
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ x (/ y (/ (- a t) (- z t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y / ((a - t) / (z - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y / ((a - t) / (z - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y / ((a - t) / (z - t)));
}
def code(x, y, z, t, a): return x + (y / ((a - t) / (z - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y / Float64(Float64(a - t) / Float64(z - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y / ((a - t) / (z - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y / N[(N[(a - t), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{\frac{a - t}{z - t}}
\end{array}
Initial program 98.1%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6498.6
Applied rewrites98.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -2e+107)
(* z (/ y (- a t)))
(if (<= t_1 4e-7)
(fma y (/ (- z t) a) x)
(if (<= t_1 1.005) (fma y (/ t (- t a)) x) (+ x (/ (* y z) a)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -2e+107) {
tmp = z * (y / (a - t));
} else if (t_1 <= 4e-7) {
tmp = fma(y, ((z - t) / a), x);
} else if (t_1 <= 1.005) {
tmp = fma(y, (t / (t - a)), x);
} else {
tmp = x + ((y * z) / a);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -2e+107) tmp = Float64(z * Float64(y / Float64(a - t))); elseif (t_1 <= 4e-7) tmp = fma(y, Float64(Float64(z - t) / a), x); elseif (t_1 <= 1.005) tmp = fma(y, Float64(t / Float64(t - a)), x); else tmp = Float64(x + Float64(Float64(y * z) / a)); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+107], N[(z * N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e-7], N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 1.005], N[(y * N[(t / N[(t - a), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(x + N[(N[(y * z), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+107}:\\
\;\;\;\;z \cdot \frac{y}{a - t}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-7}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z - t}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 1.005:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{t - a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y \cdot z}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -1.9999999999999999e107Initial program 83.9%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6489.7
Applied rewrites89.7%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6441.3
Applied rewrites41.3%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6472.7
Applied rewrites72.7%
if -1.9999999999999999e107 < (/.f64 (-.f64 z t) (-.f64 a t)) < 3.9999999999999998e-7Initial program 99.8%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6497.0
Applied rewrites97.0%
if 3.9999999999999998e-7 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.0049999999999999Initial program 100.0%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
frac-2negN/A
associate-/r/N/A
lower-*.f64N/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6496.1
Applied rewrites96.1%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6499.8
Applied rewrites99.8%
if 1.0049999999999999 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 97.6%
Taylor expanded in t around 0
lower-/.f64N/A
lower-*.f6473.4
Applied rewrites73.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -2e+107)
(* z (/ y (- a t)))
(if (<= t_1 4e-7)
(fma y (/ (- z t) a) x)
(if (<= t_1 1.005) (fma y (- 1.0 (/ z t)) x) (+ x (/ (* y z) a)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -2e+107) {
tmp = z * (y / (a - t));
} else if (t_1 <= 4e-7) {
tmp = fma(y, ((z - t) / a), x);
} else if (t_1 <= 1.005) {
tmp = fma(y, (1.0 - (z / t)), x);
} else {
tmp = x + ((y * z) / a);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -2e+107) tmp = Float64(z * Float64(y / Float64(a - t))); elseif (t_1 <= 4e-7) tmp = fma(y, Float64(Float64(z - t) / a), x); elseif (t_1 <= 1.005) tmp = fma(y, Float64(1.0 - Float64(z / t)), x); else tmp = Float64(x + Float64(Float64(y * z) / a)); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+107], N[(z * N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e-7], N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 1.005], N[(y * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(x + N[(N[(y * z), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+107}:\\
\;\;\;\;z \cdot \frac{y}{a - t}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-7}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z - t}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 1.005:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - \frac{z}{t}, x\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y \cdot z}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -1.9999999999999999e107Initial program 83.9%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6489.7
Applied rewrites89.7%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6441.3
Applied rewrites41.3%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6472.7
Applied rewrites72.7%
if -1.9999999999999999e107 < (/.f64 (-.f64 z t) (-.f64 a t)) < 3.9999999999999998e-7Initial program 99.8%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6497.0
Applied rewrites97.0%
if 3.9999999999999998e-7 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.0049999999999999Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
if 1.0049999999999999 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 97.6%
Taylor expanded in t around 0
lower-/.f64N/A
lower-*.f6473.4
Applied rewrites73.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -2e+107)
(* z (/ y (- a t)))
(if (<= t_1 4e-7)
(fma y (/ z a) x)
(if (<= t_1 1.005) (+ x y) (+ x (/ (* y z) a)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -2e+107) {
tmp = z * (y / (a - t));
} else if (t_1 <= 4e-7) {
tmp = fma(y, (z / a), x);
} else if (t_1 <= 1.005) {
tmp = x + y;
} else {
tmp = x + ((y * z) / a);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -2e+107) tmp = Float64(z * Float64(y / Float64(a - t))); elseif (t_1 <= 4e-7) tmp = fma(y, Float64(z / a), x); elseif (t_1 <= 1.005) tmp = Float64(x + y); else tmp = Float64(x + Float64(Float64(y * z) / a)); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+107], N[(z * N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e-7], N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 1.005], N[(x + y), $MachinePrecision], N[(x + N[(N[(y * z), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+107}:\\
\;\;\;\;z \cdot \frac{y}{a - t}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-7}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 1.005:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y \cdot z}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -1.9999999999999999e107Initial program 83.9%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6489.7
Applied rewrites89.7%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6441.3
Applied rewrites41.3%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6472.7
Applied rewrites72.7%
if -1.9999999999999999e107 < (/.f64 (-.f64 z t) (-.f64 a t)) < 3.9999999999999998e-7Initial program 99.8%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6484.1
Applied rewrites84.1%
if 3.9999999999999998e-7 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.0049999999999999Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6499.5
Applied rewrites99.5%
if 1.0049999999999999 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 97.6%
Taylor expanded in t around 0
lower-/.f64N/A
lower-*.f6473.4
Applied rewrites73.4%
Final simplification86.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma y (/ z a) x)) (t_2 (/ (- z t) (- a t))))
(if (<= t_2 -2e+107)
(* z (/ y (- a t)))
(if (<= t_2 4e-7) t_1 (if (<= t_2 1.005) (+ x y) t_1)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(y, (z / a), x);
double t_2 = (z - t) / (a - t);
double tmp;
if (t_2 <= -2e+107) {
tmp = z * (y / (a - t));
} else if (t_2 <= 4e-7) {
tmp = t_1;
} else if (t_2 <= 1.005) {
tmp = x + y;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(y, Float64(z / a), x) t_2 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_2 <= -2e+107) tmp = Float64(z * Float64(y / Float64(a - t))); elseif (t_2 <= 4e-7) tmp = t_1; elseif (t_2 <= 1.005) tmp = Float64(x + y); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+107], N[(z * N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 4e-7], t$95$1, If[LessEqual[t$95$2, 1.005], N[(x + y), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, \frac{z}{a}, x\right)\\
t_2 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+107}:\\
\;\;\;\;z \cdot \frac{y}{a - t}\\
\mathbf{elif}\;t\_2 \leq 4 \cdot 10^{-7}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 1.005:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -1.9999999999999999e107Initial program 83.9%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6489.7
Applied rewrites89.7%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6441.3
Applied rewrites41.3%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6472.7
Applied rewrites72.7%
if -1.9999999999999999e107 < (/.f64 (-.f64 z t) (-.f64 a t)) < 3.9999999999999998e-7 or 1.0049999999999999 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 99.2%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6480.8
Applied rewrites80.8%
if 3.9999999999999998e-7 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.0049999999999999Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6499.5
Applied rewrites99.5%
Final simplification86.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma y (/ z a) x)) (t_2 (/ (- z t) (- a t))))
(if (<= t_2 -2e+107)
(/ (* y z) (- a t))
(if (<= t_2 4e-7) t_1 (if (<= t_2 1.005) (+ x y) t_1)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(y, (z / a), x);
double t_2 = (z - t) / (a - t);
double tmp;
if (t_2 <= -2e+107) {
tmp = (y * z) / (a - t);
} else if (t_2 <= 4e-7) {
tmp = t_1;
} else if (t_2 <= 1.005) {
tmp = x + y;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(y, Float64(z / a), x) t_2 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_2 <= -2e+107) tmp = Float64(Float64(y * z) / Float64(a - t)); elseif (t_2 <= 4e-7) tmp = t_1; elseif (t_2 <= 1.005) tmp = Float64(x + y); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+107], N[(N[(y * z), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 4e-7], t$95$1, If[LessEqual[t$95$2, 1.005], N[(x + y), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, \frac{z}{a}, x\right)\\
t_2 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+107}:\\
\;\;\;\;\frac{y \cdot z}{a - t}\\
\mathbf{elif}\;t\_2 \leq 4 \cdot 10^{-7}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 1.005:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -1.9999999999999999e107Initial program 83.9%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6466.8
Applied rewrites66.8%
Applied rewrites69.1%
if -1.9999999999999999e107 < (/.f64 (-.f64 z t) (-.f64 a t)) < 3.9999999999999998e-7 or 1.0049999999999999 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 99.2%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6480.8
Applied rewrites80.8%
if 3.9999999999999998e-7 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.0049999999999999Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6499.5
Applied rewrites99.5%
Final simplification86.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma y (/ z a) x)) (t_2 (/ (- z t) (- a t))))
(if (<= t_2 -2e+107)
(* y (/ z (- a t)))
(if (<= t_2 4e-7) t_1 (if (<= t_2 1.005) (+ x y) t_1)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(y, (z / a), x);
double t_2 = (z - t) / (a - t);
double tmp;
if (t_2 <= -2e+107) {
tmp = y * (z / (a - t));
} else if (t_2 <= 4e-7) {
tmp = t_1;
} else if (t_2 <= 1.005) {
tmp = x + y;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(y, Float64(z / a), x) t_2 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_2 <= -2e+107) tmp = Float64(y * Float64(z / Float64(a - t))); elseif (t_2 <= 4e-7) tmp = t_1; elseif (t_2 <= 1.005) tmp = Float64(x + y); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+107], N[(y * N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 4e-7], t$95$1, If[LessEqual[t$95$2, 1.005], N[(x + y), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, \frac{z}{a}, x\right)\\
t_2 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+107}:\\
\;\;\;\;y \cdot \frac{z}{a - t}\\
\mathbf{elif}\;t\_2 \leq 4 \cdot 10^{-7}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 1.005:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -1.9999999999999999e107Initial program 83.9%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6466.8
Applied rewrites66.8%
if -1.9999999999999999e107 < (/.f64 (-.f64 z t) (-.f64 a t)) < 3.9999999999999998e-7 or 1.0049999999999999 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 99.2%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6480.8
Applied rewrites80.8%
if 3.9999999999999998e-7 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.0049999999999999Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6499.5
Applied rewrites99.5%
Final simplification86.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* y (/ (- z t) (- a t)))))
(if (<= t_1 (- INFINITY))
(* z (/ y a))
(if (<= t_1 2e+183) (+ x y) (* y (/ z a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * ((z - t) / (a - t));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = z * (y / a);
} else if (t_1 <= 2e+183) {
tmp = x + y;
} else {
tmp = y * (z / a);
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y * ((z - t) / (a - t));
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = z * (y / a);
} else if (t_1 <= 2e+183) {
tmp = x + y;
} else {
tmp = y * (z / a);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = y * ((z - t) / (a - t)) tmp = 0 if t_1 <= -math.inf: tmp = z * (y / a) elif t_1 <= 2e+183: tmp = x + y else: tmp = y * (z / a) return tmp
function code(x, y, z, t, a) t_1 = Float64(y * Float64(Float64(z - t) / Float64(a - t))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(z * Float64(y / a)); elseif (t_1 <= 2e+183) tmp = Float64(x + y); else tmp = Float64(y * Float64(z / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = y * ((z - t) / (a - t)); tmp = 0.0; if (t_1 <= -Inf) tmp = z * (y / a); elseif (t_1 <= 2e+183) tmp = x + y; else tmp = y * (z / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+183], N[(x + y), $MachinePrecision], N[(y * N[(z / a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;z \cdot \frac{y}{a}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+183}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{z}{a}\\
\end{array}
\end{array}
if (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < -inf.0Initial program 81.4%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6490.3
Applied rewrites90.3%
Taylor expanded in t around 0
Applied rewrites70.3%
Applied rewrites70.4%
if -inf.0 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < 1.99999999999999989e183Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6473.6
Applied rewrites73.6%
if 1.99999999999999989e183 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) Initial program 89.0%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6463.2
Applied rewrites63.2%
Taylor expanded in a around inf
Applied rewrites52.5%
Final simplification71.4%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* z (/ y a))) (t_2 (* y (/ (- z t) (- a t))))) (if (<= t_2 (- INFINITY)) t_1 (if (<= t_2 2e+183) (+ x y) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = z * (y / a);
double t_2 = y * ((z - t) / (a - t));
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 2e+183) {
tmp = x + y;
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = z * (y / a);
double t_2 = y * ((z - t) / (a - t));
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_2 <= 2e+183) {
tmp = x + y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = z * (y / a) t_2 = y * ((z - t) / (a - t)) tmp = 0 if t_2 <= -math.inf: tmp = t_1 elif t_2 <= 2e+183: tmp = x + y else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(z * Float64(y / a)) t_2 = Float64(y * Float64(Float64(z - t) / Float64(a - t))) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 2e+183) tmp = Float64(x + y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = z * (y / a); t_2 = y * ((z - t) / (a - t)); tmp = 0.0; if (t_2 <= -Inf) tmp = t_1; elseif (t_2 <= 2e+183) tmp = x + y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 2e+183], N[(x + y), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \frac{y}{a}\\
t_2 := y \cdot \frac{z - t}{a - t}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+183}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < -inf.0 or 1.99999999999999989e183 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) Initial program 86.9%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6465.4
Applied rewrites65.4%
Taylor expanded in t around 0
Applied rewrites49.9%
Applied rewrites56.8%
if -inf.0 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < 1.99999999999999989e183Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6473.6
Applied rewrites73.6%
Final simplification71.3%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma y (/ z a) x))) (if (<= t_1 4e-7) t_2 (if (<= t_1 1.005) (+ x y) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = fma(y, (z / a), x);
double tmp;
if (t_1 <= 4e-7) {
tmp = t_2;
} else if (t_1 <= 1.005) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = fma(y, Float64(z / a), x) tmp = 0.0 if (t_1 <= 4e-7) tmp = t_2; elseif (t_1 <= 1.005) tmp = Float64(x + y); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, 4e-7], t$95$2, If[LessEqual[t$95$1, 1.005], N[(x + y), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \mathsf{fma}\left(y, \frac{z}{a}, x\right)\\
\mathbf{if}\;t\_1 \leq 4 \cdot 10^{-7}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 1.005:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 3.9999999999999998e-7 or 1.0049999999999999 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 97.0%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6475.3
Applied rewrites75.3%
if 3.9999999999999998e-7 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.0049999999999999Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6499.5
Applied rewrites99.5%
Final simplification83.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma y (- 1.0 (/ z t)) x))) (if (<= t -1.95e-82) t_1 (if (<= t 8e-77) (fma y (/ z a) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(y, (1.0 - (z / t)), x);
double tmp;
if (t <= -1.95e-82) {
tmp = t_1;
} else if (t <= 8e-77) {
tmp = fma(y, (z / a), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(y, Float64(1.0 - Float64(z / t)), x) tmp = 0.0 if (t <= -1.95e-82) tmp = t_1; elseif (t <= 8e-77) tmp = fma(y, Float64(z / a), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t, -1.95e-82], t$95$1, If[LessEqual[t, 8e-77], N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, 1 - \frac{z}{t}, x\right)\\
\mathbf{if}\;t \leq -1.95 \cdot 10^{-82}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 8 \cdot 10^{-77}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -1.94999999999999987e-82 or 7.9999999999999994e-77 < t Initial program 99.9%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6487.7
Applied rewrites87.7%
if -1.94999999999999987e-82 < t < 7.9999999999999994e-77Initial program 95.2%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6487.2
Applied rewrites87.2%
(FPCore (x y z t a) :precision binary64 (fma (/ (- z t) (- a t)) y x))
double code(double x, double y, double z, double t, double a) {
return fma(((z - t) / (a - t)), y, x);
}
function code(x, y, z, t, a) return fma(Float64(Float64(z - t) / Float64(a - t)), y, x) end
code[x_, y_, z_, t_, a_] := N[(N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{z - t}{a - t}, y, x\right)
\end{array}
Initial program 98.1%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6498.1
Applied rewrites98.1%
(FPCore (x y z t a) :precision binary64 (fma (/ y (- t a)) (- t z) x))
double code(double x, double y, double z, double t, double a) {
return fma((y / (t - a)), (t - z), x);
}
function code(x, y, z, t, a) return fma(Float64(y / Float64(t - a)), Float64(t - z), x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / N[(t - a), $MachinePrecision]), $MachinePrecision] * N[(t - z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{t - a}, t - z, x\right)
\end{array}
Initial program 98.1%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
frac-2negN/A
associate-/r/N/A
lower-fma.f64N/A
Applied rewrites95.7%
(FPCore (x y z t a) :precision binary64 (+ x y))
double code(double x, double y, double z, double t, double a) {
return x + y;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + y
end function
public static double code(double x, double y, double z, double t, double a) {
return x + y;
}
def code(x, y, z, t, a): return x + y
function code(x, y, z, t, a) return Float64(x + y) end
function tmp = code(x, y, z, t, a) tmp = x + y; end
code[x_, y_, z_, t_, a_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
\\
x + y
\end{array}
Initial program 98.1%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6466.4
Applied rewrites66.4%
Final simplification66.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* y (/ (- z t) (- a t))))))
(if (< y -8.508084860551241e-17)
t_1
(if (< y 2.894426862792089e-49)
(+ x (* (* y (- z t)) (/ 1.0 (- a t))))
t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (y * ((z - t) / (a - t)))
if (y < (-8.508084860551241d-17)) then
tmp = t_1
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) * (1.0d0 / (a - t)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (y * ((z - t) / (a - t))) tmp = 0 if y < -8.508084860551241e-17: tmp = t_1 elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) * (1.0 / (a - t))) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) tmp = 0.0 if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) * Float64(1.0 / Float64(a - t)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (y * ((z - t) / (a - t))); tmp = 0.0; if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) * (1.0 / (a - t))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -8.508084860551241e-17], t$95$1, If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + y \cdot \frac{z - t}{a - t}\\
\mathbf{if}\;y < -8.508084860551241 \cdot 10^{-17}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \left(y \cdot \left(z - t\right)\right) \cdot \frac{1}{a - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024233
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -8508084860551241/100000000000000000000000000000000) (+ x (* y (/ (- z t) (- a t)))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (* (* y (- z t)) (/ 1 (- a t)))) (+ x (* y (/ (- z t) (- a t)))))))
(+ x (* y (/ (- z t) (- a t)))))