
(FPCore (x y z t a b c)
:precision binary64
(/
x
(+
x
(*
y
(exp
(*
2.0
(-
(/ (* z (sqrt (+ t a))) t)
(* (- b c) (- (+ a (/ 5.0 6.0)) (/ 2.0 (* t 3.0)))))))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
return x / (x + (y * exp((2.0 * (((z * sqrt((t + a))) / t) - ((b - c) * ((a + (5.0 / 6.0)) - (2.0 / (t * 3.0)))))))));
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = x / (x + (y * exp((2.0d0 * (((z * sqrt((t + a))) / t) - ((b - c) * ((a + (5.0d0 / 6.0d0)) - (2.0d0 / (t * 3.0d0)))))))))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return x / (x + (y * Math.exp((2.0 * (((z * Math.sqrt((t + a))) / t) - ((b - c) * ((a + (5.0 / 6.0)) - (2.0 / (t * 3.0)))))))));
}
def code(x, y, z, t, a, b, c): return x / (x + (y * math.exp((2.0 * (((z * math.sqrt((t + a))) / t) - ((b - c) * ((a + (5.0 / 6.0)) - (2.0 / (t * 3.0)))))))))
function code(x, y, z, t, a, b, c) return Float64(x / Float64(x + Float64(y * exp(Float64(2.0 * Float64(Float64(Float64(z * sqrt(Float64(t + a))) / t) - Float64(Float64(b - c) * Float64(Float64(a + Float64(5.0 / 6.0)) - Float64(2.0 / Float64(t * 3.0)))))))))) end
function tmp = code(x, y, z, t, a, b, c) tmp = x / (x + (y * exp((2.0 * (((z * sqrt((t + a))) / t) - ((b - c) * ((a + (5.0 / 6.0)) - (2.0 / (t * 3.0))))))))); end
code[x_, y_, z_, t_, a_, b_, c_] := N[(x / N[(x + N[(y * N[Exp[N[(2.0 * N[(N[(N[(z * N[Sqrt[N[(t + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision] - N[(N[(b - c), $MachinePrecision] * N[(N[(a + N[(5.0 / 6.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / N[(t * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y \cdot e^{2 \cdot \left(\frac{z \cdot \sqrt{t + a}}{t} - \left(b - c\right) \cdot \left(\left(a + \frac{5}{6}\right) - \frac{2}{t \cdot 3}\right)\right)}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c)
:precision binary64
(/
x
(+
x
(*
y
(exp
(*
2.0
(-
(/ (* z (sqrt (+ t a))) t)
(* (- b c) (- (+ a (/ 5.0 6.0)) (/ 2.0 (* t 3.0)))))))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
return x / (x + (y * exp((2.0 * (((z * sqrt((t + a))) / t) - ((b - c) * ((a + (5.0 / 6.0)) - (2.0 / (t * 3.0)))))))));
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = x / (x + (y * exp((2.0d0 * (((z * sqrt((t + a))) / t) - ((b - c) * ((a + (5.0d0 / 6.0d0)) - (2.0d0 / (t * 3.0d0)))))))))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return x / (x + (y * Math.exp((2.0 * (((z * Math.sqrt((t + a))) / t) - ((b - c) * ((a + (5.0 / 6.0)) - (2.0 / (t * 3.0)))))))));
}
def code(x, y, z, t, a, b, c): return x / (x + (y * math.exp((2.0 * (((z * math.sqrt((t + a))) / t) - ((b - c) * ((a + (5.0 / 6.0)) - (2.0 / (t * 3.0)))))))))
function code(x, y, z, t, a, b, c) return Float64(x / Float64(x + Float64(y * exp(Float64(2.0 * Float64(Float64(Float64(z * sqrt(Float64(t + a))) / t) - Float64(Float64(b - c) * Float64(Float64(a + Float64(5.0 / 6.0)) - Float64(2.0 / Float64(t * 3.0)))))))))) end
function tmp = code(x, y, z, t, a, b, c) tmp = x / (x + (y * exp((2.0 * (((z * sqrt((t + a))) / t) - ((b - c) * ((a + (5.0 / 6.0)) - (2.0 / (t * 3.0))))))))); end
code[x_, y_, z_, t_, a_, b_, c_] := N[(x / N[(x + N[(y * N[Exp[N[(2.0 * N[(N[(N[(z * N[Sqrt[N[(t + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision] - N[(N[(b - c), $MachinePrecision] * N[(N[(a + N[(5.0 / 6.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / N[(t * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y \cdot e^{2 \cdot \left(\frac{z \cdot \sqrt{t + a}}{t} - \left(b - c\right) \cdot \left(\left(a + \frac{5}{6}\right) - \frac{2}{t \cdot 3}\right)\right)}}
\end{array}
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (sqrt (+ t a))))
(if (<=
(+ (/ (* z t_1) t) (* (- b c) (- (/ 2.0 (* t 3.0)) (+ a (/ 5.0 6.0)))))
INFINITY)
(*
x
(/
1.0
(fma
y
(exp
(*
2.0
(fma
t_1
(/ z t)
(* (- b c) (- (- (/ 0.6666666666666666 t) a) 0.8333333333333334)))))
x)))
(/ x (+ x (* y (exp (* 2.0 (* b (- (- a) 0.8333333333333334))))))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = sqrt((t + a));
double tmp;
if ((((z * t_1) / t) + ((b - c) * ((2.0 / (t * 3.0)) - (a + (5.0 / 6.0))))) <= ((double) INFINITY)) {
tmp = x * (1.0 / fma(y, exp((2.0 * fma(t_1, (z / t), ((b - c) * (((0.6666666666666666 / t) - a) - 0.8333333333333334))))), x));
} else {
tmp = x / (x + (y * exp((2.0 * (b * (-a - 0.8333333333333334))))));
}
return tmp;
}
function code(x, y, z, t, a, b, c) t_1 = sqrt(Float64(t + a)) tmp = 0.0 if (Float64(Float64(Float64(z * t_1) / t) + Float64(Float64(b - c) * Float64(Float64(2.0 / Float64(t * 3.0)) - Float64(a + Float64(5.0 / 6.0))))) <= Inf) tmp = Float64(x * Float64(1.0 / fma(y, exp(Float64(2.0 * fma(t_1, Float64(z / t), Float64(Float64(b - c) * Float64(Float64(Float64(0.6666666666666666 / t) - a) - 0.8333333333333334))))), x))); else tmp = Float64(x / Float64(x + Float64(y * exp(Float64(2.0 * Float64(b * Float64(Float64(-a) - 0.8333333333333334))))))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[Sqrt[N[(t + a), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(N[(N[(z * t$95$1), $MachinePrecision] / t), $MachinePrecision] + N[(N[(b - c), $MachinePrecision] * N[(N[(2.0 / N[(t * 3.0), $MachinePrecision]), $MachinePrecision] - N[(a + N[(5.0 / 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(x * N[(1.0 / N[(y * N[Exp[N[(2.0 * N[(t$95$1 * N[(z / t), $MachinePrecision] + N[(N[(b - c), $MachinePrecision] * N[(N[(N[(0.6666666666666666 / t), $MachinePrecision] - a), $MachinePrecision] - 0.8333333333333334), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x / N[(x + N[(y * N[Exp[N[(2.0 * N[(b * N[((-a) - 0.8333333333333334), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \sqrt{t + a}\\
\mathbf{if}\;\frac{z \cdot t\_1}{t} + \left(b - c\right) \cdot \left(\frac{2}{t \cdot 3} - \left(a + \frac{5}{6}\right)\right) \leq \infty:\\
\;\;\;\;x \cdot \frac{1}{\mathsf{fma}\left(y, e^{2 \cdot \mathsf{fma}\left(t\_1, \frac{z}{t}, \left(b - c\right) \cdot \left(\left(\frac{0.6666666666666666}{t} - a\right) - 0.8333333333333334\right)\right)}, x\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + y \cdot e^{2 \cdot \left(b \cdot \left(\left(-a\right) - 0.8333333333333334\right)\right)}}\\
\end{array}
\end{array}
if (-.f64 (/.f64 (*.f64 z (sqrt.f64 (+.f64 t a))) t) (*.f64 (-.f64 b c) (-.f64 (+.f64 a (/.f64 #s(literal 5 binary64) #s(literal 6 binary64))) (/.f64 #s(literal 2 binary64) (*.f64 t #s(literal 3 binary64)))))) < +inf.0Initial program 97.6%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
Applied rewrites98.7%
if +inf.0 < (-.f64 (/.f64 (*.f64 z (sqrt.f64 (+.f64 t a))) t) (*.f64 (-.f64 b c) (-.f64 (+.f64 a (/.f64 #s(literal 5 binary64) #s(literal 6 binary64))) (/.f64 #s(literal 2 binary64) (*.f64 t #s(literal 3 binary64)))))) Initial program 0.0%
Taylor expanded in b around inf
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6456.0
Applied rewrites56.0%
Taylor expanded in t around inf
Applied rewrites82.4%
Final simplification98.0%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1
(+
(/ (* z (sqrt (+ t a))) t)
(* (- b c) (- (/ 2.0 (* t 3.0)) (+ a (/ 5.0 6.0)))))))
(if (<= t_1 -1000000000000.0)
1.0
(if (<= t_1 5e+198)
(/ x (+ x (* y (exp (* 2.0 (* c (+ a 0.8333333333333334)))))))
(if (<= t_1 5e+296)
(* x (pow (* (* x x) (* x x)) -0.25))
(/ x (fma (exp (* 2.0 (* a (- b)))) y x)))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = ((z * sqrt((t + a))) / t) + ((b - c) * ((2.0 / (t * 3.0)) - (a + (5.0 / 6.0))));
double tmp;
if (t_1 <= -1000000000000.0) {
tmp = 1.0;
} else if (t_1 <= 5e+198) {
tmp = x / (x + (y * exp((2.0 * (c * (a + 0.8333333333333334))))));
} else if (t_1 <= 5e+296) {
tmp = x * pow(((x * x) * (x * x)), -0.25);
} else {
tmp = x / fma(exp((2.0 * (a * -b))), y, x);
}
return tmp;
}
function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(Float64(z * sqrt(Float64(t + a))) / t) + Float64(Float64(b - c) * Float64(Float64(2.0 / Float64(t * 3.0)) - Float64(a + Float64(5.0 / 6.0))))) tmp = 0.0 if (t_1 <= -1000000000000.0) tmp = 1.0; elseif (t_1 <= 5e+198) tmp = Float64(x / Float64(x + Float64(y * exp(Float64(2.0 * Float64(c * Float64(a + 0.8333333333333334))))))); elseif (t_1 <= 5e+296) tmp = Float64(x * (Float64(Float64(x * x) * Float64(x * x)) ^ -0.25)); else tmp = Float64(x / fma(exp(Float64(2.0 * Float64(a * Float64(-b)))), y, x)); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(N[(z * N[Sqrt[N[(t + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision] + N[(N[(b - c), $MachinePrecision] * N[(N[(2.0 / N[(t * 3.0), $MachinePrecision]), $MachinePrecision] - N[(a + N[(5.0 / 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1000000000000.0], 1.0, If[LessEqual[t$95$1, 5e+198], N[(x / N[(x + N[(y * N[Exp[N[(2.0 * N[(c * N[(a + 0.8333333333333334), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+296], N[(x * N[Power[N[(N[(x * x), $MachinePrecision] * N[(x * x), $MachinePrecision]), $MachinePrecision], -0.25], $MachinePrecision]), $MachinePrecision], N[(x / N[(N[Exp[N[(2.0 * N[(a * (-b)), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * y + x), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot \sqrt{t + a}}{t} + \left(b - c\right) \cdot \left(\frac{2}{t \cdot 3} - \left(a + \frac{5}{6}\right)\right)\\
\mathbf{if}\;t\_1 \leq -1000000000000:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+198}:\\
\;\;\;\;\frac{x}{x + y \cdot e^{2 \cdot \left(c \cdot \left(a + 0.8333333333333334\right)\right)}}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+296}:\\
\;\;\;\;x \cdot {\left(\left(x \cdot x\right) \cdot \left(x \cdot x\right)\right)}^{-0.25}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(e^{2 \cdot \left(a \cdot \left(-b\right)\right)}, y, x\right)}\\
\end{array}
\end{array}
if (-.f64 (/.f64 (*.f64 z (sqrt.f64 (+.f64 t a))) t) (*.f64 (-.f64 b c) (-.f64 (+.f64 a (/.f64 #s(literal 5 binary64) #s(literal 6 binary64))) (/.f64 #s(literal 2 binary64) (*.f64 t #s(literal 3 binary64)))))) < -1e12Initial program 99.2%
Taylor expanded in x around inf
Applied rewrites99.2%
if -1e12 < (-.f64 (/.f64 (*.f64 z (sqrt.f64 (+.f64 t a))) t) (*.f64 (-.f64 b c) (-.f64 (+.f64 a (/.f64 #s(literal 5 binary64) #s(literal 6 binary64))) (/.f64 #s(literal 2 binary64) (*.f64 t #s(literal 3 binary64)))))) < 5.00000000000000049e198Initial program 98.0%
Taylor expanded in c around inf
lower-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
sub-negN/A
lower-+.f64N/A
sub-negN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6464.2
Applied rewrites64.2%
Taylor expanded in t around inf
Applied rewrites62.3%
if 5.00000000000000049e198 < (-.f64 (/.f64 (*.f64 z (sqrt.f64 (+.f64 t a))) t) (*.f64 (-.f64 b c) (-.f64 (+.f64 a (/.f64 #s(literal 5 binary64) #s(literal 6 binary64))) (/.f64 #s(literal 2 binary64) (*.f64 t #s(literal 3 binary64)))))) < 5.0000000000000001e296Initial program 100.0%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
Applied rewrites96.1%
Taylor expanded in y around 0
lower-/.f643.1
Applied rewrites3.1%
Applied rewrites45.6%
Applied rewrites57.0%
if 5.0000000000000001e296 < (-.f64 (/.f64 (*.f64 z (sqrt.f64 (+.f64 t a))) t) (*.f64 (-.f64 b c) (-.f64 (+.f64 a (/.f64 #s(literal 5 binary64) #s(literal 6 binary64))) (/.f64 #s(literal 2 binary64) (*.f64 t #s(literal 3 binary64)))))) Initial program 75.2%
Taylor expanded in b around inf
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6474.2
Applied rewrites74.2%
Taylor expanded in a around inf
Applied rewrites64.5%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6464.5
Applied rewrites64.5%
Final simplification79.9%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1
(+
(/ (* z (sqrt (+ t a))) t)
(* (- b c) (- (/ 2.0 (* t 3.0)) (+ a (/ 5.0 6.0)))))))
(if (<= t_1 -100000000.0)
1.0
(if (<= t_1 4e+131)
(/ x (+ x (* y (exp (* 2.0 (* b -0.8333333333333334))))))
(if (<= t_1 5e+296)
(* x (pow (* (* x x) (* x x)) -0.25))
(/ x (fma (exp (* 2.0 (* a (- b)))) y x)))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = ((z * sqrt((t + a))) / t) + ((b - c) * ((2.0 / (t * 3.0)) - (a + (5.0 / 6.0))));
double tmp;
if (t_1 <= -100000000.0) {
tmp = 1.0;
} else if (t_1 <= 4e+131) {
tmp = x / (x + (y * exp((2.0 * (b * -0.8333333333333334)))));
} else if (t_1 <= 5e+296) {
tmp = x * pow(((x * x) * (x * x)), -0.25);
} else {
tmp = x / fma(exp((2.0 * (a * -b))), y, x);
}
return tmp;
}
function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(Float64(z * sqrt(Float64(t + a))) / t) + Float64(Float64(b - c) * Float64(Float64(2.0 / Float64(t * 3.0)) - Float64(a + Float64(5.0 / 6.0))))) tmp = 0.0 if (t_1 <= -100000000.0) tmp = 1.0; elseif (t_1 <= 4e+131) tmp = Float64(x / Float64(x + Float64(y * exp(Float64(2.0 * Float64(b * -0.8333333333333334)))))); elseif (t_1 <= 5e+296) tmp = Float64(x * (Float64(Float64(x * x) * Float64(x * x)) ^ -0.25)); else tmp = Float64(x / fma(exp(Float64(2.0 * Float64(a * Float64(-b)))), y, x)); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(N[(z * N[Sqrt[N[(t + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision] + N[(N[(b - c), $MachinePrecision] * N[(N[(2.0 / N[(t * 3.0), $MachinePrecision]), $MachinePrecision] - N[(a + N[(5.0 / 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -100000000.0], 1.0, If[LessEqual[t$95$1, 4e+131], N[(x / N[(x + N[(y * N[Exp[N[(2.0 * N[(b * -0.8333333333333334), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+296], N[(x * N[Power[N[(N[(x * x), $MachinePrecision] * N[(x * x), $MachinePrecision]), $MachinePrecision], -0.25], $MachinePrecision]), $MachinePrecision], N[(x / N[(N[Exp[N[(2.0 * N[(a * (-b)), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * y + x), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot \sqrt{t + a}}{t} + \left(b - c\right) \cdot \left(\frac{2}{t \cdot 3} - \left(a + \frac{5}{6}\right)\right)\\
\mathbf{if}\;t\_1 \leq -100000000:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{x + y \cdot e^{2 \cdot \left(b \cdot -0.8333333333333334\right)}}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+296}:\\
\;\;\;\;x \cdot {\left(\left(x \cdot x\right) \cdot \left(x \cdot x\right)\right)}^{-0.25}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(e^{2 \cdot \left(a \cdot \left(-b\right)\right)}, y, x\right)}\\
\end{array}
\end{array}
if (-.f64 (/.f64 (*.f64 z (sqrt.f64 (+.f64 t a))) t) (*.f64 (-.f64 b c) (-.f64 (+.f64 a (/.f64 #s(literal 5 binary64) #s(literal 6 binary64))) (/.f64 #s(literal 2 binary64) (*.f64 t #s(literal 3 binary64)))))) < -1e8Initial program 99.2%
Taylor expanded in x around inf
Applied rewrites99.2%
if -1e8 < (-.f64 (/.f64 (*.f64 z (sqrt.f64 (+.f64 t a))) t) (*.f64 (-.f64 b c) (-.f64 (+.f64 a (/.f64 #s(literal 5 binary64) #s(literal 6 binary64))) (/.f64 #s(literal 2 binary64) (*.f64 t #s(literal 3 binary64)))))) < 3.9999999999999996e131Initial program 97.3%
Taylor expanded in b around inf
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6474.9
Applied rewrites74.9%
Taylor expanded in t around inf
Applied rewrites69.6%
Taylor expanded in a around 0
Applied rewrites67.9%
if 3.9999999999999996e131 < (-.f64 (/.f64 (*.f64 z (sqrt.f64 (+.f64 t a))) t) (*.f64 (-.f64 b c) (-.f64 (+.f64 a (/.f64 #s(literal 5 binary64) #s(literal 6 binary64))) (/.f64 #s(literal 2 binary64) (*.f64 t #s(literal 3 binary64)))))) < 5.0000000000000001e296Initial program 100.0%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
Applied rewrites97.4%
Taylor expanded in y around 0
lower-/.f643.1
Applied rewrites3.1%
Applied rewrites36.9%
Applied rewrites47.2%
if 5.0000000000000001e296 < (-.f64 (/.f64 (*.f64 z (sqrt.f64 (+.f64 t a))) t) (*.f64 (-.f64 b c) (-.f64 (+.f64 a (/.f64 #s(literal 5 binary64) #s(literal 6 binary64))) (/.f64 #s(literal 2 binary64) (*.f64 t #s(literal 3 binary64)))))) Initial program 75.2%
Taylor expanded in b around inf
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6474.2
Applied rewrites74.2%
Taylor expanded in a around inf
Applied rewrites64.5%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6464.5
Applied rewrites64.5%
Final simplification79.2%
(FPCore (x y z t a b c)
:precision binary64
(if (<=
(/
x
(+
x
(*
y
(exp
(*
2.0
(+
(/ (* z (sqrt (+ t a))) t)
(* (- b c) (- (/ 2.0 (* t 3.0)) (+ a (/ 5.0 6.0))))))))))
0.0)
(* x (pow (* x x) -0.5))
1.0))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((x / (x + (y * exp((2.0 * (((z * sqrt((t + a))) / t) + ((b - c) * ((2.0 / (t * 3.0)) - (a + (5.0 / 6.0)))))))))) <= 0.0) {
tmp = x * pow((x * x), -0.5);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if ((x / (x + (y * exp((2.0d0 * (((z * sqrt((t + a))) / t) + ((b - c) * ((2.0d0 / (t * 3.0d0)) - (a + (5.0d0 / 6.0d0)))))))))) <= 0.0d0) then
tmp = x * ((x * x) ** (-0.5d0))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((x / (x + (y * Math.exp((2.0 * (((z * Math.sqrt((t + a))) / t) + ((b - c) * ((2.0 / (t * 3.0)) - (a + (5.0 / 6.0)))))))))) <= 0.0) {
tmp = x * Math.pow((x * x), -0.5);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if (x / (x + (y * math.exp((2.0 * (((z * math.sqrt((t + a))) / t) + ((b - c) * ((2.0 / (t * 3.0)) - (a + (5.0 / 6.0)))))))))) <= 0.0: tmp = x * math.pow((x * x), -0.5) else: tmp = 1.0 return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if (Float64(x / Float64(x + Float64(y * exp(Float64(2.0 * Float64(Float64(Float64(z * sqrt(Float64(t + a))) / t) + Float64(Float64(b - c) * Float64(Float64(2.0 / Float64(t * 3.0)) - Float64(a + Float64(5.0 / 6.0)))))))))) <= 0.0) tmp = Float64(x * (Float64(x * x) ^ -0.5)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if ((x / (x + (y * exp((2.0 * (((z * sqrt((t + a))) / t) + ((b - c) * ((2.0 / (t * 3.0)) - (a + (5.0 / 6.0)))))))))) <= 0.0) tmp = x * ((x * x) ^ -0.5); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[N[(x / N[(x + N[(y * N[Exp[N[(2.0 * N[(N[(N[(z * N[Sqrt[N[(t + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision] + N[(N[(b - c), $MachinePrecision] * N[(N[(2.0 / N[(t * 3.0), $MachinePrecision]), $MachinePrecision] - N[(a + N[(5.0 / 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0], N[(x * N[Power[N[(x * x), $MachinePrecision], -0.5], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{x + y \cdot e^{2 \cdot \left(\frac{z \cdot \sqrt{t + a}}{t} + \left(b - c\right) \cdot \left(\frac{2}{t \cdot 3} - \left(a + \frac{5}{6}\right)\right)\right)}} \leq 0:\\
\;\;\;\;x \cdot {\left(x \cdot x\right)}^{-0.5}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (+.f64 x (*.f64 y (exp.f64 (*.f64 #s(literal 2 binary64) (-.f64 (/.f64 (*.f64 z (sqrt.f64 (+.f64 t a))) t) (*.f64 (-.f64 b c) (-.f64 (+.f64 a (/.f64 #s(literal 5 binary64) #s(literal 6 binary64))) (/.f64 #s(literal 2 binary64) (*.f64 t #s(literal 3 binary64))))))))))) < 0.0Initial program 95.7%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
Applied rewrites97.4%
Taylor expanded in y around 0
lower-/.f646.6
Applied rewrites6.6%
Applied rewrites29.1%
if 0.0 < (/.f64 x (+.f64 x (*.f64 y (exp.f64 (*.f64 #s(literal 2 binary64) (-.f64 (/.f64 (*.f64 z (sqrt.f64 (+.f64 t a))) t) (*.f64 (-.f64 b c) (-.f64 (+.f64 a (/.f64 #s(literal 5 binary64) #s(literal 6 binary64))) (/.f64 #s(literal 2 binary64) (*.f64 t #s(literal 3 binary64))))))))))) Initial program 91.7%
Taylor expanded in x around inf
Applied rewrites89.3%
Final simplification63.2%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1
(+
(/ (* z (sqrt (+ t a))) t)
(* (- b c) (- (/ 2.0 (* t 3.0)) (+ a (/ 5.0 6.0)))))))
(if (<= t_1 -100000000.0)
1.0
(if (<= t_1 5e+198)
(/ x (fma (exp (* 2.0 (* a c))) y x))
(* x (pow (* (* x x) (* x x)) -0.25))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = ((z * sqrt((t + a))) / t) + ((b - c) * ((2.0 / (t * 3.0)) - (a + (5.0 / 6.0))));
double tmp;
if (t_1 <= -100000000.0) {
tmp = 1.0;
} else if (t_1 <= 5e+198) {
tmp = x / fma(exp((2.0 * (a * c))), y, x);
} else {
tmp = x * pow(((x * x) * (x * x)), -0.25);
}
return tmp;
}
function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(Float64(z * sqrt(Float64(t + a))) / t) + Float64(Float64(b - c) * Float64(Float64(2.0 / Float64(t * 3.0)) - Float64(a + Float64(5.0 / 6.0))))) tmp = 0.0 if (t_1 <= -100000000.0) tmp = 1.0; elseif (t_1 <= 5e+198) tmp = Float64(x / fma(exp(Float64(2.0 * Float64(a * c))), y, x)); else tmp = Float64(x * (Float64(Float64(x * x) * Float64(x * x)) ^ -0.25)); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(N[(z * N[Sqrt[N[(t + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision] + N[(N[(b - c), $MachinePrecision] * N[(N[(2.0 / N[(t * 3.0), $MachinePrecision]), $MachinePrecision] - N[(a + N[(5.0 / 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -100000000.0], 1.0, If[LessEqual[t$95$1, 5e+198], N[(x / N[(N[Exp[N[(2.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * y + x), $MachinePrecision]), $MachinePrecision], N[(x * N[Power[N[(N[(x * x), $MachinePrecision] * N[(x * x), $MachinePrecision]), $MachinePrecision], -0.25], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot \sqrt{t + a}}{t} + \left(b - c\right) \cdot \left(\frac{2}{t \cdot 3} - \left(a + \frac{5}{6}\right)\right)\\
\mathbf{if}\;t\_1 \leq -100000000:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+198}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(e^{2 \cdot \left(a \cdot c\right)}, y, x\right)}\\
\mathbf{else}:\\
\;\;\;\;x \cdot {\left(\left(x \cdot x\right) \cdot \left(x \cdot x\right)\right)}^{-0.25}\\
\end{array}
\end{array}
if (-.f64 (/.f64 (*.f64 z (sqrt.f64 (+.f64 t a))) t) (*.f64 (-.f64 b c) (-.f64 (+.f64 a (/.f64 #s(literal 5 binary64) #s(literal 6 binary64))) (/.f64 #s(literal 2 binary64) (*.f64 t #s(literal 3 binary64)))))) < -1e8Initial program 99.2%
Taylor expanded in x around inf
Applied rewrites99.2%
if -1e8 < (-.f64 (/.f64 (*.f64 z (sqrt.f64 (+.f64 t a))) t) (*.f64 (-.f64 b c) (-.f64 (+.f64 a (/.f64 #s(literal 5 binary64) #s(literal 6 binary64))) (/.f64 #s(literal 2 binary64) (*.f64 t #s(literal 3 binary64)))))) < 5.00000000000000049e198Initial program 97.9%
Taylor expanded in c around inf
lower-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
sub-negN/A
lower-+.f64N/A
sub-negN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6463.4
Applied rewrites63.4%
Taylor expanded in t around 0
Applied rewrites45.2%
lift-+.f64N/A
Applied rewrites45.2%
Taylor expanded in a around inf
Applied rewrites55.3%
if 5.00000000000000049e198 < (-.f64 (/.f64 (*.f64 z (sqrt.f64 (+.f64 t a))) t) (*.f64 (-.f64 b c) (-.f64 (+.f64 a (/.f64 #s(literal 5 binary64) #s(literal 6 binary64))) (/.f64 #s(literal 2 binary64) (*.f64 t #s(literal 3 binary64)))))) Initial program 82.5%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
Applied rewrites90.6%
Taylor expanded in y around 0
lower-/.f649.9
Applied rewrites9.9%
Applied rewrites34.8%
Applied rewrites48.3%
Final simplification74.1%
(FPCore (x y z t a b c)
:precision binary64
(if (<=
(+
(/ (* z (sqrt (+ t a))) t)
(* (- b c) (- (/ 2.0 (* t 3.0)) (+ a (/ 5.0 6.0)))))
-100000000.0)
1.0
(/
x
(+
x
(*
y
(exp
(*
2.0
(* b (- (/ 0.6666666666666666 t) (+ a 0.8333333333333334))))))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((((z * sqrt((t + a))) / t) + ((b - c) * ((2.0 / (t * 3.0)) - (a + (5.0 / 6.0))))) <= -100000000.0) {
tmp = 1.0;
} else {
tmp = x / (x + (y * exp((2.0 * (b * ((0.6666666666666666 / t) - (a + 0.8333333333333334)))))));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if ((((z * sqrt((t + a))) / t) + ((b - c) * ((2.0d0 / (t * 3.0d0)) - (a + (5.0d0 / 6.0d0))))) <= (-100000000.0d0)) then
tmp = 1.0d0
else
tmp = x / (x + (y * exp((2.0d0 * (b * ((0.6666666666666666d0 / t) - (a + 0.8333333333333334d0)))))))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((((z * Math.sqrt((t + a))) / t) + ((b - c) * ((2.0 / (t * 3.0)) - (a + (5.0 / 6.0))))) <= -100000000.0) {
tmp = 1.0;
} else {
tmp = x / (x + (y * Math.exp((2.0 * (b * ((0.6666666666666666 / t) - (a + 0.8333333333333334)))))));
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if (((z * math.sqrt((t + a))) / t) + ((b - c) * ((2.0 / (t * 3.0)) - (a + (5.0 / 6.0))))) <= -100000000.0: tmp = 1.0 else: tmp = x / (x + (y * math.exp((2.0 * (b * ((0.6666666666666666 / t) - (a + 0.8333333333333334))))))) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if (Float64(Float64(Float64(z * sqrt(Float64(t + a))) / t) + Float64(Float64(b - c) * Float64(Float64(2.0 / Float64(t * 3.0)) - Float64(a + Float64(5.0 / 6.0))))) <= -100000000.0) tmp = 1.0; else tmp = Float64(x / Float64(x + Float64(y * exp(Float64(2.0 * Float64(b * Float64(Float64(0.6666666666666666 / t) - Float64(a + 0.8333333333333334)))))))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if ((((z * sqrt((t + a))) / t) + ((b - c) * ((2.0 / (t * 3.0)) - (a + (5.0 / 6.0))))) <= -100000000.0) tmp = 1.0; else tmp = x / (x + (y * exp((2.0 * (b * ((0.6666666666666666 / t) - (a + 0.8333333333333334))))))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[N[(N[(N[(z * N[Sqrt[N[(t + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision] + N[(N[(b - c), $MachinePrecision] * N[(N[(2.0 / N[(t * 3.0), $MachinePrecision]), $MachinePrecision] - N[(a + N[(5.0 / 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -100000000.0], 1.0, N[(x / N[(x + N[(y * N[Exp[N[(2.0 * N[(b * N[(N[(0.6666666666666666 / t), $MachinePrecision] - N[(a + 0.8333333333333334), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z \cdot \sqrt{t + a}}{t} + \left(b - c\right) \cdot \left(\frac{2}{t \cdot 3} - \left(a + \frac{5}{6}\right)\right) \leq -100000000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + y \cdot e^{2 \cdot \left(b \cdot \left(\frac{0.6666666666666666}{t} - \left(a + 0.8333333333333334\right)\right)\right)}}\\
\end{array}
\end{array}
if (-.f64 (/.f64 (*.f64 z (sqrt.f64 (+.f64 t a))) t) (*.f64 (-.f64 b c) (-.f64 (+.f64 a (/.f64 #s(literal 5 binary64) #s(literal 6 binary64))) (/.f64 #s(literal 2 binary64) (*.f64 t #s(literal 3 binary64)))))) < -1e8Initial program 99.2%
Taylor expanded in x around inf
Applied rewrites99.2%
if -1e8 < (-.f64 (/.f64 (*.f64 z (sqrt.f64 (+.f64 t a))) t) (*.f64 (-.f64 b c) (-.f64 (+.f64 a (/.f64 #s(literal 5 binary64) #s(literal 6 binary64))) (/.f64 #s(literal 2 binary64) (*.f64 t #s(literal 3 binary64)))))) Initial program 88.1%
Taylor expanded in b around inf
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6466.7
Applied rewrites66.7%
Final simplification82.3%
(FPCore (x y z t a b c)
:precision binary64
(if (<=
(+
(/ (* z (sqrt (+ t a))) t)
(* (- b c) (- (/ 2.0 (* t 3.0)) (+ a (/ 5.0 6.0)))))
-100000000.0)
1.0
(/ x (+ x (* y (exp (* 2.0 (* b (- (- a) 0.8333333333333334)))))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((((z * sqrt((t + a))) / t) + ((b - c) * ((2.0 / (t * 3.0)) - (a + (5.0 / 6.0))))) <= -100000000.0) {
tmp = 1.0;
} else {
tmp = x / (x + (y * exp((2.0 * (b * (-a - 0.8333333333333334))))));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if ((((z * sqrt((t + a))) / t) + ((b - c) * ((2.0d0 / (t * 3.0d0)) - (a + (5.0d0 / 6.0d0))))) <= (-100000000.0d0)) then
tmp = 1.0d0
else
tmp = x / (x + (y * exp((2.0d0 * (b * (-a - 0.8333333333333334d0))))))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((((z * Math.sqrt((t + a))) / t) + ((b - c) * ((2.0 / (t * 3.0)) - (a + (5.0 / 6.0))))) <= -100000000.0) {
tmp = 1.0;
} else {
tmp = x / (x + (y * Math.exp((2.0 * (b * (-a - 0.8333333333333334))))));
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if (((z * math.sqrt((t + a))) / t) + ((b - c) * ((2.0 / (t * 3.0)) - (a + (5.0 / 6.0))))) <= -100000000.0: tmp = 1.0 else: tmp = x / (x + (y * math.exp((2.0 * (b * (-a - 0.8333333333333334)))))) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if (Float64(Float64(Float64(z * sqrt(Float64(t + a))) / t) + Float64(Float64(b - c) * Float64(Float64(2.0 / Float64(t * 3.0)) - Float64(a + Float64(5.0 / 6.0))))) <= -100000000.0) tmp = 1.0; else tmp = Float64(x / Float64(x + Float64(y * exp(Float64(2.0 * Float64(b * Float64(Float64(-a) - 0.8333333333333334))))))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if ((((z * sqrt((t + a))) / t) + ((b - c) * ((2.0 / (t * 3.0)) - (a + (5.0 / 6.0))))) <= -100000000.0) tmp = 1.0; else tmp = x / (x + (y * exp((2.0 * (b * (-a - 0.8333333333333334)))))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[N[(N[(N[(z * N[Sqrt[N[(t + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision] + N[(N[(b - c), $MachinePrecision] * N[(N[(2.0 / N[(t * 3.0), $MachinePrecision]), $MachinePrecision] - N[(a + N[(5.0 / 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -100000000.0], 1.0, N[(x / N[(x + N[(y * N[Exp[N[(2.0 * N[(b * N[((-a) - 0.8333333333333334), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z \cdot \sqrt{t + a}}{t} + \left(b - c\right) \cdot \left(\frac{2}{t \cdot 3} - \left(a + \frac{5}{6}\right)\right) \leq -100000000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + y \cdot e^{2 \cdot \left(b \cdot \left(\left(-a\right) - 0.8333333333333334\right)\right)}}\\
\end{array}
\end{array}
if (-.f64 (/.f64 (*.f64 z (sqrt.f64 (+.f64 t a))) t) (*.f64 (-.f64 b c) (-.f64 (+.f64 a (/.f64 #s(literal 5 binary64) #s(literal 6 binary64))) (/.f64 #s(literal 2 binary64) (*.f64 t #s(literal 3 binary64)))))) < -1e8Initial program 99.2%
Taylor expanded in x around inf
Applied rewrites99.2%
if -1e8 < (-.f64 (/.f64 (*.f64 z (sqrt.f64 (+.f64 t a))) t) (*.f64 (-.f64 b c) (-.f64 (+.f64 a (/.f64 #s(literal 5 binary64) #s(literal 6 binary64))) (/.f64 #s(literal 2 binary64) (*.f64 t #s(literal 3 binary64)))))) Initial program 88.1%
Taylor expanded in b around inf
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6466.7
Applied rewrites66.7%
Taylor expanded in t around inf
Applied rewrites57.3%
Final simplification77.5%
(FPCore (x y z t a b c)
:precision binary64
(if (<=
(+
(/ (* z (sqrt (+ t a))) t)
(* (- b c) (- (/ 2.0 (* t 3.0)) (+ a (/ 5.0 6.0)))))
-100000000.0)
1.0
(/ x (+ x (* y (exp (* 2.0 (* b -0.8333333333333334))))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((((z * sqrt((t + a))) / t) + ((b - c) * ((2.0 / (t * 3.0)) - (a + (5.0 / 6.0))))) <= -100000000.0) {
tmp = 1.0;
} else {
tmp = x / (x + (y * exp((2.0 * (b * -0.8333333333333334)))));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if ((((z * sqrt((t + a))) / t) + ((b - c) * ((2.0d0 / (t * 3.0d0)) - (a + (5.0d0 / 6.0d0))))) <= (-100000000.0d0)) then
tmp = 1.0d0
else
tmp = x / (x + (y * exp((2.0d0 * (b * (-0.8333333333333334d0))))))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((((z * Math.sqrt((t + a))) / t) + ((b - c) * ((2.0 / (t * 3.0)) - (a + (5.0 / 6.0))))) <= -100000000.0) {
tmp = 1.0;
} else {
tmp = x / (x + (y * Math.exp((2.0 * (b * -0.8333333333333334)))));
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if (((z * math.sqrt((t + a))) / t) + ((b - c) * ((2.0 / (t * 3.0)) - (a + (5.0 / 6.0))))) <= -100000000.0: tmp = 1.0 else: tmp = x / (x + (y * math.exp((2.0 * (b * -0.8333333333333334))))) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if (Float64(Float64(Float64(z * sqrt(Float64(t + a))) / t) + Float64(Float64(b - c) * Float64(Float64(2.0 / Float64(t * 3.0)) - Float64(a + Float64(5.0 / 6.0))))) <= -100000000.0) tmp = 1.0; else tmp = Float64(x / Float64(x + Float64(y * exp(Float64(2.0 * Float64(b * -0.8333333333333334)))))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if ((((z * sqrt((t + a))) / t) + ((b - c) * ((2.0 / (t * 3.0)) - (a + (5.0 / 6.0))))) <= -100000000.0) tmp = 1.0; else tmp = x / (x + (y * exp((2.0 * (b * -0.8333333333333334))))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[N[(N[(N[(z * N[Sqrt[N[(t + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision] + N[(N[(b - c), $MachinePrecision] * N[(N[(2.0 / N[(t * 3.0), $MachinePrecision]), $MachinePrecision] - N[(a + N[(5.0 / 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -100000000.0], 1.0, N[(x / N[(x + N[(y * N[Exp[N[(2.0 * N[(b * -0.8333333333333334), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z \cdot \sqrt{t + a}}{t} + \left(b - c\right) \cdot \left(\frac{2}{t \cdot 3} - \left(a + \frac{5}{6}\right)\right) \leq -100000000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + y \cdot e^{2 \cdot \left(b \cdot -0.8333333333333334\right)}}\\
\end{array}
\end{array}
if (-.f64 (/.f64 (*.f64 z (sqrt.f64 (+.f64 t a))) t) (*.f64 (-.f64 b c) (-.f64 (+.f64 a (/.f64 #s(literal 5 binary64) #s(literal 6 binary64))) (/.f64 #s(literal 2 binary64) (*.f64 t #s(literal 3 binary64)))))) < -1e8Initial program 99.2%
Taylor expanded in x around inf
Applied rewrites99.2%
if -1e8 < (-.f64 (/.f64 (*.f64 z (sqrt.f64 (+.f64 t a))) t) (*.f64 (-.f64 b c) (-.f64 (+.f64 a (/.f64 #s(literal 5 binary64) #s(literal 6 binary64))) (/.f64 #s(literal 2 binary64) (*.f64 t #s(literal 3 binary64)))))) Initial program 88.1%
Taylor expanded in b around inf
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6466.7
Applied rewrites66.7%
Taylor expanded in t around inf
Applied rewrites57.3%
Taylor expanded in a around 0
Applied rewrites49.8%
Final simplification73.5%
(FPCore (x y z t a b c)
:precision binary64
(if (<=
(+
(/ (* z (sqrt (+ t a))) t)
(* (- b c) (- (/ 2.0 (* t 3.0)) (+ a (/ 5.0 6.0)))))
1.34e+60)
1.0
(* x (pow (* (* x x) (* x x)) -0.25))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((((z * sqrt((t + a))) / t) + ((b - c) * ((2.0 / (t * 3.0)) - (a + (5.0 / 6.0))))) <= 1.34e+60) {
tmp = 1.0;
} else {
tmp = x * pow(((x * x) * (x * x)), -0.25);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if ((((z * sqrt((t + a))) / t) + ((b - c) * ((2.0d0 / (t * 3.0d0)) - (a + (5.0d0 / 6.0d0))))) <= 1.34d+60) then
tmp = 1.0d0
else
tmp = x * (((x * x) * (x * x)) ** (-0.25d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((((z * Math.sqrt((t + a))) / t) + ((b - c) * ((2.0 / (t * 3.0)) - (a + (5.0 / 6.0))))) <= 1.34e+60) {
tmp = 1.0;
} else {
tmp = x * Math.pow(((x * x) * (x * x)), -0.25);
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if (((z * math.sqrt((t + a))) / t) + ((b - c) * ((2.0 / (t * 3.0)) - (a + (5.0 / 6.0))))) <= 1.34e+60: tmp = 1.0 else: tmp = x * math.pow(((x * x) * (x * x)), -0.25) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if (Float64(Float64(Float64(z * sqrt(Float64(t + a))) / t) + Float64(Float64(b - c) * Float64(Float64(2.0 / Float64(t * 3.0)) - Float64(a + Float64(5.0 / 6.0))))) <= 1.34e+60) tmp = 1.0; else tmp = Float64(x * (Float64(Float64(x * x) * Float64(x * x)) ^ -0.25)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if ((((z * sqrt((t + a))) / t) + ((b - c) * ((2.0 / (t * 3.0)) - (a + (5.0 / 6.0))))) <= 1.34e+60) tmp = 1.0; else tmp = x * (((x * x) * (x * x)) ^ -0.25); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[N[(N[(N[(z * N[Sqrt[N[(t + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision] + N[(N[(b - c), $MachinePrecision] * N[(N[(2.0 / N[(t * 3.0), $MachinePrecision]), $MachinePrecision] - N[(a + N[(5.0 / 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.34e+60], 1.0, N[(x * N[Power[N[(N[(x * x), $MachinePrecision] * N[(x * x), $MachinePrecision]), $MachinePrecision], -0.25], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z \cdot \sqrt{t + a}}{t} + \left(b - c\right) \cdot \left(\frac{2}{t \cdot 3} - \left(a + \frac{5}{6}\right)\right) \leq 1.34 \cdot 10^{+60}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x \cdot {\left(\left(x \cdot x\right) \cdot \left(x \cdot x\right)\right)}^{-0.25}\\
\end{array}
\end{array}
if (-.f64 (/.f64 (*.f64 z (sqrt.f64 (+.f64 t a))) t) (*.f64 (-.f64 b c) (-.f64 (+.f64 a (/.f64 #s(literal 5 binary64) #s(literal 6 binary64))) (/.f64 #s(literal 2 binary64) (*.f64 t #s(literal 3 binary64)))))) < 1.3400000000000001e60Initial program 98.6%
Taylor expanded in x around inf
Applied rewrites89.7%
if 1.3400000000000001e60 < (-.f64 (/.f64 (*.f64 z (sqrt.f64 (+.f64 t a))) t) (*.f64 (-.f64 b c) (-.f64 (+.f64 a (/.f64 #s(literal 5 binary64) #s(literal 6 binary64))) (/.f64 #s(literal 2 binary64) (*.f64 t #s(literal 3 binary64)))))) Initial program 87.0%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
Applied rewrites93.0%
Taylor expanded in y around 0
lower-/.f648.2
Applied rewrites8.2%
Applied rewrites29.2%
Applied rewrites43.5%
Final simplification69.1%
(FPCore (x y z t a b c) :precision binary64 1.0)
double code(double x, double y, double z, double t, double a, double b, double c) {
return 1.0;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 1.0d0
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return 1.0;
}
def code(x, y, z, t, a, b, c): return 1.0
function code(x, y, z, t, a, b, c) return 1.0 end
function tmp = code(x, y, z, t, a, b, c) tmp = 1.0; end
code[x_, y_, z_, t_, a_, b_, c_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 93.4%
Taylor expanded in x around inf
Applied rewrites53.4%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* z (sqrt (+ t a)))) (t_2 (- a (/ 5.0 6.0))))
(if (< t -2.118326644891581e-50)
(/
x
(+
x
(* y (exp (* 2.0 (- (+ (* a c) (* 0.8333333333333334 c)) (* a b)))))))
(if (< t 5.196588770651547e-123)
(/
x
(+
x
(*
y
(exp
(*
2.0
(/
(-
(* t_1 (* (* 3.0 t) t_2))
(*
(- (* (+ (/ 5.0 6.0) a) (* 3.0 t)) 2.0)
(* t_2 (* (- b c) t))))
(* (* (* t t) 3.0) t_2)))))))
(/
x
(+
x
(*
y
(exp
(*
2.0
(-
(/ t_1 t)
(* (- b c) (- (+ a (/ 5.0 6.0)) (/ 2.0 (* t 3.0))))))))))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = z * sqrt((t + a));
double t_2 = a - (5.0 / 6.0);
double tmp;
if (t < -2.118326644891581e-50) {
tmp = x / (x + (y * exp((2.0 * (((a * c) + (0.8333333333333334 * c)) - (a * b))))));
} else if (t < 5.196588770651547e-123) {
tmp = x / (x + (y * exp((2.0 * (((t_1 * ((3.0 * t) * t_2)) - (((((5.0 / 6.0) + a) * (3.0 * t)) - 2.0) * (t_2 * ((b - c) * t)))) / (((t * t) * 3.0) * t_2))))));
} else {
tmp = x / (x + (y * exp((2.0 * ((t_1 / t) - ((b - c) * ((a + (5.0 / 6.0)) - (2.0 / (t * 3.0)))))))));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = z * sqrt((t + a))
t_2 = a - (5.0d0 / 6.0d0)
if (t < (-2.118326644891581d-50)) then
tmp = x / (x + (y * exp((2.0d0 * (((a * c) + (0.8333333333333334d0 * c)) - (a * b))))))
else if (t < 5.196588770651547d-123) then
tmp = x / (x + (y * exp((2.0d0 * (((t_1 * ((3.0d0 * t) * t_2)) - (((((5.0d0 / 6.0d0) + a) * (3.0d0 * t)) - 2.0d0) * (t_2 * ((b - c) * t)))) / (((t * t) * 3.0d0) * t_2))))))
else
tmp = x / (x + (y * exp((2.0d0 * ((t_1 / t) - ((b - c) * ((a + (5.0d0 / 6.0d0)) - (2.0d0 / (t * 3.0d0)))))))))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = z * Math.sqrt((t + a));
double t_2 = a - (5.0 / 6.0);
double tmp;
if (t < -2.118326644891581e-50) {
tmp = x / (x + (y * Math.exp((2.0 * (((a * c) + (0.8333333333333334 * c)) - (a * b))))));
} else if (t < 5.196588770651547e-123) {
tmp = x / (x + (y * Math.exp((2.0 * (((t_1 * ((3.0 * t) * t_2)) - (((((5.0 / 6.0) + a) * (3.0 * t)) - 2.0) * (t_2 * ((b - c) * t)))) / (((t * t) * 3.0) * t_2))))));
} else {
tmp = x / (x + (y * Math.exp((2.0 * ((t_1 / t) - ((b - c) * ((a + (5.0 / 6.0)) - (2.0 / (t * 3.0)))))))));
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = z * math.sqrt((t + a)) t_2 = a - (5.0 / 6.0) tmp = 0 if t < -2.118326644891581e-50: tmp = x / (x + (y * math.exp((2.0 * (((a * c) + (0.8333333333333334 * c)) - (a * b)))))) elif t < 5.196588770651547e-123: tmp = x / (x + (y * math.exp((2.0 * (((t_1 * ((3.0 * t) * t_2)) - (((((5.0 / 6.0) + a) * (3.0 * t)) - 2.0) * (t_2 * ((b - c) * t)))) / (((t * t) * 3.0) * t_2)))))) else: tmp = x / (x + (y * math.exp((2.0 * ((t_1 / t) - ((b - c) * ((a + (5.0 / 6.0)) - (2.0 / (t * 3.0))))))))) return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(z * sqrt(Float64(t + a))) t_2 = Float64(a - Float64(5.0 / 6.0)) tmp = 0.0 if (t < -2.118326644891581e-50) tmp = Float64(x / Float64(x + Float64(y * exp(Float64(2.0 * Float64(Float64(Float64(a * c) + Float64(0.8333333333333334 * c)) - Float64(a * b))))))); elseif (t < 5.196588770651547e-123) tmp = Float64(x / Float64(x + Float64(y * exp(Float64(2.0 * Float64(Float64(Float64(t_1 * Float64(Float64(3.0 * t) * t_2)) - Float64(Float64(Float64(Float64(Float64(5.0 / 6.0) + a) * Float64(3.0 * t)) - 2.0) * Float64(t_2 * Float64(Float64(b - c) * t)))) / Float64(Float64(Float64(t * t) * 3.0) * t_2))))))); else tmp = Float64(x / Float64(x + Float64(y * exp(Float64(2.0 * Float64(Float64(t_1 / t) - Float64(Float64(b - c) * Float64(Float64(a + Float64(5.0 / 6.0)) - Float64(2.0 / Float64(t * 3.0)))))))))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = z * sqrt((t + a)); t_2 = a - (5.0 / 6.0); tmp = 0.0; if (t < -2.118326644891581e-50) tmp = x / (x + (y * exp((2.0 * (((a * c) + (0.8333333333333334 * c)) - (a * b)))))); elseif (t < 5.196588770651547e-123) tmp = x / (x + (y * exp((2.0 * (((t_1 * ((3.0 * t) * t_2)) - (((((5.0 / 6.0) + a) * (3.0 * t)) - 2.0) * (t_2 * ((b - c) * t)))) / (((t * t) * 3.0) * t_2)))))); else tmp = x / (x + (y * exp((2.0 * ((t_1 / t) - ((b - c) * ((a + (5.0 / 6.0)) - (2.0 / (t * 3.0))))))))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(z * N[Sqrt[N[(t + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(a - N[(5.0 / 6.0), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -2.118326644891581e-50], N[(x / N[(x + N[(y * N[Exp[N[(2.0 * N[(N[(N[(a * c), $MachinePrecision] + N[(0.8333333333333334 * c), $MachinePrecision]), $MachinePrecision] - N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[t, 5.196588770651547e-123], N[(x / N[(x + N[(y * N[Exp[N[(2.0 * N[(N[(N[(t$95$1 * N[(N[(3.0 * t), $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(N[(N[(5.0 / 6.0), $MachinePrecision] + a), $MachinePrecision] * N[(3.0 * t), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision] * N[(t$95$2 * N[(N[(b - c), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(t * t), $MachinePrecision] * 3.0), $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x / N[(x + N[(y * N[Exp[N[(2.0 * N[(N[(t$95$1 / t), $MachinePrecision] - N[(N[(b - c), $MachinePrecision] * N[(N[(a + N[(5.0 / 6.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / N[(t * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \sqrt{t + a}\\
t_2 := a - \frac{5}{6}\\
\mathbf{if}\;t < -2.118326644891581 \cdot 10^{-50}:\\
\;\;\;\;\frac{x}{x + y \cdot e^{2 \cdot \left(\left(a \cdot c + 0.8333333333333334 \cdot c\right) - a \cdot b\right)}}\\
\mathbf{elif}\;t < 5.196588770651547 \cdot 10^{-123}:\\
\;\;\;\;\frac{x}{x + y \cdot e^{2 \cdot \frac{t\_1 \cdot \left(\left(3 \cdot t\right) \cdot t\_2\right) - \left(\left(\frac{5}{6} + a\right) \cdot \left(3 \cdot t\right) - 2\right) \cdot \left(t\_2 \cdot \left(\left(b - c\right) \cdot t\right)\right)}{\left(\left(t \cdot t\right) \cdot 3\right) \cdot t\_2}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + y \cdot e^{2 \cdot \left(\frac{t\_1}{t} - \left(b - c\right) \cdot \left(\left(a + \frac{5}{6}\right) - \frac{2}{t \cdot 3}\right)\right)}}\\
\end{array}
\end{array}
herbie shell --seed 2024233
(FPCore (x y z t a b c)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, I"
:precision binary64
:alt
(! :herbie-platform default (if (< t -2118326644891581/100000000000000000000000000000000000000000000000000000000000000000) (/ x (+ x (* y (exp (* 2 (- (+ (* a c) (* 4166666666666667/5000000000000000 c)) (* a b))))))) (if (< t 5196588770651547/1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ x (+ x (* y (exp (* 2 (/ (- (* (* z (sqrt (+ t a))) (* (* 3 t) (- a (/ 5 6)))) (* (- (* (+ (/ 5 6) a) (* 3 t)) 2) (* (- a (/ 5 6)) (* (- b c) t)))) (* (* (* t t) 3) (- a (/ 5 6))))))))) (/ x (+ x (* y (exp (* 2 (- (/ (* z (sqrt (+ t a))) t) (* (- b c) (- (+ a (/ 5 6)) (/ 2 (* t 3)))))))))))))
(/ x (+ x (* y (exp (* 2.0 (- (/ (* z (sqrt (+ t a))) t) (* (- b c) (- (+ a (/ 5.0 6.0)) (/ 2.0 (* t 3.0)))))))))))