
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= z -5e+114)
(* (/ x_m z) (/ (/ y_m z) z))
(if (<= z 1.25e+126)
(* (/ x_m z) (/ y_m (fma z z z)))
(/ (/ y_m z) (* z (/ z x_m))))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (z <= -5e+114) {
tmp = (x_m / z) * ((y_m / z) / z);
} else if (z <= 1.25e+126) {
tmp = (x_m / z) * (y_m / fma(z, z, z));
} else {
tmp = (y_m / z) / (z * (z / x_m));
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (z <= -5e+114) tmp = Float64(Float64(x_m / z) * Float64(Float64(y_m / z) / z)); elseif (z <= 1.25e+126) tmp = Float64(Float64(x_m / z) * Float64(y_m / fma(z, z, z))); else tmp = Float64(Float64(y_m / z) / Float64(z * Float64(z / x_m))); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[z, -5e+114], N[(N[(x$95$m / z), $MachinePrecision] * N[(N[(y$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.25e+126], N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m / z), $MachinePrecision] / N[(z * N[(z / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -5 \cdot 10^{+114}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{\frac{y\_m}{z}}{z}\\
\mathbf{elif}\;z \leq 1.25 \cdot 10^{+126}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y\_m}{\mathsf{fma}\left(z, z, z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y\_m}{z}}{z \cdot \frac{z}{x\_m}}\\
\end{array}\right)
\end{array}
if z < -5.0000000000000001e114Initial program 71.7%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-/.f6484.8
Applied rewrites84.8%
lift-/.f64N/A
lift-fma.f64N/A
distribute-lft1-inN/A
lift-+.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6497.0
Applied rewrites97.0%
Taylor expanded in z around inf
lower-/.f6497.0
Applied rewrites97.0%
if -5.0000000000000001e114 < z < 1.24999999999999994e126Initial program 80.9%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-/.f6496.6
Applied rewrites96.6%
if 1.24999999999999994e126 < z Initial program 77.4%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
lift-*.f64N/A
associate-/r*N/A
clear-numN/A
frac-timesN/A
metadata-evalN/A
clear-numN/A
inv-powN/A
unpow-prod-downN/A
associate-/l*N/A
*-lft-identityN/A
inv-powN/A
clear-numN/A
lower-/.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
lift-/.f64N/A
lift-/.f64N/A
clear-numN/A
associate-/r*N/A
associate-/l/N/A
lift-*.f64N/A
associate-/r*N/A
lift-/.f64N/A
clear-numN/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Taylor expanded in z around inf
lower-/.f6499.8
Applied rewrites99.8%
Final simplification97.1%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (/ x_m z) (/ y_m (* z z)))) (t_1 (* (+ z 1.0) (* z z))))
(*
x_s
(*
y_s
(if (<= t_1 -10000000.0)
t_0
(if (<= t_1 0.0)
(* (/ 1.0 z) (* x_m (/ y_m z)))
(if (<= t_1 1e+24) (* y_m (/ x_m (* z (fma z z z)))) t_0)))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (x_m / z) * (y_m / (z * z));
double t_1 = (z + 1.0) * (z * z);
double tmp;
if (t_1 <= -10000000.0) {
tmp = t_0;
} else if (t_1 <= 0.0) {
tmp = (1.0 / z) * (x_m * (y_m / z));
} else if (t_1 <= 1e+24) {
tmp = y_m * (x_m / (z * fma(z, z, z)));
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(Float64(x_m / z) * Float64(y_m / Float64(z * z))) t_1 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_1 <= -10000000.0) tmp = t_0; elseif (t_1 <= 0.0) tmp = Float64(Float64(1.0 / z) * Float64(x_m * Float64(y_m / z))); elseif (t_1 <= 1e+24) tmp = Float64(y_m * Float64(x_m / Float64(z * fma(z, z, z)))); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -10000000.0], t$95$0, If[LessEqual[t$95$1, 0.0], N[(N[(1.0 / z), $MachinePrecision] * N[(x$95$m * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+24], N[(y$95$m * N[(x$95$m / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{x\_m}{z} \cdot \frac{y\_m}{z \cdot z}\\
t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -10000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{1}{z} \cdot \left(x\_m \cdot \frac{y\_m}{z}\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+24}:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -1e7 or 9.9999999999999998e23 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 78.5%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-/.f6487.9
Applied rewrites87.9%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6487.3
Applied rewrites87.3%
if -1e7 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 0.0Initial program 67.1%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
lift-/.f64N/A
lift-fma.f64N/A
distribute-lft1-inN/A
lift-+.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
Taylor expanded in z around 0
lower-/.f6499.7
Applied rewrites99.7%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
if 0.0 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 9.9999999999999998e23Initial program 92.3%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6485.9
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6486.0
Applied rewrites86.0%
Final simplification90.1%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* x_m (/ y_m (* z (* z z))))) (t_1 (* (+ z 1.0) (* z z))))
(*
x_s
(*
y_s
(if (<= t_1 -10000000.0)
t_0
(if (<= t_1 0.0)
(* x_m (/ (/ y_m z) z))
(if (<= t_1 2e-9) (* y_m (/ x_m (* z z))) t_0)))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = x_m * (y_m / (z * (z * z)));
double t_1 = (z + 1.0) * (z * z);
double tmp;
if (t_1 <= -10000000.0) {
tmp = t_0;
} else if (t_1 <= 0.0) {
tmp = x_m * ((y_m / z) / z);
} else if (t_1 <= 2e-9) {
tmp = y_m * (x_m / (z * z));
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x_m * (y_m / (z * (z * z)))
t_1 = (z + 1.0d0) * (z * z)
if (t_1 <= (-10000000.0d0)) then
tmp = t_0
else if (t_1 <= 0.0d0) then
tmp = x_m * ((y_m / z) / z)
else if (t_1 <= 2d-9) then
tmp = y_m * (x_m / (z * z))
else
tmp = t_0
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = x_m * (y_m / (z * (z * z)));
double t_1 = (z + 1.0) * (z * z);
double tmp;
if (t_1 <= -10000000.0) {
tmp = t_0;
} else if (t_1 <= 0.0) {
tmp = x_m * ((y_m / z) / z);
} else if (t_1 <= 2e-9) {
tmp = y_m * (x_m / (z * z));
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): t_0 = x_m * (y_m / (z * (z * z))) t_1 = (z + 1.0) * (z * z) tmp = 0 if t_1 <= -10000000.0: tmp = t_0 elif t_1 <= 0.0: tmp = x_m * ((y_m / z) / z) elif t_1 <= 2e-9: tmp = y_m * (x_m / (z * z)) else: tmp = t_0 return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(x_m * Float64(y_m / Float64(z * Float64(z * z)))) t_1 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_1 <= -10000000.0) tmp = t_0; elseif (t_1 <= 0.0) tmp = Float64(x_m * Float64(Float64(y_m / z) / z)); elseif (t_1 <= 2e-9) tmp = Float64(y_m * Float64(x_m / Float64(z * z))); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
t_0 = x_m * (y_m / (z * (z * z)));
t_1 = (z + 1.0) * (z * z);
tmp = 0.0;
if (t_1 <= -10000000.0)
tmp = t_0;
elseif (t_1 <= 0.0)
tmp = x_m * ((y_m / z) / z);
elseif (t_1 <= 2e-9)
tmp = y_m * (x_m / (z * z));
else
tmp = t_0;
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(x$95$m * N[(y$95$m / N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -10000000.0], t$95$0, If[LessEqual[t$95$1, 0.0], N[(x$95$m * N[(N[(y$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e-9], N[(y$95$m * N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := x\_m \cdot \frac{y\_m}{z \cdot \left(z \cdot z\right)}\\
t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -10000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;x\_m \cdot \frac{\frac{y\_m}{z}}{z}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-9}:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -1e7 or 2.00000000000000012e-9 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 79.1%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6477.8
Applied rewrites77.8%
if -1e7 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 0.0Initial program 67.1%
Taylor expanded in z around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6468.1
Applied rewrites68.1%
Applied rewrites85.5%
if 0.0 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 2.00000000000000012e-9Initial program 91.9%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6485.1
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6485.2
Applied rewrites85.2%
Taylor expanded in z around 0
unpow2N/A
lower-*.f6483.8
Applied rewrites83.8%
Final simplification81.3%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (+ z 1.0) (* z z))))
(*
x_s
(*
y_s
(if (<= t_0 -10000000.0)
(* x_m (/ y_m (* z (* z z))))
(if (<= t_0 0.0)
(* (/ x_m z) (/ y_m z))
(* y_m (/ x_m (* z (fma z z z))))))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (z + 1.0) * (z * z);
double tmp;
if (t_0 <= -10000000.0) {
tmp = x_m * (y_m / (z * (z * z)));
} else if (t_0 <= 0.0) {
tmp = (x_m / z) * (y_m / z);
} else {
tmp = y_m * (x_m / (z * fma(z, z, z)));
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_0 <= -10000000.0) tmp = Float64(x_m * Float64(y_m / Float64(z * Float64(z * z)))); elseif (t_0 <= 0.0) tmp = Float64(Float64(x_m / z) * Float64(y_m / z)); else tmp = Float64(y_m * Float64(x_m / Float64(z * fma(z, z, z)))); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$0, -10000000.0], N[(x$95$m * N[(y$95$m / N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.0], N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision], N[(y$95$m * N[(x$95$m / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -10000000:\\
\;\;\;\;x\_m \cdot \frac{y\_m}{z \cdot \left(z \cdot z\right)}\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -1e7Initial program 77.6%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6476.9
Applied rewrites76.9%
if -1e7 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 0.0Initial program 67.1%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
Taylor expanded in z around 0
lower-/.f6499.7
Applied rewrites99.7%
if 0.0 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 86.3%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6483.4
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6483.5
Applied rewrites83.5%
Final simplification86.1%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* x_m (/ y_m (* z (* z z))))) (t_1 (* (+ z 1.0) (* z z))))
(*
x_s
(*
y_s
(if (<= t_1 -10000000.0)
t_0
(if (<= t_1 2e-9) (* (/ x_m z) (/ y_m z)) t_0))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = x_m * (y_m / (z * (z * z)));
double t_1 = (z + 1.0) * (z * z);
double tmp;
if (t_1 <= -10000000.0) {
tmp = t_0;
} else if (t_1 <= 2e-9) {
tmp = (x_m / z) * (y_m / z);
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x_m * (y_m / (z * (z * z)))
t_1 = (z + 1.0d0) * (z * z)
if (t_1 <= (-10000000.0d0)) then
tmp = t_0
else if (t_1 <= 2d-9) then
tmp = (x_m / z) * (y_m / z)
else
tmp = t_0
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = x_m * (y_m / (z * (z * z)));
double t_1 = (z + 1.0) * (z * z);
double tmp;
if (t_1 <= -10000000.0) {
tmp = t_0;
} else if (t_1 <= 2e-9) {
tmp = (x_m / z) * (y_m / z);
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): t_0 = x_m * (y_m / (z * (z * z))) t_1 = (z + 1.0) * (z * z) tmp = 0 if t_1 <= -10000000.0: tmp = t_0 elif t_1 <= 2e-9: tmp = (x_m / z) * (y_m / z) else: tmp = t_0 return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(x_m * Float64(y_m / Float64(z * Float64(z * z)))) t_1 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_1 <= -10000000.0) tmp = t_0; elseif (t_1 <= 2e-9) tmp = Float64(Float64(x_m / z) * Float64(y_m / z)); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
t_0 = x_m * (y_m / (z * (z * z)));
t_1 = (z + 1.0) * (z * z);
tmp = 0.0;
if (t_1 <= -10000000.0)
tmp = t_0;
elseif (t_1 <= 2e-9)
tmp = (x_m / z) * (y_m / z);
else
tmp = t_0;
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(x$95$m * N[(y$95$m / N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -10000000.0], t$95$0, If[LessEqual[t$95$1, 2e-9], N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := x\_m \cdot \frac{y\_m}{z \cdot \left(z \cdot z\right)}\\
t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -10000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-9}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -1e7 or 2.00000000000000012e-9 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 79.1%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6477.8
Applied rewrites77.8%
if -1e7 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 2.00000000000000012e-9Initial program 79.4%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-/.f6498.2
Applied rewrites98.2%
Taylor expanded in z around 0
lower-/.f6497.5
Applied rewrites97.5%
Final simplification87.9%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* x_m (/ y_m (* z (* z z))))) (t_1 (* (+ z 1.0) (* z z))))
(*
x_s
(*
y_s
(if (<= t_1 -10000000.0)
t_0
(if (<= t_1 2e-9) (* y_m (/ x_m (* z z))) t_0))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = x_m * (y_m / (z * (z * z)));
double t_1 = (z + 1.0) * (z * z);
double tmp;
if (t_1 <= -10000000.0) {
tmp = t_0;
} else if (t_1 <= 2e-9) {
tmp = y_m * (x_m / (z * z));
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x_m * (y_m / (z * (z * z)))
t_1 = (z + 1.0d0) * (z * z)
if (t_1 <= (-10000000.0d0)) then
tmp = t_0
else if (t_1 <= 2d-9) then
tmp = y_m * (x_m / (z * z))
else
tmp = t_0
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = x_m * (y_m / (z * (z * z)));
double t_1 = (z + 1.0) * (z * z);
double tmp;
if (t_1 <= -10000000.0) {
tmp = t_0;
} else if (t_1 <= 2e-9) {
tmp = y_m * (x_m / (z * z));
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): t_0 = x_m * (y_m / (z * (z * z))) t_1 = (z + 1.0) * (z * z) tmp = 0 if t_1 <= -10000000.0: tmp = t_0 elif t_1 <= 2e-9: tmp = y_m * (x_m / (z * z)) else: tmp = t_0 return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(x_m * Float64(y_m / Float64(z * Float64(z * z)))) t_1 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_1 <= -10000000.0) tmp = t_0; elseif (t_1 <= 2e-9) tmp = Float64(y_m * Float64(x_m / Float64(z * z))); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
t_0 = x_m * (y_m / (z * (z * z)));
t_1 = (z + 1.0) * (z * z);
tmp = 0.0;
if (t_1 <= -10000000.0)
tmp = t_0;
elseif (t_1 <= 2e-9)
tmp = y_m * (x_m / (z * z));
else
tmp = t_0;
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(x$95$m * N[(y$95$m / N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -10000000.0], t$95$0, If[LessEqual[t$95$1, 2e-9], N[(y$95$m * N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := x\_m \cdot \frac{y\_m}{z \cdot \left(z \cdot z\right)}\\
t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -10000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-9}:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -1e7 or 2.00000000000000012e-9 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 79.1%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6477.8
Applied rewrites77.8%
if -1e7 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 2.00000000000000012e-9Initial program 79.4%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6476.5
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6476.6
Applied rewrites76.6%
Taylor expanded in z around 0
unpow2N/A
lower-*.f6475.9
Applied rewrites75.9%
Final simplification76.8%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (/ x_m z) (/ (/ y_m z) z))))
(*
x_s
(*
y_s
(if (<= z -5e+114)
t_0
(if (<= z 1.4e+129) (* (/ x_m z) (/ y_m (fma z z z))) t_0))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (x_m / z) * ((y_m / z) / z);
double tmp;
if (z <= -5e+114) {
tmp = t_0;
} else if (z <= 1.4e+129) {
tmp = (x_m / z) * (y_m / fma(z, z, z));
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(Float64(x_m / z) * Float64(Float64(y_m / z) / z)) tmp = 0.0 if (z <= -5e+114) tmp = t_0; elseif (z <= 1.4e+129) tmp = Float64(Float64(x_m / z) * Float64(y_m / fma(z, z, z))); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(x$95$m / z), $MachinePrecision] * N[(N[(y$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[z, -5e+114], t$95$0, If[LessEqual[z, 1.4e+129], N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{x\_m}{z} \cdot \frac{\frac{y\_m}{z}}{z}\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -5 \cdot 10^{+114}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1.4 \cdot 10^{+129}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y\_m}{\mathsf{fma}\left(z, z, z\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if z < -5.0000000000000001e114 or 1.39999999999999987e129 < z Initial program 75.7%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-/.f6483.9
Applied rewrites83.9%
lift-/.f64N/A
lift-fma.f64N/A
distribute-lft1-inN/A
lift-+.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6498.5
Applied rewrites98.5%
Taylor expanded in z around inf
lower-/.f6498.5
Applied rewrites98.5%
if -5.0000000000000001e114 < z < 1.39999999999999987e129Initial program 80.5%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-/.f6496.6
Applied rewrites96.6%
Final simplification97.1%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* z (fma z z z))))
(*
x_s
(*
y_s
(if (<= (* y_m x_m) 1e-149)
(* (/ x_m z) (/ y_m z))
(if (<= (* y_m x_m) 2e+297)
(/ (* y_m x_m) t_0)
(* y_m (/ x_m t_0))))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = z * fma(z, z, z);
double tmp;
if ((y_m * x_m) <= 1e-149) {
tmp = (x_m / z) * (y_m / z);
} else if ((y_m * x_m) <= 2e+297) {
tmp = (y_m * x_m) / t_0;
} else {
tmp = y_m * (x_m / t_0);
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(z * fma(z, z, z)) tmp = 0.0 if (Float64(y_m * x_m) <= 1e-149) tmp = Float64(Float64(x_m / z) * Float64(y_m / z)); elseif (Float64(y_m * x_m) <= 2e+297) tmp = Float64(Float64(y_m * x_m) / t_0); else tmp = Float64(y_m * Float64(x_m / t_0)); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[N[(y$95$m * x$95$m), $MachinePrecision], 1e-149], N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(y$95$m * x$95$m), $MachinePrecision], 2e+297], N[(N[(y$95$m * x$95$m), $MachinePrecision] / t$95$0), $MachinePrecision], N[(y$95$m * N[(x$95$m / t$95$0), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := z \cdot \mathsf{fma}\left(z, z, z\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \cdot x\_m \leq 10^{-149}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y\_m}{z}\\
\mathbf{elif}\;y\_m \cdot x\_m \leq 2 \cdot 10^{+297}:\\
\;\;\;\;\frac{y\_m \cdot x\_m}{t\_0}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{t\_0}\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 x y) < 9.99999999999999979e-150Initial program 76.9%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-/.f6494.6
Applied rewrites94.6%
Taylor expanded in z around 0
lower-/.f6479.2
Applied rewrites79.2%
if 9.99999999999999979e-150 < (*.f64 x y) < 2e297Initial program 91.9%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6491.9
Applied rewrites91.9%
if 2e297 < (*.f64 x y) Initial program 64.4%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6473.6
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6473.6
Applied rewrites73.6%
Final simplification81.7%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (x_s y_s x_m y_m z) :precision binary64 (* x_s (* y_s (* (/ (/ y_m (+ z 1.0)) z) (/ x_m z)))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * (((y_m / (z + 1.0)) / z) * (x_m / z)));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = x_s * (y_s * (((y_m / (z + 1.0d0)) / z) * (x_m / z)))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * (((y_m / (z + 1.0)) / z) * (x_m / z)));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): return x_s * (y_s * (((y_m / (z + 1.0)) / z) * (x_m / z)))
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) return Float64(x_s * Float64(y_s * Float64(Float64(Float64(y_m / Float64(z + 1.0)) / z) * Float64(x_m / z)))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(x_s, y_s, x_m, y_m, z)
tmp = x_s * (y_s * (((y_m / (z + 1.0)) / z) * (x_m / z)));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(N[(N[(y$95$m / N[(z + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \left(\frac{\frac{y\_m}{z + 1}}{z} \cdot \frac{x\_m}{z}\right)\right)
\end{array}
Initial program 79.3%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-/.f6493.4
Applied rewrites93.4%
lift-/.f64N/A
lift-fma.f64N/A
distribute-lft1-inN/A
lift-+.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6497.1
Applied rewrites97.1%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (x_s y_s x_m y_m z) :precision binary64 (* x_s (* y_s (* (/ x_m z) (/ y_m (fma z z z))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * ((x_m / z) * (y_m / fma(z, z, z))));
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) return Float64(x_s * Float64(y_s * Float64(Float64(x_m / z) * Float64(y_m / fma(z, z, z))))) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \left(\frac{x\_m}{z} \cdot \frac{y\_m}{\mathsf{fma}\left(z, z, z\right)}\right)\right)
\end{array}
Initial program 79.3%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-/.f6493.4
Applied rewrites93.4%
Final simplification93.4%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (x_s y_s x_m y_m z) :precision binary64 (* x_s (* y_s (* y_m (/ x_m (* z z))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * (y_m * (x_m / (z * z))));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = x_s * (y_s * (y_m * (x_m / (z * z))))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * (y_m * (x_m / (z * z))));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): return x_s * (y_s * (y_m * (x_m / (z * z))))
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) return Float64(x_s * Float64(y_s * Float64(y_m * Float64(x_m / Float64(z * z))))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(x_s, y_s, x_m, y_m, z)
tmp = x_s * (y_s * (y_m * (x_m / (z * z))));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(y$95$m * N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \left(y\_m \cdot \frac{x\_m}{z \cdot z}\right)\right)
\end{array}
Initial program 79.3%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6478.3
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6478.3
Applied rewrites78.3%
Taylor expanded in z around 0
unpow2N/A
lower-*.f6465.8
Applied rewrites65.8%
Final simplification65.8%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (x_s y_s x_m y_m z) :precision binary64 (* x_s (* y_s (* x_m (/ y_m (* z z))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * (x_m * (y_m / (z * z))));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = x_s * (y_s * (x_m * (y_m / (z * z))))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * (x_m * (y_m / (z * z))));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): return x_s * (y_s * (x_m * (y_m / (z * z))))
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) return Float64(x_s * Float64(y_s * Float64(x_m * Float64(y_m / Float64(z * z))))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(x_s, y_s, x_m, y_m, z)
tmp = x_s * (y_s * (x_m * (y_m / (z * z))));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(x$95$m * N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \left(x\_m \cdot \frac{y\_m}{z \cdot z}\right)\right)
\end{array}
Initial program 79.3%
Taylor expanded in z around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6468.8
Applied rewrites68.8%
(FPCore (x y z) :precision binary64 (if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z)))
double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < 249.6182814532307d0) then
tmp = (y * (x / z)) / (z + (z * z))
else
tmp = (((y / z) / (1.0d0 + z)) * x) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < 249.6182814532307: tmp = (y * (x / z)) / (z + (z * z)) else: tmp = (((y / z) / (1.0 + z)) * x) / z return tmp
function code(x, y, z) tmp = 0.0 if (z < 249.6182814532307) tmp = Float64(Float64(y * Float64(x / z)) / Float64(z + Float64(z * z))); else tmp = Float64(Float64(Float64(Float64(y / z) / Float64(1.0 + z)) * x) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < 249.6182814532307) tmp = (y * (x / z)) / (z + (z * z)); else tmp = (((y / z) / (1.0 + z)) * x) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, 249.6182814532307], N[(N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision] / N[(z + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y / z), $MachinePrecision] / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < 249.6182814532307:\\
\;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\
\end{array}
\end{array}
herbie shell --seed 2024233
(FPCore (x y z)
:name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< z 2496182814532307/10000000000000) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1 z)) x) z)))
(/ (* x y) (* (* z z) (+ z 1.0))))