
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (* (* D w) h)))
(if (<= c0 -8e+29)
(* (* (* (/ c0 (* (* t_0 D) w)) d) d) c0)
(if (<= c0 -1.4e-53)
(*
(*
(* (- -0.5) (* (/ (* (* (* h w) D) M) d) (/ (* M D) (* (* c0 c0) d))))
c0)
(/ c0 (* w 2.0)))
(/ (* d c0) (* (* (/ D (* d c0)) t_0) w))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (D * w) * h;
double tmp;
if (c0 <= -8e+29) {
tmp = (((c0 / ((t_0 * D) * w)) * d) * d) * c0;
} else if (c0 <= -1.4e-53) {
tmp = ((-(-0.5) * (((((h * w) * D) * M) / d) * ((M * D) / ((c0 * c0) * d)))) * c0) * (c0 / (w * 2.0));
} else {
tmp = (d * c0) / (((D / (d * c0)) * t_0) * w);
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: tmp
t_0 = (d * w) * h
if (c0 <= (-8d+29)) then
tmp = (((c0 / ((t_0 * d) * w)) * d_1) * d_1) * c0
else if (c0 <= (-1.4d-53)) then
tmp = ((-(-0.5d0) * (((((h * w) * d) * m) / d_1) * ((m * d) / ((c0 * c0) * d_1)))) * c0) * (c0 / (w * 2.0d0))
else
tmp = (d_1 * c0) / (((d / (d_1 * c0)) * t_0) * w)
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (D * w) * h;
double tmp;
if (c0 <= -8e+29) {
tmp = (((c0 / ((t_0 * D) * w)) * d) * d) * c0;
} else if (c0 <= -1.4e-53) {
tmp = ((-(-0.5) * (((((h * w) * D) * M) / d) * ((M * D) / ((c0 * c0) * d)))) * c0) * (c0 / (w * 2.0));
} else {
tmp = (d * c0) / (((D / (d * c0)) * t_0) * w);
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (D * w) * h tmp = 0 if c0 <= -8e+29: tmp = (((c0 / ((t_0 * D) * w)) * d) * d) * c0 elif c0 <= -1.4e-53: tmp = ((-(-0.5) * (((((h * w) * D) * M) / d) * ((M * D) / ((c0 * c0) * d)))) * c0) * (c0 / (w * 2.0)) else: tmp = (d * c0) / (((D / (d * c0)) * t_0) * w) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(D * w) * h) tmp = 0.0 if (c0 <= -8e+29) tmp = Float64(Float64(Float64(Float64(c0 / Float64(Float64(t_0 * D) * w)) * d) * d) * c0); elseif (c0 <= -1.4e-53) tmp = Float64(Float64(Float64(Float64(-(-0.5)) * Float64(Float64(Float64(Float64(Float64(h * w) * D) * M) / d) * Float64(Float64(M * D) / Float64(Float64(c0 * c0) * d)))) * c0) * Float64(c0 / Float64(w * 2.0))); else tmp = Float64(Float64(d * c0) / Float64(Float64(Float64(D / Float64(d * c0)) * t_0) * w)); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (D * w) * h; tmp = 0.0; if (c0 <= -8e+29) tmp = (((c0 / ((t_0 * D) * w)) * d) * d) * c0; elseif (c0 <= -1.4e-53) tmp = ((-(-0.5) * (((((h * w) * D) * M) / d) * ((M * D) / ((c0 * c0) * d)))) * c0) * (c0 / (w * 2.0)); else tmp = (d * c0) / (((D / (d * c0)) * t_0) * w); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(D * w), $MachinePrecision] * h), $MachinePrecision]}, If[LessEqual[c0, -8e+29], N[(N[(N[(N[(c0 / N[(N[(t$95$0 * D), $MachinePrecision] * w), $MachinePrecision]), $MachinePrecision] * d), $MachinePrecision] * d), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[c0, -1.4e-53], N[(N[(N[((--0.5) * N[(N[(N[(N[(N[(h * w), $MachinePrecision] * D), $MachinePrecision] * M), $MachinePrecision] / d), $MachinePrecision] * N[(N[(M * D), $MachinePrecision] / N[(N[(c0 * c0), $MachinePrecision] * d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision] * N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(d * c0), $MachinePrecision] / N[(N[(N[(D / N[(d * c0), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision] * w), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(D \cdot w\right) \cdot h\\
\mathbf{if}\;c0 \leq -8 \cdot 10^{+29}:\\
\;\;\;\;\left(\left(\frac{c0}{\left(t\_0 \cdot D\right) \cdot w} \cdot d\right) \cdot d\right) \cdot c0\\
\mathbf{elif}\;c0 \leq -1.4 \cdot 10^{-53}:\\
\;\;\;\;\left(\left(\left(--0.5\right) \cdot \left(\frac{\left(\left(h \cdot w\right) \cdot D\right) \cdot M}{d} \cdot \frac{M \cdot D}{\left(c0 \cdot c0\right) \cdot d}\right)\right) \cdot c0\right) \cdot \frac{c0}{w \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{d \cdot c0}{\left(\frac{D}{d \cdot c0} \cdot t\_0\right) \cdot w}\\
\end{array}
\end{array}
if c0 < -7.99999999999999931e29Initial program 30.0%
Taylor expanded in c0 around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6436.0
Applied rewrites36.0%
Applied rewrites44.6%
Applied rewrites54.0%
if -7.99999999999999931e29 < c0 < -1.39999999999999993e-53Initial program 14.1%
Taylor expanded in c0 around -inf
associate-*r*N/A
+-commutativeN/A
associate-+r+N/A
distribute-lft1-inN/A
metadata-evalN/A
mul0-lftN/A
+-lft-identityN/A
Applied rewrites66.6%
Applied rewrites54.5%
Applied rewrites74.5%
if -1.39999999999999993e-53 < c0 Initial program 26.0%
Taylor expanded in c0 around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6428.9
Applied rewrites28.9%
Applied rewrites45.1%
Applied rewrites55.1%
Final simplification55.9%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* (* d d) c0) (* (* D D) (* h w)))))
(if (<=
(* (+ (sqrt (- (* t_0 t_0) (* M M))) t_0) (/ c0 (* w 2.0)))
INFINITY)
(* (* (/ c0 w) d) (/ (* d c0) (* (* (* h w) D) D)))
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) * c0) / ((D * D) * (h * w));
double tmp;
if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= ((double) INFINITY)) {
tmp = ((c0 / w) * d) * ((d * c0) / (((h * w) * D) * D));
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) * c0) / ((D * D) * (h * w));
double tmp;
if (((Math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Double.POSITIVE_INFINITY) {
tmp = ((c0 / w) * d) * ((d * c0) / (((h * w) * D) * D));
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = ((d * d) * c0) / ((D * D) * (h * w)) tmp = 0 if ((math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= math.inf: tmp = ((c0 / w) * d) * ((d * c0) / (((h * w) * D) * D)) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(Float64(d * d) * c0) / Float64(Float64(D * D) * Float64(h * w))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))) + t_0) * Float64(c0 / Float64(w * 2.0))) <= Inf) tmp = Float64(Float64(Float64(c0 / w) * d) * Float64(Float64(d * c0) / Float64(Float64(Float64(h * w) * D) * D))); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = ((d * d) * c0) / ((D * D) * (h * w)); tmp = 0.0; if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Inf) tmp = ((c0 / w) * d) * ((d * c0) / (((h * w) * D) * D)); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(N[(d * d), $MachinePrecision] * c0), $MachinePrecision] / N[(N[(D * D), $MachinePrecision] * N[(h * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$0), $MachinePrecision] * N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(c0 / w), $MachinePrecision] * d), $MachinePrecision] * N[(N[(d * c0), $MachinePrecision] / N[(N[(N[(h * w), $MachinePrecision] * D), $MachinePrecision] * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(d \cdot d\right) \cdot c0}{\left(D \cdot D\right) \cdot \left(h \cdot w\right)}\\
\mathbf{if}\;\left(\sqrt{t\_0 \cdot t\_0 - M \cdot M} + t\_0\right) \cdot \frac{c0}{w \cdot 2} \leq \infty:\\
\;\;\;\;\left(\frac{c0}{w} \cdot d\right) \cdot \frac{d \cdot c0}{\left(\left(h \cdot w\right) \cdot D\right) \cdot D}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 73.6%
Taylor expanded in c0 around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6455.3
Applied rewrites55.3%
Applied rewrites81.1%
Applied rewrites80.9%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
associate-/l*N/A
distribute-lft1-inN/A
metadata-evalN/A
mul0-lftN/A
div0N/A
mul0-rgtN/A
metadata-eval43.2
Applied rewrites43.2%
Final simplification55.6%
herbie shell --seed 2024234
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))