
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (fma (* c a) -4.0 (* b b)))))
(if (<= b -5e+106)
(if (>= b 0.0)
(/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* c (* 4.0 a))))))
(/ (- (* b (fma 2.0 (* a (/ c (* b b))) -1.0)) b) (* 2.0 a)))
(if (<= b 2.6e+55)
(if (>= b 0.0) (/ (* c -2.0) (+ b t_0)) (/ (* 0.5 (- t_0 b)) a))
(if (>= b 0.0)
(/ (* 2.0 c) (* 2.0 (- (* a (/ c b)) b)))
(/ (* b -2.0) (* 2.0 a)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(fma((c * a), -4.0, (b * b)));
double tmp_1;
if (b <= -5e+106) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * c) / (-b - sqrt(((b * b) - (c * (4.0 * a)))));
} else {
tmp_2 = ((b * fma(2.0, (a * (c / (b * b))), -1.0)) - b) / (2.0 * a);
}
tmp_1 = tmp_2;
} else if (b <= 2.6e+55) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * -2.0) / (b + t_0);
} else {
tmp_3 = (0.5 * (t_0 - b)) / a;
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (2.0 * c) / (2.0 * ((a * (c / b)) - b));
} else {
tmp_1 = (b * -2.0) / (2.0 * a);
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(fma(Float64(c * a), -4.0, Float64(b * b))) tmp_1 = 0.0 if (b <= -5e+106) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))))); else tmp_2 = Float64(Float64(Float64(b * fma(2.0, Float64(a * Float64(c / Float64(b * b))), -1.0)) - b) / Float64(2.0 * a)); end tmp_1 = tmp_2; elseif (b <= 2.6e+55) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * -2.0) / Float64(b + t_0)); else tmp_3 = Float64(Float64(0.5 * Float64(t_0 - b)) / a); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * c) / Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b))); else tmp_1 = Float64(Float64(b * -2.0) / Float64(2.0 * a)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(c * a), $MachinePrecision] * -4.0 + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -5e+106], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b * N[(2.0 * N[(a * N[(c / N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 2.6e+55], If[GreaterEqual[b, 0.0], N[(N[(c * -2.0), $MachinePrecision] / N[(b + t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\mathsf{fma}\left(c \cdot a, -4, b \cdot b\right)}\\
\mathbf{if}\;b \leq -5 \cdot 10^{+106}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - \sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot \mathsf{fma}\left(2, a \cdot \frac{c}{b \cdot b}, -1\right) - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \leq 2.6 \cdot 10^{+55}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot -2}{b + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5 \cdot \left(t\_0 - b\right)}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\end{array}
\end{array}
if b < -4.9999999999999998e106Initial program 55.5%
Taylor expanded in b around -inf
mul-1-negN/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
+-commutativeN/A
associate-/l*N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-neg.f6498.3
Applied rewrites98.3%
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6498.3
Applied rewrites98.3%
Taylor expanded in b around inf
Applied rewrites98.3%
if -4.9999999999999998e106 < b < 2.6e55Initial program 86.1%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f6458.6
Applied rewrites58.6%
Taylor expanded in b around 0
Applied rewrites86.1%
if 2.6e55 < b Initial program 51.2%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f6494.7
Applied rewrites94.7%
Taylor expanded in b around -inf
*-commutativeN/A
lower-*.f6494.7
Applied rewrites94.7%
Taylor expanded in a around 0
distribute-lft-out--N/A
lower-*.f64N/A
lower--.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6491.1
Applied rewrites91.1%
Applied rewrites94.8%
Final simplification91.0%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (fma (* c a) -4.0 (* b b)))))
(if (<= b -1.5e+154)
(if (>= b 0.0) (/ b a) (/ b (- a)))
(if (<= b 2.6e+55)
(if (>= b 0.0) (/ (* c -2.0) (+ b t_0)) (/ (* 0.5 (- t_0 b)) a))
(if (>= b 0.0)
(/ (* 2.0 c) (* 2.0 (- (* a (/ c b)) b)))
(/ (* b -2.0) (* 2.0 a)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(fma((c * a), -4.0, (b * b)));
double tmp_1;
if (b <= -1.5e+154) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / a;
} else {
tmp_2 = b / -a;
}
tmp_1 = tmp_2;
} else if (b <= 2.6e+55) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * -2.0) / (b + t_0);
} else {
tmp_3 = (0.5 * (t_0 - b)) / a;
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (2.0 * c) / (2.0 * ((a * (c / b)) - b));
} else {
tmp_1 = (b * -2.0) / (2.0 * a);
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(fma(Float64(c * a), -4.0, Float64(b * b))) tmp_1 = 0.0 if (b <= -1.5e+154) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(b / a); else tmp_2 = Float64(b / Float64(-a)); end tmp_1 = tmp_2; elseif (b <= 2.6e+55) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * -2.0) / Float64(b + t_0)); else tmp_3 = Float64(Float64(0.5 * Float64(t_0 - b)) / a); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * c) / Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b))); else tmp_1 = Float64(Float64(b * -2.0) / Float64(2.0 * a)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(c * a), $MachinePrecision] * -4.0 + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -1.5e+154], If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[(b / (-a)), $MachinePrecision]], If[LessEqual[b, 2.6e+55], If[GreaterEqual[b, 0.0], N[(N[(c * -2.0), $MachinePrecision] / N[(b + t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\mathsf{fma}\left(c \cdot a, -4, b \cdot b\right)}\\
\mathbf{if}\;b \leq -1.5 \cdot 10^{+154}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{-a}\\
\end{array}\\
\mathbf{elif}\;b \leq 2.6 \cdot 10^{+55}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot -2}{b + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5 \cdot \left(t\_0 - b\right)}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\end{array}
\end{array}
if b < -1.50000000000000013e154Initial program 43.4%
Applied rewrites43.4%
Taylor expanded in b around inf
lower-/.f6443.4
Applied rewrites43.4%
Taylor expanded in b around -inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6497.9
Applied rewrites97.9%
if -1.50000000000000013e154 < b < 2.6e55Initial program 87.2%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f6462.0
Applied rewrites62.0%
Taylor expanded in b around 0
Applied rewrites87.2%
if 2.6e55 < b Initial program 51.2%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f6494.7
Applied rewrites94.7%
Taylor expanded in b around -inf
*-commutativeN/A
lower-*.f6494.7
Applied rewrites94.7%
Taylor expanded in a around 0
distribute-lft-out--N/A
lower-*.f64N/A
lower--.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6491.1
Applied rewrites91.1%
Applied rewrites94.8%
Final simplification91.0%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* 2.0 c) (* b -2.0))))
(if (<= b -1.14e-32)
(if (>= b 0.0) t_0 (* b (+ (/ c (* b b)) (/ -1.0 a))))
(if (>= b 0.0) t_0 (/ (- (sqrt (* (* c a) -4.0)) b) (* 2.0 a))))))
double code(double a, double b, double c) {
double t_0 = (2.0 * c) / (b * -2.0);
double tmp_1;
if (b <= -1.14e-32) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = b * ((c / (b * b)) + (-1.0 / a));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (sqrt(((c * a) * -4.0)) - b) / (2.0 * a);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = (2.0d0 * c) / (b * (-2.0d0))
if (b <= (-1.14d-32)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = b * ((c / (b * b)) + ((-1.0d0) / a))
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = (sqrt(((c * a) * (-4.0d0))) - b) / (2.0d0 * a)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (2.0 * c) / (b * -2.0);
double tmp_1;
if (b <= -1.14e-32) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = b * ((c / (b * b)) + (-1.0 / a));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (Math.sqrt(((c * a) * -4.0)) - b) / (2.0 * a);
}
return tmp_1;
}
def code(a, b, c): t_0 = (2.0 * c) / (b * -2.0) tmp_1 = 0 if b <= -1.14e-32: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = b * ((c / (b * b)) + (-1.0 / a)) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = (math.sqrt(((c * a) * -4.0)) - b) / (2.0 * a) return tmp_1
function code(a, b, c) t_0 = Float64(Float64(2.0 * c) / Float64(b * -2.0)) tmp_1 = 0.0 if (b <= -1.14e-32) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(b * Float64(Float64(c / Float64(b * b)) + Float64(-1.0 / a))); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(Float64(sqrt(Float64(Float64(c * a) * -4.0)) - b) / Float64(2.0 * a)); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = (2.0 * c) / (b * -2.0); tmp_2 = 0.0; if (b <= -1.14e-32) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = b * ((c / (b * b)) + (-1.0 / a)); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = (sqrt(((c * a) * -4.0)) - b) / (2.0 * a); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -1.14e-32], If[GreaterEqual[b, 0.0], t$95$0, N[(b * N[(N[(c / N[(b * b), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(N[Sqrt[N[(N[(c * a), $MachinePrecision] * -4.0), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot c}{b \cdot -2}\\
\mathbf{if}\;b \leq -1.14 \cdot 10^{-32}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(\frac{c}{b \cdot b} + \frac{-1}{a}\right)\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{\left(c \cdot a\right) \cdot -4} - b}{2 \cdot a}\\
\end{array}
\end{array}
if b < -1.14000000000000005e-32Initial program 71.0%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f6471.0
Applied rewrites71.0%
Taylor expanded in b around -inf
*-commutativeN/A
lower-*.f6493.2
Applied rewrites93.2%
Taylor expanded in b around -inf
mul-1-negN/A
*-commutativeN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6493.4
Applied rewrites93.4%
if -1.14000000000000005e-32 < b Initial program 70.3%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f6465.1
Applied rewrites65.1%
Taylor expanded in b around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6463.7
Applied rewrites63.7%
Final simplification73.7%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* 2.0 c) (* 2.0 (- (* a (/ c b)) b))) (/ (* b -2.0) (* 2.0 a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (2.0 * ((a * (c / b)) - b));
} else {
tmp = (b * -2.0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (2.0d0 * ((a * (c / b)) - b))
else
tmp = (b * (-2.0d0)) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (2.0 * ((a * (c / b)) - b));
} else {
tmp = (b * -2.0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (2.0 * ((a * (c / b)) - b)) else: tmp = (b * -2.0) / (2.0 * a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b))); else tmp = Float64(Float64(b * -2.0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (2.0 * ((a * (c / b)) - b)); else tmp = (b * -2.0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\end{array}
\end{array}
Initial program 70.5%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f6467.1
Applied rewrites67.1%
Taylor expanded in b around -inf
*-commutativeN/A
lower-*.f6466.9
Applied rewrites66.9%
Taylor expanded in a around 0
distribute-lft-out--N/A
lower-*.f64N/A
lower--.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6466.1
Applied rewrites66.1%
Applied rewrites66.9%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* 2.0 c) (* b -2.0)) (/ (* b -2.0) (* 2.0 a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (b * -2.0);
} else {
tmp = (b * -2.0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (b * (-2.0d0))
else
tmp = (b * (-2.0d0)) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (b * -2.0);
} else {
tmp = (b * -2.0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (b * -2.0) else: tmp = (b * -2.0) / (2.0 * a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(b * -2.0)); else tmp = Float64(Float64(b * -2.0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (b * -2.0); else tmp = (b * -2.0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{b \cdot -2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\end{array}
\end{array}
Initial program 70.5%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f6467.1
Applied rewrites67.1%
Taylor expanded in b around -inf
*-commutativeN/A
lower-*.f6466.9
Applied rewrites66.9%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* 2.0 c) (* b -2.0)) (* (* b -2.0) (/ 0.5 a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (b * -2.0);
} else {
tmp = (b * -2.0) * (0.5 / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (b * (-2.0d0))
else
tmp = (b * (-2.0d0)) * (0.5d0 / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (b * -2.0);
} else {
tmp = (b * -2.0) * (0.5 / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (b * -2.0) else: tmp = (b * -2.0) * (0.5 / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(b * -2.0)); else tmp = Float64(Float64(b * -2.0) * Float64(0.5 / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (b * -2.0); else tmp = (b * -2.0) * (0.5 / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{b \cdot -2}\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot -2\right) \cdot \frac{0.5}{a}\\
\end{array}
\end{array}
Initial program 70.5%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f6467.1
Applied rewrites67.1%
Taylor expanded in b around -inf
*-commutativeN/A
lower-*.f6466.9
Applied rewrites66.9%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
metadata-evalN/A
lower-/.f6466.9
Applied rewrites66.9%
Final simplification66.9%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ c b) (/ b (- a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / b;
} else {
tmp = b / -a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c / b
else
tmp = b / -a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / b;
} else {
tmp = b / -a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c / b else: tmp = b / -a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c / b); else tmp = Float64(b / Float64(-a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c / b; else tmp = b / -a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c / b), $MachinePrecision], N[(b / (-a)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{-a}\\
\end{array}
\end{array}
Initial program 70.5%
Applied rewrites58.7%
Taylor expanded in b around inf
lower-/.f6437.2
Applied rewrites37.2%
Taylor expanded in b around -inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6437.1
Applied rewrites37.1%
Taylor expanded in b around -inf
lower-/.f6446.2
Applied rewrites46.2%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ b a) (/ b (- a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / a;
} else {
tmp = b / -a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = b / a
else
tmp = b / -a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / a;
} else {
tmp = b / -a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b / a else: tmp = b / -a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b / a); else tmp = Float64(b / Float64(-a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b / a; else tmp = b / -a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[(b / (-a)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{-a}\\
\end{array}
\end{array}
Initial program 70.5%
Applied rewrites58.7%
Taylor expanded in b around inf
lower-/.f6437.2
Applied rewrites37.2%
Taylor expanded in b around -inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6437.1
Applied rewrites37.1%
herbie shell --seed 2024234
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))