
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= x 2e-65) (fma (/ x y) (- z t) t) (fma (/ (- z t) y) x t)))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= 2e-65) {
tmp = fma((x / y), (z - t), t);
} else {
tmp = fma(((z - t) / y), x, t);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (x <= 2e-65) tmp = fma(Float64(x / y), Float64(z - t), t); else tmp = fma(Float64(Float64(z - t) / y), x, t); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[x, 2e-65], N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision], N[(N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision] * x + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2 \cdot 10^{-65}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{y}, x, t\right)\\
\end{array}
\end{array}
if x < 1.99999999999999985e-65Initial program 98.7%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6498.7
Applied rewrites98.7%
if 1.99999999999999985e-65 < x Initial program 93.7%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (/ (- z t) y))))
(if (<= (/ x y) -1e+16)
t_1
(if (<= (/ x y) 0.0001) (+ t (/ (* x z) y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * ((z - t) / y);
double tmp;
if ((x / y) <= -1e+16) {
tmp = t_1;
} else if ((x / y) <= 0.0001) {
tmp = t + ((x * z) / y);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * ((z - t) / y)
if ((x / y) <= (-1d+16)) then
tmp = t_1
else if ((x / y) <= 0.0001d0) then
tmp = t + ((x * z) / y)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * ((z - t) / y);
double tmp;
if ((x / y) <= -1e+16) {
tmp = t_1;
} else if ((x / y) <= 0.0001) {
tmp = t + ((x * z) / y);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * ((z - t) / y) tmp = 0 if (x / y) <= -1e+16: tmp = t_1 elif (x / y) <= 0.0001: tmp = t + ((x * z) / y) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(Float64(z - t) / y)) tmp = 0.0 if (Float64(x / y) <= -1e+16) tmp = t_1; elseif (Float64(x / y) <= 0.0001) tmp = Float64(t + Float64(Float64(x * z) / y)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * ((z - t) / y); tmp = 0.0; if ((x / y) <= -1e+16) tmp = t_1; elseif ((x / y) <= 0.0001) tmp = t + ((x * z) / y); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -1e+16], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 0.0001], N[(t + N[(N[(x * z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{z - t}{y}\\
\mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{+16}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 0.0001:\\
\;\;\;\;t + \frac{x \cdot z}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -1e16 or 1.00000000000000005e-4 < (/.f64 x y) Initial program 95.2%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6489.8
Applied rewrites89.8%
Applied rewrites91.7%
if -1e16 < (/.f64 x y) < 1.00000000000000005e-4Initial program 99.0%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6495.6
Applied rewrites95.6%
Final simplification93.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (/ (- z t) y))))
(if (<= (/ x y) -2e-29)
t_1
(if (<= (/ x y) 0.0001) (- t (/ (* x t) y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * ((z - t) / y);
double tmp;
if ((x / y) <= -2e-29) {
tmp = t_1;
} else if ((x / y) <= 0.0001) {
tmp = t - ((x * t) / y);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * ((z - t) / y)
if ((x / y) <= (-2d-29)) then
tmp = t_1
else if ((x / y) <= 0.0001d0) then
tmp = t - ((x * t) / y)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * ((z - t) / y);
double tmp;
if ((x / y) <= -2e-29) {
tmp = t_1;
} else if ((x / y) <= 0.0001) {
tmp = t - ((x * t) / y);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * ((z - t) / y) tmp = 0 if (x / y) <= -2e-29: tmp = t_1 elif (x / y) <= 0.0001: tmp = t - ((x * t) / y) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(Float64(z - t) / y)) tmp = 0.0 if (Float64(x / y) <= -2e-29) tmp = t_1; elseif (Float64(x / y) <= 0.0001) tmp = Float64(t - Float64(Float64(x * t) / y)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * ((z - t) / y); tmp = 0.0; if ((x / y) <= -2e-29) tmp = t_1; elseif ((x / y) <= 0.0001) tmp = t - ((x * t) / y); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -2e-29], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 0.0001], N[(t - N[(N[(x * t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{z - t}{y}\\
\mathbf{if}\;\frac{x}{y} \leq -2 \cdot 10^{-29}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 0.0001:\\
\;\;\;\;t - \frac{x \cdot t}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -1.99999999999999989e-29 or 1.00000000000000005e-4 < (/.f64 x y) Initial program 95.5%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6488.4
Applied rewrites88.4%
Applied rewrites89.5%
if -1.99999999999999989e-29 < (/.f64 x y) < 1.00000000000000005e-4Initial program 99.0%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower-*.f6477.0
Applied rewrites77.0%
Final simplification83.3%
(FPCore (x y z t) :precision binary64 (if (<= t -1.38e+146) (/ (* x (- t)) y) (if (<= t 1.2e+74) (* (/ x y) z) (* (/ x y) (- t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.38e+146) {
tmp = (x * -t) / y;
} else if (t <= 1.2e+74) {
tmp = (x / y) * z;
} else {
tmp = (x / y) * -t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-1.38d+146)) then
tmp = (x * -t) / y
else if (t <= 1.2d+74) then
tmp = (x / y) * z
else
tmp = (x / y) * -t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.38e+146) {
tmp = (x * -t) / y;
} else if (t <= 1.2e+74) {
tmp = (x / y) * z;
} else {
tmp = (x / y) * -t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -1.38e+146: tmp = (x * -t) / y elif t <= 1.2e+74: tmp = (x / y) * z else: tmp = (x / y) * -t return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -1.38e+146) tmp = Float64(Float64(x * Float64(-t)) / y); elseif (t <= 1.2e+74) tmp = Float64(Float64(x / y) * z); else tmp = Float64(Float64(x / y) * Float64(-t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -1.38e+146) tmp = (x * -t) / y; elseif (t <= 1.2e+74) tmp = (x / y) * z; else tmp = (x / y) * -t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -1.38e+146], N[(N[(x * (-t)), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[t, 1.2e+74], N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * (-t)), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.38 \cdot 10^{+146}:\\
\;\;\;\;\frac{x \cdot \left(-t\right)}{y}\\
\mathbf{elif}\;t \leq 1.2 \cdot 10^{+74}:\\
\;\;\;\;\frac{x}{y} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \left(-t\right)\\
\end{array}
\end{array}
if t < -1.38e146Initial program 100.0%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6454.1
Applied rewrites54.1%
Taylor expanded in z around 0
Applied rewrites54.0%
if -1.38e146 < t < 1.20000000000000004e74Initial program 95.8%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6444.9
Applied rewrites44.9%
Applied rewrites49.2%
if 1.20000000000000004e74 < t Initial program 99.9%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6450.9
Applied rewrites50.9%
Taylor expanded in z around 0
Applied rewrites48.5%
Applied rewrites55.9%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (/ x y) (- t)))) (if (<= t -1.38e+146) t_1 (if (<= t 1.2e+74) (* (/ x y) z) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) * -t;
double tmp;
if (t <= -1.38e+146) {
tmp = t_1;
} else if (t <= 1.2e+74) {
tmp = (x / y) * z;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / y) * -t
if (t <= (-1.38d+146)) then
tmp = t_1
else if (t <= 1.2d+74) then
tmp = (x / y) * z
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / y) * -t;
double tmp;
if (t <= -1.38e+146) {
tmp = t_1;
} else if (t <= 1.2e+74) {
tmp = (x / y) * z;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / y) * -t tmp = 0 if t <= -1.38e+146: tmp = t_1 elif t <= 1.2e+74: tmp = (x / y) * z else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / y) * Float64(-t)) tmp = 0.0 if (t <= -1.38e+146) tmp = t_1; elseif (t <= 1.2e+74) tmp = Float64(Float64(x / y) * z); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / y) * -t; tmp = 0.0; if (t <= -1.38e+146) tmp = t_1; elseif (t <= 1.2e+74) tmp = (x / y) * z; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * (-t)), $MachinePrecision]}, If[LessEqual[t, -1.38e+146], t$95$1, If[LessEqual[t, 1.2e+74], N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(-t\right)\\
\mathbf{if}\;t \leq -1.38 \cdot 10^{+146}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1.2 \cdot 10^{+74}:\\
\;\;\;\;\frac{x}{y} \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -1.38e146 or 1.20000000000000004e74 < t Initial program 99.9%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6451.9
Applied rewrites51.9%
Taylor expanded in z around 0
Applied rewrites50.3%
Applied rewrites54.2%
if -1.38e146 < t < 1.20000000000000004e74Initial program 95.8%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6444.9
Applied rewrites44.9%
Applied rewrites49.2%
(FPCore (x y z t) :precision binary64 (if (<= t 1.8e+115) (* x (/ (- z t) y)) (* (/ x y) (- t))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= 1.8e+115) {
tmp = x * ((z - t) / y);
} else {
tmp = (x / y) * -t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= 1.8d+115) then
tmp = x * ((z - t) / y)
else
tmp = (x / y) * -t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= 1.8e+115) {
tmp = x * ((z - t) / y);
} else {
tmp = (x / y) * -t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= 1.8e+115: tmp = x * ((z - t) / y) else: tmp = (x / y) * -t return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= 1.8e+115) tmp = Float64(x * Float64(Float64(z - t) / y)); else tmp = Float64(Float64(x / y) * Float64(-t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= 1.8e+115) tmp = x * ((z - t) / y); else tmp = (x / y) * -t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, 1.8e+115], N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * (-t)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq 1.8 \cdot 10^{+115}:\\
\;\;\;\;x \cdot \frac{z - t}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \left(-t\right)\\
\end{array}
\end{array}
if t < 1.8e115Initial program 96.5%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6454.8
Applied rewrites54.8%
Applied rewrites59.1%
if 1.8e115 < t Initial program 100.0%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6453.3
Applied rewrites53.3%
Taylor expanded in z around 0
Applied rewrites50.5%
Applied rewrites54.3%
Final simplification58.1%
(FPCore (x y z t) :precision binary64 (fma (/ x y) (- z t) t))
double code(double x, double y, double z, double t) {
return fma((x / y), (z - t), t);
}
function code(x, y, z, t) return fma(Float64(x / y), Float64(z - t), t) end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)
\end{array}
Initial program 97.2%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6497.2
Applied rewrites97.2%
(FPCore (x y z t) :precision binary64 (* (/ x y) z))
double code(double x, double y, double z, double t) {
return (x / y) * z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / y) * z
end function
public static double code(double x, double y, double z, double t) {
return (x / y) * z;
}
def code(x, y, z, t): return (x / y) * z
function code(x, y, z, t) return Float64(Float64(x / y) * z) end
function tmp = code(x, y, z, t) tmp = (x / y) * z; end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot z
\end{array}
Initial program 97.2%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6434.6
Applied rewrites34.6%
Applied rewrites37.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (* (/ x y) (- z t)) t)))
(if (< z 2.759456554562692e-282)
t_1
(if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((x / y) * (z - t)) + t
if (z < 2.759456554562692d-282) then
tmp = t_1
else if (z < 2.326994450874436d-110) then
tmp = (x * ((z - t) / y)) + t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((x / y) * (z - t)) + t tmp = 0 if z < 2.759456554562692e-282: tmp = t_1 elif z < 2.326994450874436e-110: tmp = (x * ((z - t) / y)) + t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(x / y) * Float64(z - t)) + t) tmp = 0.0 if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = Float64(Float64(x * Float64(Float64(z - t) / y)) + t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((x / y) * (z - t)) + t; tmp = 0.0; if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = (x * ((z - t) / y)) + t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]}, If[Less[z, 2.759456554562692e-282], t$95$1, If[Less[z, 2.326994450874436e-110], N[(N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right) + t\\
\mathbf{if}\;z < 2.759456554562692 \cdot 10^{-282}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 2.326994450874436 \cdot 10^{-110}:\\
\;\;\;\;x \cdot \frac{z - t}{y} + t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024233
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cget from hsignal-0.2.7.1"
:precision binary64
:alt
(! :herbie-platform default (if (< z 689864138640673/250000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* (/ x y) (- z t)) t) (if (< z 581748612718609/25000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* x (/ (- z t) y)) t) (+ (* (/ x y) (- z t)) t))))
(+ (* (/ x y) (- z t)) t))