
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
(FPCore (x)
:precision binary64
(let* ((t_0 (/ x (+ x 1.0))))
(if (<= (+ t_0 (/ (- -1.0 x) (+ x -1.0))) 2e-14)
(/ (fma (/ -1.0 (* x x)) (+ x 3.0) -3.0) x)
(- t_0 (/ (fma x x -1.0) (fma x (+ x -2.0) 1.0))))))
double code(double x) {
double t_0 = x / (x + 1.0);
double tmp;
if ((t_0 + ((-1.0 - x) / (x + -1.0))) <= 2e-14) {
tmp = fma((-1.0 / (x * x)), (x + 3.0), -3.0) / x;
} else {
tmp = t_0 - (fma(x, x, -1.0) / fma(x, (x + -2.0), 1.0));
}
return tmp;
}
function code(x) t_0 = Float64(x / Float64(x + 1.0)) tmp = 0.0 if (Float64(t_0 + Float64(Float64(-1.0 - x) / Float64(x + -1.0))) <= 2e-14) tmp = Float64(fma(Float64(-1.0 / Float64(x * x)), Float64(x + 3.0), -3.0) / x); else tmp = Float64(t_0 - Float64(fma(x, x, -1.0) / fma(x, Float64(x + -2.0), 1.0))); end return tmp end
code[x_] := Block[{t$95$0 = N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$0 + N[(N[(-1.0 - x), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e-14], N[(N[(N[(-1.0 / N[(x * x), $MachinePrecision]), $MachinePrecision] * N[(x + 3.0), $MachinePrecision] + -3.0), $MachinePrecision] / x), $MachinePrecision], N[(t$95$0 - N[(N[(x * x + -1.0), $MachinePrecision] / N[(x * N[(x + -2.0), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{x + 1}\\
\mathbf{if}\;t\_0 + \frac{-1 - x}{x + -1} \leq 2 \cdot 10^{-14}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{-1}{x \cdot x}, x + 3, -3\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;t\_0 - \frac{\mathsf{fma}\left(x, x, -1\right)}{\mathsf{fma}\left(x, x + -2, 1\right)}\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) < 2e-14Initial program 6.3%
lift-/.f64N/A
lift-+.f64N/A
flip-+N/A
lift--.f64N/A
associate-/l/N/A
lower-/.f64N/A
metadata-evalN/A
sub-negN/A
lower-fma.f64N/A
metadata-evalN/A
lower-*.f642.5
lift--.f64N/A
sub-negN/A
lower-+.f64N/A
metadata-eval2.5
lift--.f64N/A
sub-negN/A
lower-+.f64N/A
metadata-eval2.5
Applied rewrites2.5%
Taylor expanded in x around inf
Applied rewrites100.0%
if 2e-14 < (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) Initial program 100.0%
lift-/.f64N/A
lift-+.f64N/A
flip-+N/A
lift--.f64N/A
associate-/l/N/A
lower-/.f64N/A
metadata-evalN/A
sub-negN/A
lower-fma.f64N/A
metadata-evalN/A
lower-*.f64100.0
lift--.f64N/A
sub-negN/A
lower-+.f64N/A
metadata-eval100.0
lift--.f64N/A
sub-negN/A
lower-+.f64N/A
metadata-eval100.0
Applied rewrites100.0%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
sub-negN/A
metadata-evalN/A
lower-+.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (let* ((t_0 (+ (/ x (+ x 1.0)) (/ (- -1.0 x) (+ x -1.0))))) (if (<= t_0 2e-14) (/ (fma (/ -1.0 (* x x)) (+ x 3.0) -3.0) x) t_0)))
double code(double x) {
double t_0 = (x / (x + 1.0)) + ((-1.0 - x) / (x + -1.0));
double tmp;
if (t_0 <= 2e-14) {
tmp = fma((-1.0 / (x * x)), (x + 3.0), -3.0) / x;
} else {
tmp = t_0;
}
return tmp;
}
function code(x) t_0 = Float64(Float64(x / Float64(x + 1.0)) + Float64(Float64(-1.0 - x) / Float64(x + -1.0))) tmp = 0.0 if (t_0 <= 2e-14) tmp = Float64(fma(Float64(-1.0 / Float64(x * x)), Float64(x + 3.0), -3.0) / x); else tmp = t_0; end return tmp end
code[x_] := Block[{t$95$0 = N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(-1.0 - x), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-14], N[(N[(N[(-1.0 / N[(x * x), $MachinePrecision]), $MachinePrecision] * N[(x + 3.0), $MachinePrecision] + -3.0), $MachinePrecision] / x), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{x + 1} + \frac{-1 - x}{x + -1}\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{-14}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{-1}{x \cdot x}, x + 3, -3\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) < 2e-14Initial program 6.3%
lift-/.f64N/A
lift-+.f64N/A
flip-+N/A
lift--.f64N/A
associate-/l/N/A
lower-/.f64N/A
metadata-evalN/A
sub-negN/A
lower-fma.f64N/A
metadata-evalN/A
lower-*.f642.5
lift--.f64N/A
sub-negN/A
lower-+.f64N/A
metadata-eval2.5
lift--.f64N/A
sub-negN/A
lower-+.f64N/A
metadata-eval2.5
Applied rewrites2.5%
Taylor expanded in x around inf
Applied rewrites100.0%
if 2e-14 < (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) Initial program 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (let* ((t_0 (+ (/ x (+ x 1.0)) (/ (- -1.0 x) (+ x -1.0))))) (if (<= t_0 2e-14) (/ (+ -3.0 (/ -1.0 x)) x) t_0)))
double code(double x) {
double t_0 = (x / (x + 1.0)) + ((-1.0 - x) / (x + -1.0));
double tmp;
if (t_0 <= 2e-14) {
tmp = (-3.0 + (-1.0 / x)) / x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (x / (x + 1.0d0)) + (((-1.0d0) - x) / (x + (-1.0d0)))
if (t_0 <= 2d-14) then
tmp = ((-3.0d0) + ((-1.0d0) / x)) / x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = (x / (x + 1.0)) + ((-1.0 - x) / (x + -1.0));
double tmp;
if (t_0 <= 2e-14) {
tmp = (-3.0 + (-1.0 / x)) / x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = (x / (x + 1.0)) + ((-1.0 - x) / (x + -1.0)) tmp = 0 if t_0 <= 2e-14: tmp = (-3.0 + (-1.0 / x)) / x else: tmp = t_0 return tmp
function code(x) t_0 = Float64(Float64(x / Float64(x + 1.0)) + Float64(Float64(-1.0 - x) / Float64(x + -1.0))) tmp = 0.0 if (t_0 <= 2e-14) tmp = Float64(Float64(-3.0 + Float64(-1.0 / x)) / x); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = (x / (x + 1.0)) + ((-1.0 - x) / (x + -1.0)); tmp = 0.0; if (t_0 <= 2e-14) tmp = (-3.0 + (-1.0 / x)) / x; else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(-1.0 - x), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-14], N[(N[(-3.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{x + 1} + \frac{-1 - x}{x + -1}\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{-14}:\\
\;\;\;\;\frac{-3 + \frac{-1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) < 2e-14Initial program 6.3%
Taylor expanded in x around inf
associate-*r/N/A
lower-/.f64N/A
neg-mul-1N/A
distribute-neg-inN/A
metadata-evalN/A
lower-+.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6499.9
Applied rewrites99.9%
if 2e-14 < (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) Initial program 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (<= (+ (/ x (+ x 1.0)) (/ (- -1.0 x) (+ x -1.0))) 0.1) (/ (+ -3.0 (/ -1.0 x)) x) (* (fma 3.0 x 1.0) (fma x x 1.0))))
double code(double x) {
double tmp;
if (((x / (x + 1.0)) + ((-1.0 - x) / (x + -1.0))) <= 0.1) {
tmp = (-3.0 + (-1.0 / x)) / x;
} else {
tmp = fma(3.0, x, 1.0) * fma(x, x, 1.0);
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(Float64(x / Float64(x + 1.0)) + Float64(Float64(-1.0 - x) / Float64(x + -1.0))) <= 0.1) tmp = Float64(Float64(-3.0 + Float64(-1.0 / x)) / x); else tmp = Float64(fma(3.0, x, 1.0) * fma(x, x, 1.0)); end return tmp end
code[x_] := If[LessEqual[N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(-1.0 - x), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.1], N[(N[(-3.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(N[(3.0 * x + 1.0), $MachinePrecision] * N[(x * x + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{x + 1} + \frac{-1 - x}{x + -1} \leq 0.1:\\
\;\;\;\;\frac{-3 + \frac{-1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(3, x, 1\right) \cdot \mathsf{fma}\left(x, x, 1\right)\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) < 0.10000000000000001Initial program 7.0%
Taylor expanded in x around inf
associate-*r/N/A
lower-/.f64N/A
neg-mul-1N/A
distribute-neg-inN/A
metadata-evalN/A
lower-+.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6499.5
Applied rewrites99.5%
if 0.10000000000000001 < (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) Initial program 100.0%
Taylor expanded in x around 0
distribute-lft-inN/A
*-commutativeN/A
associate-+r+N/A
associate-*r*N/A
unpow2N/A
distribute-rgt1-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-fma.f6499.7
Applied rewrites99.7%
Final simplification99.6%
(FPCore (x) :precision binary64 (if (<= (+ (/ x (+ x 1.0)) (/ (- -1.0 x) (+ x -1.0))) 0.1) (/ -3.0 x) (* (fma 3.0 x 1.0) (fma x x 1.0))))
double code(double x) {
double tmp;
if (((x / (x + 1.0)) + ((-1.0 - x) / (x + -1.0))) <= 0.1) {
tmp = -3.0 / x;
} else {
tmp = fma(3.0, x, 1.0) * fma(x, x, 1.0);
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(Float64(x / Float64(x + 1.0)) + Float64(Float64(-1.0 - x) / Float64(x + -1.0))) <= 0.1) tmp = Float64(-3.0 / x); else tmp = Float64(fma(3.0, x, 1.0) * fma(x, x, 1.0)); end return tmp end
code[x_] := If[LessEqual[N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(-1.0 - x), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.1], N[(-3.0 / x), $MachinePrecision], N[(N[(3.0 * x + 1.0), $MachinePrecision] * N[(x * x + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{x + 1} + \frac{-1 - x}{x + -1} \leq 0.1:\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(3, x, 1\right) \cdot \mathsf{fma}\left(x, x, 1\right)\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) < 0.10000000000000001Initial program 7.0%
Taylor expanded in x around inf
lower-/.f6499.1
Applied rewrites99.1%
if 0.10000000000000001 < (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) Initial program 100.0%
Taylor expanded in x around 0
distribute-lft-inN/A
*-commutativeN/A
associate-+r+N/A
associate-*r*N/A
unpow2N/A
distribute-rgt1-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-fma.f6499.7
Applied rewrites99.7%
Final simplification99.4%
(FPCore (x) :precision binary64 (if (<= (+ (/ x (+ x 1.0)) (/ (- -1.0 x) (+ x -1.0))) 0.1) (/ -3.0 x) (fma x 3.0 (fma x x 1.0))))
double code(double x) {
double tmp;
if (((x / (x + 1.0)) + ((-1.0 - x) / (x + -1.0))) <= 0.1) {
tmp = -3.0 / x;
} else {
tmp = fma(x, 3.0, fma(x, x, 1.0));
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(Float64(x / Float64(x + 1.0)) + Float64(Float64(-1.0 - x) / Float64(x + -1.0))) <= 0.1) tmp = Float64(-3.0 / x); else tmp = fma(x, 3.0, fma(x, x, 1.0)); end return tmp end
code[x_] := If[LessEqual[N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(-1.0 - x), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.1], N[(-3.0 / x), $MachinePrecision], N[(x * 3.0 + N[(x * x + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{x + 1} + \frac{-1 - x}{x + -1} \leq 0.1:\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, 3, \mathsf{fma}\left(x, x, 1\right)\right)\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) < 0.10000000000000001Initial program 7.0%
Taylor expanded in x around inf
lower-/.f6499.1
Applied rewrites99.1%
if 0.10000000000000001 < (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
lower-+.f6499.4
Applied rewrites99.4%
Applied rewrites99.4%
Final simplification99.3%
(FPCore (x) :precision binary64 (if (<= (+ (/ x (+ x 1.0)) (/ (- -1.0 x) (+ x -1.0))) 0.1) (/ -3.0 x) (fma x (+ x 3.0) 1.0)))
double code(double x) {
double tmp;
if (((x / (x + 1.0)) + ((-1.0 - x) / (x + -1.0))) <= 0.1) {
tmp = -3.0 / x;
} else {
tmp = fma(x, (x + 3.0), 1.0);
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(Float64(x / Float64(x + 1.0)) + Float64(Float64(-1.0 - x) / Float64(x + -1.0))) <= 0.1) tmp = Float64(-3.0 / x); else tmp = fma(x, Float64(x + 3.0), 1.0); end return tmp end
code[x_] := If[LessEqual[N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(-1.0 - x), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.1], N[(-3.0 / x), $MachinePrecision], N[(x * N[(x + 3.0), $MachinePrecision] + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{x + 1} + \frac{-1 - x}{x + -1} \leq 0.1:\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, x + 3, 1\right)\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) < 0.10000000000000001Initial program 7.0%
Taylor expanded in x around inf
lower-/.f6499.1
Applied rewrites99.1%
if 0.10000000000000001 < (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
lower-+.f6499.4
Applied rewrites99.4%
Final simplification99.3%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 50.6%
Taylor expanded in x around 0
Applied rewrites48.1%
herbie shell --seed 2024233
(FPCore (x)
:name "Asymptote C"
:precision binary64
(- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))