Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A

Percentage Accurate: 99.3% → 99.3%
Time: 10.1s
Alternatives: 7
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ 1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \end{array} \]
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t):
	return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t)
	return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t))))
end
function tmp = code(x, y, z, t)
	tmp = 1.0 - (x / ((y - z) * (y - t)));
end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 7 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \end{array} \]
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t):
	return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t)
	return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t))))
end
function tmp = code(x, y, z, t)
	tmp = 1.0 - (x / ((y - z) * (y - t)));
end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}

Alternative 1: 99.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)} \end{array} \]
(FPCore (x y z t) :precision binary64 (+ 1.0 (/ x (* (- y z) (- t y)))))
double code(double x, double y, double z, double t) {
	return 1.0 + (x / ((y - z) * (t - y)));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = 1.0d0 + (x / ((y - z) * (t - y)))
end function
public static double code(double x, double y, double z, double t) {
	return 1.0 + (x / ((y - z) * (t - y)));
}
def code(x, y, z, t):
	return 1.0 + (x / ((y - z) * (t - y)))
function code(x, y, z, t)
	return Float64(1.0 + Float64(x / Float64(Float64(y - z) * Float64(t - y))))
end
function tmp = code(x, y, z, t)
	tmp = 1.0 + (x / ((y - z) * (t - y)));
end
code[x_, y_, z_, t_] := N[(1.0 + N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)}
\end{array}
Derivation
  1. Initial program 98.8%

    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
  2. Add Preprocessing
  3. Final simplification98.8%

    \[\leadsto 1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)} \]
  4. Add Preprocessing

Alternative 2: 86.1% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{-z \cdot t}\\ t_2 := 1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)}\\ \mathbf{if}\;t\_2 \leq -5 \cdot 10^{+16}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ x (- (* z t)))) (t_2 (+ 1.0 (/ x (* (- y z) (- t y))))))
   (if (<= t_2 -5e+16) t_1 (if (<= t_2 2.0) 1.0 t_1))))
double code(double x, double y, double z, double t) {
	double t_1 = x / -(z * t);
	double t_2 = 1.0 + (x / ((y - z) * (t - y)));
	double tmp;
	if (t_2 <= -5e+16) {
		tmp = t_1;
	} else if (t_2 <= 2.0) {
		tmp = 1.0;
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = x / -(z * t)
    t_2 = 1.0d0 + (x / ((y - z) * (t - y)))
    if (t_2 <= (-5d+16)) then
        tmp = t_1
    else if (t_2 <= 2.0d0) then
        tmp = 1.0d0
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = x / -(z * t);
	double t_2 = 1.0 + (x / ((y - z) * (t - y)));
	double tmp;
	if (t_2 <= -5e+16) {
		tmp = t_1;
	} else if (t_2 <= 2.0) {
		tmp = 1.0;
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = x / -(z * t)
	t_2 = 1.0 + (x / ((y - z) * (t - y)))
	tmp = 0
	if t_2 <= -5e+16:
		tmp = t_1
	elif t_2 <= 2.0:
		tmp = 1.0
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t)
	t_1 = Float64(x / Float64(-Float64(z * t)))
	t_2 = Float64(1.0 + Float64(x / Float64(Float64(y - z) * Float64(t - y))))
	tmp = 0.0
	if (t_2 <= -5e+16)
		tmp = t_1;
	elseif (t_2 <= 2.0)
		tmp = 1.0;
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = x / -(z * t);
	t_2 = 1.0 + (x / ((y - z) * (t - y)));
	tmp = 0.0;
	if (t_2 <= -5e+16)
		tmp = t_1;
	elseif (t_2 <= 2.0)
		tmp = 1.0;
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / (-N[(z * t), $MachinePrecision])), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 + N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+16], t$95$1, If[LessEqual[t$95$2, 2.0], 1.0, t$95$1]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{x}{-z \cdot t}\\
t_2 := 1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+16}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < -5e16 or 2 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))))

    1. Initial program 96.3%

      \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x}{\left(y - t\right) \cdot \left(y - z\right)}\right)} \]
      2. distribute-neg-frac2N/A

        \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right) \cdot \left(y - z\right)\right)}} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right) \cdot \left(y - z\right)\right)}} \]
      4. distribute-rgt-neg-inN/A

        \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\left(y - z\right)\right)\right)}} \]
      5. mul-1-negN/A

        \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(-1 \cdot \left(y - z\right)\right)}} \]
      6. lower-*.f64N/A

        \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(-1 \cdot \left(y - z\right)\right)}} \]
      7. lower--.f64N/A

        \[\leadsto \frac{x}{\color{blue}{\left(y - t\right)} \cdot \left(-1 \cdot \left(y - z\right)\right)} \]
      8. mul-1-negN/A

        \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\mathsf{neg}\left(\left(y - z\right)\right)\right)}} \]
      9. sub-negN/A

        \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(z\right)\right)\right)}\right)\right)} \]
      10. mul-1-negN/A

        \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot z}\right)\right)\right)} \]
      11. +-commutativeN/A

        \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot z + y\right)}\right)\right)} \]
      12. distribute-neg-inN/A

        \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) + \left(\mathsf{neg}\left(y\right)\right)\right)}} \]
      13. unsub-negN/A

        \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) - y\right)}} \]
      14. mul-1-negN/A

        \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(z\right)\right)}\right)\right) - y\right)} \]
      15. remove-double-negN/A

        \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\color{blue}{z} - y\right)} \]
      16. lower--.f6495.1

        \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(z - y\right)}} \]
    5. Applied rewrites95.1%

      \[\leadsto \color{blue}{\frac{x}{\left(y - t\right) \cdot \left(z - y\right)}} \]
    6. Taylor expanded in y around 0

      \[\leadsto \frac{x}{-1 \cdot \color{blue}{\left(t \cdot z\right)}} \]
    7. Step-by-step derivation
      1. Applied rewrites48.9%

        \[\leadsto \frac{x}{t \cdot \color{blue}{\left(-z\right)}} \]

      if -5e16 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < 2

      1. Initial program 100.0%

        \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{1} \]
      4. Step-by-step derivation
        1. Applied rewrites99.2%

          \[\leadsto \color{blue}{1} \]
      5. Recombined 2 regimes into one program.
      6. Final simplification82.7%

        \[\leadsto \begin{array}{l} \mathbf{if}\;1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)} \leq -5 \cdot 10^{+16}:\\ \;\;\;\;\frac{x}{-z \cdot t}\\ \mathbf{elif}\;1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)} \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{-z \cdot t}\\ \end{array} \]
      7. Add Preprocessing

      Alternative 3: 97.9% accurate, 0.3× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\ t_2 := \frac{x}{\left(y - z\right) \cdot \left(t - y\right)}\\ \mathbf{if}\;t\_1 \leq -1000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-7}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (/ x (* (- y z) (- y t)))) (t_2 (/ x (* (- y z) (- t y)))))
         (if (<= t_1 -1000000.0) t_2 (if (<= t_1 2e-7) 1.0 t_2))))
      double code(double x, double y, double z, double t) {
      	double t_1 = x / ((y - z) * (y - t));
      	double t_2 = x / ((y - z) * (t - y));
      	double tmp;
      	if (t_1 <= -1000000.0) {
      		tmp = t_2;
      	} else if (t_1 <= 2e-7) {
      		tmp = 1.0;
      	} else {
      		tmp = t_2;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8) :: t_1
          real(8) :: t_2
          real(8) :: tmp
          t_1 = x / ((y - z) * (y - t))
          t_2 = x / ((y - z) * (t - y))
          if (t_1 <= (-1000000.0d0)) then
              tmp = t_2
          else if (t_1 <= 2d-7) then
              tmp = 1.0d0
          else
              tmp = t_2
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t) {
      	double t_1 = x / ((y - z) * (y - t));
      	double t_2 = x / ((y - z) * (t - y));
      	double tmp;
      	if (t_1 <= -1000000.0) {
      		tmp = t_2;
      	} else if (t_1 <= 2e-7) {
      		tmp = 1.0;
      	} else {
      		tmp = t_2;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t):
      	t_1 = x / ((y - z) * (y - t))
      	t_2 = x / ((y - z) * (t - y))
      	tmp = 0
      	if t_1 <= -1000000.0:
      		tmp = t_2
      	elif t_1 <= 2e-7:
      		tmp = 1.0
      	else:
      		tmp = t_2
      	return tmp
      
      function code(x, y, z, t)
      	t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t)))
      	t_2 = Float64(x / Float64(Float64(y - z) * Float64(t - y)))
      	tmp = 0.0
      	if (t_1 <= -1000000.0)
      		tmp = t_2;
      	elseif (t_1 <= 2e-7)
      		tmp = 1.0;
      	else
      		tmp = t_2;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t)
      	t_1 = x / ((y - z) * (y - t));
      	t_2 = x / ((y - z) * (t - y));
      	tmp = 0.0;
      	if (t_1 <= -1000000.0)
      		tmp = t_2;
      	elseif (t_1 <= 2e-7)
      		tmp = 1.0;
      	else
      		tmp = t_2;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1000000.0], t$95$2, If[LessEqual[t$95$1, 2e-7], 1.0, t$95$2]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
      t_2 := \frac{x}{\left(y - z\right) \cdot \left(t - y\right)}\\
      \mathbf{if}\;t\_1 \leq -1000000:\\
      \;\;\;\;t\_2\\
      
      \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-7}:\\
      \;\;\;\;1\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_2\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -1e6 or 1.9999999999999999e-7 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

        1. Initial program 96.3%

          \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
        4. Step-by-step derivation
          1. mul-1-negN/A

            \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x}{\left(y - t\right) \cdot \left(y - z\right)}\right)} \]
          2. distribute-neg-frac2N/A

            \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right) \cdot \left(y - z\right)\right)}} \]
          3. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right) \cdot \left(y - z\right)\right)}} \]
          4. distribute-rgt-neg-inN/A

            \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\left(y - z\right)\right)\right)}} \]
          5. mul-1-negN/A

            \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(-1 \cdot \left(y - z\right)\right)}} \]
          6. lower-*.f64N/A

            \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(-1 \cdot \left(y - z\right)\right)}} \]
          7. lower--.f64N/A

            \[\leadsto \frac{x}{\color{blue}{\left(y - t\right)} \cdot \left(-1 \cdot \left(y - z\right)\right)} \]
          8. mul-1-negN/A

            \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\mathsf{neg}\left(\left(y - z\right)\right)\right)}} \]
          9. sub-negN/A

            \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(z\right)\right)\right)}\right)\right)} \]
          10. mul-1-negN/A

            \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot z}\right)\right)\right)} \]
          11. +-commutativeN/A

            \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot z + y\right)}\right)\right)} \]
          12. distribute-neg-inN/A

            \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) + \left(\mathsf{neg}\left(y\right)\right)\right)}} \]
          13. unsub-negN/A

            \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) - y\right)}} \]
          14. mul-1-negN/A

            \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(z\right)\right)}\right)\right) - y\right)} \]
          15. remove-double-negN/A

            \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\color{blue}{z} - y\right)} \]
          16. lower--.f6495.1

            \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(z - y\right)}} \]
        5. Applied rewrites95.1%

          \[\leadsto \color{blue}{\frac{x}{\left(y - t\right) \cdot \left(z - y\right)}} \]

        if -1e6 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 1.9999999999999999e-7

        1. Initial program 100.0%

          \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{1} \]
        4. Step-by-step derivation
          1. Applied rewrites99.7%

            \[\leadsto \color{blue}{1} \]
        5. Recombined 2 regimes into one program.
        6. Final simplification98.2%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq -1000000:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - y\right)}\\ \mathbf{elif}\;\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq 2 \cdot 10^{-7}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - y\right)}\\ \end{array} \]
        7. Add Preprocessing

        Alternative 4: 80.6% accurate, 0.3× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y \cdot z}\\ t_2 := 1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)}\\ \mathbf{if}\;t\_2 \leq -1 \cdot 10^{+16}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+76}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
        (FPCore (x y z t)
         :precision binary64
         (let* ((t_1 (/ x (* y z))) (t_2 (+ 1.0 (/ x (* (- y z) (- t y))))))
           (if (<= t_2 -1e+16) t_1 (if (<= t_2 2e+76) 1.0 t_1))))
        double code(double x, double y, double z, double t) {
        	double t_1 = x / (y * z);
        	double t_2 = 1.0 + (x / ((y - z) * (t - y)));
        	double tmp;
        	if (t_2 <= -1e+16) {
        		tmp = t_1;
        	} else if (t_2 <= 2e+76) {
        		tmp = 1.0;
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        real(8) function code(x, y, z, t)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8) :: t_1
            real(8) :: t_2
            real(8) :: tmp
            t_1 = x / (y * z)
            t_2 = 1.0d0 + (x / ((y - z) * (t - y)))
            if (t_2 <= (-1d+16)) then
                tmp = t_1
            else if (t_2 <= 2d+76) then
                tmp = 1.0d0
            else
                tmp = t_1
            end if
            code = tmp
        end function
        
        public static double code(double x, double y, double z, double t) {
        	double t_1 = x / (y * z);
        	double t_2 = 1.0 + (x / ((y - z) * (t - y)));
        	double tmp;
        	if (t_2 <= -1e+16) {
        		tmp = t_1;
        	} else if (t_2 <= 2e+76) {
        		tmp = 1.0;
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        def code(x, y, z, t):
        	t_1 = x / (y * z)
        	t_2 = 1.0 + (x / ((y - z) * (t - y)))
        	tmp = 0
        	if t_2 <= -1e+16:
        		tmp = t_1
        	elif t_2 <= 2e+76:
        		tmp = 1.0
        	else:
        		tmp = t_1
        	return tmp
        
        function code(x, y, z, t)
        	t_1 = Float64(x / Float64(y * z))
        	t_2 = Float64(1.0 + Float64(x / Float64(Float64(y - z) * Float64(t - y))))
        	tmp = 0.0
        	if (t_2 <= -1e+16)
        		tmp = t_1;
        	elseif (t_2 <= 2e+76)
        		tmp = 1.0;
        	else
        		tmp = t_1;
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z, t)
        	t_1 = x / (y * z);
        	t_2 = 1.0 + (x / ((y - z) * (t - y)));
        	tmp = 0.0;
        	if (t_2 <= -1e+16)
        		tmp = t_1;
        	elseif (t_2 <= 2e+76)
        		tmp = 1.0;
        	else
        		tmp = t_1;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(y * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 + N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+16], t$95$1, If[LessEqual[t$95$2, 2e+76], 1.0, t$95$1]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := \frac{x}{y \cdot z}\\
        t_2 := 1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)}\\
        \mathbf{if}\;t\_2 \leq -1 \cdot 10^{+16}:\\
        \;\;\;\;t\_1\\
        
        \mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+76}:\\
        \;\;\;\;1\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_1\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < -1e16 or 2.0000000000000001e76 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))))

          1. Initial program 95.9%

            \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
          4. Step-by-step derivation
            1. mul-1-negN/A

              \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x}{\left(y - t\right) \cdot \left(y - z\right)}\right)} \]
            2. distribute-neg-frac2N/A

              \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right) \cdot \left(y - z\right)\right)}} \]
            3. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right) \cdot \left(y - z\right)\right)}} \]
            4. distribute-rgt-neg-inN/A

              \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\left(y - z\right)\right)\right)}} \]
            5. mul-1-negN/A

              \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(-1 \cdot \left(y - z\right)\right)}} \]
            6. lower-*.f64N/A

              \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(-1 \cdot \left(y - z\right)\right)}} \]
            7. lower--.f64N/A

              \[\leadsto \frac{x}{\color{blue}{\left(y - t\right)} \cdot \left(-1 \cdot \left(y - z\right)\right)} \]
            8. mul-1-negN/A

              \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\mathsf{neg}\left(\left(y - z\right)\right)\right)}} \]
            9. sub-negN/A

              \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(z\right)\right)\right)}\right)\right)} \]
            10. mul-1-negN/A

              \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot z}\right)\right)\right)} \]
            11. +-commutativeN/A

              \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot z + y\right)}\right)\right)} \]
            12. distribute-neg-inN/A

              \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) + \left(\mathsf{neg}\left(y\right)\right)\right)}} \]
            13. unsub-negN/A

              \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) - y\right)}} \]
            14. mul-1-negN/A

              \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(z\right)\right)}\right)\right) - y\right)} \]
            15. remove-double-negN/A

              \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\color{blue}{z} - y\right)} \]
            16. lower--.f6495.9

              \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(z - y\right)}} \]
          5. Applied rewrites95.9%

            \[\leadsto \color{blue}{\frac{x}{\left(y - t\right) \cdot \left(z - y\right)}} \]
          6. Taylor expanded in z around inf

            \[\leadsto \frac{x}{z \cdot \color{blue}{\left(y - t\right)}} \]
          7. Step-by-step derivation
            1. Applied rewrites67.8%

              \[\leadsto \frac{x}{z \cdot \color{blue}{\left(y - t\right)}} \]
            2. Taylor expanded in y around inf

              \[\leadsto \frac{x}{y \cdot z} \]
            3. Step-by-step derivation
              1. Applied rewrites36.6%

                \[\leadsto \frac{x}{y \cdot z} \]

              if -1e16 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < 2.0000000000000001e76

              1. Initial program 100.0%

                \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \color{blue}{1} \]
              4. Step-by-step derivation
                1. Applied rewrites94.2%

                  \[\leadsto \color{blue}{1} \]
              5. Recombined 2 regimes into one program.
              6. Final simplification77.6%

                \[\leadsto \begin{array}{l} \mathbf{if}\;1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)} \leq -1 \cdot 10^{+16}:\\ \;\;\;\;\frac{x}{y \cdot z}\\ \mathbf{elif}\;1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)} \leq 2 \cdot 10^{+76}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y \cdot z}\\ \end{array} \]
              7. Add Preprocessing

              Alternative 5: 89.8% accurate, 0.3× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\ t_2 := \frac{x}{z \cdot \left(y - t\right)}\\ \mathbf{if}\;t\_1 \leq -1000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-7}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
              (FPCore (x y z t)
               :precision binary64
               (let* ((t_1 (/ x (* (- y z) (- y t)))) (t_2 (/ x (* z (- y t)))))
                 (if (<= t_1 -1000000.0) t_2 (if (<= t_1 2e-7) 1.0 t_2))))
              double code(double x, double y, double z, double t) {
              	double t_1 = x / ((y - z) * (y - t));
              	double t_2 = x / (z * (y - t));
              	double tmp;
              	if (t_1 <= -1000000.0) {
              		tmp = t_2;
              	} else if (t_1 <= 2e-7) {
              		tmp = 1.0;
              	} else {
              		tmp = t_2;
              	}
              	return tmp;
              }
              
              real(8) function code(x, y, z, t)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t
                  real(8) :: t_1
                  real(8) :: t_2
                  real(8) :: tmp
                  t_1 = x / ((y - z) * (y - t))
                  t_2 = x / (z * (y - t))
                  if (t_1 <= (-1000000.0d0)) then
                      tmp = t_2
                  else if (t_1 <= 2d-7) then
                      tmp = 1.0d0
                  else
                      tmp = t_2
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y, double z, double t) {
              	double t_1 = x / ((y - z) * (y - t));
              	double t_2 = x / (z * (y - t));
              	double tmp;
              	if (t_1 <= -1000000.0) {
              		tmp = t_2;
              	} else if (t_1 <= 2e-7) {
              		tmp = 1.0;
              	} else {
              		tmp = t_2;
              	}
              	return tmp;
              }
              
              def code(x, y, z, t):
              	t_1 = x / ((y - z) * (y - t))
              	t_2 = x / (z * (y - t))
              	tmp = 0
              	if t_1 <= -1000000.0:
              		tmp = t_2
              	elif t_1 <= 2e-7:
              		tmp = 1.0
              	else:
              		tmp = t_2
              	return tmp
              
              function code(x, y, z, t)
              	t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t)))
              	t_2 = Float64(x / Float64(z * Float64(y - t)))
              	tmp = 0.0
              	if (t_1 <= -1000000.0)
              		tmp = t_2;
              	elseif (t_1 <= 2e-7)
              		tmp = 1.0;
              	else
              		tmp = t_2;
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y, z, t)
              	t_1 = x / ((y - z) * (y - t));
              	t_2 = x / (z * (y - t));
              	tmp = 0.0;
              	if (t_1 <= -1000000.0)
              		tmp = t_2;
              	elseif (t_1 <= 2e-7)
              		tmp = 1.0;
              	else
              		tmp = t_2;
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(z * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1000000.0], t$95$2, If[LessEqual[t$95$1, 2e-7], 1.0, t$95$2]]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
              t_2 := \frac{x}{z \cdot \left(y - t\right)}\\
              \mathbf{if}\;t\_1 \leq -1000000:\\
              \;\;\;\;t\_2\\
              
              \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-7}:\\
              \;\;\;\;1\\
              
              \mathbf{else}:\\
              \;\;\;\;t\_2\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -1e6 or 1.9999999999999999e-7 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

                1. Initial program 96.3%

                  \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                2. Add Preprocessing
                3. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                4. Step-by-step derivation
                  1. mul-1-negN/A

                    \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x}{\left(y - t\right) \cdot \left(y - z\right)}\right)} \]
                  2. distribute-neg-frac2N/A

                    \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right) \cdot \left(y - z\right)\right)}} \]
                  3. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right) \cdot \left(y - z\right)\right)}} \]
                  4. distribute-rgt-neg-inN/A

                    \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\left(y - z\right)\right)\right)}} \]
                  5. mul-1-negN/A

                    \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(-1 \cdot \left(y - z\right)\right)}} \]
                  6. lower-*.f64N/A

                    \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(-1 \cdot \left(y - z\right)\right)}} \]
                  7. lower--.f64N/A

                    \[\leadsto \frac{x}{\color{blue}{\left(y - t\right)} \cdot \left(-1 \cdot \left(y - z\right)\right)} \]
                  8. mul-1-negN/A

                    \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\mathsf{neg}\left(\left(y - z\right)\right)\right)}} \]
                  9. sub-negN/A

                    \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(z\right)\right)\right)}\right)\right)} \]
                  10. mul-1-negN/A

                    \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot z}\right)\right)\right)} \]
                  11. +-commutativeN/A

                    \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot z + y\right)}\right)\right)} \]
                  12. distribute-neg-inN/A

                    \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) + \left(\mathsf{neg}\left(y\right)\right)\right)}} \]
                  13. unsub-negN/A

                    \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) - y\right)}} \]
                  14. mul-1-negN/A

                    \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(z\right)\right)}\right)\right) - y\right)} \]
                  15. remove-double-negN/A

                    \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\color{blue}{z} - y\right)} \]
                  16. lower--.f6495.1

                    \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(z - y\right)}} \]
                5. Applied rewrites95.1%

                  \[\leadsto \color{blue}{\frac{x}{\left(y - t\right) \cdot \left(z - y\right)}} \]
                6. Taylor expanded in z around inf

                  \[\leadsto \frac{x}{z \cdot \color{blue}{\left(y - t\right)}} \]
                7. Step-by-step derivation
                  1. Applied rewrites65.1%

                    \[\leadsto \frac{x}{z \cdot \color{blue}{\left(y - t\right)}} \]

                  if -1e6 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 1.9999999999999999e-7

                  1. Initial program 100.0%

                    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \color{blue}{1} \]
                  4. Step-by-step derivation
                    1. Applied rewrites99.7%

                      \[\leadsto \color{blue}{1} \]
                  5. Recombined 2 regimes into one program.
                  6. Add Preprocessing

                  Alternative 6: 90.2% accurate, 0.3× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\ t_2 := \frac{x}{\left(y - z\right) \cdot t}\\ \mathbf{if}\;t\_1 \leq -1000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+16}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                  (FPCore (x y z t)
                   :precision binary64
                   (let* ((t_1 (/ x (* (- y z) (- y t)))) (t_2 (/ x (* (- y z) t))))
                     (if (<= t_1 -1000000.0) t_2 (if (<= t_1 2e+16) 1.0 t_2))))
                  double code(double x, double y, double z, double t) {
                  	double t_1 = x / ((y - z) * (y - t));
                  	double t_2 = x / ((y - z) * t);
                  	double tmp;
                  	if (t_1 <= -1000000.0) {
                  		tmp = t_2;
                  	} else if (t_1 <= 2e+16) {
                  		tmp = 1.0;
                  	} else {
                  		tmp = t_2;
                  	}
                  	return tmp;
                  }
                  
                  real(8) function code(x, y, z, t)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      real(8), intent (in) :: t
                      real(8) :: t_1
                      real(8) :: t_2
                      real(8) :: tmp
                      t_1 = x / ((y - z) * (y - t))
                      t_2 = x / ((y - z) * t)
                      if (t_1 <= (-1000000.0d0)) then
                          tmp = t_2
                      else if (t_1 <= 2d+16) then
                          tmp = 1.0d0
                      else
                          tmp = t_2
                      end if
                      code = tmp
                  end function
                  
                  public static double code(double x, double y, double z, double t) {
                  	double t_1 = x / ((y - z) * (y - t));
                  	double t_2 = x / ((y - z) * t);
                  	double tmp;
                  	if (t_1 <= -1000000.0) {
                  		tmp = t_2;
                  	} else if (t_1 <= 2e+16) {
                  		tmp = 1.0;
                  	} else {
                  		tmp = t_2;
                  	}
                  	return tmp;
                  }
                  
                  def code(x, y, z, t):
                  	t_1 = x / ((y - z) * (y - t))
                  	t_2 = x / ((y - z) * t)
                  	tmp = 0
                  	if t_1 <= -1000000.0:
                  		tmp = t_2
                  	elif t_1 <= 2e+16:
                  		tmp = 1.0
                  	else:
                  		tmp = t_2
                  	return tmp
                  
                  function code(x, y, z, t)
                  	t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t)))
                  	t_2 = Float64(x / Float64(Float64(y - z) * t))
                  	tmp = 0.0
                  	if (t_1 <= -1000000.0)
                  		tmp = t_2;
                  	elseif (t_1 <= 2e+16)
                  		tmp = 1.0;
                  	else
                  		tmp = t_2;
                  	end
                  	return tmp
                  end
                  
                  function tmp_2 = code(x, y, z, t)
                  	t_1 = x / ((y - z) * (y - t));
                  	t_2 = x / ((y - z) * t);
                  	tmp = 0.0;
                  	if (t_1 <= -1000000.0)
                  		tmp = t_2;
                  	elseif (t_1 <= 2e+16)
                  		tmp = 1.0;
                  	else
                  		tmp = t_2;
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1000000.0], t$95$2, If[LessEqual[t$95$1, 2e+16], 1.0, t$95$2]]]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
                  t_2 := \frac{x}{\left(y - z\right) \cdot t}\\
                  \mathbf{if}\;t\_1 \leq -1000000:\\
                  \;\;\;\;t\_2\\
                  
                  \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+16}:\\
                  \;\;\;\;1\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;t\_2\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -1e6 or 2e16 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

                    1. Initial program 96.3%

                      \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around inf

                      \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                    4. Step-by-step derivation
                      1. mul-1-negN/A

                        \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x}{\left(y - t\right) \cdot \left(y - z\right)}\right)} \]
                      2. distribute-neg-frac2N/A

                        \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right) \cdot \left(y - z\right)\right)}} \]
                      3. lower-/.f64N/A

                        \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right) \cdot \left(y - z\right)\right)}} \]
                      4. distribute-rgt-neg-inN/A

                        \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\left(y - z\right)\right)\right)}} \]
                      5. mul-1-negN/A

                        \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(-1 \cdot \left(y - z\right)\right)}} \]
                      6. lower-*.f64N/A

                        \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(-1 \cdot \left(y - z\right)\right)}} \]
                      7. lower--.f64N/A

                        \[\leadsto \frac{x}{\color{blue}{\left(y - t\right)} \cdot \left(-1 \cdot \left(y - z\right)\right)} \]
                      8. mul-1-negN/A

                        \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\mathsf{neg}\left(\left(y - z\right)\right)\right)}} \]
                      9. sub-negN/A

                        \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(z\right)\right)\right)}\right)\right)} \]
                      10. mul-1-negN/A

                        \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot z}\right)\right)\right)} \]
                      11. +-commutativeN/A

                        \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot z + y\right)}\right)\right)} \]
                      12. distribute-neg-inN/A

                        \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) + \left(\mathsf{neg}\left(y\right)\right)\right)}} \]
                      13. unsub-negN/A

                        \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) - y\right)}} \]
                      14. mul-1-negN/A

                        \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(z\right)\right)}\right)\right) - y\right)} \]
                      15. remove-double-negN/A

                        \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\color{blue}{z} - y\right)} \]
                      16. lower--.f6495.1

                        \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(z - y\right)}} \]
                    5. Applied rewrites95.1%

                      \[\leadsto \color{blue}{\frac{x}{\left(y - t\right) \cdot \left(z - y\right)}} \]
                    6. Taylor expanded in t around inf

                      \[\leadsto \frac{x}{-1 \cdot \color{blue}{\left(t \cdot \left(z - y\right)\right)}} \]
                    7. Step-by-step derivation
                      1. Applied rewrites62.0%

                        \[\leadsto \frac{x}{t \cdot \color{blue}{\left(y - z\right)}} \]

                      if -1e6 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 2e16

                      1. Initial program 100.0%

                        \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{1} \]
                      4. Step-by-step derivation
                        1. Applied rewrites99.2%

                          \[\leadsto \color{blue}{1} \]
                      5. Recombined 2 regimes into one program.
                      6. Final simplification87.0%

                        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq -1000000:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\ \mathbf{elif}\;\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq 2 \cdot 10^{+16}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\ \end{array} \]
                      7. Add Preprocessing

                      Alternative 7: 75.1% accurate, 26.0× speedup?

                      \[\begin{array}{l} \\ 1 \end{array} \]
                      (FPCore (x y z t) :precision binary64 1.0)
                      double code(double x, double y, double z, double t) {
                      	return 1.0;
                      }
                      
                      real(8) function code(x, y, z, t)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          real(8), intent (in) :: z
                          real(8), intent (in) :: t
                          code = 1.0d0
                      end function
                      
                      public static double code(double x, double y, double z, double t) {
                      	return 1.0;
                      }
                      
                      def code(x, y, z, t):
                      	return 1.0
                      
                      function code(x, y, z, t)
                      	return 1.0
                      end
                      
                      function tmp = code(x, y, z, t)
                      	tmp = 1.0;
                      end
                      
                      code[x_, y_, z_, t_] := 1.0
                      
                      \begin{array}{l}
                      
                      \\
                      1
                      \end{array}
                      
                      Derivation
                      1. Initial program 98.8%

                        \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{1} \]
                      4. Step-by-step derivation
                        1. Applied rewrites67.6%

                          \[\leadsto \color{blue}{1} \]
                        2. Add Preprocessing

                        Reproduce

                        ?
                        herbie shell --seed 2024233 
                        (FPCore (x y z t)
                          :name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
                          :precision binary64
                          (- 1.0 (/ x (* (- y z) (- y t)))))