Isotropic LOD (LOD)

Time bar (total: 21.7s)

start0.0ms (0%)

Memory
0.2MiB live, 0.2MiB allocated

analyze1.4s (6.3%)

Memory
58.2MiB live, 2 472.9MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%0%100%0%0%0%0
0%0%0%100%0%0%0%1
0%0%0%100%0%0%0%2
0%0%0%100%0%0%0%3
0%0%0%100%0%0%0%4
0%0%0%100%0%0%0%5
0%0%0%100%0%0%0%6
Compiler

Compiled 145 to 78 computations (46.2% saved)

sample4.4s (20.2%)

Memory
-156.4MiB live, 5 820.5MiB allocated
Samples
3.1s8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 2.5s
ival-mult: 649.0ms (25.5% of total)
ival-<=: 636.0ms (25% of total)
ival-fabs: 387.0ms (15.2% of total)
ival-floor: 220.0ms (8.6% of total)
ival-add: 180.0ms (7.1% of total)
const: 146.0ms (5.7% of total)
ival-log2: 113.0ms (4.4% of total)
ival-and: 94.0ms (3.7% of total)
ival-sqrt: 54.0ms (2.1% of total)
ival-fmax: 45.0ms (1.8% of total)
exact: 18.0ms (0.7% of total)
ival-assert: 3.0ms (0.1% of total)
Bogosity

explain516.0ms (2.4%)

Memory
38.1MiB live, 508.3MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
800-0-(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
00-0-(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))
00-0-(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
00-0-(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
00-0-d
00-0-(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
00-0-(*.f32 (floor.f32 h) dY.v)
00-0-(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
00-0-(*.f32 (floor.f32 w) dY.u)
00-0-(*.f32 (floor.f32 d) dX.w)
00-0-dX.w
00-0-(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
00-0-dX.v
00-0-(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
00-0-dY.u
00-0-(floor.f32 w)
00-0-(floor.f32 d)
00-0-(*.f32 (floor.f32 d) dY.w)
00-0-(*.f32 (floor.f32 w) dX.u)
00-0-dY.w
00-0-(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
00-0-(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))
00-0-(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
00-0-(*.f32 (floor.f32 h) dX.v)
00-0-(floor.f32 h)
00-0-(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
00-0-(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
00-0-w
00-0-dY.v
00-0-dX.u
00-0-h
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
sqrt.f32(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))oflow-rescue800
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))overflow17
(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))overflow80
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))overflow29
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))overflow14
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))overflow19
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))overflow33
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))overflow13
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))overflow42
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))overflow18
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))overflow47
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))overflow12
Confusion
Predicted +Predicted -
+800
-0176
Precision
1.0
Recall
1.0
Confusion?
Predicted +Predicted MaybePredicted -
+8000
-00176
Precision?
1.0
Recall?
1.0
Freqs
test
numberfreq
0176
180
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
223.0ms510×0valid
1.0ms1valid
Compiler

Compiled 812 to 97 computations (88.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 141.0ms
ival-mult: 80.0ms (56.8% of total)
ival-sqrt: 31.0ms (22% of total)
ival-add: 13.0ms (9.2% of total)
ival-floor: 8.0ms (5.7% of total)
ival-log2: 6.0ms (4.3% of total)
ival-fmax: 3.0ms (2.1% of total)
ival-true: 1.0ms (0.7% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

preprocess62.0ms (0.3%)

Memory
-5.0MiB live, 32.4MiB allocated
Algorithm
egg-herbie
Rules
1 632×unsub-neg
1 066×distribute-rgt-neg-out
1 062×distribute-lft-neg-out
864×distribute-lft-in
840×neg-sub0
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04583351
112363327
226923327
351963327
03161
05361
110661
219361
320061
020057
Stop Event
iter limit
saturated
iter limit
node limit
Calls
Call 1
Inputs
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dX.v dX.v)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)) (*.f32 (floor.f32 d) (*.f32 dX.w (*.f32 (floor.f32 d) dX.w))))) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (fma.f32 (floor.f32 d) (*.f32 (floor.f32 d) (*.f32 dY.w dY.w)) (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)))))))
Symmetry

(abs dY.w)

(abs dY.v)

(abs dY.u)

(abs dX.w)

(abs dX.v)

(abs dX.u)

Compiler

Compiled 70 to 31 computations (55.7% saved)

eval0.0ms (0%)

Memory
0.4MiB live, 0.4MiB allocated
Compiler

Compiled 9 to 9 computations (0% saved)

prune1.0ms (0%)

Memory
1.3MiB live, 1.3MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
70.7%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
Compiler

Compiled 70 to 31 computations (55.7% saved)

simplify10.0ms (0%)

Memory
11.8MiB live, 11.8MiB allocated
Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff64
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
cost-diff64
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
cost-diff64
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))
cost-diff64
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))
Rules
252×lower-fma.f64
252×lower-fma.f32
222×lower-*.f64
198×lower-*.f32
90×associate-*r*
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
031369
053369
1106369
2193369
3200369
0200351
Stop Event
iter limit
saturated
iter limit
Calls
Call 1
Inputs
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
(*.f32 (floor.f32 h) dX.v)
(floor.f32 h)
h
dX.v
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (floor.f32 w) dY.u)
dY.u
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(*.f32 (floor.f32 h) dY.v)
dY.v
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
(*.f32 (floor.f32 d) dY.w)
dY.w
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dX.v dX.v)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)) (*.f32 (floor.f32 d) (*.f32 dX.w (*.f32 (floor.f32 d) dX.w))))) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (fma.f32 (floor.f32 d) (*.f32 (floor.f32 d) (*.f32 dY.w dY.w)) (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)))))))
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
(sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dX.v dX.v)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)) (*.f32 (floor.f32 d) (*.f32 dX.w (*.f32 (floor.f32 d) dX.w))))) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (fma.f32 (floor.f32 d) (*.f32 (floor.f32 d) (*.f32 dY.w dY.w)) (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))))))
(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
(fmax.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dX.v dX.v)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)) (*.f32 (floor.f32 d) (*.f32 dX.w (*.f32 (floor.f32 d) dX.w))))) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (fma.f32 (floor.f32 d) (*.f32 (floor.f32 d) (*.f32 dY.w dY.w)) (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)))))
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dX.v dX.v)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)) (*.f32 (floor.f32 d) (*.f32 dX.w (*.f32 (floor.f32 d) dX.w)))))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)) (*.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dX.v dX.v))))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dX.v dX.v)))
(*.f32 (floor.f32 h) dX.v)
(floor.f32 h)
h
dX.v
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
(*.f32 (floor.f32 d) (*.f32 dX.w (*.f32 (floor.f32 d) dX.w)))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (fma.f32 (floor.f32 d) (*.f32 (floor.f32 d) (*.f32 dY.w dY.w)) (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dY.v dY.v))))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (floor.f32 w) dY.u)
dY.u
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)))
(*.f32 (floor.f32 h) dY.v)
dY.v
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
(*.f32 (floor.f32 d) (*.f32 (floor.f32 d) (*.f32 dY.w dY.w)))
(*.f32 (floor.f32 d) dY.w)
dY.w

localize190.0ms (0.9%)

Memory
-55.2MiB live, 90.0MiB allocated
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy0.4271087890737681
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
accuracy0.4381637695368841
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
accuracy0.449882519536884
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
accuracy9.10582406204692
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
Samples
59.0ms255×0valid
0.0ms1valid
Compiler

Compiled 371 to 33 computations (91.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 44.0ms
ival-mult: 17.0ms (38.4% of total)
ival-log2: 16.0ms (36.1% of total)
ival-add: 4.0ms (9% of total)
ival-floor: 4.0ms (9% of total)
ival-sqrt: 2.0ms (4.5% of total)
ival-fmax: 1.0ms (2.3% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series194.0ms (0.9%)

Memory
0.5MiB live, 74.4MiB allocated
Counts
8 → 420
Calls
Call 1
Inputs
#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())
#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())
#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (patch (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())
Outputs
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))) (taylor 0 dX.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor inf dX.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor inf dX.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor inf dX.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor -inf dX.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor -inf dX.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor -inf dX.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2))) (taylor 0 dX.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor inf dX.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor inf dX.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor inf dX.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor -inf dX.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor -inf dX.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor -inf dX.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 dX.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor inf dX.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor inf dX.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor inf dX.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf dX.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor -inf dX.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor -inf dX.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor -inf dX.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor -inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor -inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor -inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
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#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) (taylor inf dX.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) (taylor inf dX.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) (taylor inf dX.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) (taylor -inf dX.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) (taylor -inf dX.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) (taylor -inf dX.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor inf h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor inf h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor inf h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor inf h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor -inf h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor -inf h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor -inf h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor -inf h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor 0 dX.v) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 dX.v) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 dX.v) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 dX.v) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2))) (taylor inf dX.v) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2))) (taylor inf dX.v) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2))) (taylor inf dX.v) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2))) (taylor -inf dX.v) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2))) (taylor -inf dX.v) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2))) (taylor -inf dX.v) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))) (taylor 0 dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor inf dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2)))) (taylor inf dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2)))) (taylor inf dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2)))) (taylor inf dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor -inf dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2)))) (taylor -inf dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2)))) (taylor -inf dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2)))) (taylor -inf dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.w 2) (pow (floor d) 2))) (taylor 0 dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor inf dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2)))) (taylor inf dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2)))) (taylor inf dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2)))) (taylor inf dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor -inf dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2)))) (taylor -inf dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2)))) (taylor -inf dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2)))) (taylor -inf dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor 0 dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor inf dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2)))) (taylor inf dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2)))) (taylor inf dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2)))) (taylor inf dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor -inf dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2)))) (taylor -inf dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2)))) (taylor -inf dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2)))) (taylor -inf dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
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#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor 0 w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor -inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor -inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor -inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor -inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor 0 dY.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor 0 dY.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor 0 dY.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor 0 dY.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor inf dY.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2))) (taylor inf dY.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2))) (taylor inf dY.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2))) (taylor inf dY.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor -inf dY.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2))) (taylor -inf dY.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2))) (taylor -inf dY.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2))) (taylor -inf dY.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor 0 h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor 0 h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor 0 h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor 0 h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 h) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 h) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 h) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 h) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf h) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf h) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf h) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf h) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
Calls

105 calls:

TimeVariablePointExpression
105.0ms
h
@0
(sqrt (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w)))))
3.0ms
dY.v
@-inf
(sqrt (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w)))))
3.0ms
w
@0
(+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w)))
2.0ms
d
@-inf
(+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w)))
1.0ms
w
@0
(+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w)))

simplify531.0ms (2.4%)

Memory
48.3MiB live, 706.5MiB allocated
Algorithm
egg-herbie
Rules
37 388×lower-fma.f64
37 388×lower-fma.f32
7 226×lower-*.f64
7 226×lower-*.f32
2 836×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
07611406
121111406
273311406
3300411406
4507311406
5622311406
0847810632
Stop Event
iter limit
node limit
Counts
420 → 420
Calls
Call 1
Inputs
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(* (pow dX.v 2) (pow (floor h) 2))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
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(* (pow dX.u 2) (pow (floor w) 2))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(* (pow dY.v 2) (pow (floor h) 2))
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(* (pow dY.v 2) (pow (floor h) 2))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
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(* (pow dY.w 2) (pow (floor d) 2))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
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(* (pow dY.v 2) (pow (floor h) 2))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
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(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
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(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
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(* (pow dY.u 2) (pow (floor w) 2))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
Outputs
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(* (pow dX.v 2) (pow (floor h) 2))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(* (pow dX.u 2) (pow (floor w) 2))
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(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
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(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
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(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
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(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(* (pow dX.v 2) (pow (floor h) 2))
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(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
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(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
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(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
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(* (pow dX.v 2) (pow (floor h) 2))
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(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
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(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
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(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
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(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
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(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
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(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
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(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
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(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
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(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
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(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
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(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))

rewrite307.0ms (1.4%)

Memory
9.4MiB live, 563.8MiB allocated
Rules
6 452×lower-fma.f64
6 452×lower-fma.f32
6 056×lower-*.f64
6 032×lower-*.f32
3 892×lower-/.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
030183
051126
1162126
21219126
08123126
Stop Event
iter limit
node limit
iter limit
Counts
8 → 335
Calls
Call 1
Inputs
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
Outputs
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))
(pow.f32 (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))) #s(literal -1 binary32))
(fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 h) dX.v)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dX.v dX.v)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (floor.f32 d) (*.f32 dX.w (*.f32 (floor.f32 d) dX.w)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))
(fma.f32 (floor.f32 d) (*.f32 (floor.f32 d) (*.f32 dX.w dX.w)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))
(fma.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))
(fma.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))
(fma.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 6 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32))) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32)))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(fma.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 6 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32))))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(fma.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 dX.w dX.w) (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))
(fma.f32 (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) dX.v (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))) dX.w (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))
(fma.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dX.v)) (floor.f32 h) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) (floor.f32 w) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 dX.w (*.f32 (floor.f32 d) dX.w)) (floor.f32 d) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))
(fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 6 binary32)))) (/.f32 #s(literal 1 binary32) (neg.f32 (-.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32))) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32))))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(fma.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)))) (/.f32 #s(literal 1 binary32) (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(fma.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 6 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 d) dX.w)) #s(literal 2 binary32))))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(fma.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
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eval99.0ms (0.5%)

Memory
15.5MiB live, 284.8MiB allocated
Compiler

Compiled 47 763 to 2 080 computations (95.6% saved)

prune100.0ms (0.5%)

Memory
6.1MiB live, 200.7MiB allocated
Pruning

9 alts after pruning (9 fresh and 0 done)

PrunedKeptTotal
New7469755
Fresh000
Picked101
Done000
Total7479756
Accuracy
77.2%
Counts
756 → 9
Alt Table
Click to see full alt table
StatusAccuracyProgram
70.7%
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
64.4%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
55.7%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
56.7%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
57.7%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u))))))
64.2%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
55.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
53.9%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
56.1%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
Compiler

Compiled 942 to 512 computations (45.6% saved)

simplify21.0ms (0.1%)

Memory
-8.1MiB live, 30.3MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff160
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
cost-diff288
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
cost-diff288
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff160
(*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))
cost-diff288
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
cost-diff288
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff160
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
cost-diff288
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
cost-diff288
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff160
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
cost-diff288
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
cost-diff288
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff0
(fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))
cost-diff0
(pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32))
cost-diff0
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
cost-diff6144
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
Rules
252×lower-fma.f64
250×lower-fma.f32
224×lower-*.f64
188×lower-*.f32
100×associate-*r*
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
0881833
01461474
12301434
23091432
33151432
03151432
Stop Event
iter limit
saturated
iter limit
Calls
Call 1
Inputs
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
(pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32))
(fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))
(+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))
(*.f32 (floor.f32 h) dX.v)
(floor.f32 h)
h
dX.v
#s(literal 2 binary32)
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
(+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(*.f32 (floor.f32 h) dY.v)
dY.v
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
dY.u
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dY.w)
dY.w
#s(literal 1/4 binary32)
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
dX.u
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor.f32 w)
w
#s(literal 2 binary32)
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (floor.f32 w) dY.u)
dY.u
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(*.f32 (floor.f32 h) dY.v)
(floor.f32 h)
h
dY.v
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
(*.f32 (floor.f32 d) dY.w)
(floor.f32 d)
d
dY.w
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
dX.w
(*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))
(pow.f32 (floor.f32 d) #s(literal 2 binary32))
(floor.f32 d)
d
#s(literal 2 binary32)
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (floor.f32 w) dY.u)
(floor.f32 w)
w
dY.u
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(*.f32 (floor.f32 h) dY.v)
(floor.f32 h)
h
dY.v
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
(*.f32 (floor.f32 d) dY.w)
dY.w
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
(*.f32 (floor.f32 h) dX.v)
(floor.f32 h)
h
dX.v
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))
(*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))
dY.w
(*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)
(pow.f32 (floor.f32 d) #s(literal 2 binary32))
#s(literal 2 binary32)
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
dX.u
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor.f32 w)
w
#s(literal 2 binary32)
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
dX.w
(*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))
(pow.f32 (floor.f32 d) #s(literal 2 binary32))
(floor.f32 d)
d
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (floor.f32 w) dY.u)
dY.u
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(*.f32 (floor.f32 h) dY.v)
(floor.f32 h)
h
dY.v
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
(*.f32 (floor.f32 d) dY.w)
dY.w
Outputs
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32))
(pow.f32 (fmax.f32 (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32))
(fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))
(fmax.f32 (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))
(*.f32 (floor.f32 h) dX.v)
(floor.f32 h)
h
dX.v
#s(literal 2 binary32)
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
(+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(*.f32 (floor.f32 h) dY.v)
dY.v
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
dY.u
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dY.w)
dY.w
#s(literal 1/4 binary32)
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
dX.u
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor.f32 w)
w
#s(literal 2 binary32)
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
dY.u
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
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#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
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dX.w
(*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))
(pow.f32 (floor.f32 d) #s(literal 2 binary32))
(floor.f32 d)
d
#s(literal 2 binary32)
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dY.w
(*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)
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#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
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dX.w
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d
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(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
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(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
dY.u
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(*.f32 (floor.f32 h) dY.v)
(floor.f32 h)
h
dY.v
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
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(*.f32 (floor.f32 d) dY.w)
dY.w

localize278.0ms (1.3%)

Memory
16.9MiB live, 564.2MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy0.39748002930532605
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
accuracy0.449882519536884
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
accuracy9.10582406204692
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accuracy10.267805507796849
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
accuracy0.4271087890737681
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
accuracy0.4381637695368841
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
accuracy9.10582406204692
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accuracy20.5037067097795
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accuracy0.39748002930532605
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accuracy0.449882519536884
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accuracy20.329438640224883
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
accuracy0.39748002930532605
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accuracy0.449882519536884
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accuracy9.10582406204692
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accuracy19.44436611226989
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
accuracy0.4381637695368841
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
accuracy0.449882519536884
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
accuracy0.5162887695368841
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
accuracy9.278745150761361
(pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32))
Samples
119.0ms250×0valid
6.0ms1valid
Compiler

Compiled 1 660 to 58 computations (96.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 81.0ms
ival-mult: 25.0ms (30.8% of total)
ival-pow2: 20.0ms (24.7% of total)
ival-add: 9.0ms (11.1% of total)
ival-log2: 8.0ms (9.9% of total)
ival-fmax: 6.0ms (7.4% of total)
ival-pow: 5.0ms (6.2% of total)
ival-floor: 4.0ms (4.9% of total)
ival-sqrt: 2.0ms (2.5% of total)
adjust: 1.0ms (1.2% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series1.4s (6.5%)

Memory
-173.9MiB live, 1 294.5MiB allocated
Counts
23 → 1 416
Calls
Call 1
Inputs
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#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())
#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) #<representation binary32>) () ())
#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())
Outputs
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 h) (#s(alt (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)) (patch (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 h) (#s(alt (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)) (patch (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 h) (#s(alt (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)) (patch (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 h) (#s(alt (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)) (patch (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf h) (#s(alt (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)) (patch (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf h) (#s(alt (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)) (patch (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf h) (#s(alt (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)) (patch (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf h) (#s(alt (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)) (patch (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)) (patch (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
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#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dX.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dX.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dX.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dX.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dX.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dX.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dX.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dX.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dX.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 d) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 d) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
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#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dX.w) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dX.w) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dX.w) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dX.w) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dX.w) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dX.w) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.v) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.v) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.v) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.v) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
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#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dY.v) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dY.v) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dY.v) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dY.v) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dY.v) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dY.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dY.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dY.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dY.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dY.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dY.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dY.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dY.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.w) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.w) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.w) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.w) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
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#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor inf dY.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor -inf dY.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor -inf dY.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor -inf dY.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor -inf dY.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
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#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
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#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
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#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor 0 dY.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
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#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf w) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf w) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf w) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor 0 dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor 0 dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor 0 dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor 0 dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor 0 dY.w) (#s(alt (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)) (patch (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
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#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
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#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor -inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor -inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor -inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
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#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
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#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor -inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor -inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor -inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) #<representation binary32>) () ())) ())
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#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) #<representation binary32>) () ())) ())
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#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))) (taylor 0 dY.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
Calls

354 calls:

TimeVariablePointExpression
148.0ms
d
@-inf
(pow (fmax (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (+ (pow (* (floor h) dY.v) 2) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2)))) 1/4)
89.0ms
h
@0
(pow (fmax (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (+ (pow (* (floor h) dY.v) 2) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2)))) 1/4)
86.0ms
dX.v
@inf
(pow (fmax (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (+ (pow (* (floor h) dY.v) 2) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2)))) 1/4)
49.0ms
w
@inf
(pow (fmax (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (+ (pow (* (floor h) dY.v) 2) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2)))) 1/4)
43.0ms
h
@-inf
(pow (fmax (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (+ (pow (* (floor h) dY.v) 2) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2)))) 1/4)

simplify858.0ms (3.9%)

Memory
23.8MiB live, 1 024.1MiB allocated
Algorithm
egg-herbie
Rules
39 644×lower-fma.f64
39 644×lower-fma.f32
7 246×lower-*.f64
7 246×lower-*.f32
2 836×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
07355824
119255824
269755824
3302355824
4515355824
5634555824
0862151852
Stop Event
iter limit
node limit
Counts
1 416 → 1 416
Calls
Call 1
Inputs
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
Outputs
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #s(literal 1/4 binary32))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
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(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
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(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
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(* (pow dX.w 2) (pow (floor d) 2))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
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(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
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(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
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(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
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(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
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(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
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(* (pow dY.u 2) (pow (floor w) 2))
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(* (pow dY.u 2) (pow (floor w) 2))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
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(* (pow dY.v 2) (pow (floor h) 2))
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(* (pow dY.v 2) (pow (floor h) 2))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
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(* (pow dY.w 2) (pow (floor d) 2))
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(* (pow dY.w 2) (pow (floor d) 2))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))

rewrite391.0ms (1.8%)

Memory
2.3MiB live, 599.0MiB allocated
Rules
9 856×lower-fma.f64
9 854×lower-fma.f32
5 040×lower-*.f64
5 004×lower-*.f32
3 040×lower-/.f64
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
084709
0138583
1393553
22324553
09645553
Stop Event
iter limit
node limit
iter limit
Counts
23 → 275
Calls
Call 1
Inputs
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32))
(fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
(*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
Outputs
(exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32)))
(exp.f32 (*.f32 #s(literal 2 binary32) (*.f32 #s(literal 1/4 binary32) (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(exp.f32 (log.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(exp.f32 (*.f32 (log.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 1 binary32)))
(exp.f32 (*.f32 (log.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 2 binary32))) #s(literal 1/4 binary32)))
(exp.f32 (*.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32)) #s(literal 1 binary32)))
(exp.f32 (*.f32 (*.f32 #s(literal 2 binary32) (*.f32 #s(literal 1/4 binary32) (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal 1 binary32)))
(pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/2 binary32))
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
(pow.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32))
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/8 binary32)) #s(literal 4 binary32))
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 2 binary32)) #s(literal 1/4 binary32))
(pow.f32 (*.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 2 binary32)) (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 2 binary32))) #s(literal 1/8 binary32))
(pow.f32 (exp.f32 #s(literal 2 binary32)) (*.f32 #s(literal 1/4 binary32) (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(*.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)))
(*.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/8 binary32)) (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 3/8 binary32)))
(*.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/8 binary32)) (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 3/8 binary32)) #s(literal 1 binary32)))
(*.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 3/8 binary32)) (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/8 binary32)))
(*.f32 (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 3/8 binary32)) #s(literal 1 binary32)) (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/8 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(exp.f32 (*.f32 #s(literal 1/4 binary32) (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(exp.f32 (*.f32 (log.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 2 binary32))) #s(literal 1/8 binary32)))
(exp.f32 (*.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/8 binary32)) #s(literal 2 binary32)))
(pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32))
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 1 binary32))
(pow.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32))
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/8 binary32)) #s(literal 2 binary32))
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(pow.f32 (exp.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))) #s(literal 1/2 binary32))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))
(*.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(exp.f32 (*.f32 (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32)))
(pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/2 binary32))
(pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
(pow.f32 (*.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/4 binary32))
(pow.f32 (exp.f32 (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 1/2 binary32))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(*.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)))

eval229.0ms (1.1%)

Memory
50.9MiB live, 386.8MiB allocated
Compiler

Compiled 98 937 to 1 821 computations (98.2% saved)

prune183.0ms (0.8%)

Memory
-20.1MiB live, 309.5MiB allocated
Pruning

23 alts after pruning (23 fresh and 0 done)

PrunedKeptTotal
New1 977201 997
Fresh134
Picked505
Done000
Total1 983232 006
Accuracy
77.2%
Counts
2 006 → 23
Alt Table
Click to see full alt table
StatusAccuracyProgram
56.7%
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
56.2%
(log2.f32 (pow.f32 (exp.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))) #s(literal 1/2 binary32)))
56.7%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
56.7%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
64.4%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
57.7%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))))))
55.7%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
56.5%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
56.5%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
56.1%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
55.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
64.2%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
55.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
55.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u))) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
55.4%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
55.2%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (fma.f32 (log.f32 dY.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))))))
55.2%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (exp.f32 (fma.f32 (log.f32 dY.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w))))) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
53.9%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
55.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
55.9%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
55.9%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
55.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
55.6%
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32))))
Compiler

Compiled 2 190 to 1 296 computations (40.8% saved)

simplify25.0ms (0.1%)

Memory
-1.3MiB live, 40.5MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
cost-diff0
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
cost-diff0
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
cost-diff0
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
cost-diff160
(*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))
cost-diff288
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff3328
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))
cost-diff160
(*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))
cost-diff160
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
cost-diff288
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff0
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
cost-diff0
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
cost-diff0
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
cost-diff0
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
cost-diff160
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))
cost-diff288
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
cost-diff288
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
Rules
252×lower-fma.f64
250×lower-fma.f32
226×lower-*.f64
192×lower-*.f32
88×associate-*r*
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
0881794
01481504
12311488
23141436
33181436
43181436
03181436
Stop Event
iter limit
saturated
iter limit
Calls
Call 1
Inputs
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
(*.f32 (floor.f32 h) dX.v)
(floor.f32 h)
h
dX.v
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
#s(literal 2 binary32)
(*.f32 dY.u dY.u)
dY.u
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(*.f32 dY.v dY.v)
dY.v
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
#s(literal 2 binary32)
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
(floor.f32 w)
w
dY.u
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dY.w)
dY.w
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(*.f32 (floor.f32 h) dY.v)
(floor.f32 h)
h
dY.v
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor.f32 h)
h
#s(literal 2 binary32)
(*.f32 dX.v dX.v)
dX.v
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))
(*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))
dY.w
(*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)
(pow.f32 (floor.f32 d) #s(literal 2 binary32))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v)))))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))
(*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v)))
#s(literal 2 binary32)
(log.f32 (*.f32 (floor.f32 h) dX.v))
(*.f32 (floor.f32 h) dX.v)
(floor.f32 h)
h
dX.v
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))
(*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))
dY.w
(*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)
(pow.f32 (floor.f32 d) #s(literal 2 binary32))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
#s(literal 2 binary32)
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
dY.u
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dY.w)
dY.w
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(*.f32 (floor.f32 h) dY.v)
(floor.f32 h)
h
dY.v
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))
(+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
(pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))
(*.f32 (floor.f32 h) dX.v)
(floor.f32 h)
h
dX.v
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
#s(literal 2 binary32)
(*.f32 dY.u dY.u)
dY.u
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(*.f32 dY.v dY.v)
dY.v
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
#s(literal 2 binary32)
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
(floor.f32 w)
w
dY.u
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dY.w)
dY.w
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(*.f32 (floor.f32 h) dY.v)
(floor.f32 h)
h
dY.v
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
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(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))
(+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor.f32 h)
h
#s(literal 2 binary32)
(*.f32 dX.v dX.v)
dX.v
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
dY.w
(*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)
(*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))
(pow.f32 (floor.f32 d) #s(literal 2 binary32))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
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(fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))
(+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v)))))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))
(pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))
(*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v)))
#s(literal 2 binary32)
(log.f32 (*.f32 (floor.f32 h) dX.v))
(*.f32 (floor.f32 h) dX.v)
(floor.f32 h)
h
dX.v
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
dY.w
(*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)
(*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))
(pow.f32 (floor.f32 d) #s(literal 2 binary32))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
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(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
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(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
#s(literal 2 binary32)
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
dY.u
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dY.w)
dY.w
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(*.f32 (floor.f32 h) dY.v)
(floor.f32 h)
h
dY.v

localize343.0ms (1.6%)

Memory
-2.4MiB live, 548.1MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy0.4381637695368841
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
accuracy0.4498825195368841
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
accuracy9.10582406204692
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
accuracy10.267805507796849
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
accuracy0.4381637695368839
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
accuracy2.90977208619835
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))
accuracy9.10582406204692
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
accuracy20.5037067097795
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))
accuracy0.3958587890737681
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
accuracy0.4381637695368839
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
accuracy9.10582406204692
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
accuracy20.5037067097795
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))
accuracy0.3974800293053261
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
accuracy0.4498825195368841
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
accuracy9.10582406204692
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
accuracy20.329438640224883
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
accuracy0.4271087890737681
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
accuracy0.4381637695368839
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
accuracy9.10582406204692
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
accuracy10.266788772605436
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))
Samples
158.0ms254×0valid
15.0ms1valid
Compiler

Compiled 1 573 to 70 computations (95.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 131.0ms
ival-add: 35.0ms (26.8% of total)
ival-pow2: 30.0ms (23% of total)
ival-mult: 29.0ms (22.2% of total)
ival-log2: 10.0ms (7.7% of total)
ival-fmax: 6.0ms (4.6% of total)
ival-exp: 6.0ms (4.6% of total)
ival-sqrt: 6.0ms (4.6% of total)
ival-floor: 4.0ms (3.1% of total)
ival-log: 3.0ms (2.3% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series283.0ms (1.3%)

Memory
1.0MiB live, 308.3MiB allocated
Counts
23 → 1 500
Calls
Call 1
Inputs
#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())
#s(alt (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (patch (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) #<representation binary32>) () ())
#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #<representation binary32>) () ())
#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #<representation binary32>) () ())
#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())
#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())
#s(alt (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)) (patch (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)) #<representation binary32>) () ())
#s(alt (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)) (patch (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)) #<representation binary32>) () ())
#s(alt (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v)))) (patch (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v)))) #<representation binary32>) () ())
#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #<representation binary32>) () ())
#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #<representation binary32>) () ())
#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())
#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #<representation binary32>) () ())
#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) #<representation binary32>) () ())
#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) #<representation binary32>) () ())
#s(alt (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) #<representation binary32>) () ())
#s(alt (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) #<representation binary32>) () ())
#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))) #<representation binary32>) () ())
#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())
#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())
#s(alt (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #<representation binary32>) () ())
Outputs
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor 0 w) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor 0 w) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor 0 w) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor 0 w) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf w) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf w) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf w) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf w) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf w) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf w) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf w) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf w) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor 0 dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor 0 dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor 0 dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor 0 dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
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#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
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#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
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#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
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#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))) (taylor 0 dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor -inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor -inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor -inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2))) (taylor 0 dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor -inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor -inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor -inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf w) (#s(alt (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf w) (#s(alt (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf w) (#s(alt (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf w) (#s(alt (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf w) (#s(alt (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf w) (#s(alt (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf w) (#s(alt (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor 0 dX.u) (#s(alt (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor 0 dX.u) (#s(alt (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor 0 dX.u) (#s(alt (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor 0 dX.u) (#s(alt (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #<representation binary32>) () ())) ())
Calls

375 calls:

TimeVariablePointExpression
0.0ms
d
@inf
(log2 (sqrt (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2)) (pow (* (floor h) dY.v) 2)))))
0.0ms
dY.u
@inf
(sqrt (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (exp (* 2 (log (* (floor h) dX.v))))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w)))))
0.0ms
w
@inf
(log2 (sqrt (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2)) (pow (* (floor h) dY.v) 2)))))
0.0ms
d
@-inf
(log2 (sqrt (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2)) (pow (* (floor h) dY.v) 2)))))
0.0ms
w
@-inf
(log2 (sqrt (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2)) (pow (* (floor h) dY.v) 2)))))

simplify971.0ms (4.5%)

Memory
-10.4MiB live, 863.5MiB allocated
Algorithm
egg-herbie
Rules
39 644×lower-fma.f64
39 644×lower-fma.f32
7 242×lower-*.f64
7 242×lower-*.f32
2 836×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
06961356
118461356
268861356
3300861356
4516161356
5636061356
0868856952
Stop Event
iter limit
node limit
Counts
1 500 → 1 500
Calls
Call 1
Inputs
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
Outputs
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
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(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (pow (floor d) 2))
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(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
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(* (pow dX.v 2) (pow (floor h) 2))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
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(* (pow dY.w 2) (pow (floor d) 2))
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(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
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(* (pow dY.u 2) (pow (floor w) 2))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
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(* (pow dY.v 2) (pow (floor h) 2))
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(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
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(* (pow dY.v 2) (pow (floor h) 2))
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(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))

rewrite478.0ms (2.2%)

Memory
5.1MiB live, 432.8MiB allocated
Rules
9 218×lower-fma.f64
9 216×lower-fma.f32
4 822×lower-*.f64
4 788×lower-*.f32
2 742×lower-/.f64
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
085822
0142659
1426651
22367651
09300651
Stop Event
iter limit
node limit
iter limit
Counts
23 → 232
Calls
Call 1
Inputs
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
Outputs
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))
(exp.f32 (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))) #s(literal 1 binary32)))
(exp.f32 (fma.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)) (*.f32 (log.f32 dX.u) #s(literal 2 binary32))))
(exp.f32 (fma.f32 (log.f32 dX.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)))))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(pow.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #s(literal 1 binary32))
(pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dX.u)))
(*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)))
(*.f32 (floor.f32 w) (pow.f32 (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) #s(literal 1 binary32)))
(*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)) #s(literal 1 binary32)))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(*.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u)
(*.f32 (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) (floor.f32 w))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(*.f32 (pow.f32 (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) #s(literal 1 binary32)) (floor.f32 w))
(*.f32 (pow.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) #s(literal 1 binary32)) dX.u)
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))
(exp.f32 (fma.f32 (log.f32 dX.v) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 h)))))
(pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))
(pow.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) #s(literal 1 binary32))
(pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 h) dX.v)))
(pow.f32 (exp.f32 #s(literal 2 binary32)) (+.f32 (/.f32 (log.f32 (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32)) (/.f32 (log.f32 (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32))))
(pow.f32 (exp.f32 #s(literal 4 binary32)) (/.f32 (log.f32 (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32)))
(pow.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (/.f32 (log.f32 (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32)))) #s(literal 2 binary32))
(*.f32 (floor.f32 h) (*.f32 (*.f32 dX.v dX.v) (floor.f32 h)))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dX.v dX.v)))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 dX.v))))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(*.f32 (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) dX.v)
(*.f32 (*.f32 (*.f32 dX.v dX.v) (floor.f32 h)) (floor.f32 h))
(*.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 dX.v))) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(*.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (/.f32 (log.f32 (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32)))) (exp.f32 (*.f32 #s(literal 2 binary32) (/.f32 (log.f32 (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32)))))
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))
(exp.f32 (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))) #s(literal 1 binary32)))
(exp.f32 (fma.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)) (*.f32 (log.f32 dX.w) #s(literal 2 binary32))))
(exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
(pow.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #s(literal 1 binary32))
(pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dX.w)))
(*.f32 (floor.f32 d) (*.f32 dX.w (*.f32 (floor.f32 d) dX.w)))
(*.f32 (floor.f32 d) (*.f32 (floor.f32 d) (*.f32 dX.w dX.w)))
(*.f32 (floor.f32 d) (pow.f32 (*.f32 dX.w (*.f32 (floor.f32 d) dX.w)) #s(literal 1 binary32)))
(*.f32 (floor.f32 d) (pow.f32 (*.f32 (floor.f32 d) (*.f32 dX.w dX.w)) #s(literal 1 binary32)))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
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(pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/2 binary32))
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
(pow.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32))
(pow.f32 (exp.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))) #s(literal 1/2 binary32))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))
(*.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)))
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))
(exp.f32 (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))) #s(literal 1 binary32)))
(exp.f32 (fma.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)) (*.f32 (log.f32 dX.u) #s(literal 2 binary32))))
(exp.f32 (fma.f32 (log.f32 dX.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)))))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(pow.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #s(literal 1 binary32))
(pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dX.u)))
(*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)))
(*.f32 (floor.f32 w) (pow.f32 (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) #s(literal 1 binary32)))
(*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)) #s(literal 1 binary32)))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(*.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u)
(*.f32 (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) (floor.f32 w))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(*.f32 (pow.f32 (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) #s(literal 1 binary32)) (floor.f32 w))
(*.f32 (pow.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) #s(literal 1 binary32)) dX.u)

eval220.0ms (1%)

Memory
21.7MiB live, 515.6MiB allocated
Compiler

Compiled 101 353 to 1 578 computations (98.4% saved)

prune207.0ms (1%)

Memory
-16.5MiB live, 365.2MiB allocated
Pruning

28 alts after pruning (26 fresh and 2 done)

PrunedKeptTotal
New2 088192 107
Fresh11718
Picked325
Done000
Total2 102282 130
Accuracy
77.2%
Counts
2 130 → 28
Alt Table
Click to see full alt table
StatusAccuracyProgram
56.7%
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
56.2%
(log2.f32 (pow.f32 (exp.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))) #s(literal 1/2 binary32)))
56.7%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
64.4%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
56.7%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
56.5%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
57.7%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))))))
55.7%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
64.3%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dX.w)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
64.2%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (fma.f32 (log.f32 dX.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w))))) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
56.5%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
64.2%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
56.1%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
55.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
55.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
55.2%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
55.2%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (exp.f32 (fma.f32 (log.f32 dY.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w))))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
64.2%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
64.1%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
55.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
55.2%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (fma.f32 (log.f32 dY.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))))))
53.9%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
55.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
55.9%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
55.9%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
55.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
63.9%
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 1/2 binary32))))
55.6%
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32))))
Compiler

Compiled 2 525 to 1 557 computations (38.3% saved)

simplify27.0ms (0.1%)

Memory
20.6MiB live, 57.6MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff288
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
cost-diff288
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff6464
(exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))
cost-diff0
(fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
cost-diff0
(pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32))
cost-diff0
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
cost-diff6144
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
cost-diff160
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))
cost-diff160
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
cost-diff288
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff0
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
cost-diff0
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
cost-diff0
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
cost-diff0
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
cost-diff0
(+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
cost-diff0
(fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
cost-diff0
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
cost-diff0
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
Rules
268×lower-fma.f64
266×lower-fma.f32
236×lower-*.f64
204×lower-*.f32
88×associate-*r*
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
0901746
01501447
12351434
23311424
33421424
43721424
53981424
63981424
03981424
Stop Event
iter limit
saturated
iter limit
Calls
Call 1
Inputs
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))
(*.f32 (floor.f32 h) dX.v)
(floor.f32 h)
h
dX.v
#s(literal 2 binary32)
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
dY.u
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(*.f32 (floor.f32 h) dY.v)
dY.v
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
#s(literal 2 binary32)
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
dY.u
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dY.w)
(floor.f32 d)
d
dY.w
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(*.f32 (floor.f32 h) dY.v)
(floor.f32 h)
h
dY.v
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor.f32 h)
h
#s(literal 2 binary32)
(*.f32 dX.v dX.v)
dX.v
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))
(*.f32 dY.v dY.v)
dY.v
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
(pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32))
(fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))
(*.f32 (floor.f32 h) dX.v)
(floor.f32 h)
h
dX.v
#s(literal 2 binary32)
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dY.w)
dY.w
#s(literal 1/4 binary32)
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d))))))
(exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))
(fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d))))
(log.f32 dX.w)
dX.w
#s(literal 2 binary32)
(*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))
(log.f32 (floor.f32 d))
(floor.f32 d)
d
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (floor.f32 w) dY.u)
(floor.f32 w)
w
dY.u
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(*.f32 (floor.f32 h) dY.v)
(floor.f32 h)
h
dY.v
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
(*.f32 (floor.f32 d) dY.w)
dY.w
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))
(*.f32 (floor.f32 h) dX.v)
(floor.f32 h)
h
dX.v
#s(literal 2 binary32)
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
dY.u
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(*.f32 (floor.f32 h) dY.v)
dY.v
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
#s(literal 2 binary32)
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
dY.u
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dY.w)
(floor.f32 d)
d
dY.w
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(*.f32 (floor.f32 h) dY.v)
(floor.f32 h)
h
dY.v
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
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(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))
(+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor.f32 h)
h
#s(literal 2 binary32)
(*.f32 dX.v dX.v)
dX.v
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(*.f32 dY.v dY.v)
dY.v
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))
(pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32))
(fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))
(*.f32 (floor.f32 h) dX.v)
(floor.f32 h)
h
dX.v
#s(literal 2 binary32)
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dY.w)
dY.w
#s(literal 1/4 binary32)
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
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(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d))))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))
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(*.f32 #s(literal 2 binary32) (+.f32 (log.f32 dX.w) (log.f32 (floor.f32 d))))
(log.f32 dX.w)
dX.w
#s(literal 2 binary32)
(*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))
(log.f32 (floor.f32 d))
(floor.f32 d)
d
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
(floor.f32 w)
w
dY.u
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(*.f32 (floor.f32 h) dY.v)
(floor.f32 h)
h
dY.v
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dY.w)
dY.w

localize332.0ms (1.5%)

Memory
-1.8MiB live, 709.9MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy0.449882519536884
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
accuracy2.850145130713118
(exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))
accuracy9.10582406204692
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
accuracy20.329438640224883
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d))))))
accuracy0.4381637695368839
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
accuracy0.5162887695368841
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
accuracy9.278745150761361
(pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32))
accuracy20.5037067097795
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
accuracy0.39585878907376815
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
accuracy0.4381637695368841
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
accuracy9.10582406204692
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accuracy19.76618093517977
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accuracy0.4381637695368839
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accuracy0.4498825195368841
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accuracy9.10582406204692
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accuracy19.44436611226989
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accuracy0.4381637695368839
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
accuracy0.4498825195368841
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
accuracy9.10582406204692
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accuracy10.266788772605436
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
Samples
159.0ms250×0valid
7.0ms1valid
Compiler

Compiled 1 551 to 71 computations (95.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 105.0ms
ival-mult: 25.0ms (23.8% of total)
ival-pow2: 18.0ms (17.1% of total)
ival-log2: 14.0ms (13.3% of total)
ival-add: 14.0ms (13.3% of total)
ival-fmax: 9.0ms (8.6% of total)
ival-sqrt: 7.0ms (6.7% of total)
ival-exp: 5.0ms (4.8% of total)
ival-pow: 5.0ms (4.8% of total)
ival-log: 5.0ms (4.8% of total)
ival-floor: 4.0ms (3.8% of total)
adjust: 1.0ms (1% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series676.0ms (3.1%)

Memory
9.7MiB live, 1 119.4MiB allocated
Counts
28 → 1 968
Calls
Call 1
Inputs
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#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) #<representation binary32>) () ())
#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) #<representation binary32>) () ())
#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())
Outputs
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor 0 h) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor 0 h) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor 0 h) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor 0 h) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor inf h) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor inf h) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor inf h) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor inf h) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
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#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
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#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
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#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dY.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
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#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor -inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor -inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor -inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2))) (taylor 0 dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor -inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor -inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor -inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
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#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
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#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
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#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 h) (#s(alt (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)) (patch (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 h) (#s(alt (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)) (patch (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 h) (#s(alt (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)) (patch (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 h) (#s(alt (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)) (patch (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf h) (#s(alt (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)) (patch (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf h) (#s(alt (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)) (patch (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)) #<representation binary32>) () ())) ())
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#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
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#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dY.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dY.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dY.u) (#s(alt (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
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#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) #<representation binary32>) () ())) ())
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#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor 0 dY.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor inf dY.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
Calls

492 calls:

TimeVariablePointExpression
252.0ms
d
@-inf
(exp (+ (* (log dX.w) 2) (* 2 (log (floor d)))))
73.0ms
d
@0
(exp (+ (* (log dX.w) 2) (* 2 (log (floor d)))))
30.0ms
d
@inf
(exp (+ (* (log dX.w) 2) (* 2 (log (floor d)))))
27.0ms
dX.w
@0
(exp (+ (* (log dX.w) 2) (* 2 (log (floor d)))))
18.0ms
dX.w
@-inf
(exp (+ (* (log dX.w) 2) (* 2 (log (floor d)))))

simplify1.0s (4.8%)

Memory
-11.1MiB live, 1 306.1MiB allocated
Algorithm
egg-herbie
Rules
22 512×lower-fma.f64
22 512×lower-fma.f32
7 270×lower-*.f64
7 270×lower-*.f32
2 422×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
09482462
124182458
281682450
3326479360
4575579352
5769679352
0806973394
Stop Event
iter limit
node limit
Counts
1 968 → 1 968
Calls
Call 1
Inputs
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (pow (floor d) 2))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(exp (+ (* 2 (log dX.w)) (* 2 (log (floor d)))))
(exp (+ (* 2 (log dX.w)) (* 2 (log (floor d)))))
(exp (+ (* 2 (log dX.w)) (* 2 (log (floor d)))))
(exp (+ (* 2 (log dX.w)) (* 2 (log (floor d)))))
(exp (+ (* -2 (log (/ 1 dX.w))) (* 2 (log (floor d)))))
(exp (+ (* -2 (log (/ 1 dX.w))) (* 2 (log (floor d)))))
(exp (+ (* -2 (log (/ 1 dX.w))) (* 2 (log (floor d)))))
(exp (+ (* -2 (log (/ 1 dX.w))) (* 2 (log (floor d)))))
(exp (+ (* 2 (log (floor d))) (* 2 (+ (log -1) (* -1 (log (/ -1 dX.w)))))))
(exp (+ (* 2 (log (floor d))) (* 2 (+ (log -1) (* -1 (log (/ -1 dX.w)))))))
(exp (+ (* 2 (log (floor d))) (* 2 (+ (log -1) (* -1 (log (/ -1 dX.w)))))))
(exp (+ (* 2 (log (floor d))) (* 2 (+ (log -1) (* -1 (log (/ -1 dX.w)))))))
(exp (+ (* 2 (log dX.w)) (* 2 (log (floor d)))))
(exp (+ (* 2 (log dX.w)) (* 2 (log (floor d)))))
(exp (+ (* 2 (log dX.w)) (* 2 (log (floor d)))))
(exp (+ (* 2 (log dX.w)) (* 2 (log (floor d)))))
(exp (+ (* 2 (log dX.w)) (* 2 (log (floor d)))))
(exp (+ (* 2 (log dX.w)) (* 2 (log (floor d)))))
(exp (+ (* 2 (log dX.w)) (* 2 (log (floor d)))))
(exp (+ (* 2 (log dX.w)) (* 2 (log (floor d)))))
(exp (+ (* 2 (log dX.w)) (* 2 (log (floor d)))))
(exp (+ (* 2 (log dX.w)) (* 2 (log (floor d)))))
(exp (+ (* 2 (log dX.w)) (* 2 (log (floor d)))))
(exp (+ (* 2 (log dX.w)) (* 2 (log (floor d)))))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
Outputs
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) #s(literal 1/4 binary32))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(exp (+ (* 2 (log dX.w)) (* 2 (log (floor d)))))
(pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))
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(exp (+ (* -2 (log (/ 1 dX.w))) (* 2 (log (floor d)))))
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(exp (+ (* -2 (log (/ 1 dX.w))) (* 2 (log (floor d)))))
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(* (pow dY.u 2) (pow (floor w) 2))
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(* (pow dY.u 2) (pow (floor w) 2))
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(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(* (pow dY.v 2) (pow (floor h) 2))
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(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
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(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
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(* (pow dY.v 2) (pow (floor h) 2))
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(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
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(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
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(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
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(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
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(* (pow dY.w 2) (pow (floor d) 2))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))
(+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))
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(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))
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(* (pow dY.u 2) (pow (floor w) 2))
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(* (pow dY.u 2) (pow (floor w) 2))
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(* (pow dY.v 2) (pow (floor h) 2))
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(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
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(* (pow dY.v 2) (pow (floor h) 2))
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(*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))

rewrite309.0ms (1.4%)

Memory
16.1MiB live, 578.2MiB allocated
Rules
5 602×lower-fma.f64
5 600×lower-fma.f32
4 552×lower-*.f64
4 520×lower-*.f32
2 372×lower-/.f64
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0881043
0146842
1428832
22364832
08307832
Stop Event
iter limit
node limit
iter limit
Counts
28 → 378
Calls
Call 1
Inputs
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32))
(fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 1/2 binary32)))
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(pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/2 binary32))
(pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
(pow.f32 (*.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))) #s(literal 1/4 binary32))
(pow.f32 (exp.f32 (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))) #s(literal 1/2 binary32))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(*.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)))

eval293.0ms (1.3%)

Memory
1.1MiB live, 595.9MiB allocated
Compiler

Compiled 125 558 to 2 640 computations (97.9% saved)

prune301.0ms (1.4%)

Memory
23.7MiB live, 458.5MiB allocated
Pruning

31 alts after pruning (29 fresh and 2 done)

PrunedKeptTotal
New2 633212 654
Fresh13821
Picked415
Done112
Total2 651312 682
Accuracy
77.8%
Counts
2 682 → 31
Alt Table
Click to see full alt table
StatusAccuracyProgram
46.5%
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
48.8%
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
47.1%
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
36.9%
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
35.6%
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
38.2%
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
55.9%
(log2.f32 (pow.f32 (pow.f32 (exp.f32 #s(literal 1/4 binary32)) (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))) #s(literal 2 binary32)))
56.2%
(log2.f32 (pow.f32 (exp.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))) #s(literal 1/2 binary32)))
55.6%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
64.2%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
57.7%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))))))
55.7%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
56.5%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
55.6%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dX.w)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
55.5%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (fma.f32 (log.f32 (floor.f32 w)) #s(literal 2 binary32) (*.f32 (log.f32 dX.u) #s(literal 2 binary32)))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
55.5%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
56.5%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
47.6%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
46.4%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
48.7%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
56.1%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
56.0%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
55.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
55.2%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (exp.f32 (fma.f32 (log.f32 dY.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w))))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
64.1%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
55.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
55.2%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (fma.f32 (log.f32 dY.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))))))
55.9%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 (floor.f32 w)) #s(literal 2 binary32) (*.f32 (log.f32 dX.u) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
55.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
55.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
55.6%
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))) #s(literal 1/2 binary32))))
Compiler

Compiled 3 870 to 1 204 computations (68.9% saved)

regimes333.0ms (1.5%)

Memory
-3.5MiB live, 475.0MiB allocated
Counts
70 → 2
Calls
Call 1
Inputs
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
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(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2.f32 (pow.f32 (exp.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))) #s(literal 1/2 binary32)))
(log2.f32 (pow.f32 (exp.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))) #s(literal 1/2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2.f32 (pow.f32 (pow.f32 (exp.f32 #s(literal 1/4 binary32)) (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))) #s(literal 2 binary32)))
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 1/2 binary32))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dX.w)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (fma.f32 (log.f32 dX.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w))))) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
Calls

15 calls:

41.0ms
dX.w
39.0ms
dX.v
23.0ms
(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
21.0ms
w
19.0ms
h
Results
AccuracySegmentsBranch
70.7%1w
70.7%1h
70.7%1d
70.7%1dX.u
70.7%1dX.v
70.7%1dX.w
70.7%1dY.u
70.7%1dY.v
70.7%1dY.w
73.9%2(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
73.9%2(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
73.9%2(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
70.7%1(floor.f32 w)
70.7%1(floor.f32 h)
70.7%1(floor.f32 d)
Compiler

Compiled 330 to 201 computations (39.1% saved)

regimes328.0ms (1.5%)

Memory
-4.4MiB live, 538.8MiB allocated
Counts
68 → 2
Calls
Call 1
Inputs
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
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(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 (floor.f32 w)) #s(literal 2 binary32) (*.f32 (log.f32 dX.u) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (exp.f32 (fma.f32 (log.f32 dY.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w))))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dX.w)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u))) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (fma.f32 (log.f32 (floor.f32 w)) #s(literal 2 binary32) (*.f32 (log.f32 dX.u) #s(literal 2 binary32)))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (exp.f32 (fma.f32 (log.f32 dY.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w))))) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (fma.f32 (log.f32 dY.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2.f32 (pow.f32 (exp.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))) #s(literal 1/2 binary32)))
(log2.f32 (pow.f32 (exp.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))) #s(literal 1/2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2.f32 (pow.f32 (pow.f32 (exp.f32 #s(literal 1/4 binary32)) (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))) #s(literal 2 binary32)))
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 1/2 binary32))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dX.w)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (fma.f32 (log.f32 dX.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w))))) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
Calls

15 calls:

43.0ms
dX.w
30.0ms
w
22.0ms
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
21.0ms
d
21.0ms
(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
Results
AccuracySegmentsBranch
64.4%1d
64.4%1(floor.f32 d)
64.4%1h
64.4%1dX.u
70.0%2dX.v
64.4%1dX.w
64.4%1(floor.f32 h)
64.4%1w
64.4%1dY.u
64.4%1dY.v
69.4%2dY.w
64.4%1(floor.f32 w)
64.4%1(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
64.4%1(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
64.4%1(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
Compiler

Compiled 330 to 201 computations (39.1% saved)

regimes21.0ms (0.1%)

Memory
3.9MiB live, 41.0MiB allocated
Counts
58 → 2
Calls
Call 1
Inputs
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32))))
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))) #s(literal 1/2 binary32))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 (floor.f32 w)) #s(literal 2 binary32) (*.f32 (log.f32 dX.u) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (exp.f32 (fma.f32 (log.f32 dY.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w))))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dX.w)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u))) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (fma.f32 (log.f32 (floor.f32 w)) #s(literal 2 binary32) (*.f32 (log.f32 dX.u) #s(literal 2 binary32)))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (exp.f32 (fma.f32 (log.f32 dY.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w))))) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (fma.f32 (log.f32 dY.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
Calls

1 calls:

17.0ms
dX.v
Results
AccuracySegmentsBranch
70.0%2dX.v
Compiler

Compiled 10 to 9 computations (10% saved)

regimes22.0ms (0.1%)

Memory
1.0MiB live, 47.7MiB allocated
Counts
57 → 2
Calls
Call 1
Inputs
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
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(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
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(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
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(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
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(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
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(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32))))
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))) #s(literal 1/2 binary32))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 (floor.f32 w)) #s(literal 2 binary32) (*.f32 (log.f32 dX.u) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (exp.f32 (fma.f32 (log.f32 dY.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w))))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dX.w)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u))) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (fma.f32 (log.f32 (floor.f32 w)) #s(literal 2 binary32) (*.f32 (log.f32 dX.u) #s(literal 2 binary32)))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (exp.f32 (fma.f32 (log.f32 dY.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w))))) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (fma.f32 (log.f32 dY.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 dX.w) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 d)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
Calls

1 calls:

18.0ms
dX.v
Results
AccuracySegmentsBranch
70.0%2dX.v
Compiler

Compiled 10 to 9 computations (10% saved)

regimes31.0ms (0.1%)

Memory
-11.5MiB live, 64.3MiB allocated
Counts
48 → 2
Calls
Call 1
Inputs
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
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(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
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(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
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(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32))))
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))) #s(literal 1/2 binary32))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 (floor.f32 w)) #s(literal 2 binary32) (*.f32 (log.f32 dX.u) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (exp.f32 (fma.f32 (log.f32 dY.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w))))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
Calls

2 calls:

14.0ms
dX.v
13.0ms
dY.w
Results
AccuracySegmentsBranch
64.2%1dY.w
68.8%2dX.v
Compiler

Compiled 20 to 18 computations (10% saved)

regimes228.0ms (1.1%)

Memory
4.9MiB live, 398.5MiB allocated
Counts
47 → 2
Calls
Call 1
Inputs
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32))))
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))) #s(literal 1/2 binary32))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (fma.f32 (log.f32 (floor.f32 w)) #s(literal 2 binary32) (*.f32 (log.f32 dX.u) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (exp.f32 (fma.f32 (log.f32 dY.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w))))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
Calls

15 calls:

28.0ms
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
16.0ms
(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
15.0ms
dY.v
15.0ms
dX.u
15.0ms
dY.u
Results
AccuracySegmentsBranch
64.2%2dY.w
57.7%1d
57.7%1(floor.f32 d)
63.4%2dX.u
64.6%2dY.v
57.7%1(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
57.7%1(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
57.7%1(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
63.9%2dX.w
64.5%2dY.u
57.7%1w
57.7%1h
57.7%1(floor.f32 w)
57.7%1(floor.f32 h)
62.9%2dX.v
Compiler

Compiled 330 to 201 computations (39.1% saved)

regimes19.0ms (0.1%)

Memory
13.0MiB live, 44.4MiB allocated
Counts
18 → 2
Calls
Call 1
Inputs
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
Calls

2 calls:

11.0ms
dY.u
6.0ms
dY.v
Results
AccuracySegmentsBranch
64.5%2dY.u
63.0%2dY.v
Compiler

Compiled 20 to 18 computations (10% saved)

regimes7.0ms (0%)

Memory
19.5MiB live, 19.5MiB allocated
Counts
16 → 2
Calls
Call 1
Inputs
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
Calls

1 calls:

5.0ms
dY.u
Results
AccuracySegmentsBranch
64.5%2dY.u
Compiler

Compiled 10 to 9 computations (10% saved)

regimes21.0ms (0.1%)

Memory
3.9MiB live, 39.3MiB allocated
Counts
11 → 2
Calls
Call 1
Inputs
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
Calls

4 calls:

7.0ms
dY.w
4.0ms
dX.u
4.0ms
dY.u
4.0ms
dX.w
Results
AccuracySegmentsBranch
61.9%2dX.u
63.0%2dX.w
56.1%1dY.w
56.1%1dY.u
Compiler

Compiled 40 to 36 computations (10% saved)

regimes18.0ms (0.1%)

Memory
-2.5MiB live, 35.7MiB allocated
Counts
10 → 2
Calls
Call 1
Inputs
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
Calls

4 calls:

6.0ms
dY.v
4.0ms
dX.w
4.0ms
dX.v
4.0ms
dX.u
Results
AccuracySegmentsBranch
61.9%2dX.u
59.8%2dX.v
55.3%1dY.v
55.3%1dX.w
Compiler

Compiled 40 to 36 computations (10% saved)

regimes64.0ms (0.3%)

Memory
-5.6MiB live, 116.0MiB allocated
Counts
9 → 2
Calls
Call 1
Inputs
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
Outputs
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
Calls

15 calls:

10.0ms
(floor.f32 w)
6.0ms
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
4.0ms
dY.v
4.0ms
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
4.0ms
(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
Results
AccuracySegmentsBranch
56.2%2dX.w
55.1%2dY.v
56.7%2dY.u
53.5%2dY.w
57.0%2dX.v
52.2%2(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
52.2%2(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
52.2%2(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
52.6%2d
52.5%2(floor.f32 d)
48.8%1w
48.8%1(floor.f32 w)
48.8%1h
48.8%1(floor.f32 h)
55.6%2dX.u
Compiler

Compiled 330 to 201 computations (39.1% saved)

regimes12.0ms (0.1%)

Memory
-3.0MiB live, 36.2MiB allocated
Counts
6 → 2
Calls
Call 1
Inputs
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
Calls

4 calls:

3.0ms
dX.w
3.0ms
dX.u
3.0ms
dX.v
3.0ms
dY.u
Results
AccuracySegmentsBranch
54.8%2dX.u
55.4%2dX.w
48.7%1dY.u
54.1%2dX.v
Compiler

Compiled 40 to 36 computations (10% saved)

regimes13.0ms (0.1%)

Memory
-9.3MiB live, 33.2MiB allocated
Counts
4 → 2
Calls
Call 1
Inputs
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
Calls

5 calls:

4.0ms
dY.w
2.0ms
dX.v
2.0ms
dX.w
2.0ms
dY.v
2.0ms
dX.u
Results
AccuracySegmentsBranch
52.3%2dY.w
51.8%2dX.v
52.8%2dX.u
47.6%1dY.v
47.6%1dX.w
Compiler

Compiled 50 to 45 computations (10% saved)

regimes30.0ms (0.1%)

Memory
33.1MiB live, 72.3MiB allocated
Counts
3 → 2
Calls
Call 1
Inputs
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
Outputs
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
Calls

15 calls:

3.0ms
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
2.0ms
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
2.0ms
(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
2.0ms
dX.u
2.0ms
dX.v
Results
AccuracySegmentsBranch
38.2%1dY.v
46.4%2dX.w
44.6%2dX.v
38.2%1dY.u
38.2%1(floor.f32 h)
38.2%1h
38.2%1w
38.2%1(floor.f32 w)
38.2%1(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
38.2%1(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
38.2%1(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
38.2%1dY.w
41.9%2(floor.f32 d)
42.0%2d
46.1%2dX.u
Compiler

Compiled 330 to 201 computations (39.1% saved)

regimes23.0ms (0.1%)

Memory
-23.8MiB live, 54.5MiB allocated
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
Outputs
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
Calls

15 calls:

2.0ms
dX.w
2.0ms
dY.u
2.0ms
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
2.0ms
(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
2.0ms
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
Results
AccuracySegmentsBranch
36.9%1h
36.9%1(floor.f32 h)
36.9%1w
36.9%1dY.u
36.9%1(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
36.9%1(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
36.9%1(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
36.9%1(floor.f32 w)
36.9%1dY.v
36.9%1dY.w
36.9%1(floor.f32 d)
36.9%1d
36.9%1dX.v
36.9%1dX.u
36.9%1dX.w
Compiler

Compiled 330 to 201 computations (39.1% saved)

bsearch1.0ms (0%)

Memory
2.9MiB live, 2.9MiB allocated
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
2.708156210886716e+38
+inf
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch1.0ms (0%)

Memory
1.9MiB live, 1.9MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
0.49370983242988586
0.6755415797233582
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch1.0ms (0%)

Memory
1.7MiB live, 1.7MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
0.49370983242988586
0.6755415797233582
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch1.0ms (0%)

Memory
1.5MiB live, 1.5MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
0.49370983242988586
0.6755415797233582
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch1.0ms (0%)

Memory
1.4MiB live, 1.4MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
13376601088.0
16973329408.0
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch1.0ms (0%)

Memory
1.3MiB live, 1.3MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
122927000.0
192483552.0
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch0.0ms (0%)

Memory
0.8MiB live, 0.8MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
5764.34326171875
5786.25048828125
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch0.0ms (0%)

Memory
0.7MiB live, 0.7MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
5764.34326171875
5786.25048828125
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch0.0ms (0%)

Memory
0.6MiB live, 0.6MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
5726082560.0
8339953664.0
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
57549888.0
71437416.0
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
4137624.75
5006570.5
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
87992696.0
198052688.0
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
192395232.0
398424256.0
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
240702976.0
249486512.0
Compiler

Compiled 73 to 43 computations (41.1% saved)

simplify23.0ms (0.1%)

Memory
-24.2MiB live, 33.3MiB allocated
Algorithm
egg-herbie
Rules
28×+-commutative_binary32
26×*-commutative_binary32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01992092
12282092
Stop Event
saturated
Calls
Call 1
Inputs
(if (<=.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))) #s(literal +inf.0 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))) (log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))))
(if (<=.f32 dX.v #s(literal 1/2 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (<=.f32 dX.v #s(literal 1/2 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(if (<=.f32 dX.v #s(literal 1/2 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(if (<=.f32 dX.v #s(literal 15000000512 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(if (<=.f32 dY.v #s(literal 150000000 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u)))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(if (<=.f32 dY.u #s(literal 5780 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(if (<=.f32 dY.u #s(literal 5780 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(if (<=.f32 dX.w #s(literal 6000000000 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))))
(if (<=.f32 dX.u #s(literal 60000000 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(if (<=.f32 dX.v #s(literal 5000000 binary32)) (log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(if (<=.f32 dX.w #s(literal 100000000 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(if (<=.f32 dX.u #s(literal 200000000 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))))
(if (<=.f32 dX.w #s(literal 245000000 binary32)) (log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))) (log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
Outputs
(if (<=.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))) #s(literal +inf.0 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))) (log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))))
(if (<=.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))) #s(literal +inf.0 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))) (log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))))
(if (<=.f32 dX.v #s(literal 1/2 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (<=.f32 dX.v #s(literal 1/2 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(if (<=.f32 dX.v #s(literal 1/2 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(if (<=.f32 dX.v #s(literal 1/2 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(if (<=.f32 dX.v #s(literal 15000000512 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(if (<=.f32 dX.v #s(literal 15000000512 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
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(if (<=.f32 dX.w #s(literal 6000000000 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))) (log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))))
(if (<=.f32 dX.u #s(literal 60000000 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(if (<=.f32 dX.u #s(literal 60000000 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(if (<=.f32 dX.v #s(literal 5000000 binary32)) (log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(if (<=.f32 dX.v #s(literal 5000000 binary32)) (log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(if (<=.f32 dX.w #s(literal 100000000 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(if (<=.f32 dX.w #s(literal 100000000 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(if (<=.f32 dX.u #s(literal 200000000 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))))
(if (<=.f32 dX.u #s(literal 200000000 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))))
(if (<=.f32 dX.w #s(literal 245000000 binary32)) (log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))) (log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))))
(if (<=.f32 dX.w #s(literal 245000000 binary32)) (log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))) (log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (pow (* (floor h) dX.v) 2) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))

soundness3.7s (17%)

Memory
49.0MiB live, 1 442.3MiB allocated
Rules
39 644×lower-fma.f64
39 644×lower-fma.f32
37 388×lower-fma.f64
37 388×lower-fma.f32
22 512×lower-fma.f64
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
06961356
118461356
268861356
3300861356
4516161356
5636061356
0868856952
09482462
124182458
281682450
3326479360
4575579352
5769679352
0806973394
084709
0138583
1393553
22324553
09645553
085822
0142659
1426651
22367651
09300651
07611406
121111406
273311406
3300411406
4507311406
5622311406
0847810632
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
iter limit
node limit
iter limit
iter limit
node limit
iter limit
node limit
Compiler

Compiled 4 600 to 2 016 computations (56.2% saved)

preprocess187.0ms (0.9%)

Memory
10.6MiB live, 242.4MiB allocated
Remove

(abs dX.u)

(abs dX.v)

(abs dX.w)

(abs dY.u)

(abs dY.v)

(abs dY.w)

Compiler

Compiled 5 886 to 1 386 computations (76.5% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

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