
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (+ x y) (+ y 1.0)))) (if (<= t_0 4e-10) (fma y 1.0 x) (if (<= t_0 2000.0) 1.0 (fma y 1.0 x)))))
double code(double x, double y) {
double t_0 = (x + y) / (y + 1.0);
double tmp;
if (t_0 <= 4e-10) {
tmp = fma(y, 1.0, x);
} else if (t_0 <= 2000.0) {
tmp = 1.0;
} else {
tmp = fma(y, 1.0, x);
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x + y) / Float64(y + 1.0)) tmp = 0.0 if (t_0 <= 4e-10) tmp = fma(y, 1.0, x); elseif (t_0 <= 2000.0) tmp = 1.0; else tmp = fma(y, 1.0, x); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 4e-10], N[(y * 1.0 + x), $MachinePrecision], If[LessEqual[t$95$0, 2000.0], 1.0, N[(y * 1.0 + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{y + 1}\\
\mathbf{if}\;t\_0 \leq 4 \cdot 10^{-10}:\\
\;\;\;\;\mathsf{fma}\left(y, 1, x\right)\\
\mathbf{elif}\;t\_0 \leq 2000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, 1, x\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 4.00000000000000015e-10 or 2e3 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f6482.1
Applied rewrites82.1%
Taylor expanded in x around 0
Applied rewrites82.5%
if 4.00000000000000015e-10 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 2e3Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites97.2%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ 1.0 (/ (+ x -1.0) y)))) (if (<= y -1.0) t_0 (if (<= y 1.0) (fma y (- 1.0 x) x) t_0))))
double code(double x, double y) {
double t_0 = 1.0 + ((x + -1.0) / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = fma(y, (1.0 - x), x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(1.0 + Float64(Float64(x + -1.0) / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = fma(y, Float64(1.0 - x), x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.0], N[(y * N[(1.0 - x), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{x + -1}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
sub-negN/A
mul-1-negN/A
unsub-negN/A
mul-1-negN/A
lower-+.f64N/A
associate-*r/N/A
lower-/.f64N/A
distribute-lft-inN/A
metadata-evalN/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
lower-+.f6498.9
Applied rewrites98.9%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f64100.0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (if (<= y -1.95e+23) 1.0 (if (<= y -1.0) (/ x y) (if (<= y 1.0) (fma y (- 1.0 x) x) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -1.95e+23) {
tmp = 1.0;
} else if (y <= -1.0) {
tmp = x / y;
} else if (y <= 1.0) {
tmp = fma(y, (1.0 - x), x);
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -1.95e+23) tmp = 1.0; elseif (y <= -1.0) tmp = Float64(x / y); elseif (y <= 1.0) tmp = fma(y, Float64(1.0 - x), x); else tmp = 1.0; end return tmp end
code[x_, y_] := If[LessEqual[y, -1.95e+23], 1.0, If[LessEqual[y, -1.0], N[(x / y), $MachinePrecision], If[LessEqual[y, 1.0], N[(y * N[(1.0 - x), $MachinePrecision] + x), $MachinePrecision], 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.95 \cdot 10^{+23}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq -1:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - x, x\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1.95e23 or 1 < y Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites81.2%
if -1.95e23 < y < -1Initial program 100.0%
Taylor expanded in x around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6483.9
Applied rewrites83.9%
Taylor expanded in y around inf
Applied rewrites82.4%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f64100.0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ 1.0 (/ x y)))) (if (<= y -1.0) t_0 (if (<= y 0.82) (fma y (- 1.0 x) x) t_0))))
double code(double x, double y) {
double t_0 = 1.0 + (x / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 0.82) {
tmp = fma(y, (1.0 - x), x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(1.0 + Float64(x / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 0.82) tmp = fma(y, Float64(1.0 - x), x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 0.82], N[(y * N[(1.0 - x), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{x}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 0.82:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 0.819999999999999951 < y Initial program 100.0%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
sub-negN/A
mul-1-negN/A
unsub-negN/A
mul-1-negN/A
lower-+.f64N/A
associate-*r/N/A
lower-/.f64N/A
distribute-lft-inN/A
metadata-evalN/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
lower-+.f6498.9
Applied rewrites98.9%
Taylor expanded in x around inf
Applied rewrites98.1%
if -1 < y < 0.819999999999999951Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f64100.0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites42.3%
herbie shell --seed 2024233
(FPCore (x y)
:name "Data.Colour.SRGB:invTransferFunction from colour-2.3.3"
:precision binary64
(/ (+ x y) (+ y 1.0)))