Numeric.Signal.Multichannel:$cget from hsignal-0.2.7.1

Percentage Accurate: 97.9% → 98.2%
Time: 7.3s
Alternatives: 8
Speedup: 1.1×

Specification

?
\[\begin{array}{l} \\ \frac{x}{y} \cdot \left(z - t\right) + t \end{array} \]
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
	return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
	return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t):
	return ((x / y) * (z - t)) + t
function code(x, y, z, t)
	return Float64(Float64(Float64(x / y) * Float64(z - t)) + t)
end
function tmp = code(x, y, z, t)
	tmp = ((x / y) * (z - t)) + t;
end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 97.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x}{y} \cdot \left(z - t\right) + t \end{array} \]
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
	return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
	return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t):
	return ((x / y) * (z - t)) + t
function code(x, y, z, t)
	return Float64(Float64(Float64(x / y) * Float64(z - t)) + t)
end
function tmp = code(x, y, z, t)
	tmp = ((x / y) * (z - t)) + t;
end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}

Alternative 1: 98.2% accurate, 0.9× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq 2 \cdot 10^{-65}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z - t}{y}, x, t\right)\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (if (<= x 2e-65) (fma (/ x y) (- z t) t) (fma (/ (- z t) y) x t)))
double code(double x, double y, double z, double t) {
	double tmp;
	if (x <= 2e-65) {
		tmp = fma((x / y), (z - t), t);
	} else {
		tmp = fma(((z - t) / y), x, t);
	}
	return tmp;
}
function code(x, y, z, t)
	tmp = 0.0
	if (x <= 2e-65)
		tmp = fma(Float64(x / y), Float64(z - t), t);
	else
		tmp = fma(Float64(Float64(z - t) / y), x, t);
	end
	return tmp
end
code[x_, y_, z_, t_] := If[LessEqual[x, 2e-65], N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision], N[(N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision] * x + t), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq 2 \cdot 10^{-65}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)\\

\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{y}, x, t\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 1.99999999999999985e-65

    1. Initial program 98.7%

      \[\frac{x}{y} \cdot \left(z - t\right) + t \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-+.f64N/A

        \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(z - t\right) + t} \]
      2. lift-*.f64N/A

        \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(z - t\right)} + t \]
      3. lower-fma.f6498.7

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)} \]
    4. Applied rewrites98.7%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)} \]

    if 1.99999999999999985e-65 < x

    1. Initial program 93.7%

      \[\frac{x}{y} \cdot \left(z - t\right) + t \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-+.f64N/A

        \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(z - t\right) + t} \]
      2. lift-*.f64N/A

        \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(z - t\right)} + t \]
      3. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{y}} \cdot \left(z - t\right) + t \]
      4. associate-*l/N/A

        \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} + t \]
      5. associate-/l*N/A

        \[\leadsto \color{blue}{x \cdot \frac{z - t}{y}} + t \]
      6. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{z - t}{y} \cdot x} + t \]
      7. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z - t}{y}, x, t\right)} \]
      8. lower-/.f6499.8

        \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{z - t}{y}}, x, t\right) \]
    4. Applied rewrites99.8%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z - t}{y}, x, t\right)} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 2: 92.5% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := x \cdot \frac{z - t}{y}\\ \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{+16}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{x}{y} \leq 0.0001:\\ \;\;\;\;t + \frac{x \cdot z}{y}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (* x (/ (- z t) y))))
   (if (<= (/ x y) -1e+16)
     t_1
     (if (<= (/ x y) 0.0001) (+ t (/ (* x z) y)) t_1))))
double code(double x, double y, double z, double t) {
	double t_1 = x * ((z - t) / y);
	double tmp;
	if ((x / y) <= -1e+16) {
		tmp = t_1;
	} else if ((x / y) <= 0.0001) {
		tmp = t + ((x * z) / y);
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = x * ((z - t) / y)
    if ((x / y) <= (-1d+16)) then
        tmp = t_1
    else if ((x / y) <= 0.0001d0) then
        tmp = t + ((x * z) / y)
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = x * ((z - t) / y);
	double tmp;
	if ((x / y) <= -1e+16) {
		tmp = t_1;
	} else if ((x / y) <= 0.0001) {
		tmp = t + ((x * z) / y);
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = x * ((z - t) / y)
	tmp = 0
	if (x / y) <= -1e+16:
		tmp = t_1
	elif (x / y) <= 0.0001:
		tmp = t + ((x * z) / y)
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t)
	t_1 = Float64(x * Float64(Float64(z - t) / y))
	tmp = 0.0
	if (Float64(x / y) <= -1e+16)
		tmp = t_1;
	elseif (Float64(x / y) <= 0.0001)
		tmp = Float64(t + Float64(Float64(x * z) / y));
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = x * ((z - t) / y);
	tmp = 0.0;
	if ((x / y) <= -1e+16)
		tmp = t_1;
	elseif ((x / y) <= 0.0001)
		tmp = t + ((x * z) / y);
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -1e+16], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 0.0001], N[(t + N[(N[(x * z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := x \cdot \frac{z - t}{y}\\
\mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{+16}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;\frac{x}{y} \leq 0.0001:\\
\;\;\;\;t + \frac{x \cdot z}{y}\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 x y) < -1e16 or 1.00000000000000005e-4 < (/.f64 x y)

    1. Initial program 95.2%

      \[\frac{x}{y} \cdot \left(z - t\right) + t \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{x \cdot \left(\frac{z}{y} - \frac{t}{y}\right)} \]
    4. Step-by-step derivation
      1. div-subN/A

        \[\leadsto x \cdot \color{blue}{\frac{z - t}{y}} \]
      2. associate-/l*N/A

        \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
      4. lower-*.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot \left(z - t\right)}}{y} \]
      5. lower--.f6489.8

        \[\leadsto \frac{x \cdot \color{blue}{\left(z - t\right)}}{y} \]
    5. Applied rewrites89.8%

      \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
    6. Step-by-step derivation
      1. Applied rewrites91.7%

        \[\leadsto \frac{z - t}{y} \cdot \color{blue}{x} \]

      if -1e16 < (/.f64 x y) < 1.00000000000000005e-4

      1. Initial program 99.0%

        \[\frac{x}{y} \cdot \left(z - t\right) + t \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \color{blue}{\frac{x \cdot z}{y}} + t \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot z}{y}} + t \]
        2. lower-*.f6495.6

          \[\leadsto \frac{\color{blue}{x \cdot z}}{y} + t \]
      5. Applied rewrites95.6%

        \[\leadsto \color{blue}{\frac{x \cdot z}{y}} + t \]
    7. Recombined 2 regimes into one program.
    8. Final simplification93.8%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{+16}:\\ \;\;\;\;x \cdot \frac{z - t}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 0.0001:\\ \;\;\;\;t + \frac{x \cdot z}{y}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{z - t}{y}\\ \end{array} \]
    9. Add Preprocessing

    Alternative 3: 81.7% accurate, 0.4× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := x \cdot \frac{z - t}{y}\\ \mathbf{if}\;\frac{x}{y} \leq -2 \cdot 10^{-29}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{x}{y} \leq 0.0001:\\ \;\;\;\;t - \frac{x \cdot t}{y}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    (FPCore (x y z t)
     :precision binary64
     (let* ((t_1 (* x (/ (- z t) y))))
       (if (<= (/ x y) -2e-29)
         t_1
         (if (<= (/ x y) 0.0001) (- t (/ (* x t) y)) t_1))))
    double code(double x, double y, double z, double t) {
    	double t_1 = x * ((z - t) / y);
    	double tmp;
    	if ((x / y) <= -2e-29) {
    		tmp = t_1;
    	} else if ((x / y) <= 0.0001) {
    		tmp = t - ((x * t) / y);
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z, t)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8), intent (in) :: t
        real(8) :: t_1
        real(8) :: tmp
        t_1 = x * ((z - t) / y)
        if ((x / y) <= (-2d-29)) then
            tmp = t_1
        else if ((x / y) <= 0.0001d0) then
            tmp = t - ((x * t) / y)
        else
            tmp = t_1
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z, double t) {
    	double t_1 = x * ((z - t) / y);
    	double tmp;
    	if ((x / y) <= -2e-29) {
    		tmp = t_1;
    	} else if ((x / y) <= 0.0001) {
    		tmp = t - ((x * t) / y);
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    def code(x, y, z, t):
    	t_1 = x * ((z - t) / y)
    	tmp = 0
    	if (x / y) <= -2e-29:
    		tmp = t_1
    	elif (x / y) <= 0.0001:
    		tmp = t - ((x * t) / y)
    	else:
    		tmp = t_1
    	return tmp
    
    function code(x, y, z, t)
    	t_1 = Float64(x * Float64(Float64(z - t) / y))
    	tmp = 0.0
    	if (Float64(x / y) <= -2e-29)
    		tmp = t_1;
    	elseif (Float64(x / y) <= 0.0001)
    		tmp = Float64(t - Float64(Float64(x * t) / y));
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z, t)
    	t_1 = x * ((z - t) / y);
    	tmp = 0.0;
    	if ((x / y) <= -2e-29)
    		tmp = t_1;
    	elseif ((x / y) <= 0.0001)
    		tmp = t - ((x * t) / y);
    	else
    		tmp = t_1;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -2e-29], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 0.0001], N[(t - N[(N[(x * t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := x \cdot \frac{z - t}{y}\\
    \mathbf{if}\;\frac{x}{y} \leq -2 \cdot 10^{-29}:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;\frac{x}{y} \leq 0.0001:\\
    \;\;\;\;t - \frac{x \cdot t}{y}\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if (/.f64 x y) < -1.99999999999999989e-29 or 1.00000000000000005e-4 < (/.f64 x y)

      1. Initial program 95.5%

        \[\frac{x}{y} \cdot \left(z - t\right) + t \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{x \cdot \left(\frac{z}{y} - \frac{t}{y}\right)} \]
      4. Step-by-step derivation
        1. div-subN/A

          \[\leadsto x \cdot \color{blue}{\frac{z - t}{y}} \]
        2. associate-/l*N/A

          \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
        3. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
        4. lower-*.f64N/A

          \[\leadsto \frac{\color{blue}{x \cdot \left(z - t\right)}}{y} \]
        5. lower--.f6488.4

          \[\leadsto \frac{x \cdot \color{blue}{\left(z - t\right)}}{y} \]
      5. Applied rewrites88.4%

        \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
      6. Step-by-step derivation
        1. Applied rewrites89.5%

          \[\leadsto \frac{z - t}{y} \cdot \color{blue}{x} \]

        if -1.99999999999999989e-29 < (/.f64 x y) < 1.00000000000000005e-4

        1. Initial program 99.0%

          \[\frac{x}{y} \cdot \left(z - t\right) + t \]
        2. Add Preprocessing
        3. Taylor expanded in z around 0

          \[\leadsto \color{blue}{t + -1 \cdot \frac{t \cdot x}{y}} \]
        4. Step-by-step derivation
          1. mul-1-negN/A

            \[\leadsto t + \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot x}{y}\right)\right)} \]
          2. unsub-negN/A

            \[\leadsto \color{blue}{t - \frac{t \cdot x}{y}} \]
          3. lower--.f64N/A

            \[\leadsto \color{blue}{t - \frac{t \cdot x}{y}} \]
          4. lower-/.f64N/A

            \[\leadsto t - \color{blue}{\frac{t \cdot x}{y}} \]
          5. lower-*.f6477.0

            \[\leadsto t - \frac{\color{blue}{t \cdot x}}{y} \]
        5. Applied rewrites77.0%

          \[\leadsto \color{blue}{t - \frac{t \cdot x}{y}} \]
      7. Recombined 2 regimes into one program.
      8. Final simplification83.3%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -2 \cdot 10^{-29}:\\ \;\;\;\;x \cdot \frac{z - t}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 0.0001:\\ \;\;\;\;t - \frac{x \cdot t}{y}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{z - t}{y}\\ \end{array} \]
      9. Add Preprocessing

      Alternative 4: 49.4% accurate, 0.7× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;t \leq -1.38 \cdot 10^{+146}:\\ \;\;\;\;\frac{x \cdot \left(-t\right)}{y}\\ \mathbf{elif}\;t \leq 1.2 \cdot 10^{+74}:\\ \;\;\;\;\frac{x}{y} \cdot z\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} \cdot \left(-t\right)\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (if (<= t -1.38e+146)
         (/ (* x (- t)) y)
         (if (<= t 1.2e+74) (* (/ x y) z) (* (/ x y) (- t)))))
      double code(double x, double y, double z, double t) {
      	double tmp;
      	if (t <= -1.38e+146) {
      		tmp = (x * -t) / y;
      	} else if (t <= 1.2e+74) {
      		tmp = (x / y) * z;
      	} else {
      		tmp = (x / y) * -t;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8) :: tmp
          if (t <= (-1.38d+146)) then
              tmp = (x * -t) / y
          else if (t <= 1.2d+74) then
              tmp = (x / y) * z
          else
              tmp = (x / y) * -t
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t) {
      	double tmp;
      	if (t <= -1.38e+146) {
      		tmp = (x * -t) / y;
      	} else if (t <= 1.2e+74) {
      		tmp = (x / y) * z;
      	} else {
      		tmp = (x / y) * -t;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t):
      	tmp = 0
      	if t <= -1.38e+146:
      		tmp = (x * -t) / y
      	elif t <= 1.2e+74:
      		tmp = (x / y) * z
      	else:
      		tmp = (x / y) * -t
      	return tmp
      
      function code(x, y, z, t)
      	tmp = 0.0
      	if (t <= -1.38e+146)
      		tmp = Float64(Float64(x * Float64(-t)) / y);
      	elseif (t <= 1.2e+74)
      		tmp = Float64(Float64(x / y) * z);
      	else
      		tmp = Float64(Float64(x / y) * Float64(-t));
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t)
      	tmp = 0.0;
      	if (t <= -1.38e+146)
      		tmp = (x * -t) / y;
      	elseif (t <= 1.2e+74)
      		tmp = (x / y) * z;
      	else
      		tmp = (x / y) * -t;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_] := If[LessEqual[t, -1.38e+146], N[(N[(x * (-t)), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[t, 1.2e+74], N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * (-t)), $MachinePrecision]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;t \leq -1.38 \cdot 10^{+146}:\\
      \;\;\;\;\frac{x \cdot \left(-t\right)}{y}\\
      
      \mathbf{elif}\;t \leq 1.2 \cdot 10^{+74}:\\
      \;\;\;\;\frac{x}{y} \cdot z\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{x}{y} \cdot \left(-t\right)\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if t < -1.38e146

        1. Initial program 100.0%

          \[\frac{x}{y} \cdot \left(z - t\right) + t \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{x \cdot \left(\frac{z}{y} - \frac{t}{y}\right)} \]
        4. Step-by-step derivation
          1. div-subN/A

            \[\leadsto x \cdot \color{blue}{\frac{z - t}{y}} \]
          2. associate-/l*N/A

            \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
          3. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
          4. lower-*.f64N/A

            \[\leadsto \frac{\color{blue}{x \cdot \left(z - t\right)}}{y} \]
          5. lower--.f6454.1

            \[\leadsto \frac{x \cdot \color{blue}{\left(z - t\right)}}{y} \]
        5. Applied rewrites54.1%

          \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
        6. Taylor expanded in z around 0

          \[\leadsto \frac{x \cdot \left(-1 \cdot t\right)}{y} \]
        7. Step-by-step derivation
          1. Applied rewrites54.0%

            \[\leadsto \frac{x \cdot \left(-t\right)}{y} \]

          if -1.38e146 < t < 1.20000000000000004e74

          1. Initial program 95.8%

            \[\frac{x}{y} \cdot \left(z - t\right) + t \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto \color{blue}{\frac{x \cdot z}{y}} \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x \cdot z}{y}} \]
            2. lower-*.f6444.9

              \[\leadsto \frac{\color{blue}{x \cdot z}}{y} \]
          5. Applied rewrites44.9%

            \[\leadsto \color{blue}{\frac{x \cdot z}{y}} \]
          6. Step-by-step derivation
            1. Applied rewrites49.2%

              \[\leadsto \color{blue}{\frac{x}{y} \cdot z} \]

            if 1.20000000000000004e74 < t

            1. Initial program 99.9%

              \[\frac{x}{y} \cdot \left(z - t\right) + t \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{x \cdot \left(\frac{z}{y} - \frac{t}{y}\right)} \]
            4. Step-by-step derivation
              1. div-subN/A

                \[\leadsto x \cdot \color{blue}{\frac{z - t}{y}} \]
              2. associate-/l*N/A

                \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
              3. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
              4. lower-*.f64N/A

                \[\leadsto \frac{\color{blue}{x \cdot \left(z - t\right)}}{y} \]
              5. lower--.f6450.9

                \[\leadsto \frac{x \cdot \color{blue}{\left(z - t\right)}}{y} \]
            5. Applied rewrites50.9%

              \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
            6. Taylor expanded in z around 0

              \[\leadsto \frac{x \cdot \left(-1 \cdot t\right)}{y} \]
            7. Step-by-step derivation
              1. Applied rewrites48.5%

                \[\leadsto \frac{x \cdot \left(-t\right)}{y} \]
              2. Step-by-step derivation
                1. Applied rewrites55.9%

                  \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(-t\right)} \]
              3. Recombined 3 regimes into one program.
              4. Add Preprocessing

              Alternative 5: 49.7% accurate, 0.7× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} \cdot \left(-t\right)\\ \mathbf{if}\;t \leq -1.38 \cdot 10^{+146}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t \leq 1.2 \cdot 10^{+74}:\\ \;\;\;\;\frac{x}{y} \cdot z\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
              (FPCore (x y z t)
               :precision binary64
               (let* ((t_1 (* (/ x y) (- t))))
                 (if (<= t -1.38e+146) t_1 (if (<= t 1.2e+74) (* (/ x y) z) t_1))))
              double code(double x, double y, double z, double t) {
              	double t_1 = (x / y) * -t;
              	double tmp;
              	if (t <= -1.38e+146) {
              		tmp = t_1;
              	} else if (t <= 1.2e+74) {
              		tmp = (x / y) * z;
              	} else {
              		tmp = t_1;
              	}
              	return tmp;
              }
              
              real(8) function code(x, y, z, t)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t
                  real(8) :: t_1
                  real(8) :: tmp
                  t_1 = (x / y) * -t
                  if (t <= (-1.38d+146)) then
                      tmp = t_1
                  else if (t <= 1.2d+74) then
                      tmp = (x / y) * z
                  else
                      tmp = t_1
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y, double z, double t) {
              	double t_1 = (x / y) * -t;
              	double tmp;
              	if (t <= -1.38e+146) {
              		tmp = t_1;
              	} else if (t <= 1.2e+74) {
              		tmp = (x / y) * z;
              	} else {
              		tmp = t_1;
              	}
              	return tmp;
              }
              
              def code(x, y, z, t):
              	t_1 = (x / y) * -t
              	tmp = 0
              	if t <= -1.38e+146:
              		tmp = t_1
              	elif t <= 1.2e+74:
              		tmp = (x / y) * z
              	else:
              		tmp = t_1
              	return tmp
              
              function code(x, y, z, t)
              	t_1 = Float64(Float64(x / y) * Float64(-t))
              	tmp = 0.0
              	if (t <= -1.38e+146)
              		tmp = t_1;
              	elseif (t <= 1.2e+74)
              		tmp = Float64(Float64(x / y) * z);
              	else
              		tmp = t_1;
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y, z, t)
              	t_1 = (x / y) * -t;
              	tmp = 0.0;
              	if (t <= -1.38e+146)
              		tmp = t_1;
              	elseif (t <= 1.2e+74)
              		tmp = (x / y) * z;
              	else
              		tmp = t_1;
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * (-t)), $MachinePrecision]}, If[LessEqual[t, -1.38e+146], t$95$1, If[LessEqual[t, 1.2e+74], N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision], t$95$1]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              t_1 := \frac{x}{y} \cdot \left(-t\right)\\
              \mathbf{if}\;t \leq -1.38 \cdot 10^{+146}:\\
              \;\;\;\;t\_1\\
              
              \mathbf{elif}\;t \leq 1.2 \cdot 10^{+74}:\\
              \;\;\;\;\frac{x}{y} \cdot z\\
              
              \mathbf{else}:\\
              \;\;\;\;t\_1\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if t < -1.38e146 or 1.20000000000000004e74 < t

                1. Initial program 99.9%

                  \[\frac{x}{y} \cdot \left(z - t\right) + t \]
                2. Add Preprocessing
                3. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{x \cdot \left(\frac{z}{y} - \frac{t}{y}\right)} \]
                4. Step-by-step derivation
                  1. div-subN/A

                    \[\leadsto x \cdot \color{blue}{\frac{z - t}{y}} \]
                  2. associate-/l*N/A

                    \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
                  3. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
                  4. lower-*.f64N/A

                    \[\leadsto \frac{\color{blue}{x \cdot \left(z - t\right)}}{y} \]
                  5. lower--.f6451.9

                    \[\leadsto \frac{x \cdot \color{blue}{\left(z - t\right)}}{y} \]
                5. Applied rewrites51.9%

                  \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
                6. Taylor expanded in z around 0

                  \[\leadsto \frac{x \cdot \left(-1 \cdot t\right)}{y} \]
                7. Step-by-step derivation
                  1. Applied rewrites50.3%

                    \[\leadsto \frac{x \cdot \left(-t\right)}{y} \]
                  2. Step-by-step derivation
                    1. Applied rewrites54.2%

                      \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(-t\right)} \]

                    if -1.38e146 < t < 1.20000000000000004e74

                    1. Initial program 95.8%

                      \[\frac{x}{y} \cdot \left(z - t\right) + t \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around inf

                      \[\leadsto \color{blue}{\frac{x \cdot z}{y}} \]
                    4. Step-by-step derivation
                      1. lower-/.f64N/A

                        \[\leadsto \color{blue}{\frac{x \cdot z}{y}} \]
                      2. lower-*.f6444.9

                        \[\leadsto \frac{\color{blue}{x \cdot z}}{y} \]
                    5. Applied rewrites44.9%

                      \[\leadsto \color{blue}{\frac{x \cdot z}{y}} \]
                    6. Step-by-step derivation
                      1. Applied rewrites49.2%

                        \[\leadsto \color{blue}{\frac{x}{y} \cdot z} \]
                    7. Recombined 2 regimes into one program.
                    8. Add Preprocessing

                    Alternative 6: 58.1% accurate, 0.9× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;t \leq 1.8 \cdot 10^{+115}:\\ \;\;\;\;x \cdot \frac{z - t}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} \cdot \left(-t\right)\\ \end{array} \end{array} \]
                    (FPCore (x y z t)
                     :precision binary64
                     (if (<= t 1.8e+115) (* x (/ (- z t) y)) (* (/ x y) (- t))))
                    double code(double x, double y, double z, double t) {
                    	double tmp;
                    	if (t <= 1.8e+115) {
                    		tmp = x * ((z - t) / y);
                    	} else {
                    		tmp = (x / y) * -t;
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z, t)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8), intent (in) :: t
                        real(8) :: tmp
                        if (t <= 1.8d+115) then
                            tmp = x * ((z - t) / y)
                        else
                            tmp = (x / y) * -t
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z, double t) {
                    	double tmp;
                    	if (t <= 1.8e+115) {
                    		tmp = x * ((z - t) / y);
                    	} else {
                    		tmp = (x / y) * -t;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z, t):
                    	tmp = 0
                    	if t <= 1.8e+115:
                    		tmp = x * ((z - t) / y)
                    	else:
                    		tmp = (x / y) * -t
                    	return tmp
                    
                    function code(x, y, z, t)
                    	tmp = 0.0
                    	if (t <= 1.8e+115)
                    		tmp = Float64(x * Float64(Float64(z - t) / y));
                    	else
                    		tmp = Float64(Float64(x / y) * Float64(-t));
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z, t)
                    	tmp = 0.0;
                    	if (t <= 1.8e+115)
                    		tmp = x * ((z - t) / y);
                    	else
                    		tmp = (x / y) * -t;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_, t_] := If[LessEqual[t, 1.8e+115], N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * (-t)), $MachinePrecision]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;t \leq 1.8 \cdot 10^{+115}:\\
                    \;\;\;\;x \cdot \frac{z - t}{y}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\frac{x}{y} \cdot \left(-t\right)\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if t < 1.8e115

                      1. Initial program 96.5%

                        \[\frac{x}{y} \cdot \left(z - t\right) + t \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{x \cdot \left(\frac{z}{y} - \frac{t}{y}\right)} \]
                      4. Step-by-step derivation
                        1. div-subN/A

                          \[\leadsto x \cdot \color{blue}{\frac{z - t}{y}} \]
                        2. associate-/l*N/A

                          \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
                        3. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
                        4. lower-*.f64N/A

                          \[\leadsto \frac{\color{blue}{x \cdot \left(z - t\right)}}{y} \]
                        5. lower--.f6454.8

                          \[\leadsto \frac{x \cdot \color{blue}{\left(z - t\right)}}{y} \]
                      5. Applied rewrites54.8%

                        \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
                      6. Step-by-step derivation
                        1. Applied rewrites59.1%

                          \[\leadsto \frac{z - t}{y} \cdot \color{blue}{x} \]

                        if 1.8e115 < t

                        1. Initial program 100.0%

                          \[\frac{x}{y} \cdot \left(z - t\right) + t \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around inf

                          \[\leadsto \color{blue}{x \cdot \left(\frac{z}{y} - \frac{t}{y}\right)} \]
                        4. Step-by-step derivation
                          1. div-subN/A

                            \[\leadsto x \cdot \color{blue}{\frac{z - t}{y}} \]
                          2. associate-/l*N/A

                            \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
                          3. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
                          4. lower-*.f64N/A

                            \[\leadsto \frac{\color{blue}{x \cdot \left(z - t\right)}}{y} \]
                          5. lower--.f6453.3

                            \[\leadsto \frac{x \cdot \color{blue}{\left(z - t\right)}}{y} \]
                        5. Applied rewrites53.3%

                          \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
                        6. Taylor expanded in z around 0

                          \[\leadsto \frac{x \cdot \left(-1 \cdot t\right)}{y} \]
                        7. Step-by-step derivation
                          1. Applied rewrites50.5%

                            \[\leadsto \frac{x \cdot \left(-t\right)}{y} \]
                          2. Step-by-step derivation
                            1. Applied rewrites54.3%

                              \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(-t\right)} \]
                          3. Recombined 2 regimes into one program.
                          4. Final simplification58.1%

                            \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq 1.8 \cdot 10^{+115}:\\ \;\;\;\;x \cdot \frac{z - t}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} \cdot \left(-t\right)\\ \end{array} \]
                          5. Add Preprocessing

                          Alternative 7: 97.9% accurate, 1.1× speedup?

                          \[\begin{array}{l} \\ \mathsf{fma}\left(\frac{x}{y}, z - t, t\right) \end{array} \]
                          (FPCore (x y z t) :precision binary64 (fma (/ x y) (- z t) t))
                          double code(double x, double y, double z, double t) {
                          	return fma((x / y), (z - t), t);
                          }
                          
                          function code(x, y, z, t)
                          	return fma(Float64(x / y), Float64(z - t), t)
                          end
                          
                          code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision]
                          
                          \begin{array}{l}
                          
                          \\
                          \mathsf{fma}\left(\frac{x}{y}, z - t, t\right)
                          \end{array}
                          
                          Derivation
                          1. Initial program 97.2%

                            \[\frac{x}{y} \cdot \left(z - t\right) + t \]
                          2. Add Preprocessing
                          3. Step-by-step derivation
                            1. lift-+.f64N/A

                              \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(z - t\right) + t} \]
                            2. lift-*.f64N/A

                              \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(z - t\right)} + t \]
                            3. lower-fma.f6497.2

                              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)} \]
                          4. Applied rewrites97.2%

                            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)} \]
                          5. Add Preprocessing

                          Alternative 8: 40.4% accurate, 1.4× speedup?

                          \[\begin{array}{l} \\ \frac{x}{y} \cdot z \end{array} \]
                          (FPCore (x y z t) :precision binary64 (* (/ x y) z))
                          double code(double x, double y, double z, double t) {
                          	return (x / y) * z;
                          }
                          
                          real(8) function code(x, y, z, t)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8), intent (in) :: z
                              real(8), intent (in) :: t
                              code = (x / y) * z
                          end function
                          
                          public static double code(double x, double y, double z, double t) {
                          	return (x / y) * z;
                          }
                          
                          def code(x, y, z, t):
                          	return (x / y) * z
                          
                          function code(x, y, z, t)
                          	return Float64(Float64(x / y) * z)
                          end
                          
                          function tmp = code(x, y, z, t)
                          	tmp = (x / y) * z;
                          end
                          
                          code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]
                          
                          \begin{array}{l}
                          
                          \\
                          \frac{x}{y} \cdot z
                          \end{array}
                          
                          Derivation
                          1. Initial program 97.2%

                            \[\frac{x}{y} \cdot \left(z - t\right) + t \]
                          2. Add Preprocessing
                          3. Taylor expanded in z around inf

                            \[\leadsto \color{blue}{\frac{x \cdot z}{y}} \]
                          4. Step-by-step derivation
                            1. lower-/.f64N/A

                              \[\leadsto \color{blue}{\frac{x \cdot z}{y}} \]
                            2. lower-*.f6434.6

                              \[\leadsto \frac{\color{blue}{x \cdot z}}{y} \]
                          5. Applied rewrites34.6%

                            \[\leadsto \color{blue}{\frac{x \cdot z}{y}} \]
                          6. Step-by-step derivation
                            1. Applied rewrites37.9%

                              \[\leadsto \color{blue}{\frac{x}{y} \cdot z} \]
                            2. Add Preprocessing

                            Developer Target 1: 97.5% accurate, 0.7× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} \cdot \left(z - t\right) + t\\ \mathbf{if}\;z < 2.759456554562692 \cdot 10^{-282}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z < 2.326994450874436 \cdot 10^{-110}:\\ \;\;\;\;x \cdot \frac{z - t}{y} + t\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                            (FPCore (x y z t)
                             :precision binary64
                             (let* ((t_1 (+ (* (/ x y) (- z t)) t)))
                               (if (< z 2.759456554562692e-282)
                                 t_1
                                 (if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) t_1))))
                            double code(double x, double y, double z, double t) {
                            	double t_1 = ((x / y) * (z - t)) + t;
                            	double tmp;
                            	if (z < 2.759456554562692e-282) {
                            		tmp = t_1;
                            	} else if (z < 2.326994450874436e-110) {
                            		tmp = (x * ((z - t) / y)) + t;
                            	} else {
                            		tmp = t_1;
                            	}
                            	return tmp;
                            }
                            
                            real(8) function code(x, y, z, t)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                real(8), intent (in) :: t
                                real(8) :: t_1
                                real(8) :: tmp
                                t_1 = ((x / y) * (z - t)) + t
                                if (z < 2.759456554562692d-282) then
                                    tmp = t_1
                                else if (z < 2.326994450874436d-110) then
                                    tmp = (x * ((z - t) / y)) + t
                                else
                                    tmp = t_1
                                end if
                                code = tmp
                            end function
                            
                            public static double code(double x, double y, double z, double t) {
                            	double t_1 = ((x / y) * (z - t)) + t;
                            	double tmp;
                            	if (z < 2.759456554562692e-282) {
                            		tmp = t_1;
                            	} else if (z < 2.326994450874436e-110) {
                            		tmp = (x * ((z - t) / y)) + t;
                            	} else {
                            		tmp = t_1;
                            	}
                            	return tmp;
                            }
                            
                            def code(x, y, z, t):
                            	t_1 = ((x / y) * (z - t)) + t
                            	tmp = 0
                            	if z < 2.759456554562692e-282:
                            		tmp = t_1
                            	elif z < 2.326994450874436e-110:
                            		tmp = (x * ((z - t) / y)) + t
                            	else:
                            		tmp = t_1
                            	return tmp
                            
                            function code(x, y, z, t)
                            	t_1 = Float64(Float64(Float64(x / y) * Float64(z - t)) + t)
                            	tmp = 0.0
                            	if (z < 2.759456554562692e-282)
                            		tmp = t_1;
                            	elseif (z < 2.326994450874436e-110)
                            		tmp = Float64(Float64(x * Float64(Float64(z - t) / y)) + t);
                            	else
                            		tmp = t_1;
                            	end
                            	return tmp
                            end
                            
                            function tmp_2 = code(x, y, z, t)
                            	t_1 = ((x / y) * (z - t)) + t;
                            	tmp = 0.0;
                            	if (z < 2.759456554562692e-282)
                            		tmp = t_1;
                            	elseif (z < 2.326994450874436e-110)
                            		tmp = (x * ((z - t) / y)) + t;
                            	else
                            		tmp = t_1;
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]}, If[Less[z, 2.759456554562692e-282], t$95$1, If[Less[z, 2.326994450874436e-110], N[(N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            t_1 := \frac{x}{y} \cdot \left(z - t\right) + t\\
                            \mathbf{if}\;z < 2.759456554562692 \cdot 10^{-282}:\\
                            \;\;\;\;t\_1\\
                            
                            \mathbf{elif}\;z < 2.326994450874436 \cdot 10^{-110}:\\
                            \;\;\;\;x \cdot \frac{z - t}{y} + t\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;t\_1\\
                            
                            
                            \end{array}
                            \end{array}
                            

                            Reproduce

                            ?
                            herbie shell --seed 2024233 
                            (FPCore (x y z t)
                              :name "Numeric.Signal.Multichannel:$cget from hsignal-0.2.7.1"
                              :precision binary64
                            
                              :alt
                              (! :herbie-platform default (if (< z 689864138640673/250000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* (/ x y) (- z t)) t) (if (< z 581748612718609/25000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* x (/ (- z t) y)) t) (+ (* (/ x y) (- z t)) t))))
                            
                              (+ (* (/ x y) (- z t)) t))