
(FPCore (x y) :precision binary64 (/ (- x y) (* (* x 2.0) y)))
double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / ((x * 2.0d0) * y)
end function
public static double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
def code(x, y): return (x - y) / ((x * 2.0) * y)
function code(x, y) return Float64(Float64(x - y) / Float64(Float64(x * 2.0) * y)) end
function tmp = code(x, y) tmp = (x - y) / ((x * 2.0) * y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\left(x \cdot 2\right) \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (* (* x 2.0) y)))
double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / ((x * 2.0d0) * y)
end function
public static double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
def code(x, y): return (x - y) / ((x * 2.0) * y)
function code(x, y) return Float64(Float64(x - y) / Float64(Float64(x * 2.0) * y)) end
function tmp = code(x, y) tmp = (x - y) / ((x * 2.0) * y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\left(x \cdot 2\right) \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (- (/ 0.5 y) (/ 0.5 x)))
double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 / y) - (0.5d0 / x)
end function
public static double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
def code(x, y): return (0.5 / y) - (0.5 / x)
function code(x, y) return Float64(Float64(0.5 / y) - Float64(0.5 / x)) end
function tmp = code(x, y) tmp = (0.5 / y) - (0.5 / x); end
code[x_, y_] := N[(N[(0.5 / y), $MachinePrecision] - N[(0.5 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{y} - \frac{0.5}{x}
\end{array}
Initial program 76.8%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
lift-*.f64N/A
associate-/l/N/A
*-inversesN/A
lower--.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
*-inversesN/A
metadata-evalN/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
*-inversesN/A
associate-/r*N/A
lift-*.f64N/A
lower-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
*-inversesN/A
metadata-eval100.0
Applied rewrites100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- x y) (* y (* x 2.0)))))
(if (<= y -1.2e+167)
(/ -0.5 x)
(if (<= y -2.6e-163)
t_0
(if (<= y 8e-166) (/ 0.5 y) (if (<= y 8.8e+157) t_0 (/ -0.5 x)))))))
double code(double x, double y) {
double t_0 = (x - y) / (y * (x * 2.0));
double tmp;
if (y <= -1.2e+167) {
tmp = -0.5 / x;
} else if (y <= -2.6e-163) {
tmp = t_0;
} else if (y <= 8e-166) {
tmp = 0.5 / y;
} else if (y <= 8.8e+157) {
tmp = t_0;
} else {
tmp = -0.5 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x - y) / (y * (x * 2.0d0))
if (y <= (-1.2d+167)) then
tmp = (-0.5d0) / x
else if (y <= (-2.6d-163)) then
tmp = t_0
else if (y <= 8d-166) then
tmp = 0.5d0 / y
else if (y <= 8.8d+157) then
tmp = t_0
else
tmp = (-0.5d0) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x - y) / (y * (x * 2.0));
double tmp;
if (y <= -1.2e+167) {
tmp = -0.5 / x;
} else if (y <= -2.6e-163) {
tmp = t_0;
} else if (y <= 8e-166) {
tmp = 0.5 / y;
} else if (y <= 8.8e+157) {
tmp = t_0;
} else {
tmp = -0.5 / x;
}
return tmp;
}
def code(x, y): t_0 = (x - y) / (y * (x * 2.0)) tmp = 0 if y <= -1.2e+167: tmp = -0.5 / x elif y <= -2.6e-163: tmp = t_0 elif y <= 8e-166: tmp = 0.5 / y elif y <= 8.8e+157: tmp = t_0 else: tmp = -0.5 / x return tmp
function code(x, y) t_0 = Float64(Float64(x - y) / Float64(y * Float64(x * 2.0))) tmp = 0.0 if (y <= -1.2e+167) tmp = Float64(-0.5 / x); elseif (y <= -2.6e-163) tmp = t_0; elseif (y <= 8e-166) tmp = Float64(0.5 / y); elseif (y <= 8.8e+157) tmp = t_0; else tmp = Float64(-0.5 / x); end return tmp end
function tmp_2 = code(x, y) t_0 = (x - y) / (y * (x * 2.0)); tmp = 0.0; if (y <= -1.2e+167) tmp = -0.5 / x; elseif (y <= -2.6e-163) tmp = t_0; elseif (y <= 8e-166) tmp = 0.5 / y; elseif (y <= 8.8e+157) tmp = t_0; else tmp = -0.5 / x; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(y * N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.2e+167], N[(-0.5 / x), $MachinePrecision], If[LessEqual[y, -2.6e-163], t$95$0, If[LessEqual[y, 8e-166], N[(0.5 / y), $MachinePrecision], If[LessEqual[y, 8.8e+157], t$95$0, N[(-0.5 / x), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{y \cdot \left(x \cdot 2\right)}\\
\mathbf{if}\;y \leq -1.2 \cdot 10^{+167}:\\
\;\;\;\;\frac{-0.5}{x}\\
\mathbf{elif}\;y \leq -2.6 \cdot 10^{-163}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 8 \cdot 10^{-166}:\\
\;\;\;\;\frac{0.5}{y}\\
\mathbf{elif}\;y \leq 8.8 \cdot 10^{+157}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5}{x}\\
\end{array}
\end{array}
if y < -1.19999999999999999e167 or 8.8000000000000005e157 < y Initial program 65.7%
Taylor expanded in x around 0
lower-/.f6486.2
Applied rewrites86.2%
if -1.19999999999999999e167 < y < -2.60000000000000002e-163 or 8.00000000000000032e-166 < y < 8.8000000000000005e157Initial program 89.4%
if -2.60000000000000002e-163 < y < 8.00000000000000032e-166Initial program 55.1%
Taylor expanded in x around inf
lower-/.f6484.4
Applied rewrites84.4%
Final simplification87.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (- x y) (/ 0.5 (* y x)))))
(if (<= y -1.2e+167)
(/ -0.5 x)
(if (<= y -4.3e-163)
t_0
(if (<= y 8e-166) (/ 0.5 y) (if (<= y 8.8e+157) t_0 (/ -0.5 x)))))))
double code(double x, double y) {
double t_0 = (x - y) * (0.5 / (y * x));
double tmp;
if (y <= -1.2e+167) {
tmp = -0.5 / x;
} else if (y <= -4.3e-163) {
tmp = t_0;
} else if (y <= 8e-166) {
tmp = 0.5 / y;
} else if (y <= 8.8e+157) {
tmp = t_0;
} else {
tmp = -0.5 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x - y) * (0.5d0 / (y * x))
if (y <= (-1.2d+167)) then
tmp = (-0.5d0) / x
else if (y <= (-4.3d-163)) then
tmp = t_0
else if (y <= 8d-166) then
tmp = 0.5d0 / y
else if (y <= 8.8d+157) then
tmp = t_0
else
tmp = (-0.5d0) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x - y) * (0.5 / (y * x));
double tmp;
if (y <= -1.2e+167) {
tmp = -0.5 / x;
} else if (y <= -4.3e-163) {
tmp = t_0;
} else if (y <= 8e-166) {
tmp = 0.5 / y;
} else if (y <= 8.8e+157) {
tmp = t_0;
} else {
tmp = -0.5 / x;
}
return tmp;
}
def code(x, y): t_0 = (x - y) * (0.5 / (y * x)) tmp = 0 if y <= -1.2e+167: tmp = -0.5 / x elif y <= -4.3e-163: tmp = t_0 elif y <= 8e-166: tmp = 0.5 / y elif y <= 8.8e+157: tmp = t_0 else: tmp = -0.5 / x return tmp
function code(x, y) t_0 = Float64(Float64(x - y) * Float64(0.5 / Float64(y * x))) tmp = 0.0 if (y <= -1.2e+167) tmp = Float64(-0.5 / x); elseif (y <= -4.3e-163) tmp = t_0; elseif (y <= 8e-166) tmp = Float64(0.5 / y); elseif (y <= 8.8e+157) tmp = t_0; else tmp = Float64(-0.5 / x); end return tmp end
function tmp_2 = code(x, y) t_0 = (x - y) * (0.5 / (y * x)); tmp = 0.0; if (y <= -1.2e+167) tmp = -0.5 / x; elseif (y <= -4.3e-163) tmp = t_0; elseif (y <= 8e-166) tmp = 0.5 / y; elseif (y <= 8.8e+157) tmp = t_0; else tmp = -0.5 / x; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] * N[(0.5 / N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.2e+167], N[(-0.5 / x), $MachinePrecision], If[LessEqual[y, -4.3e-163], t$95$0, If[LessEqual[y, 8e-166], N[(0.5 / y), $MachinePrecision], If[LessEqual[y, 8.8e+157], t$95$0, N[(-0.5 / x), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(x - y\right) \cdot \frac{0.5}{y \cdot x}\\
\mathbf{if}\;y \leq -1.2 \cdot 10^{+167}:\\
\;\;\;\;\frac{-0.5}{x}\\
\mathbf{elif}\;y \leq -4.3 \cdot 10^{-163}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 8 \cdot 10^{-166}:\\
\;\;\;\;\frac{0.5}{y}\\
\mathbf{elif}\;y \leq 8.8 \cdot 10^{+157}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5}{x}\\
\end{array}
\end{array}
if y < -1.19999999999999999e167 or 8.8000000000000005e157 < y Initial program 65.7%
Taylor expanded in x around 0
lower-/.f6486.2
Applied rewrites86.2%
if -1.19999999999999999e167 < y < -4.30000000000000009e-163 or 8.00000000000000032e-166 < y < 8.8000000000000005e157Initial program 89.4%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
associate-/r*N/A
*-inversesN/A
associate-/r*N/A
lift-*.f64N/A
lower-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
*-inversesN/A
metadata-evalN/A
lower-*.f6489.0
Applied rewrites89.0%
if -4.30000000000000009e-163 < y < 8.00000000000000032e-166Initial program 55.1%
Taylor expanded in x around inf
lower-/.f6484.4
Applied rewrites84.4%
Final simplification87.4%
(FPCore (x y) :precision binary64 (if (<= x -1.35e+19) (/ 0.5 y) (if (<= x 55000000000000.0) (/ -0.5 x) (/ 0.5 y))))
double code(double x, double y) {
double tmp;
if (x <= -1.35e+19) {
tmp = 0.5 / y;
} else if (x <= 55000000000000.0) {
tmp = -0.5 / x;
} else {
tmp = 0.5 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.35d+19)) then
tmp = 0.5d0 / y
else if (x <= 55000000000000.0d0) then
tmp = (-0.5d0) / x
else
tmp = 0.5d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.35e+19) {
tmp = 0.5 / y;
} else if (x <= 55000000000000.0) {
tmp = -0.5 / x;
} else {
tmp = 0.5 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.35e+19: tmp = 0.5 / y elif x <= 55000000000000.0: tmp = -0.5 / x else: tmp = 0.5 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -1.35e+19) tmp = Float64(0.5 / y); elseif (x <= 55000000000000.0) tmp = Float64(-0.5 / x); else tmp = Float64(0.5 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.35e+19) tmp = 0.5 / y; elseif (x <= 55000000000000.0) tmp = -0.5 / x; else tmp = 0.5 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.35e+19], N[(0.5 / y), $MachinePrecision], If[LessEqual[x, 55000000000000.0], N[(-0.5 / x), $MachinePrecision], N[(0.5 / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.35 \cdot 10^{+19}:\\
\;\;\;\;\frac{0.5}{y}\\
\mathbf{elif}\;x \leq 55000000000000:\\
\;\;\;\;\frac{-0.5}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{y}\\
\end{array}
\end{array}
if x < -1.35e19 or 5.5e13 < x Initial program 75.4%
Taylor expanded in x around inf
lower-/.f6473.8
Applied rewrites73.8%
if -1.35e19 < x < 5.5e13Initial program 77.7%
Taylor expanded in x around 0
lower-/.f6477.9
Applied rewrites77.9%
(FPCore (x y) :precision binary64 (/ -0.5 x))
double code(double x, double y) {
return -0.5 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-0.5d0) / x
end function
public static double code(double x, double y) {
return -0.5 / x;
}
def code(x, y): return -0.5 / x
function code(x, y) return Float64(-0.5 / x) end
function tmp = code(x, y) tmp = -0.5 / x; end
code[x_, y_] := N[(-0.5 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5}{x}
\end{array}
Initial program 76.8%
Taylor expanded in x around 0
lower-/.f6456.3
Applied rewrites56.3%
(FPCore (x y) :precision binary64 (- (/ 0.5 y) (/ 0.5 x)))
double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 / y) - (0.5d0 / x)
end function
public static double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
def code(x, y): return (0.5 / y) - (0.5 / x)
function code(x, y) return Float64(Float64(0.5 / y) - Float64(0.5 / x)) end
function tmp = code(x, y) tmp = (0.5 / y) - (0.5 / x); end
code[x_, y_] := N[(N[(0.5 / y), $MachinePrecision] - N[(0.5 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{y} - \frac{0.5}{x}
\end{array}
herbie shell --seed 2024233
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:alt
(! :herbie-platform default (- (/ 1/2 y) (/ 1/2 x)))
(/ (- x y) (* (* x 2.0) y)))