Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C

Percentage Accurate: 99.9% → 99.9%
Time: 9.7s
Alternatives: 12
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \left(x + \sin y\right) + z \cdot \cos y \end{array} \]
(FPCore (x y z) :precision binary64 (+ (+ x (sin y)) (* z (cos y))))
double code(double x, double y, double z) {
	return (x + sin(y)) + (z * cos(y));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + sin(y)) + (z * cos(y))
end function
public static double code(double x, double y, double z) {
	return (x + Math.sin(y)) + (z * Math.cos(y));
}
def code(x, y, z):
	return (x + math.sin(y)) + (z * math.cos(y))
function code(x, y, z)
	return Float64(Float64(x + sin(y)) + Float64(z * cos(y)))
end
function tmp = code(x, y, z)
	tmp = (x + sin(y)) + (z * cos(y));
end
code[x_, y_, z_] := N[(N[(x + N[Sin[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x + \sin y\right) + z \cdot \cos y
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 12 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(x + \sin y\right) + z \cdot \cos y \end{array} \]
(FPCore (x y z) :precision binary64 (+ (+ x (sin y)) (* z (cos y))))
double code(double x, double y, double z) {
	return (x + sin(y)) + (z * cos(y));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + sin(y)) + (z * cos(y))
end function
public static double code(double x, double y, double z) {
	return (x + Math.sin(y)) + (z * Math.cos(y));
}
def code(x, y, z):
	return (x + math.sin(y)) + (z * math.cos(y))
function code(x, y, z)
	return Float64(Float64(x + sin(y)) + Float64(z * cos(y)))
end
function tmp = code(x, y, z)
	tmp = (x + sin(y)) + (z * cos(y));
end
code[x_, y_, z_] := N[(N[(x + N[Sin[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x + \sin y\right) + z \cdot \cos y
\end{array}

Alternative 1: 99.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(\cos y, z, x + \sin y\right) \end{array} \]
(FPCore (x y z) :precision binary64 (fma (cos y) z (+ x (sin y))))
double code(double x, double y, double z) {
	return fma(cos(y), z, (x + sin(y)));
}
function code(x, y, z)
	return fma(cos(y), z, Float64(x + sin(y)))
end
code[x_, y_, z_] := N[(N[Cos[y], $MachinePrecision] * z + N[(x + N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(\cos y, z, x + \sin y\right)
\end{array}
Derivation
  1. Initial program 99.9%

    \[\left(x + \sin y\right) + z \cdot \cos y \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-+.f64N/A

      \[\leadsto \color{blue}{\left(x + \sin y\right) + z \cdot \cos y} \]
    2. +-commutativeN/A

      \[\leadsto \color{blue}{z \cdot \cos y + \left(x + \sin y\right)} \]
    3. lift-*.f64N/A

      \[\leadsto \color{blue}{z \cdot \cos y} + \left(x + \sin y\right) \]
    4. *-commutativeN/A

      \[\leadsto \color{blue}{\cos y \cdot z} + \left(x + \sin y\right) \]
    5. lower-fma.f6499.9

      \[\leadsto \color{blue}{\mathsf{fma}\left(\cos y, z, x + \sin y\right)} \]
  4. Applied rewrites99.9%

    \[\leadsto \color{blue}{\mathsf{fma}\left(\cos y, z, x + \sin y\right)} \]
  5. Add Preprocessing

Alternative 2: 95.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \cos y \cdot z\\ t_1 := \mathsf{fma}\left(x, \frac{t\_0}{x}, x\right)\\ \mathbf{if}\;x \leq -2.8 \cdot 10^{-34}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;x \leq 1.8 \cdot 10^{-18}:\\ \;\;\;\;t\_0 + \sin y\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* (cos y) z)) (t_1 (fma x (/ t_0 x) x)))
   (if (<= x -2.8e-34) t_1 (if (<= x 1.8e-18) (+ t_0 (sin y)) t_1))))
double code(double x, double y, double z) {
	double t_0 = cos(y) * z;
	double t_1 = fma(x, (t_0 / x), x);
	double tmp;
	if (x <= -2.8e-34) {
		tmp = t_1;
	} else if (x <= 1.8e-18) {
		tmp = t_0 + sin(y);
	} else {
		tmp = t_1;
	}
	return tmp;
}
function code(x, y, z)
	t_0 = Float64(cos(y) * z)
	t_1 = fma(x, Float64(t_0 / x), x)
	tmp = 0.0
	if (x <= -2.8e-34)
		tmp = t_1;
	elseif (x <= 1.8e-18)
		tmp = Float64(t_0 + sin(y));
	else
		tmp = t_1;
	end
	return tmp
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Cos[y], $MachinePrecision] * z), $MachinePrecision]}, Block[{t$95$1 = N[(x * N[(t$95$0 / x), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[x, -2.8e-34], t$95$1, If[LessEqual[x, 1.8e-18], N[(t$95$0 + N[Sin[y], $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \cos y \cdot z\\
t_1 := \mathsf{fma}\left(x, \frac{t\_0}{x}, x\right)\\
\mathbf{if}\;x \leq -2.8 \cdot 10^{-34}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;x \leq 1.8 \cdot 10^{-18}:\\
\;\;\;\;t\_0 + \sin y\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -2.79999999999999997e-34 or 1.80000000000000005e-18 < x

    1. Initial program 100.0%

      \[\left(x + \sin y\right) + z \cdot \cos y \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{x + z} \]
    4. Step-by-step derivation
      1. +-commutativeN/A

        \[\leadsto \color{blue}{z + x} \]
      2. lower-+.f6489.4

        \[\leadsto \color{blue}{z + x} \]
    5. Applied rewrites89.4%

      \[\leadsto \color{blue}{z + x} \]
    6. Taylor expanded in x around -inf

      \[\leadsto \color{blue}{-1 \cdot \left(x \cdot \left(-1 \cdot \frac{\sin y + z \cdot \cos y}{x} - 1\right)\right)} \]
    7. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \color{blue}{\mathsf{neg}\left(x \cdot \left(-1 \cdot \frac{\sin y + z \cdot \cos y}{x} - 1\right)\right)} \]
      2. sub-negN/A

        \[\leadsto \mathsf{neg}\left(x \cdot \color{blue}{\left(-1 \cdot \frac{\sin y + z \cdot \cos y}{x} + \left(\mathsf{neg}\left(1\right)\right)\right)}\right) \]
      3. metadata-evalN/A

        \[\leadsto \mathsf{neg}\left(x \cdot \left(-1 \cdot \frac{\sin y + z \cdot \cos y}{x} + \color{blue}{-1}\right)\right) \]
      4. distribute-lft-inN/A

        \[\leadsto \mathsf{neg}\left(\color{blue}{\left(x \cdot \left(-1 \cdot \frac{\sin y + z \cdot \cos y}{x}\right) + x \cdot -1\right)}\right) \]
      5. *-commutativeN/A

        \[\leadsto \mathsf{neg}\left(\left(x \cdot \left(-1 \cdot \frac{\sin y + z \cdot \cos y}{x}\right) + \color{blue}{-1 \cdot x}\right)\right) \]
      6. distribute-neg-inN/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x \cdot \left(-1 \cdot \frac{\sin y + z \cdot \cos y}{x}\right)\right)\right) + \left(\mathsf{neg}\left(-1 \cdot x\right)\right)} \]
      7. mul-1-negN/A

        \[\leadsto \left(\mathsf{neg}\left(x \cdot \color{blue}{\left(\mathsf{neg}\left(\frac{\sin y + z \cdot \cos y}{x}\right)\right)}\right)\right) + \left(\mathsf{neg}\left(-1 \cdot x\right)\right) \]
      8. distribute-rgt-neg-outN/A

        \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(x \cdot \frac{\sin y + z \cdot \cos y}{x}\right)\right)}\right)\right) + \left(\mathsf{neg}\left(-1 \cdot x\right)\right) \]
      9. remove-double-negN/A

        \[\leadsto \color{blue}{x \cdot \frac{\sin y + z \cdot \cos y}{x}} + \left(\mathsf{neg}\left(-1 \cdot x\right)\right) \]
      10. mul-1-negN/A

        \[\leadsto x \cdot \frac{\sin y + z \cdot \cos y}{x} + \left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(x\right)\right)}\right)\right) \]
      11. remove-double-negN/A

        \[\leadsto x \cdot \frac{\sin y + z \cdot \cos y}{x} + \color{blue}{x} \]
      12. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(x, \frac{\sin y + z \cdot \cos y}{x}, x\right)} \]
    8. Applied rewrites100.0%

      \[\leadsto \color{blue}{\mathsf{fma}\left(x, \frac{\mathsf{fma}\left(z, \cos y, \sin y\right)}{x}, x\right)} \]
    9. Taylor expanded in z around inf

      \[\leadsto \mathsf{fma}\left(x, \frac{z \cdot \cos y}{x}, x\right) \]
    10. Step-by-step derivation
      1. Applied rewrites98.6%

        \[\leadsto \mathsf{fma}\left(x, \frac{z \cdot \cos y}{x}, x\right) \]

      if -2.79999999999999997e-34 < x < 1.80000000000000005e-18

      1. Initial program 99.8%

        \[\left(x + \sin y\right) + z \cdot \cos y \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{\sin y} + z \cdot \cos y \]
      4. Step-by-step derivation
        1. lower-sin.f6497.3

          \[\leadsto \color{blue}{\sin y} + z \cdot \cos y \]
      5. Applied rewrites97.3%

        \[\leadsto \color{blue}{\sin y} + z \cdot \cos y \]
    11. Recombined 2 regimes into one program.
    12. Final simplification98.0%

      \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -2.8 \cdot 10^{-34}:\\ \;\;\;\;\mathsf{fma}\left(x, \frac{\cos y \cdot z}{x}, x\right)\\ \mathbf{elif}\;x \leq 1.8 \cdot 10^{-18}:\\ \;\;\;\;\cos y \cdot z + \sin y\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(x, \frac{\cos y \cdot z}{x}, x\right)\\ \end{array} \]
    13. Add Preprocessing

    Alternative 3: 95.2% accurate, 1.0× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \mathsf{fma}\left(x, \frac{\cos y \cdot z}{x}, x\right)\\ \mathbf{if}\;x \leq -2.8 \cdot 10^{-34}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;x \leq 1.8 \cdot 10^{-18}:\\ \;\;\;\;\mathsf{fma}\left(z, \cos y, \sin y\right)\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
    (FPCore (x y z)
     :precision binary64
     (let* ((t_0 (fma x (/ (* (cos y) z) x) x)))
       (if (<= x -2.8e-34) t_0 (if (<= x 1.8e-18) (fma z (cos y) (sin y)) t_0))))
    double code(double x, double y, double z) {
    	double t_0 = fma(x, ((cos(y) * z) / x), x);
    	double tmp;
    	if (x <= -2.8e-34) {
    		tmp = t_0;
    	} else if (x <= 1.8e-18) {
    		tmp = fma(z, cos(y), sin(y));
    	} else {
    		tmp = t_0;
    	}
    	return tmp;
    }
    
    function code(x, y, z)
    	t_0 = fma(x, Float64(Float64(cos(y) * z) / x), x)
    	tmp = 0.0
    	if (x <= -2.8e-34)
    		tmp = t_0;
    	elseif (x <= 1.8e-18)
    		tmp = fma(z, cos(y), sin(y));
    	else
    		tmp = t_0;
    	end
    	return tmp
    end
    
    code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(N[(N[Cos[y], $MachinePrecision] * z), $MachinePrecision] / x), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[x, -2.8e-34], t$95$0, If[LessEqual[x, 1.8e-18], N[(z * N[Cos[y], $MachinePrecision] + N[Sin[y], $MachinePrecision]), $MachinePrecision], t$95$0]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \mathsf{fma}\left(x, \frac{\cos y \cdot z}{x}, x\right)\\
    \mathbf{if}\;x \leq -2.8 \cdot 10^{-34}:\\
    \;\;\;\;t\_0\\
    
    \mathbf{elif}\;x \leq 1.8 \cdot 10^{-18}:\\
    \;\;\;\;\mathsf{fma}\left(z, \cos y, \sin y\right)\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_0\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if x < -2.79999999999999997e-34 or 1.80000000000000005e-18 < x

      1. Initial program 100.0%

        \[\left(x + \sin y\right) + z \cdot \cos y \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \color{blue}{x + z} \]
      4. Step-by-step derivation
        1. +-commutativeN/A

          \[\leadsto \color{blue}{z + x} \]
        2. lower-+.f6489.4

          \[\leadsto \color{blue}{z + x} \]
      5. Applied rewrites89.4%

        \[\leadsto \color{blue}{z + x} \]
      6. Taylor expanded in x around -inf

        \[\leadsto \color{blue}{-1 \cdot \left(x \cdot \left(-1 \cdot \frac{\sin y + z \cdot \cos y}{x} - 1\right)\right)} \]
      7. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(x \cdot \left(-1 \cdot \frac{\sin y + z \cdot \cos y}{x} - 1\right)\right)} \]
        2. sub-negN/A

          \[\leadsto \mathsf{neg}\left(x \cdot \color{blue}{\left(-1 \cdot \frac{\sin y + z \cdot \cos y}{x} + \left(\mathsf{neg}\left(1\right)\right)\right)}\right) \]
        3. metadata-evalN/A

          \[\leadsto \mathsf{neg}\left(x \cdot \left(-1 \cdot \frac{\sin y + z \cdot \cos y}{x} + \color{blue}{-1}\right)\right) \]
        4. distribute-lft-inN/A

          \[\leadsto \mathsf{neg}\left(\color{blue}{\left(x \cdot \left(-1 \cdot \frac{\sin y + z \cdot \cos y}{x}\right) + x \cdot -1\right)}\right) \]
        5. *-commutativeN/A

          \[\leadsto \mathsf{neg}\left(\left(x \cdot \left(-1 \cdot \frac{\sin y + z \cdot \cos y}{x}\right) + \color{blue}{-1 \cdot x}\right)\right) \]
        6. distribute-neg-inN/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x \cdot \left(-1 \cdot \frac{\sin y + z \cdot \cos y}{x}\right)\right)\right) + \left(\mathsf{neg}\left(-1 \cdot x\right)\right)} \]
        7. mul-1-negN/A

          \[\leadsto \left(\mathsf{neg}\left(x \cdot \color{blue}{\left(\mathsf{neg}\left(\frac{\sin y + z \cdot \cos y}{x}\right)\right)}\right)\right) + \left(\mathsf{neg}\left(-1 \cdot x\right)\right) \]
        8. distribute-rgt-neg-outN/A

          \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(x \cdot \frac{\sin y + z \cdot \cos y}{x}\right)\right)}\right)\right) + \left(\mathsf{neg}\left(-1 \cdot x\right)\right) \]
        9. remove-double-negN/A

          \[\leadsto \color{blue}{x \cdot \frac{\sin y + z \cdot \cos y}{x}} + \left(\mathsf{neg}\left(-1 \cdot x\right)\right) \]
        10. mul-1-negN/A

          \[\leadsto x \cdot \frac{\sin y + z \cdot \cos y}{x} + \left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(x\right)\right)}\right)\right) \]
        11. remove-double-negN/A

          \[\leadsto x \cdot \frac{\sin y + z \cdot \cos y}{x} + \color{blue}{x} \]
        12. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(x, \frac{\sin y + z \cdot \cos y}{x}, x\right)} \]
      8. Applied rewrites100.0%

        \[\leadsto \color{blue}{\mathsf{fma}\left(x, \frac{\mathsf{fma}\left(z, \cos y, \sin y\right)}{x}, x\right)} \]
      9. Taylor expanded in z around inf

        \[\leadsto \mathsf{fma}\left(x, \frac{z \cdot \cos y}{x}, x\right) \]
      10. Step-by-step derivation
        1. Applied rewrites98.6%

          \[\leadsto \mathsf{fma}\left(x, \frac{z \cdot \cos y}{x}, x\right) \]

        if -2.79999999999999997e-34 < x < 1.80000000000000005e-18

        1. Initial program 99.8%

          \[\left(x + \sin y\right) + z \cdot \cos y \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{\sin y + z \cdot \cos y} \]
        4. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \color{blue}{z \cdot \cos y + \sin y} \]
          2. lower-fma.f64N/A

            \[\leadsto \color{blue}{\mathsf{fma}\left(z, \cos y, \sin y\right)} \]
          3. lower-cos.f64N/A

            \[\leadsto \mathsf{fma}\left(z, \color{blue}{\cos y}, \sin y\right) \]
          4. lower-sin.f6497.3

            \[\leadsto \mathsf{fma}\left(z, \cos y, \color{blue}{\sin y}\right) \]
        5. Applied rewrites97.3%

          \[\leadsto \color{blue}{\mathsf{fma}\left(z, \cos y, \sin y\right)} \]
      11. Recombined 2 regimes into one program.
      12. Final simplification98.0%

        \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -2.8 \cdot 10^{-34}:\\ \;\;\;\;\mathsf{fma}\left(x, \frac{\cos y \cdot z}{x}, x\right)\\ \mathbf{elif}\;x \leq 1.8 \cdot 10^{-18}:\\ \;\;\;\;\mathsf{fma}\left(z, \cos y, \sin y\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(x, \frac{\cos y \cdot z}{x}, x\right)\\ \end{array} \]
      13. Add Preprocessing

      Alternative 4: 90.6% accurate, 1.5× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_0 := \cos y \cdot z\\ \mathbf{if}\;z \leq -2.3 \cdot 10^{+107}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq 3.1 \cdot 10^{-18}:\\ \;\;\;\;\left(x + \sin y\right) + z \cdot 1\\ \mathbf{elif}\;z \leq 3.1 \cdot 10^{+196}:\\ \;\;\;\;\mathsf{fma}\left(x, \frac{t\_0}{x}, x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
      (FPCore (x y z)
       :precision binary64
       (let* ((t_0 (* (cos y) z)))
         (if (<= z -2.3e+107)
           t_0
           (if (<= z 3.1e-18)
             (+ (+ x (sin y)) (* z 1.0))
             (if (<= z 3.1e+196) (fma x (/ t_0 x) x) t_0)))))
      double code(double x, double y, double z) {
      	double t_0 = cos(y) * z;
      	double tmp;
      	if (z <= -2.3e+107) {
      		tmp = t_0;
      	} else if (z <= 3.1e-18) {
      		tmp = (x + sin(y)) + (z * 1.0);
      	} else if (z <= 3.1e+196) {
      		tmp = fma(x, (t_0 / x), x);
      	} else {
      		tmp = t_0;
      	}
      	return tmp;
      }
      
      function code(x, y, z)
      	t_0 = Float64(cos(y) * z)
      	tmp = 0.0
      	if (z <= -2.3e+107)
      		tmp = t_0;
      	elseif (z <= 3.1e-18)
      		tmp = Float64(Float64(x + sin(y)) + Float64(z * 1.0));
      	elseif (z <= 3.1e+196)
      		tmp = fma(x, Float64(t_0 / x), x);
      	else
      		tmp = t_0;
      	end
      	return tmp
      end
      
      code[x_, y_, z_] := Block[{t$95$0 = N[(N[Cos[y], $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[z, -2.3e+107], t$95$0, If[LessEqual[z, 3.1e-18], N[(N[(x + N[Sin[y], $MachinePrecision]), $MachinePrecision] + N[(z * 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.1e+196], N[(x * N[(t$95$0 / x), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_0 := \cos y \cdot z\\
      \mathbf{if}\;z \leq -2.3 \cdot 10^{+107}:\\
      \;\;\;\;t\_0\\
      
      \mathbf{elif}\;z \leq 3.1 \cdot 10^{-18}:\\
      \;\;\;\;\left(x + \sin y\right) + z \cdot 1\\
      
      \mathbf{elif}\;z \leq 3.1 \cdot 10^{+196}:\\
      \;\;\;\;\mathsf{fma}\left(x, \frac{t\_0}{x}, x\right)\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_0\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if z < -2.3e107 or 3.1000000000000001e196 < z

        1. Initial program 99.7%

          \[\left(x + \sin y\right) + z \cdot \cos y \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \color{blue}{z \cdot \cos y} \]
        4. Step-by-step derivation
          1. lower-*.f64N/A

            \[\leadsto \color{blue}{z \cdot \cos y} \]
          2. lower-cos.f6494.1

            \[\leadsto z \cdot \color{blue}{\cos y} \]
        5. Applied rewrites94.1%

          \[\leadsto \color{blue}{z \cdot \cos y} \]

        if -2.3e107 < z < 3.10000000000000007e-18

        1. Initial program 100.0%

          \[\left(x + \sin y\right) + z \cdot \cos y \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \left(x + \sin y\right) + z \cdot \color{blue}{1} \]
        4. Step-by-step derivation
          1. Applied rewrites97.1%

            \[\leadsto \left(x + \sin y\right) + z \cdot \color{blue}{1} \]

          if 3.10000000000000007e-18 < z < 3.1000000000000001e196

          1. Initial program 99.8%

            \[\left(x + \sin y\right) + z \cdot \cos y \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \color{blue}{x + z} \]
          4. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto \color{blue}{z + x} \]
            2. lower-+.f6471.6

              \[\leadsto \color{blue}{z + x} \]
          5. Applied rewrites71.6%

            \[\leadsto \color{blue}{z + x} \]
          6. Taylor expanded in x around -inf

            \[\leadsto \color{blue}{-1 \cdot \left(x \cdot \left(-1 \cdot \frac{\sin y + z \cdot \cos y}{x} - 1\right)\right)} \]
          7. Step-by-step derivation
            1. mul-1-negN/A

              \[\leadsto \color{blue}{\mathsf{neg}\left(x \cdot \left(-1 \cdot \frac{\sin y + z \cdot \cos y}{x} - 1\right)\right)} \]
            2. sub-negN/A

              \[\leadsto \mathsf{neg}\left(x \cdot \color{blue}{\left(-1 \cdot \frac{\sin y + z \cdot \cos y}{x} + \left(\mathsf{neg}\left(1\right)\right)\right)}\right) \]
            3. metadata-evalN/A

              \[\leadsto \mathsf{neg}\left(x \cdot \left(-1 \cdot \frac{\sin y + z \cdot \cos y}{x} + \color{blue}{-1}\right)\right) \]
            4. distribute-lft-inN/A

              \[\leadsto \mathsf{neg}\left(\color{blue}{\left(x \cdot \left(-1 \cdot \frac{\sin y + z \cdot \cos y}{x}\right) + x \cdot -1\right)}\right) \]
            5. *-commutativeN/A

              \[\leadsto \mathsf{neg}\left(\left(x \cdot \left(-1 \cdot \frac{\sin y + z \cdot \cos y}{x}\right) + \color{blue}{-1 \cdot x}\right)\right) \]
            6. distribute-neg-inN/A

              \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x \cdot \left(-1 \cdot \frac{\sin y + z \cdot \cos y}{x}\right)\right)\right) + \left(\mathsf{neg}\left(-1 \cdot x\right)\right)} \]
            7. mul-1-negN/A

              \[\leadsto \left(\mathsf{neg}\left(x \cdot \color{blue}{\left(\mathsf{neg}\left(\frac{\sin y + z \cdot \cos y}{x}\right)\right)}\right)\right) + \left(\mathsf{neg}\left(-1 \cdot x\right)\right) \]
            8. distribute-rgt-neg-outN/A

              \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(x \cdot \frac{\sin y + z \cdot \cos y}{x}\right)\right)}\right)\right) + \left(\mathsf{neg}\left(-1 \cdot x\right)\right) \]
            9. remove-double-negN/A

              \[\leadsto \color{blue}{x \cdot \frac{\sin y + z \cdot \cos y}{x}} + \left(\mathsf{neg}\left(-1 \cdot x\right)\right) \]
            10. mul-1-negN/A

              \[\leadsto x \cdot \frac{\sin y + z \cdot \cos y}{x} + \left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(x\right)\right)}\right)\right) \]
            11. remove-double-negN/A

              \[\leadsto x \cdot \frac{\sin y + z \cdot \cos y}{x} + \color{blue}{x} \]
            12. lower-fma.f64N/A

              \[\leadsto \color{blue}{\mathsf{fma}\left(x, \frac{\sin y + z \cdot \cos y}{x}, x\right)} \]
          8. Applied rewrites89.7%

            \[\leadsto \color{blue}{\mathsf{fma}\left(x, \frac{\mathsf{fma}\left(z, \cos y, \sin y\right)}{x}, x\right)} \]
          9. Taylor expanded in z around inf

            \[\leadsto \mathsf{fma}\left(x, \frac{z \cdot \cos y}{x}, x\right) \]
          10. Step-by-step derivation
            1. Applied rewrites88.4%

              \[\leadsto \mathsf{fma}\left(x, \frac{z \cdot \cos y}{x}, x\right) \]
          11. Recombined 3 regimes into one program.
          12. Final simplification94.9%

            \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -2.3 \cdot 10^{+107}:\\ \;\;\;\;\cos y \cdot z\\ \mathbf{elif}\;z \leq 3.1 \cdot 10^{-18}:\\ \;\;\;\;\left(x + \sin y\right) + z \cdot 1\\ \mathbf{elif}\;z \leq 3.1 \cdot 10^{+196}:\\ \;\;\;\;\mathsf{fma}\left(x, \frac{\cos y \cdot z}{x}, x\right)\\ \mathbf{else}:\\ \;\;\;\;\cos y \cdot z\\ \end{array} \]
          13. Add Preprocessing

          Alternative 5: 85.0% accurate, 1.6× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_0 := \cos y \cdot z\\ \mathbf{if}\;z \leq -2.3 \cdot 10^{+107}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq -11500000000:\\ \;\;\;\;z + x\\ \mathbf{elif}\;z \leq 2.9 \cdot 10^{-46}:\\ \;\;\;\;x + \sin y\\ \mathbf{elif}\;z \leq 2.95 \cdot 10^{+122}:\\ \;\;\;\;z + x\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
          (FPCore (x y z)
           :precision binary64
           (let* ((t_0 (* (cos y) z)))
             (if (<= z -2.3e+107)
               t_0
               (if (<= z -11500000000.0)
                 (+ z x)
                 (if (<= z 2.9e-46) (+ x (sin y)) (if (<= z 2.95e+122) (+ z x) t_0))))))
          double code(double x, double y, double z) {
          	double t_0 = cos(y) * z;
          	double tmp;
          	if (z <= -2.3e+107) {
          		tmp = t_0;
          	} else if (z <= -11500000000.0) {
          		tmp = z + x;
          	} else if (z <= 2.9e-46) {
          		tmp = x + sin(y);
          	} else if (z <= 2.95e+122) {
          		tmp = z + x;
          	} else {
          		tmp = t_0;
          	}
          	return tmp;
          }
          
          real(8) function code(x, y, z)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8) :: t_0
              real(8) :: tmp
              t_0 = cos(y) * z
              if (z <= (-2.3d+107)) then
                  tmp = t_0
              else if (z <= (-11500000000.0d0)) then
                  tmp = z + x
              else if (z <= 2.9d-46) then
                  tmp = x + sin(y)
              else if (z <= 2.95d+122) then
                  tmp = z + x
              else
                  tmp = t_0
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z) {
          	double t_0 = Math.cos(y) * z;
          	double tmp;
          	if (z <= -2.3e+107) {
          		tmp = t_0;
          	} else if (z <= -11500000000.0) {
          		tmp = z + x;
          	} else if (z <= 2.9e-46) {
          		tmp = x + Math.sin(y);
          	} else if (z <= 2.95e+122) {
          		tmp = z + x;
          	} else {
          		tmp = t_0;
          	}
          	return tmp;
          }
          
          def code(x, y, z):
          	t_0 = math.cos(y) * z
          	tmp = 0
          	if z <= -2.3e+107:
          		tmp = t_0
          	elif z <= -11500000000.0:
          		tmp = z + x
          	elif z <= 2.9e-46:
          		tmp = x + math.sin(y)
          	elif z <= 2.95e+122:
          		tmp = z + x
          	else:
          		tmp = t_0
          	return tmp
          
          function code(x, y, z)
          	t_0 = Float64(cos(y) * z)
          	tmp = 0.0
          	if (z <= -2.3e+107)
          		tmp = t_0;
          	elseif (z <= -11500000000.0)
          		tmp = Float64(z + x);
          	elseif (z <= 2.9e-46)
          		tmp = Float64(x + sin(y));
          	elseif (z <= 2.95e+122)
          		tmp = Float64(z + x);
          	else
          		tmp = t_0;
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z)
          	t_0 = cos(y) * z;
          	tmp = 0.0;
          	if (z <= -2.3e+107)
          		tmp = t_0;
          	elseif (z <= -11500000000.0)
          		tmp = z + x;
          	elseif (z <= 2.9e-46)
          		tmp = x + sin(y);
          	elseif (z <= 2.95e+122)
          		tmp = z + x;
          	else
          		tmp = t_0;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_] := Block[{t$95$0 = N[(N[Cos[y], $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[z, -2.3e+107], t$95$0, If[LessEqual[z, -11500000000.0], N[(z + x), $MachinePrecision], If[LessEqual[z, 2.9e-46], N[(x + N[Sin[y], $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.95e+122], N[(z + x), $MachinePrecision], t$95$0]]]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_0 := \cos y \cdot z\\
          \mathbf{if}\;z \leq -2.3 \cdot 10^{+107}:\\
          \;\;\;\;t\_0\\
          
          \mathbf{elif}\;z \leq -11500000000:\\
          \;\;\;\;z + x\\
          
          \mathbf{elif}\;z \leq 2.9 \cdot 10^{-46}:\\
          \;\;\;\;x + \sin y\\
          
          \mathbf{elif}\;z \leq 2.95 \cdot 10^{+122}:\\
          \;\;\;\;z + x\\
          
          \mathbf{else}:\\
          \;\;\;\;t\_0\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 3 regimes
          2. if z < -2.3e107 or 2.95000000000000016e122 < z

            1. Initial program 99.7%

              \[\left(x + \sin y\right) + z \cdot \cos y \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto \color{blue}{z \cdot \cos y} \]
            4. Step-by-step derivation
              1. lower-*.f64N/A

                \[\leadsto \color{blue}{z \cdot \cos y} \]
              2. lower-cos.f6486.7

                \[\leadsto z \cdot \color{blue}{\cos y} \]
            5. Applied rewrites86.7%

              \[\leadsto \color{blue}{z \cdot \cos y} \]

            if -2.3e107 < z < -1.15e10 or 2.90000000000000005e-46 < z < 2.95000000000000016e122

            1. Initial program 99.9%

              \[\left(x + \sin y\right) + z \cdot \cos y \]
            2. Add Preprocessing
            3. Taylor expanded in y around 0

              \[\leadsto \color{blue}{x + z} \]
            4. Step-by-step derivation
              1. +-commutativeN/A

                \[\leadsto \color{blue}{z + x} \]
              2. lower-+.f6481.4

                \[\leadsto \color{blue}{z + x} \]
            5. Applied rewrites81.4%

              \[\leadsto \color{blue}{z + x} \]

            if -1.15e10 < z < 2.90000000000000005e-46

            1. Initial program 100.0%

              \[\left(x + \sin y\right) + z \cdot \cos y \]
            2. Add Preprocessing
            3. Taylor expanded in z around 0

              \[\leadsto \color{blue}{x + \sin y} \]
            4. Step-by-step derivation
              1. +-commutativeN/A

                \[\leadsto \color{blue}{\sin y + x} \]
              2. lower-+.f64N/A

                \[\leadsto \color{blue}{\sin y + x} \]
              3. lower-sin.f6494.6

                \[\leadsto \color{blue}{\sin y} + x \]
            5. Applied rewrites94.6%

              \[\leadsto \color{blue}{\sin y + x} \]
          3. Recombined 3 regimes into one program.
          4. Final simplification89.6%

            \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -2.3 \cdot 10^{+107}:\\ \;\;\;\;\cos y \cdot z\\ \mathbf{elif}\;z \leq -11500000000:\\ \;\;\;\;z + x\\ \mathbf{elif}\;z \leq 2.9 \cdot 10^{-46}:\\ \;\;\;\;x + \sin y\\ \mathbf{elif}\;z \leq 2.95 \cdot 10^{+122}:\\ \;\;\;\;z + x\\ \mathbf{else}:\\ \;\;\;\;\cos y \cdot z\\ \end{array} \]
          5. Add Preprocessing

          Alternative 6: 89.3% accurate, 1.7× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_0 := \cos y \cdot z\\ \mathbf{if}\;z \leq -2.3 \cdot 10^{+107}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq 2.95 \cdot 10^{+122}:\\ \;\;\;\;\left(x + \sin y\right) + z \cdot 1\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
          (FPCore (x y z)
           :precision binary64
           (let* ((t_0 (* (cos y) z)))
             (if (<= z -2.3e+107)
               t_0
               (if (<= z 2.95e+122) (+ (+ x (sin y)) (* z 1.0)) t_0))))
          double code(double x, double y, double z) {
          	double t_0 = cos(y) * z;
          	double tmp;
          	if (z <= -2.3e+107) {
          		tmp = t_0;
          	} else if (z <= 2.95e+122) {
          		tmp = (x + sin(y)) + (z * 1.0);
          	} else {
          		tmp = t_0;
          	}
          	return tmp;
          }
          
          real(8) function code(x, y, z)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8) :: t_0
              real(8) :: tmp
              t_0 = cos(y) * z
              if (z <= (-2.3d+107)) then
                  tmp = t_0
              else if (z <= 2.95d+122) then
                  tmp = (x + sin(y)) + (z * 1.0d0)
              else
                  tmp = t_0
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z) {
          	double t_0 = Math.cos(y) * z;
          	double tmp;
          	if (z <= -2.3e+107) {
          		tmp = t_0;
          	} else if (z <= 2.95e+122) {
          		tmp = (x + Math.sin(y)) + (z * 1.0);
          	} else {
          		tmp = t_0;
          	}
          	return tmp;
          }
          
          def code(x, y, z):
          	t_0 = math.cos(y) * z
          	tmp = 0
          	if z <= -2.3e+107:
          		tmp = t_0
          	elif z <= 2.95e+122:
          		tmp = (x + math.sin(y)) + (z * 1.0)
          	else:
          		tmp = t_0
          	return tmp
          
          function code(x, y, z)
          	t_0 = Float64(cos(y) * z)
          	tmp = 0.0
          	if (z <= -2.3e+107)
          		tmp = t_0;
          	elseif (z <= 2.95e+122)
          		tmp = Float64(Float64(x + sin(y)) + Float64(z * 1.0));
          	else
          		tmp = t_0;
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z)
          	t_0 = cos(y) * z;
          	tmp = 0.0;
          	if (z <= -2.3e+107)
          		tmp = t_0;
          	elseif (z <= 2.95e+122)
          		tmp = (x + sin(y)) + (z * 1.0);
          	else
          		tmp = t_0;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_] := Block[{t$95$0 = N[(N[Cos[y], $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[z, -2.3e+107], t$95$0, If[LessEqual[z, 2.95e+122], N[(N[(x + N[Sin[y], $MachinePrecision]), $MachinePrecision] + N[(z * 1.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_0 := \cos y \cdot z\\
          \mathbf{if}\;z \leq -2.3 \cdot 10^{+107}:\\
          \;\;\;\;t\_0\\
          
          \mathbf{elif}\;z \leq 2.95 \cdot 10^{+122}:\\
          \;\;\;\;\left(x + \sin y\right) + z \cdot 1\\
          
          \mathbf{else}:\\
          \;\;\;\;t\_0\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if z < -2.3e107 or 2.95000000000000016e122 < z

            1. Initial program 99.7%

              \[\left(x + \sin y\right) + z \cdot \cos y \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto \color{blue}{z \cdot \cos y} \]
            4. Step-by-step derivation
              1. lower-*.f64N/A

                \[\leadsto \color{blue}{z \cdot \cos y} \]
              2. lower-cos.f6486.7

                \[\leadsto z \cdot \color{blue}{\cos y} \]
            5. Applied rewrites86.7%

              \[\leadsto \color{blue}{z \cdot \cos y} \]

            if -2.3e107 < z < 2.95000000000000016e122

            1. Initial program 100.0%

              \[\left(x + \sin y\right) + z \cdot \cos y \]
            2. Add Preprocessing
            3. Taylor expanded in y around 0

              \[\leadsto \left(x + \sin y\right) + z \cdot \color{blue}{1} \]
            4. Step-by-step derivation
              1. Applied rewrites94.2%

                \[\leadsto \left(x + \sin y\right) + z \cdot \color{blue}{1} \]
            5. Recombined 2 regimes into one program.
            6. Final simplification92.3%

              \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -2.3 \cdot 10^{+107}:\\ \;\;\;\;\cos y \cdot z\\ \mathbf{elif}\;z \leq 2.95 \cdot 10^{+122}:\\ \;\;\;\;\left(x + \sin y\right) + z \cdot 1\\ \mathbf{else}:\\ \;\;\;\;\cos y \cdot z\\ \end{array} \]
            7. Add Preprocessing

            Alternative 7: 80.8% accurate, 1.8× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} t_0 := x + \sin y\\ \mathbf{if}\;y \leq -2.5 \cdot 10^{+18}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 5.7 \cdot 10^{-8}:\\ \;\;\;\;y + \left(z + x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
            (FPCore (x y z)
             :precision binary64
             (let* ((t_0 (+ x (sin y))))
               (if (<= y -2.5e+18) t_0 (if (<= y 5.7e-8) (+ y (+ z x)) t_0))))
            double code(double x, double y, double z) {
            	double t_0 = x + sin(y);
            	double tmp;
            	if (y <= -2.5e+18) {
            		tmp = t_0;
            	} else if (y <= 5.7e-8) {
            		tmp = y + (z + x);
            	} else {
            		tmp = t_0;
            	}
            	return tmp;
            }
            
            real(8) function code(x, y, z)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8) :: t_0
                real(8) :: tmp
                t_0 = x + sin(y)
                if (y <= (-2.5d+18)) then
                    tmp = t_0
                else if (y <= 5.7d-8) then
                    tmp = y + (z + x)
                else
                    tmp = t_0
                end if
                code = tmp
            end function
            
            public static double code(double x, double y, double z) {
            	double t_0 = x + Math.sin(y);
            	double tmp;
            	if (y <= -2.5e+18) {
            		tmp = t_0;
            	} else if (y <= 5.7e-8) {
            		tmp = y + (z + x);
            	} else {
            		tmp = t_0;
            	}
            	return tmp;
            }
            
            def code(x, y, z):
            	t_0 = x + math.sin(y)
            	tmp = 0
            	if y <= -2.5e+18:
            		tmp = t_0
            	elif y <= 5.7e-8:
            		tmp = y + (z + x)
            	else:
            		tmp = t_0
            	return tmp
            
            function code(x, y, z)
            	t_0 = Float64(x + sin(y))
            	tmp = 0.0
            	if (y <= -2.5e+18)
            		tmp = t_0;
            	elseif (y <= 5.7e-8)
            		tmp = Float64(y + Float64(z + x));
            	else
            		tmp = t_0;
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y, z)
            	t_0 = x + sin(y);
            	tmp = 0.0;
            	if (y <= -2.5e+18)
            		tmp = t_0;
            	elseif (y <= 5.7e-8)
            		tmp = y + (z + x);
            	else
            		tmp = t_0;
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_, z_] := Block[{t$95$0 = N[(x + N[Sin[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.5e+18], t$95$0, If[LessEqual[y, 5.7e-8], N[(y + N[(z + x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            t_0 := x + \sin y\\
            \mathbf{if}\;y \leq -2.5 \cdot 10^{+18}:\\
            \;\;\;\;t\_0\\
            
            \mathbf{elif}\;y \leq 5.7 \cdot 10^{-8}:\\
            \;\;\;\;y + \left(z + x\right)\\
            
            \mathbf{else}:\\
            \;\;\;\;t\_0\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if y < -2.5e18 or 5.70000000000000009e-8 < y

              1. Initial program 99.8%

                \[\left(x + \sin y\right) + z \cdot \cos y \]
              2. Add Preprocessing
              3. Taylor expanded in z around 0

                \[\leadsto \color{blue}{x + \sin y} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto \color{blue}{\sin y + x} \]
                2. lower-+.f64N/A

                  \[\leadsto \color{blue}{\sin y + x} \]
                3. lower-sin.f6468.9

                  \[\leadsto \color{blue}{\sin y} + x \]
              5. Applied rewrites68.9%

                \[\leadsto \color{blue}{\sin y + x} \]

              if -2.5e18 < y < 5.70000000000000009e-8

              1. Initial program 100.0%

                \[\left(x + \sin y\right) + z \cdot \cos y \]
              2. Add Preprocessing
              3. Taylor expanded in y around 0

                \[\leadsto \color{blue}{x + \left(y + z\right)} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto \color{blue}{\left(y + z\right) + x} \]
                2. associate-+l+N/A

                  \[\leadsto \color{blue}{y + \left(z + x\right)} \]
                3. +-commutativeN/A

                  \[\leadsto y + \color{blue}{\left(x + z\right)} \]
                4. lower-+.f64N/A

                  \[\leadsto \color{blue}{y + \left(x + z\right)} \]
                5. +-commutativeN/A

                  \[\leadsto y + \color{blue}{\left(z + x\right)} \]
                6. lower-+.f6498.3

                  \[\leadsto y + \color{blue}{\left(z + x\right)} \]
              5. Applied rewrites98.3%

                \[\leadsto \color{blue}{y + \left(z + x\right)} \]
            3. Recombined 2 regimes into one program.
            4. Final simplification80.5%

              \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.5 \cdot 10^{+18}:\\ \;\;\;\;x + \sin y\\ \mathbf{elif}\;y \leq 5.7 \cdot 10^{-8}:\\ \;\;\;\;y + \left(z + x\right)\\ \mathbf{else}:\\ \;\;\;\;x + \sin y\\ \end{array} \]
            5. Add Preprocessing

            Alternative 8: 69.9% accurate, 6.4× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -6.5 \cdot 10^{+50}:\\ \;\;\;\;z + x\\ \mathbf{elif}\;y \leq 7.5 \cdot 10^{+27}:\\ \;\;\;\;z + \mathsf{fma}\left(y, \mathsf{fma}\left(y, z \cdot -0.5, 1\right), x\right)\\ \mathbf{else}:\\ \;\;\;\;z + x\\ \end{array} \end{array} \]
            (FPCore (x y z)
             :precision binary64
             (if (<= y -6.5e+50)
               (+ z x)
               (if (<= y 7.5e+27) (+ z (fma y (fma y (* z -0.5) 1.0) x)) (+ z x))))
            double code(double x, double y, double z) {
            	double tmp;
            	if (y <= -6.5e+50) {
            		tmp = z + x;
            	} else if (y <= 7.5e+27) {
            		tmp = z + fma(y, fma(y, (z * -0.5), 1.0), x);
            	} else {
            		tmp = z + x;
            	}
            	return tmp;
            }
            
            function code(x, y, z)
            	tmp = 0.0
            	if (y <= -6.5e+50)
            		tmp = Float64(z + x);
            	elseif (y <= 7.5e+27)
            		tmp = Float64(z + fma(y, fma(y, Float64(z * -0.5), 1.0), x));
            	else
            		tmp = Float64(z + x);
            	end
            	return tmp
            end
            
            code[x_, y_, z_] := If[LessEqual[y, -6.5e+50], N[(z + x), $MachinePrecision], If[LessEqual[y, 7.5e+27], N[(z + N[(y * N[(y * N[(z * -0.5), $MachinePrecision] + 1.0), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], N[(z + x), $MachinePrecision]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            \mathbf{if}\;y \leq -6.5 \cdot 10^{+50}:\\
            \;\;\;\;z + x\\
            
            \mathbf{elif}\;y \leq 7.5 \cdot 10^{+27}:\\
            \;\;\;\;z + \mathsf{fma}\left(y, \mathsf{fma}\left(y, z \cdot -0.5, 1\right), x\right)\\
            
            \mathbf{else}:\\
            \;\;\;\;z + x\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if y < -6.5000000000000003e50 or 7.5000000000000002e27 < y

              1. Initial program 99.9%

                \[\left(x + \sin y\right) + z \cdot \cos y \]
              2. Add Preprocessing
              3. Taylor expanded in y around 0

                \[\leadsto \color{blue}{x + z} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto \color{blue}{z + x} \]
                2. lower-+.f6448.8

                  \[\leadsto \color{blue}{z + x} \]
              5. Applied rewrites48.8%

                \[\leadsto \color{blue}{z + x} \]

              if -6.5000000000000003e50 < y < 7.5000000000000002e27

              1. Initial program 100.0%

                \[\left(x + \sin y\right) + z \cdot \cos y \]
              2. Add Preprocessing
              3. Taylor expanded in y around 0

                \[\leadsto \color{blue}{x + \left(z + y \cdot \left(1 + \frac{-1}{2} \cdot \left(y \cdot z\right)\right)\right)} \]
              4. Step-by-step derivation
                1. associate-+r+N/A

                  \[\leadsto \color{blue}{\left(x + z\right) + y \cdot \left(1 + \frac{-1}{2} \cdot \left(y \cdot z\right)\right)} \]
                2. +-commutativeN/A

                  \[\leadsto \color{blue}{\left(z + x\right)} + y \cdot \left(1 + \frac{-1}{2} \cdot \left(y \cdot z\right)\right) \]
                3. associate-+l+N/A

                  \[\leadsto \color{blue}{z + \left(x + y \cdot \left(1 + \frac{-1}{2} \cdot \left(y \cdot z\right)\right)\right)} \]
                4. lower-+.f64N/A

                  \[\leadsto \color{blue}{z + \left(x + y \cdot \left(1 + \frac{-1}{2} \cdot \left(y \cdot z\right)\right)\right)} \]
                5. +-commutativeN/A

                  \[\leadsto z + \color{blue}{\left(y \cdot \left(1 + \frac{-1}{2} \cdot \left(y \cdot z\right)\right) + x\right)} \]
                6. *-commutativeN/A

                  \[\leadsto z + \left(y \cdot \left(1 + \color{blue}{\left(y \cdot z\right) \cdot \frac{-1}{2}}\right) + x\right) \]
                7. associate-*r*N/A

                  \[\leadsto z + \left(y \cdot \left(1 + \color{blue}{y \cdot \left(z \cdot \frac{-1}{2}\right)}\right) + x\right) \]
                8. *-commutativeN/A

                  \[\leadsto z + \left(y \cdot \left(1 + y \cdot \color{blue}{\left(\frac{-1}{2} \cdot z\right)}\right) + x\right) \]
                9. lower-fma.f64N/A

                  \[\leadsto z + \color{blue}{\mathsf{fma}\left(y, 1 + y \cdot \left(\frac{-1}{2} \cdot z\right), x\right)} \]
                10. +-commutativeN/A

                  \[\leadsto z + \mathsf{fma}\left(y, \color{blue}{y \cdot \left(\frac{-1}{2} \cdot z\right) + 1}, x\right) \]
                11. lower-fma.f64N/A

                  \[\leadsto z + \mathsf{fma}\left(y, \color{blue}{\mathsf{fma}\left(y, \frac{-1}{2} \cdot z, 1\right)}, x\right) \]
                12. *-commutativeN/A

                  \[\leadsto z + \mathsf{fma}\left(y, \mathsf{fma}\left(y, \color{blue}{z \cdot \frac{-1}{2}}, 1\right), x\right) \]
                13. lower-*.f6489.8

                  \[\leadsto z + \mathsf{fma}\left(y, \mathsf{fma}\left(y, \color{blue}{z \cdot -0.5}, 1\right), x\right) \]
              5. Applied rewrites89.8%

                \[\leadsto \color{blue}{z + \mathsf{fma}\left(y, \mathsf{fma}\left(y, z \cdot -0.5, 1\right), x\right)} \]
            3. Recombined 2 regimes into one program.
            4. Add Preprocessing

            Alternative 9: 70.2% accurate, 11.1× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.95 \cdot 10^{+57}:\\ \;\;\;\;z + x\\ \mathbf{elif}\;y \leq 1.3 \cdot 10^{+53}:\\ \;\;\;\;y + \left(z + x\right)\\ \mathbf{else}:\\ \;\;\;\;z + x\\ \end{array} \end{array} \]
            (FPCore (x y z)
             :precision binary64
             (if (<= y -1.95e+57) (+ z x) (if (<= y 1.3e+53) (+ y (+ z x)) (+ z x))))
            double code(double x, double y, double z) {
            	double tmp;
            	if (y <= -1.95e+57) {
            		tmp = z + x;
            	} else if (y <= 1.3e+53) {
            		tmp = y + (z + x);
            	} else {
            		tmp = z + x;
            	}
            	return tmp;
            }
            
            real(8) function code(x, y, z)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8) :: tmp
                if (y <= (-1.95d+57)) then
                    tmp = z + x
                else if (y <= 1.3d+53) then
                    tmp = y + (z + x)
                else
                    tmp = z + x
                end if
                code = tmp
            end function
            
            public static double code(double x, double y, double z) {
            	double tmp;
            	if (y <= -1.95e+57) {
            		tmp = z + x;
            	} else if (y <= 1.3e+53) {
            		tmp = y + (z + x);
            	} else {
            		tmp = z + x;
            	}
            	return tmp;
            }
            
            def code(x, y, z):
            	tmp = 0
            	if y <= -1.95e+57:
            		tmp = z + x
            	elif y <= 1.3e+53:
            		tmp = y + (z + x)
            	else:
            		tmp = z + x
            	return tmp
            
            function code(x, y, z)
            	tmp = 0.0
            	if (y <= -1.95e+57)
            		tmp = Float64(z + x);
            	elseif (y <= 1.3e+53)
            		tmp = Float64(y + Float64(z + x));
            	else
            		tmp = Float64(z + x);
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y, z)
            	tmp = 0.0;
            	if (y <= -1.95e+57)
            		tmp = z + x;
            	elseif (y <= 1.3e+53)
            		tmp = y + (z + x);
            	else
            		tmp = z + x;
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_, z_] := If[LessEqual[y, -1.95e+57], N[(z + x), $MachinePrecision], If[LessEqual[y, 1.3e+53], N[(y + N[(z + x), $MachinePrecision]), $MachinePrecision], N[(z + x), $MachinePrecision]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            \mathbf{if}\;y \leq -1.95 \cdot 10^{+57}:\\
            \;\;\;\;z + x\\
            
            \mathbf{elif}\;y \leq 1.3 \cdot 10^{+53}:\\
            \;\;\;\;y + \left(z + x\right)\\
            
            \mathbf{else}:\\
            \;\;\;\;z + x\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if y < -1.94999999999999984e57 or 1.29999999999999999e53 < y

              1. Initial program 99.9%

                \[\left(x + \sin y\right) + z \cdot \cos y \]
              2. Add Preprocessing
              3. Taylor expanded in y around 0

                \[\leadsto \color{blue}{x + z} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto \color{blue}{z + x} \]
                2. lower-+.f6450.5

                  \[\leadsto \color{blue}{z + x} \]
              5. Applied rewrites50.5%

                \[\leadsto \color{blue}{z + x} \]

              if -1.94999999999999984e57 < y < 1.29999999999999999e53

              1. Initial program 100.0%

                \[\left(x + \sin y\right) + z \cdot \cos y \]
              2. Add Preprocessing
              3. Taylor expanded in y around 0

                \[\leadsto \color{blue}{x + \left(y + z\right)} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto \color{blue}{\left(y + z\right) + x} \]
                2. associate-+l+N/A

                  \[\leadsto \color{blue}{y + \left(z + x\right)} \]
                3. +-commutativeN/A

                  \[\leadsto y + \color{blue}{\left(x + z\right)} \]
                4. lower-+.f64N/A

                  \[\leadsto \color{blue}{y + \left(x + z\right)} \]
                5. +-commutativeN/A

                  \[\leadsto y + \color{blue}{\left(z + x\right)} \]
                6. lower-+.f6484.2

                  \[\leadsto y + \color{blue}{\left(z + x\right)} \]
              5. Applied rewrites84.2%

                \[\leadsto \color{blue}{y + \left(z + x\right)} \]
            3. Recombined 2 regimes into one program.
            4. Add Preprocessing

            Alternative 10: 51.3% accurate, 13.2× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -1.8 \cdot 10^{+14}:\\ \;\;\;\;y + x\\ \mathbf{elif}\;x \leq 5.8 \cdot 10^{-38}:\\ \;\;\;\;y + z\\ \mathbf{else}:\\ \;\;\;\;y + x\\ \end{array} \end{array} \]
            (FPCore (x y z)
             :precision binary64
             (if (<= x -1.8e+14) (+ y x) (if (<= x 5.8e-38) (+ y z) (+ y x))))
            double code(double x, double y, double z) {
            	double tmp;
            	if (x <= -1.8e+14) {
            		tmp = y + x;
            	} else if (x <= 5.8e-38) {
            		tmp = y + z;
            	} else {
            		tmp = y + x;
            	}
            	return tmp;
            }
            
            real(8) function code(x, y, z)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8) :: tmp
                if (x <= (-1.8d+14)) then
                    tmp = y + x
                else if (x <= 5.8d-38) then
                    tmp = y + z
                else
                    tmp = y + x
                end if
                code = tmp
            end function
            
            public static double code(double x, double y, double z) {
            	double tmp;
            	if (x <= -1.8e+14) {
            		tmp = y + x;
            	} else if (x <= 5.8e-38) {
            		tmp = y + z;
            	} else {
            		tmp = y + x;
            	}
            	return tmp;
            }
            
            def code(x, y, z):
            	tmp = 0
            	if x <= -1.8e+14:
            		tmp = y + x
            	elif x <= 5.8e-38:
            		tmp = y + z
            	else:
            		tmp = y + x
            	return tmp
            
            function code(x, y, z)
            	tmp = 0.0
            	if (x <= -1.8e+14)
            		tmp = Float64(y + x);
            	elseif (x <= 5.8e-38)
            		tmp = Float64(y + z);
            	else
            		tmp = Float64(y + x);
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y, z)
            	tmp = 0.0;
            	if (x <= -1.8e+14)
            		tmp = y + x;
            	elseif (x <= 5.8e-38)
            		tmp = y + z;
            	else
            		tmp = y + x;
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_, z_] := If[LessEqual[x, -1.8e+14], N[(y + x), $MachinePrecision], If[LessEqual[x, 5.8e-38], N[(y + z), $MachinePrecision], N[(y + x), $MachinePrecision]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            \mathbf{if}\;x \leq -1.8 \cdot 10^{+14}:\\
            \;\;\;\;y + x\\
            
            \mathbf{elif}\;x \leq 5.8 \cdot 10^{-38}:\\
            \;\;\;\;y + z\\
            
            \mathbf{else}:\\
            \;\;\;\;y + x\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if x < -1.8e14 or 5.79999999999999988e-38 < x

              1. Initial program 100.0%

                \[\left(x + \sin y\right) + z \cdot \cos y \]
              2. Add Preprocessing
              3. Taylor expanded in y around 0

                \[\leadsto \color{blue}{x + z} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto \color{blue}{z + x} \]
                2. lower-+.f6490.6

                  \[\leadsto \color{blue}{z + x} \]
              5. Applied rewrites90.6%

                \[\leadsto \color{blue}{z + x} \]
              6. Taylor expanded in y around 0

                \[\leadsto \color{blue}{x + \left(y + z\right)} \]
              7. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto x + \color{blue}{\left(z + y\right)} \]
                2. associate-+r+N/A

                  \[\leadsto \color{blue}{\left(x + z\right) + y} \]
                3. lower-+.f64N/A

                  \[\leadsto \color{blue}{\left(x + z\right) + y} \]
                4. lower-+.f6463.3

                  \[\leadsto \color{blue}{\left(x + z\right)} + y \]
              8. Applied rewrites63.3%

                \[\leadsto \color{blue}{\left(x + z\right) + y} \]
              9. Taylor expanded in z around 0

                \[\leadsto x + \color{blue}{y} \]
              10. Step-by-step derivation
                1. Applied rewrites57.2%

                  \[\leadsto y + \color{blue}{x} \]

                if -1.8e14 < x < 5.79999999999999988e-38

                1. Initial program 99.8%

                  \[\left(x + \sin y\right) + z \cdot \cos y \]
                2. Add Preprocessing
                3. Taylor expanded in y around 0

                  \[\leadsto \color{blue}{x + z} \]
                4. Step-by-step derivation
                  1. +-commutativeN/A

                    \[\leadsto \color{blue}{z + x} \]
                  2. lower-+.f6434.4

                    \[\leadsto \color{blue}{z + x} \]
                5. Applied rewrites34.4%

                  \[\leadsto \color{blue}{z + x} \]
                6. Taylor expanded in y around 0

                  \[\leadsto \color{blue}{x + \left(y + z\right)} \]
                7. Step-by-step derivation
                  1. +-commutativeN/A

                    \[\leadsto x + \color{blue}{\left(z + y\right)} \]
                  2. associate-+r+N/A

                    \[\leadsto \color{blue}{\left(x + z\right) + y} \]
                  3. lower-+.f64N/A

                    \[\leadsto \color{blue}{\left(x + z\right) + y} \]
                  4. lower-+.f6439.5

                    \[\leadsto \color{blue}{\left(x + z\right)} + y \]
                8. Applied rewrites39.5%

                  \[\leadsto \color{blue}{\left(x + z\right) + y} \]
                9. Taylor expanded in x around 0

                  \[\leadsto y + \color{blue}{z} \]
                10. Step-by-step derivation
                  1. Applied rewrites34.6%

                    \[\leadsto y + \color{blue}{z} \]
                11. Recombined 2 regimes into one program.
                12. Add Preprocessing

                Alternative 11: 66.2% accurate, 53.0× speedup?

                \[\begin{array}{l} \\ z + x \end{array} \]
                (FPCore (x y z) :precision binary64 (+ z x))
                double code(double x, double y, double z) {
                	return z + x;
                }
                
                real(8) function code(x, y, z)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    code = z + x
                end function
                
                public static double code(double x, double y, double z) {
                	return z + x;
                }
                
                def code(x, y, z):
                	return z + x
                
                function code(x, y, z)
                	return Float64(z + x)
                end
                
                function tmp = code(x, y, z)
                	tmp = z + x;
                end
                
                code[x_, y_, z_] := N[(z + x), $MachinePrecision]
                
                \begin{array}{l}
                
                \\
                z + x
                \end{array}
                
                Derivation
                1. Initial program 99.9%

                  \[\left(x + \sin y\right) + z \cdot \cos y \]
                2. Add Preprocessing
                3. Taylor expanded in y around 0

                  \[\leadsto \color{blue}{x + z} \]
                4. Step-by-step derivation
                  1. +-commutativeN/A

                    \[\leadsto \color{blue}{z + x} \]
                  2. lower-+.f6464.2

                    \[\leadsto \color{blue}{z + x} \]
                5. Applied rewrites64.2%

                  \[\leadsto \color{blue}{z + x} \]
                6. Add Preprocessing

                Alternative 12: 39.1% accurate, 53.0× speedup?

                \[\begin{array}{l} \\ y + x \end{array} \]
                (FPCore (x y z) :precision binary64 (+ y x))
                double code(double x, double y, double z) {
                	return y + x;
                }
                
                real(8) function code(x, y, z)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    code = y + x
                end function
                
                public static double code(double x, double y, double z) {
                	return y + x;
                }
                
                def code(x, y, z):
                	return y + x
                
                function code(x, y, z)
                	return Float64(y + x)
                end
                
                function tmp = code(x, y, z)
                	tmp = y + x;
                end
                
                code[x_, y_, z_] := N[(y + x), $MachinePrecision]
                
                \begin{array}{l}
                
                \\
                y + x
                \end{array}
                
                Derivation
                1. Initial program 99.9%

                  \[\left(x + \sin y\right) + z \cdot \cos y \]
                2. Add Preprocessing
                3. Taylor expanded in y around 0

                  \[\leadsto \color{blue}{x + z} \]
                4. Step-by-step derivation
                  1. +-commutativeN/A

                    \[\leadsto \color{blue}{z + x} \]
                  2. lower-+.f6464.2

                    \[\leadsto \color{blue}{z + x} \]
                5. Applied rewrites64.2%

                  \[\leadsto \color{blue}{z + x} \]
                6. Taylor expanded in y around 0

                  \[\leadsto \color{blue}{x + \left(y + z\right)} \]
                7. Step-by-step derivation
                  1. +-commutativeN/A

                    \[\leadsto x + \color{blue}{\left(z + y\right)} \]
                  2. associate-+r+N/A

                    \[\leadsto \color{blue}{\left(x + z\right) + y} \]
                  3. lower-+.f64N/A

                    \[\leadsto \color{blue}{\left(x + z\right) + y} \]
                  4. lower-+.f6452.1

                    \[\leadsto \color{blue}{\left(x + z\right)} + y \]
                8. Applied rewrites52.1%

                  \[\leadsto \color{blue}{\left(x + z\right) + y} \]
                9. Taylor expanded in z around 0

                  \[\leadsto x + \color{blue}{y} \]
                10. Step-by-step derivation
                  1. Applied rewrites36.8%

                    \[\leadsto y + \color{blue}{x} \]
                  2. Add Preprocessing

                  Reproduce

                  ?
                  herbie shell --seed 2024233 
                  (FPCore (x y z)
                    :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
                    :precision binary64
                    (+ (+ x (sin y)) (* z (cos y))))