
(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot \left(z - t\right)}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot \left(z - t\right)}{a}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* y (- z t))))
(if (<= t_1 (- INFINITY))
(+ x (/ y (/ a (- t z))))
(if (<= t_1 1e+109) (+ x (/ (* y (- t z)) a)) (fma y (/ (- t z) a) x)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z - t);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = x + (y / (a / (t - z)));
} else if (t_1 <= 1e+109) {
tmp = x + ((y * (t - z)) / a);
} else {
tmp = fma(y, ((t - z) / a), x);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(y * Float64(z - t)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(x + Float64(y / Float64(a / Float64(t - z)))); elseif (t_1 <= 1e+109) tmp = Float64(x + Float64(Float64(y * Float64(t - z)) / a)); else tmp = fma(y, Float64(Float64(t - z) / a), x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(x + N[(y / N[(a / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+109], N[(x + N[(N[(y * N[(t - z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(t - z), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(z - t\right)\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;x + \frac{y}{\frac{a}{t - z}}\\
\mathbf{elif}\;t\_1 \leq 10^{+109}:\\
\;\;\;\;x + \frac{y \cdot \left(t - z\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t - z}{a}, x\right)\\
\end{array}
\end{array}
if (*.f64 y (-.f64 z t)) < -inf.0Initial program 55.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
if -inf.0 < (*.f64 y (-.f64 z t)) < 9.99999999999999982e108Initial program 99.8%
if 9.99999999999999982e108 < (*.f64 y (-.f64 z t)) Initial program 90.4%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Applied rewrites98.0%
Applied rewrites100.0%
Final simplification99.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* y (- z t)) a)) (t_2 (/ (* y (- t z)) a)))
(if (<= t_1 -4e+145)
t_2
(if (<= t_1 -6000.0)
(- x (/ (* y z) a))
(if (<= t_1 5e+108) (fma y (/ t a) x) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double t_2 = (y * (t - z)) / a;
double tmp;
if (t_1 <= -4e+145) {
tmp = t_2;
} else if (t_1 <= -6000.0) {
tmp = x - ((y * z) / a);
} else if (t_1 <= 5e+108) {
tmp = fma(y, (t / a), x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(y * Float64(z - t)) / a) t_2 = Float64(Float64(y * Float64(t - z)) / a) tmp = 0.0 if (t_1 <= -4e+145) tmp = t_2; elseif (t_1 <= -6000.0) tmp = Float64(x - Float64(Float64(y * z) / a)); elseif (t_1 <= 5e+108) tmp = fma(y, Float64(t / a), x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y * N[(t - z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+145], t$95$2, If[LessEqual[t$95$1, -6000.0], N[(x - N[(N[(y * z), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+108], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot \left(z - t\right)}{a}\\
t_2 := \frac{y \cdot \left(t - z\right)}{a}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+145}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq -6000:\\
\;\;\;\;x - \frac{y \cdot z}{a}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+108}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -4e145 or 4.99999999999999991e108 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 87.2%
Taylor expanded in x around 0
associate-*r/N/A
lower-/.f64N/A
neg-mul-1N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
lower--.f6482.3
Applied rewrites82.3%
if -4e145 < (/.f64 (*.f64 y (-.f64 z t)) a) < -6e3Initial program 99.9%
Taylor expanded in z around inf
lower-*.f6497.0
Applied rewrites97.0%
if -6e3 < (/.f64 (*.f64 y (-.f64 z t)) a) < 4.99999999999999991e108Initial program 99.9%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6493.5
Applied rewrites93.5%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (* y (- z t)) a)) (t_2 (/ (* y (- t z)) a))) (if (<= t_1 -1e+152) t_2 (if (<= t_1 5e+108) (fma y (/ t a) x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double t_2 = (y * (t - z)) / a;
double tmp;
if (t_1 <= -1e+152) {
tmp = t_2;
} else if (t_1 <= 5e+108) {
tmp = fma(y, (t / a), x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(y * Float64(z - t)) / a) t_2 = Float64(Float64(y * Float64(t - z)) / a) tmp = 0.0 if (t_1 <= -1e+152) tmp = t_2; elseif (t_1 <= 5e+108) tmp = fma(y, Float64(t / a), x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y * N[(t - z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+152], t$95$2, If[LessEqual[t$95$1, 5e+108], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot \left(z - t\right)}{a}\\
t_2 := \frac{y \cdot \left(t - z\right)}{a}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+152}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+108}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -1e152 or 4.99999999999999991e108 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 87.1%
Taylor expanded in x around 0
associate-*r/N/A
lower-/.f64N/A
neg-mul-1N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
lower--.f6482.1
Applied rewrites82.1%
if -1e152 < (/.f64 (*.f64 y (-.f64 z t)) a) < 4.99999999999999991e108Initial program 99.9%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6489.0
Applied rewrites89.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* y (- z t))) (t_2 (fma y (/ (- t z) a) x)))
(if (<= t_1 (- INFINITY))
t_2
(if (<= t_1 1e+109) (+ x (/ (* y (- t z)) a)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z - t);
double t_2 = fma(y, ((t - z) / a), x);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = t_2;
} else if (t_1 <= 1e+109) {
tmp = x + ((y * (t - z)) / a);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(y * Float64(z - t)) t_2 = fma(y, Float64(Float64(t - z) / a), x) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = t_2; elseif (t_1 <= 1e+109) tmp = Float64(x + Float64(Float64(y * Float64(t - z)) / a)); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(N[(t - z), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], t$95$2, If[LessEqual[t$95$1, 1e+109], N[(x + N[(N[(y * N[(t - z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(z - t\right)\\
t_2 := \mathsf{fma}\left(y, \frac{t - z}{a}, x\right)\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{+109}:\\
\;\;\;\;x + \frac{y \cdot \left(t - z\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 y (-.f64 z t)) < -inf.0 or 9.99999999999999982e108 < (*.f64 y (-.f64 z t)) Initial program 79.3%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Applied rewrites98.5%
Applied rewrites99.9%
if -inf.0 < (*.f64 y (-.f64 z t)) < 9.99999999999999982e108Initial program 99.8%
Final simplification99.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma y (/ (- t z) a) x))) (if (<= a -5.5e-199) t_1 (if (<= a 3.6e-154) (/ (* y (- t z)) a) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(y, ((t - z) / a), x);
double tmp;
if (a <= -5.5e-199) {
tmp = t_1;
} else if (a <= 3.6e-154) {
tmp = (y * (t - z)) / a;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(y, Float64(Float64(t - z) / a), x) tmp = 0.0 if (a <= -5.5e-199) tmp = t_1; elseif (a <= 3.6e-154) tmp = Float64(Float64(y * Float64(t - z)) / a); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(N[(t - z), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[a, -5.5e-199], t$95$1, If[LessEqual[a, 3.6e-154], N[(N[(y * N[(t - z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, \frac{t - z}{a}, x\right)\\
\mathbf{if}\;a \leq -5.5 \cdot 10^{-199}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 3.6 \cdot 10^{-154}:\\
\;\;\;\;\frac{y \cdot \left(t - z\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -5.5000000000000001e-199 or 3.6000000000000003e-154 < a Initial program 92.5%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Applied rewrites96.7%
Applied rewrites96.6%
if -5.5000000000000001e-199 < a < 3.6000000000000003e-154Initial program 99.7%
Taylor expanded in x around 0
associate-*r/N/A
lower-/.f64N/A
neg-mul-1N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
lower--.f6490.1
Applied rewrites90.1%
(FPCore (x y z t a) :precision binary64 (if (<= z 3.7e+96) (fma y (/ t a) x) (- (* z (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= 3.7e+96) {
tmp = fma(y, (t / a), x);
} else {
tmp = -(z * (y / a));
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= 3.7e+96) tmp = fma(y, Float64(t / a), x); else tmp = Float64(-Float64(z * Float64(y / a))); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, 3.7e+96], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision], (-N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision])]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 3.7 \cdot 10^{+96}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;-z \cdot \frac{y}{a}\\
\end{array}
\end{array}
if z < 3.69999999999999991e96Initial program 95.8%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6479.5
Applied rewrites79.5%
if 3.69999999999999991e96 < z Initial program 86.4%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Applied rewrites99.8%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f64N/A
*-commutativeN/A
associate-*r/N/A
lower-*.f64N/A
lower-/.f6468.3
Applied rewrites68.3%
(FPCore (x y z t a) :precision binary64 (if (<= z 5e+96) (fma y (/ t a) x) (- (* y (/ z a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= 5e+96) {
tmp = fma(y, (t / a), x);
} else {
tmp = -(y * (z / a));
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= 5e+96) tmp = fma(y, Float64(t / a), x); else tmp = Float64(-Float64(y * Float64(z / a))); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, 5e+96], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision], (-N[(y * N[(z / a), $MachinePrecision]), $MachinePrecision])]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 5 \cdot 10^{+96}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;-y \cdot \frac{z}{a}\\
\end{array}
\end{array}
if z < 5.0000000000000004e96Initial program 95.8%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6479.5
Applied rewrites79.5%
if 5.0000000000000004e96 < z Initial program 86.4%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6464.7
Applied rewrites64.7%
(FPCore (x y z t a) :precision binary64 (fma (/ y a) (- t z) x))
double code(double x, double y, double z, double t, double a) {
return fma((y / a), (t - z), x);
}
function code(x, y, z, t, a) return fma(Float64(y / a), Float64(t - z), x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{a}, t - z, x\right)
\end{array}
Initial program 94.0%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Applied rewrites96.2%
(FPCore (x y z t a) :precision binary64 (fma y (/ t a) x))
double code(double x, double y, double z, double t, double a) {
return fma(y, (t / a), x);
}
function code(x, y, z, t, a) return fma(y, Float64(t / a), x) end
code[x_, y_, z_, t_, a_] := N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, \frac{t}{a}, x\right)
\end{array}
Initial program 94.0%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6471.4
Applied rewrites71.4%
(FPCore (x y z t a) :precision binary64 (* t (/ y a)))
double code(double x, double y, double z, double t, double a) {
return t * (y / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = t * (y / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return t * (y / a);
}
def code(x, y, z, t, a): return t * (y / a)
function code(x, y, z, t, a) return Float64(t * Float64(y / a)) end
function tmp = code(x, y, z, t, a) tmp = t * (y / a); end
code[x_, y_, z_, t_, a_] := N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t \cdot \frac{y}{a}
\end{array}
Initial program 94.0%
Taylor expanded in t around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6431.1
Applied rewrites31.1%
Applied rewrites32.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ a (- z t))))
(if (< y -1.0761266216389975e-10)
(- x (/ 1.0 (/ t_1 y)))
(if (< y 2.894426862792089e-49)
(- x (/ (* y (- z t)) a))
(- x (/ y t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x - (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x - ((y * (z - t)) / a);
} else {
tmp = x - (y / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = a / (z - t)
if (y < (-1.0761266216389975d-10)) then
tmp = x - (1.0d0 / (t_1 / y))
else if (y < 2.894426862792089d-49) then
tmp = x - ((y * (z - t)) / a)
else
tmp = x - (y / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x - (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x - ((y * (z - t)) / a);
} else {
tmp = x - (y / t_1);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = a / (z - t) tmp = 0 if y < -1.0761266216389975e-10: tmp = x - (1.0 / (t_1 / y)) elif y < 2.894426862792089e-49: tmp = x - ((y * (z - t)) / a) else: tmp = x - (y / t_1) return tmp
function code(x, y, z, t, a) t_1 = Float64(a / Float64(z - t)) tmp = 0.0 if (y < -1.0761266216389975e-10) tmp = Float64(x - Float64(1.0 / Float64(t_1 / y))); elseif (y < 2.894426862792089e-49) tmp = Float64(x - Float64(Float64(y * Float64(z - t)) / a)); else tmp = Float64(x - Float64(y / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = a / (z - t); tmp = 0.0; if (y < -1.0761266216389975e-10) tmp = x - (1.0 / (t_1 / y)); elseif (y < 2.894426862792089e-49) tmp = x - ((y * (z - t)) / a); else tmp = x - (y / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -1.0761266216389975e-10], N[(x - N[(1.0 / N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[y, 2.894426862792089e-49], N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{a}{z - t}\\
\mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\
\;\;\;\;x - \frac{1}{\frac{t\_1}{y}}\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x - \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024233
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, F"
:precision binary64
:alt
(! :herbie-platform default (if (< y -430450648655599/4000000000000000000000000) (- x (/ 1 (/ (/ a (- z t)) y))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (- x (/ (* y (- z t)) a)) (- x (/ y (/ a (- z t)))))))
(- x (/ (* y (- z t)) a)))