
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(*
a_s
(if (<= (* a_m 2.0) 5e-107)
(/ 0.5 (/ a_m (fma z (* t -9.0) (* x y))))
(fma (- z) (* (/ t a_m) 4.5) (* x (/ y (* a_m 2.0)))))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((a_m * 2.0) <= 5e-107) {
tmp = 0.5 / (a_m / fma(z, (t * -9.0), (x * y)));
} else {
tmp = fma(-z, ((t / a_m) * 4.5), (x * (y / (a_m * 2.0))));
}
return a_s * tmp;
}
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if (Float64(a_m * 2.0) <= 5e-107) tmp = Float64(0.5 / Float64(a_m / fma(z, Float64(t * -9.0), Float64(x * y)))); else tmp = fma(Float64(-z), Float64(Float64(t / a_m) * 4.5), Float64(x * Float64(y / Float64(a_m * 2.0)))); end return Float64(a_s * tmp) end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[N[(a$95$m * 2.0), $MachinePrecision], 5e-107], N[(0.5 / N[(a$95$m / N[(z * N[(t * -9.0), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[((-z) * N[(N[(t / a$95$m), $MachinePrecision] * 4.5), $MachinePrecision] + N[(x * N[(y / N[(a$95$m * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \cdot 2 \leq 5 \cdot 10^{-107}:\\
\;\;\;\;\frac{0.5}{\frac{a\_m}{\mathsf{fma}\left(z, t \cdot -9, x \cdot y\right)}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-z, \frac{t}{a\_m} \cdot 4.5, x \cdot \frac{y}{a\_m \cdot 2}\right)\\
\end{array}
\end{array}
if (*.f64 a #s(literal 2 binary64)) < 4.99999999999999971e-107Initial program 93.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
clear-numN/A
associate-/l/N/A
associate-/r*N/A
lower-/.f64N/A
metadata-evalN/A
lower-/.f6493.3
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
metadata-eval94.6
Applied rewrites94.6%
if 4.99999999999999971e-107 < (*.f64 a #s(literal 2 binary64)) Initial program 91.0%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
*-commutativeN/A
lift-*.f64N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
metadata-evalN/A
lift-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6488.1
Applied rewrites88.1%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(*
a_s
(if (<= (* t (* z 9.0)) (- INFINITY))
(* (/ z a_m) (* t -4.5))
(/ (fma (* z -9.0) t (* x y)) (* a_m 2.0)))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((t * (z * 9.0)) <= -((double) INFINITY)) {
tmp = (z / a_m) * (t * -4.5);
} else {
tmp = fma((z * -9.0), t, (x * y)) / (a_m * 2.0);
}
return a_s * tmp;
}
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if (Float64(t * Float64(z * 9.0)) <= Float64(-Inf)) tmp = Float64(Float64(z / a_m) * Float64(t * -4.5)); else tmp = Float64(fma(Float64(z * -9.0), t, Float64(x * y)) / Float64(a_m * 2.0)); end return Float64(a_s * tmp) end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[N[(t * N[(z * 9.0), $MachinePrecision]), $MachinePrecision], (-Infinity)], N[(N[(z / a$95$m), $MachinePrecision] * N[(t * -4.5), $MachinePrecision]), $MachinePrecision], N[(N[(N[(z * -9.0), $MachinePrecision] * t + N[(x * y), $MachinePrecision]), $MachinePrecision] / N[(a$95$m * 2.0), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;t \cdot \left(z \cdot 9\right) \leq -\infty:\\
\;\;\;\;\frac{z}{a\_m} \cdot \left(t \cdot -4.5\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z \cdot -9, t, x \cdot y\right)}{a\_m \cdot 2}\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -inf.0Initial program 55.8%
Taylor expanded in x around 0
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6494.6
Applied rewrites94.6%
Applied rewrites94.7%
if -inf.0 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 95.3%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
metadata-eval95.7
Applied rewrites95.7%
Final simplification95.7%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(*
a_s
(if (<= (* t (* z 9.0)) (- INFINITY))
(* (/ z a_m) (* t -4.5))
(* (fma z (* t -9.0) (* x y)) (/ 0.5 a_m)))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((t * (z * 9.0)) <= -((double) INFINITY)) {
tmp = (z / a_m) * (t * -4.5);
} else {
tmp = fma(z, (t * -9.0), (x * y)) * (0.5 / a_m);
}
return a_s * tmp;
}
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if (Float64(t * Float64(z * 9.0)) <= Float64(-Inf)) tmp = Float64(Float64(z / a_m) * Float64(t * -4.5)); else tmp = Float64(fma(z, Float64(t * -9.0), Float64(x * y)) * Float64(0.5 / a_m)); end return Float64(a_s * tmp) end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[N[(t * N[(z * 9.0), $MachinePrecision]), $MachinePrecision], (-Infinity)], N[(N[(z / a$95$m), $MachinePrecision] * N[(t * -4.5), $MachinePrecision]), $MachinePrecision], N[(N[(z * N[(t * -9.0), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision] * N[(0.5 / a$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;t \cdot \left(z \cdot 9\right) \leq -\infty:\\
\;\;\;\;\frac{z}{a\_m} \cdot \left(t \cdot -4.5\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z, t \cdot -9, x \cdot y\right) \cdot \frac{0.5}{a\_m}\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -inf.0Initial program 55.8%
Taylor expanded in x around 0
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6494.6
Applied rewrites94.6%
Applied rewrites94.7%
if -inf.0 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 95.3%
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
metadata-eval95.6
Applied rewrites95.6%
Final simplification95.5%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(*
a_s
(if (<= (* x y) -1e+79)
(/ (* 0.5 y) (/ a_m x))
(if (<= (* x y) 0.05) (* -4.5 (* z (/ t a_m))) (* (/ y a_m) (* 0.5 x))))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((x * y) <= -1e+79) {
tmp = (0.5 * y) / (a_m / x);
} else if ((x * y) <= 0.05) {
tmp = -4.5 * (z * (t / a_m));
} else {
tmp = (y / a_m) * (0.5 * x);
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: tmp
if ((x * y) <= (-1d+79)) then
tmp = (0.5d0 * y) / (a_m / x)
else if ((x * y) <= 0.05d0) then
tmp = (-4.5d0) * (z * (t / a_m))
else
tmp = (y / a_m) * (0.5d0 * x)
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((x * y) <= -1e+79) {
tmp = (0.5 * y) / (a_m / x);
} else if ((x * y) <= 0.05) {
tmp = -4.5 * (z * (t / a_m));
} else {
tmp = (y / a_m) * (0.5 * x);
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): tmp = 0 if (x * y) <= -1e+79: tmp = (0.5 * y) / (a_m / x) elif (x * y) <= 0.05: tmp = -4.5 * (z * (t / a_m)) else: tmp = (y / a_m) * (0.5 * x) return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if (Float64(x * y) <= -1e+79) tmp = Float64(Float64(0.5 * y) / Float64(a_m / x)); elseif (Float64(x * y) <= 0.05) tmp = Float64(-4.5 * Float64(z * Float64(t / a_m))); else tmp = Float64(Float64(y / a_m) * Float64(0.5 * x)); end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
tmp = 0.0;
if ((x * y) <= -1e+79)
tmp = (0.5 * y) / (a_m / x);
elseif ((x * y) <= 0.05)
tmp = -4.5 * (z * (t / a_m));
else
tmp = (y / a_m) * (0.5 * x);
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[N[(x * y), $MachinePrecision], -1e+79], N[(N[(0.5 * y), $MachinePrecision] / N[(a$95$m / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 0.05], N[(-4.5 * N[(z * N[(t / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y / a$95$m), $MachinePrecision] * N[(0.5 * x), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+79}:\\
\;\;\;\;\frac{0.5 \cdot y}{\frac{a\_m}{x}}\\
\mathbf{elif}\;x \cdot y \leq 0.05:\\
\;\;\;\;-4.5 \cdot \left(z \cdot \frac{t}{a\_m}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a\_m} \cdot \left(0.5 \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -9.99999999999999967e78Initial program 88.8%
Taylor expanded in x around 0
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f649.5
Applied rewrites9.5%
Taylor expanded in x around inf
lower-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6493.1
Applied rewrites93.1%
Applied rewrites93.0%
if -9.99999999999999967e78 < (*.f64 x y) < 0.050000000000000003Initial program 95.0%
Taylor expanded in x around 0
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6472.2
Applied rewrites72.2%
Taylor expanded in x around 0
lower-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6473.3
Applied rewrites73.3%
if 0.050000000000000003 < (*.f64 x y) Initial program 89.5%
Taylor expanded in x around 0
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6427.0
Applied rewrites27.0%
Taylor expanded in x around inf
lower-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6481.9
Applied rewrites81.9%
Applied rewrites77.7%
Final simplification77.8%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(*
a_s
(if (<= (* x y) -1e+79)
(* 0.5 (* y (/ x a_m)))
(if (<= (* x y) 0.05) (* -4.5 (* z (/ t a_m))) (* (/ y a_m) (* 0.5 x))))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((x * y) <= -1e+79) {
tmp = 0.5 * (y * (x / a_m));
} else if ((x * y) <= 0.05) {
tmp = -4.5 * (z * (t / a_m));
} else {
tmp = (y / a_m) * (0.5 * x);
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: tmp
if ((x * y) <= (-1d+79)) then
tmp = 0.5d0 * (y * (x / a_m))
else if ((x * y) <= 0.05d0) then
tmp = (-4.5d0) * (z * (t / a_m))
else
tmp = (y / a_m) * (0.5d0 * x)
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((x * y) <= -1e+79) {
tmp = 0.5 * (y * (x / a_m));
} else if ((x * y) <= 0.05) {
tmp = -4.5 * (z * (t / a_m));
} else {
tmp = (y / a_m) * (0.5 * x);
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): tmp = 0 if (x * y) <= -1e+79: tmp = 0.5 * (y * (x / a_m)) elif (x * y) <= 0.05: tmp = -4.5 * (z * (t / a_m)) else: tmp = (y / a_m) * (0.5 * x) return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if (Float64(x * y) <= -1e+79) tmp = Float64(0.5 * Float64(y * Float64(x / a_m))); elseif (Float64(x * y) <= 0.05) tmp = Float64(-4.5 * Float64(z * Float64(t / a_m))); else tmp = Float64(Float64(y / a_m) * Float64(0.5 * x)); end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
tmp = 0.0;
if ((x * y) <= -1e+79)
tmp = 0.5 * (y * (x / a_m));
elseif ((x * y) <= 0.05)
tmp = -4.5 * (z * (t / a_m));
else
tmp = (y / a_m) * (0.5 * x);
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[N[(x * y), $MachinePrecision], -1e+79], N[(0.5 * N[(y * N[(x / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 0.05], N[(-4.5 * N[(z * N[(t / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y / a$95$m), $MachinePrecision] * N[(0.5 * x), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+79}:\\
\;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a\_m}\right)\\
\mathbf{elif}\;x \cdot y \leq 0.05:\\
\;\;\;\;-4.5 \cdot \left(z \cdot \frac{t}{a\_m}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a\_m} \cdot \left(0.5 \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -9.99999999999999967e78Initial program 88.8%
Taylor expanded in x around 0
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f649.5
Applied rewrites9.5%
Taylor expanded in x around inf
lower-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6493.1
Applied rewrites93.1%
if -9.99999999999999967e78 < (*.f64 x y) < 0.050000000000000003Initial program 95.0%
Taylor expanded in x around 0
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6472.2
Applied rewrites72.2%
Taylor expanded in x around 0
lower-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6473.3
Applied rewrites73.3%
if 0.050000000000000003 < (*.f64 x y) Initial program 89.5%
Taylor expanded in x around 0
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6427.0
Applied rewrites27.0%
Taylor expanded in x around inf
lower-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6481.9
Applied rewrites81.9%
Applied rewrites77.7%
Final simplification77.9%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(let* ((t_1 (* 0.5 (* y (/ x a_m)))))
(*
a_s
(if (<= (* x y) -1e+79)
t_1
(if (<= (* x y) 0.001) (* -4.5 (* z (/ t a_m))) t_1)))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = 0.5 * (y * (x / a_m));
double tmp;
if ((x * y) <= -1e+79) {
tmp = t_1;
} else if ((x * y) <= 0.001) {
tmp = -4.5 * (z * (t / a_m));
} else {
tmp = t_1;
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: t_1
real(8) :: tmp
t_1 = 0.5d0 * (y * (x / a_m))
if ((x * y) <= (-1d+79)) then
tmp = t_1
else if ((x * y) <= 0.001d0) then
tmp = (-4.5d0) * (z * (t / a_m))
else
tmp = t_1
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = 0.5 * (y * (x / a_m));
double tmp;
if ((x * y) <= -1e+79) {
tmp = t_1;
} else if ((x * y) <= 0.001) {
tmp = -4.5 * (z * (t / a_m));
} else {
tmp = t_1;
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): t_1 = 0.5 * (y * (x / a_m)) tmp = 0 if (x * y) <= -1e+79: tmp = t_1 elif (x * y) <= 0.001: tmp = -4.5 * (z * (t / a_m)) else: tmp = t_1 return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) t_1 = Float64(0.5 * Float64(y * Float64(x / a_m))) tmp = 0.0 if (Float64(x * y) <= -1e+79) tmp = t_1; elseif (Float64(x * y) <= 0.001) tmp = Float64(-4.5 * Float64(z * Float64(t / a_m))); else tmp = t_1; end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
t_1 = 0.5 * (y * (x / a_m));
tmp = 0.0;
if ((x * y) <= -1e+79)
tmp = t_1;
elseif ((x * y) <= 0.001)
tmp = -4.5 * (z * (t / a_m));
else
tmp = t_1;
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := Block[{t$95$1 = N[(0.5 * N[(y * N[(x / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(a$95$s * If[LessEqual[N[(x * y), $MachinePrecision], -1e+79], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 0.001], N[(-4.5 * N[(z * N[(t / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
\begin{array}{l}
t_1 := 0.5 \cdot \left(y \cdot \frac{x}{a\_m}\right)\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+79}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 0.001:\\
\;\;\;\;-4.5 \cdot \left(z \cdot \frac{t}{a\_m}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if (*.f64 x y) < -9.99999999999999967e78 or 1e-3 < (*.f64 x y) Initial program 89.4%
Taylor expanded in x around 0
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6421.0
Applied rewrites21.0%
Taylor expanded in x around inf
lower-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6485.5
Applied rewrites85.5%
if -9.99999999999999967e78 < (*.f64 x y) < 1e-3Initial program 94.9%
Taylor expanded in x around 0
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6472.5
Applied rewrites72.5%
Taylor expanded in x around 0
lower-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6474.3
Applied rewrites74.3%
a\_m = (fabs.f64 a) a\_s = (copysign.f64 #s(literal 1 binary64) a) NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function. (FPCore (a_s x y z t a_m) :precision binary64 (* a_s (* -4.5 (* z (/ t a_m)))))
a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
return a_s * (-4.5 * (z * (t / a_m)));
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
code = a_s * ((-4.5d0) * (z * (t / a_m)))
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
return a_s * (-4.5 * (z * (t / a_m)));
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): return a_s * (-4.5 * (z * (t / a_m)))
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) return Float64(a_s * Float64(-4.5 * Float64(z * Float64(t / a_m)))) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp = code(a_s, x, y, z, t, a_m)
tmp = a_s * (-4.5 * (z * (t / a_m)));
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * N[(-4.5 * N[(z * N[(t / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \left(-4.5 \cdot \left(z \cdot \frac{t}{a\_m}\right)\right)
\end{array}
Initial program 92.4%
Taylor expanded in x around 0
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6448.9
Applied rewrites48.9%
Taylor expanded in x around 0
lower-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6449.3
Applied rewrites49.3%
a\_m = (fabs.f64 a) a\_s = (copysign.f64 #s(literal 1 binary64) a) NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function. (FPCore (a_s x y z t a_m) :precision binary64 (* a_s (* -4.5 (* t (/ z a_m)))))
a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
return a_s * (-4.5 * (t * (z / a_m)));
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
code = a_s * ((-4.5d0) * (t * (z / a_m)))
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
return a_s * (-4.5 * (t * (z / a_m)));
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): return a_s * (-4.5 * (t * (z / a_m)))
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) return Float64(a_s * Float64(-4.5 * Float64(t * Float64(z / a_m)))) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp = code(a_s, x, y, z, t, a_m)
tmp = a_s * (-4.5 * (t * (z / a_m)));
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * N[(-4.5 * N[(t * N[(z / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \left(-4.5 \cdot \left(t \cdot \frac{z}{a\_m}\right)\right)
\end{array}
Initial program 92.4%
Taylor expanded in x around 0
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6448.9
Applied rewrites48.9%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024233
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:alt
(! :herbie-platform default (if (< a -209046455797670900000000000000000000000000000000000000000000000000000000000000000000000) (- (* 1/2 (/ (* y x) a)) (* 9/2 (/ t (/ a z)))) (if (< a 2144030707833976000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (- (* x y) (* z (* 9 t))) (* a 2)) (- (* (/ y a) (* x 1/2)) (* (/ t a) (* z 9/2))))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))