) - Float64(z_m * z_m)) / Float64(y * 2.0)) <= -5e-159)
          		tmp = Float64(z_m * Float64(Float64(z_m * -0.5) / y));
          	else
          		tmp = Float64(0.5 * fma(x_m, Float64(x_m / y), y));
          	end
          	return tmp
          end
          
          z_m = N[Abs[z], $MachinePrecision]
          x_m = N[Abs[x], $MachinePrecision]
          code[x$95$m_, y_, z$95$m_] := If[LessEqual[N[(N[(N[(N[(x$95$m * x$95$m), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision], -5e-159], N[(z$95$m * N[(N[(z$95$m * -0.5), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(x$95$m * N[(x$95$m / y), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]]
          
          \begin{array}{l}
          z_m = \left|z\right|
          \\
          x_m = \left|x\right|
          
          \\
          \begin{array}{l}
          \mathbf{if}\;\frac{\left(x\_m \cdot x\_m + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2} \leq -5 \cdot 10^{-159}:\\
          \;\;\;\;z\_m \cdot \frac{z\_m \cdot -0.5}{y}\\
          
          \mathbf{else}:\\
          \;\;\;\;0.5 \cdot \mathsf{fma}\left(x\_m, \frac{x\_m}{y}, y\right)\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < -5.00000000000000032e-159

            1. Initial program 82.3%

              \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto \color{blue}{\frac{-1}{2} \cdot \frac{{z}^{2}}{y}} \]
            4. Step-by-step derivation
              1. associate-*r/N/A

                \[\leadsto \color{blue}{\frac{\frac{-1}{2} \cdot {z}^{2}}{y}} \]
              2. metadata-evalN/A

                \[\leadsto \frac{\color{blue}{\left(\frac{1}{2} \cdot -1\right)} \cdot {z}^{2}}{y} \]
              3. associate-*r*N/A

                \[\leadsto \frac{\color{blue}{\frac{1}{2} \cdot \left(-1 \cdot {z}^{2}\right)}}{y} \]
              4. mul-1-negN/A

                \[\leadsto \frac{\frac{1}{2} \cdot \color{blue}{\left(\mathsf{neg}\left({z}^{2}\right)\right)}}{y} \]
              5. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{\frac{1}{2} \cdot \left(\mathsf{neg}\left({z}^{2}\right)\right)}{y}} \]
              6. mul-1-negN/A

                \[\leadsto \frac{\frac{1}{2} \cdot \color{blue}{\left(-1 \cdot {z}^{2}\right)}}{y} \]
              7. associate-*r*N/A

                \[\leadsto \frac{\color{blue}{\left(\frac{1}{2} \cdot -1\right) \cdot {z}^{2}}}{y} \]
              8. metadata-evalN/A

                \[\leadsto \frac{\color{blue}{\frac{-1}{2}} \cdot {z}^{2}}{y} \]
              9. *-commutativeN/A

                \[\leadsto \frac{\color{blue}{{z}^{2} \cdot \frac{-1}{2}}}{y} \]
              10. lower-*.f64N/A

                \[\leadsto \frac{\color{blue}{{z}^{2} \cdot \frac{-1}{2}}}{y} \]
              11. unpow2N/A

                \[\leadsto \frac{\color{blue}{\left(z \cdot z\right)} \cdot \frac{-1}{2}}{y} \]
              12. lower-*.f6429.7

                \[\leadsto \frac{\color{blue}{\left(z \cdot z\right)} \cdot -0.5}{y} \]
            5. Applied rewrites29.7%

              \[\leadsto \color{blue}{\frac{\left(z \cdot z\right) \cdot -0.5}{y}} \]
            6. Step-by-step derivation
              1. Applied rewrites31.5%

                \[\leadsto z \cdot \color{blue}{\frac{z \cdot -0.5}{y}} \]

              if -5.00000000000000032e-159 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64)))

              1. Initial program 63.0%

                \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
              2. Add Preprocessing
              3. Taylor expanded in z around 0

                \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{x}^{2} + {y}^{2}}{y}} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto \frac{1}{2} \cdot \frac{\color{blue}{{y}^{2} + {x}^{2}}}{y} \]
                2. *-rgt-identityN/A

                  \[\leadsto \frac{1}{2} \cdot \frac{\color{blue}{{y}^{2} \cdot 1} + {x}^{2}}{y} \]
                3. *-lft-identityN/A

                  \[\leadsto \frac{1}{2} \cdot \frac{{y}^{2} \cdot 1 + \color{blue}{1 \cdot {x}^{2}}}{y} \]
                4. *-inversesN/A

                  \[\leadsto \frac{1}{2} \cdot \frac{{y}^{2} \cdot 1 + \color{blue}{\frac{{y}^{2}}{{y}^{2}}} \cdot {x}^{2}}{y} \]
                5. associate-*l/N/A

                  \[\leadsto \frac{1}{2} \cdot \frac{{y}^{2} \cdot 1 + \color{blue}{\frac{{y}^{2} \cdot {x}^{2}}{{y}^{2}}}}{y} \]
                6. associate-*r/N/A

                  \[\leadsto \frac{1}{2} \cdot \frac{{y}^{2} \cdot 1 + \color{blue}{{y}^{2} \cdot \frac{{x}^{2}}{{y}^{2}}}}{y} \]
                7. distribute-lft-inN/A

                  \[\leadsto \frac{1}{2} \cdot \frac{\color{blue}{{y}^{2} \cdot \left(1 + \frac{{x}^{2}}{{y}^{2}}\right)}}{y} \]
                8. associate-*l/N/A

                  \[\leadsto \frac{1}{2} \cdot \color{blue}{\left(\frac{{y}^{2}}{y} \cdot \left(1 + \frac{{x}^{2}}{{y}^{2}}\right)\right)} \]
                9. unpow2N/A

                  \[\leadsto \frac{1}{2} \cdot \left(\frac{\color{blue}{y \cdot y}}{y} \cdot \left(1 + \frac{{x}^{2}}{{y}^{2}}\right)\right) \]
                10. associate-/l*N/A

                  \[\leadsto \frac{1}{2} \cdot \left(\color{blue}{\left(y \cdot \frac{y}{y}\right)} \cdot \left(1 + \frac{{x}^{2}}{{y}^{2}}\right)\right) \]
                11. *-inversesN/A

                  \[\leadsto \frac{1}{2} \cdot \left(\left(y \cdot \color{blue}{1}\right) \cdot \left(1 + \frac{{x}^{2}}{{y}^{2}}\right)\right) \]
                12. *-rgt-identityN/A

                  \[\leadsto \frac{1}{2} \cdot \left(\color{blue}{y} \cdot \left(1 + \frac{{x}^{2}}{{y}^{2}}\right)\right) \]
                13. distribute-lft-inN/A

                  \[\leadsto \frac{1}{2} \cdot \color{blue}{\left(y \cdot 1 + y \cdot \frac{{x}^{2}}{{y}^{2}}\right)} \]
                14. *-rgt-identityN/A

                  \[\leadsto \frac{1}{2} \cdot \left(\color{blue}{y} + y \cdot \frac{{x}^{2}}{{y}^{2}}\right) \]
                15. *-commutativeN/A

                  \[\leadsto \frac{1}{2} \cdot \left(y + \color{blue}{\frac{{x}^{2}}{{y}^{2}} \cdot y}\right) \]
                16. associate-/r/N/A

                  \[\leadsto \frac{1}{2} \cdot \left(y + \color{blue}{\frac{{x}^{2}}{\frac{{y}^{2}}{y}}}\right) \]
                17. unpow2N/A

                  \[\leadsto \frac{1}{2} \cdot \left(y + \frac{{x}^{2}}{\frac{\color{blue}{y \cdot y}}{y}}\right) \]
                18. associate-/l*N/A

                  \[\leadsto \frac{1}{2} \cdot \left(y + \frac{{x}^{2}}{\color{blue}{y \cdot \frac{y}{y}}}\right) \]
                19. *-inversesN/A

                  \[\leadsto \frac{1}{2} \cdot \left(y + \frac{{x}^{2}}{y \cdot \color{blue}{1}}\right) \]
                20. *-rgt-identityN/A

                  \[\leadsto \frac{1}{2} \cdot \left(y + \frac{{x}^{2}}{\color{blue}{y}}\right) \]
              5. Applied rewrites66.7%

                \[\leadsto \color{blue}{0.5 \cdot \mathsf{fma}\left(x, \frac{x}{y}, y\right)} \]
            7. Recombined 2 regimes into one program.
            8. Add Preprocessing

            Alternative 7: 35.3% accurate, 6.3× speedup?

            \[\begin{array}{l} z_m = \left|z\right| \\ x_m = \left|x\right| \\ y \cdot 0.5 \end{array} \]
            z_m = (fabs.f64 z)
            x_m = (fabs.f64 x)
            (FPCore (x_m y z_m) :precision binary64 (* y 0.5))
            z_m = fabs(z);
            x_m = fabs(x);
            double code(double x_m, double y, double z_m) {
            	return y * 0.5;
            }
            
            z_m = abs(z)
            x_m = abs(x)
            real(8) function code(x_m, y, z_m)
                real(8), intent (in) :: x_m
                real(8), intent (in) :: y
                real(8), intent (in) :: z_m
                code = y * 0.5d0
            end function
            
            z_m = Math.abs(z);
            x_m = Math.abs(x);
            public static double code(double x_m, double y, double z_m) {
            	return y * 0.5;
            }
            
            z_m = math.fabs(z)
            x_m = math.fabs(x)
            def code(x_m, y, z_m):
            	return y * 0.5
            
            z_m = abs(z)
            x_m = abs(x)
            function code(x_m, y, z_m)
            	return Float64(y * 0.5)
            end
            
            z_m = abs(z);
            x_m = abs(x);
            function tmp = code(x_m, y, z_m)
            	tmp = y * 0.5;
            end
            
            z_m = N[Abs[z], $MachinePrecision]
            x_m = N[Abs[x], $MachinePrecision]
            code[x$95$m_, y_, z$95$m_] := N[(y * 0.5), $MachinePrecision]
            
            \begin{array}{l}
            z_m = \left|z\right|
            \\
            x_m = \left|x\right|
            
            \\
            y \cdot 0.5
            \end{array}
            
            Derivation
            1. Initial program 71.6%

              \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
            2. Add Preprocessing
            3. Taylor expanded in y around inf

              \[\leadsto \color{blue}{\frac{1}{2} \cdot y} \]
            4. Step-by-step derivation
              1. lower-*.f6436.6

                \[\leadsto \color{blue}{0.5 \cdot y} \]
            5. Applied rewrites36.6%

              \[\leadsto \color{blue}{0.5 \cdot y} \]
            6. Final simplification36.6%

              \[\leadsto y \cdot 0.5 \]
            7. Add Preprocessing

            Developer Target 1: 99.9% accurate, 1.1× speedup?

            \[\begin{array}{l} \\ y \cdot 0.5 - \left(\frac{0.5}{y} \cdot \left(z + x\right)\right) \cdot \left(z - x\right) \end{array} \]
            (FPCore (x y z)
             :precision binary64
             (- (* y 0.5) (* (* (/ 0.5 y) (+ z x)) (- z x))))
            double code(double x, double y, double z) {
            	return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
            }
            
            real(8) function code(x, y, z)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                code = (y * 0.5d0) - (((0.5d0 / y) * (z + x)) * (z - x))
            end function
            
            public static double code(double x, double y, double z) {
            	return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
            }
            
            def code(x, y, z):
            	return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x))
            
            function code(x, y, z)
            	return Float64(Float64(y * 0.5) - Float64(Float64(Float64(0.5 / y) * Float64(z + x)) * Float64(z - x)))
            end
            
            function tmp = code(x, y, z)
            	tmp = (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
            end
            
            code[x_, y_, z_] := N[(N[(y * 0.5), $MachinePrecision] - N[(N[(N[(0.5 / y), $MachinePrecision] * N[(z + x), $MachinePrecision]), $MachinePrecision] * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
            
            \begin{array}{l}
            
            \\
            y \cdot 0.5 - \left(\frac{0.5}{y} \cdot \left(z + x\right)\right) \cdot \left(z - x\right)
            \end{array}
            

            Reproduce

            ?
            herbie shell --seed 2024234 
            (FPCore (x y z)
              :name "Diagrams.TwoD.Apollonian:initialConfig from diagrams-contrib-1.3.0.5, A"
              :precision binary64
            
              :alt
              (! :herbie-platform default (- (* y 1/2) (* (* (/ 1/2 y) (+ z x)) (- z x))))
            
              (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))