
(FPCore (x y) :precision binary64 (+ x (/ (- x y) 2.0)))
double code(double x, double y) {
return x + ((x - y) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((x - y) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((x - y) / 2.0);
}
def code(x, y): return x + ((x - y) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(x - y) / 2.0)) end
function tmp = code(x, y) tmp = x + ((x - y) / 2.0); end
code[x_, y_] := N[(x + N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{x - y}{2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ (- x y) 2.0)))
double code(double x, double y) {
return x + ((x - y) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((x - y) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((x - y) / 2.0);
}
def code(x, y): return x + ((x - y) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(x - y) / 2.0)) end
function tmp = code(x, y) tmp = x + ((x - y) / 2.0); end
code[x_, y_] := N[(x + N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{x - y}{2}
\end{array}
(FPCore (x y) :precision binary64 (fma 1.5 x (* y -0.5)))
double code(double x, double y) {
return fma(1.5, x, (y * -0.5));
}
function code(x, y) return fma(1.5, x, Float64(y * -0.5)) end
code[x_, y_] := N[(1.5 * x + N[(y * -0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(1.5, x, y \cdot -0.5\right)
\end{array}
Initial program 99.8%
lift-+.f64N/A
lift-/.f64N/A
lift--.f64N/A
div-subN/A
associate-+r-N/A
lower--.f64N/A
+-commutativeN/A
div-invN/A
lower-fma.f64N/A
metadata-evalN/A
div-invN/A
lower-*.f64N/A
metadata-eval99.9
Applied rewrites99.9%
lift--.f64N/A
lift-*.f64N/A
*-commutativeN/A
cancel-sign-sub-invN/A
lift-fma.f64N/A
*-commutativeN/A
distribute-lft1-inN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
*-commutativeN/A
lower-fma.f64N/A
metadata-evalN/A
lower-*.f64100.0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ x (* y -0.5)))) (if (<= y -1.05e+27) t_0 (if (<= y 1.2e-95) (* 1.5 x) t_0))))
double code(double x, double y) {
double t_0 = x + (y * -0.5);
double tmp;
if (y <= -1.05e+27) {
tmp = t_0;
} else if (y <= 1.2e-95) {
tmp = 1.5 * x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x + (y * (-0.5d0))
if (y <= (-1.05d+27)) then
tmp = t_0
else if (y <= 1.2d-95) then
tmp = 1.5d0 * x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x + (y * -0.5);
double tmp;
if (y <= -1.05e+27) {
tmp = t_0;
} else if (y <= 1.2e-95) {
tmp = 1.5 * x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x + (y * -0.5) tmp = 0 if y <= -1.05e+27: tmp = t_0 elif y <= 1.2e-95: tmp = 1.5 * x else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x + Float64(y * -0.5)) tmp = 0.0 if (y <= -1.05e+27) tmp = t_0; elseif (y <= 1.2e-95) tmp = Float64(1.5 * x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x + (y * -0.5); tmp = 0.0; if (y <= -1.05e+27) tmp = t_0; elseif (y <= 1.2e-95) tmp = 1.5 * x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x + N[(y * -0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.05e+27], t$95$0, If[LessEqual[y, 1.2e-95], N[(1.5 * x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + y \cdot -0.5\\
\mathbf{if}\;y \leq -1.05 \cdot 10^{+27}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.2 \cdot 10^{-95}:\\
\;\;\;\;1.5 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.04999999999999997e27 or 1.2e-95 < y Initial program 99.9%
Taylor expanded in x around 0
lower-*.f6480.8
Applied rewrites80.8%
if -1.04999999999999997e27 < y < 1.2e-95Initial program 99.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6482.3
Applied rewrites82.3%
Final simplification81.5%
(FPCore (x y) :precision binary64 (if (<= y -1.12e+27) (* y -0.5) (if (<= y 2e-21) (* 1.5 x) (* y -0.5))))
double code(double x, double y) {
double tmp;
if (y <= -1.12e+27) {
tmp = y * -0.5;
} else if (y <= 2e-21) {
tmp = 1.5 * x;
} else {
tmp = y * -0.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.12d+27)) then
tmp = y * (-0.5d0)
else if (y <= 2d-21) then
tmp = 1.5d0 * x
else
tmp = y * (-0.5d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.12e+27) {
tmp = y * -0.5;
} else if (y <= 2e-21) {
tmp = 1.5 * x;
} else {
tmp = y * -0.5;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.12e+27: tmp = y * -0.5 elif y <= 2e-21: tmp = 1.5 * x else: tmp = y * -0.5 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.12e+27) tmp = Float64(y * -0.5); elseif (y <= 2e-21) tmp = Float64(1.5 * x); else tmp = Float64(y * -0.5); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.12e+27) tmp = y * -0.5; elseif (y <= 2e-21) tmp = 1.5 * x; else tmp = y * -0.5; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.12e+27], N[(y * -0.5), $MachinePrecision], If[LessEqual[y, 2e-21], N[(1.5 * x), $MachinePrecision], N[(y * -0.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.12 \cdot 10^{+27}:\\
\;\;\;\;y \cdot -0.5\\
\mathbf{elif}\;y \leq 2 \cdot 10^{-21}:\\
\;\;\;\;1.5 \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot -0.5\\
\end{array}
\end{array}
if y < -1.12e27 or 1.99999999999999982e-21 < y Initial program 99.9%
Taylor expanded in x around 0
lower-*.f6481.7
Applied rewrites81.7%
if -1.12e27 < y < 1.99999999999999982e-21Initial program 99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6478.0
Applied rewrites78.0%
Final simplification79.7%
(FPCore (x y) :precision binary64 (fma (- y x) -0.5 x))
double code(double x, double y) {
return fma((y - x), -0.5, x);
}
function code(x, y) return fma(Float64(y - x), -0.5, x) end
code[x_, y_] := N[(N[(y - x), $MachinePrecision] * -0.5 + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, -0.5, x\right)
\end{array}
Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
frac-2negN/A
div-invN/A
lower-fma.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
metadata-evalN/A
metadata-eval99.8
Applied rewrites99.8%
(FPCore (x y) :precision binary64 (* y -0.5))
double code(double x, double y) {
return y * -0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * (-0.5d0)
end function
public static double code(double x, double y) {
return y * -0.5;
}
def code(x, y): return y * -0.5
function code(x, y) return Float64(y * -0.5) end
function tmp = code(x, y) tmp = y * -0.5; end
code[x_, y_] := N[(y * -0.5), $MachinePrecision]
\begin{array}{l}
\\
y \cdot -0.5
\end{array}
Initial program 99.8%
Taylor expanded in x around 0
lower-*.f6450.7
Applied rewrites50.7%
Final simplification50.7%
(FPCore (x y) :precision binary64 (- (* 1.5 x) (* 0.5 y)))
double code(double x, double y) {
return (1.5 * x) - (0.5 * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.5d0 * x) - (0.5d0 * y)
end function
public static double code(double x, double y) {
return (1.5 * x) - (0.5 * y);
}
def code(x, y): return (1.5 * x) - (0.5 * y)
function code(x, y) return Float64(Float64(1.5 * x) - Float64(0.5 * y)) end
function tmp = code(x, y) tmp = (1.5 * x) - (0.5 * y); end
code[x_, y_] := N[(N[(1.5 * x), $MachinePrecision] - N[(0.5 * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1.5 \cdot x - 0.5 \cdot y
\end{array}
herbie shell --seed 2024233
(FPCore (x y)
:name "Graphics.Rendering.Chart.Axis.Types:hBufferRect from Chart-1.5.3"
:precision binary64
:alt
(! :herbie-platform default (- (* 3/2 x) (* 1/2 y)))
(+ x (/ (- x y) 2.0)))