
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- z a)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (z - a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (z - a)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(z - a)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (z - a))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{z - a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- z a)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (z - a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (z - a)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(z - a)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (z - a))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{z - a}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ x (/ y (/ (- z a) (- z t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y / ((z - a) / (z - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
def code(x, y, z, t, a): return x + (y / ((z - a) / (z - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y / Float64(Float64(z - a) / Float64(z - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y / ((z - a) / (z - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y / N[(N[(z - a), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{\frac{z - a}{z - t}}
\end{array}
Initial program 98.8%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.0
Applied rewrites99.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- z a))))
(if (<= t_1 -2e+72)
(* t (/ y (- a z)))
(if (<= t_1 -1400000000.0)
(fma y (- 1.0 (/ t z)) x)
(if (<= t_1 2e-22)
(fma y (/ (- t z) a) x)
(if (<= t_1 10000000.0) (+ x y) (fma y (/ t a) x)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double tmp;
if (t_1 <= -2e+72) {
tmp = t * (y / (a - z));
} else if (t_1 <= -1400000000.0) {
tmp = fma(y, (1.0 - (t / z)), x);
} else if (t_1 <= 2e-22) {
tmp = fma(y, ((t - z) / a), x);
} else if (t_1 <= 10000000.0) {
tmp = x + y;
} else {
tmp = fma(y, (t / a), x);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) tmp = 0.0 if (t_1 <= -2e+72) tmp = Float64(t * Float64(y / Float64(a - z))); elseif (t_1 <= -1400000000.0) tmp = fma(y, Float64(1.0 - Float64(t / z)), x); elseif (t_1 <= 2e-22) tmp = fma(y, Float64(Float64(t - z) / a), x); elseif (t_1 <= 10000000.0) tmp = Float64(x + y); else tmp = fma(y, Float64(t / a), x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+72], N[(t * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -1400000000.0], N[(y * N[(1.0 - N[(t / z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2e-22], N[(y * N[(N[(t - z), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 10000000.0], N[(x + y), $MachinePrecision], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+72}:\\
\;\;\;\;t \cdot \frac{y}{a - z}\\
\mathbf{elif}\;t\_1 \leq -1400000000:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - \frac{t}{z}, x\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-22}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t - z}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 10000000:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -1.99999999999999989e72Initial program 96.3%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6496.3
Applied rewrites96.3%
Taylor expanded in t around inf
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f6487.9
Applied rewrites87.9%
if -1.99999999999999989e72 < (/.f64 (-.f64 z t) (-.f64 z a)) < -1.4e9Initial program 99.9%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
div-subN/A
sub-negN/A
*-inversesN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6485.3
Applied rewrites85.3%
if -1.4e9 < (/.f64 (-.f64 z t) (-.f64 z a)) < 2.0000000000000001e-22Initial program 99.9%
Taylor expanded in a around inf
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6499.8
Applied rewrites99.8%
if 2.0000000000000001e-22 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1e7Initial program 100.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6498.4
Applied rewrites98.4%
if 1e7 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 96.2%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6474.5
Applied rewrites74.5%
Final simplification92.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- z a))) (t_2 (fma y (/ t a) x)))
(if (<= t_1 -2e+72)
(* t (/ y (- a z)))
(if (<= t_1 -1400000000.0)
(fma y (- 1.0 (/ t z)) x)
(if (<= t_1 2e-22) t_2 (if (<= t_1 10000000.0) (+ x y) t_2))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double t_2 = fma(y, (t / a), x);
double tmp;
if (t_1 <= -2e+72) {
tmp = t * (y / (a - z));
} else if (t_1 <= -1400000000.0) {
tmp = fma(y, (1.0 - (t / z)), x);
} else if (t_1 <= 2e-22) {
tmp = t_2;
} else if (t_1 <= 10000000.0) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) t_2 = fma(y, Float64(t / a), x) tmp = 0.0 if (t_1 <= -2e+72) tmp = Float64(t * Float64(y / Float64(a - z))); elseif (t_1 <= -1400000000.0) tmp = fma(y, Float64(1.0 - Float64(t / z)), x); elseif (t_1 <= 2e-22) tmp = t_2; elseif (t_1 <= 10000000.0) tmp = Float64(x + y); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+72], N[(t * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -1400000000.0], N[(y * N[(1.0 - N[(t / z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2e-22], t$95$2, If[LessEqual[t$95$1, 10000000.0], N[(x + y), $MachinePrecision], t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
t_2 := \mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+72}:\\
\;\;\;\;t \cdot \frac{y}{a - z}\\
\mathbf{elif}\;t\_1 \leq -1400000000:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - \frac{t}{z}, x\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-22}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10000000:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -1.99999999999999989e72Initial program 96.3%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6496.3
Applied rewrites96.3%
Taylor expanded in t around inf
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f6487.9
Applied rewrites87.9%
if -1.99999999999999989e72 < (/.f64 (-.f64 z t) (-.f64 z a)) < -1.4e9Initial program 99.9%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
div-subN/A
sub-negN/A
*-inversesN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6485.3
Applied rewrites85.3%
if -1.4e9 < (/.f64 (-.f64 z t) (-.f64 z a)) < 2.0000000000000001e-22 or 1e7 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 98.5%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6483.8
Applied rewrites83.8%
if 2.0000000000000001e-22 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1e7Initial program 100.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6498.4
Applied rewrites98.4%
Final simplification88.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- z a))) (t_2 (fma y (/ t a) x)))
(if (<= t_1 -2e+72)
(* t (/ y (- a z)))
(if (<= t_1 -1400000000.0)
(fma y (- (/ t z)) x)
(if (<= t_1 2e-22) t_2 (if (<= t_1 10000000.0) (+ x y) t_2))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double t_2 = fma(y, (t / a), x);
double tmp;
if (t_1 <= -2e+72) {
tmp = t * (y / (a - z));
} else if (t_1 <= -1400000000.0) {
tmp = fma(y, -(t / z), x);
} else if (t_1 <= 2e-22) {
tmp = t_2;
} else if (t_1 <= 10000000.0) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) t_2 = fma(y, Float64(t / a), x) tmp = 0.0 if (t_1 <= -2e+72) tmp = Float64(t * Float64(y / Float64(a - z))); elseif (t_1 <= -1400000000.0) tmp = fma(y, Float64(-Float64(t / z)), x); elseif (t_1 <= 2e-22) tmp = t_2; elseif (t_1 <= 10000000.0) tmp = Float64(x + y); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+72], N[(t * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -1400000000.0], N[(y * (-N[(t / z), $MachinePrecision]) + x), $MachinePrecision], If[LessEqual[t$95$1, 2e-22], t$95$2, If[LessEqual[t$95$1, 10000000.0], N[(x + y), $MachinePrecision], t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
t_2 := \mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+72}:\\
\;\;\;\;t \cdot \frac{y}{a - z}\\
\mathbf{elif}\;t\_1 \leq -1400000000:\\
\;\;\;\;\mathsf{fma}\left(y, -\frac{t}{z}, x\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-22}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10000000:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -1.99999999999999989e72Initial program 96.3%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6496.3
Applied rewrites96.3%
Taylor expanded in t around inf
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f6487.9
Applied rewrites87.9%
if -1.99999999999999989e72 < (/.f64 (-.f64 z t) (-.f64 z a)) < -1.4e9Initial program 99.9%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
div-subN/A
sub-negN/A
*-inversesN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6485.3
Applied rewrites85.3%
Taylor expanded in t around inf
Applied rewrites83.7%
if -1.4e9 < (/.f64 (-.f64 z t) (-.f64 z a)) < 2.0000000000000001e-22 or 1e7 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 98.5%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6483.8
Applied rewrites83.8%
if 2.0000000000000001e-22 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1e7Initial program 100.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6498.4
Applied rewrites98.4%
Final simplification88.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- z a))) (t_2 (fma y (/ t a) x)))
(if (<= t_1 -2e+72)
(* y (/ t (- a z)))
(if (<= t_1 -1400000000.0)
(fma y (- (/ t z)) x)
(if (<= t_1 2e-22) t_2 (if (<= t_1 10000000.0) (+ x y) t_2))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double t_2 = fma(y, (t / a), x);
double tmp;
if (t_1 <= -2e+72) {
tmp = y * (t / (a - z));
} else if (t_1 <= -1400000000.0) {
tmp = fma(y, -(t / z), x);
} else if (t_1 <= 2e-22) {
tmp = t_2;
} else if (t_1 <= 10000000.0) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) t_2 = fma(y, Float64(t / a), x) tmp = 0.0 if (t_1 <= -2e+72) tmp = Float64(y * Float64(t / Float64(a - z))); elseif (t_1 <= -1400000000.0) tmp = fma(y, Float64(-Float64(t / z)), x); elseif (t_1 <= 2e-22) tmp = t_2; elseif (t_1 <= 10000000.0) tmp = Float64(x + y); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+72], N[(y * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -1400000000.0], N[(y * (-N[(t / z), $MachinePrecision]) + x), $MachinePrecision], If[LessEqual[t$95$1, 2e-22], t$95$2, If[LessEqual[t$95$1, 10000000.0], N[(x + y), $MachinePrecision], t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
t_2 := \mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+72}:\\
\;\;\;\;y \cdot \frac{t}{a - z}\\
\mathbf{elif}\;t\_1 \leq -1400000000:\\
\;\;\;\;\mathsf{fma}\left(y, -\frac{t}{z}, x\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-22}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10000000:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -1.99999999999999989e72Initial program 96.3%
Taylor expanded in t around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
neg-mul-1N/A
lower-+.f64N/A
neg-mul-1N/A
lower-neg.f6484.2
Applied rewrites84.2%
Applied rewrites84.5%
if -1.99999999999999989e72 < (/.f64 (-.f64 z t) (-.f64 z a)) < -1.4e9Initial program 99.9%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
div-subN/A
sub-negN/A
*-inversesN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6485.3
Applied rewrites85.3%
Taylor expanded in t around inf
Applied rewrites83.7%
if -1.4e9 < (/.f64 (-.f64 z t) (-.f64 z a)) < 2.0000000000000001e-22 or 1e7 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 98.5%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6483.8
Applied rewrites83.8%
if 2.0000000000000001e-22 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1e7Initial program 100.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6498.4
Applied rewrites98.4%
Final simplification88.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- z a))) (t_2 (fma (/ t (- a z)) y x)))
(if (<= t_1 -1400000000.0)
t_2
(if (<= t_1 2e-22)
(fma y (/ (- t z) a) x)
(if (<= t_1 1.0000000001) (fma (/ z (- z a)) y x) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double t_2 = fma((t / (a - z)), y, x);
double tmp;
if (t_1 <= -1400000000.0) {
tmp = t_2;
} else if (t_1 <= 2e-22) {
tmp = fma(y, ((t - z) / a), x);
} else if (t_1 <= 1.0000000001) {
tmp = fma((z / (z - a)), y, x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) t_2 = fma(Float64(t / Float64(a - z)), y, x) tmp = 0.0 if (t_1 <= -1400000000.0) tmp = t_2; elseif (t_1 <= 2e-22) tmp = fma(y, Float64(Float64(t - z) / a), x); elseif (t_1 <= 1.0000000001) tmp = fma(Float64(z / Float64(z - a)), y, x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t$95$1, -1400000000.0], t$95$2, If[LessEqual[t$95$1, 2e-22], N[(y * N[(N[(t - z), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 1.0000000001], N[(N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
t_2 := \mathsf{fma}\left(\frac{t}{a - z}, y, x\right)\\
\mathbf{if}\;t\_1 \leq -1400000000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-22}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t - z}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 1.0000000001:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{z - a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -1.4e9 or 1.0000000001 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 96.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6496.9
Applied rewrites96.9%
Taylor expanded in t around inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f6496.7
Applied rewrites96.7%
if -1.4e9 < (/.f64 (-.f64 z t) (-.f64 z a)) < 2.0000000000000001e-22Initial program 99.9%
Taylor expanded in a around inf
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6499.8
Applied rewrites99.8%
if 2.0000000000000001e-22 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1.0000000001Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64100.0
Applied rewrites100.0%
Taylor expanded in t around 0
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- z a))) (t_2 (fma (/ t (- a z)) y x)))
(if (<= t_1 -1400000000.0)
t_2
(if (<= t_1 2e-22)
(fma y (/ (- t z) a) x)
(if (<= t_1 1.0000000001) (+ x y) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double t_2 = fma((t / (a - z)), y, x);
double tmp;
if (t_1 <= -1400000000.0) {
tmp = t_2;
} else if (t_1 <= 2e-22) {
tmp = fma(y, ((t - z) / a), x);
} else if (t_1 <= 1.0000000001) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) t_2 = fma(Float64(t / Float64(a - z)), y, x) tmp = 0.0 if (t_1 <= -1400000000.0) tmp = t_2; elseif (t_1 <= 2e-22) tmp = fma(y, Float64(Float64(t - z) / a), x); elseif (t_1 <= 1.0000000001) tmp = Float64(x + y); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t$95$1, -1400000000.0], t$95$2, If[LessEqual[t$95$1, 2e-22], N[(y * N[(N[(t - z), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 1.0000000001], N[(x + y), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
t_2 := \mathsf{fma}\left(\frac{t}{a - z}, y, x\right)\\
\mathbf{if}\;t\_1 \leq -1400000000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-22}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t - z}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 1.0000000001:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -1.4e9 or 1.0000000001 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 96.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6496.9
Applied rewrites96.9%
Taylor expanded in t around inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f6496.7
Applied rewrites96.7%
if -1.4e9 < (/.f64 (-.f64 z t) (-.f64 z a)) < 2.0000000000000001e-22Initial program 99.9%
Taylor expanded in a around inf
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6499.8
Applied rewrites99.8%
if 2.0000000000000001e-22 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1.0000000001Initial program 100.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6499.3
Applied rewrites99.3%
Final simplification98.5%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- z a))) (t_2 (fma y (/ t a) x))) (if (<= t_1 2e-22) t_2 (if (<= t_1 10000000.0) (+ x y) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double t_2 = fma(y, (t / a), x);
double tmp;
if (t_1 <= 2e-22) {
tmp = t_2;
} else if (t_1 <= 10000000.0) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) t_2 = fma(y, Float64(t / a), x) tmp = 0.0 if (t_1 <= 2e-22) tmp = t_2; elseif (t_1 <= 10000000.0) tmp = Float64(x + y); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, 2e-22], t$95$2, If[LessEqual[t$95$1, 10000000.0], N[(x + y), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
t_2 := \mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{-22}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10000000:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < 2.0000000000000001e-22 or 1e7 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 98.3%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6479.2
Applied rewrites79.2%
if 2.0000000000000001e-22 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1e7Initial program 100.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6498.4
Applied rewrites98.4%
Final simplification85.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- z a))))
(if (<= t_1 -2e+72)
(* y (/ t a))
(if (<= t_1 5e+159) (+ x y) (* t (/ y a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double tmp;
if (t_1 <= -2e+72) {
tmp = y * (t / a);
} else if (t_1 <= 5e+159) {
tmp = x + y;
} else {
tmp = t * (y / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z - t) / (z - a)
if (t_1 <= (-2d+72)) then
tmp = y * (t / a)
else if (t_1 <= 5d+159) then
tmp = x + y
else
tmp = t * (y / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double tmp;
if (t_1 <= -2e+72) {
tmp = y * (t / a);
} else if (t_1 <= 5e+159) {
tmp = x + y;
} else {
tmp = t * (y / a);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (z - a) tmp = 0 if t_1 <= -2e+72: tmp = y * (t / a) elif t_1 <= 5e+159: tmp = x + y else: tmp = t * (y / a) return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) tmp = 0.0 if (t_1 <= -2e+72) tmp = Float64(y * Float64(t / a)); elseif (t_1 <= 5e+159) tmp = Float64(x + y); else tmp = Float64(t * Float64(y / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (z - a); tmp = 0.0; if (t_1 <= -2e+72) tmp = y * (t / a); elseif (t_1 <= 5e+159) tmp = x + y; else tmp = t * (y / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+72], N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+159], N[(x + y), $MachinePrecision], N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+72}:\\
\;\;\;\;y \cdot \frac{t}{a}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+159}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t \cdot \frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -1.99999999999999989e72Initial program 96.3%
Taylor expanded in t around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
neg-mul-1N/A
lower-+.f64N/A
neg-mul-1N/A
lower-neg.f6484.2
Applied rewrites84.2%
Taylor expanded in a around inf
Applied rewrites57.8%
Applied rewrites61.4%
if -1.99999999999999989e72 < (/.f64 (-.f64 z t) (-.f64 z a)) < 5.00000000000000003e159Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6470.8
Applied rewrites70.8%
if 5.00000000000000003e159 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 91.5%
Taylor expanded in t around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
neg-mul-1N/A
lower-+.f64N/A
neg-mul-1N/A
lower-neg.f6478.3
Applied rewrites78.3%
Taylor expanded in a around inf
Applied rewrites52.4%
Applied rewrites56.7%
Final simplification68.7%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- z a))) (t_2 (* t (/ y a)))) (if (<= t_1 -2e+72) t_2 (if (<= t_1 5e+159) (+ x y) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double t_2 = t * (y / a);
double tmp;
if (t_1 <= -2e+72) {
tmp = t_2;
} else if (t_1 <= 5e+159) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (z - t) / (z - a)
t_2 = t * (y / a)
if (t_1 <= (-2d+72)) then
tmp = t_2
else if (t_1 <= 5d+159) then
tmp = x + y
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double t_2 = t * (y / a);
double tmp;
if (t_1 <= -2e+72) {
tmp = t_2;
} else if (t_1 <= 5e+159) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (z - a) t_2 = t * (y / a) tmp = 0 if t_1 <= -2e+72: tmp = t_2 elif t_1 <= 5e+159: tmp = x + y else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) t_2 = Float64(t * Float64(y / a)) tmp = 0.0 if (t_1 <= -2e+72) tmp = t_2; elseif (t_1 <= 5e+159) tmp = Float64(x + y); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (z - a); t_2 = t * (y / a); tmp = 0.0; if (t_1 <= -2e+72) tmp = t_2; elseif (t_1 <= 5e+159) tmp = x + y; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+72], t$95$2, If[LessEqual[t$95$1, 5e+159], N[(x + y), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
t_2 := t \cdot \frac{y}{a}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+72}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+159}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -1.99999999999999989e72 or 5.00000000000000003e159 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 94.1%
Taylor expanded in t around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
neg-mul-1N/A
lower-+.f64N/A
neg-mul-1N/A
lower-neg.f6481.4
Applied rewrites81.4%
Taylor expanded in a around inf
Applied rewrites55.3%
Applied rewrites59.2%
if -1.99999999999999989e72 < (/.f64 (-.f64 z t) (-.f64 z a)) < 5.00000000000000003e159Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6470.8
Applied rewrites70.8%
Final simplification68.7%
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- z a)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (z - a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (z - a)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(z - a)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (z - a))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{z - a}
\end{array}
Initial program 98.8%
(FPCore (x y z t a) :precision binary64 (fma (/ (- z t) (- z a)) y x))
double code(double x, double y, double z, double t, double a) {
return fma(((z - t) / (z - a)), y, x);
}
function code(x, y, z, t, a) return fma(Float64(Float64(z - t) / Float64(z - a)), y, x) end
code[x_, y_, z_, t_, a_] := N[(N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{z - t}{z - a}, y, x\right)
\end{array}
Initial program 98.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6498.8
Applied rewrites98.8%
(FPCore (x y z t a) :precision binary64 (fma (/ y (- z a)) (- z t) x))
double code(double x, double y, double z, double t, double a) {
return fma((y / (z - a)), (z - t), x);
}
function code(x, y, z, t, a) return fma(Float64(y / Float64(z - a)), Float64(z - t), x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / N[(z - a), $MachinePrecision]), $MachinePrecision] * N[(z - t), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{z - a}, z - t, x\right)
\end{array}
Initial program 98.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
div-invN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
associate-*l/N/A
*-lft-identityN/A
lower-/.f6495.8
Applied rewrites95.8%
(FPCore (x y z t a) :precision binary64 (+ x y))
double code(double x, double y, double z, double t, double a) {
return x + y;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + y
end function
public static double code(double x, double y, double z, double t, double a) {
return x + y;
}
def code(x, y, z, t, a): return x + y
function code(x, y, z, t, a) return Float64(x + y) end
function tmp = code(x, y, z, t, a) tmp = x + y; end
code[x_, y_, z_, t_, a_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
\\
x + y
\end{array}
Initial program 98.8%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6461.0
Applied rewrites61.0%
Final simplification61.0%
(FPCore (x y z t a) :precision binary64 (+ x (/ y (/ (- z a) (- z t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y / ((z - a) / (z - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
def code(x, y, z, t, a): return x + (y / ((z - a) / (z - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y / Float64(Float64(z - a) / Float64(z - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y / ((z - a) / (z - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y / N[(N[(z - a), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{\frac{z - a}{z - t}}
\end{array}
herbie shell --seed 2024233
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:precision binary64
:alt
(! :herbie-platform default (+ x (/ y (/ (- z a) (- z t)))))
(+ x (* y (/ (- z t) (- z a)))))