
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Initial program 99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (log y)))) (if (<= x -6.5e+123) t_0 (if (<= x 9.5e+136) (- (- z) y) t_0))))
double code(double x, double y, double z) {
double t_0 = x * log(y);
double tmp;
if (x <= -6.5e+123) {
tmp = t_0;
} else if (x <= 9.5e+136) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * log(y)
if (x <= (-6.5d+123)) then
tmp = t_0
else if (x <= 9.5d+136) then
tmp = -z - y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * Math.log(y);
double tmp;
if (x <= -6.5e+123) {
tmp = t_0;
} else if (x <= 9.5e+136) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log(y) tmp = 0 if x <= -6.5e+123: tmp = t_0 elif x <= 9.5e+136: tmp = -z - y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * log(y)) tmp = 0.0 if (x <= -6.5e+123) tmp = t_0; elseif (x <= 9.5e+136) tmp = Float64(Float64(-z) - y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log(y); tmp = 0.0; if (x <= -6.5e+123) tmp = t_0; elseif (x <= 9.5e+136) tmp = -z - y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6.5e+123], t$95$0, If[LessEqual[x, 9.5e+136], N[((-z) - y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log y\\
\mathbf{if}\;x \leq -6.5 \cdot 10^{+123}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 9.5 \cdot 10^{+136}:\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -6.5000000000000001e123 or 9.49999999999999907e136 < x Initial program 99.8%
Taylor expanded in x around inf
lower-*.f64N/A
lower-log.f6476.1
Applied rewrites76.1%
if -6.5000000000000001e123 < x < 9.49999999999999907e136Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6485.5
Applied rewrites85.5%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (log y)))) (if (<= y 10500000000.0) (- t_0 z) (- t_0 y))))
double code(double x, double y, double z) {
double t_0 = x * log(y);
double tmp;
if (y <= 10500000000.0) {
tmp = t_0 - z;
} else {
tmp = t_0 - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * log(y)
if (y <= 10500000000.0d0) then
tmp = t_0 - z
else
tmp = t_0 - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * Math.log(y);
double tmp;
if (y <= 10500000000.0) {
tmp = t_0 - z;
} else {
tmp = t_0 - y;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log(y) tmp = 0 if y <= 10500000000.0: tmp = t_0 - z else: tmp = t_0 - y return tmp
function code(x, y, z) t_0 = Float64(x * log(y)) tmp = 0.0 if (y <= 10500000000.0) tmp = Float64(t_0 - z); else tmp = Float64(t_0 - y); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log(y); tmp = 0.0; if (y <= 10500000000.0) tmp = t_0 - z; else tmp = t_0 - y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 10500000000.0], N[(t$95$0 - z), $MachinePrecision], N[(t$95$0 - y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log y\\
\mathbf{if}\;y \leq 10500000000:\\
\;\;\;\;t\_0 - z\\
\mathbf{else}:\\
\;\;\;\;t\_0 - y\\
\end{array}
\end{array}
if y < 1.05e10Initial program 99.8%
Taylor expanded in y around 0
lower--.f64N/A
lower-*.f64N/A
lower-log.f6490.8
Applied rewrites90.8%
if 1.05e10 < y Initial program 100.0%
Taylor expanded in x around inf
lower-*.f64N/A
lower-log.f6488.0
Applied rewrites88.0%
(FPCore (x y z) :precision binary64 (if (<= y 740000000.0) (- (* x (log y)) z) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 740000000.0) {
tmp = (x * log(y)) - z;
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 740000000.0d0) then
tmp = (x * log(y)) - z
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 740000000.0) {
tmp = (x * Math.log(y)) - z;
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 740000000.0: tmp = (x * math.log(y)) - z else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 740000000.0) tmp = Float64(Float64(x * log(y)) - z); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 740000000.0) tmp = (x * log(y)) - z; else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 740000000.0], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 740000000:\\
\;\;\;\;x \cdot \log y - z\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if y < 7.4e8Initial program 99.8%
Taylor expanded in y around 0
lower--.f64N/A
lower-*.f64N/A
lower-log.f6490.7
Applied rewrites90.7%
if 7.4e8 < y Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6484.9
Applied rewrites84.9%
(FPCore (x y z) :precision binary64 (if (<= y 10500000000.0) (- z) (- y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 10500000000.0) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 10500000000.0d0) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 10500000000.0) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 10500000000.0: tmp = -z else: tmp = -y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 10500000000.0) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 10500000000.0) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 10500000000.0], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 10500000000:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 1.05e10Initial program 99.8%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6444.8
Applied rewrites44.8%
if 1.05e10 < y Initial program 100.0%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6472.9
Applied rewrites72.9%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6467.3
Applied rewrites67.3%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.9%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6438.6
Applied rewrites38.6%
herbie shell --seed 2024233
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))