
(FPCore (x y z t a) :precision binary64 (- x (/ (- y z) (/ (+ (- t z) 1.0) a))))
double code(double x, double y, double z, double t, double a) {
return x - ((y - z) / (((t - z) + 1.0) / a));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y - z) / (((t - z) + 1.0d0) / a))
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y - z) / (((t - z) + 1.0) / a));
}
def code(x, y, z, t, a): return x - ((y - z) / (((t - z) + 1.0) / a))
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y - z) / Float64(Float64(Float64(t - z) + 1.0) / a))) end
function tmp = code(x, y, z, t, a) tmp = x - ((y - z) / (((t - z) + 1.0) / a)); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y - z), $MachinePrecision] / N[(N[(N[(t - z), $MachinePrecision] + 1.0), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y - z}{\frac{\left(t - z\right) + 1}{a}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (- x (/ (- y z) (/ (+ (- t z) 1.0) a))))
double code(double x, double y, double z, double t, double a) {
return x - ((y - z) / (((t - z) + 1.0) / a));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y - z) / (((t - z) + 1.0d0) / a))
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y - z) / (((t - z) + 1.0) / a));
}
def code(x, y, z, t, a): return x - ((y - z) / (((t - z) + 1.0) / a))
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y - z) / Float64(Float64(Float64(t - z) + 1.0) / a))) end
function tmp = code(x, y, z, t, a) tmp = x - ((y - z) / (((t - z) + 1.0) / a)); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y - z), $MachinePrecision] / N[(N[(N[(t - z), $MachinePrecision] + 1.0), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y - z}{\frac{\left(t - z\right) + 1}{a}}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ x (/ a (/ (+ (- t z) 1.0) (- z y)))))
double code(double x, double y, double z, double t, double a) {
return x + (a / (((t - z) + 1.0) / (z - y)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (a / (((t - z) + 1.0d0) / (z - y)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (a / (((t - z) + 1.0) / (z - y)));
}
def code(x, y, z, t, a): return x + (a / (((t - z) + 1.0) / (z - y)))
function code(x, y, z, t, a) return Float64(x + Float64(a / Float64(Float64(Float64(t - z) + 1.0) / Float64(z - y)))) end
function tmp = code(x, y, z, t, a) tmp = x + (a / (((t - z) + 1.0) / (z - y))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(a / N[(N[(N[(t - z), $MachinePrecision] + 1.0), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{a}{\frac{\left(t - z\right) + 1}{z - y}}
\end{array}
Initial program 97.4%
lift-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
*-commutativeN/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (- (* a y))) (t_2 (+ x (/ (- z y) (/ (+ (- t z) 1.0) a))))) (if (<= t_2 (- INFINITY)) t_1 (if (<= t_2 5e+307) (- x a) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = -(a * y);
double t_2 = x + ((z - y) / (((t - z) + 1.0) / a));
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 5e+307) {
tmp = x - a;
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = -(a * y);
double t_2 = x + ((z - y) / (((t - z) + 1.0) / a));
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_2 <= 5e+307) {
tmp = x - a;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = -(a * y) t_2 = x + ((z - y) / (((t - z) + 1.0) / a)) tmp = 0 if t_2 <= -math.inf: tmp = t_1 elif t_2 <= 5e+307: tmp = x - a else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(-Float64(a * y)) t_2 = Float64(x + Float64(Float64(z - y) / Float64(Float64(Float64(t - z) + 1.0) / a))) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 5e+307) tmp = Float64(x - a); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = -(a * y); t_2 = x + ((z - y) / (((t - z) + 1.0) / a)); tmp = 0.0; if (t_2 <= -Inf) tmp = t_1; elseif (t_2 <= 5e+307) tmp = x - a; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = (-N[(a * y), $MachinePrecision])}, Block[{t$95$2 = N[(x + N[(N[(z - y), $MachinePrecision] / N[(N[(N[(t - z), $MachinePrecision] + 1.0), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 5e+307], N[(x - a), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := -a \cdot y\\
t_2 := x + \frac{z - y}{\frac{\left(t - z\right) + 1}{a}}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+307}:\\
\;\;\;\;x - a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 x (/.f64 (-.f64 y z) (/.f64 (+.f64 (-.f64 t z) #s(literal 1 binary64)) a))) < -inf.0 or 5e307 < (-.f64 x (/.f64 (-.f64 y z) (/.f64 (+.f64 (-.f64 t z) #s(literal 1 binary64)) a))) Initial program 100.0%
Taylor expanded in t around 0
sub-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower--.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
lower--.f6492.3
Applied rewrites92.3%
Taylor expanded in z around 0
Applied rewrites84.6%
Taylor expanded in x around 0
Applied rewrites84.6%
if -inf.0 < (-.f64 x (/.f64 (-.f64 y z) (/.f64 (+.f64 (-.f64 t z) #s(literal 1 binary64)) a))) < 5e307Initial program 97.2%
Taylor expanded in z around inf
lower--.f6464.9
Applied rewrites64.9%
Final simplification65.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma a (/ z (+ t (- 1.0 z))) x)))
(if (<= t -1.75e+80)
t_1
(if (<= t 0.5) (fma (- y z) (/ a (+ z -1.0)) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(a, (z / (t + (1.0 - z))), x);
double tmp;
if (t <= -1.75e+80) {
tmp = t_1;
} else if (t <= 0.5) {
tmp = fma((y - z), (a / (z + -1.0)), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(a, Float64(z / Float64(t + Float64(1.0 - z))), x) tmp = 0.0 if (t <= -1.75e+80) tmp = t_1; elseif (t <= 0.5) tmp = fma(Float64(y - z), Float64(a / Float64(z + -1.0)), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a * N[(z / N[(t + N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t, -1.75e+80], t$95$1, If[LessEqual[t, 0.5], N[(N[(y - z), $MachinePrecision] * N[(a / N[(z + -1.0), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(a, \frac{z}{t + \left(1 - z\right)}, x\right)\\
\mathbf{if}\;t \leq -1.75 \cdot 10^{+80}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 0.5:\\
\;\;\;\;\mathsf{fma}\left(y - z, \frac{a}{z + -1}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -1.74999999999999997e80 or 0.5 < t Initial program 96.7%
Taylor expanded in y around 0
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower--.f6488.2
Applied rewrites88.2%
if -1.74999999999999997e80 < t < 0.5Initial program 97.8%
Taylor expanded in t around 0
sub-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower--.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
lower--.f6496.3
Applied rewrites96.3%
Final simplification92.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- x (fma a (- (/ y z)) a))))
(if (<= z -7600000000000.0)
t_1
(if (<= z 510000000.0) (fma a (/ y (- -1.0 t)) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x - fma(a, -(y / z), a);
double tmp;
if (z <= -7600000000000.0) {
tmp = t_1;
} else if (z <= 510000000.0) {
tmp = fma(a, (y / (-1.0 - t)), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(x - fma(a, Float64(-Float64(y / z)), a)) tmp = 0.0 if (z <= -7600000000000.0) tmp = t_1; elseif (z <= 510000000.0) tmp = fma(a, Float64(y / Float64(-1.0 - t)), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x - N[(a * (-N[(y / z), $MachinePrecision]) + a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -7600000000000.0], t$95$1, If[LessEqual[z, 510000000.0], N[(a * N[(y / N[(-1.0 - t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \mathsf{fma}\left(a, -\frac{y}{z}, a\right)\\
\mathbf{if}\;z \leq -7600000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 510000000:\\
\;\;\;\;\mathsf{fma}\left(a, \frac{y}{-1 - t}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -7.6e12 or 5.1e8 < z Initial program 96.3%
Taylor expanded in z around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
+-commutativeN/A
associate-*r/N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
distribute-lft-out--N/A
associate-/l*N/A
lower-fma.f64N/A
Applied rewrites85.9%
Taylor expanded in y around inf
Applied rewrites88.8%
if -7.6e12 < z < 5.1e8Initial program 98.6%
Taylor expanded in z around 0
sub-negN/A
+-commutativeN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
distribute-neg-frac2N/A
lower-/.f64N/A
distribute-neg-inN/A
metadata-evalN/A
unsub-negN/A
lower--.f6493.0
Applied rewrites93.0%
Final simplification90.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (- y z) (/ a z) x)))
(if (<= z -7600000000000.0)
t_1
(if (<= z 510000000.0) (fma a (/ y (- -1.0 t)) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((y - z), (a / z), x);
double tmp;
if (z <= -7600000000000.0) {
tmp = t_1;
} else if (z <= 510000000.0) {
tmp = fma(a, (y / (-1.0 - t)), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(y - z), Float64(a / z), x) tmp = 0.0 if (z <= -7600000000000.0) tmp = t_1; elseif (z <= 510000000.0) tmp = fma(a, Float64(y / Float64(-1.0 - t)), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(a / z), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[z, -7600000000000.0], t$95$1, If[LessEqual[z, 510000000.0], N[(a * N[(y / N[(-1.0 - t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y - z, \frac{a}{z}, x\right)\\
\mathbf{if}\;z \leq -7600000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 510000000:\\
\;\;\;\;\mathsf{fma}\left(a, \frac{y}{-1 - t}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -7.6e12 or 5.1e8 < z Initial program 96.3%
Taylor expanded in t around 0
sub-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower--.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
lower--.f6486.4
Applied rewrites86.4%
Taylor expanded in z around inf
Applied rewrites86.4%
if -7.6e12 < z < 5.1e8Initial program 98.6%
Taylor expanded in z around 0
sub-negN/A
+-commutativeN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
distribute-neg-frac2N/A
lower-/.f64N/A
distribute-neg-inN/A
metadata-evalN/A
unsub-negN/A
lower--.f6493.0
Applied rewrites93.0%
(FPCore (x y z t a) :precision binary64 (if (<= z -1e+14) (fma a (/ z (- 1.0 z)) x) (if (<= z 1.9e+56) (fma a (/ y (- -1.0 t)) x) (- x a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1e+14) {
tmp = fma(a, (z / (1.0 - z)), x);
} else if (z <= 1.9e+56) {
tmp = fma(a, (y / (-1.0 - t)), x);
} else {
tmp = x - a;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1e+14) tmp = fma(a, Float64(z / Float64(1.0 - z)), x); elseif (z <= 1.9e+56) tmp = fma(a, Float64(y / Float64(-1.0 - t)), x); else tmp = Float64(x - a); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1e+14], N[(a * N[(z / N[(1.0 - z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[z, 1.9e+56], N[(a * N[(y / N[(-1.0 - t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(x - a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \cdot 10^{+14}:\\
\;\;\;\;\mathsf{fma}\left(a, \frac{z}{1 - z}, x\right)\\
\mathbf{elif}\;z \leq 1.9 \cdot 10^{+56}:\\
\;\;\;\;\mathsf{fma}\left(a, \frac{y}{-1 - t}, x\right)\\
\mathbf{else}:\\
\;\;\;\;x - a\\
\end{array}
\end{array}
if z < -1e14Initial program 97.2%
Taylor expanded in t around 0
sub-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower--.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
lower--.f6487.7
Applied rewrites87.7%
Taylor expanded in y around 0
Applied rewrites79.0%
if -1e14 < z < 1.89999999999999998e56Initial program 98.7%
Taylor expanded in z around 0
sub-negN/A
+-commutativeN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
distribute-neg-frac2N/A
lower-/.f64N/A
distribute-neg-inN/A
metadata-evalN/A
unsub-negN/A
lower--.f6489.6
Applied rewrites89.6%
if 1.89999999999999998e56 < z Initial program 94.1%
Taylor expanded in z around inf
lower--.f6478.0
Applied rewrites78.0%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma a (/ z (- 1.0 z)) x))) (if (<= z -0.9) t_1 (if (<= z 0.48) (fma (- y z) (- (fma a z a)) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(a, (z / (1.0 - z)), x);
double tmp;
if (z <= -0.9) {
tmp = t_1;
} else if (z <= 0.48) {
tmp = fma((y - z), -fma(a, z, a), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(a, Float64(z / Float64(1.0 - z)), x) tmp = 0.0 if (z <= -0.9) tmp = t_1; elseif (z <= 0.48) tmp = fma(Float64(y - z), Float64(-fma(a, z, a)), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a * N[(z / N[(1.0 - z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[z, -0.9], t$95$1, If[LessEqual[z, 0.48], N[(N[(y - z), $MachinePrecision] * (-N[(a * z + a), $MachinePrecision]) + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(a, \frac{z}{1 - z}, x\right)\\
\mathbf{if}\;z \leq -0.9:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 0.48:\\
\;\;\;\;\mathsf{fma}\left(y - z, -\mathsf{fma}\left(a, z, a\right), x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -0.900000000000000022 or 0.47999999999999998 < z Initial program 96.3%
Taylor expanded in t around 0
sub-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower--.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
lower--.f6485.9
Applied rewrites85.9%
Taylor expanded in y around 0
Applied rewrites74.7%
if -0.900000000000000022 < z < 0.47999999999999998Initial program 98.6%
Taylor expanded in t around 0
sub-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower--.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
lower--.f6476.8
Applied rewrites76.8%
Taylor expanded in z around 0
Applied rewrites76.8%
(FPCore (x y z t a) :precision binary64 (if (<= z -8.5) (- x a) (if (<= z 17.0) (fma (- y z) (- (fma a z a)) x) (- x a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -8.5) {
tmp = x - a;
} else if (z <= 17.0) {
tmp = fma((y - z), -fma(a, z, a), x);
} else {
tmp = x - a;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -8.5) tmp = Float64(x - a); elseif (z <= 17.0) tmp = fma(Float64(y - z), Float64(-fma(a, z, a)), x); else tmp = Float64(x - a); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -8.5], N[(x - a), $MachinePrecision], If[LessEqual[z, 17.0], N[(N[(y - z), $MachinePrecision] * (-N[(a * z + a), $MachinePrecision]) + x), $MachinePrecision], N[(x - a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.5:\\
\;\;\;\;x - a\\
\mathbf{elif}\;z \leq 17:\\
\;\;\;\;\mathsf{fma}\left(y - z, -\mathsf{fma}\left(a, z, a\right), x\right)\\
\mathbf{else}:\\
\;\;\;\;x - a\\
\end{array}
\end{array}
if z < -8.5 or 17 < z Initial program 96.3%
Taylor expanded in z around inf
lower--.f6474.7
Applied rewrites74.7%
if -8.5 < z < 17Initial program 98.6%
Taylor expanded in t around 0
sub-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower--.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
lower--.f6476.8
Applied rewrites76.8%
Taylor expanded in z around 0
Applied rewrites76.8%
(FPCore (x y z t a) :precision binary64 (fma (/ a (+ -1.0 (- z t))) (- y z) x))
double code(double x, double y, double z, double t, double a) {
return fma((a / (-1.0 + (z - t))), (y - z), x);
}
function code(x, y, z, t, a) return fma(Float64(a / Float64(-1.0 + Float64(z - t))), Float64(y - z), x) end
code[x_, y_, z_, t_, a_] := N[(N[(a / N[(-1.0 + N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y - z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{a}{-1 + \left(z - t\right)}, y - z, x\right)
\end{array}
Initial program 97.4%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lift-/.f64N/A
clear-numN/A
distribute-lft-neg-inN/A
clear-numN/A
lift-/.f64N/A
distribute-frac-neg2N/A
lower-fma.f64N/A
Applied rewrites98.0%
Final simplification98.0%
(FPCore (x y z t a) :precision binary64 (if (<= z -4.7e-17) (- x a) (if (<= z 17.0) (fma (- y z) (- a) x) (- x a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -4.7e-17) {
tmp = x - a;
} else if (z <= 17.0) {
tmp = fma((y - z), -a, x);
} else {
tmp = x - a;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -4.7e-17) tmp = Float64(x - a); elseif (z <= 17.0) tmp = fma(Float64(y - z), Float64(-a), x); else tmp = Float64(x - a); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -4.7e-17], N[(x - a), $MachinePrecision], If[LessEqual[z, 17.0], N[(N[(y - z), $MachinePrecision] * (-a) + x), $MachinePrecision], N[(x - a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.7 \cdot 10^{-17}:\\
\;\;\;\;x - a\\
\mathbf{elif}\;z \leq 17:\\
\;\;\;\;\mathsf{fma}\left(y - z, -a, x\right)\\
\mathbf{else}:\\
\;\;\;\;x - a\\
\end{array}
\end{array}
if z < -4.7e-17 or 17 < z Initial program 96.5%
Taylor expanded in z around inf
lower--.f6474.8
Applied rewrites74.8%
if -4.7e-17 < z < 17Initial program 98.5%
Taylor expanded in t around 0
sub-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower--.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
lower--.f6476.7
Applied rewrites76.7%
Taylor expanded in z around 0
Applied rewrites76.7%
(FPCore (x y z t a) :precision binary64 (if (<= z -3.1e-17) (- x a) (if (<= z 30.0) (- x (* a y)) (- x a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -3.1e-17) {
tmp = x - a;
} else if (z <= 30.0) {
tmp = x - (a * y);
} else {
tmp = x - a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-3.1d-17)) then
tmp = x - a
else if (z <= 30.0d0) then
tmp = x - (a * y)
else
tmp = x - a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -3.1e-17) {
tmp = x - a;
} else if (z <= 30.0) {
tmp = x - (a * y);
} else {
tmp = x - a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -3.1e-17: tmp = x - a elif z <= 30.0: tmp = x - (a * y) else: tmp = x - a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -3.1e-17) tmp = Float64(x - a); elseif (z <= 30.0) tmp = Float64(x - Float64(a * y)); else tmp = Float64(x - a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -3.1e-17) tmp = x - a; elseif (z <= 30.0) tmp = x - (a * y); else tmp = x - a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -3.1e-17], N[(x - a), $MachinePrecision], If[LessEqual[z, 30.0], N[(x - N[(a * y), $MachinePrecision]), $MachinePrecision], N[(x - a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.1 \cdot 10^{-17}:\\
\;\;\;\;x - a\\
\mathbf{elif}\;z \leq 30:\\
\;\;\;\;x - a \cdot y\\
\mathbf{else}:\\
\;\;\;\;x - a\\
\end{array}
\end{array}
if z < -3.0999999999999998e-17 or 30 < z Initial program 96.5%
Taylor expanded in z around inf
lower--.f6474.8
Applied rewrites74.8%
if -3.0999999999999998e-17 < z < 30Initial program 98.5%
Taylor expanded in t around 0
sub-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower--.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
lower--.f6476.7
Applied rewrites76.7%
Taylor expanded in z around 0
Applied rewrites74.5%
(FPCore (x y z t a) :precision binary64 (- x a))
double code(double x, double y, double z, double t, double a) {
return x - a;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - a
end function
public static double code(double x, double y, double z, double t, double a) {
return x - a;
}
def code(x, y, z, t, a): return x - a
function code(x, y, z, t, a) return Float64(x - a) end
function tmp = code(x, y, z, t, a) tmp = x - a; end
code[x_, y_, z_, t_, a_] := N[(x - a), $MachinePrecision]
\begin{array}{l}
\\
x - a
\end{array}
Initial program 97.4%
Taylor expanded in z around inf
lower--.f6461.8
Applied rewrites61.8%
(FPCore (x y z t a) :precision binary64 (- a))
double code(double x, double y, double z, double t, double a) {
return -a;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = -a
end function
public static double code(double x, double y, double z, double t, double a) {
return -a;
}
def code(x, y, z, t, a): return -a
function code(x, y, z, t, a) return Float64(-a) end
function tmp = code(x, y, z, t, a) tmp = -a; end
code[x_, y_, z_, t_, a_] := (-a)
\begin{array}{l}
\\
-a
\end{array}
Initial program 97.4%
Taylor expanded in z around inf
lower--.f6461.8
Applied rewrites61.8%
Taylor expanded in x around 0
Applied rewrites18.1%
(FPCore (x y z t a) :precision binary64 (- x (* (/ (- y z) (+ (- t z) 1.0)) a)))
double code(double x, double y, double z, double t, double a) {
return x - (((y - z) / ((t - z) + 1.0)) * a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - (((y - z) / ((t - z) + 1.0d0)) * a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - (((y - z) / ((t - z) + 1.0)) * a);
}
def code(x, y, z, t, a): return x - (((y - z) / ((t - z) + 1.0)) * a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(Float64(y - z) / Float64(Float64(t - z) + 1.0)) * a)) end
function tmp = code(x, y, z, t, a) tmp = x - (((y - z) / ((t - z) + 1.0)) * a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(N[(y - z), $MachinePrecision] / N[(N[(t - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y - z}{\left(t - z\right) + 1} \cdot a
\end{array}
herbie shell --seed 2024233
(FPCore (x y z t a)
:name "Graphics.Rendering.Chart.SparkLine:renderSparkLine from Chart-1.5.3"
:precision binary64
:alt
(! :herbie-platform default (- x (* (/ (- y z) (+ (- t z) 1)) a)))
(- x (/ (- y z) (/ (+ (- t z) 1.0) a))))