
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma x x (fma x 2.0 (* y y))))
double code(double x, double y) {
return fma(x, x, fma(x, 2.0, (y * y)));
}
function code(x, y) return fma(x, x, fma(x, 2.0, Float64(y * y))) end
code[x_, y_] := N[(x * x + N[(x * 2.0 + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, x, \mathsf{fma}\left(x, 2, y \cdot y\right)\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f64100.0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ (* x 2.0) (* x x)))) (if (<= t_0 -4e-111) (* x 2.0) (if (<= t_0 5e+57) (* y y) (* x x)))))
double code(double x, double y) {
double t_0 = (x * 2.0) + (x * x);
double tmp;
if (t_0 <= -4e-111) {
tmp = x * 2.0;
} else if (t_0 <= 5e+57) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x * 2.0d0) + (x * x)
if (t_0 <= (-4d-111)) then
tmp = x * 2.0d0
else if (t_0 <= 5d+57) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x * 2.0) + (x * x);
double tmp;
if (t_0 <= -4e-111) {
tmp = x * 2.0;
} else if (t_0 <= 5e+57) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): t_0 = (x * 2.0) + (x * x) tmp = 0 if t_0 <= -4e-111: tmp = x * 2.0 elif t_0 <= 5e+57: tmp = y * y else: tmp = x * x return tmp
function code(x, y) t_0 = Float64(Float64(x * 2.0) + Float64(x * x)) tmp = 0.0 if (t_0 <= -4e-111) tmp = Float64(x * 2.0); elseif (t_0 <= 5e+57) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) t_0 = (x * 2.0) + (x * x); tmp = 0.0; if (t_0 <= -4e-111) tmp = x * 2.0; elseif (t_0 <= 5e+57) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -4e-111], N[(x * 2.0), $MachinePrecision], If[LessEqual[t$95$0, 5e+57], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot 2 + x \cdot x\\
\mathbf{if}\;t\_0 \leq -4 \cdot 10^{-111}:\\
\;\;\;\;x \cdot 2\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+57}:\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < -4.00000000000000035e-111Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
associate-*l*N/A
+-commutativeN/A
distribute-rgt-inN/A
associate-*l*N/A
lft-mult-inverseN/A
metadata-evalN/A
*-lft-identityN/A
lower-*.f64N/A
lower-+.f6464.9
Applied rewrites64.9%
Taylor expanded in x around 0
Applied rewrites59.1%
if -4.00000000000000035e-111 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < 4.99999999999999972e57Initial program 100.0%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6469.9
Applied rewrites69.9%
if 4.99999999999999972e57 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6488.1
Applied rewrites88.1%
(FPCore (x y) :precision binary64 (if (<= (+ (* y y) (+ (* x 2.0) (* x x))) 1e-7) (* x 2.0) (* x x)))
double code(double x, double y) {
double tmp;
if (((y * y) + ((x * 2.0) + (x * x))) <= 1e-7) {
tmp = x * 2.0;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((y * y) + ((x * 2.0d0) + (x * x))) <= 1d-7) then
tmp = x * 2.0d0
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((y * y) + ((x * 2.0) + (x * x))) <= 1e-7) {
tmp = x * 2.0;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if ((y * y) + ((x * 2.0) + (x * x))) <= 1e-7: tmp = x * 2.0 else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(y * y) + Float64(Float64(x * 2.0) + Float64(x * x))) <= 1e-7) tmp = Float64(x * 2.0); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((y * y) + ((x * 2.0) + (x * x))) <= 1e-7) tmp = x * 2.0; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(y * y), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e-7], N[(x * 2.0), $MachinePrecision], N[(x * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y + \left(x \cdot 2 + x \cdot x\right) \leq 10^{-7}:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (+.f64 (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) (*.f64 y y)) < 9.9999999999999995e-8Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
associate-*l*N/A
+-commutativeN/A
distribute-rgt-inN/A
associate-*l*N/A
lft-mult-inverseN/A
metadata-evalN/A
*-lft-identityN/A
lower-*.f64N/A
lower-+.f6475.7
Applied rewrites75.7%
Taylor expanded in x around 0
Applied rewrites72.9%
if 9.9999999999999995e-8 < (+.f64 (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) (*.f64 y y)) Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6454.8
Applied rewrites54.8%
Final simplification59.9%
(FPCore (x y) :precision binary64 (if (<= (+ (* x 2.0) (* x x)) 5e+57) (fma 2.0 x (* y y)) (* x x)))
double code(double x, double y) {
double tmp;
if (((x * 2.0) + (x * x)) <= 5e+57) {
tmp = fma(2.0, x, (y * y));
} else {
tmp = x * x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(x * 2.0) + Float64(x * x)) <= 5e+57) tmp = fma(2.0, x, Float64(y * y)); else tmp = Float64(x * x); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision], 5e+57], N[(2.0 * x + N[(y * y), $MachinePrecision]), $MachinePrecision], N[(x * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot 2 + x \cdot x \leq 5 \cdot 10^{+57}:\\
\;\;\;\;\mathsf{fma}\left(2, x, y \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < 4.99999999999999972e57Initial program 100.0%
Taylor expanded in x around 0
lower-fma.f64N/A
unpow2N/A
lower-*.f6496.7
Applied rewrites96.7%
if 4.99999999999999972e57 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6488.1
Applied rewrites88.1%
(FPCore (x y) :precision binary64 (if (<= (* y y) 6.2e+23) (* x (+ x 2.0)) (* y y)))
double code(double x, double y) {
double tmp;
if ((y * y) <= 6.2e+23) {
tmp = x * (x + 2.0);
} else {
tmp = y * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 6.2d+23) then
tmp = x * (x + 2.0d0)
else
tmp = y * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 6.2e+23) {
tmp = x * (x + 2.0);
} else {
tmp = y * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 6.2e+23: tmp = x * (x + 2.0) else: tmp = y * y return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 6.2e+23) tmp = Float64(x * Float64(x + 2.0)); else tmp = Float64(y * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 6.2e+23) tmp = x * (x + 2.0); else tmp = y * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 6.2e+23], N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 6.2 \cdot 10^{+23}:\\
\;\;\;\;x \cdot \left(x + 2\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if (*.f64 y y) < 6.19999999999999941e23Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
associate-*l*N/A
+-commutativeN/A
distribute-rgt-inN/A
associate-*l*N/A
lft-mult-inverseN/A
metadata-evalN/A
*-lft-identityN/A
lower-*.f64N/A
lower-+.f6486.7
Applied rewrites86.7%
if 6.19999999999999941e23 < (*.f64 y y) Initial program 100.0%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6489.5
Applied rewrites89.5%
Final simplification88.0%
(FPCore (x y) :precision binary64 (* x x))
double code(double x, double y) {
return x * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
public static double code(double x, double y) {
return x * x;
}
def code(x, y): return x * x
function code(x, y) return Float64(x * x) end
function tmp = code(x, y) tmp = x * x; end
code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6440.8
Applied rewrites40.8%
(FPCore (x y) :precision binary64 (+ (* y y) (+ (* 2.0 x) (* x x))))
double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + ((2.0d0 * x) + (x * x))
end function
public static double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
def code(x, y): return (y * y) + ((2.0 * x) + (x * x))
function code(x, y) return Float64(Float64(y * y) + Float64(Float64(2.0 * x) + Float64(x * x))) end
function tmp = code(x, y) tmp = (y * y) + ((2.0 * x) + (x * x)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(N[(2.0 * x), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + \left(2 \cdot x + x \cdot x\right)
\end{array}
herbie shell --seed 2024233
(FPCore (x y)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, A"
:precision binary64
:alt
(! :herbie-platform default (+ (* y y) (+ (* 2 x) (* x x))))
(+ (+ (* x 2.0) (* x x)) (* y y)))