
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 21 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0
(*
(+ b a)
(* (- b a) (* 2.0 (sin (* PI (* angle_m 0.005555555555555556))))))))
(*
angle_s
(if (<= (/ angle_m 180.0) 5e+35)
(*
t_0
(cos
(* (/ (sqrt PI) 180.0) (exp (- (log (/ 1.0 (* angle_m (sqrt PI)))))))))
(if (<= (/ angle_m 180.0) 1e+88)
(*
(*
(+ b a)
(/
(* 2.0 (sin (* angle_m (* PI 0.005555555555555556))))
(/ 1.0 (- b a))))
(cos (* (/ angle_m 180.0) PI)))
(if (<= (/ angle_m 180.0) 1e+151)
(*
(* (+ b a) (* (- b a) (* 2.0 (sin (/ (* angle_m PI) 180.0)))))
1.0)
(* t_0 (cos (exp (- (log (/ 180.0 (* angle_m PI)))))))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (b + a) * ((b - a) * (2.0 * sin((((double) M_PI) * (angle_m * 0.005555555555555556)))));
double tmp;
if ((angle_m / 180.0) <= 5e+35) {
tmp = t_0 * cos(((sqrt(((double) M_PI)) / 180.0) * exp(-log((1.0 / (angle_m * sqrt(((double) M_PI))))))));
} else if ((angle_m / 180.0) <= 1e+88) {
tmp = ((b + a) * ((2.0 * sin((angle_m * (((double) M_PI) * 0.005555555555555556)))) / (1.0 / (b - a)))) * cos(((angle_m / 180.0) * ((double) M_PI)));
} else if ((angle_m / 180.0) <= 1e+151) {
tmp = ((b + a) * ((b - a) * (2.0 * sin(((angle_m * ((double) M_PI)) / 180.0))))) * 1.0;
} else {
tmp = t_0 * cos(exp(-log((180.0 / (angle_m * ((double) M_PI))))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (b + a) * ((b - a) * (2.0 * Math.sin((Math.PI * (angle_m * 0.005555555555555556)))));
double tmp;
if ((angle_m / 180.0) <= 5e+35) {
tmp = t_0 * Math.cos(((Math.sqrt(Math.PI) / 180.0) * Math.exp(-Math.log((1.0 / (angle_m * Math.sqrt(Math.PI)))))));
} else if ((angle_m / 180.0) <= 1e+88) {
tmp = ((b + a) * ((2.0 * Math.sin((angle_m * (Math.PI * 0.005555555555555556)))) / (1.0 / (b - a)))) * Math.cos(((angle_m / 180.0) * Math.PI));
} else if ((angle_m / 180.0) <= 1e+151) {
tmp = ((b + a) * ((b - a) * (2.0 * Math.sin(((angle_m * Math.PI) / 180.0))))) * 1.0;
} else {
tmp = t_0 * Math.cos(Math.exp(-Math.log((180.0 / (angle_m * Math.PI)))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = (b + a) * ((b - a) * (2.0 * math.sin((math.pi * (angle_m * 0.005555555555555556))))) tmp = 0 if (angle_m / 180.0) <= 5e+35: tmp = t_0 * math.cos(((math.sqrt(math.pi) / 180.0) * math.exp(-math.log((1.0 / (angle_m * math.sqrt(math.pi))))))) elif (angle_m / 180.0) <= 1e+88: tmp = ((b + a) * ((2.0 * math.sin((angle_m * (math.pi * 0.005555555555555556)))) / (1.0 / (b - a)))) * math.cos(((angle_m / 180.0) * math.pi)) elif (angle_m / 180.0) <= 1e+151: tmp = ((b + a) * ((b - a) * (2.0 * math.sin(((angle_m * math.pi) / 180.0))))) * 1.0 else: tmp = t_0 * math.cos(math.exp(-math.log((180.0 / (angle_m * math.pi))))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(Float64(b + a) * Float64(Float64(b - a) * Float64(2.0 * sin(Float64(pi * Float64(angle_m * 0.005555555555555556)))))) tmp = 0.0 if (Float64(angle_m / 180.0) <= 5e+35) tmp = Float64(t_0 * cos(Float64(Float64(sqrt(pi) / 180.0) * exp(Float64(-log(Float64(1.0 / Float64(angle_m * sqrt(pi))))))))); elseif (Float64(angle_m / 180.0) <= 1e+88) tmp = Float64(Float64(Float64(b + a) * Float64(Float64(2.0 * sin(Float64(angle_m * Float64(pi * 0.005555555555555556)))) / Float64(1.0 / Float64(b - a)))) * cos(Float64(Float64(angle_m / 180.0) * pi))); elseif (Float64(angle_m / 180.0) <= 1e+151) tmp = Float64(Float64(Float64(b + a) * Float64(Float64(b - a) * Float64(2.0 * sin(Float64(Float64(angle_m * pi) / 180.0))))) * 1.0); else tmp = Float64(t_0 * cos(exp(Float64(-log(Float64(180.0 / Float64(angle_m * pi))))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = (b + a) * ((b - a) * (2.0 * sin((pi * (angle_m * 0.005555555555555556))))); tmp = 0.0; if ((angle_m / 180.0) <= 5e+35) tmp = t_0 * cos(((sqrt(pi) / 180.0) * exp(-log((1.0 / (angle_m * sqrt(pi))))))); elseif ((angle_m / 180.0) <= 1e+88) tmp = ((b + a) * ((2.0 * sin((angle_m * (pi * 0.005555555555555556)))) / (1.0 / (b - a)))) * cos(((angle_m / 180.0) * pi)); elseif ((angle_m / 180.0) <= 1e+151) tmp = ((b + a) * ((b - a) * (2.0 * sin(((angle_m * pi) / 180.0))))) * 1.0; else tmp = t_0 * cos(exp(-log((180.0 / (angle_m * pi))))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(2.0 * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 5e+35], N[(t$95$0 * N[Cos[N[(N[(N[Sqrt[Pi], $MachinePrecision] / 180.0), $MachinePrecision] * N[Exp[(-N[Log[N[(1.0 / N[(angle$95$m * N[Sqrt[Pi], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision])], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+88], N[(N[(N[(b + a), $MachinePrecision] * N[(N[(2.0 * N[Sin[N[(angle$95$m * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(1.0 / N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+151], N[(N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(2.0 * N[Sin[N[(N[(angle$95$m * Pi), $MachinePrecision] / 180.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 1.0), $MachinePrecision], N[(t$95$0 * N[Cos[N[Exp[(-N[Log[N[(180.0 / N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision])], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(b + a\right) \cdot \left(\left(b - a\right) \cdot \left(2 \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 5 \cdot 10^{+35}:\\
\;\;\;\;t\_0 \cdot \cos \left(\frac{\sqrt{\pi}}{180} \cdot e^{-\log \left(\frac{1}{angle\_m \cdot \sqrt{\pi}}\right)}\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 10^{+88}:\\
\;\;\;\;\left(\left(b + a\right) \cdot \frac{2 \cdot \sin \left(angle\_m \cdot \left(\pi \cdot 0.005555555555555556\right)\right)}{\frac{1}{b - a}}\right) \cdot \cos \left(\frac{angle\_m}{180} \cdot \pi\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 10^{+151}:\\
\;\;\;\;\left(\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \left(2 \cdot \sin \left(\frac{angle\_m \cdot \pi}{180}\right)\right)\right)\right) \cdot 1\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \cos \left(e^{-\log \left(\frac{180}{angle\_m \cdot \pi}\right)}\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 5.00000000000000021e35Initial program 61.6%
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
lower-+.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6481.7
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-eval81.8
Applied rewrites81.8%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lift-PI.f64N/A
add-sqr-sqrtN/A
div-invN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lift-PI.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lift-PI.f64N/A
lower-sqrt.f64N/A
lower-/.f6481.6
Applied rewrites81.6%
lift-/.f64N/A
clear-numN/A
inv-powN/A
pow-to-expN/A
lower-exp.f64N/A
lower-*.f64N/A
lower-log.f64N/A
clear-numN/A
lift-/.f64N/A
lower-/.f6444.7
lift-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
/-rgt-identityN/A
*-commutativeN/A
lower-*.f6444.7
Applied rewrites44.7%
if 5.00000000000000021e35 < (/.f64 angle #s(literal 180 binary64)) < 9.99999999999999959e87Initial program 60.3%
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
lower-+.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6460.3
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-eval57.7
Applied rewrites57.7%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
flip3--N/A
clear-numN/A
clear-numN/A
flip3--N/A
lift--.f64N/A
un-div-invN/A
lower-/.f64N/A
Applied rewrites60.3%
if 9.99999999999999959e87 < (/.f64 angle #s(literal 180 binary64)) < 1.00000000000000002e151Initial program 41.4%
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
lower-+.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6447.7
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-eval47.7
Applied rewrites47.7%
lift-*.f64N/A
lift-*.f64N/A
metadata-evalN/A
div-invN/A
associate-*r/N/A
*-commutativeN/A
lift-*.f64N/A
lower-/.f6446.5
lift-*.f64N/A
*-commutativeN/A
lower-*.f6446.5
Applied rewrites46.5%
Taylor expanded in angle around 0
Applied rewrites65.1%
if 1.00000000000000002e151 < (/.f64 angle #s(literal 180 binary64)) Initial program 40.0%
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
lower-+.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6444.1
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-eval43.3
Applied rewrites43.3%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lift-PI.f64N/A
add-sqr-sqrtN/A
div-invN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lift-PI.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lift-PI.f64N/A
lower-sqrt.f64N/A
lower-/.f6437.6
Applied rewrites37.6%
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
lift-/.f64N/A
div-invN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
clear-numN/A
associate-/r*N/A
*-commutativeN/A
lift-*.f64N/A
inv-powN/A
pow-to-expN/A
lower-exp.f64N/A
lower-*.f64N/A
Applied rewrites55.3%
Final simplification47.6%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* angle_m (* PI 0.011111111111111112)))
(t_1 (- (pow b 2.0) (pow a 2.0))))
(*
angle_s
(if (<= t_1 -5e-288)
(*
(+ b a)
(*
angle_m
(fma
0.011111111111111112
(* (- b a) PI)
(*
(* -2.2862368541380886e-7 (* angle_m angle_m))
(* (- b a) (* PI (* PI PI)))))))
(if (<= t_1 1e+306)
(* (sin t_0) (* b b))
(/ (* (+ b a) t_0) (/ 1.0 (- b a))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = angle_m * (((double) M_PI) * 0.011111111111111112);
double t_1 = pow(b, 2.0) - pow(a, 2.0);
double tmp;
if (t_1 <= -5e-288) {
tmp = (b + a) * (angle_m * fma(0.011111111111111112, ((b - a) * ((double) M_PI)), ((-2.2862368541380886e-7 * (angle_m * angle_m)) * ((b - a) * (((double) M_PI) * (((double) M_PI) * ((double) M_PI)))))));
} else if (t_1 <= 1e+306) {
tmp = sin(t_0) * (b * b);
} else {
tmp = ((b + a) * t_0) / (1.0 / (b - a));
}
return angle_s * tmp;
}
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(angle_m * Float64(pi * 0.011111111111111112)) t_1 = Float64((b ^ 2.0) - (a ^ 2.0)) tmp = 0.0 if (t_1 <= -5e-288) tmp = Float64(Float64(b + a) * Float64(angle_m * fma(0.011111111111111112, Float64(Float64(b - a) * pi), Float64(Float64(-2.2862368541380886e-7 * Float64(angle_m * angle_m)) * Float64(Float64(b - a) * Float64(pi * Float64(pi * pi))))))); elseif (t_1 <= 1e+306) tmp = Float64(sin(t_0) * Float64(b * b)); else tmp = Float64(Float64(Float64(b + a) * t_0) / Float64(1.0 / Float64(b - a))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[t$95$1, -5e-288], N[(N[(b + a), $MachinePrecision] * N[(angle$95$m * N[(0.011111111111111112 * N[(N[(b - a), $MachinePrecision] * Pi), $MachinePrecision] + N[(N[(-2.2862368541380886e-7 * N[(angle$95$m * angle$95$m), $MachinePrecision]), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(Pi * N[(Pi * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+306], N[(N[Sin[t$95$0], $MachinePrecision] * N[(b * b), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b + a), $MachinePrecision] * t$95$0), $MachinePrecision] / N[(1.0 / N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\\
t_1 := {b}^{2} - {a}^{2}\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-288}:\\
\;\;\;\;\left(b + a\right) \cdot \left(angle\_m \cdot \mathsf{fma}\left(0.011111111111111112, \left(b - a\right) \cdot \pi, \left(-2.2862368541380886 \cdot 10^{-7} \cdot \left(angle\_m \cdot angle\_m\right)\right) \cdot \left(\left(b - a\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+306}:\\
\;\;\;\;\sin t\_0 \cdot \left(b \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(b + a\right) \cdot t\_0}{\frac{1}{b - a}}\\
\end{array}
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < -5.00000000000000011e-288Initial program 65.2%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites76.0%
Taylor expanded in angle around 0
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
lower--.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
lower-*.f64N/A
lower-PI.f64N/A
lower-PI.f6474.2
Applied rewrites74.2%
if -5.00000000000000011e-288 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < 1.00000000000000002e306Initial program 71.2%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites70.4%
Taylor expanded in b around inf
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f6470.3
Applied rewrites70.3%
Applied rewrites70.8%
if 1.00000000000000002e306 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 37.9%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6457.7
Applied rewrites57.7%
Applied rewrites80.4%
Final simplification75.2%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (- (pow b 2.0) (pow a 2.0))))
(*
angle_s
(if (<= t_0 -5e-288)
(*
(+ b a)
(*
angle_m
(fma
0.011111111111111112
(* (- b a) PI)
(*
(* -2.2862368541380886e-7 (* angle_m angle_m))
(* (- b a) (* PI (* PI PI)))))))
(if (<= t_0 1e+306)
(* (sin (* (* angle_m PI) 0.011111111111111112)) (* b b))
(/
(* (+ b a) (* angle_m (* PI 0.011111111111111112)))
(/ 1.0 (- b a))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = pow(b, 2.0) - pow(a, 2.0);
double tmp;
if (t_0 <= -5e-288) {
tmp = (b + a) * (angle_m * fma(0.011111111111111112, ((b - a) * ((double) M_PI)), ((-2.2862368541380886e-7 * (angle_m * angle_m)) * ((b - a) * (((double) M_PI) * (((double) M_PI) * ((double) M_PI)))))));
} else if (t_0 <= 1e+306) {
tmp = sin(((angle_m * ((double) M_PI)) * 0.011111111111111112)) * (b * b);
} else {
tmp = ((b + a) * (angle_m * (((double) M_PI) * 0.011111111111111112))) / (1.0 / (b - a));
}
return angle_s * tmp;
}
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64((b ^ 2.0) - (a ^ 2.0)) tmp = 0.0 if (t_0 <= -5e-288) tmp = Float64(Float64(b + a) * Float64(angle_m * fma(0.011111111111111112, Float64(Float64(b - a) * pi), Float64(Float64(-2.2862368541380886e-7 * Float64(angle_m * angle_m)) * Float64(Float64(b - a) * Float64(pi * Float64(pi * pi))))))); elseif (t_0 <= 1e+306) tmp = Float64(sin(Float64(Float64(angle_m * pi) * 0.011111111111111112)) * Float64(b * b)); else tmp = Float64(Float64(Float64(b + a) * Float64(angle_m * Float64(pi * 0.011111111111111112))) / Float64(1.0 / Float64(b - a))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[t$95$0, -5e-288], N[(N[(b + a), $MachinePrecision] * N[(angle$95$m * N[(0.011111111111111112 * N[(N[(b - a), $MachinePrecision] * Pi), $MachinePrecision] + N[(N[(-2.2862368541380886e-7 * N[(angle$95$m * angle$95$m), $MachinePrecision]), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(Pi * N[(Pi * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1e+306], N[(N[Sin[N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]], $MachinePrecision] * N[(b * b), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b + a), $MachinePrecision] * N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 / N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := {b}^{2} - {a}^{2}\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-288}:\\
\;\;\;\;\left(b + a\right) \cdot \left(angle\_m \cdot \mathsf{fma}\left(0.011111111111111112, \left(b - a\right) \cdot \pi, \left(-2.2862368541380886 \cdot 10^{-7} \cdot \left(angle\_m \cdot angle\_m\right)\right) \cdot \left(\left(b - a\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\right)\\
\mathbf{elif}\;t\_0 \leq 10^{+306}:\\
\;\;\;\;\sin \left(\left(angle\_m \cdot \pi\right) \cdot 0.011111111111111112\right) \cdot \left(b \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(b + a\right) \cdot \left(angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\right)}{\frac{1}{b - a}}\\
\end{array}
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < -5.00000000000000011e-288Initial program 65.2%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites76.0%
Taylor expanded in angle around 0
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
lower--.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
lower-*.f64N/A
lower-PI.f64N/A
lower-PI.f6474.2
Applied rewrites74.2%
if -5.00000000000000011e-288 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < 1.00000000000000002e306Initial program 71.2%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites70.4%
Taylor expanded in b around inf
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f6470.3
Applied rewrites70.3%
if 1.00000000000000002e306 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 37.9%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6457.7
Applied rewrites57.7%
Applied rewrites80.4%
Final simplification75.0%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (sqrt (sqrt PI))))
(*
angle_s
(if (<= b 1e+238)
(*
(cos (* (/ angle_m 180.0) PI))
(*
(+ b a)
(*
(- b a)
(*
2.0
(sin
(/ (* (/ t_0 (/ 1.0 angle_m)) (/ t_0 (/ 1.0 (sqrt PI)))) 180.0))))))
(* (- b a) (* (+ b a) (* angle_m (* PI 0.011111111111111112))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = sqrt(sqrt(((double) M_PI)));
double tmp;
if (b <= 1e+238) {
tmp = cos(((angle_m / 180.0) * ((double) M_PI))) * ((b + a) * ((b - a) * (2.0 * sin((((t_0 / (1.0 / angle_m)) * (t_0 / (1.0 / sqrt(((double) M_PI))))) / 180.0)))));
} else {
tmp = (b - a) * ((b + a) * (angle_m * (((double) M_PI) * 0.011111111111111112)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = Math.sqrt(Math.sqrt(Math.PI));
double tmp;
if (b <= 1e+238) {
tmp = Math.cos(((angle_m / 180.0) * Math.PI)) * ((b + a) * ((b - a) * (2.0 * Math.sin((((t_0 / (1.0 / angle_m)) * (t_0 / (1.0 / Math.sqrt(Math.PI)))) / 180.0)))));
} else {
tmp = (b - a) * ((b + a) * (angle_m * (Math.PI * 0.011111111111111112)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = math.sqrt(math.sqrt(math.pi)) tmp = 0 if b <= 1e+238: tmp = math.cos(((angle_m / 180.0) * math.pi)) * ((b + a) * ((b - a) * (2.0 * math.sin((((t_0 / (1.0 / angle_m)) * (t_0 / (1.0 / math.sqrt(math.pi)))) / 180.0))))) else: tmp = (b - a) * ((b + a) * (angle_m * (math.pi * 0.011111111111111112))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = sqrt(sqrt(pi)) tmp = 0.0 if (b <= 1e+238) tmp = Float64(cos(Float64(Float64(angle_m / 180.0) * pi)) * Float64(Float64(b + a) * Float64(Float64(b - a) * Float64(2.0 * sin(Float64(Float64(Float64(t_0 / Float64(1.0 / angle_m)) * Float64(t_0 / Float64(1.0 / sqrt(pi)))) / 180.0)))))); else tmp = Float64(Float64(b - a) * Float64(Float64(b + a) * Float64(angle_m * Float64(pi * 0.011111111111111112)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = sqrt(sqrt(pi)); tmp = 0.0; if (b <= 1e+238) tmp = cos(((angle_m / 180.0) * pi)) * ((b + a) * ((b - a) * (2.0 * sin((((t_0 / (1.0 / angle_m)) * (t_0 / (1.0 / sqrt(pi)))) / 180.0))))); else tmp = (b - a) * ((b + a) * (angle_m * (pi * 0.011111111111111112))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[Sqrt[N[Sqrt[Pi], $MachinePrecision]], $MachinePrecision]}, N[(angle$95$s * If[LessEqual[b, 1e+238], N[(N[Cos[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(2.0 * N[Sin[N[(N[(N[(t$95$0 / N[(1.0 / angle$95$m), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 / N[(1.0 / N[Sqrt[Pi], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 180.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \sqrt{\sqrt{\pi}}\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 10^{+238}:\\
\;\;\;\;\cos \left(\frac{angle\_m}{180} \cdot \pi\right) \cdot \left(\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \left(2 \cdot \sin \left(\frac{\frac{t\_0}{\frac{1}{angle\_m}} \cdot \frac{t\_0}{\frac{1}{\sqrt{\pi}}}}{180}\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \left(angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if b < 1e238Initial program 58.7%
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
lower-+.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6475.2
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-eval76.0
Applied rewrites76.0%
lift-*.f64N/A
lift-*.f64N/A
metadata-evalN/A
div-invN/A
associate-*r/N/A
*-commutativeN/A
lift-*.f64N/A
lower-/.f6477.3
lift-*.f64N/A
*-commutativeN/A
lower-*.f6477.3
Applied rewrites77.3%
lift-*.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
associate-*r*N/A
/-rgt-identityN/A
associate-/r/N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lift-sqrt.f64N/A
pow1/2N/A
sqr-powN/A
div-invN/A
times-fracN/A
lower-*.f64N/A
Applied rewrites77.7%
if 1e238 < b Initial program 52.8%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6471.8
Applied rewrites71.8%
Applied rewrites76.1%
Final simplification77.5%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (- (pow b 2.0) (pow a 2.0)) 0.0)
(* (+ b a) (* (sin (* (* angle_m PI) 0.011111111111111112)) (- a)))
(/ (* (+ b a) (* angle_m (* PI 0.011111111111111112))) (/ 1.0 (- b a))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((pow(b, 2.0) - pow(a, 2.0)) <= 0.0) {
tmp = (b + a) * (sin(((angle_m * ((double) M_PI)) * 0.011111111111111112)) * -a);
} else {
tmp = ((b + a) * (angle_m * (((double) M_PI) * 0.011111111111111112))) / (1.0 / (b - a));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((Math.pow(b, 2.0) - Math.pow(a, 2.0)) <= 0.0) {
tmp = (b + a) * (Math.sin(((angle_m * Math.PI) * 0.011111111111111112)) * -a);
} else {
tmp = ((b + a) * (angle_m * (Math.PI * 0.011111111111111112))) / (1.0 / (b - a));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if (math.pow(b, 2.0) - math.pow(a, 2.0)) <= 0.0: tmp = (b + a) * (math.sin(((angle_m * math.pi) * 0.011111111111111112)) * -a) else: tmp = ((b + a) * (angle_m * (math.pi * 0.011111111111111112))) / (1.0 / (b - a)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64((b ^ 2.0) - (a ^ 2.0)) <= 0.0) tmp = Float64(Float64(b + a) * Float64(sin(Float64(Float64(angle_m * pi) * 0.011111111111111112)) * Float64(-a))); else tmp = Float64(Float64(Float64(b + a) * Float64(angle_m * Float64(pi * 0.011111111111111112))) / Float64(1.0 / Float64(b - a))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (((b ^ 2.0) - (a ^ 2.0)) <= 0.0) tmp = (b + a) * (sin(((angle_m * pi) * 0.011111111111111112)) * -a); else tmp = ((b + a) * (angle_m * (pi * 0.011111111111111112))) / (1.0 / (b - a)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision], 0.0], N[(N[(b + a), $MachinePrecision] * N[(N[Sin[N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]], $MachinePrecision] * (-a)), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b + a), $MachinePrecision] * N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 / N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{b}^{2} - {a}^{2} \leq 0:\\
\;\;\;\;\left(b + a\right) \cdot \left(\sin \left(\left(angle\_m \cdot \pi\right) \cdot 0.011111111111111112\right) \cdot \left(-a\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(b + a\right) \cdot \left(angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\right)}{\frac{1}{b - a}}\\
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < 0.0Initial program 70.2%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites79.2%
Taylor expanded in b around 0
mul-1-negN/A
lower-neg.f6479.0
Applied rewrites79.0%
if 0.0 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 48.2%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6458.2
Applied rewrites58.2%
Applied rewrites71.6%
Final simplification74.9%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (- (pow b 2.0) (pow a 2.0)) -5e-288)
(*
(+ b a)
(*
angle_m
(fma
0.011111111111111112
(* (- b a) PI)
(*
(* -2.2862368541380886e-7 (* angle_m angle_m))
(* (- b a) (* PI (* PI PI)))))))
(* b (* b (sin (* PI (* angle_m 0.011111111111111112))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((pow(b, 2.0) - pow(a, 2.0)) <= -5e-288) {
tmp = (b + a) * (angle_m * fma(0.011111111111111112, ((b - a) * ((double) M_PI)), ((-2.2862368541380886e-7 * (angle_m * angle_m)) * ((b - a) * (((double) M_PI) * (((double) M_PI) * ((double) M_PI)))))));
} else {
tmp = b * (b * sin((((double) M_PI) * (angle_m * 0.011111111111111112))));
}
return angle_s * tmp;
}
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64((b ^ 2.0) - (a ^ 2.0)) <= -5e-288) tmp = Float64(Float64(b + a) * Float64(angle_m * fma(0.011111111111111112, Float64(Float64(b - a) * pi), Float64(Float64(-2.2862368541380886e-7 * Float64(angle_m * angle_m)) * Float64(Float64(b - a) * Float64(pi * Float64(pi * pi))))))); else tmp = Float64(b * Float64(b * sin(Float64(pi * Float64(angle_m * 0.011111111111111112))))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision], -5e-288], N[(N[(b + a), $MachinePrecision] * N[(angle$95$m * N[(0.011111111111111112 * N[(N[(b - a), $MachinePrecision] * Pi), $MachinePrecision] + N[(N[(-2.2862368541380886e-7 * N[(angle$95$m * angle$95$m), $MachinePrecision]), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(Pi * N[(Pi * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(b * N[(b * N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{b}^{2} - {a}^{2} \leq -5 \cdot 10^{-288}:\\
\;\;\;\;\left(b + a\right) \cdot \left(angle\_m \cdot \mathsf{fma}\left(0.011111111111111112, \left(b - a\right) \cdot \pi, \left(-2.2862368541380886 \cdot 10^{-7} \cdot \left(angle\_m \cdot angle\_m\right)\right) \cdot \left(\left(b - a\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(b \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < -5.00000000000000011e-288Initial program 65.2%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites76.0%
Taylor expanded in angle around 0
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
lower--.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
lower-*.f64N/A
lower-PI.f64N/A
lower-PI.f6474.2
Applied rewrites74.2%
if -5.00000000000000011e-288 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 53.9%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites73.0%
Taylor expanded in b around inf
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f6461.8
Applied rewrites61.8%
Applied rewrites73.9%
Final simplification74.0%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= b 1e+238)
(*
(*
(+ b a)
(* (- b a) (* 2.0 (sin (* PI (* angle_m 0.005555555555555556))))))
(cos (* 0.005555555555555556 (* angle_m PI))))
(* (- b a) (* (+ b a) (* angle_m (* PI 0.011111111111111112)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 1e+238) {
tmp = ((b + a) * ((b - a) * (2.0 * sin((((double) M_PI) * (angle_m * 0.005555555555555556)))))) * cos((0.005555555555555556 * (angle_m * ((double) M_PI))));
} else {
tmp = (b - a) * ((b + a) * (angle_m * (((double) M_PI) * 0.011111111111111112)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 1e+238) {
tmp = ((b + a) * ((b - a) * (2.0 * Math.sin((Math.PI * (angle_m * 0.005555555555555556)))))) * Math.cos((0.005555555555555556 * (angle_m * Math.PI)));
} else {
tmp = (b - a) * ((b + a) * (angle_m * (Math.PI * 0.011111111111111112)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if b <= 1e+238: tmp = ((b + a) * ((b - a) * (2.0 * math.sin((math.pi * (angle_m * 0.005555555555555556)))))) * math.cos((0.005555555555555556 * (angle_m * math.pi))) else: tmp = (b - a) * ((b + a) * (angle_m * (math.pi * 0.011111111111111112))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (b <= 1e+238) tmp = Float64(Float64(Float64(b + a) * Float64(Float64(b - a) * Float64(2.0 * sin(Float64(pi * Float64(angle_m * 0.005555555555555556)))))) * cos(Float64(0.005555555555555556 * Float64(angle_m * pi)))); else tmp = Float64(Float64(b - a) * Float64(Float64(b + a) * Float64(angle_m * Float64(pi * 0.011111111111111112)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (b <= 1e+238) tmp = ((b + a) * ((b - a) * (2.0 * sin((pi * (angle_m * 0.005555555555555556)))))) * cos((0.005555555555555556 * (angle_m * pi))); else tmp = (b - a) * ((b + a) * (angle_m * (pi * 0.011111111111111112))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 1e+238], N[(N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(2.0 * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(0.005555555555555556 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 10^{+238}:\\
\;\;\;\;\left(\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \left(2 \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)\right)\right) \cdot \cos \left(0.005555555555555556 \cdot \left(angle\_m \cdot \pi\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \left(angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\\
\end{array}
\end{array}
if b < 1e238Initial program 58.7%
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
lower-+.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6475.2
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-eval76.0
Applied rewrites76.0%
lift-*.f64N/A
lift-/.f64N/A
div-invN/A
metadata-evalN/A
associate-*r*N/A
*-commutativeN/A
lift-*.f64N/A
lower-*.f6476.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6476.7
Applied rewrites76.7%
if 1e238 < b Initial program 52.8%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6471.8
Applied rewrites71.8%
Applied rewrites76.1%
Final simplification76.7%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (- (pow b 2.0) (pow a 2.0)) 0.0)
(* PI (* (* angle_m 0.011111111111111112) (* (+ b a) (- b a))))
(* 0.011111111111111112 (* b (* angle_m (* b PI)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((pow(b, 2.0) - pow(a, 2.0)) <= 0.0) {
tmp = ((double) M_PI) * ((angle_m * 0.011111111111111112) * ((b + a) * (b - a)));
} else {
tmp = 0.011111111111111112 * (b * (angle_m * (b * ((double) M_PI))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((Math.pow(b, 2.0) - Math.pow(a, 2.0)) <= 0.0) {
tmp = Math.PI * ((angle_m * 0.011111111111111112) * ((b + a) * (b - a)));
} else {
tmp = 0.011111111111111112 * (b * (angle_m * (b * Math.PI)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if (math.pow(b, 2.0) - math.pow(a, 2.0)) <= 0.0: tmp = math.pi * ((angle_m * 0.011111111111111112) * ((b + a) * (b - a))) else: tmp = 0.011111111111111112 * (b * (angle_m * (b * math.pi))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64((b ^ 2.0) - (a ^ 2.0)) <= 0.0) tmp = Float64(pi * Float64(Float64(angle_m * 0.011111111111111112) * Float64(Float64(b + a) * Float64(b - a)))); else tmp = Float64(0.011111111111111112 * Float64(b * Float64(angle_m * Float64(b * pi)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (((b ^ 2.0) - (a ^ 2.0)) <= 0.0) tmp = pi * ((angle_m * 0.011111111111111112) * ((b + a) * (b - a))); else tmp = 0.011111111111111112 * (b * (angle_m * (b * pi))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision], 0.0], N[(Pi * N[(N[(angle$95$m * 0.011111111111111112), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(b * N[(angle$95$m * N[(b * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{b}^{2} - {a}^{2} \leq 0:\\
\;\;\;\;\pi \cdot \left(\left(angle\_m \cdot 0.011111111111111112\right) \cdot \left(\left(b + a\right) \cdot \left(b - a\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(b \cdot \left(angle\_m \cdot \left(b \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < 0.0Initial program 70.2%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6464.4
Applied rewrites64.4%
Applied rewrites64.5%
if 0.0 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 48.2%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6458.2
Applied rewrites58.2%
Taylor expanded in b around inf
Applied rewrites57.5%
Applied rewrites70.2%
Final simplification67.6%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (- (pow b 2.0) (pow a 2.0)) 0.0)
(* (* angle_m PI) (* -0.011111111111111112 (* a a)))
(* 0.011111111111111112 (* b (* angle_m (* b PI)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((pow(b, 2.0) - pow(a, 2.0)) <= 0.0) {
tmp = (angle_m * ((double) M_PI)) * (-0.011111111111111112 * (a * a));
} else {
tmp = 0.011111111111111112 * (b * (angle_m * (b * ((double) M_PI))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((Math.pow(b, 2.0) - Math.pow(a, 2.0)) <= 0.0) {
tmp = (angle_m * Math.PI) * (-0.011111111111111112 * (a * a));
} else {
tmp = 0.011111111111111112 * (b * (angle_m * (b * Math.PI)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if (math.pow(b, 2.0) - math.pow(a, 2.0)) <= 0.0: tmp = (angle_m * math.pi) * (-0.011111111111111112 * (a * a)) else: tmp = 0.011111111111111112 * (b * (angle_m * (b * math.pi))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64((b ^ 2.0) - (a ^ 2.0)) <= 0.0) tmp = Float64(Float64(angle_m * pi) * Float64(-0.011111111111111112 * Float64(a * a))); else tmp = Float64(0.011111111111111112 * Float64(b * Float64(angle_m * Float64(b * pi)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (((b ^ 2.0) - (a ^ 2.0)) <= 0.0) tmp = (angle_m * pi) * (-0.011111111111111112 * (a * a)); else tmp = 0.011111111111111112 * (b * (angle_m * (b * pi))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision], 0.0], N[(N[(angle$95$m * Pi), $MachinePrecision] * N[(-0.011111111111111112 * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(b * N[(angle$95$m * N[(b * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{b}^{2} - {a}^{2} \leq 0:\\
\;\;\;\;\left(angle\_m \cdot \pi\right) \cdot \left(-0.011111111111111112 \cdot \left(a \cdot a\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(b \cdot \left(angle\_m \cdot \left(b \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < 0.0Initial program 70.2%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6464.4
Applied rewrites64.4%
Taylor expanded in b around 0
Applied rewrites64.4%
if 0.0 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 48.2%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6458.2
Applied rewrites58.2%
Taylor expanded in b around inf
Applied rewrites57.5%
Applied rewrites70.2%
Final simplification67.5%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= b 1.5e+227)
(*
(+ b a)
(* (- b a) (sin (/ (* PI 0.011111111111111112) (/ 1.0 angle_m)))))
(* (* (+ b a) (* (- b a) (* 2.0 (sin (/ (* angle_m PI) 180.0))))) 1.0))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 1.5e+227) {
tmp = (b + a) * ((b - a) * sin(((((double) M_PI) * 0.011111111111111112) / (1.0 / angle_m))));
} else {
tmp = ((b + a) * ((b - a) * (2.0 * sin(((angle_m * ((double) M_PI)) / 180.0))))) * 1.0;
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 1.5e+227) {
tmp = (b + a) * ((b - a) * Math.sin(((Math.PI * 0.011111111111111112) / (1.0 / angle_m))));
} else {
tmp = ((b + a) * ((b - a) * (2.0 * Math.sin(((angle_m * Math.PI) / 180.0))))) * 1.0;
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if b <= 1.5e+227: tmp = (b + a) * ((b - a) * math.sin(((math.pi * 0.011111111111111112) / (1.0 / angle_m)))) else: tmp = ((b + a) * ((b - a) * (2.0 * math.sin(((angle_m * math.pi) / 180.0))))) * 1.0 return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (b <= 1.5e+227) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(Float64(pi * 0.011111111111111112) / Float64(1.0 / angle_m))))); else tmp = Float64(Float64(Float64(b + a) * Float64(Float64(b - a) * Float64(2.0 * sin(Float64(Float64(angle_m * pi) / 180.0))))) * 1.0); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (b <= 1.5e+227) tmp = (b + a) * ((b - a) * sin(((pi * 0.011111111111111112) / (1.0 / angle_m)))); else tmp = ((b + a) * ((b - a) * (2.0 * sin(((angle_m * pi) / 180.0))))) * 1.0; end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 1.5e+227], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(N[(Pi * 0.011111111111111112), $MachinePrecision] / N[(1.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(2.0 * N[Sin[N[(N[(angle$95$m * Pi), $MachinePrecision] / 180.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 1.0), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 1.5 \cdot 10^{+227}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(\frac{\pi \cdot 0.011111111111111112}{\frac{1}{angle\_m}}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \left(2 \cdot \sin \left(\frac{angle\_m \cdot \pi}{180}\right)\right)\right)\right) \cdot 1\\
\end{array}
\end{array}
if b < 1.49999999999999993e227Initial program 59.4%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites74.5%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
remove-double-divN/A
lift-/.f64N/A
un-div-invN/A
lower-/.f64N/A
lower-*.f6475.9
Applied rewrites75.9%
if 1.49999999999999993e227 < b Initial program 46.7%
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
lower-+.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6479.0
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-eval70.6
Applied rewrites70.6%
lift-*.f64N/A
lift-*.f64N/A
metadata-evalN/A
div-invN/A
associate-*r/N/A
*-commutativeN/A
lift-*.f64N/A
lower-/.f6466.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6466.6
Applied rewrites66.6%
Taylor expanded in angle around 0
Applied rewrites83.3%
Final simplification76.6%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= b 2e+237)
(*
(+ b a)
(* (- b a) (sin (* 0.011111111111111112 (/ PI (/ 1.0 angle_m))))))
(* (- b a) (* (+ b a) (* angle_m (* PI 0.011111111111111112)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 2e+237) {
tmp = (b + a) * ((b - a) * sin((0.011111111111111112 * (((double) M_PI) / (1.0 / angle_m)))));
} else {
tmp = (b - a) * ((b + a) * (angle_m * (((double) M_PI) * 0.011111111111111112)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 2e+237) {
tmp = (b + a) * ((b - a) * Math.sin((0.011111111111111112 * (Math.PI / (1.0 / angle_m)))));
} else {
tmp = (b - a) * ((b + a) * (angle_m * (Math.PI * 0.011111111111111112)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if b <= 2e+237: tmp = (b + a) * ((b - a) * math.sin((0.011111111111111112 * (math.pi / (1.0 / angle_m))))) else: tmp = (b - a) * ((b + a) * (angle_m * (math.pi * 0.011111111111111112))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (b <= 2e+237) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(0.011111111111111112 * Float64(pi / Float64(1.0 / angle_m)))))); else tmp = Float64(Float64(b - a) * Float64(Float64(b + a) * Float64(angle_m * Float64(pi * 0.011111111111111112)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (b <= 2e+237) tmp = (b + a) * ((b - a) * sin((0.011111111111111112 * (pi / (1.0 / angle_m))))); else tmp = (b - a) * ((b + a) * (angle_m * (pi * 0.011111111111111112))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 2e+237], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(Pi / N[(1.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 2 \cdot 10^{+237}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(0.011111111111111112 \cdot \frac{\pi}{\frac{1}{angle\_m}}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \left(angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\\
\end{array}
\end{array}
if b < 1.99999999999999988e237Initial program 58.7%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites74.8%
lift-*.f64N/A
remove-double-divN/A
lift-/.f64N/A
div-invN/A
lower-/.f6476.3
Applied rewrites76.3%
if 1.99999999999999988e237 < b Initial program 52.8%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6471.8
Applied rewrites71.8%
Applied rewrites76.1%
Final simplification76.3%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= b 3e+262)
(* (- b a) (* (+ b a) (sin (* PI (* angle_m 0.011111111111111112)))))
(* 0.011111111111111112 (* b (* angle_m (* b PI)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 3e+262) {
tmp = (b - a) * ((b + a) * sin((((double) M_PI) * (angle_m * 0.011111111111111112))));
} else {
tmp = 0.011111111111111112 * (b * (angle_m * (b * ((double) M_PI))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 3e+262) {
tmp = (b - a) * ((b + a) * Math.sin((Math.PI * (angle_m * 0.011111111111111112))));
} else {
tmp = 0.011111111111111112 * (b * (angle_m * (b * Math.PI)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if b <= 3e+262: tmp = (b - a) * ((b + a) * math.sin((math.pi * (angle_m * 0.011111111111111112)))) else: tmp = 0.011111111111111112 * (b * (angle_m * (b * math.pi))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (b <= 3e+262) tmp = Float64(Float64(b - a) * Float64(Float64(b + a) * sin(Float64(pi * Float64(angle_m * 0.011111111111111112))))); else tmp = Float64(0.011111111111111112 * Float64(b * Float64(angle_m * Float64(b * pi)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (b <= 3e+262) tmp = (b - a) * ((b + a) * sin((pi * (angle_m * 0.011111111111111112)))); else tmp = 0.011111111111111112 * (b * (angle_m * (b * pi))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 3e+262], N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(b * N[(angle$95$m * N[(b * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 3 \cdot 10^{+262}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(b \cdot \left(angle\_m \cdot \left(b \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if b < 3e262Initial program 59.1%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites74.7%
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6474.7
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6475.2
Applied rewrites75.2%
if 3e262 < b Initial program 43.4%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6479.1
Applied rewrites79.1%
Taylor expanded in b around inf
Applied rewrites79.1%
Applied rewrites85.7%
Final simplification75.8%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= b 1.9e+118)
(* (+ b a) (* (- b a) (sin (* (* angle_m PI) 0.011111111111111112))))
(/ (* (+ b a) (* angle_m (* PI 0.011111111111111112))) (/ 1.0 (- b a))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 1.9e+118) {
tmp = (b + a) * ((b - a) * sin(((angle_m * ((double) M_PI)) * 0.011111111111111112)));
} else {
tmp = ((b + a) * (angle_m * (((double) M_PI) * 0.011111111111111112))) / (1.0 / (b - a));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 1.9e+118) {
tmp = (b + a) * ((b - a) * Math.sin(((angle_m * Math.PI) * 0.011111111111111112)));
} else {
tmp = ((b + a) * (angle_m * (Math.PI * 0.011111111111111112))) / (1.0 / (b - a));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if b <= 1.9e+118: tmp = (b + a) * ((b - a) * math.sin(((angle_m * math.pi) * 0.011111111111111112))) else: tmp = ((b + a) * (angle_m * (math.pi * 0.011111111111111112))) / (1.0 / (b - a)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (b <= 1.9e+118) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(Float64(angle_m * pi) * 0.011111111111111112)))); else tmp = Float64(Float64(Float64(b + a) * Float64(angle_m * Float64(pi * 0.011111111111111112))) / Float64(1.0 / Float64(b - a))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (b <= 1.9e+118) tmp = (b + a) * ((b - a) * sin(((angle_m * pi) * 0.011111111111111112))); else tmp = ((b + a) * (angle_m * (pi * 0.011111111111111112))) / (1.0 / (b - a)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 1.9e+118], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b + a), $MachinePrecision] * N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 / N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 1.9 \cdot 10^{+118}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(\left(angle\_m \cdot \pi\right) \cdot 0.011111111111111112\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(b + a\right) \cdot \left(angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\right)}{\frac{1}{b - a}}\\
\end{array}
\end{array}
if b < 1.90000000000000008e118Initial program 60.4%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites76.1%
if 1.90000000000000008e118 < b Initial program 49.0%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6462.6
Applied rewrites62.6%
Applied rewrites73.8%
Final simplification75.6%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= b 3.4e+260)
(* (+ b a) (* (- b a) (sin (* angle_m (* PI 0.011111111111111112)))))
(* 0.011111111111111112 (* b (* angle_m (* b PI)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 3.4e+260) {
tmp = (b + a) * ((b - a) * sin((angle_m * (((double) M_PI) * 0.011111111111111112))));
} else {
tmp = 0.011111111111111112 * (b * (angle_m * (b * ((double) M_PI))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 3.4e+260) {
tmp = (b + a) * ((b - a) * Math.sin((angle_m * (Math.PI * 0.011111111111111112))));
} else {
tmp = 0.011111111111111112 * (b * (angle_m * (b * Math.PI)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if b <= 3.4e+260: tmp = (b + a) * ((b - a) * math.sin((angle_m * (math.pi * 0.011111111111111112)))) else: tmp = 0.011111111111111112 * (b * (angle_m * (b * math.pi))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (b <= 3.4e+260) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(angle_m * Float64(pi * 0.011111111111111112))))); else tmp = Float64(0.011111111111111112 * Float64(b * Float64(angle_m * Float64(b * pi)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (b <= 3.4e+260) tmp = (b + a) * ((b - a) * sin((angle_m * (pi * 0.011111111111111112)))); else tmp = 0.011111111111111112 * (b * (angle_m * (b * pi))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 3.4e+260], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(b * N[(angle$95$m * N[(b * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 3.4 \cdot 10^{+260}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(b \cdot \left(angle\_m \cdot \left(b \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if b < 3.3999999999999998e260Initial program 59.2%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites74.9%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6474.7
Applied rewrites74.7%
if 3.3999999999999998e260 < b Initial program 44.2%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6475.5
Applied rewrites75.5%
Taylor expanded in b around inf
Applied rewrites75.5%
Applied rewrites81.3%
Final simplification75.1%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 0.02)
(*
(+ b a)
(*
angle_m
(fma
0.011111111111111112
(* (- b a) PI)
(*
(* -2.2862368541380886e-7 (* angle_m angle_m))
(* (- b a) (* PI (* PI PI)))))))
(* 0.011111111111111112 (* (* angle_m PI) (* (+ b a) (- b a)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 0.02) {
tmp = (b + a) * (angle_m * fma(0.011111111111111112, ((b - a) * ((double) M_PI)), ((-2.2862368541380886e-7 * (angle_m * angle_m)) * ((b - a) * (((double) M_PI) * (((double) M_PI) * ((double) M_PI)))))));
} else {
tmp = 0.011111111111111112 * ((angle_m * ((double) M_PI)) * ((b + a) * (b - a)));
}
return angle_s * tmp;
}
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 0.02) tmp = Float64(Float64(b + a) * Float64(angle_m * fma(0.011111111111111112, Float64(Float64(b - a) * pi), Float64(Float64(-2.2862368541380886e-7 * Float64(angle_m * angle_m)) * Float64(Float64(b - a) * Float64(pi * Float64(pi * pi))))))); else tmp = Float64(0.011111111111111112 * Float64(Float64(angle_m * pi) * Float64(Float64(b + a) * Float64(b - a)))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 0.02], N[(N[(b + a), $MachinePrecision] * N[(angle$95$m * N[(0.011111111111111112 * N[(N[(b - a), $MachinePrecision] * Pi), $MachinePrecision] + N[(N[(-2.2862368541380886e-7 * N[(angle$95$m * angle$95$m), $MachinePrecision]), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(Pi * N[(Pi * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(angle$95$m * Pi), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 0.02:\\
\;\;\;\;\left(b + a\right) \cdot \left(angle\_m \cdot \mathsf{fma}\left(0.011111111111111112, \left(b - a\right) \cdot \pi, \left(-2.2862368541380886 \cdot 10^{-7} \cdot \left(angle\_m \cdot angle\_m\right)\right) \cdot \left(\left(b - a\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(angle\_m \cdot \pi\right) \cdot \left(\left(b + a\right) \cdot \left(b - a\right)\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 0.0200000000000000004Initial program 62.5%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites82.4%
Taylor expanded in angle around 0
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
lower--.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
lower-*.f64N/A
lower-PI.f64N/A
lower-PI.f6479.4
Applied rewrites79.4%
if 0.0200000000000000004 < (/.f64 angle #s(literal 180 binary64)) Initial program 43.2%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6445.3
Applied rewrites45.3%
Applied rewrites45.3%
Final simplification71.8%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 0.02)
(*
(+ b a)
(*
(- b a)
(*
angle_m
(fma
-2.2862368541380886e-7
(* (* angle_m angle_m) (* PI (* PI PI)))
(* PI 0.011111111111111112)))))
(* 0.011111111111111112 (* (* angle_m PI) (* (+ b a) (- b a)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 0.02) {
tmp = (b + a) * ((b - a) * (angle_m * fma(-2.2862368541380886e-7, ((angle_m * angle_m) * (((double) M_PI) * (((double) M_PI) * ((double) M_PI)))), (((double) M_PI) * 0.011111111111111112))));
} else {
tmp = 0.011111111111111112 * ((angle_m * ((double) M_PI)) * ((b + a) * (b - a)));
}
return angle_s * tmp;
}
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 0.02) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * Float64(angle_m * fma(-2.2862368541380886e-7, Float64(Float64(angle_m * angle_m) * Float64(pi * Float64(pi * pi))), Float64(pi * 0.011111111111111112))))); else tmp = Float64(0.011111111111111112 * Float64(Float64(angle_m * pi) * Float64(Float64(b + a) * Float64(b - a)))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 0.02], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(angle$95$m * N[(-2.2862368541380886e-7 * N[(N[(angle$95$m * angle$95$m), $MachinePrecision] * N[(Pi * N[(Pi * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(angle$95$m * Pi), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 0.02:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \left(angle\_m \cdot \mathsf{fma}\left(-2.2862368541380886 \cdot 10^{-7}, \left(angle\_m \cdot angle\_m\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right), \pi \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(angle\_m \cdot \pi\right) \cdot \left(\left(b + a\right) \cdot \left(b - a\right)\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 0.0200000000000000004Initial program 62.5%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites82.4%
Taylor expanded in angle around 0
lower-*.f64N/A
lower-fma.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
lower-*.f64N/A
lower-PI.f64N/A
lower-PI.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f6479.3
Applied rewrites79.3%
if 0.0200000000000000004 < (/.f64 angle #s(literal 180 binary64)) Initial program 43.2%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6445.3
Applied rewrites45.3%
Applied rewrites45.3%
Final simplification71.8%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* angle_m (* PI 0.011111111111111112))))
(*
angle_s
(if (<= (/ angle_m 180.0) 5e-35)
(/ (* (+ b a) t_0) (/ 1.0 (- b a)))
(* t_0 (* (+ b a) (- b a)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = angle_m * (((double) M_PI) * 0.011111111111111112);
double tmp;
if ((angle_m / 180.0) <= 5e-35) {
tmp = ((b + a) * t_0) / (1.0 / (b - a));
} else {
tmp = t_0 * ((b + a) * (b - a));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = angle_m * (Math.PI * 0.011111111111111112);
double tmp;
if ((angle_m / 180.0) <= 5e-35) {
tmp = ((b + a) * t_0) / (1.0 / (b - a));
} else {
tmp = t_0 * ((b + a) * (b - a));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = angle_m * (math.pi * 0.011111111111111112) tmp = 0 if (angle_m / 180.0) <= 5e-35: tmp = ((b + a) * t_0) / (1.0 / (b - a)) else: tmp = t_0 * ((b + a) * (b - a)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(angle_m * Float64(pi * 0.011111111111111112)) tmp = 0.0 if (Float64(angle_m / 180.0) <= 5e-35) tmp = Float64(Float64(Float64(b + a) * t_0) / Float64(1.0 / Float64(b - a))); else tmp = Float64(t_0 * Float64(Float64(b + a) * Float64(b - a))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = angle_m * (pi * 0.011111111111111112); tmp = 0.0; if ((angle_m / 180.0) <= 5e-35) tmp = ((b + a) * t_0) / (1.0 / (b - a)); else tmp = t_0 * ((b + a) * (b - a)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 5e-35], N[(N[(N[(b + a), $MachinePrecision] * t$95$0), $MachinePrecision] / N[(1.0 / N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 5 \cdot 10^{-35}:\\
\;\;\;\;\frac{\left(b + a\right) \cdot t\_0}{\frac{1}{b - a}}\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(\left(b + a\right) \cdot \left(b - a\right)\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 4.99999999999999964e-35Initial program 61.8%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6464.5
Applied rewrites64.5%
Applied rewrites79.1%
if 4.99999999999999964e-35 < (/.f64 angle #s(literal 180 binary64)) Initial program 47.9%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6451.0
Applied rewrites51.0%
Applied rewrites51.0%
Final simplification71.9%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* angle_m (* PI 0.011111111111111112))))
(*
angle_s
(if (<= (/ angle_m 180.0) 5e-35)
(* (- b a) (* (+ b a) t_0))
(* t_0 (* (+ b a) (- b a)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = angle_m * (((double) M_PI) * 0.011111111111111112);
double tmp;
if ((angle_m / 180.0) <= 5e-35) {
tmp = (b - a) * ((b + a) * t_0);
} else {
tmp = t_0 * ((b + a) * (b - a));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = angle_m * (Math.PI * 0.011111111111111112);
double tmp;
if ((angle_m / 180.0) <= 5e-35) {
tmp = (b - a) * ((b + a) * t_0);
} else {
tmp = t_0 * ((b + a) * (b - a));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = angle_m * (math.pi * 0.011111111111111112) tmp = 0 if (angle_m / 180.0) <= 5e-35: tmp = (b - a) * ((b + a) * t_0) else: tmp = t_0 * ((b + a) * (b - a)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(angle_m * Float64(pi * 0.011111111111111112)) tmp = 0.0 if (Float64(angle_m / 180.0) <= 5e-35) tmp = Float64(Float64(b - a) * Float64(Float64(b + a) * t_0)); else tmp = Float64(t_0 * Float64(Float64(b + a) * Float64(b - a))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = angle_m * (pi * 0.011111111111111112); tmp = 0.0; if ((angle_m / 180.0) <= 5e-35) tmp = (b - a) * ((b + a) * t_0); else tmp = t_0 * ((b + a) * (b - a)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 5e-35], N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 5 \cdot 10^{-35}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(b + a\right) \cdot t\_0\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(\left(b + a\right) \cdot \left(b - a\right)\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 4.99999999999999964e-35Initial program 61.8%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6464.5
Applied rewrites64.5%
Applied rewrites79.1%
if 4.99999999999999964e-35 < (/.f64 angle #s(literal 180 binary64)) Initial program 47.9%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6451.0
Applied rewrites51.0%
Applied rewrites51.0%
Final simplification71.8%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= b 1.32e+156)
(* (* (+ b a) (- b a)) (* (* angle_m PI) 0.011111111111111112))
(* 0.011111111111111112 (* b (* angle_m (* b PI)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 1.32e+156) {
tmp = ((b + a) * (b - a)) * ((angle_m * ((double) M_PI)) * 0.011111111111111112);
} else {
tmp = 0.011111111111111112 * (b * (angle_m * (b * ((double) M_PI))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 1.32e+156) {
tmp = ((b + a) * (b - a)) * ((angle_m * Math.PI) * 0.011111111111111112);
} else {
tmp = 0.011111111111111112 * (b * (angle_m * (b * Math.PI)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if b <= 1.32e+156: tmp = ((b + a) * (b - a)) * ((angle_m * math.pi) * 0.011111111111111112) else: tmp = 0.011111111111111112 * (b * (angle_m * (b * math.pi))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (b <= 1.32e+156) tmp = Float64(Float64(Float64(b + a) * Float64(b - a)) * Float64(Float64(angle_m * pi) * 0.011111111111111112)); else tmp = Float64(0.011111111111111112 * Float64(b * Float64(angle_m * Float64(b * pi)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (b <= 1.32e+156) tmp = ((b + a) * (b - a)) * ((angle_m * pi) * 0.011111111111111112); else tmp = 0.011111111111111112 * (b * (angle_m * (b * pi))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 1.32e+156], N[(N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision] * N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(b * N[(angle$95$m * N[(b * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 1.32 \cdot 10^{+156}:\\
\;\;\;\;\left(\left(b + a\right) \cdot \left(b - a\right)\right) \cdot \left(\left(angle\_m \cdot \pi\right) \cdot 0.011111111111111112\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(b \cdot \left(angle\_m \cdot \left(b \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if b < 1.3199999999999999e156Initial program 60.4%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6460.9
Applied rewrites60.9%
if 1.3199999999999999e156 < b Initial program 45.8%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6461.6
Applied rewrites61.6%
Taylor expanded in b around inf
Applied rewrites61.6%
Applied rewrites76.2%
Final simplification63.2%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* b (* angle_m (* b PI))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (b * (angle_m * (b * ((double) M_PI)))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (b * (angle_m * (b * Math.PI))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * (0.011111111111111112 * (b * (angle_m * (b * math.pi))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(b * Float64(angle_m * Float64(b * pi))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * (0.011111111111111112 * (b * (angle_m * (b * pi)))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(b * N[(angle$95$m * N[(b * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(b \cdot \left(angle\_m \cdot \left(b \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 58.2%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6461.0
Applied rewrites61.0%
Taylor expanded in b around inf
Applied rewrites40.7%
Applied rewrites46.2%
Final simplification46.2%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* angle_m (* PI (* b b))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (((double) M_PI) * (b * b))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (Math.PI * (b * b))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * (0.011111111111111112 * (angle_m * (math.pi * (b * b))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(b * b))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * (0.011111111111111112 * (angle_m * (pi * (b * b)))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b \cdot b\right)\right)\right)\right)
\end{array}
Initial program 58.2%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6461.0
Applied rewrites61.0%
Taylor expanded in b around inf
Applied rewrites40.7%
herbie shell --seed 2024233
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))