Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G

Percentage Accurate: 84.7% → 99.6%
Time: 10.7s
Alternatives: 5
Speedup: 6.0×

Specification

?
\[\begin{array}{l} \\ x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
	return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
	return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z):
	return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z)
	return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y))
end
function tmp = code(x, y, z)
	tmp = x + (exp((y * log((y / (z + y))))) / y);
end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 5 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 84.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
	return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
	return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z):
	return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z)
	return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y))
end
function tmp = code(x, y, z)
	tmp = x + (exp((y * log((y / (z + y))))) / y);
end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}

Alternative 1: 99.6% accurate, 1.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := x + \frac{e^{-z}}{y}\\ \mathbf{if}\;y \leq -1.6:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 0.2:\\ \;\;\;\;x + \frac{\mathsf{fma}\left(z, -1 \cdot \frac{1}{\mathsf{fma}\left(z, 0.5 + \frac{0.5}{y}, 1\right)}, 1\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (+ x (/ (exp (- z)) y))))
   (if (<= y -1.6)
     t_0
     (if (<= y 0.2)
       (+ x (/ (fma z (* -1.0 (/ 1.0 (fma z (+ 0.5 (/ 0.5 y)) 1.0))) 1.0) y))
       t_0))))
double code(double x, double y, double z) {
	double t_0 = x + (exp(-z) / y);
	double tmp;
	if (y <= -1.6) {
		tmp = t_0;
	} else if (y <= 0.2) {
		tmp = x + (fma(z, (-1.0 * (1.0 / fma(z, (0.5 + (0.5 / y)), 1.0))), 1.0) / y);
	} else {
		tmp = t_0;
	}
	return tmp;
}
function code(x, y, z)
	t_0 = Float64(x + Float64(exp(Float64(-z)) / y))
	tmp = 0.0
	if (y <= -1.6)
		tmp = t_0;
	elseif (y <= 0.2)
		tmp = Float64(x + Float64(fma(z, Float64(-1.0 * Float64(1.0 / fma(z, Float64(0.5 + Float64(0.5 / y)), 1.0))), 1.0) / y));
	else
		tmp = t_0;
	end
	return tmp
end
code[x_, y_, z_] := Block[{t$95$0 = N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.6], t$95$0, If[LessEqual[y, 0.2], N[(x + N[(N[(z * N[(-1.0 * N[(1.0 / N[(z * N[(0.5 + N[(0.5 / y), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := x + \frac{e^{-z}}{y}\\
\mathbf{if}\;y \leq -1.6:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;y \leq 0.2:\\
\;\;\;\;x + \frac{\mathsf{fma}\left(z, -1 \cdot \frac{1}{\mathsf{fma}\left(z, 0.5 + \frac{0.5}{y}, 1\right)}, 1\right)}{y}\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -1.6000000000000001 or 0.20000000000000001 < y

    1. Initial program 84.9%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto x + \frac{e^{\color{blue}{-1 \cdot z}}}{y} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto x + \frac{e^{\color{blue}{\mathsf{neg}\left(z\right)}}}{y} \]
      2. lower-neg.f6499.3

        \[\leadsto x + \frac{e^{\color{blue}{-z}}}{y} \]
    5. Applied rewrites99.3%

      \[\leadsto x + \frac{e^{\color{blue}{-z}}}{y} \]

    if -1.6000000000000001 < y < 0.20000000000000001

    1. Initial program 84.9%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto x + \frac{\color{blue}{1 + z \cdot \left(z \cdot \left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right) - 1\right)}}{y} \]
    4. Step-by-step derivation
      1. +-commutativeN/A

        \[\leadsto x + \frac{\color{blue}{z \cdot \left(z \cdot \left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right) - 1\right) + 1}}{y} \]
      2. lower-fma.f64N/A

        \[\leadsto x + \frac{\color{blue}{\mathsf{fma}\left(z, z \cdot \left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right) - 1, 1\right)}}{y} \]
      3. sub-negN/A

        \[\leadsto x + \frac{\mathsf{fma}\left(z, \color{blue}{z \cdot \left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right) + \left(\mathsf{neg}\left(1\right)\right)}, 1\right)}{y} \]
      4. metadata-evalN/A

        \[\leadsto x + \frac{\mathsf{fma}\left(z, z \cdot \left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right) + \color{blue}{-1}, 1\right)}{y} \]
      5. lower-fma.f64N/A

        \[\leadsto x + \frac{\mathsf{fma}\left(z, \color{blue}{\mathsf{fma}\left(z, \frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}, -1\right)}, 1\right)}{y} \]
      6. lower-+.f64N/A

        \[\leadsto x + \frac{\mathsf{fma}\left(z, \mathsf{fma}\left(z, \color{blue}{\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}}, -1\right), 1\right)}{y} \]
      7. associate-*r/N/A

        \[\leadsto x + \frac{\mathsf{fma}\left(z, \mathsf{fma}\left(z, \frac{1}{2} + \color{blue}{\frac{\frac{1}{2} \cdot 1}{y}}, -1\right), 1\right)}{y} \]
      8. metadata-evalN/A

        \[\leadsto x + \frac{\mathsf{fma}\left(z, \mathsf{fma}\left(z, \frac{1}{2} + \frac{\color{blue}{\frac{1}{2}}}{y}, -1\right), 1\right)}{y} \]
      9. lower-/.f6449.3

        \[\leadsto x + \frac{\mathsf{fma}\left(z, \mathsf{fma}\left(z, 0.5 + \color{blue}{\frac{0.5}{y}}, -1\right), 1\right)}{y} \]
    5. Applied rewrites49.3%

      \[\leadsto x + \frac{\color{blue}{\mathsf{fma}\left(z, \mathsf{fma}\left(z, 0.5 + \frac{0.5}{y}, -1\right), 1\right)}}{y} \]
    6. Step-by-step derivation
      1. Applied rewrites48.7%

        \[\leadsto x + \frac{\mathsf{fma}\left(z, \mathsf{fma}\left(z \cdot \left(0.5 + \frac{0.5}{y}\right), z \cdot \left(0.5 + \frac{0.5}{y}\right), -1\right) \cdot \color{blue}{\frac{1}{\mathsf{fma}\left(z, 0.5 + \frac{0.5}{y}, 1\right)}}, 1\right)}{y} \]
      2. Taylor expanded in z around 0

        \[\leadsto x + \frac{\mathsf{fma}\left(z, -1 \cdot \frac{\color{blue}{1}}{\mathsf{fma}\left(z, \frac{1}{2} + \frac{\frac{1}{2}}{y}, 1\right)}, 1\right)}{y} \]
      3. Step-by-step derivation
        1. Applied rewrites99.3%

          \[\leadsto x + \frac{\mathsf{fma}\left(z, -1 \cdot \frac{\color{blue}{1}}{\mathsf{fma}\left(z, 0.5 + \frac{0.5}{y}, 1\right)}, 1\right)}{y} \]
      4. Recombined 2 regimes into one program.
      5. Add Preprocessing

      Alternative 2: 88.5% accurate, 2.9× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1150:\\ \;\;\;\;x + \frac{\mathsf{fma}\left(z, -1 \cdot \left(y \cdot \mathsf{fma}\left(-4, \frac{\mathsf{fma}\left(y, z \cdot 0.5, y\right)}{z \cdot z}, \frac{2}{z}\right)\right), 1\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{1}{y}\\ \end{array} \end{array} \]
      (FPCore (x y z)
       :precision binary64
       (if (<= z -1150.0)
         (+
          x
          (/
           (fma
            z
            (* -1.0 (* y (fma -4.0 (/ (fma y (* z 0.5) y) (* z z)) (/ 2.0 z))))
            1.0)
           y))
         (+ x (/ 1.0 y))))
      double code(double x, double y, double z) {
      	double tmp;
      	if (z <= -1150.0) {
      		tmp = x + (fma(z, (-1.0 * (y * fma(-4.0, (fma(y, (z * 0.5), y) / (z * z)), (2.0 / z)))), 1.0) / y);
      	} else {
      		tmp = x + (1.0 / y);
      	}
      	return tmp;
      }
      
      function code(x, y, z)
      	tmp = 0.0
      	if (z <= -1150.0)
      		tmp = Float64(x + Float64(fma(z, Float64(-1.0 * Float64(y * fma(-4.0, Float64(fma(y, Float64(z * 0.5), y) / Float64(z * z)), Float64(2.0 / z)))), 1.0) / y));
      	else
      		tmp = Float64(x + Float64(1.0 / y));
      	end
      	return tmp
      end
      
      code[x_, y_, z_] := If[LessEqual[z, -1150.0], N[(x + N[(N[(z * N[(-1.0 * N[(y * N[(-4.0 * N[(N[(y * N[(z * 0.5), $MachinePrecision] + y), $MachinePrecision] / N[(z * z), $MachinePrecision]), $MachinePrecision] + N[(2.0 / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;z \leq -1150:\\
      \;\;\;\;x + \frac{\mathsf{fma}\left(z, -1 \cdot \left(y \cdot \mathsf{fma}\left(-4, \frac{\mathsf{fma}\left(y, z \cdot 0.5, y\right)}{z \cdot z}, \frac{2}{z}\right)\right), 1\right)}{y}\\
      
      \mathbf{else}:\\
      \;\;\;\;x + \frac{1}{y}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if z < -1150

        1. Initial program 50.0%

          \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
        2. Add Preprocessing
        3. Taylor expanded in z around 0

          \[\leadsto x + \frac{\color{blue}{1 + z \cdot \left(z \cdot \left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right) - 1\right)}}{y} \]
        4. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto x + \frac{\color{blue}{z \cdot \left(z \cdot \left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right) - 1\right) + 1}}{y} \]
          2. lower-fma.f64N/A

            \[\leadsto x + \frac{\color{blue}{\mathsf{fma}\left(z, z \cdot \left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right) - 1, 1\right)}}{y} \]
          3. sub-negN/A

            \[\leadsto x + \frac{\mathsf{fma}\left(z, \color{blue}{z \cdot \left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right) + \left(\mathsf{neg}\left(1\right)\right)}, 1\right)}{y} \]
          4. metadata-evalN/A

            \[\leadsto x + \frac{\mathsf{fma}\left(z, z \cdot \left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right) + \color{blue}{-1}, 1\right)}{y} \]
          5. lower-fma.f64N/A

            \[\leadsto x + \frac{\mathsf{fma}\left(z, \color{blue}{\mathsf{fma}\left(z, \frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}, -1\right)}, 1\right)}{y} \]
          6. lower-+.f64N/A

            \[\leadsto x + \frac{\mathsf{fma}\left(z, \mathsf{fma}\left(z, \color{blue}{\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}}, -1\right), 1\right)}{y} \]
          7. associate-*r/N/A

            \[\leadsto x + \frac{\mathsf{fma}\left(z, \mathsf{fma}\left(z, \frac{1}{2} + \color{blue}{\frac{\frac{1}{2} \cdot 1}{y}}, -1\right), 1\right)}{y} \]
          8. metadata-evalN/A

            \[\leadsto x + \frac{\mathsf{fma}\left(z, \mathsf{fma}\left(z, \frac{1}{2} + \frac{\color{blue}{\frac{1}{2}}}{y}, -1\right), 1\right)}{y} \]
          9. lower-/.f6426.5

            \[\leadsto x + \frac{\mathsf{fma}\left(z, \mathsf{fma}\left(z, 0.5 + \color{blue}{\frac{0.5}{y}}, -1\right), 1\right)}{y} \]
        5. Applied rewrites26.5%

          \[\leadsto x + \frac{\color{blue}{\mathsf{fma}\left(z, \mathsf{fma}\left(z, 0.5 + \frac{0.5}{y}, -1\right), 1\right)}}{y} \]
        6. Step-by-step derivation
          1. Applied rewrites26.3%

            \[\leadsto x + \frac{\mathsf{fma}\left(z, \mathsf{fma}\left(z \cdot \left(0.5 + \frac{0.5}{y}\right), z \cdot \left(0.5 + \frac{0.5}{y}\right), -1\right) \cdot \color{blue}{\frac{1}{\mathsf{fma}\left(z, 0.5 + \frac{0.5}{y}, 1\right)}}, 1\right)}{y} \]
          2. Taylor expanded in z around 0

            \[\leadsto x + \frac{\mathsf{fma}\left(z, -1 \cdot \frac{\color{blue}{1}}{\mathsf{fma}\left(z, \frac{1}{2} + \frac{\frac{1}{2}}{y}, 1\right)}, 1\right)}{y} \]
          3. Step-by-step derivation
            1. Applied rewrites47.2%

              \[\leadsto x + \frac{\mathsf{fma}\left(z, -1 \cdot \frac{\color{blue}{1}}{\mathsf{fma}\left(z, 0.5 + \frac{0.5}{y}, 1\right)}, 1\right)}{y} \]
            2. Taylor expanded in y around 0

              \[\leadsto x + \frac{\mathsf{fma}\left(z, -1 \cdot \left(y \cdot \color{blue}{\left(-4 \cdot \frac{y \cdot \left(1 + \frac{1}{2} \cdot z\right)}{{z}^{2}} + 2 \cdot \frac{1}{z}\right)}\right), 1\right)}{y} \]
            3. Step-by-step derivation
              1. Applied rewrites62.1%

                \[\leadsto x + \frac{\mathsf{fma}\left(z, -1 \cdot \left(y \cdot \color{blue}{\mathsf{fma}\left(-4, \frac{\mathsf{fma}\left(y, z \cdot 0.5, y\right)}{z \cdot z}, \frac{2}{z}\right)}\right), 1\right)}{y} \]

              if -1150 < z

              1. Initial program 94.9%

                \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
              2. Add Preprocessing
              3. Taylor expanded in y around 0

                \[\leadsto x + \frac{\color{blue}{1}}{y} \]
              4. Step-by-step derivation
                1. Applied rewrites96.7%

                  \[\leadsto x + \frac{\color{blue}{1}}{y} \]
              5. Recombined 2 regimes into one program.
              6. Add Preprocessing

              Alternative 3: 88.3% accurate, 6.0× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.6:\\ \;\;\;\;x + \frac{\mathsf{fma}\left(z, \mathsf{fma}\left(z, \mathsf{fma}\left(z, -0.16666666666666666, 0.5\right), -1\right), 1\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{1}{y}\\ \end{array} \end{array} \]
              (FPCore (x y z)
               :precision binary64
               (if (<= y -1.6)
                 (+ x (/ (fma z (fma z (fma z -0.16666666666666666 0.5) -1.0) 1.0) y))
                 (+ x (/ 1.0 y))))
              double code(double x, double y, double z) {
              	double tmp;
              	if (y <= -1.6) {
              		tmp = x + (fma(z, fma(z, fma(z, -0.16666666666666666, 0.5), -1.0), 1.0) / y);
              	} else {
              		tmp = x + (1.0 / y);
              	}
              	return tmp;
              }
              
              function code(x, y, z)
              	tmp = 0.0
              	if (y <= -1.6)
              		tmp = Float64(x + Float64(fma(z, fma(z, fma(z, -0.16666666666666666, 0.5), -1.0), 1.0) / y));
              	else
              		tmp = Float64(x + Float64(1.0 / y));
              	end
              	return tmp
              end
              
              code[x_, y_, z_] := If[LessEqual[y, -1.6], N[(x + N[(N[(z * N[(z * N[(z * -0.16666666666666666 + 0.5), $MachinePrecision] + -1.0), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              \mathbf{if}\;y \leq -1.6:\\
              \;\;\;\;x + \frac{\mathsf{fma}\left(z, \mathsf{fma}\left(z, \mathsf{fma}\left(z, -0.16666666666666666, 0.5\right), -1\right), 1\right)}{y}\\
              
              \mathbf{else}:\\
              \;\;\;\;x + \frac{1}{y}\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if y < -1.6000000000000001

                1. Initial program 84.1%

                  \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
                2. Add Preprocessing
                3. Taylor expanded in z around 0

                  \[\leadsto x + \frac{\color{blue}{1 + z \cdot \left(z \cdot \left(\frac{1}{2} + \left(-1 \cdot \left(z \cdot \left(\frac{1}{6} + \left(\frac{1}{3} \cdot \frac{1}{{y}^{2}} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) + \frac{1}{2} \cdot \frac{1}{y}\right)\right) - 1\right)}}{y} \]
                4. Step-by-step derivation
                  1. +-commutativeN/A

                    \[\leadsto x + \frac{\color{blue}{z \cdot \left(z \cdot \left(\frac{1}{2} + \left(-1 \cdot \left(z \cdot \left(\frac{1}{6} + \left(\frac{1}{3} \cdot \frac{1}{{y}^{2}} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) + \frac{1}{2} \cdot \frac{1}{y}\right)\right) - 1\right) + 1}}{y} \]
                  2. lower-fma.f64N/A

                    \[\leadsto x + \frac{\color{blue}{\mathsf{fma}\left(z, z \cdot \left(\frac{1}{2} + \left(-1 \cdot \left(z \cdot \left(\frac{1}{6} + \left(\frac{1}{3} \cdot \frac{1}{{y}^{2}} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) + \frac{1}{2} \cdot \frac{1}{y}\right)\right) - 1, 1\right)}}{y} \]
                5. Applied rewrites74.8%

                  \[\leadsto x + \frac{\color{blue}{\mathsf{fma}\left(z, \mathsf{fma}\left(z, \frac{0.5}{y} + \mathsf{fma}\left(z, -\left(0.16666666666666666 + \left(\frac{0.5}{y} + \frac{0.3333333333333333}{y \cdot y}\right)\right), 0.5\right), -1\right), 1\right)}}{y} \]
                6. Taylor expanded in y around inf

                  \[\leadsto x + \frac{\mathsf{fma}\left(z, \mathsf{fma}\left(z, \frac{1}{2} + \color{blue}{\frac{-1}{6} \cdot z}, -1\right), 1\right)}{y} \]
                7. Step-by-step derivation
                  1. Applied rewrites74.9%

                    \[\leadsto x + \frac{\mathsf{fma}\left(z, \mathsf{fma}\left(z, \mathsf{fma}\left(z, \color{blue}{-0.16666666666666666}, 0.5\right), -1\right), 1\right)}{y} \]

                  if -1.6000000000000001 < y

                  1. Initial program 85.2%

                    \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around 0

                    \[\leadsto x + \frac{\color{blue}{1}}{y} \]
                  4. Step-by-step derivation
                    1. Applied rewrites92.7%

                      \[\leadsto x + \frac{\color{blue}{1}}{y} \]
                  5. Recombined 2 regimes into one program.
                  6. Add Preprocessing

                  Alternative 4: 84.5% accurate, 15.6× speedup?

                  \[\begin{array}{l} \\ x + \frac{1}{y} \end{array} \]
                  (FPCore (x y z) :precision binary64 (+ x (/ 1.0 y)))
                  double code(double x, double y, double z) {
                  	return x + (1.0 / y);
                  }
                  
                  real(8) function code(x, y, z)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      code = x + (1.0d0 / y)
                  end function
                  
                  public static double code(double x, double y, double z) {
                  	return x + (1.0 / y);
                  }
                  
                  def code(x, y, z):
                  	return x + (1.0 / y)
                  
                  function code(x, y, z)
                  	return Float64(x + Float64(1.0 / y))
                  end
                  
                  function tmp = code(x, y, z)
                  	tmp = x + (1.0 / y);
                  end
                  
                  code[x_, y_, z_] := N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
                  
                  \begin{array}{l}
                  
                  \\
                  x + \frac{1}{y}
                  \end{array}
                  
                  Derivation
                  1. Initial program 84.9%

                    \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around 0

                    \[\leadsto x + \frac{\color{blue}{1}}{y} \]
                  4. Step-by-step derivation
                    1. Applied rewrites85.7%

                      \[\leadsto x + \frac{\color{blue}{1}}{y} \]
                    2. Add Preprocessing

                    Alternative 5: 39.8% accurate, 19.5× speedup?

                    \[\begin{array}{l} \\ \frac{1}{y} \end{array} \]
                    (FPCore (x y z) :precision binary64 (/ 1.0 y))
                    double code(double x, double y, double z) {
                    	return 1.0 / y;
                    }
                    
                    real(8) function code(x, y, z)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        code = 1.0d0 / y
                    end function
                    
                    public static double code(double x, double y, double z) {
                    	return 1.0 / y;
                    }
                    
                    def code(x, y, z):
                    	return 1.0 / y
                    
                    function code(x, y, z)
                    	return Float64(1.0 / y)
                    end
                    
                    function tmp = code(x, y, z)
                    	tmp = 1.0 / y;
                    end
                    
                    code[x_, y_, z_] := N[(1.0 / y), $MachinePrecision]
                    
                    \begin{array}{l}
                    
                    \\
                    \frac{1}{y}
                    \end{array}
                    
                    Derivation
                    1. Initial program 84.9%

                      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around 0

                      \[\leadsto \color{blue}{\frac{1}{y}} \]
                    4. Step-by-step derivation
                      1. lower-/.f6440.2

                        \[\leadsto \color{blue}{\frac{1}{y}} \]
                    5. Applied rewrites40.2%

                      \[\leadsto \color{blue}{\frac{1}{y}} \]
                    6. Add Preprocessing

                    Developer Target 1: 91.5% accurate, 0.7× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\ \;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\ \end{array} \end{array} \]
                    (FPCore (x y z)
                     :precision binary64
                     (if (< (/ y (+ z y)) 7.11541576e-315)
                       (+ x (/ (exp (/ -1.0 z)) y))
                       (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
                    double code(double x, double y, double z) {
                    	double tmp;
                    	if ((y / (z + y)) < 7.11541576e-315) {
                    		tmp = x + (exp((-1.0 / z)) / y);
                    	} else {
                    		tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8) :: tmp
                        if ((y / (z + y)) < 7.11541576d-315) then
                            tmp = x + (exp(((-1.0d0) / z)) / y)
                        else
                            tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z) {
                    	double tmp;
                    	if ((y / (z + y)) < 7.11541576e-315) {
                    		tmp = x + (Math.exp((-1.0 / z)) / y);
                    	} else {
                    		tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z):
                    	tmp = 0
                    	if (y / (z + y)) < 7.11541576e-315:
                    		tmp = x + (math.exp((-1.0 / z)) / y)
                    	else:
                    		tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y)
                    	return tmp
                    
                    function code(x, y, z)
                    	tmp = 0.0
                    	if (Float64(y / Float64(z + y)) < 7.11541576e-315)
                    		tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y));
                    	else
                    		tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y));
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z)
                    	tmp = 0.0;
                    	if ((y / (z + y)) < 7.11541576e-315)
                    		tmp = x + (exp((-1.0 / z)) / y);
                    	else
                    		tmp = x + (exp(log(((y / (y + z)) ^ y))) / y);
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
                    \;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
                    
                    
                    \end{array}
                    \end{array}
                    

                    Reproduce

                    ?
                    herbie shell --seed 2024233 
                    (FPCore (x y z)
                      :name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
                      :precision binary64
                    
                      :alt
                      (! :herbie-platform default (if (< (/ y (+ z y)) 17788539399477/2500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (exp (/ -1 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
                    
                      (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))