
(FPCore (x y) :precision binary64 (+ x (/ (- x y) 2.0)))
double code(double x, double y) {
return x + ((x - y) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((x - y) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((x - y) / 2.0);
}
def code(x, y): return x + ((x - y) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(x - y) / 2.0)) end
function tmp = code(x, y) tmp = x + ((x - y) / 2.0); end
code[x_, y_] := N[(x + N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{x - y}{2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ (- x y) 2.0)))
double code(double x, double y) {
return x + ((x - y) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((x - y) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((x - y) / 2.0);
}
def code(x, y): return x + ((x - y) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(x - y) / 2.0)) end
function tmp = code(x, y) tmp = x + ((x - y) / 2.0); end
code[x_, y_] := N[(x + N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{x - y}{2}
\end{array}
(FPCore (x y) :precision binary64 (fma 1.5 x (* y -0.5)))
double code(double x, double y) {
return fma(1.5, x, (y * -0.5));
}
function code(x, y) return fma(1.5, x, Float64(y * -0.5)) end
code[x_, y_] := N[(1.5 * x + N[(y * -0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(1.5, x, y \cdot -0.5\right)
\end{array}
Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
associate-+l+N/A
div-invN/A
lower-fma.f64N/A
metadata-evalN/A
div-invN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
metadata-evalN/A
metadata-eval99.9
Applied rewrites99.9%
Taylor expanded in x around 0
+-commutativeN/A
metadata-evalN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
distribute-lft-neg-inN/A
metadata-evalN/A
lower-*.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ x (* y -0.5)))) (if (<= y -1.85e-6) t_0 (if (<= y 1.15e-25) (* x 1.5) t_0))))
double code(double x, double y) {
double t_0 = x + (y * -0.5);
double tmp;
if (y <= -1.85e-6) {
tmp = t_0;
} else if (y <= 1.15e-25) {
tmp = x * 1.5;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x + (y * (-0.5d0))
if (y <= (-1.85d-6)) then
tmp = t_0
else if (y <= 1.15d-25) then
tmp = x * 1.5d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x + (y * -0.5);
double tmp;
if (y <= -1.85e-6) {
tmp = t_0;
} else if (y <= 1.15e-25) {
tmp = x * 1.5;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x + (y * -0.5) tmp = 0 if y <= -1.85e-6: tmp = t_0 elif y <= 1.15e-25: tmp = x * 1.5 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x + Float64(y * -0.5)) tmp = 0.0 if (y <= -1.85e-6) tmp = t_0; elseif (y <= 1.15e-25) tmp = Float64(x * 1.5); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x + (y * -0.5); tmp = 0.0; if (y <= -1.85e-6) tmp = t_0; elseif (y <= 1.15e-25) tmp = x * 1.5; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x + N[(y * -0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.85e-6], t$95$0, If[LessEqual[y, 1.15e-25], N[(x * 1.5), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + y \cdot -0.5\\
\mathbf{if}\;y \leq -1.85 \cdot 10^{-6}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.15 \cdot 10^{-25}:\\
\;\;\;\;x \cdot 1.5\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.8500000000000001e-6 or 1.15e-25 < y Initial program 100.0%
Taylor expanded in x around 0
lower-*.f6476.8
Applied rewrites76.8%
if -1.8500000000000001e-6 < y < 1.15e-25Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6480.8
Applied rewrites80.8%
Final simplification78.7%
(FPCore (x y) :precision binary64 (if (<= y -1.35e-5) (* y -0.5) (if (<= y 880000000000.0) (* x 1.5) (* y -0.5))))
double code(double x, double y) {
double tmp;
if (y <= -1.35e-5) {
tmp = y * -0.5;
} else if (y <= 880000000000.0) {
tmp = x * 1.5;
} else {
tmp = y * -0.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.35d-5)) then
tmp = y * (-0.5d0)
else if (y <= 880000000000.0d0) then
tmp = x * 1.5d0
else
tmp = y * (-0.5d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.35e-5) {
tmp = y * -0.5;
} else if (y <= 880000000000.0) {
tmp = x * 1.5;
} else {
tmp = y * -0.5;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.35e-5: tmp = y * -0.5 elif y <= 880000000000.0: tmp = x * 1.5 else: tmp = y * -0.5 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.35e-5) tmp = Float64(y * -0.5); elseif (y <= 880000000000.0) tmp = Float64(x * 1.5); else tmp = Float64(y * -0.5); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.35e-5) tmp = y * -0.5; elseif (y <= 880000000000.0) tmp = x * 1.5; else tmp = y * -0.5; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.35e-5], N[(y * -0.5), $MachinePrecision], If[LessEqual[y, 880000000000.0], N[(x * 1.5), $MachinePrecision], N[(y * -0.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.35 \cdot 10^{-5}:\\
\;\;\;\;y \cdot -0.5\\
\mathbf{elif}\;y \leq 880000000000:\\
\;\;\;\;x \cdot 1.5\\
\mathbf{else}:\\
\;\;\;\;y \cdot -0.5\\
\end{array}
\end{array}
if y < -1.3499999999999999e-5 or 8.8e11 < y Initial program 100.0%
Taylor expanded in x around 0
lower-*.f6474.5
Applied rewrites74.5%
if -1.3499999999999999e-5 < y < 8.8e11Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6478.5
Applied rewrites78.5%
Final simplification76.6%
(FPCore (x y) :precision binary64 (fma (- y x) -0.5 x))
double code(double x, double y) {
return fma((y - x), -0.5, x);
}
function code(x, y) return fma(Float64(y - x), -0.5, x) end
code[x_, y_] := N[(N[(y - x), $MachinePrecision] * -0.5 + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, -0.5, x\right)
\end{array}
Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
frac-2negN/A
div-invN/A
lower-fma.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
metadata-evalN/A
metadata-eval99.9
Applied rewrites99.9%
(FPCore (x y) :precision binary64 (* y -0.5))
double code(double x, double y) {
return y * -0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * (-0.5d0)
end function
public static double code(double x, double y) {
return y * -0.5;
}
def code(x, y): return y * -0.5
function code(x, y) return Float64(y * -0.5) end
function tmp = code(x, y) tmp = y * -0.5; end
code[x_, y_] := N[(y * -0.5), $MachinePrecision]
\begin{array}{l}
\\
y \cdot -0.5
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
lower-*.f6447.5
Applied rewrites47.5%
Final simplification47.5%
(FPCore (x y) :precision binary64 (- (* 1.5 x) (* 0.5 y)))
double code(double x, double y) {
return (1.5 * x) - (0.5 * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.5d0 * x) - (0.5d0 * y)
end function
public static double code(double x, double y) {
return (1.5 * x) - (0.5 * y);
}
def code(x, y): return (1.5 * x) - (0.5 * y)
function code(x, y) return Float64(Float64(1.5 * x) - Float64(0.5 * y)) end
function tmp = code(x, y) tmp = (1.5 * x) - (0.5 * y); end
code[x_, y_] := N[(N[(1.5 * x), $MachinePrecision] - N[(0.5 * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1.5 \cdot x - 0.5 \cdot y
\end{array}
herbie shell --seed 2024234
(FPCore (x y)
:name "Graphics.Rendering.Chart.Axis.Types:hBufferRect from Chart-1.5.3"
:precision binary64
:alt
(! :herbie-platform default (- (* 3/2 x) (* 1/2 y)))
(+ x (/ (- x y) 2.0)))