
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (+ y z) (- z)))
double code(double x, double y, double z) {
return fma(x, (y + z), -z);
}
function code(x, y, z) return fma(x, Float64(y + z), Float64(-z)) end
code[x_, y_, z_] := N[(x * N[(y + z), $MachinePrecision] + (-z)), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y + z, -z\right)
\end{array}
Initial program 98.0%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64N/A
mul-1-negN/A
lower-neg.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ y z)))) (if (<= x -1.0) t_0 (if (<= x 2.7e-6) (fma y x (- z)) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 2.7e-6) {
tmp = fma(y, x, -z);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(x * Float64(y + z)) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 2.7e-6) tmp = fma(y, x, Float64(-z)); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 2.7e-6], N[(y * x + (-z)), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y + z\right)\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 2.7 \cdot 10^{-6}:\\
\;\;\;\;\mathsf{fma}\left(y, x, -z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 2.69999999999999998e-6 < x Initial program 96.2%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.8
Applied rewrites99.8%
if -1 < x < 2.69999999999999998e-6Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6498.8
Applied rewrites98.8%
lift-+.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6498.8
Applied rewrites98.8%
Final simplification99.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ y z)))) (if (<= x -6.8e-89) t_0 (if (<= x 2.4e-98) (- z) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -6.8e-89) {
tmp = t_0;
} else if (x <= 2.4e-98) {
tmp = -z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y + z)
if (x <= (-6.8d-89)) then
tmp = t_0
else if (x <= 2.4d-98) then
tmp = -z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -6.8e-89) {
tmp = t_0;
} else if (x <= 2.4e-98) {
tmp = -z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y + z) tmp = 0 if x <= -6.8e-89: tmp = t_0 elif x <= 2.4e-98: tmp = -z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y + z)) tmp = 0.0 if (x <= -6.8e-89) tmp = t_0; elseif (x <= 2.4e-98) tmp = Float64(-z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y + z); tmp = 0.0; if (x <= -6.8e-89) tmp = t_0; elseif (x <= 2.4e-98) tmp = -z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6.8e-89], t$95$0, If[LessEqual[x, 2.4e-98], (-z), t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y + z\right)\\
\mathbf{if}\;x \leq -6.8 \cdot 10^{-89}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 2.4 \cdot 10^{-98}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -6.8000000000000001e-89 or 2.40000000000000005e-98 < x Initial program 97.1%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f6488.6
Applied rewrites88.6%
if -6.8000000000000001e-89 < x < 2.40000000000000005e-98Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6474.3
Applied rewrites74.3%
Final simplification84.0%
(FPCore (x y z) :precision binary64 (if (<= x -7.2e-52) (* x y) (if (<= x 1.08e-101) (- z) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (x <= -7.2e-52) {
tmp = x * y;
} else if (x <= 1.08e-101) {
tmp = -z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-7.2d-52)) then
tmp = x * y
else if (x <= 1.08d-101) then
tmp = -z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -7.2e-52) {
tmp = x * y;
} else if (x <= 1.08e-101) {
tmp = -z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -7.2e-52: tmp = x * y elif x <= 1.08e-101: tmp = -z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -7.2e-52) tmp = Float64(x * y); elseif (x <= 1.08e-101) tmp = Float64(-z); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -7.2e-52) tmp = x * y; elseif (x <= 1.08e-101) tmp = -z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -7.2e-52], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.08e-101], (-z), N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.2 \cdot 10^{-52}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1.08 \cdot 10^{-101}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -7.19999999999999976e-52 or 1.08e-101 < x Initial program 96.9%
Taylor expanded in y around inf
lower-*.f6462.3
Applied rewrites62.3%
if -7.19999999999999976e-52 < x < 1.08e-101Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6471.9
Applied rewrites71.9%
(FPCore (x y z) :precision binary64 (if (<= x -0.0048) (* x z) (if (<= x 1.0) (- z) (* x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -0.0048) {
tmp = x * z;
} else if (x <= 1.0) {
tmp = -z;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-0.0048d0)) then
tmp = x * z
else if (x <= 1.0d0) then
tmp = -z
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -0.0048) {
tmp = x * z;
} else if (x <= 1.0) {
tmp = -z;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -0.0048: tmp = x * z elif x <= 1.0: tmp = -z else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -0.0048) tmp = Float64(x * z); elseif (x <= 1.0) tmp = Float64(-z); else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -0.0048) tmp = x * z; elseif (x <= 1.0) tmp = -z; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -0.0048], N[(x * z), $MachinePrecision], If[LessEqual[x, 1.0], (-z), N[(x * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.0048:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -0.00479999999999999958 or 1 < x Initial program 96.2%
Taylor expanded in y around 0
sub-negN/A
metadata-evalN/A
distribute-rgt-inN/A
*-commutativeN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6441.3
Applied rewrites41.3%
Taylor expanded in x around inf
Applied rewrites41.1%
if -0.00479999999999999958 < x < 1Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6463.6
Applied rewrites63.6%
Final simplification52.1%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 98.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6432.4
Applied rewrites32.4%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 98.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6432.4
Applied rewrites32.4%
Applied rewrites2.4%
herbie shell --seed 2024233
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1.0) z)))