
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
a2_m = (fabs.f64 a2) a1_m = (fabs.f64 a1) NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function. (FPCore (a1_m a2_m th) :precision binary64 (fma (* (cos th) (/ a2_m (sqrt 2.0))) a2_m (* (cos th) (* a1_m (/ a1_m (sqrt 2.0))))))
a2_m = fabs(a2);
a1_m = fabs(a1);
assert(a1_m < a2_m && a2_m < th);
double code(double a1_m, double a2_m, double th) {
return fma((cos(th) * (a2_m / sqrt(2.0))), a2_m, (cos(th) * (a1_m * (a1_m / sqrt(2.0)))));
}
a2_m = abs(a2) a1_m = abs(a1) a1_m, a2_m, th = sort([a1_m, a2_m, th]) function code(a1_m, a2_m, th) return fma(Float64(cos(th) * Float64(a2_m / sqrt(2.0))), a2_m, Float64(cos(th) * Float64(a1_m * Float64(a1_m / sqrt(2.0))))) end
a2_m = N[Abs[a2], $MachinePrecision] a1_m = N[Abs[a1], $MachinePrecision] NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function. code[a1$95$m_, a2$95$m_, th_] := N[(N[(N[Cos[th], $MachinePrecision] * N[(a2$95$m / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * a2$95$m + N[(N[Cos[th], $MachinePrecision] * N[(a1$95$m * N[(a1$95$m / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a2_m = \left|a2\right|
\\
a1_m = \left|a1\right|
\\
[a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\
\\
\mathsf{fma}\left(\cos th \cdot \frac{a2\_m}{\sqrt{2}}, a2\_m, \cos th \cdot \left(a1\_m \cdot \frac{a1\_m}{\sqrt{2}}\right)\right)
\end{array}
Initial program 99.6%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lift-/.f64N/A
div-invN/A
associate-*l*N/A
lower-*.f64N/A
associate-*l/N/A
*-lft-identityN/A
lower-/.f6499.7
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
lower-*.f64N/A
Applied rewrites99.6%
a2_m = (fabs.f64 a2)
a1_m = (fabs.f64 a1)
NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
(FPCore (a1_m a2_m th)
:precision binary64
(let* ((t_1 (/ (cos th) (sqrt 2.0))))
(if (<= (+ (* (* a1_m a1_m) t_1) (* (* a2_m a2_m) t_1)) -2e-186)
(* (* (sqrt 2.0) (fma a2_m a2_m (* a1_m a1_m))) (fma -0.25 (* th th) 0.5))
(fma a2_m (/ a2_m (sqrt 2.0)) (/ (* a1_m a1_m) (sqrt 2.0))))))a2_m = fabs(a2);
a1_m = fabs(a1);
assert(a1_m < a2_m && a2_m < th);
double code(double a1_m, double a2_m, double th) {
double t_1 = cos(th) / sqrt(2.0);
double tmp;
if ((((a1_m * a1_m) * t_1) + ((a2_m * a2_m) * t_1)) <= -2e-186) {
tmp = (sqrt(2.0) * fma(a2_m, a2_m, (a1_m * a1_m))) * fma(-0.25, (th * th), 0.5);
} else {
tmp = fma(a2_m, (a2_m / sqrt(2.0)), ((a1_m * a1_m) / sqrt(2.0)));
}
return tmp;
}
a2_m = abs(a2) a1_m = abs(a1) a1_m, a2_m, th = sort([a1_m, a2_m, th]) function code(a1_m, a2_m, th) t_1 = Float64(cos(th) / sqrt(2.0)) tmp = 0.0 if (Float64(Float64(Float64(a1_m * a1_m) * t_1) + Float64(Float64(a2_m * a2_m) * t_1)) <= -2e-186) tmp = Float64(Float64(sqrt(2.0) * fma(a2_m, a2_m, Float64(a1_m * a1_m))) * fma(-0.25, Float64(th * th), 0.5)); else tmp = fma(a2_m, Float64(a2_m / sqrt(2.0)), Float64(Float64(a1_m * a1_m) / sqrt(2.0))); end return tmp end
a2_m = N[Abs[a2], $MachinePrecision]
a1_m = N[Abs[a1], $MachinePrecision]
NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
code[a1$95$m_, a2$95$m_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(a1$95$m * a1$95$m), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(N[(a2$95$m * a2$95$m), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision], -2e-186], N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(a2$95$m * a2$95$m + N[(a1$95$m * a1$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(-0.25 * N[(th * th), $MachinePrecision] + 0.5), $MachinePrecision]), $MachinePrecision], N[(a2$95$m * N[(a2$95$m / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] + N[(N[(a1$95$m * a1$95$m), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
a2_m = \left|a2\right|
\\
a1_m = \left|a1\right|
\\
[a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
\mathbf{if}\;\left(a1\_m \cdot a1\_m\right) \cdot t\_1 + \left(a2\_m \cdot a2\_m\right) \cdot t\_1 \leq -2 \cdot 10^{-186}:\\
\;\;\;\;\left(\sqrt{2} \cdot \mathsf{fma}\left(a2\_m, a2\_m, a1\_m \cdot a1\_m\right)\right) \cdot \mathsf{fma}\left(-0.25, th \cdot th, 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(a2\_m, \frac{a2\_m}{\sqrt{2}}, \frac{a1\_m \cdot a1\_m}{\sqrt{2}}\right)\\
\end{array}
\end{array}
if (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) < -1.9999999999999998e-186Initial program 99.5%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lift-/.f64N/A
div-invN/A
associate-*l*N/A
lower-*.f64N/A
associate-*l/N/A
*-lft-identityN/A
lower-/.f6499.5
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
lower-*.f64N/A
Applied rewrites99.5%
lift-fma.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lift-*.f64N/A
lift-/.f64N/A
distribute-lft-outN/A
lift-fma.f64N/A
lower-*.f6499.5
lift-fma.f64N/A
+-commutativeN/A
Applied rewrites99.7%
Taylor expanded in th around 0
associate-*r*N/A
distribute-rgt-outN/A
lower-*.f64N/A
distribute-rgt-outN/A
lower-*.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6458.6
Applied rewrites58.6%
if -1.9999999999999998e-186 < (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) Initial program 99.6%
Taylor expanded in th around 0
+-commutativeN/A
unpow2N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-sqrt.f6482.2
Applied rewrites82.2%
Final simplification76.8%
a2_m = (fabs.f64 a2)
a1_m = (fabs.f64 a1)
NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
(FPCore (a1_m a2_m th)
:precision binary64
(let* ((t_1 (fma a2_m a2_m (* a1_m a1_m))) (t_2 (/ (cos th) (sqrt 2.0))))
(if (<= (+ (* (* a1_m a1_m) t_2) (* (* a2_m a2_m) t_2)) -2e-186)
(* (* (sqrt 2.0) t_1) (fma -0.25 (* th th) 0.5))
(* (sqrt 2.0) (* 0.5 t_1)))))a2_m = fabs(a2);
a1_m = fabs(a1);
assert(a1_m < a2_m && a2_m < th);
double code(double a1_m, double a2_m, double th) {
double t_1 = fma(a2_m, a2_m, (a1_m * a1_m));
double t_2 = cos(th) / sqrt(2.0);
double tmp;
if ((((a1_m * a1_m) * t_2) + ((a2_m * a2_m) * t_2)) <= -2e-186) {
tmp = (sqrt(2.0) * t_1) * fma(-0.25, (th * th), 0.5);
} else {
tmp = sqrt(2.0) * (0.5 * t_1);
}
return tmp;
}
a2_m = abs(a2) a1_m = abs(a1) a1_m, a2_m, th = sort([a1_m, a2_m, th]) function code(a1_m, a2_m, th) t_1 = fma(a2_m, a2_m, Float64(a1_m * a1_m)) t_2 = Float64(cos(th) / sqrt(2.0)) tmp = 0.0 if (Float64(Float64(Float64(a1_m * a1_m) * t_2) + Float64(Float64(a2_m * a2_m) * t_2)) <= -2e-186) tmp = Float64(Float64(sqrt(2.0) * t_1) * fma(-0.25, Float64(th * th), 0.5)); else tmp = Float64(sqrt(2.0) * Float64(0.5 * t_1)); end return tmp end
a2_m = N[Abs[a2], $MachinePrecision]
a1_m = N[Abs[a1], $MachinePrecision]
NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
code[a1$95$m_, a2$95$m_, th_] := Block[{t$95$1 = N[(a2$95$m * a2$95$m + N[(a1$95$m * a1$95$m), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(a1$95$m * a1$95$m), $MachinePrecision] * t$95$2), $MachinePrecision] + N[(N[(a2$95$m * a2$95$m), $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision], -2e-186], N[(N[(N[Sqrt[2.0], $MachinePrecision] * t$95$1), $MachinePrecision] * N[(-0.25 * N[(th * th), $MachinePrecision] + 0.5), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[2.0], $MachinePrecision] * N[(0.5 * t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
a2_m = \left|a2\right|
\\
a1_m = \left|a1\right|
\\
[a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(a2\_m, a2\_m, a1\_m \cdot a1\_m\right)\\
t_2 := \frac{\cos th}{\sqrt{2}}\\
\mathbf{if}\;\left(a1\_m \cdot a1\_m\right) \cdot t\_2 + \left(a2\_m \cdot a2\_m\right) \cdot t\_2 \leq -2 \cdot 10^{-186}:\\
\;\;\;\;\left(\sqrt{2} \cdot t\_1\right) \cdot \mathsf{fma}\left(-0.25, th \cdot th, 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{2} \cdot \left(0.5 \cdot t\_1\right)\\
\end{array}
\end{array}
if (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) < -1.9999999999999998e-186Initial program 99.5%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lift-/.f64N/A
div-invN/A
associate-*l*N/A
lower-*.f64N/A
associate-*l/N/A
*-lft-identityN/A
lower-/.f6499.5
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
lower-*.f64N/A
Applied rewrites99.5%
lift-fma.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lift-*.f64N/A
lift-/.f64N/A
distribute-lft-outN/A
lift-fma.f64N/A
lower-*.f6499.5
lift-fma.f64N/A
+-commutativeN/A
Applied rewrites99.7%
Taylor expanded in th around 0
associate-*r*N/A
distribute-rgt-outN/A
lower-*.f64N/A
distribute-rgt-outN/A
lower-*.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6458.6
Applied rewrites58.6%
if -1.9999999999999998e-186 < (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) Initial program 99.6%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lift-/.f64N/A
div-invN/A
associate-*l*N/A
lower-*.f64N/A
associate-*l/N/A
*-lft-identityN/A
lower-/.f6499.7
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
lower-*.f64N/A
Applied rewrites99.7%
lift-fma.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lift-*.f64N/A
lift-/.f64N/A
distribute-lft-outN/A
lift-fma.f64N/A
lower-*.f6499.7
lift-fma.f64N/A
+-commutativeN/A
Applied rewrites99.5%
Taylor expanded in th around 0
distribute-lft-inN/A
associate-*r*N/A
associate-*r*N/A
distribute-rgt-outN/A
lower-*.f64N/A
lower-sqrt.f64N/A
distribute-lft-outN/A
lower-*.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6482.2
Applied rewrites82.2%
Final simplification76.8%
a2_m = (fabs.f64 a2) a1_m = (fabs.f64 a1) NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function. (FPCore (a1_m a2_m th) :precision binary64 (* (sqrt 2.0) (* (* (cos th) 0.5) (fma a2_m a2_m (* a1_m a1_m)))))
a2_m = fabs(a2);
a1_m = fabs(a1);
assert(a1_m < a2_m && a2_m < th);
double code(double a1_m, double a2_m, double th) {
return sqrt(2.0) * ((cos(th) * 0.5) * fma(a2_m, a2_m, (a1_m * a1_m)));
}
a2_m = abs(a2) a1_m = abs(a1) a1_m, a2_m, th = sort([a1_m, a2_m, th]) function code(a1_m, a2_m, th) return Float64(sqrt(2.0) * Float64(Float64(cos(th) * 0.5) * fma(a2_m, a2_m, Float64(a1_m * a1_m)))) end
a2_m = N[Abs[a2], $MachinePrecision] a1_m = N[Abs[a1], $MachinePrecision] NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function. code[a1$95$m_, a2$95$m_, th_] := N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Cos[th], $MachinePrecision] * 0.5), $MachinePrecision] * N[(a2$95$m * a2$95$m + N[(a1$95$m * a1$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a2_m = \left|a2\right|
\\
a1_m = \left|a1\right|
\\
[a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\
\\
\sqrt{2} \cdot \left(\left(\cos th \cdot 0.5\right) \cdot \mathsf{fma}\left(a2\_m, a2\_m, a1\_m \cdot a1\_m\right)\right)
\end{array}
Initial program 99.6%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lift-/.f64N/A
div-invN/A
associate-*l*N/A
lower-*.f64N/A
associate-*l/N/A
*-lft-identityN/A
lower-/.f6499.7
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
lower-*.f64N/A
Applied rewrites99.6%
lift-fma.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lift-*.f64N/A
lift-/.f64N/A
distribute-lft-outN/A
lift-fma.f64N/A
lower-*.f6499.6
lift-fma.f64N/A
+-commutativeN/A
Applied rewrites99.6%
Taylor expanded in a1 around 0
+-commutativeN/A
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
associate-*r*N/A
associate-*r*N/A
distribute-rgt-outN/A
Applied rewrites99.6%
Final simplification99.6%
a2_m = (fabs.f64 a2) a1_m = (fabs.f64 a1) NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function. (FPCore (a1_m a2_m th) :precision binary64 (* (* a2_m a2_m) (* (sqrt 2.0) (* (cos th) 0.5))))
a2_m = fabs(a2);
a1_m = fabs(a1);
assert(a1_m < a2_m && a2_m < th);
double code(double a1_m, double a2_m, double th) {
return (a2_m * a2_m) * (sqrt(2.0) * (cos(th) * 0.5));
}
a2_m = abs(a2)
a1_m = abs(a1)
NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
real(8) function code(a1_m, a2_m, th)
real(8), intent (in) :: a1_m
real(8), intent (in) :: a2_m
real(8), intent (in) :: th
code = (a2_m * a2_m) * (sqrt(2.0d0) * (cos(th) * 0.5d0))
end function
a2_m = Math.abs(a2);
a1_m = Math.abs(a1);
assert a1_m < a2_m && a2_m < th;
public static double code(double a1_m, double a2_m, double th) {
return (a2_m * a2_m) * (Math.sqrt(2.0) * (Math.cos(th) * 0.5));
}
a2_m = math.fabs(a2) a1_m = math.fabs(a1) [a1_m, a2_m, th] = sort([a1_m, a2_m, th]) def code(a1_m, a2_m, th): return (a2_m * a2_m) * (math.sqrt(2.0) * (math.cos(th) * 0.5))
a2_m = abs(a2) a1_m = abs(a1) a1_m, a2_m, th = sort([a1_m, a2_m, th]) function code(a1_m, a2_m, th) return Float64(Float64(a2_m * a2_m) * Float64(sqrt(2.0) * Float64(cos(th) * 0.5))) end
a2_m = abs(a2);
a1_m = abs(a1);
a1_m, a2_m, th = num2cell(sort([a1_m, a2_m, th])){:}
function tmp = code(a1_m, a2_m, th)
tmp = (a2_m * a2_m) * (sqrt(2.0) * (cos(th) * 0.5));
end
a2_m = N[Abs[a2], $MachinePrecision] a1_m = N[Abs[a1], $MachinePrecision] NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function. code[a1$95$m_, a2$95$m_, th_] := N[(N[(a2$95$m * a2$95$m), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[th], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a2_m = \left|a2\right|
\\
a1_m = \left|a1\right|
\\
[a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\
\\
\left(a2\_m \cdot a2\_m\right) \cdot \left(\sqrt{2} \cdot \left(\cos th \cdot 0.5\right)\right)
\end{array}
Initial program 99.6%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lift-/.f64N/A
div-invN/A
associate-*l*N/A
lower-*.f64N/A
associate-*l/N/A
*-lft-identityN/A
lower-/.f6499.7
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
lower-*.f64N/A
Applied rewrites99.6%
lift-fma.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lift-*.f64N/A
lift-/.f64N/A
distribute-lft-outN/A
lift-fma.f64N/A
lower-*.f6499.6
lift-fma.f64N/A
+-commutativeN/A
Applied rewrites99.6%
Taylor expanded in a1 around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-*.f64N/A
lower-cos.f6453.4
Applied rewrites53.4%
Final simplification53.4%
a2_m = (fabs.f64 a2) a1_m = (fabs.f64 a1) NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function. (FPCore (a1_m a2_m th) :precision binary64 (* (sqrt 2.0) (* 0.5 (fma a2_m a2_m (* a1_m a1_m)))))
a2_m = fabs(a2);
a1_m = fabs(a1);
assert(a1_m < a2_m && a2_m < th);
double code(double a1_m, double a2_m, double th) {
return sqrt(2.0) * (0.5 * fma(a2_m, a2_m, (a1_m * a1_m)));
}
a2_m = abs(a2) a1_m = abs(a1) a1_m, a2_m, th = sort([a1_m, a2_m, th]) function code(a1_m, a2_m, th) return Float64(sqrt(2.0) * Float64(0.5 * fma(a2_m, a2_m, Float64(a1_m * a1_m)))) end
a2_m = N[Abs[a2], $MachinePrecision] a1_m = N[Abs[a1], $MachinePrecision] NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function. code[a1$95$m_, a2$95$m_, th_] := N[(N[Sqrt[2.0], $MachinePrecision] * N[(0.5 * N[(a2$95$m * a2$95$m + N[(a1$95$m * a1$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a2_m = \left|a2\right|
\\
a1_m = \left|a1\right|
\\
[a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\
\\
\sqrt{2} \cdot \left(0.5 \cdot \mathsf{fma}\left(a2\_m, a2\_m, a1\_m \cdot a1\_m\right)\right)
\end{array}
Initial program 99.6%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lift-/.f64N/A
div-invN/A
associate-*l*N/A
lower-*.f64N/A
associate-*l/N/A
*-lft-identityN/A
lower-/.f6499.7
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
lower-*.f64N/A
Applied rewrites99.6%
lift-fma.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lift-*.f64N/A
lift-/.f64N/A
distribute-lft-outN/A
lift-fma.f64N/A
lower-*.f6499.6
lift-fma.f64N/A
+-commutativeN/A
Applied rewrites99.6%
Taylor expanded in th around 0
distribute-lft-inN/A
associate-*r*N/A
associate-*r*N/A
distribute-rgt-outN/A
lower-*.f64N/A
lower-sqrt.f64N/A
distribute-lft-outN/A
lower-*.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6463.3
Applied rewrites63.3%
a2_m = (fabs.f64 a2) a1_m = (fabs.f64 a1) NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function. (FPCore (a1_m a2_m th) :precision binary64 (* (- (* a2_m (* a2_m (sqrt 2.0)))) -0.5))
a2_m = fabs(a2);
a1_m = fabs(a1);
assert(a1_m < a2_m && a2_m < th);
double code(double a1_m, double a2_m, double th) {
return -(a2_m * (a2_m * sqrt(2.0))) * -0.5;
}
a2_m = abs(a2)
a1_m = abs(a1)
NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
real(8) function code(a1_m, a2_m, th)
real(8), intent (in) :: a1_m
real(8), intent (in) :: a2_m
real(8), intent (in) :: th
code = -(a2_m * (a2_m * sqrt(2.0d0))) * (-0.5d0)
end function
a2_m = Math.abs(a2);
a1_m = Math.abs(a1);
assert a1_m < a2_m && a2_m < th;
public static double code(double a1_m, double a2_m, double th) {
return -(a2_m * (a2_m * Math.sqrt(2.0))) * -0.5;
}
a2_m = math.fabs(a2) a1_m = math.fabs(a1) [a1_m, a2_m, th] = sort([a1_m, a2_m, th]) def code(a1_m, a2_m, th): return -(a2_m * (a2_m * math.sqrt(2.0))) * -0.5
a2_m = abs(a2) a1_m = abs(a1) a1_m, a2_m, th = sort([a1_m, a2_m, th]) function code(a1_m, a2_m, th) return Float64(Float64(-Float64(a2_m * Float64(a2_m * sqrt(2.0)))) * -0.5) end
a2_m = abs(a2);
a1_m = abs(a1);
a1_m, a2_m, th = num2cell(sort([a1_m, a2_m, th])){:}
function tmp = code(a1_m, a2_m, th)
tmp = -(a2_m * (a2_m * sqrt(2.0))) * -0.5;
end
a2_m = N[Abs[a2], $MachinePrecision] a1_m = N[Abs[a1], $MachinePrecision] NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function. code[a1$95$m_, a2$95$m_, th_] := N[((-N[(a2$95$m * N[(a2$95$m * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) * -0.5), $MachinePrecision]
\begin{array}{l}
a2_m = \left|a2\right|
\\
a1_m = \left|a1\right|
\\
[a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\
\\
\left(-a2\_m \cdot \left(a2\_m \cdot \sqrt{2}\right)\right) \cdot -0.5
\end{array}
Initial program 99.6%
Taylor expanded in th around 0
+-commutativeN/A
unpow2N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-sqrt.f6463.4
Applied rewrites63.4%
Applied rewrites63.2%
Taylor expanded in a1 around 0
Applied rewrites38.6%
Applied rewrites38.7%
Final simplification38.7%
a2_m = (fabs.f64 a2) a1_m = (fabs.f64 a1) NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function. (FPCore (a1_m a2_m th) :precision binary64 (/ (* a2_m a2_m) (sqrt 2.0)))
a2_m = fabs(a2);
a1_m = fabs(a1);
assert(a1_m < a2_m && a2_m < th);
double code(double a1_m, double a2_m, double th) {
return (a2_m * a2_m) / sqrt(2.0);
}
a2_m = abs(a2)
a1_m = abs(a1)
NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
real(8) function code(a1_m, a2_m, th)
real(8), intent (in) :: a1_m
real(8), intent (in) :: a2_m
real(8), intent (in) :: th
code = (a2_m * a2_m) / sqrt(2.0d0)
end function
a2_m = Math.abs(a2);
a1_m = Math.abs(a1);
assert a1_m < a2_m && a2_m < th;
public static double code(double a1_m, double a2_m, double th) {
return (a2_m * a2_m) / Math.sqrt(2.0);
}
a2_m = math.fabs(a2) a1_m = math.fabs(a1) [a1_m, a2_m, th] = sort([a1_m, a2_m, th]) def code(a1_m, a2_m, th): return (a2_m * a2_m) / math.sqrt(2.0)
a2_m = abs(a2) a1_m = abs(a1) a1_m, a2_m, th = sort([a1_m, a2_m, th]) function code(a1_m, a2_m, th) return Float64(Float64(a2_m * a2_m) / sqrt(2.0)) end
a2_m = abs(a2);
a1_m = abs(a1);
a1_m, a2_m, th = num2cell(sort([a1_m, a2_m, th])){:}
function tmp = code(a1_m, a2_m, th)
tmp = (a2_m * a2_m) / sqrt(2.0);
end
a2_m = N[Abs[a2], $MachinePrecision] a1_m = N[Abs[a1], $MachinePrecision] NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function. code[a1$95$m_, a2$95$m_, th_] := N[(N[(a2$95$m * a2$95$m), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a2_m = \left|a2\right|
\\
a1_m = \left|a1\right|
\\
[a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\
\\
\frac{a2\_m \cdot a2\_m}{\sqrt{2}}
\end{array}
Initial program 99.6%
Taylor expanded in th around 0
+-commutativeN/A
unpow2N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-sqrt.f6463.4
Applied rewrites63.4%
Taylor expanded in a1 around 0
Applied rewrites38.7%
a2_m = (fabs.f64 a2) a1_m = (fabs.f64 a1) NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function. (FPCore (a1_m a2_m th) :precision binary64 (* a1_m (/ a1_m (sqrt 2.0))))
a2_m = fabs(a2);
a1_m = fabs(a1);
assert(a1_m < a2_m && a2_m < th);
double code(double a1_m, double a2_m, double th) {
return a1_m * (a1_m / sqrt(2.0));
}
a2_m = abs(a2)
a1_m = abs(a1)
NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
real(8) function code(a1_m, a2_m, th)
real(8), intent (in) :: a1_m
real(8), intent (in) :: a2_m
real(8), intent (in) :: th
code = a1_m * (a1_m / sqrt(2.0d0))
end function
a2_m = Math.abs(a2);
a1_m = Math.abs(a1);
assert a1_m < a2_m && a2_m < th;
public static double code(double a1_m, double a2_m, double th) {
return a1_m * (a1_m / Math.sqrt(2.0));
}
a2_m = math.fabs(a2) a1_m = math.fabs(a1) [a1_m, a2_m, th] = sort([a1_m, a2_m, th]) def code(a1_m, a2_m, th): return a1_m * (a1_m / math.sqrt(2.0))
a2_m = abs(a2) a1_m = abs(a1) a1_m, a2_m, th = sort([a1_m, a2_m, th]) function code(a1_m, a2_m, th) return Float64(a1_m * Float64(a1_m / sqrt(2.0))) end
a2_m = abs(a2);
a1_m = abs(a1);
a1_m, a2_m, th = num2cell(sort([a1_m, a2_m, th])){:}
function tmp = code(a1_m, a2_m, th)
tmp = a1_m * (a1_m / sqrt(2.0));
end
a2_m = N[Abs[a2], $MachinePrecision] a1_m = N[Abs[a1], $MachinePrecision] NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function. code[a1$95$m_, a2$95$m_, th_] := N[(a1$95$m * N[(a1$95$m / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a2_m = \left|a2\right|
\\
a1_m = \left|a1\right|
\\
[a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\
\\
a1\_m \cdot \frac{a1\_m}{\sqrt{2}}
\end{array}
Initial program 99.6%
Taylor expanded in th around 0
+-commutativeN/A
unpow2N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-sqrt.f6463.4
Applied rewrites63.4%
Taylor expanded in a1 around inf
Applied rewrites36.5%
herbie shell --seed 2024234
(FPCore (a1 a2 th)
:name "Migdal et al, Equation (64)"
:precision binary64
(+ (* (/ (cos th) (sqrt 2.0)) (* a1 a1)) (* (/ (cos th) (sqrt 2.0)) (* a2 a2))))