Curve intersection, scale width based on ribbon orientation

Time bar (total: 13.1s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated

analyze445.0ms (3.4%)

Memory
43.9MiB live, 632.7MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%0.8%99.2%0%0%0%0
0%0%0.8%99.2%0%0%0%1
0%0%0.8%99.2%0%0%0%2
0%0%0.8%99.2%0%0%0%3
0%0%0.8%99.2%0%0%0%4
0%0%0.8%99.2%0%0%0%5
16.7%0.1%0.5%99.2%0%0.2%0%6
25%0.1%0.4%99.2%0%0.2%0%7
25%0.1%0.4%99.2%0%0.2%0%8
25%0.1%0.4%99.2%0%0.2%0%9
45%0.2%0.3%99.2%0%0.3%0%10
52.5%0.3%0.2%99.2%0%0.3%0%11
52.5%0.3%0.2%99.2%0%0.3%0%12
Compiler

Compiled 59 to 39 computations (33.9% saved)

sample3.4s (25.8%)

Memory
53.5MiB live, 4 092.3MiB allocated
Samples
2.0s8 256×0valid
679.0ms2 074×0invalid
Precisions
Click to see histograms. Total time spent on operations: 2.1s
ival-mult: 569.0ms (27% of total)
ival-sin: 513.0ms (24.3% of total)
ival-<=: 272.0ms (12.9% of total)
ival-div: 210.0ms (10% of total)
const: 204.0ms (9.7% of total)
ival-sub: 135.0ms (6.4% of total)
ival-pi: 66.0ms (3.1% of total)
ival-add: 60.0ms (2.8% of total)
ival-and: 53.0ms (2.5% of total)
exact: 22.0ms (1% of total)
ival-assert: 4.0ms (0.2% of total)
Bogosity

explain214.0ms (1.6%)

Memory
14.7MiB live, 493.0MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
360-33(2.7442392935834414e-38 1.6146195491728577e-7 -3.70818838903534e-19 7.019857584111833e-9)(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
00-0-(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
00-0-(*.f32 u normAngle)
00-0-n1_i
00-0-(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
00-0-n0_i
00-0-normAngle
00-0-(-.f32 #s(literal 1 binary32) u)
00-0-(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
00-0-#s(literal 1 binary32)
00-0-(sin.f32 (*.f32 u normAngle))
00-0-u
00-0-(sin.f32 normAngle)
00-0-(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
*.f32(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))n*u30
Confusion
Predicted +Predicted -
+311
-0242
Precision
1.0
Recall
0.21428571428571427
Confusion?
Predicted +Predicted MaybePredicted -
+3011
-00242
Precision?
1.0
Recall?
0.21428571428571427
Freqs
test
numberfreq
0253
13
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
95.0ms506×0valid
1.0ms1valid
Compiler

Compiled 235 to 55 computations (76.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 73.0ms
ival-mult: 48.0ms (65.5% of total)
ival-sin: 12.0ms (16.4% of total)
ival-sub: 6.0ms (8.2% of total)
ival-div: 4.0ms (5.5% of total)
ival-add: 2.0ms (2.7% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

preprocess180.0ms (1.4%)

Memory
-14.3MiB live, 111.7MiB allocated
Algorithm
egg-herbie
Rules
1 402×unsub-neg
1 014×times-frac
832×lower-fma.f64
832×lower-fma.f32
738×neg-mul-1
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0106368
1279300
2741283
31977255
43516252
56491252
01725
02925
14821
28820
315618
420318
523818
628218
736718
851018
960918
1073518
11117318
12188618
13229318
14231218
15231318
16231318
0231317
Stop Event
iter limit
saturated
iter limit
node limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
Symmetry

(abs normAngle)

Compiler

Compiled 29 to 17 computations (41.4% saved)

eval0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated
Compiler

Compiled 4 to 4 computations (0% saved)

prune1.0ms (0%)

Memory
2.1MiB live, 2.1MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
96.1%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 29 to 17 computations (41.4% saved)

simplify127.0ms (1%)

Memory
27.2MiB live, 66.0MiB allocated
Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff160
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff3616
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Rules
832×lower-fma.f64
832×lower-fma.f32
576×lower-*.f64
564×lower-*.f32
486×times-frac
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
017101
029101
14889
28888
315686
420386
523886
628286
736786
851086
960986
1073586
11117386
12188686
13229386
14231286
15231386
16231386
0231385
Stop Event
iter limit
saturated
iter limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
n1_i
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(fma.f32 u (neg.f32 normAngle) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
n1_i

localize158.0ms (1.2%)

Memory
-15.2MiB live, 138.0MiB allocated
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy0.09765625
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy0.15625
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
accuracy0.30306625976844204
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy2.2232489541234464
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
Samples
136.0ms253×0valid
1.0ms1valid
Compiler

Compiled 103 to 19 computations (81.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 127.0ms
ival-div: 101.0ms (79.5% of total)
ival-mult: 11.0ms (8.7% of total)
ival-sin: 8.0ms (6.3% of total)
ival-sub: 6.0ms (4.7% of total)
ival-add: 1.0ms (0.8% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series40.0ms (0.3%)

Memory
11.8MiB live, 96.5MiB allocated
Counts
5 → 156
Calls
Call 1
Inputs
#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())
#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())
Outputs
#s(alt n0_i (taylor 0 u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
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#s(alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) (taylor 0 u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
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#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
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#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) (taylor 0 u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) (taylor 0 u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
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#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt normAngle (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ normAngle (* -1 (* normAngle u))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ normAngle (* -1 (* normAngle u))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ normAngle (* -1 (* normAngle u))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle u)) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 normAngle) (/ normAngle u))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 normAngle) (/ normAngle u))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 normAngle) (/ normAngle u))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle u)) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
Calls

39 calls:

TimeVariablePointExpression
5.0ms
normAngle
@inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
3.0ms
normAngle
@0
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
3.0ms
u
@inf
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
2.0ms
normAngle
@0
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
2.0ms
u
@inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))

simplify317.0ms (2.4%)

Memory
1.7MiB live, 537.5MiB allocated
Algorithm
egg-herbie
Rules
12 022×lower-fma.f64
12 022×lower-fma.f32
6 426×lower-+.f64
6 426×lower-+.f32
5 452×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03212830
19872714
233852654
081242540
Stop Event
iter limit
node limit
Counts
156 → 152
Calls
Call 1
Inputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
Outputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (fma.f32 (fma.f32 n1_i (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (cos.f32 normAngle) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle)))) (*.f32 u u) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (*.f32 u normAngle) (/.f32 (cos.f32 normAngle) (neg.f32 (sin.f32 normAngle))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 u (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32)) (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)))) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) #s(literal 1 binary32))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32))))) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (* normAngle u) (sin normAngle))
(/.f32 (*.f32 u normAngle) (sin.f32 normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (/.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 u (*.f32 u (pow.f32 normAngle #s(literal 7 binary32)))) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)) (fma.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) (*.f32 #s(literal 1/720 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) u)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 u (*.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32)) (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle))))) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle)))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (fma.f32 n0_i (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32)) (*.f32 #s(literal -1/720 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))))) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 u (neg.f32 normAngle) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 u (neg.f32 normAngle) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* -1 (* normAngle u))
(*.f32 u (neg.f32 normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* normAngle u))
(*.f32 u (neg.f32 normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)

rewrite332.0ms (2.5%)

Memory
-32.0MiB live, 455.6MiB allocated
Rules
7 546×lower-fma.f64
7 546×lower-fma.f32
5 814×lower-*.f64
5 802×lower-*.f32
2 004×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01763
02953
18353
246952
3484552
0848951
Stop Event
iter limit
node limit
iter limit
Counts
5 → 240
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
Outputs
(neg.f32 (/.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (neg.f32 (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))))
(neg.f32 (/.f32 (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)))) (neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(neg.f32 (/.f32 (neg.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))))
(neg.f32 (/.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))
(exp.f32 (*.f32 (log.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))) #s(literal -1 binary32)))
(+.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(+.f32 (/.f32 (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(pow.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) #s(literal 1 binary32)) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (-.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)))) #s(literal -1 binary32))
(fma.f32 #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(/.f32 (fma.f32 (*.f32 normAngle normAngle) normAngle (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 normAngle normAngle) normAngle))) (fma.f32 normAngle normAngle (-.f32 (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 normAngle (neg.f32 u))) (*.f32 normAngle (*.f32 normAngle (neg.f32 u))))))
(/.f32 (-.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 normAngle (neg.f32 u)))) (-.f32 normAngle (*.f32 normAngle (neg.f32 u))))
(/.f32 (*.f32 normAngle (neg.f32 (fma.f32 u (*.f32 u u) #s(literal 1 binary32)))) (neg.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(/.f32 (*.f32 normAngle (+.f32 #s(literal -1 binary32) (*.f32 u u))) (neg.f32 (+.f32 #s(literal 1 binary32) u)))
(/.f32 (*.f32 (neg.f32 (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) normAngle) (neg.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(/.f32 (*.f32 (+.f32 #s(literal -1 binary32) (*.f32 u u)) normAngle) (neg.f32 (+.f32 #s(literal 1 binary32) u)))
(*.f32 normAngle (+.f32 #s(literal 1 binary32) u))
(*.f32 (fma.f32 u (*.f32 u u) #s(literal 1 binary32)) (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) normAngle))
(*.f32 (fma.f32 u (*.f32 u u) #s(literal 1 binary32)) (/.f32 normAngle (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 normAngle (+.f32 #s(literal 1 binary32) u)))
(*.f32 (+.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)))
(*.f32 (/.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (fma.f32 (fma.f32 u u u) (*.f32 (fma.f32 u u u) (fma.f32 u u u)) #s(literal 1 binary32))) (fma.f32 (fma.f32 u u u) (-.f32 (fma.f32 u u u) #s(literal 1 binary32)) #s(literal 1 binary32)))
(*.f32 (/.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) (*.f32 (fma.f32 u u u) (fma.f32 u u u)))) (-.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(*.f32 (/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 #s(literal 1 binary32) u))
(*.f32 (/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))

eval42.0ms (0.3%)

Memory
8.5MiB live, 78.8MiB allocated
Compiler

Compiled 15 119 to 1 045 computations (93.1% saved)

prune156.0ms (1.2%)

Memory
-26.8MiB live, 183.9MiB allocated
Pruning

12 alts after pruning (12 fresh and 0 done)

PrunedKeptTotal
New38012392
Fresh000
Picked101
Done000
Total38112393
Accuracy
100.0%
Counts
393 → 12
Alt Table
Click to see full alt table
StatusAccuracyProgram
8.6%
(/.f32 (fma.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
98.7%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i))
96.3%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
95.9%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
81.4%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
96.1%
(+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
66.7%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))
98.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))
99.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
97.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
59.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
37.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
Compiler

Compiled 604 to 360 computations (40.4% saved)

simplify175.0ms (1.3%)

Memory
28.6MiB live, 223.8MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
cost-diff0
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)
cost-diff64
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff0
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
cost-diff0
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
cost-diff64
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff0
(*.f32 u normAngle)
cost-diff0
(sin.f32 (*.f32 u normAngle))
cost-diff0
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
cost-diff0
(*.f32 u n1_i)
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
cost-diff160
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
cost-diff0
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
cost-diff0
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
cost-diff3712
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
Rules
5 850×lower-fma.f64
5 844×lower-fma.f32
3 102×lower-*.f64
3 084×lower-*.f32
1 410×unsub-neg
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
044420
070416
1122384
2241378
3598360
41621360
52363358
63043358
74122358
85297358
96423358
107475358
08043351
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
u
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
n0_i
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
(*.f32 normAngle (cos.f32 normAngle))
normAngle
(cos.f32 normAngle)
(neg.f32 (sin.f32 normAngle))
(sin.f32 normAngle)
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/.f32 n1_i (sin.f32 normAngle))
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
(*.f32 u n1_i)
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
u
normAngle
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(sin.f32 normAngle)
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
#s(literal 1 binary32)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n1_i
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n1_i
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (*.f32 u normAngle) (sin.f32 normAngle)) (fma.f32 (cos.f32 normAngle) (neg.f32 n0_i) n1_i) n0_i))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(fma.f32 (/.f32 (*.f32 u normAngle) (sin.f32 normAngle)) (fma.f32 (cos.f32 normAngle) (neg.f32 n0_i) n1_i) n0_i)
u
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (cos.f32 normAngle) (neg.f32 n0_i) n1_i))
n0_i
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
(*.f32 normAngle (cos.f32 normAngle))
normAngle
(cos.f32 normAngle)
(neg.f32 (sin.f32 normAngle))
(sin.f32 normAngle)
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/.f32 n1_i (sin.f32 normAngle))
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
(*.f32 u n1_i)
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle))))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
u
normAngle
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(sin.f32 normAngle)
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle))))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
(*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
#s(literal 1 binary32)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n1_i
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle))))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)
(*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n1_i

localize149.0ms (1.1%)

Memory
2.1MiB live, 167.7MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy0.05859375
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
accuracy0.15625
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)
accuracy0.25893535683710484
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
accuracy2.223248954123446
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy0.05859375
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
accuracy0.15625
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
accuracy2.223248954123446
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy8.152666003844294
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
accuracy0.0078125
(sin.f32 (*.f32 u normAngle))
accuracy0.02734375
(/.f32 n1_i (sin.f32 normAngle))
accuracy2.0544018795929504
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
accuracy19.182196937522512
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
accuracy0
(-.f32 #s(literal 1 binary32) u)
accuracy0
(*.f32 u n1_i)
accuracy0.125
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
accuracy0.5912868454135594
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
accuracy0.037441259768442016
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
accuracy0.0390625
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
accuracy0.07560536123812658
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
accuracy0.1328125
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
Samples
82.0ms251×0valid
2.0ms1valid
Compiler

Compiled 369 to 33 computations (91.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 39.0ms
ival-mult: 18.0ms (46.6% of total)
ival-sin: 6.0ms (15.5% of total)
ival-div: 5.0ms (12.9% of total)
ival-add: 4.0ms (10.3% of total)
ival-cos: 2.0ms (5.2% of total)
ival-sub: 1.0ms (2.6% of total)
ival-neg: 1.0ms (2.6% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series72.0ms (0.5%)

Memory
4.4MiB live, 121.3MiB allocated
Counts
21 → 684
Calls
Call 1
Inputs
#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)) #<representation binary32>) () ())
#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())
#s(alt (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (patch (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) (patch (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))) #<representation binary32>) () ())
#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())
#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (sin.f32 (*.f32 u normAngle)) (patch (sin.f32 (*.f32 u normAngle)) #<representation binary32>) () ())
#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())
#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #<representation binary32>) () ())
#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())
#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())
Outputs
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* -1 n0_i)) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
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#s(alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (taylor inf n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))) (taylor inf normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))) (taylor -inf normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor inf n1_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
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#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
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#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
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#s(alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle)))))))) (taylor 0 u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) (taylor -inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) (taylor -inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) (taylor -inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) (taylor -inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (- 1 u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt n1_i (taylor 0 normAngle) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) (taylor 0 normAngle) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) (taylor 0 normAngle) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) (taylor 0 normAngle) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor 0 n1_i) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor 0 n1_i) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor 0 n1_i) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor 0 n1_i) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor inf n1_i) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor inf n1_i) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor inf n1_i) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor inf n1_i) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor 0 n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor 0 n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor 0 n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor 0 n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i normAngle) (taylor 0 normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
Calls

171 calls:

TimeVariablePointExpression
7.0ms
normAngle
@inf
(/ (* normAngle (cos normAngle)) (neg (sin normAngle)))
3.0ms
n0_i
@0
(+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))
3.0ms
n1_i
@0
(+ (* n0_i (- 1 u)) (* u n1_i))
2.0ms
normAngle
@-inf
(+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))
2.0ms
normAngle
@inf
(+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))

simplify327.0ms (2.5%)

Memory
4.7MiB live, 419.0MiB allocated
Algorithm
egg-herbie
Rules
11 598×lower-fma.f64
11 598×lower-fma.f32
6 920×lower-*.f64
6 920×lower-*.f32
3 952×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
060512542
1198611850
2718511839
0801911263
Stop Event
iter limit
node limit
Counts
684 → 673
Calls
Call 1
Inputs
(/ (* n1_i normAngle) (sin normAngle))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(+ n1_i (* -1 n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
-1
(- (* 1/3 (pow normAngle 2)) 1)
(- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)
(- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* -1 u)
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* normAngle u)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
n1_i
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
Outputs
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (*.f32 normAngle (/.f32 n1_i (*.f32 (sin.f32 normAngle) n0_i)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (*.f32 normAngle (/.f32 n1_i (*.f32 (sin.f32 normAngle) n0_i)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (*.f32 normAngle (/.f32 n1_i (*.f32 (sin.f32 normAngle) n0_i)))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 normAngle (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (*.f32 normAngle (/.f32 n1_i (*.f32 (sin.f32 normAngle) n0_i))))) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 normAngle (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (*.f32 normAngle (/.f32 n1_i (*.f32 (sin.f32 normAngle) n0_i))))) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 normAngle (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (*.f32 normAngle (/.f32 n1_i (*.f32 (sin.f32 normAngle) n0_i))))) (neg.f32 n0_i))
(+ n1_i (* -1 n0_i))
(-.f32 n1_i n0_i)
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (neg.f32 normAngle))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (-.f32 (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (-.f32 (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (-.f32 (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle)))))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (fma.f32 (*.f32 normAngle (cos.f32 normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (neg.f32 (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (fma.f32 (*.f32 normAngle (cos.f32 normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (neg.f32 (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (fma.f32 (*.f32 normAngle (cos.f32 normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (neg.f32 (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 normAngle u) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (cos.f32 normAngle) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) n1_i) (sin.f32 normAngle))) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))) (*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n1_i (*.f32 u (*.f32 u u)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (fma.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (*.f32 u u)) (neg.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i)))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n1_i (pow.f32 u #s(literal 7 binary32)) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (neg.f32 (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) u) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u)))))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (fma.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (*.f32 u u)) (neg.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i)))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))) (neg.f32 n1_i))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 normAngle u) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 normAngle u) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 normAngle u) n0_i)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 normAngle u))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i u)))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i u)))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i u)))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 normAngle u))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 u (neg.f32 (fma.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
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(*.f32 (neg.f32 n1_i) (neg.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u)))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 n1_i) (neg.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u)))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 n1_i) (neg.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 normAngle u) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (cos.f32 normAngle) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) n1_i) (sin.f32 normAngle))) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))) (*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n1_i (*.f32 u (*.f32 u u)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (fma.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (*.f32 u u)) (neg.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i)))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n1_i (pow.f32 u #s(literal 7 binary32)) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (neg.f32 (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) u) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u)))))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (fma.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (*.f32 u u)) (neg.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i)))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
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(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
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(*.f32 u (fma.f32 n1_i (/.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (sin.f32 normAngle)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
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(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(* n1_i u)
(*.f32 n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))) (*.f32 n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (neg.f32 (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) u) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))) (*.f32 n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (neg.f32 (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) u) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))))) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 n1_i (*.f32 #s(literal -1/5040 binary32) u)))))) (neg.f32 (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) u) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u)))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))) (*.f32 n1_i u))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(* normAngle u)
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(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
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(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
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(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (*.f32 (*.f32 u u) #s(literal -1/5040 binary32)))))) normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(* normAngle u)
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(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(*.f32 u (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) normAngle))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
(*.f32 normAngle u)
(/ (* normAngle u) (sin normAngle))
(/.f32 (*.f32 normAngle u) (sin.f32 normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 u u))) (/.f32 #s(literal -1/6 binary32) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u (*.f32 u (pow.f32 normAngle #s(literal 5 binary32)))) (/.f32 #s(literal 1/120 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 (pow.f32 normAngle #s(literal 5 binary32)) (/.f32 #s(literal 1/120 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (*.f32 (*.f32 u u) #s(literal -1/5040 binary32))) (sin.f32 normAngle))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) u (*.f32 #s(literal 1/36 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u)))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) u (*.f32 #s(literal 1/36 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u))))) (*.f32 #s(literal -1/5040 binary32) u)))) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) u (*.f32 #s(literal 1/36 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u)))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u)))) u)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 normAngle u) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (cos.f32 normAngle) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) n1_i) (sin.f32 normAngle))) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))) (*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n1_i (*.f32 u (*.f32 u u)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (fma.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (*.f32 u u)) (neg.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i)))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n1_i (pow.f32 u #s(literal 7 binary32)) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (neg.f32 (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) u) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u)))))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (fma.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (*.f32 u u)) (neg.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i)))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
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n0_i
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(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle)) n0_i)
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
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(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
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(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
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(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (-.f32 (*.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (neg.f32 u) n0_i))))) (-.f32 (*.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))) (fma.f32 n0_i (neg.f32 u) n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
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(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
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(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 u (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32)) (/.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))) #s(literal 1 binary32))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 normAngle u) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (cos.f32 normAngle) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) n1_i) (sin.f32 normAngle))) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))) (*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n1_i (*.f32 u (*.f32 u u)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (fma.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (*.f32 u u)) (neg.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i)))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n1_i (pow.f32 u #s(literal 7 binary32)) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (neg.f32 (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) u) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u)))))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (fma.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (*.f32 u u)) (neg.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i)))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))) (neg.f32 n1_i))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle)) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 u (fma.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (neg.f32 n0_i) (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) u))) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (-.f32 (*.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (neg.f32 u) n0_i))))) (-.f32 (*.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))) (fma.f32 n0_i (neg.f32 u) n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 u (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32)) (/.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))) #s(literal 1 binary32))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/720 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32))))) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))) (-.f32 #s(literal 1 binary32) u))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
n1_i
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i)
(+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i)
(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (*.f32 (neg.f32 normAngle) normAngle) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i)
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i normAngle)
(/.f32 n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (*.f32 (neg.f32 normAngle) normAngle) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) normAngle)
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))

rewrite342.0ms (2.6%)

Memory
-5.0MiB live, 427.1MiB allocated
Rules
6 114×lower-fma.f64
6 108×lower-fma.f32
4 568×lower-/.f64
4 562×lower-/.f32
4 438×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
044322
070292
1223292
21576288
08154280
Stop Event
iter limit
node limit
iter limit
Counts
21 → 665
Calls
Call 1
Inputs
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(-.f32 #s(literal 1 binary32) u)
(*.f32 u n1_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/.f32 n1_i (sin.f32 normAngle))
Outputs
(+.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(+.f32 (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))) #s(literal -1 binary32))
(fma.f32 n0_i (neg.f32 (*.f32 normAngle (/.f32 #s(literal 1 binary32) (tan.f32 normAngle)))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 normAngle (*.f32 (neg.f32 (/.f32 #s(literal 1 binary32) (tan.f32 normAngle))) n0_i) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) n0_i) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (neg.f32 (*.f32 normAngle (/.f32 #s(literal 1 binary32) (tan.f32 normAngle)))) n0_i (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (neg.f32 (*.f32 normAngle (/.f32 #s(literal 1 binary32) (tan.f32 normAngle)))) (/.f32 n0_i #s(literal 1 binary32)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 n1_i (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) normAngle) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) normAngle (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 normAngle #s(literal 1 binary32)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 #s(literal 1 binary32) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 normAngle (/.f32 #s(literal 1 binary32) n1_i)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (/.f32 #s(literal 1 binary32) (tan.f32 normAngle)))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 n0_i (/.f32 #s(literal 1 binary32) (*.f32 normAngle (cos.f32 normAngle)))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 normAngle (/.f32 #s(literal 1 binary32) (tan.f32 normAngle))) (*.f32 n0_i #s(literal -1 binary32)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (*.f32 normAngle (cos.f32 normAngle)) #s(literal -1 binary32)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 normAngle n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (neg.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (neg.f32 (*.f32 normAngle n1_i)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (*.f32 n0_i #s(literal -1 binary32)) (*.f32 normAngle (/.f32 #s(literal 1 binary32) (tan.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 (cos.f32 normAngle) #s(literal -1 binary32)) (/.f32 n0_i (/.f32 (sin.f32 normAngle) normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) #s(literal -1 binary32)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n1_i #s(literal 1 binary32)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)) (*.f32 normAngle #s(literal -1 binary32)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (neg.f32 (*.f32 normAngle (/.f32 #s(literal 1 binary32) (tan.f32 normAngle)))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (neg.f32 (*.f32 normAngle (/.f32 #s(literal 1 binary32) (tan.f32 normAngle)))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (*.f32 n0_i normAngle) (neg.f32 (/.f32 #s(literal 1 binary32) (tan.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 n0_i (*.f32 (cos.f32 normAngle) (neg.f32 normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 normAngle (neg.f32 n1_i)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (*.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) n0_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 (neg.f32 n1_i) normAngle) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (*.f32 (neg.f32 n1_i) #s(literal -1 binary32)) (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (*.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 (*.f32 normAngle (cos.f32 normAngle)) #s(literal -1 binary32)) (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 n1_i #s(literal -1 binary32)) (/.f32 (neg.f32 normAngle) (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (/.f32 n0_i #s(literal 1 binary32)) (neg.f32 (*.f32 normAngle (/.f32 #s(literal 1 binary32) (tan.f32 normAngle)))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 n0_i (neg.f32 (sin.f32 normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (*.f32 normAngle (cos.f32 normAngle)))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 (*.f32 n0_i normAngle) (sin.f32 normAngle)) (*.f32 (cos.f32 normAngle) #s(literal -1 binary32)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 (*.f32 n0_i normAngle) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (tan.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 (*.f32 n0_i (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 normAngle #s(literal -1 binary32)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 (*.f32 n0_i (cos.f32 normAngle)) #s(literal -1 binary32)) (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 n0_i (/.f32 #s(literal -1 binary32) normAngle)) (/.f32 #s(literal 1 binary32) (tan.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 n0_i (/.f32 #s(literal -1 binary32) (cos.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) #s(literal -1 binary32)) (/.f32 n0_i (neg.f32 (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 n1_i #s(literal 1 binary32)) (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (/.f32 normAngle #s(literal 1 binary32)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(-.f32 (/.f32 (pow.f32 (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))) #s(literal 2 binary32)) (/.f32 (-.f32 (neg.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle))) (*.f32 normAngle n1_i)) (sin.f32 normAngle))) (/.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (neg.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle))) (*.f32 normAngle n1_i)) (sin.f32 normAngle))))
(-.f32 (/.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 normAngle n1_i) (neg.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)))) (sin.f32 normAngle))) (/.f32 (pow.f32 (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))) #s(literal 2 binary32)) (/.f32 (-.f32 (*.f32 normAngle n1_i) (neg.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)))) (sin.f32 normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (-.f32 (pow.f32 (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))) #s(literal 2 binary32)) (*.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle)))))) (+.f32 (pow.f32 (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle))))))
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 normAngle n1_i)))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (-.f32 (*.f32 normAngle n1_i) (neg.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)))) (sin.f32 normAngle)) (-.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (pow.f32 (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))) #s(literal 2 binary32)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32))) (fma.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 normAngle n1_i) (neg.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)))) (sin.f32 normAngle)) (pow.f32 (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))) #s(literal 2 binary32))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32))) (+.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (-.f32 (pow.f32 (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))) #s(literal 2 binary32)) (*.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle)))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))) #s(literal 2 binary32)) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (neg.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle))) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 normAngle n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 normAngle n1_i) (neg.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)))) (sin.f32 normAngle)) (pow.f32 (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))) #s(literal 2 binary32)))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32)))) (neg.f32 (+.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (-.f32 (pow.f32 (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))) #s(literal 2 binary32)) (*.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))))))
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(/.f32 (neg.f32 (neg.f32 (*.f32 normAngle n1_i))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 normAngle #s(literal 1 binary32))) (neg.f32 (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) normAngle)) (neg.f32 (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (neg.f32 (*.f32 normAngle (neg.f32 n1_i))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 (neg.f32 n1_i) normAngle)) (sin.f32 normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 n1_i (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) normAngle))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) normAngle)
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 normAngle #s(literal 1 binary32)))
(*.f32 #s(literal 1 binary32) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 normAngle (/.f32 #s(literal 1 binary32) n1_i)))
(*.f32 (*.f32 normAngle n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (neg.f32 (*.f32 normAngle n1_i)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) #s(literal -1 binary32)))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n1_i #s(literal 1 binary32)))
(*.f32 (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)) (*.f32 normAngle #s(literal -1 binary32)))
(*.f32 (*.f32 normAngle #s(literal 1 binary32)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (*.f32 #s(literal 1 binary32) normAngle) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (*.f32 normAngle (neg.f32 n1_i)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (neg.f32 n1_i) normAngle) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (neg.f32 n1_i) #s(literal -1 binary32)) (/.f32 normAngle (sin.f32 normAngle)))
(*.f32 (/.f32 n1_i #s(literal -1 binary32)) (/.f32 (neg.f32 normAngle) (sin.f32 normAngle)))
(*.f32 (/.f32 n1_i #s(literal 1 binary32)) (/.f32 normAngle (sin.f32 normAngle)))
(*.f32 (/.f32 normAngle #s(literal 1 binary32)) (/.f32 n1_i (sin.f32 normAngle)))
(neg.f32 (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)))
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) n1_i)) #s(literal -1 binary32)))
(pow.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal -1 binary32))
(-.f32 (/.f32 #s(literal 0 binary32) (neg.f32 (sin.f32 normAngle))) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)))
(/.f32 n1_i (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n1_i))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (sin.f32 normAngle) n1_i))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 n1_i #s(literal 1 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i #s(literal -1 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) n1_i)))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 (neg.f32 n1_i) #s(literal -1 binary32))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (neg.f32 n1_i) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (neg.f32 n1_i)) (sin.f32 normAngle))
(/.f32 (*.f32 n1_i #s(literal 1 binary32)) (sin.f32 normAngle))
(/.f32 (*.f32 n1_i #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle))
(/.f32 (*.f32 (neg.f32 n1_i) #s(literal -1 binary32)) (sin.f32 normAngle))
(/.f32 (neg.f32 (neg.f32 (neg.f32 n1_i))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 n1_i #s(literal 1 binary32))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 n1_i #s(literal -1 binary32))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) n1_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 (neg.f32 n1_i) #s(literal -1 binary32))) (neg.f32 (sin.f32 normAngle)))
(*.f32 n1_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i)
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) n1_i) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 n1_i #s(literal 1 binary32)))
(*.f32 #s(literal -1 binary32) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)))
(*.f32 #s(literal -1 binary32) (/.f32 #s(literal 1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) n1_i))))
(*.f32 (neg.f32 n1_i) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 n1_i #s(literal -1 binary32)))
(*.f32 (neg.f32 (neg.f32 n1_i)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 n1_i #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 n1_i #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 #s(literal 1 binary32) n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (neg.f32 n1_i) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 n1_i #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 n1_i #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))

eval223.0ms (1.7%)

Memory
36.9MiB live, 345.6MiB allocated
Compiler

Compiled 40 693 to 2 726 computations (93.3% saved)

prune229.0ms (1.8%)

Memory
-41.2MiB live, 532.1MiB allocated
Pruning

21 alts after pruning (21 fresh and 0 done)

PrunedKeptTotal
New1 584191 603
Fresh527
Picked505
Done000
Total1 594211 615
Accuracy
100.0%
Counts
1 615 → 21
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.6%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i))
81.6%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) n1_i))
98.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
97.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) n0_i) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)))
98.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))
99.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
99.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
97.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
97.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) (fma.f32 u (/.f32 #s(literal 1 binary32) u) (neg.f32 u))) (*.f32 u n1_i)))
83.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
72.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (neg.f32 (*.f32 n1_i u)))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (neg.f32 (*.f32 n1_i u)))))
97.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
59.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
37.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i)))
99.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i))))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
29.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))))
59.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
97.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
38.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
97.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))))
Compiler

Compiled 874 to 482 computations (44.9% saved)

simplify257.0ms (2%)

Memory
46.8MiB live, 393.9MiB allocated
Algorithm
egg-herbie
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
cost-diff160
(fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u)))
cost-diff160
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i))
cost-diff192
(fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))
cost-diff256
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))
cost-diff0
(*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u))
cost-diff0
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
cost-diff160
(fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
cost-diff0
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
cost-diff0
(*.f32 n1_i u)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
cost-diff224
(+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
cost-diff0
(*.f32 n1_i u)
cost-diff0
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
cost-diff64
(-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))))
cost-diff192
(fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))
cost-diff256
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))
Rules
15 014×lower-fma.f64
14 994×lower-fma.f32
8 230×lower-+.f64
8 228×lower-+.f32
4 450×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
071914
0105866
1223776
2608742
32258711
08108680
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)
u
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))))
(*.f32 n1_i #s(literal 7/360 binary32))
n1_i
#s(literal 7/360 binary32)
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))
(*.f32 n0_i #s(literal 1/24 binary32))
n0_i
#s(literal 1/24 binary32)
(fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))
#s(literal 1/18 binary32)
(*.f32 n0_i #s(literal 1/120 binary32))
#s(literal 1/120 binary32)
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
#s(literal 1/6 binary32)
(*.f32 n0_i #s(literal 1/3 binary32))
#s(literal 1/3 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))
(*.f32 n1_i u)
n1_i
u
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 n1_i u)
n1_i
u
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
(fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
normAngle
(*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u))
(*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
n1_i
#s(literal 1/6 binary32)
(*.f32 n0_i #s(literal 1/3 binary32))
n0_i
#s(literal 1/3 binary32)
u
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i))))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i))
(-.f32 n1_i n0_i)
n1_i
n0_i
u
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u)))
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
#s(literal 1/6 binary32)
(*.f32 n0_i #s(literal 1/3 binary32))
#s(literal 1/3 binary32)
(*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))
(-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))))
(*.f32 n1_i #s(literal 7/360 binary32))
#s(literal 7/360 binary32)
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))
(*.f32 n0_i #s(literal 1/24 binary32))
#s(literal 1/24 binary32)
(fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))
#s(literal 1/18 binary32)
(*.f32 n0_i #s(literal 1/120 binary32))
#s(literal 1/120 binary32)
(*.f32 (*.f32 normAngle normAngle) u)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)
u
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))
(*.f32 n1_i #s(literal 7/360 binary32))
n1_i
#s(literal 7/360 binary32)
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))
(*.f32 n0_i #s(literal -1/45 binary32))
(*.f32 n0_i #s(literal 1/24 binary32))
n0_i
#s(literal 1/24 binary32)
(fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))
(*.f32 n0_i #s(literal 23/360 binary32))
#s(literal 1/18 binary32)
(*.f32 n0_i #s(literal 1/120 binary32))
#s(literal 1/120 binary32)
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
#s(literal 1/6 binary32)
(*.f32 n0_i #s(literal 1/3 binary32))
#s(literal 1/3 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u n1_i))
(*.f32 n1_i u)
(*.f32 u n1_i)
n1_i
u
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(*.f32 n1_i u)
(*.f32 u n1_i)
n1_i
u
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(fma.f32 u (neg.f32 n0_i) n0_i)
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) n1_i) n0_i) n0_i)))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) n1_i) n0_i) n0_i))
(fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) n1_i) n0_i) n0_i)
normAngle
(*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u))
(*.f32 normAngle (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))
(*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)
(*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
n1_i
#s(literal 1/6 binary32)
(*.f32 n0_i #s(literal 1/3 binary32))
n0_i
#s(literal 1/3 binary32)
u
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(-.f32 n1_i n0_i)
n1_i
n0_i
u
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)
(fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n0_i)
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u)))
(*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
#s(literal 1/6 binary32)
(*.f32 n0_i #s(literal 1/3 binary32))
#s(literal 1/3 binary32)
(*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))
(*.f32 (*.f32 u normAngle) (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))))
(-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))
(*.f32 n1_i #s(literal 7/360 binary32))
#s(literal 7/360 binary32)
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))
(*.f32 n0_i #s(literal -1/45 binary32))
(*.f32 n0_i #s(literal 1/24 binary32))
#s(literal 1/24 binary32)
(fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))
(*.f32 n0_i #s(literal 23/360 binary32))
#s(literal 1/18 binary32)
(*.f32 n0_i #s(literal 1/120 binary32))
#s(literal 1/120 binary32)
(*.f32 (*.f32 normAngle normAngle) u)
(*.f32 u (*.f32 normAngle normAngle))

localize267.0ms (2%)

Memory
-1.3MiB live, 395.7MiB allocated
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
accuracy0.328125
(*.f32 n0_i #s(literal 1/3 binary32))
accuracy0.44921875
(*.f32 n1_i #s(literal 7/360 binary32))
accuracy0.625
(*.f32 n0_i #s(literal 1/120 binary32))
accuracy0.694954199348332
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))
accuracy0.2109375
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
accuracy0.21988587727480172
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
accuracy0.22265625
(*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)
accuracy0.328125
(*.f32 n0_i #s(literal 1/3 binary32))
accuracy0
(*.f32 n1_i u)
accuracy0.0625
(+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
accuracy0.15625
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
accuracy0.5912868454135594
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
accuracy0
(*.f32 n1_i u)
accuracy0.5912868454135594
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
accuracy18.9673950307235
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))
accuracy0.328125
(*.f32 n0_i #s(literal 1/3 binary32))
accuracy0.44921875
(*.f32 n1_i #s(literal 7/360 binary32))
accuracy0.625
(*.f32 n0_i #s(literal 1/120 binary32))
accuracy0.694954199348332
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))
Samples
160.0ms252×0valid
6.0ms5exit
1.0ms1valid
Compiler

Compiled 647 to 68 computations (89.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 141.0ms
ival-mult: 63.0ms (44.8% of total)
ival-sub: 27.0ms (19.2% of total)
ival-add: 18.0ms (12.8% of total)
const: 17.0ms (12.1% of total)
ival-sin: 6.0ms (4.3% of total)
ival-div: 5.0ms (3.6% of total)
adjust: 2.0ms (1.4% of total)
ival-cos: 2.0ms (1.4% of total)
ival-neg: 1.0ms (0.7% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series84.0ms (0.6%)

Memory
-19.9MiB live, 131.9MiB allocated
Counts
21 → 696
Calls
Call 1
Inputs
#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) #<representation binary32>) () ())
#s(alt (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))) (patch (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))) #<representation binary32>) () ())
#s(alt (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (patch (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)) #<representation binary32>) () ())
#s(alt (*.f32 n1_i u) (patch (*.f32 n1_i u) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (patch (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())
#s(alt (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())
#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())
#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())
#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())
#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())
#s(alt (*.f32 n0_i #s(literal 1/120 binary32)) (patch (*.f32 n0_i #s(literal 1/120 binary32)) #<representation binary32>) () ())
#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())
#s(alt (*.f32 n0_i #s(literal 1/3 binary32)) (patch (*.f32 n0_i #s(literal 1/3 binary32)) #<representation binary32>) () ())
#s(alt (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u) (patch (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u) #<representation binary32>) () ())
#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())
Outputs
#s(alt (* -1/45 n0_i) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1/45 n0_i) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1/45 n0_i) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1/45 n0_i) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) #<representation binary32>) () ())) ())
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#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
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#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)) #<representation binary32>) () ())) ())
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#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)) #<representation binary32>) () ())) ())
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#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
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#s(alt (* n0_i (- 1 u)) (taylor inf n0_i) (#s(alt (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor inf n0_i) (#s(alt (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor inf n0_i) (#s(alt (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor inf n0_i) (#s(alt (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor -inf n0_i) (#s(alt (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor -inf n0_i) (#s(alt (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor -inf n0_i) (#s(alt (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor -inf n0_i) (#s(alt (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* -1 (* n0_i u))) (taylor 0 u) (#s(alt (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* -1 (* n0_i u))) (taylor 0 u) (#s(alt (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* -1 (* n0_i u))) (taylor 0 u) (#s(alt (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i u)) (taylor inf u) (#s(alt (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 n0_i) (/ n0_i u))) (taylor inf u) (#s(alt (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 n0_i) (/ n0_i u))) (taylor inf u) (#s(alt (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 n0_i) (/ n0_i u))) (taylor inf u) (#s(alt (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i u)) (taylor -inf u) (#s(alt (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- n1_i n0_i))) (taylor 0 normAngle) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))))) (taylor 0 normAngle) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))))) (taylor 0 normAngle) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))))) (taylor 0 normAngle) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (taylor inf normAngle) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (taylor -inf normAngle) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) (taylor 0 n1_i) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))))) (taylor 0 n1_i) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))))) (taylor 0 n1_i) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))))) (taylor 0 n1_i) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))) (taylor inf n1_i) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i)))))) (taylor inf n1_i) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i)))))) (taylor inf n1_i) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i)))))) (taylor inf n1_i) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1/6 (* (pow normAngle 2) u))))) (taylor -inf n1_i) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u)))))) (taylor -inf n1_i) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u)))))) (taylor -inf n1_i) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u)))))) (taylor -inf n1_i) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) (taylor 0 n0_i) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u))) (taylor 0 n0_i) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u))) (taylor 0 n0_i) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u))) (taylor 0 n0_i) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (taylor inf n0_i) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i)))))) (taylor inf n0_i) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i)))))) (taylor inf n0_i) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i)))))) (taylor inf n0_i) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ u (* -1/3 (* (pow normAngle 2) u))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i))) (taylor 0 u) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i))) (taylor 0 u) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i))) (taylor 0 u) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)) (taylor inf u) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i)) (taylor inf u) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i)) (taylor inf u) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i)) (taylor inf u) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (* -1 (- n1_i n0_i))))) (taylor -inf u) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
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#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor -inf n1_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
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#s(alt (* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (taylor -inf normAngle) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
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#s(alt (+ (* 1/6 (* n1_i (* normAngle u))) (* 1/3 (* n0_i (* normAngle u)))) (taylor 0 n1_i) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 (* n1_i (* normAngle u))) (* 1/3 (* n0_i (* normAngle u)))) (taylor 0 n1_i) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 (* n1_i (* normAngle u))) (* 1/3 (* n0_i (* normAngle u)))) (taylor 0 n1_i) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* 1/6 (* n1_i (* normAngle u))) (taylor inf n1_i) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* 1/6 (* normAngle u)) (* 1/3 (/ (* n0_i (* normAngle u)) n1_i)))) (taylor inf n1_i) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
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#s(alt (* n1_i (+ (* 1/6 (* normAngle u)) (* 1/3 (/ (* n0_i (* normAngle u)) n1_i)))) (taylor inf n1_i) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* 1/6 (* n1_i (* normAngle u))) (taylor -inf n1_i) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
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#s(alt (* 1/6 (* n1_i (* normAngle u))) (taylor 0 n0_i) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 (* n1_i (* normAngle u))) (* 1/3 (* n0_i (* normAngle u)))) (taylor 0 n0_i) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 (* n1_i (* normAngle u))) (* 1/3 (* n0_i (* normAngle u)))) (taylor 0 n0_i) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 (* n1_i (* normAngle u))) (* 1/3 (* n0_i (* normAngle u)))) (taylor 0 n0_i) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* 1/3 (* n0_i (* normAngle u))) (taylor inf n0_i) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* 1/6 (/ (* n1_i (* normAngle u)) n0_i)) (* 1/3 (* normAngle u)))) (taylor inf n0_i) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* 1/6 (/ (* n1_i (* normAngle u)) n0_i)) (* 1/3 (* normAngle u)))) (taylor inf n0_i) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* 1/6 (/ (* n1_i (* normAngle u)) n0_i)) (* 1/3 (* normAngle u)))) (taylor inf n0_i) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* 1/3 (* n0_i (* normAngle u))) (taylor -inf n0_i) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1/3 (* normAngle u)) (* -1/6 (/ (* n1_i (* normAngle u)) n0_i))))) (taylor -inf n0_i) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1/3 (* normAngle u)) (* -1/6 (/ (* n1_i (* normAngle u)) n0_i))))) (taylor -inf n0_i) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
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#s(alt (* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (taylor 0 u) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (taylor 0 u) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (taylor 0 u) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (taylor 0 u) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (taylor inf u) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (taylor inf u) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (taylor inf u) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (taylor inf u) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
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#s(alt (* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (taylor -inf u) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (taylor -inf u) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (taylor -inf u) (#s(alt (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (patch (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))) (taylor 0 n1_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))))))) (taylor 0 n1_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))))))) (taylor 0 n1_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))))))) (taylor 0 n1_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (taylor inf n1_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n1_i)))))) (taylor inf n1_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n1_i)))))) (taylor inf n1_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n1_i)))))) (taylor inf n1_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))) (taylor -inf n1_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))) (taylor -inf n1_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))) (taylor -inf n1_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))) (taylor -inf n1_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) (taylor 0 n0_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))) (taylor 0 n0_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))) (taylor 0 n0_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))) (taylor 0 n0_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))) (taylor inf n0_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i)))))) (taylor inf n0_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i)))))) (taylor inf n0_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i)))))) (taylor inf n0_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ u (* (pow normAngle 2) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u)))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u)))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u)))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i))) (taylor 0 u) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i))) (taylor 0 u) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i))) (taylor 0 u) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i)) (taylor inf u) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))) (/ n0_i u))) n0_i)) (taylor inf u) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))) (/ n0_i u))) n0_i)) (taylor inf u) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))) (/ n0_i u))) n0_i)) (taylor inf u) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (- n1_i n0_i)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))) (taylor -inf u) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))))) (taylor -inf u) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))))) (taylor -inf u) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))))) (taylor -inf u) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- n1_i n0_i))) (taylor 0 normAngle) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))))) (taylor 0 normAngle) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (taylor inf normAngle) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)))) (taylor inf normAngle) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) (taylor inf normAngle) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) (taylor inf normAngle) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (taylor -inf normAngle) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)))) (taylor -inf normAngle) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) (taylor -inf normAngle) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) (taylor -inf normAngle) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/3 (* n0_i u)) (+ (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/3 (* n0_i u)) (+ (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/3 (* n0_i u)) (+ (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/6 u) (+ (* 1/3 (/ (* n0_i u) n1_i)) (/ (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))) n1_i))))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/6 u) (+ (* 1/3 (/ (* n0_i u) n1_i)) (/ (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))) n1_i))))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/6 u) (+ (* 1/3 (/ (* n0_i u) n1_i)) (/ (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))) n1_i))))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
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#s(alt (* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))) (taylor 0 u) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))) (taylor -inf u) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))) (taylor -inf u) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))) (taylor -inf u) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))) (taylor -inf u) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (patch (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) #<representation binary32>) () ())) ())
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#s(alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (taylor inf u) (#s(alt (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u) (patch (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (taylor inf u) (#s(alt (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u) (patch (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (taylor inf u) (#s(alt (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u) (patch (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (taylor -inf u) (#s(alt (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u) (patch (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (taylor -inf u) (#s(alt (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u) (patch (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (taylor -inf u) (#s(alt (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u) (patch (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (taylor -inf u) (#s(alt (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u) (patch (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u) #<representation binary32>) () ())) ())
#s(alt (* 1/3 n0_i) (taylor 0 n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 n1_i) (* 1/3 n0_i)) (taylor 0 n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 n1_i) (* 1/3 n0_i)) (taylor 0 n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 n1_i) (* 1/3 n0_i)) (taylor 0 n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor inf n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i)))) (taylor inf n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i)))) (taylor inf n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i)))) (taylor inf n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor -inf n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6))) (taylor -inf n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6))) (taylor -inf n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6))) (taylor -inf n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor 0 n0_i) (#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 n1_i) (* 1/3 n0_i)) (taylor 0 n0_i) (#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 n1_i) (* 1/3 n0_i)) (taylor 0 n0_i) (#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 n1_i) (* 1/3 n0_i)) (taylor 0 n0_i) (#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())) ())
#s(alt (* 1/3 n0_i) (taylor inf n0_i) (#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i)))) (taylor inf n0_i) (#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i)))) (taylor inf n0_i) (#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i)))) (taylor inf n0_i) (#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())) ())
#s(alt (* 1/3 n0_i) (taylor -inf n0_i) (#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3))) (taylor -inf n0_i) (#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3))) (taylor -inf n0_i) (#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3))) (taylor -inf n0_i) (#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())) ())
Calls

174 calls:

TimeVariablePointExpression
5.0ms
n1_i
@inf
(- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120))))
3.0ms
u
@-inf
(+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i))
1.0ms
u
@0
(+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i))
1.0ms
n1_i
@0
(+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i))
1.0ms
u
@inf
(+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i))

simplify373.0ms (2.8%)

Memory
15.9MiB live, 495.6MiB allocated
Algorithm
egg-herbie
Rules
13 882×lower-fma.f64
13 882×lower-fma.f32
6 860×lower-*.f64
6 860×lower-*.f32
5 324×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
064713283
1224612161
0822611240
Stop Event
iter limit
node limit
Counts
696 → 686
Calls
Call 1
Inputs
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(* 7/360 n1_i)
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(* 7/360 n1_i)
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(* 7/360 n1_i)
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(* 1/45 n0_i)
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* 1/45 n0_i)
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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n0_i
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(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
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(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
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(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i u)
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n0_i
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(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
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(* n1_i u)
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(* n1_i u)
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(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
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(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n0_i (- 1 u))
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(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
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(* n1_i u)
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(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
n0_i
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(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* n1_i u)
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(* n0_i (- 1 u))
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(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
n0_i
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
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(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
n0_i
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
(* -1 (* n0_i u))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* -1 (* n0_i u))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u)))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))
(* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))
(* -1 (* n1_i (+ (* -1 u) (* -1/6 (* (pow normAngle 2) u)))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))
(* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u)))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))
(* -1 (* n0_i (- (+ u (* -1/3 (* (pow normAngle 2) u))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (* -1 (- n1_i n0_i)))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* 1/3 (* n0_i (* normAngle u)))
(+ (* 1/6 (* n1_i (* normAngle u))) (* 1/3 (* n0_i (* normAngle u))))
(+ (* 1/6 (* n1_i (* normAngle u))) (* 1/3 (* n0_i (* normAngle u))))
(+ (* 1/6 (* n1_i (* normAngle u))) (* 1/3 (* n0_i (* normAngle u))))
(* 1/6 (* n1_i (* normAngle u)))
(* n1_i (+ (* 1/6 (* normAngle u)) (* 1/3 (/ (* n0_i (* normAngle u)) n1_i))))
(* n1_i (+ (* 1/6 (* normAngle u)) (* 1/3 (/ (* n0_i (* normAngle u)) n1_i))))
(* n1_i (+ (* 1/6 (* normAngle u)) (* 1/3 (/ (* n0_i (* normAngle u)) n1_i))))
(* 1/6 (* n1_i (* normAngle u)))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i (* normAngle u)) n1_i)) (* -1/6 (* normAngle u)))))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i (* normAngle u)) n1_i)) (* -1/6 (* normAngle u)))))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i (* normAngle u)) n1_i)) (* -1/6 (* normAngle u)))))
(* 1/6 (* n1_i (* normAngle u)))
(+ (* 1/6 (* n1_i (* normAngle u))) (* 1/3 (* n0_i (* normAngle u))))
(+ (* 1/6 (* n1_i (* normAngle u))) (* 1/3 (* n0_i (* normAngle u))))
(+ (* 1/6 (* n1_i (* normAngle u))) (* 1/3 (* n0_i (* normAngle u))))
(* 1/3 (* n0_i (* normAngle u)))
(* n0_i (+ (* 1/6 (/ (* n1_i (* normAngle u)) n0_i)) (* 1/3 (* normAngle u))))
(* n0_i (+ (* 1/6 (/ (* n1_i (* normAngle u)) n0_i)) (* 1/3 (* normAngle u))))
(* n0_i (+ (* 1/6 (/ (* n1_i (* normAngle u)) n0_i)) (* 1/3 (* normAngle u))))
(* 1/3 (* n0_i (* normAngle u)))
(* -1 (* n0_i (+ (* -1/3 (* normAngle u)) (* -1/6 (/ (* n1_i (* normAngle u)) n0_i)))))
(* -1 (* n0_i (+ (* -1/3 (* normAngle u)) (* -1/6 (/ (* n1_i (* normAngle u)) n0_i)))))
(* -1 (* n0_i (+ (* -1/3 (* normAngle u)) (* -1/6 (/ (* n1_i (* normAngle u)) n0_i)))))
(* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* normAngle (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n1_i))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n1_i))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n1_i))))))
(* -1 (* n1_i (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))))
(+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i))))))
(* -1 (* n0_i (- (+ u (* (pow normAngle 2) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u))))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u)))))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u)))))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u)))))) 1)))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i)))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))) (/ n0_i u))) n0_i))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))))
(* (pow normAngle 4) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))
(* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(* (pow normAngle 4) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))
(* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))
(+ (* 1/3 (* n0_i u)) (+ (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))))
(+ (* 1/3 (* n0_i u)) (+ (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))))
(+ (* 1/3 (* n0_i u)) (+ (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))))
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/6 u) (+ (* 1/3 (/ (* n0_i u) n1_i)) (/ (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))) n1_i)))))
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/6 u) (+ (* 1/3 (/ (* n0_i u) n1_i)) (/ (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))) n1_i)))))
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/6 u) (+ (* 1/3 (/ (* n0_i u) n1_i)) (/ (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))) n1_i)))))
(* -1 (* n1_i (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))
(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))
(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))
(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))
(* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))
(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))))
(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))))
(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))))
(* -1 (* n0_i (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u)))))
(* -1 (* n0_i (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u))))))
(* -1 (* n0_i (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u))))))
(* -1 (* n0_i (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u))))))
(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))
(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))
(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))
(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))
(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))
(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))
(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))
(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))
(+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))
(+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))
(* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))
(* (pow normAngle 2) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))
(* (pow normAngle 2) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 (* n0_i u))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(* 1/6 (* n1_i u))
(* n1_i (+ (* 1/6 u) (* 1/3 (/ (* n0_i u) n1_i))))
(* n1_i (+ (* 1/6 u) (* 1/3 (/ (* n0_i u) n1_i))))
(* n1_i (+ (* 1/6 u) (* 1/3 (/ (* n0_i u) n1_i))))
(* 1/6 (* n1_i u))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (* -1/6 u))))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (* -1/6 u))))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (* -1/6 u))))
(* 1/6 (* n1_i u))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(* 1/3 (* n0_i u))
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))
(* 1/3 (* n0_i u))
(* -1 (* n0_i (+ (* -1/3 u) (* -1/6 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1/3 u) (* -1/6 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1/3 u) (* -1/6 (/ (* n1_i u) n0_i)))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* 1/3 n0_i)
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(* 1/6 n1_i)
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* 1/6 n1_i)
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* 1/6 n1_i)
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(* 1/3 n0_i)
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* 1/3 n0_i)
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
Outputs
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))
(*.f32 n0_i #s(literal 1/45 binary32))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32))))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32))))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32))))
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal 1/45 binary32) #s(literal 7/360 binary32)))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal 1/45 binary32) #s(literal 7/360 binary32)))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal 1/45 binary32) #s(literal 7/360 binary32)))
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(*.f32 (+.f32 (neg.f32 (*.f32 (/.f32 n0_i n1_i) #s(literal 1/45 binary32))) #s(literal -7/360 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(*.f32 (+.f32 (neg.f32 (*.f32 (/.f32 n0_i n1_i) #s(literal 1/45 binary32))) #s(literal -7/360 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(*.f32 (+.f32 (neg.f32 (*.f32 (/.f32 n0_i n1_i) #s(literal 1/45 binary32))) #s(literal -7/360 binary32)) (neg.f32 n1_i))
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))
(* 1/45 n0_i)
(*.f32 n0_i #s(literal 1/45 binary32))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i n0_i) #s(literal 1/45 binary32)))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i n0_i) #s(literal 1/45 binary32)))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i n0_i) #s(literal 1/45 binary32)))
(* 1/45 n0_i)
(*.f32 n0_i #s(literal 1/45 binary32))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(neg.f32 (*.f32 n0_i (fma.f32 (/.f32 n1_i n0_i) #s(literal -7/360 binary32) #s(literal -1/45 binary32))))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(neg.f32 (*.f32 n0_i (fma.f32 (/.f32 n1_i n0_i) #s(literal -7/360 binary32) #s(literal -1/45 binary32))))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(neg.f32 (*.f32 n0_i (fma.f32 (/.f32 n1_i n0_i) #s(literal -7/360 binary32) #s(literal -1/45 binary32))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (*.f32 (*.f32 normAngle (cos.f32 normAngle)) (/.f32 n0_i (sin.f32 normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 u (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) n1_i)) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))))) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32))))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))))))) (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) (*.f32 #s(literal 1/120 binary32) n1_i)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))))) (neg.f32 (fma.f32 #s(literal 1/120 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))))))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (*.f32 (*.f32 normAngle (cos.f32 normAngle)) (/.f32 n0_i (sin.f32 normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 u (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) n1_i)) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))))) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32))))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))))))) (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) (*.f32 #s(literal 1/120 binary32) n1_i)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))))) (neg.f32 (fma.f32 #s(literal 1/120 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))))))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
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(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
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(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
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(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
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(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
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(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
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(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
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(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
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(+ (* n0_i (- 1 u)) (* n1_i u))
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n0_i
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(* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))
(fma.f32 n0_i (-.f32 (fma.f32 n1_i (/.f32 u n0_i) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 u (*.f32 normAngle normAngle))) n0_i) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal 1/3 binary32)))) u) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))
(fma.f32 n0_i (-.f32 (fma.f32 n1_i (/.f32 u n0_i) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 u (*.f32 normAngle normAngle))) n0_i) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal 1/3 binary32)))) u) n0_i)
(* -1 (* n0_i (- (+ u (* -1/3 (* (pow normAngle 2) u))) 1)))
(*.f32 (fma.f32 (fma.f32 #s(literal -1/3 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u #s(literal -1 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))
(neg.f32 (fma.f32 n0_i (fma.f32 (fma.f32 #s(literal -1/3 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u (neg.f32 (/.f32 (*.f32 n1_i (fma.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) u)) n0_i))) (neg.f32 n0_i)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))
(neg.f32 (fma.f32 n0_i (fma.f32 (fma.f32 #s(literal -1/3 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u (neg.f32 (/.f32 (*.f32 n1_i (fma.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) u)) n0_i))) (neg.f32 n0_i)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))
(neg.f32 (fma.f32 n0_i (fma.f32 (fma.f32 #s(literal -1/3 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u (neg.f32 (/.f32 (*.f32 n1_i (fma.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) u)) n0_i))) (neg.f32 n0_i)))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i))
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(*.f32 u (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 n0_i u)) (-.f32 n1_i n0_i)))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(*.f32 u (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 n0_i u)) (-.f32 n1_i n0_i)))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(*.f32 u (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 n0_i u)) (-.f32 n1_i n0_i)))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (* -1 (- n1_i n0_i)))))
(*.f32 (neg.f32 u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -1/3 binary32) (*.f32 n1_i #s(literal -1/6 binary32))) (neg.f32 (-.f32 n1_i n0_i))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))
(neg.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -1/3 binary32) (*.f32 n1_i #s(literal -1/6 binary32))) (neg.f32 (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))
(neg.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -1/3 binary32) (*.f32 n1_i #s(literal -1/6 binary32))) (neg.f32 (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))
(neg.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -1/3 binary32) (*.f32 n1_i #s(literal -1/6 binary32))) (neg.f32 (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (*.f32 (*.f32 normAngle (cos.f32 normAngle)) (/.f32 n0_i (sin.f32 normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 u (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) n1_i)) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))))) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32))))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))))))) (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) (*.f32 #s(literal 1/120 binary32) n1_i)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))))) (neg.f32 (fma.f32 #s(literal 1/120 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))))))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (*.f32 (*.f32 normAngle (cos.f32 normAngle)) (/.f32 n0_i (sin.f32 normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (*.f32 (*.f32 normAngle (cos.f32 normAngle)) (/.f32 n0_i (sin.f32 normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (*.f32 (*.f32 normAngle (cos.f32 normAngle)) (/.f32 n0_i (sin.f32 normAngle))))) n0_i)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (*.f32 (*.f32 normAngle (cos.f32 normAngle)) (/.f32 n0_i (sin.f32 normAngle))))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (*.f32 (*.f32 normAngle (cos.f32 normAngle)) (/.f32 n0_i (sin.f32 normAngle))))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 (neg.f32 u) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 (neg.f32 u) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 (neg.f32 u) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n0_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle))) (fma.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle))) (fma.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle))) (fma.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)) n0_i))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle)))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle)))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle)))) n0_i)
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(*.f32 (fma.f32 (*.f32 u normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) #s(literal -1 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(*.f32 (fma.f32 normAngle (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) #s(literal -1 binary32))) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(*.f32 (fma.f32 normAngle (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) #s(literal -1 binary32))) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(*.f32 (fma.f32 normAngle (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) #s(literal -1 binary32))) (neg.f32 n0_i))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 #s(literal 7/360 binary32) n1_i (neg.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (neg.f32 (*.f32 n0_i #s(literal 23/360 binary32)))))) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 (+.f32 (fma.f32 n0_i #s(literal -1/720 binary32) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal 1/24 binary32) (neg.f32 (*.f32 n0_i #s(literal 23/360 binary32)))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 u (fma.f32 #s(literal 7/360 binary32) n1_i (neg.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (neg.f32 (*.f32 n0_i #s(literal 23/360 binary32)))))))) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(*.f32 (*.f32 u normAngle) (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(neg.f32 (*.f32 normAngle (*.f32 u (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(neg.f32 (*.f32 normAngle (fma.f32 u (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))) (/.f32 (neg.f32 n0_i) normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(neg.f32 (*.f32 normAngle (fma.f32 u (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))) (/.f32 (neg.f32 n0_i) normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(neg.f32 (*.f32 normAngle (fma.f32 u (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))) (/.f32 (neg.f32 n0_i) normAngle))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle))) n0_i)
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle))) (fma.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
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(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))))
(*.f32 (neg.f32 n1_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (-.f32 (neg.f32 u) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) #s(literal 1/3 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i)) n1_i))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))))
(*.f32 (neg.f32 n1_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (-.f32 (neg.f32 u) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) #s(literal 1/3 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i)) n1_i))))
(+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(fma.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) #s(literal 1/3 binary32)))) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(fma.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) #s(literal 1/3 binary32)))) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(fma.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) #s(literal 1/3 binary32)))) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))
(* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u))))))
(fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) #s(literal 1/3 binary32))) (neg.f32 u)) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i))))))
(fma.f32 n0_i (-.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) #s(literal 1/3 binary32))) (fma.f32 (*.f32 n1_i (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))) (/.f32 (*.f32 normAngle normAngle) n0_i) (*.f32 n1_i (/.f32 u n0_i)))) u) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i))))))
(fma.f32 n0_i (-.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) #s(literal 1/3 binary32))) (fma.f32 (*.f32 n1_i (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))) (/.f32 (*.f32 normAngle normAngle) n0_i) (*.f32 n1_i (/.f32 u n0_i)))) u) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i))))))
(fma.f32 n0_i (-.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) #s(literal 1/3 binary32))) (fma.f32 (*.f32 n1_i (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))) (/.f32 (*.f32 normAngle normAngle) n0_i) (*.f32 n1_i (/.f32 u n0_i)))) u) n0_i)
(* -1 (* n0_i (- (+ u (* (pow normAngle 2) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u))))) 1)))
(neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/45 binary32) (*.f32 normAngle normAngle) #s(literal -1/3 binary32))) u) (neg.f32 n0_i)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u)))))) 1)))
(neg.f32 (fma.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 #s(literal -1/45 binary32) (*.f32 normAngle normAngle) #s(literal -1/3 binary32)))) (-.f32 u (/.f32 (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) n0_i))) (neg.f32 n0_i)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u)))))) 1)))
(neg.f32 (fma.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 #s(literal -1/45 binary32) (*.f32 normAngle normAngle) #s(literal -1/3 binary32)))) (-.f32 u (/.f32 (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) n0_i))) (neg.f32 n0_i)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u)))))) 1)))
(neg.f32 (fma.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 #s(literal -1/45 binary32) (*.f32 normAngle normAngle) #s(literal -1/3 binary32)))) (-.f32 u (/.f32 (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) n0_i))) (neg.f32 n0_i)))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i))
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))) (/ n0_i u))) n0_i))
(*.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 (/.f32 n0_i u) n0_i))))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))) (/ n0_i u))) n0_i))
(*.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 (/.f32 n0_i u) n0_i))))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))) (/ n0_i u))) n0_i))
(*.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 (/.f32 n0_i u) n0_i))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))))
(*.f32 (neg.f32 u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (neg.f32 (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -1/3 binary32) (*.f32 n1_i #s(literal -1/6 binary32)))) (neg.f32 (-.f32 n1_i n0_i))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))))
(*.f32 (neg.f32 u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (neg.f32 (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -1/3 binary32) (*.f32 n1_i #s(literal -1/6 binary32)))) (neg.f32 (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))))
(*.f32 (neg.f32 u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (neg.f32 (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -1/3 binary32) (*.f32 n1_i #s(literal -1/6 binary32)))) (neg.f32 (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))))
(*.f32 (neg.f32 u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (neg.f32 (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -1/3 binary32) (*.f32 n1_i #s(literal -1/6 binary32)))) (neg.f32 (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
(+ n0_i (* u (- n1_i n0_i)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) n0_i))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))))
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))))
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i))
(* (pow normAngle 4) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))
(*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (*.f32 u (pow.f32 normAngle #s(literal 4 binary32))))
(* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (*.f32 u (+.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (/.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))))
(* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (fma.f32 u (+.f32 (/.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32)))) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) u (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))))
(* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (fma.f32 u (+.f32 (/.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32)))) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) u (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))))
(* (pow normAngle 4) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))
(*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (*.f32 u (pow.f32 normAngle #s(literal 4 binary32))))
(* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (*.f32 u (+.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (/.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))))
(* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (fma.f32 u (+.f32 (/.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32)))) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) u (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))))
(* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (fma.f32 u (+.f32 (/.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32)))) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) u (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))))
(+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))
(*.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) #s(literal 1/3 binary32))))
(+ (* 1/3 (* n0_i u)) (+ (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))))
(fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) #s(literal 1/3 binary32))) (*.f32 n1_i (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))))
(+ (* 1/3 (* n0_i u)) (+ (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))))
(fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) #s(literal 1/3 binary32))) (*.f32 n1_i (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))))
(+ (* 1/3 (* n0_i u)) (+ (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))))
(fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) #s(literal 1/3 binary32))) (*.f32 n1_i (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))))
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))
(*.f32 n1_i (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))))
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/6 u) (+ (* 1/3 (/ (* n0_i u) n1_i)) (/ (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))) n1_i)))))
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(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/6 u) (+ (* 1/3 (/ (* n0_i u) n1_i)) (/ (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))) n1_i)))))
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(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/6 u) (+ (* 1/3 (/ (* n0_i u) n1_i)) (/ (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))) n1_i)))))
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(* -1 (* n1_i (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))
(*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))))
(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))
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(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))
(neg.f32 (*.f32 n1_i (fma.f32 u (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (*.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) #s(literal 1/3 binary32)))) (neg.f32 n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))
(neg.f32 (*.f32 n1_i (fma.f32 u (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (*.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) #s(literal 1/3 binary32)))) (neg.f32 n1_i)))))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))
(*.f32 n1_i (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))
(fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) #s(literal 1/3 binary32))) (*.f32 n1_i (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))
(fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) #s(literal 1/3 binary32))) (*.f32 n1_i (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))
(fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) #s(literal 1/3 binary32))) (*.f32 n1_i (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))))
(* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))
(*.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) #s(literal 1/3 binary32))))
(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))))
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(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))))
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(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))))
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(* -1 (* n0_i (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u)))))
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(* -1 (* n0_i (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u))))))
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(* -1 (* n0_i (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u))))))
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(* -1 (* n0_i (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u))))))
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(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))
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(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))
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(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))
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(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))
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(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))
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(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))
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(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))
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(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))
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(* -1 (* u (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
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(* -1 (* u (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
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(* -1 (* u (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
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(* -1 (* u (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
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(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
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(+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))
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(+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))
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(+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))
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(* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))
(*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (*.f32 u (*.f32 normAngle normAngle)))
(* (pow normAngle 2) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (/.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (/.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (/.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))
(*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (*.f32 u (*.f32 normAngle normAngle)))
(* (pow normAngle 2) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (/.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (/.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (/.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 (* n0_i u))
(*.f32 u (*.f32 n0_i #s(literal 1/3 binary32)))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* 1/6 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 1/6 binary32)))
(* n1_i (+ (* 1/6 u) (* 1/3 (/ (* n0_i u) n1_i))))
(*.f32 n1_i (fma.f32 n0_i (*.f32 (/.f32 u n1_i) #s(literal 1/3 binary32)) (*.f32 u #s(literal 1/6 binary32))))
(* n1_i (+ (* 1/6 u) (* 1/3 (/ (* n0_i u) n1_i))))
(*.f32 n1_i (fma.f32 n0_i (*.f32 (/.f32 u n1_i) #s(literal 1/3 binary32)) (*.f32 u #s(literal 1/6 binary32))))
(* n1_i (+ (* 1/6 u) (* 1/3 (/ (* n0_i u) n1_i))))
(*.f32 n1_i (fma.f32 n0_i (*.f32 (/.f32 u n1_i) #s(literal 1/3 binary32)) (*.f32 u #s(literal 1/6 binary32))))
(* 1/6 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 1/6 binary32)))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (* -1/6 u))))
(*.f32 (neg.f32 n1_i) (fma.f32 n0_i (*.f32 (/.f32 u n1_i) #s(literal -1/3 binary32)) (*.f32 u #s(literal -1/6 binary32))))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (* -1/6 u))))
(*.f32 (neg.f32 n1_i) (fma.f32 n0_i (*.f32 (/.f32 u n1_i) #s(literal -1/3 binary32)) (*.f32 u #s(literal -1/6 binary32))))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (* -1/6 u))))
(*.f32 (neg.f32 n1_i) (fma.f32 n0_i (*.f32 (/.f32 u n1_i) #s(literal -1/3 binary32)) (*.f32 u #s(literal -1/6 binary32))))
(* 1/6 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 1/6 binary32)))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* 1/3 (* n0_i u))
(*.f32 u (*.f32 n0_i #s(literal 1/3 binary32)))
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))
(*.f32 n0_i (fma.f32 n1_i (*.f32 (/.f32 u n0_i) #s(literal 1/6 binary32)) (*.f32 u #s(literal 1/3 binary32))))
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))
(*.f32 n0_i (fma.f32 n1_i (*.f32 (/.f32 u n0_i) #s(literal 1/6 binary32)) (*.f32 u #s(literal 1/3 binary32))))
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))
(*.f32 n0_i (fma.f32 n1_i (*.f32 (/.f32 u n0_i) #s(literal 1/6 binary32)) (*.f32 u #s(literal 1/3 binary32))))
(* 1/3 (* n0_i u))
(*.f32 u (*.f32 n0_i #s(literal 1/3 binary32)))
(* -1 (* n0_i (+ (* -1/3 u) (* -1/6 (/ (* n1_i u) n0_i)))))
(neg.f32 (*.f32 n0_i (fma.f32 n1_i (*.f32 (/.f32 u n0_i) #s(literal -1/6 binary32)) (*.f32 u #s(literal -1/3 binary32)))))
(* -1 (* n0_i (+ (* -1/3 u) (* -1/6 (/ (* n1_i u) n0_i)))))
(neg.f32 (*.f32 n0_i (fma.f32 n1_i (*.f32 (/.f32 u n0_i) #s(literal -1/6 binary32)) (*.f32 u #s(literal -1/3 binary32)))))
(* -1 (* n0_i (+ (* -1/3 u) (* -1/6 (/ (* n1_i u) n0_i)))))
(neg.f32 (*.f32 n0_i (fma.f32 n1_i (*.f32 (/.f32 u n0_i) #s(literal -1/6 binary32)) (*.f32 u #s(literal -1/3 binary32)))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) n1_i) #s(literal 1/6 binary32)))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) n1_i) #s(literal 1/6 binary32)))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) n1_i) #s(literal 1/6 binary32)))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(neg.f32 (*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32) #s(literal -1/6 binary32))))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(neg.f32 (*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32) #s(literal -1/6 binary32))))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(neg.f32 (*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32) #s(literal -1/6 binary32))))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) n0_i) #s(literal 1/3 binary32)))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) n0_i) #s(literal 1/3 binary32)))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) n0_i) #s(literal 1/3 binary32)))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(neg.f32 (*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal -1/6 binary32) n0_i) #s(literal -1/3 binary32))))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(neg.f32 (*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal -1/6 binary32) n0_i) #s(literal -1/3 binary32))))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(neg.f32 (*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal -1/6 binary32) n0_i) #s(literal -1/3 binary32))))

rewrite357.0ms (2.7%)

Memory
-14.9MiB live, 384.1MiB allocated
Rules
5 216×lower-fma.f64
5 196×lower-fma.f32
5 110×lower-*.f64
5 088×lower-*.f32
3 270×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
069435
0103401
1465377
24130371
08201358
Stop Event
iter limit
node limit
iter limit
Counts
21 → 270
Calls
Call 1
Inputs
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))
(fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))
(-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))
(*.f32 n1_i u)
(+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
(*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i))
(fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u)))
(*.f32 n0_i #s(literal 1/120 binary32))
(*.f32 n1_i #s(literal 7/360 binary32))
(*.f32 n0_i #s(literal 1/3 binary32))
(*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
Outputs
(+.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal -23/360 binary32)))
(+.f32 (*.f32 n0_i #s(literal -23/360 binary32)) (*.f32 n0_i #s(literal 1/24 binary32)))
(+.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (neg.f32 (*.f32 n0_i #s(literal 1/120 binary32))))
(+.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 (neg.f32 n0_i) #s(literal 1/120 binary32)))
(+.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 #s(literal -1/120 binary32) n0_i))
(pow.f32 (/.f32 (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32) (neg.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 12167/46656000 binary32))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 n0_i #s(literal -1/45 binary32)))) #s(literal -1 binary32))
(fma.f32 n0_i #s(literal 1/24 binary32) (*.f32 n0_i #s(literal -23/360 binary32)))
(fma.f32 n0_i #s(literal -23/360 binary32) (*.f32 n0_i #s(literal 1/24 binary32)))
(fma.f32 n0_i #s(literal -1/72 binary32) (neg.f32 (*.f32 n0_i #s(literal 1/120 binary32))))
(fma.f32 n0_i #s(literal -1/72 binary32) (*.f32 (neg.f32 n0_i) #s(literal 1/120 binary32)))
(fma.f32 n0_i #s(literal -1/72 binary32) (*.f32 #s(literal -1/120 binary32) n0_i))
(fma.f32 #s(literal 1/24 binary32) n0_i (*.f32 n0_i #s(literal -23/360 binary32)))
(fma.f32 #s(literal -1 binary32) (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 1/24 binary32)))
(fma.f32 (neg.f32 n0_i) #s(literal 23/360 binary32) (*.f32 n0_i #s(literal 1/24 binary32)))
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal 23/360 binary32)))
(-.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))) (/.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 12167/46656000 binary32)) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)) (*.f32 n0_i #s(literal 19/180 binary32))) (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 529/129600 binary32)) (*.f32 n0_i #s(literal 19/180 binary32))))
(-.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (*.f32 n0_i #s(literal 1/18 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32) (neg.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 12167/46656000 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 n0_i #s(literal -1/45 binary32)))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32) (neg.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 12167/46656000 binary32)))) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32))))
(/.f32 (*.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 n0_i #s(literal 19/180 binary32)))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32) (neg.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 12167/46656000 binary32))))) (neg.f32 (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))))
(/.f32 (neg.f32 (*.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 n0_i #s(literal -1/45 binary32)))) (neg.f32 (*.f32 n0_i #s(literal 19/180 binary32))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -12167/46656000 binary32))) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32) (-.f32 (*.f32 (*.f32 n0_i #s(literal -23/360 binary32)) (*.f32 n0_i #s(literal -23/360 binary32))) (*.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal -23/360 binary32))))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/373248 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32))) (fma.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 n0_i #s(literal -1/72 binary32)) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32) (*.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)) (*.f32 (*.f32 n0_i #s(literal -23/360 binary32)) (*.f32 n0_i #s(literal -23/360 binary32)))) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal -23/360 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 n0_i #s(literal -1/72 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32))) (fma.f32 n0_i #s(literal -1/72 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))
(*.f32 n0_i #s(literal -1/45 binary32))
(*.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32) (neg.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 12167/46656000 binary32)))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))))
(*.f32 (*.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (/.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal 19/180 binary32))))
(+.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))
(+.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))
(pow.f32 (/.f32 (fma.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (*.f32 n0_i #s(literal 17/360 binary32)) (*.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 17/360 binary32)))) #s(literal -1 binary32))
(fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))
(fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))
(fma.f32 #s(literal 1/18 binary32) n0_i (*.f32 n0_i #s(literal 1/120 binary32)))
(fma.f32 #s(literal 1/120 binary32) n0_i (*.f32 n0_i #s(literal 1/18 binary32)))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32)) (*.f32 n0_i #s(literal 17/360 binary32))) (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)) (*.f32 n0_i #s(literal 17/360 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 n0_i #s(literal 17/360 binary32)) (*.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 17/360 binary32)))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32))) (fma.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32))) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32)) (*.f32 n0_i (*.f32 #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))))))
(/.f32 (*.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 17/360 binary32))) (*.f32 n0_i #s(literal 17/360 binary32)))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32)))) (neg.f32 (fma.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32)))))
(/.f32 (neg.f32 (*.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 17/360 binary32)))) (neg.f32 (*.f32 n0_i #s(literal 17/360 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32))) (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))))
(*.f32 n0_i #s(literal 23/360 binary32))
(*.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32)))))
(*.f32 (*.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 17/360 binary32))) (/.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal 17/360 binary32))))
(*.f32 #s(literal 23/360 binary32) n0_i)
(+.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal -1/24 binary32) n0_i)))
(+.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (neg.f32 (*.f32 n0_i #s(literal -1/45 binary32))))
(+.f32 (neg.f32 (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 n1_i #s(literal 7/360 binary32)))
(+.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal -1/24 binary32) n0_i)) (*.f32 n0_i #s(literal 23/360 binary32)))
(+.f32 (+.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal -1/24 binary32) n0_i)) (*.f32 n0_i #s(literal 1/120 binary32))) (*.f32 n0_i #s(literal 1/18 binary32)))
(+.f32 (+.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal -1/24 binary32) n0_i)) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 n0_i #s(literal 1/120 binary32)))
(+.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 n0_i #s(literal -1/72 binary32))) (*.f32 n0_i #s(literal 1/120 binary32)))
(pow.f32 (/.f32 (fma.f32 (*.f32 n0_i #s(literal -1/45 binary32)) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (-.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)))) #s(literal -1 binary32))
(fma.f32 n0_i #s(literal 23/360 binary32) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal -1/24 binary32) n0_i)))
(fma.f32 n1_i #s(literal 7/360 binary32) (neg.f32 (*.f32 n0_i #s(literal -1/45 binary32))))
(fma.f32 #s(literal 7/360 binary32) n1_i (neg.f32 (*.f32 n0_i #s(literal -1/45 binary32))))
(fma.f32 #s(literal -1 binary32) (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))
(fma.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32)))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal -1/24 binary32) n0_i)))
(fma.f32 (*.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 17/360 binary32))) (/.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal 17/360 binary32))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal -1/24 binary32) n0_i)))
(fma.f32 #s(literal 23/360 binary32) n0_i (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal -1/24 binary32) n0_i)))
(-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 n0_i #s(literal -1/45 binary32)))
(-.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal -1/24 binary32) n0_i)) (*.f32 n0_i #s(literal -23/360 binary32)))
(-.f32 (/.f32 (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)) (fma.f32 (*.f32 n0_i #s(literal -1/45 binary32)) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)))) (/.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32)) (fma.f32 (*.f32 n0_i #s(literal -1/45 binary32)) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)))))
(-.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n0_i #s(literal -1/45 binary32)) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (-.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)))))
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eval620.0ms (4.7%)

Memory
-198.0MiB live, 294.1MiB allocated
Compiler

Compiled 40 966 to 2 194 computations (94.6% saved)

prune374.0ms (2.9%)

Memory
-1.0MiB live, 315.1MiB allocated
Pruning

28 alts after pruning (26 fresh and 2 done)

PrunedKeptTotal
New1 242161 258
Fresh61016
Picked325
Done000
Total1 251281 279
Accuracy
100.0%
Counts
1 279 → 28
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.6%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i))
81.6%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) n1_i))
98.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
97.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) n0_i) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)))
98.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))
99.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
99.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
97.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
83.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
72.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))))
97.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
98.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) #s(approx (* n0_i (- 1 u)) (fma.f32 n0_i (neg.f32 u) n0_i))))
59.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
37.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i)))
98.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) #s(approx (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u))) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (*.f32 u (*.f32 normAngle normAngle)))) n0_i))))
99.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) #s(approx (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u))) (*.f32 n1_i (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))))) n0_i))))
98.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(approx (+ (* n1_i 1/6) (* n0_i 1/3)) (*.f32 n1_i #s(literal 1/6 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
29.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))))
98.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (fma.f32 u (*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i) (*.f32 u (-.f32 n1_i n0_i)))))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (fma.f32 n0_i (-.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) #s(literal 1/3 binary32))) (fma.f32 (*.f32 n1_i (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))) (/.f32 (*.f32 normAngle normAngle) n0_i) (*.f32 n1_i (/.f32 u n0_i)))) u) n0_i))))
39.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))))
59.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i))))
39.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))))))
38.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))))))
39.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 n1_i (fma.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) u)))))
59.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i)))
97.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
38.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
Compiler

Compiled 1 153 to 612 computations (46.9% saved)

simplify486.0ms (3.7%)

Memory
8.9MiB live, 374.7MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))))
cost-diff160
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))
cost-diff160
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))
cost-diff1216
(/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)))
cost-diff0
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))
cost-diff0
#s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))
cost-diff0
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))))
cost-diff0
(+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))
cost-diff0
#s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
cost-diff416
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
cost-diff0
(neg.f32 u)
cost-diff0
(fma.f32 n0_i (neg.f32 u) n0_i)
cost-diff0
#s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i)))
cost-diff0
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
cost-diff0
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
cost-diff0
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
Rules
17 870×lower-fma.f64
17 852×lower-fma.f32
5 530×lower-+.f64
5 528×lower-+.f32
3 836×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
093886
0128825
1288745
2796719
32683679
46556675
08178639
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)
u
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
#s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i))
(*.f32 #s(literal 7/360 binary32) n1_i)
#s(literal 7/360 binary32)
n1_i
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
#s(literal 1/6 binary32)
(*.f32 n0_i #s(literal 1/3 binary32))
n0_i
#s(literal 1/3 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i))
(fma.f32 n0_i (neg.f32 u) n0_i)
n0_i
(neg.f32 u)
u
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
#s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))))
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
u
(+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))
n1_i
(-.f32 (/.f32 n0_i u) n0_i)
(/.f32 n0_i u)
n0_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))))
#s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))
n1_i
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(*.f32 normAngle normAngle)
normAngle
(*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))
u
(fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))
#s(literal 7/360 binary32)
#s(literal 1/6 binary32)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))))
(/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)))
(*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
(*.f32 n1_i u)
n1_i
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))
(*.f32 (neg.f32 n1_i) u)
(neg.f32 n1_i)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i)
u
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
#s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i))
#s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32)))
(*.f32 #s(literal 7/360 binary32) n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
#s(literal 7/360 binary32)
n1_i
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
#s(literal 1/6 binary32)
(*.f32 n0_i #s(literal 1/3 binary32))
n0_i
#s(literal 1/3 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i)))
#s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i))
#s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i))
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 u (neg.f32 n0_i) n0_i)
n0_i
(neg.f32 u)
u
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))
#s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))))
#s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
u
(+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))
n1_i
(-.f32 (/.f32 n0_i u) n0_i)
(/.f32 n0_i u)
n0_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))) n1_i)))))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))) n1_i))))
#s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))
#s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))) n1_i)))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))) n1_i))
n1_i
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(fma.f32 normAngle (*.f32 u (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)))) u)
(*.f32 normAngle normAngle)
normAngle
(*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)))
u
(fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))
(fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))
#s(literal 7/360 binary32)
#s(literal 1/6 binary32)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)))
(*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 (neg.f32 n1_i) n0_i) n0_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
(*.f32 n1_i u)
(*.f32 u n1_i)
n1_i
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))
(fma.f32 u (-.f32 (neg.f32 n1_i) n0_i) n0_i)
(*.f32 (neg.f32 n1_i) u)
(*.f32 n1_i (neg.f32 u))
(neg.f32 n1_i)

localize305.0ms (2.3%)

Memory
-3.0MiB live, 271.1MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy0.12109375
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))
accuracy0.2109375
(*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)))
accuracy0.5912868454135594
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))))
accuracy8.299988243209564
(/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)))
accuracy0.07560536123812658
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))))
accuracy0.09744073276123497
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))))
accuracy0.33984375
(*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))
accuracy18.967387129499645
#s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))
accuracy0.046875
(+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))
accuracy0.171875
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
accuracy0.26304628907376804
(-.f32 (/.f32 n0_i u) n0_i)
accuracy0.5912868454135594
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
accuracy0
(fma.f32 n0_i (neg.f32 u) n0_i)
accuracy0
(neg.f32 u)
accuracy0.5912868454135594
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i)))
accuracy12.803241945396724
#s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i))
accuracy0.2109375
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
accuracy0.328125
(*.f32 n0_i #s(literal 1/3 binary32))
accuracy0.44921875
(*.f32 #s(literal 7/360 binary32) n1_i)
accuracy16.180522477729834
#s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i))
Samples
188.0ms253×0valid
5.0ms5exit
1.0ms1valid
Compiler

Compiled 529 to 82 computations (84.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 171.0ms
ival-mult: 80.0ms (46.7% of total)
ival-sub: 36.0ms (21% of total)
ival-add: 18.0ms (10.5% of total)
const: 17.0ms (9.9% of total)
ival-div: 8.0ms (4.7% of total)
ival-sin: 6.0ms (3.5% of total)
ival-neg: 3.0ms (1.8% of total)
adjust: 2.0ms (1.2% of total)
ival-cos: 2.0ms (1.2% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series120.0ms (0.9%)

Memory
14.0MiB live, 126.5MiB allocated
Counts
27 → 936
Calls
Call 1
Inputs
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())
#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())
#s(alt #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #<representation binary32>) () ())
#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i)) (patch #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i)) #<representation binary32>) () ())
#s(alt (fma.f32 n0_i (neg.f32 u) n0_i) (patch (fma.f32 n0_i (neg.f32 u) n0_i) #<representation binary32>) () ())
#s(alt (neg.f32 u) (patch (neg.f32 u) #<representation binary32>) () ())
#s(alt (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))) (patch (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())
#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())
#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())
#s(alt (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())
#s(alt (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (patch (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #<representation binary32>) () ())
#s(alt (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)) (patch (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)))) #<representation binary32>) () ())
#s(alt #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (patch #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 #s(literal 7/360 binary32) n1_i) (patch (*.f32 #s(literal 7/360 binary32) n1_i) #<representation binary32>) () ())
#s(alt (*.f32 n0_i #s(literal 1/3 binary32)) (patch (*.f32 n0_i #s(literal 1/3 binary32)) #<representation binary32>) () ())
#s(alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (patch (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) #<representation binary32>) () ())
#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())
#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())
#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())
Outputs
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
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#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
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#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
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#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
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#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (taylor inf u) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))) (taylor inf u) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))) (taylor inf u) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))) (taylor inf u) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (taylor -inf u) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor 0 n0_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (taylor inf n0_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))) (taylor inf normAngle) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))) (taylor -inf normAngle) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor inf n1_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
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#s(alt (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
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#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle)))) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle)))) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle)))) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (- n1_i n0_i) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))) (* 1/24 n0_i))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))))) (+ (* 1/24 n0_i) (/ n0_i (pow normAngle 4))))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))))) (+ (* 1/24 n0_i) (/ n0_i (pow normAngle 4))))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (taylor -inf normAngle) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))) (* 1/24 n0_i))) (taylor -inf normAngle) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))))) (+ (* 1/24 n0_i) (/ n0_i (pow normAngle 4))))) (taylor -inf normAngle) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))))) (+ (* 1/24 n0_i) (/ n0_i (pow normAngle 4))))) (taylor -inf normAngle) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n0_i) (taylor 0 n1_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n0_i) (taylor 0 n1_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n0_i) (taylor 0 n1_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n0_i) (taylor 0 n1_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (taylor inf n1_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (/ (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (/ (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (/ (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1))) (taylor -inf n1_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1))) (taylor -inf n1_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1))) (taylor -inf n1_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1))) (taylor -inf n1_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))) (taylor 0 n0_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))) (taylor 0 n0_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))) (taylor 0 n0_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))) (taylor 0 n0_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)) (taylor inf n0_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))) n0_i))) 1)) (taylor inf n0_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
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#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i))) #<representation binary32>) () ())) ())
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#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i))) #<representation binary32>) () ())) ())
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#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i))) #<representation binary32>) () ())) ())
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#s(alt (* n1_i u) (taylor 0 n0_i) (#s(alt #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (- (/ n0_i u) n0_i) (taylor 0 n1_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor 0 n1_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor 0 n1_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor 0 n1_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt n1_i (taylor inf n1_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt n1_i (taylor -inf n1_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) (taylor -inf n1_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) (taylor -inf n1_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) (taylor -inf n1_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt n1_i (taylor 0 n0_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* n0_i (- (/ 1 u) 1))) (taylor 0 n0_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* n0_i (- (/ 1 u) 1))) (taylor 0 n0_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* n0_i (- (/ 1 u) 1))) (taylor 0 n0_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor inf n0_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1)) (taylor inf n0_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1)) (taylor inf n0_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1)) (taylor inf n0_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- 1 (/ 1 u)))) (taylor -inf n0_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u)))) (taylor -inf n0_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u)))) (taylor -inf n0_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u)))) (taylor -inf n0_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ n0_i u) (taylor 0 u) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n0_i (* u (- n1_i n0_i))) u) (taylor 0 u) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n0_i (* u (- n1_i n0_i))) u) (taylor 0 u) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n0_i (* u (- n1_i n0_i))) u) (taylor 0 u) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- n1_i n0_i) (taylor inf u) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor inf u) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor inf u) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor inf u) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- n1_i n0_i) (taylor -inf u) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor -inf u) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor -inf u) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor -inf u) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
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#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))))) #<representation binary32>) () ())) ())
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#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))) #<representation binary32>) () ())) ())
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#s(alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))))))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))))))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))))))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n1_i)))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n1_i)))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n1_i)))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i)))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i)))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i)))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ u (* (pow normAngle 2) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u))))) 1))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u)))))) 1))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u)))))) 1))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u)))))) 1))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i))) (taylor 0 u) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i))) (taylor 0 u) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i))) (taylor 0 u) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i)) (taylor inf u) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))) (/ n0_i u))) n0_i)) (taylor inf u) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))) (/ n0_i u))) n0_i)) (taylor inf u) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))) (/ n0_i u))) n0_i)) (taylor inf u) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (- n1_i n0_i)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- n1_i n0_i))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2))))))) (taylor 0 n1_i) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2))))))) (taylor 0 n1_i) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2))))))) (taylor 0 n1_i) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2))))))) (taylor 0 n1_i) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2))))))) (taylor inf n1_i) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2))))))) (taylor inf n1_i) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2))))))) (taylor inf n1_i) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2))))))) (taylor inf n1_i) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2))))))) (taylor -inf n1_i) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2))))))) (taylor -inf n1_i) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2))))))) (taylor -inf n1_i) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2))))))) (taylor -inf n1_i) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 normAngle) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) (taylor 0 normAngle) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
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#s(alt (* 7/360 (* n1_i (* (pow normAngle 4) u))) (taylor inf normAngle) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (* 1/6 (/ (* n1_i u) (pow normAngle 2))) (/ (* n1_i u) (pow normAngle 4))))) (taylor inf normAngle) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
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#s(alt (* 7/360 (* n1_i (* (pow normAngle 4) u))) (taylor -inf normAngle) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
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#s(alt (* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (* 1/6 (/ (* n1_i u) (pow normAngle 2))) (/ (* n1_i u) (pow normAngle 4))))) (taylor -inf normAngle) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (* 1/6 (/ (* n1_i u) (pow normAngle 2))) (/ (* n1_i u) (pow normAngle 4))))) (taylor -inf normAngle) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (taylor 0 u) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (taylor 0 u) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (taylor 0 u) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (taylor 0 u) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (taylor inf u) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (taylor inf u) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (taylor inf u) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (taylor inf u) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (* u (- (* -1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) 1)))) (taylor -inf u) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (* u (- (* -1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) 1)))) (taylor -inf u) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (* u (- (* -1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) 1)))) (taylor -inf u) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (* u (- (* -1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) 1)))) (taylor -inf u) (#s(alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) (patch (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n0_i) (#s(alt (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
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#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor -inf n0_i) (#s(alt (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
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#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (* -1 n0_i))) (taylor inf u) (#s(alt (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (* -1 n1_i)))) (taylor -inf u) (#s(alt (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 n1_i) (#s(alt (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
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#s(alt (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)) (taylor 0 normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)) (taylor 0 normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* 7/360 (* (pow normAngle 2) u)) (taylor inf normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* 7/360 (* (pow normAngle 2) u)) (taylor -inf normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) (taylor -inf normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) (taylor -inf normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) (taylor -inf normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* (pow n1_i 2) (pow u 2))) (taylor 0 n0_i) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (* (pow n1_i 2) (pow u 2))) (* n0_i (+ (* -1 (* n1_i (* u (- 1 u)))) (* n1_i (* u (- 1 u)))))) (taylor 0 n0_i) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (* (pow n1_i 2) (pow u 2))) (* n0_i (+ (* -1 (* n1_i (* u (- 1 u)))) (+ (* n0_i (pow (- 1 u) 2)) (* n1_i (* u (- 1 u))))))) (taylor 0 n0_i) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (* (pow n1_i 2) (pow u 2))) (* n0_i (+ (* -1 (* n1_i (* u (- 1 u)))) (+ (* n0_i (pow (- 1 u) 2)) (* n1_i (* u (- 1 u))))))) (taylor 0 n0_i) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow n0_i 2) (pow (- 1 u) 2)) (taylor inf n0_i) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow n0_i 2) (+ (* -1 (/ (* n1_i (* u (- 1 u))) n0_i)) (+ (/ (* n1_i (* u (- 1 u))) n0_i) (pow (- 1 u) 2)))) (taylor inf n0_i) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow n0_i 2) (+ (* -1 (/ (* n1_i (* u (- 1 u))) n0_i)) (+ (* -1 (/ (* (pow n1_i 2) (pow u 2)) (pow n0_i 2))) (+ (/ (* n1_i (* u (- 1 u))) n0_i) (pow (- 1 u) 2))))) (taylor inf n0_i) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow n0_i 2) (+ (* -1 (/ (* n1_i (* u (- 1 u))) n0_i)) (+ (* -1 (/ (* (pow n1_i 2) (pow u 2)) (pow n0_i 2))) (+ (/ (* n1_i (* u (- 1 u))) n0_i) (pow (- 1 u) 2))))) (taylor inf n0_i) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow n0_i 2) (pow (- 1 u) 2)) (taylor -inf n0_i) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow n0_i 2) (+ (* -1 (/ (+ (* -1 (* n1_i (* u (- 1 u)))) (* n1_i (* u (- 1 u)))) n0_i)) (pow (- 1 u) 2))) (taylor -inf n0_i) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow n0_i 2) (+ (* -1 (/ (+ (* -1 (* n1_i (* u (- 1 u)))) (+ (* n1_i (* u (- 1 u))) (/ (* (pow n1_i 2) (pow u 2)) n0_i))) n0_i)) (pow (- 1 u) 2))) (taylor -inf n0_i) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow n0_i 2) (+ (* -1 (/ (+ (* -1 (* n1_i (* u (- 1 u)))) (+ (* n1_i (* u (- 1 u))) (/ (* (pow n1_i 2) (pow u 2)) n0_i))) n0_i)) (pow (- 1 u) 2))) (taylor -inf n0_i) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (pow n0_i 2) (taylor 0 u) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* u (+ (* n0_i (+ n1_i (* -1 n0_i))) (* n0_i (+ (* -1 n0_i) (* -1 n1_i))))) (pow n0_i 2)) (taylor 0 u) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* u (+ (* n0_i (+ n1_i (* -1 n0_i))) (+ (* n0_i (+ (* -1 n0_i) (* -1 n1_i))) (* u (* (+ n1_i (* -1 n0_i)) (+ (* -1 n0_i) (* -1 n1_i))))))) (pow n0_i 2)) (taylor 0 u) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* u (+ (* n0_i (+ n1_i (* -1 n0_i))) (+ (* n0_i (+ (* -1 n0_i) (* -1 n1_i))) (* u (* (+ n1_i (* -1 n0_i)) (+ (* -1 n0_i) (* -1 n1_i))))))) (pow n0_i 2)) (taylor 0 u) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (* (+ n1_i (* -1 n0_i)) (+ (* -1 n0_i) (* -1 n1_i)))) (taylor inf u) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* (+ n1_i (* -1 n0_i)) (+ (* -1 n0_i) (* -1 n1_i))) (+ (/ (* n0_i (+ n1_i (* -1 n0_i))) u) (/ (* n0_i (+ (* -1 n0_i) (* -1 n1_i))) u)))) (taylor inf u) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* (+ n1_i (* -1 n0_i)) (+ (* -1 n0_i) (* -1 n1_i))) (+ (/ (* n0_i (+ n1_i (* -1 n0_i))) u) (+ (/ (* n0_i (+ (* -1 n0_i) (* -1 n1_i))) u) (/ (pow n0_i 2) (pow u 2)))))) (taylor inf u) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* (+ n1_i (* -1 n0_i)) (+ (* -1 n0_i) (* -1 n1_i))) (+ (/ (* n0_i (+ n1_i (* -1 n0_i))) u) (+ (/ (* n0_i (+ (* -1 n0_i) (* -1 n1_i))) u) (/ (pow n0_i 2) (pow u 2)))))) (taylor inf u) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (* (+ n0_i n1_i) (+ n0_i (* -1 n1_i)))) (taylor -inf u) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* n0_i (+ n0_i n1_i)) (* n0_i (+ n0_i (* -1 n1_i)))) u)) (* (+ n0_i n1_i) (+ n0_i (* -1 n1_i))))) (taylor -inf u) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (pow n0_i 2) u)) (+ (* n0_i (+ n0_i n1_i)) (* n0_i (+ n0_i (* -1 n1_i))))) u)) (* (+ n0_i n1_i) (+ n0_i (* -1 n1_i))))) (taylor -inf u) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (pow n0_i 2) u)) (+ (* n0_i (+ n0_i n1_i)) (* n0_i (+ n0_i (* -1 n1_i))))) u)) (* (+ n0_i n1_i) (+ n0_i (* -1 n1_i))))) (taylor -inf u) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow n0_i 2) (pow (- 1 u) 2)) (taylor 0 n1_i) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i (+ (* -1 (* n0_i (* u (- 1 u)))) (* n0_i (* u (- 1 u))))) (* (pow n0_i 2) (pow (- 1 u) 2))) (taylor 0 n1_i) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i (+ (* -1 (* n0_i (* u (- 1 u)))) (+ (* -1 (* n1_i (pow u 2))) (* n0_i (* u (- 1 u)))))) (* (pow n0_i 2) (pow (- 1 u) 2))) (taylor 0 n1_i) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i (+ (* -1 (* n0_i (* u (- 1 u)))) (+ (* -1 (* n1_i (pow u 2))) (* n0_i (* u (- 1 u)))))) (* (pow n0_i 2) (pow (- 1 u) 2))) (taylor 0 n1_i) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* (pow n1_i 2) (pow u 2))) (taylor inf n1_i) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow n1_i 2) (+ (* -1 (/ (* n0_i (* u (- 1 u))) n1_i)) (+ (* -1 (pow u 2)) (/ (* n0_i (* u (- 1 u))) n1_i)))) (taylor inf n1_i) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow n1_i 2) (+ (* -1 (/ (* n0_i (* u (- 1 u))) n1_i)) (+ (* -1 (pow u 2)) (+ (/ (* n0_i (* u (- 1 u))) n1_i) (/ (* (pow n0_i 2) (pow (- 1 u) 2)) (pow n1_i 2)))))) (taylor inf n1_i) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow n1_i 2) (+ (* -1 (/ (* n0_i (* u (- 1 u))) n1_i)) (+ (* -1 (pow u 2)) (+ (/ (* n0_i (* u (- 1 u))) n1_i) (/ (* (pow n0_i 2) (pow (- 1 u) 2)) (pow n1_i 2)))))) (taylor inf n1_i) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* (pow n1_i 2) (pow u 2))) (taylor -inf n1_i) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow n1_i 2) (+ (* -1 (/ (+ (* -1 (* n0_i (* u (- 1 u)))) (* n0_i (* u (- 1 u)))) n1_i)) (* -1 (pow u 2)))) (taylor -inf n1_i) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow n1_i 2) (+ (* -1 (/ (+ (* -1 (* n0_i (* u (- 1 u)))) (+ (* -1 (/ (* (pow n0_i 2) (pow (- 1 u) 2)) n1_i)) (* n0_i (* u (- 1 u))))) n1_i)) (* -1 (pow u 2)))) (taylor -inf n1_i) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow n1_i 2) (+ (* -1 (/ (+ (* -1 (* n0_i (* u (- 1 u)))) (+ (* -1 (/ (* (pow n0_i 2) (pow (- 1 u) 2)) n1_i)) (* n0_i (* u (- 1 u))))) n1_i)) (* -1 (pow u 2)))) (taylor -inf n1_i) (#s(alt (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (patch (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) #<representation binary32>) () ())) ())
Calls

234 calls:

TimeVariablePointExpression
13.0ms
n1_i
@-inf
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120))))) (+ (* n1_i 1/6) (* n0_i 1/3)))) (- n1_i n0_i))
9.0ms
n0_i
@-inf
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120))))) (+ (* n1_i 1/6) (* n0_i 1/3)))) (- n1_i n0_i))
1.0ms
n0_i
@-inf
(+ (* n0_i (neg u)) n0_i)
1.0ms
n1_i
@0
(* n1_i (+ (* (* normAngle normAngle) (* u (+ (* 7/360 (* normAngle normAngle)) 1/6))) u))
1.0ms
u
@0
(* n1_i (+ (* (* normAngle normAngle) (* u (+ (* 7/360 (* normAngle normAngle)) 1/6))) u))

simplify452.0ms (3.5%)

Memory
8.2MiB live, 559.5MiB allocated
Algorithm
egg-herbie
Rules
12 946×lower-fma.f64
12 946×lower-fma.f32
6 842×lower-+.f64
6 842×lower-+.f32
6 570×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
083917558
1286816322
0867315277
Stop Event
iter limit
node limit
Counts
936 → 918
Calls
Call 1
Inputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(/ (* n1_i normAngle) (sin normAngle))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(+ n1_i (* -1 n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(- n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i)
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))) (* 1/24 n0_i)))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))))) (+ (* 1/24 n0_i) (/ n0_i (pow normAngle 4)))))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))))) (+ (* 1/24 n0_i) (/ n0_i (pow normAngle 4)))))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))) (* 1/24 n0_i)))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))))) (+ (* 1/24 n0_i) (/ n0_i (pow normAngle 4)))))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))))) (+ (* 1/24 n0_i) (/ n0_i (pow normAngle 4)))))
(- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n0_i)
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n0_i)
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n0_i)
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n0_i)
(* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (/ (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (/ (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (/ (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i))) (/ n0_i n1_i)))
(* -1 (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1)))
(+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))))
(* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))) n0_i))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))) n0_i))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))) n0_i))) 1))
(* -1 (* n0_i (+ 1 (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3)))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))) n0_i)) (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))) n0_i)) (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))) n0_i)) (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
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n0_i
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(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n1_i))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n1_i))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n1_i))))))
(* -1 (* n1_i (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))))
(+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i))))))
(* -1 (* n0_i (- (+ u (* (pow normAngle 2) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u))))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u)))))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u)))))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u)))))) 1)))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i)))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))) (/ n0_i u))) n0_i))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))))
(* (pow normAngle 4) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))
(* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(* (pow normAngle 4) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))
(* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(* (pow normAngle 4) (+ (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* n1_i u)
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))
(* 7/360 (* n1_i (* (pow normAngle 4) u)))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (* 1/6 (/ (* n1_i u) (pow normAngle 2))) (/ (* n1_i u) (pow normAngle 4)))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (* 1/6 (/ (* n1_i u) (pow normAngle 2))) (/ (* n1_i u) (pow normAngle 4)))))
(* 7/360 (* n1_i (* (pow normAngle 4) u)))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (* 1/6 (/ (* n1_i u) (pow normAngle 2))) (/ (* n1_i u) (pow normAngle 4)))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (* 1/6 (/ (* n1_i u) (pow normAngle 2))) (/ (* n1_i u) (pow normAngle 4)))))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* -1 (* n1_i (* u (- (* -1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) 1))))
(* -1 (* n1_i (* u (- (* -1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) 1))))
(* -1 (* n1_i (* u (- (* -1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) 1))))
(* -1 (* n1_i (* u (- (* -1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) 1))))
(* n1_i u)
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(+ (* n0_i (- 1 u)) (* n1_i u))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
n0_i
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(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* u (+ n1_i (* -1 n0_i)))
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(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
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(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
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(* n1_i u)
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(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
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(* n1_i u)
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n0_i
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(* -1 (* n0_i (+ (* -1 (- 1 u)) (/ (* n1_i u) n0_i))))
n0_i
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(* u (+ (* -1 n0_i) (+ (* -1 n1_i) (/ n0_i u))))
(* u (+ (* -1 n0_i) (+ (* -1 n1_i) (/ n0_i u))))
(* -1 (* u (+ n0_i n1_i)))
(* -1 (* u (+ n0_i (+ n1_i (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ n1_i (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ n1_i (* -1 (/ n0_i u))))))
(* n0_i (- 1 u))
(+ (* -1 (* n1_i u)) (* n0_i (- 1 u)))
(+ (* -1 (* n1_i u)) (* n0_i (- 1 u)))
(+ (* -1 (* n1_i u)) (* n0_i (- 1 u)))
(* -1 (* n1_i u))
(* n1_i (+ (* -1 u) (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ (* -1 u) (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ (* -1 u) (/ (* n0_i (- 1 u)) n1_i)))
(* -1 (* n1_i u))
(* -1 (* n1_i (+ u (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ u (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ u (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(* 7/360 n1_i)
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(* 7/360 n1_i)
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(* 7/360 n1_i)
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(* 1/45 n0_i)
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* 1/45 n0_i)
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(* 1/6 n1_i)
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* 1/6 n1_i)
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* 1/6 n1_i)
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(* 1/3 n0_i)
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* 1/3 n0_i)
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* -1 (* n0_i (- 1 (/ 1 u))))
(* -1 (* n0_i (- 1 (/ 1 u))))
(* -1 (* n0_i (- 1 (/ 1 u))))
(* -1 (* n0_i (- 1 (/ 1 u))))
(/ n0_i u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(* -1 n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(* -1 n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(* 1/6 u)
(+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))
(+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))
(+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))
(* 7/360 (* (pow normAngle 2) u))
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2)))))
(* 7/360 (* (pow normAngle 2) u))
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2)))))
(* -1 (* (pow n1_i 2) (pow u 2)))
(+ (* -1 (* (pow n1_i 2) (pow u 2))) (* n0_i (+ (* -1 (* n1_i (* u (- 1 u)))) (* n1_i (* u (- 1 u))))))
(+ (* -1 (* (pow n1_i 2) (pow u 2))) (* n0_i (+ (* -1 (* n1_i (* u (- 1 u)))) (+ (* n0_i (pow (- 1 u) 2)) (* n1_i (* u (- 1 u)))))))
(+ (* -1 (* (pow n1_i 2) (pow u 2))) (* n0_i (+ (* -1 (* n1_i (* u (- 1 u)))) (+ (* n0_i (pow (- 1 u) 2)) (* n1_i (* u (- 1 u)))))))
(* (pow n0_i 2) (pow (- 1 u) 2))
(* (pow n0_i 2) (+ (* -1 (/ (* n1_i (* u (- 1 u))) n0_i)) (+ (/ (* n1_i (* u (- 1 u))) n0_i) (pow (- 1 u) 2))))
(* (pow n0_i 2) (+ (* -1 (/ (* n1_i (* u (- 1 u))) n0_i)) (+ (* -1 (/ (* (pow n1_i 2) (pow u 2)) (pow n0_i 2))) (+ (/ (* n1_i (* u (- 1 u))) n0_i) (pow (- 1 u) 2)))))
(* (pow n0_i 2) (+ (* -1 (/ (* n1_i (* u (- 1 u))) n0_i)) (+ (* -1 (/ (* (pow n1_i 2) (pow u 2)) (pow n0_i 2))) (+ (/ (* n1_i (* u (- 1 u))) n0_i) (pow (- 1 u) 2)))))
(* (pow n0_i 2) (pow (- 1 u) 2))
(* (pow n0_i 2) (+ (* -1 (/ (+ (* -1 (* n1_i (* u (- 1 u)))) (* n1_i (* u (- 1 u)))) n0_i)) (pow (- 1 u) 2)))
(* (pow n0_i 2) (+ (* -1 (/ (+ (* -1 (* n1_i (* u (- 1 u)))) (+ (* n1_i (* u (- 1 u))) (/ (* (pow n1_i 2) (pow u 2)) n0_i))) n0_i)) (pow (- 1 u) 2)))
(* (pow n0_i 2) (+ (* -1 (/ (+ (* -1 (* n1_i (* u (- 1 u)))) (+ (* n1_i (* u (- 1 u))) (/ (* (pow n1_i 2) (pow u 2)) n0_i))) n0_i)) (pow (- 1 u) 2)))
(pow n0_i 2)
(+ (* u (+ (* n0_i (+ n1_i (* -1 n0_i))) (* n0_i (+ (* -1 n0_i) (* -1 n1_i))))) (pow n0_i 2))
(+ (* u (+ (* n0_i (+ n1_i (* -1 n0_i))) (+ (* n0_i (+ (* -1 n0_i) (* -1 n1_i))) (* u (* (+ n1_i (* -1 n0_i)) (+ (* -1 n0_i) (* -1 n1_i))))))) (pow n0_i 2))
(+ (* u (+ (* n0_i (+ n1_i (* -1 n0_i))) (+ (* n0_i (+ (* -1 n0_i) (* -1 n1_i))) (* u (* (+ n1_i (* -1 n0_i)) (+ (* -1 n0_i) (* -1 n1_i))))))) (pow n0_i 2))
(* (pow u 2) (* (+ n1_i (* -1 n0_i)) (+ (* -1 n0_i) (* -1 n1_i))))
(* (pow u 2) (+ (* (+ n1_i (* -1 n0_i)) (+ (* -1 n0_i) (* -1 n1_i))) (+ (/ (* n0_i (+ n1_i (* -1 n0_i))) u) (/ (* n0_i (+ (* -1 n0_i) (* -1 n1_i))) u))))
(* (pow u 2) (+ (* (+ n1_i (* -1 n0_i)) (+ (* -1 n0_i) (* -1 n1_i))) (+ (/ (* n0_i (+ n1_i (* -1 n0_i))) u) (+ (/ (* n0_i (+ (* -1 n0_i) (* -1 n1_i))) u) (/ (pow n0_i 2) (pow u 2))))))
(* (pow u 2) (+ (* (+ n1_i (* -1 n0_i)) (+ (* -1 n0_i) (* -1 n1_i))) (+ (/ (* n0_i (+ n1_i (* -1 n0_i))) u) (+ (/ (* n0_i (+ (* -1 n0_i) (* -1 n1_i))) u) (/ (pow n0_i 2) (pow u 2))))))
(* (pow u 2) (* (+ n0_i n1_i) (+ n0_i (* -1 n1_i))))
(* (pow u 2) (+ (* -1 (/ (+ (* n0_i (+ n0_i n1_i)) (* n0_i (+ n0_i (* -1 n1_i)))) u)) (* (+ n0_i n1_i) (+ n0_i (* -1 n1_i)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (pow n0_i 2) u)) (+ (* n0_i (+ n0_i n1_i)) (* n0_i (+ n0_i (* -1 n1_i))))) u)) (* (+ n0_i n1_i) (+ n0_i (* -1 n1_i)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (pow n0_i 2) u)) (+ (* n0_i (+ n0_i n1_i)) (* n0_i (+ n0_i (* -1 n1_i))))) u)) (* (+ n0_i n1_i) (+ n0_i (* -1 n1_i)))))
(* (pow n0_i 2) (pow (- 1 u) 2))
(+ (* n1_i (+ (* -1 (* n0_i (* u (- 1 u)))) (* n0_i (* u (- 1 u))))) (* (pow n0_i 2) (pow (- 1 u) 2)))
(+ (* n1_i (+ (* -1 (* n0_i (* u (- 1 u)))) (+ (* -1 (* n1_i (pow u 2))) (* n0_i (* u (- 1 u)))))) (* (pow n0_i 2) (pow (- 1 u) 2)))
(+ (* n1_i (+ (* -1 (* n0_i (* u (- 1 u)))) (+ (* -1 (* n1_i (pow u 2))) (* n0_i (* u (- 1 u)))))) (* (pow n0_i 2) (pow (- 1 u) 2)))
(* -1 (* (pow n1_i 2) (pow u 2)))
(* (pow n1_i 2) (+ (* -1 (/ (* n0_i (* u (- 1 u))) n1_i)) (+ (* -1 (pow u 2)) (/ (* n0_i (* u (- 1 u))) n1_i))))
(* (pow n1_i 2) (+ (* -1 (/ (* n0_i (* u (- 1 u))) n1_i)) (+ (* -1 (pow u 2)) (+ (/ (* n0_i (* u (- 1 u))) n1_i) (/ (* (pow n0_i 2) (pow (- 1 u) 2)) (pow n1_i 2))))))
(* (pow n1_i 2) (+ (* -1 (/ (* n0_i (* u (- 1 u))) n1_i)) (+ (* -1 (pow u 2)) (+ (/ (* n0_i (* u (- 1 u))) n1_i) (/ (* (pow n0_i 2) (pow (- 1 u) 2)) (pow n1_i 2))))))
(* -1 (* (pow n1_i 2) (pow u 2)))
(* (pow n1_i 2) (+ (* -1 (/ (+ (* -1 (* n0_i (* u (- 1 u)))) (* n0_i (* u (- 1 u)))) n1_i)) (* -1 (pow u 2))))
(* (pow n1_i 2) (+ (* -1 (/ (+ (* -1 (* n0_i (* u (- 1 u)))) (+ (* -1 (/ (* (pow n0_i 2) (pow (- 1 u) 2)) n1_i)) (* n0_i (* u (- 1 u))))) n1_i)) (* -1 (pow u 2))))
(* (pow n1_i 2) (+ (* -1 (/ (+ (* -1 (* n0_i (* u (- 1 u)))) (+ (* -1 (/ (* (pow n0_i 2) (pow (- 1 u) 2)) n1_i)) (* n0_i (* u (- 1 u))))) n1_i)) (* -1 (pow u 2))))
Outputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 u (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 (cos.f32 normAngle) (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) #s(literal 1/120 binary32)))) (-.f32 (*.f32 (*.f32 n1_i #s(literal 1/120 binary32)) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 (*.f32 u n1_i) #s(literal 1/120 binary32))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))))))))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 n0_i (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 n0_i (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 n0_i (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))) n0_i)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 n0_i (/.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 n0_i (/.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 n0_i (/.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 (neg.f32 u) (fma.f32 n0_i (/.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 (neg.f32 u) (fma.f32 n0_i (/.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 (neg.f32 u) (fma.f32 n0_i (/.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) n0_i))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle)))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle)))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle)))) n0_i)
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(*.f32 (fma.f32 normAngle (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) #s(literal -1 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(neg.f32 (*.f32 n0_i (fma.f32 normAngle (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) #s(literal -1 binary32)))))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(neg.f32 (*.f32 n0_i (fma.f32 normAngle (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) #s(literal -1 binary32)))))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(neg.f32 (*.f32 n0_i (fma.f32 normAngle (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) #s(literal -1 binary32)))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 (+.f32 (+.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)))) (*.f32 #s(literal -1/120 binary32) n0_i)) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)))) (*.f32 #s(literal -1/120 binary32) n0_i)) (fma.f32 (*.f32 n0_i #s(literal 1/120 binary32)) #s(literal -1/3 binary32) (*.f32 n0_i #s(literal -1/5040 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))))) (*.f32 u (neg.f32 (+.f32 (+.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)))) (*.f32 #s(literal -1/120 binary32) n0_i)) (*.f32 n1_i #s(literal -7/360 binary32)))))) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(*.f32 (*.f32 u normAngle) (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(*.f32 (*.f32 normAngle (neg.f32 u)) (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(neg.f32 (*.f32 normAngle (fma.f32 u (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (/.f32 n0_i (neg.f32 normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(neg.f32 (*.f32 normAngle (fma.f32 u (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (/.f32 n0_i (neg.f32 normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(neg.f32 (*.f32 normAngle (fma.f32 u (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (/.f32 n0_i (neg.f32 normAngle)))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) n0_i)
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) n0_i))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (*.f32 (sin.f32 normAngle) n1_i)) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (*.f32 (sin.f32 normAngle) n1_i)) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (*.f32 (sin.f32 normAngle) n1_i)) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) n0_i) n1_i))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) n0_i) n1_i))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) n0_i) n1_i))))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) (sin.f32 normAngle))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 normAngle (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 (neg.f32 n1_i) normAngle) (*.f32 n0_i (sin.f32 normAngle)))) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 normAngle (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 (neg.f32 n1_i) normAngle) (*.f32 n0_i (sin.f32 normAngle)))) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 normAngle (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 (neg.f32 n1_i) normAngle) (*.f32 n0_i (sin.f32 normAngle)))) (neg.f32 n0_i))
(+ n1_i (* -1 n0_i))
(-.f32 n1_i n0_i)
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (+.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)))) (*.f32 #s(literal -1/120 binary32) n0_i)) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)))) (*.f32 #s(literal -1/120 binary32) n0_i)) (fma.f32 (*.f32 n0_i #s(literal 1/120 binary32)) #s(literal -1/3 binary32) (*.f32 n0_i #s(literal -1/5040 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i #s(literal -7/360 binary32)))))) (neg.f32 (+.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)))) (*.f32 #s(literal -1/120 binary32) n0_i)))) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (neg.f32 normAngle))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 normAngle (sin.f32 normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 normAngle (sin.f32 normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 normAngle (sin.f32 normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (neg.f32 (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (neg.f32 (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (neg.f32 (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
(- n1_i n0_i)
(-.f32 n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/72 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/72 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))
(*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/72 binary32)))) (pow.f32 normAngle #s(literal 4 binary32)))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))) (* 1/24 n0_i)))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (+.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 #s(literal 1/6 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (/.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 normAngle normAngle)))) (*.f32 n0_i #s(literal -1/24 binary32))))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))))) (+ (* 1/24 n0_i) (/ n0_i (pow normAngle 4)))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (-.f32 (+.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 #s(literal 1/6 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/3 binary32) (/.f32 n0_i (*.f32 normAngle normAngle)) (/.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32)))))) (fma.f32 n0_i #s(literal 1/24 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))))) (+ (* 1/24 n0_i) (/ n0_i (pow normAngle 4)))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (-.f32 (+.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 #s(literal 1/6 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/3 binary32) (/.f32 n0_i (*.f32 normAngle normAngle)) (/.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32)))))) (fma.f32 n0_i #s(literal 1/24 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))
(*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/72 binary32)))) (pow.f32 normAngle #s(literal 4 binary32)))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))) (* 1/24 n0_i)))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (+.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 #s(literal 1/6 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (/.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 normAngle normAngle)))) (*.f32 n0_i #s(literal -1/24 binary32))))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))))) (+ (* 1/24 n0_i) (/ n0_i (pow normAngle 4)))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (-.f32 (+.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 #s(literal 1/6 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/3 binary32) (/.f32 n0_i (*.f32 normAngle normAngle)) (/.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32)))))) (fma.f32 n0_i #s(literal 1/24 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))))) (+ (* 1/24 n0_i) (/ n0_i (pow normAngle 4)))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (-.f32 (+.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 #s(literal 1/6 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/3 binary32) (/.f32 n0_i (*.f32 normAngle normAngle)) (/.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32)))))) (fma.f32 n0_i #s(literal 1/24 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))))
(- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 1/45 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i))
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n0_i)
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 1/45 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)))
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n0_i)
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 1/45 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)))
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n0_i)
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 1/45 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)))
(* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) n1_i)
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (/ (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i))) (/ n0_i n1_i)))
(*.f32 n1_i (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 1/45 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)) n1_i)))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (/ (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i))) (/ n0_i n1_i)))
(*.f32 n1_i (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 1/45 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)) n1_i)))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (/ (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i))) (/ n0_i n1_i)))
(*.f32 n1_i (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 1/45 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)) n1_i)))
(* -1 (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)))
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1)))
(neg.f32 (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 1/45 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)) (neg.f32 n1_i))) (neg.f32 n1_i)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1)))
(neg.f32 (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 1/45 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)) (neg.f32 n1_i))) (neg.f32 n1_i)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1)))
(neg.f32 (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 1/45 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)) (neg.f32 n1_i))) (neg.f32 n1_i)))
(+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) n1_i)
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))))
(fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) normAngle) normAngle (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32)) n1_i))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))))
(fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) normAngle) normAngle (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32)) n1_i))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))))
(fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) normAngle) normAngle (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32)) n1_i))
(* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1))
(*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32)))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))) n0_i))) 1))
(*.f32 n0_i (+.f32 (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) n0_i) (/.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32))))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))) n0_i))) 1))
(*.f32 n0_i (+.f32 (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) n0_i) (/.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32))))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))) n0_i))) 1))
(*.f32 n0_i (+.f32 (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) n0_i) (/.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32))))
(* -1 (* n0_i (+ 1 (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3)))))
(neg.f32 (fma.f32 n0_i (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/45 binary32) #s(literal -1/3 binary32)) normAngle) normAngle) n0_i))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))) n0_i)) (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3))))))
(neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/45 binary32) #s(literal -1/3 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) n1_i) (neg.f32 n0_i))) n0_i))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))) n0_i)) (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3))))))
(neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/45 binary32) #s(literal -1/3 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) n1_i) (neg.f32 n0_i))) n0_i))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))) n0_i)) (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3))))))
(neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/45 binary32) #s(literal -1/3 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) n1_i) (neg.f32 n0_i))) n0_i))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 u (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 (cos.f32 normAngle) (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 u (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 (cos.f32 normAngle) (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) #s(literal 1/120 binary32)))) (-.f32 (*.f32 (*.f32 n1_i #s(literal 1/120 binary32)) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 (*.f32 u n1_i) #s(literal 1/120 binary32))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))))))))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 n0_i (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 n0_i (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 n0_i (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))) n0_i)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 n0_i (/.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 n0_i (/.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 n0_i (/.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 (neg.f32 u) (fma.f32 n0_i (/.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 (neg.f32 u) (fma.f32 n0_i (/.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 (neg.f32 u) (fma.f32 n0_i (/.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) n0_i))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle)))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle)))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle)))) n0_i)
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(*.f32 (fma.f32 normAngle (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) #s(literal -1 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(neg.f32 (*.f32 n0_i (fma.f32 normAngle (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) #s(literal -1 binary32)))))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(neg.f32 (*.f32 n0_i (fma.f32 normAngle (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) #s(literal -1 binary32)))))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(neg.f32 (*.f32 n0_i (fma.f32 normAngle (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) #s(literal -1 binary32)))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 (+.f32 (+.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)))) (*.f32 #s(literal -1/120 binary32) n0_i)) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)))) (*.f32 #s(literal -1/120 binary32) n0_i)) (fma.f32 (*.f32 n0_i #s(literal 1/120 binary32)) #s(literal -1/3 binary32) (*.f32 n0_i #s(literal -1/5040 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))))) (*.f32 u (neg.f32 (+.f32 (+.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)))) (*.f32 #s(literal -1/120 binary32) n0_i)) (*.f32 n1_i #s(literal -7/360 binary32)))))) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(*.f32 (*.f32 u normAngle) (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(*.f32 (*.f32 normAngle (neg.f32 u)) (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(neg.f32 (*.f32 normAngle (fma.f32 u (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (/.f32 n0_i (neg.f32 normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(neg.f32 (*.f32 normAngle (fma.f32 u (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (/.f32 n0_i (neg.f32 normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(neg.f32 (*.f32 normAngle (fma.f32 u (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (/.f32 n0_i (neg.f32 normAngle)))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) n0_i)
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) n0_i))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (*.f32 (sin.f32 normAngle) n1_i)) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (*.f32 (sin.f32 normAngle) n1_i)) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (*.f32 (sin.f32 normAngle) n1_i)) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) n0_i) n1_i))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) n0_i) n1_i))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) n0_i) n1_i))))
(+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 u (*.f32 n0_i #s(literal 1/3 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i (fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) u) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 u (*.f32 n0_i #s(literal 1/3 binary32)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i (fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) u) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 u (*.f32 n0_i #s(literal 1/3 binary32)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i (fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) u) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 u (*.f32 n0_i #s(literal 1/3 binary32)))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))))
(*.f32 (*.f32 u n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) #s(literal 1 binary32)))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n1_i))))))
(*.f32 n1_i (+.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))) (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 u (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (/.f32 n0_i n1_i))) (fma.f32 (neg.f32 n0_i) (/.f32 u n1_i) u)))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n1_i))))))
(*.f32 n1_i (+.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))) (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 u (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (/.f32 n0_i n1_i))) (fma.f32 (neg.f32 n0_i) (/.f32 u n1_i) u)))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n1_i))))))
(*.f32 n1_i (+.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))) (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 u (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (/.f32 n0_i n1_i))) (fma.f32 (neg.f32 n0_i) (/.f32 u n1_i) u)))
(* -1 (* n1_i (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))
(*.f32 (neg.f32 n1_i) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32))) (neg.f32 u)))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))))
(*.f32 (neg.f32 n1_i) (-.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32))) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 u (*.f32 n0_i #s(literal 1/3 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i)) (neg.f32 n1_i))) u))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))))
(*.f32 (neg.f32 n1_i) (-.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32))) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 u (*.f32 n0_i #s(literal 1/3 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i)) (neg.f32 n1_i))) u))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))))
(*.f32 (neg.f32 n1_i) (-.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32))) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 u (*.f32 n0_i #s(literal 1/3 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i)) (neg.f32 n1_i))) u))
(+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u n1_i))
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u n1_i)))
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u n1_i)))
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u)))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u n1_i)))
(* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u))))))
(fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32))) (neg.f32 u)) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i))))))
(fma.f32 n0_i (-.f32 (fma.f32 n1_i (/.f32 u n0_i) (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 u (*.f32 normAngle normAngle))))) n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32)))))) u) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i))))))
(fma.f32 n0_i (-.f32 (fma.f32 n1_i (/.f32 u n0_i) (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 u (*.f32 normAngle normAngle))))) n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32)))))) u) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* 1/3 u))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i))))))
(fma.f32 n0_i (-.f32 (fma.f32 n1_i (/.f32 u n0_i) (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 u (*.f32 normAngle normAngle))))) n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32)))))) u) n0_i)
(* -1 (* n0_i (- (+ u (* (pow normAngle 2) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u))))) 1)))
(neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/45 binary32) #s(literal -1/3 binary32))) u) (neg.f32 n0_i)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u)))))) 1)))
(*.f32 (+.f32 (-.f32 u (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u n1_i)) n0_i)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/45 binary32) #s(literal -1/3 binary32))) #s(literal -1 binary32))) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u)))))) 1)))
(*.f32 (+.f32 (-.f32 u (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u n1_i)) n0_i)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/45 binary32) #s(literal -1/3 binary32))) #s(literal -1 binary32))) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1/3 u) (* -1/45 (* (pow normAngle 2) u)))))) 1)))
(*.f32 (+.f32 (-.f32 u (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u n1_i)) n0_i)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/45 binary32) #s(literal -1/3 binary32))) #s(literal -1 binary32))) (neg.f32 n0_i))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/72 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/72 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/72 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i))
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/72 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))) (/ n0_i u))) n0_i))
(*.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/72 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 (/.f32 n0_i u) n0_i))))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))) (/ n0_i u))) n0_i))
(*.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/72 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 (/.f32 n0_i u) n0_i))))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))))) (/ n0_i u))) n0_i))
(*.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/72 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 (/.f32 n0_i u) n0_i))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))))
(neg.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/72 binary32)))) (*.f32 (neg.f32 normAngle) normAngle) (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 n1_i #s(literal -1/6 binary32)))) (neg.f32 (-.f32 n1_i n0_i)))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))))
(*.f32 (neg.f32 u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/72 binary32)))) (*.f32 (neg.f32 normAngle) normAngle) (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 n1_i #s(literal -1/6 binary32)))) (-.f32 (/.f32 n0_i (neg.f32 u)) (-.f32 n1_i n0_i))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))))
(*.f32 (neg.f32 u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/72 binary32)))) (*.f32 (neg.f32 normAngle) normAngle) (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 n1_i #s(literal -1/6 binary32)))) (-.f32 (/.f32 n0_i (neg.f32 u)) (-.f32 n1_i n0_i))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))))
(*.f32 (neg.f32 u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/72 binary32)))) (*.f32 (neg.f32 normAngle) normAngle) (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 n1_i #s(literal -1/6 binary32)))) (-.f32 (/.f32 n0_i (neg.f32 u)) (-.f32 n1_i n0_i))))
(+ n0_i (* u (- n1_i n0_i)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (* u (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))))
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(+ (* u (+ (* n0_i (+ n1_i (* -1 n0_i))) (+ (* n0_i (+ (* -1 n0_i) (* -1 n1_i))) (* u (* (+ n1_i (* -1 n0_i)) (+ (* -1 n0_i) (* -1 n1_i))))))) (pow n0_i 2))
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(* (pow u 2) (+ (* (+ n1_i (* -1 n0_i)) (+ (* -1 n0_i) (* -1 n1_i))) (+ (/ (* n0_i (+ n1_i (* -1 n0_i))) u) (+ (/ (* n0_i (+ (* -1 n0_i) (* -1 n1_i))) u) (/ (pow n0_i 2) (pow u 2))))))
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(* (pow u 2) (+ (* (+ n1_i (* -1 n0_i)) (+ (* -1 n0_i) (* -1 n1_i))) (+ (/ (* n0_i (+ n1_i (* -1 n0_i))) u) (+ (/ (* n0_i (+ (* -1 n0_i) (* -1 n1_i))) u) (/ (pow n0_i 2) (pow u 2))))))
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(* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (pow n0_i 2) u)) (+ (* n0_i (+ n0_i n1_i)) (* n0_i (+ n0_i (* -1 n1_i))))) u)) (* (+ n0_i n1_i) (+ n0_i (* -1 n1_i)))))
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(* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (pow n0_i 2) u)) (+ (* n0_i (+ n0_i n1_i)) (* n0_i (+ n0_i (* -1 n1_i))))) u)) (* (+ n0_i n1_i) (+ n0_i (* -1 n1_i)))))
(*.f32 (*.f32 u u) (fma.f32 (-.f32 n0_i n1_i) (+.f32 n0_i n1_i) (/.f32 (fma.f32 n0_i (+.f32 n0_i (+.f32 n1_i (-.f32 n0_i n1_i))) (/.f32 (*.f32 n0_i (neg.f32 n0_i)) u)) (neg.f32 u))))
(* (pow n0_i 2) (pow (- 1 u) 2))
(*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n1_i (+ (* -1 (* n0_i (* u (- 1 u)))) (* n0_i (* u (- 1 u))))) (* (pow n0_i 2) (pow (- 1 u) 2)))
(fma.f32 n0_i #s(literal 0 binary32) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)))
(+ (* n1_i (+ (* -1 (* n0_i (* u (- 1 u)))) (+ (* -1 (* n1_i (pow u 2))) (* n0_i (* u (- 1 u)))))) (* (pow n0_i 2) (pow (- 1 u) 2)))
(fma.f32 n1_i (fma.f32 n1_i (*.f32 u (neg.f32 u)) #s(literal 0 binary32)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)))
(+ (* n1_i (+ (* -1 (* n0_i (* u (- 1 u)))) (+ (* -1 (* n1_i (pow u 2))) (* n0_i (* u (- 1 u)))))) (* (pow n0_i 2) (pow (- 1 u) 2)))
(fma.f32 n1_i (fma.f32 n1_i (*.f32 u (neg.f32 u)) #s(literal 0 binary32)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)))
(* -1 (* (pow n1_i 2) (pow u 2)))
(neg.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) n1_i))
(* (pow n1_i 2) (+ (* -1 (/ (* n0_i (* u (- 1 u))) n1_i)) (+ (* -1 (pow u 2)) (/ (* n0_i (* u (- 1 u))) n1_i))))
(*.f32 (*.f32 n1_i n1_i) (+.f32 (neg.f32 (fma.f32 n0_i (/.f32 (*.f32 u (-.f32 #s(literal 1 binary32) u)) n1_i) (*.f32 u u))) (/.f32 (*.f32 n0_i (*.f32 u (-.f32 #s(literal 1 binary32) u))) n1_i)))
(* (pow n1_i 2) (+ (* -1 (/ (* n0_i (* u (- 1 u))) n1_i)) (+ (* -1 (pow u 2)) (+ (/ (* n0_i (* u (- 1 u))) n1_i) (/ (* (pow n0_i 2) (pow (- 1 u) 2)) (pow n1_i 2))))))
(*.f32 (*.f32 n1_i n1_i) (fma.f32 n0_i (neg.f32 (/.f32 (*.f32 u (-.f32 #s(literal 1 binary32) u)) n1_i)) (fma.f32 n0_i (/.f32 (*.f32 u (-.f32 #s(literal 1 binary32) u)) n1_i) (fma.f32 u (neg.f32 u) (/.f32 (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 n1_i n1_i))))))
(* (pow n1_i 2) (+ (* -1 (/ (* n0_i (* u (- 1 u))) n1_i)) (+ (* -1 (pow u 2)) (+ (/ (* n0_i (* u (- 1 u))) n1_i) (/ (* (pow n0_i 2) (pow (- 1 u) 2)) (pow n1_i 2))))))
(*.f32 (*.f32 n1_i n1_i) (fma.f32 n0_i (neg.f32 (/.f32 (*.f32 u (-.f32 #s(literal 1 binary32) u)) n1_i)) (fma.f32 n0_i (/.f32 (*.f32 u (-.f32 #s(literal 1 binary32) u)) n1_i) (fma.f32 u (neg.f32 u) (/.f32 (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 n1_i n1_i))))))
(* -1 (* (pow n1_i 2) (pow u 2)))
(neg.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) n1_i))
(* (pow n1_i 2) (+ (* -1 (/ (+ (* -1 (* n0_i (* u (- 1 u)))) (* n0_i (* u (- 1 u)))) n1_i)) (* -1 (pow u 2))))
(*.f32 (*.f32 n1_i n1_i) (fma.f32 u (neg.f32 u) (/.f32 #s(literal 0 binary32) n1_i)))
(* (pow n1_i 2) (+ (* -1 (/ (+ (* -1 (* n0_i (* u (- 1 u)))) (+ (* -1 (/ (* (pow n0_i 2) (pow (- 1 u) 2)) n1_i)) (* n0_i (* u (- 1 u))))) n1_i)) (* -1 (pow u 2))))
(*.f32 (*.f32 n1_i n1_i) (neg.f32 (fma.f32 u u (/.f32 (fma.f32 (*.f32 n0_i (neg.f32 n0_i)) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) n1_i) #s(literal 0 binary32)) n1_i))))
(* (pow n1_i 2) (+ (* -1 (/ (+ (* -1 (* n0_i (* u (- 1 u)))) (+ (* -1 (/ (* (pow n0_i 2) (pow (- 1 u) 2)) n1_i)) (* n0_i (* u (- 1 u))))) n1_i)) (* -1 (pow u 2))))
(*.f32 (*.f32 n1_i n1_i) (neg.f32 (fma.f32 u u (/.f32 (fma.f32 (*.f32 n0_i (neg.f32 n0_i)) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) n1_i) #s(literal 0 binary32)) n1_i))))

rewrite377.0ms (2.9%)

Memory
10.9MiB live, 485.0MiB allocated
Rules
5 914×lower-*.f64
5 896×lower-*.f32
5 776×lower-fma.f64
5 758×lower-fma.f32
2 446×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
093793
0128717
1580654
25308644
08701623
Stop Event
iter limit
node limit
iter limit
Counts
27 → 481
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i))
(fma.f32 n0_i (neg.f32 u) n0_i)
(neg.f32 u)
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
#s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))))
(+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))))
#s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))
(/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))))
#s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i))
(*.f32 #s(literal 7/360 binary32) n1_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
(-.f32 (/.f32 n0_i u) n0_i)
(*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))
(*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
(+.f32 n0_i (*.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))))
(+.f32 (*.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))) n0_i)
(pow.f32 (/.f32 (fma.f32 u (*.f32 #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (*.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))))) (*.f32 n0_i (-.f32 n0_i (*.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))) #s(literal 3 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (neg.f32 n0_i)))) #s(literal -1 binary32))
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)
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(-.f32 (/.f32 (*.f32 (*.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))) (*.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))))) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (neg.f32 n0_i))) (/.f32 (*.f32 n0_i n0_i) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (neg.f32 n0_i))))
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(/.f32 (*.f32 (*.f32 (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (*.f32 u n1_i) (*.f32 u (*.f32 n1_i (*.f32 u n1_i)))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (*.f32 u n1_i) (-.f32 (*.f32 u n1_i) (fma.f32 n0_i (neg.f32 u) n0_i))))))
(/.f32 (*.f32 (*.f32 (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (*.f32 u n1_i) (*.f32 u (*.f32 n1_i (*.f32 u n1_i)))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) (fma.f32 u (*.f32 n1_i (*.f32 u n1_i)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i))))))
(/.f32 (*.f32 (*.f32 (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (*.f32 u n1_i) (*.f32 u (*.f32 n1_i (*.f32 u n1_i)))))) (*.f32 (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (neg.f32 (*.f32 u n1_i)) (-.f32 (neg.f32 (*.f32 u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i))))))
(/.f32 (*.f32 (*.f32 (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))) (*.f32 (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))) (*.f32 (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))
(/.f32 (*.f32 (*.f32 (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) (-.f32 (*.f32 u n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) (-.f32 (*.f32 u n1_i) (fma.f32 n0_i (neg.f32 u) n0_i))))
(/.f32 (*.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (*.f32 u n1_i) (*.f32 u (*.f32 n1_i (*.f32 u n1_i))))) (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i))) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (*.f32 u n1_i) (-.f32 (*.f32 u n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)))))
(/.f32 (*.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (*.f32 u n1_i) (*.f32 u (*.f32 n1_i (*.f32 u n1_i))))) (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i))) (fma.f32 u (*.f32 n1_i (*.f32 u n1_i)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)))))
(/.f32 (*.f32 (*.f32 (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))) (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i))) (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)))
(/.f32 (*.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) (-.f32 (*.f32 u n1_i) (fma.f32 n0_i (neg.f32 u) n0_i))) (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i))) (-.f32 (*.f32 u n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)))
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))) (*.f32 (*.f32 (*.f32 (neg.f32 (*.f32 u n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))) (*.f32 (neg.f32 (*.f32 u n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))) (*.f32 (neg.f32 (*.f32 u n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))) (fma.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))) (-.f32 (*.f32 (*.f32 (neg.f32 (*.f32 u n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))) (*.f32 (neg.f32 (*.f32 u n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))) (*.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))) (*.f32 (neg.f32 (*.f32 u n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))))))
(/.f32 (-.f32 (*.f32 (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (*.f32 (*.f32 (*.f32 u n1_i) (*.f32 u (*.f32 n1_i (*.f32 u n1_i)))) (*.f32 (*.f32 u n1_i) (*.f32 u (*.f32 n1_i (*.f32 u n1_i)))))) (fma.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (fma.f32 (*.f32 u (*.f32 n1_i (*.f32 u n1_i))) (*.f32 u (*.f32 n1_i (*.f32 u n1_i))) (*.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 u (*.f32 n1_i (*.f32 u n1_i)))))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))) (*.f32 (*.f32 (neg.f32 (*.f32 u n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))) (*.f32 (neg.f32 (*.f32 u n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))) (*.f32 (neg.f32 (*.f32 u n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 u n1_i))) (*.f32 u (*.f32 n1_i (*.f32 u n1_i))))) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 u (*.f32 n1_i (*.f32 u n1_i)))))
(/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (*.f32 u n1_i) (*.f32 u (*.f32 n1_i (*.f32 u n1_i)))))) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (neg.f32 (*.f32 u n1_i)) (-.f32 (neg.f32 (*.f32 u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))))
(/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) (*.f32 (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(/.f32 (*.f32 (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (*.f32 u n1_i) (*.f32 u (*.f32 n1_i (*.f32 u n1_i)))))) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (*.f32 u n1_i) (-.f32 (*.f32 u n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)))))
(/.f32 (*.f32 (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (*.f32 u n1_i) (*.f32 u (*.f32 n1_i (*.f32 u n1_i)))))) (fma.f32 u (*.f32 n1_i (*.f32 u n1_i)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)))))
(/.f32 (*.f32 (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))) (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)))
(/.f32 (*.f32 (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) (-.f32 (*.f32 u n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)))) (-.f32 (*.f32 u n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)))
(/.f32 (*.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (*.f32 u n1_i) (*.f32 u (*.f32 n1_i (*.f32 u n1_i))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (neg.f32 (*.f32 u n1_i)) (-.f32 (neg.f32 (*.f32 u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))))
(/.f32 (*.f32 (*.f32 (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(*.f32 (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) (fma.f32 u (neg.f32 n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)))

eval172.0ms (1.3%)

Memory
1.6MiB live, 440.3MiB allocated
Compiler

Compiled 43 227 to 2 103 computations (95.1% saved)

prune286.0ms (2.2%)

Memory
1.9MiB live, 773.9MiB allocated
Pruning

32 alts after pruning (27 fresh and 5 done)

PrunedKeptTotal
New1 446141 460
Fresh81321
Picked235
Done022
Total1 456321 488
Accuracy
100.0%
Counts
1 488 → 32
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.6%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i))
81.6%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) n1_i))
98.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
98.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))
90.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 (+.f32 n0_i n1_i) (-.f32 n1_i n0_i)) (/.f32 #s(literal 1 binary32) (+.f32 n0_i n1_i)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) n0_i))
99.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
99.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))) n0_i))
99.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) #s(approx (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120))))) (+ (* n1_i 1/6) (* n0_i 1/3)))) (- n1_i n0_i)) (*.f32 n0_i (+.f32 (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) n0_i) (/.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32)))))) n0_i))
98.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i)))
83.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
47.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 #s(approx (* (+ (* n0_i (- 1 u)) (* n1_i u)) (+ (* n0_i (- 1 u)) (* (neg n1_i) u))) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))))
97.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
59.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
37.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i)))
97.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (/ (* (+ (* n0_i (- 1 u)) (* n1_i u)) (+ (* n0_i (- 1 u)) (* (neg n1_i) u))) (+ (* n0_i (- 1 u)) (* (neg n1_i) u))) (*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))))
98.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(approx (+ (* n1_i 1/6) (* n0_i 1/3)) (*.f32 n1_i #s(literal 1/6 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
29.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))))
98.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (fma.f32 u (*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i) (*.f32 u (-.f32 n1_i n0_i)))))
39.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 (*.f32 u n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) #s(literal 1 binary32))))))
39.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))))
39.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 u #s(literal 1/6 binary32))) u)))))
59.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i))))
39.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))))))
38.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))))))
46.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (/.f32 (fma.f32 (*.f32 u n0_i) (*.f32 u n0_i) (*.f32 (neg.f32 n0_i) n0_i)) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)))))
59.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (-.f32 n0_i (*.f32 u n0_i))))
59.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
97.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (fma.f32 (/.f32 #s(literal 1 binary32) u) n0_i (-.f32 n1_i n0_i)))))
97.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
92.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u #s(approx (+ n1_i (- (/ n0_i u) n0_i)) (*.f32 n1_i (+.f32 (/.f32 n0_i (*.f32 u n1_i)) (-.f32 #s(literal 1 binary32) (/.f32 n0_i n1_i))))))))
7.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) #s(approx (+ (* n0_i (neg u)) n0_i) (*.f32 u (neg.f32 n0_i)))))
38.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
Compiler

Compiled 1 776 to 599 computations (66.3% saved)

regimes207.0ms (1.6%)

Memory
-25.4MiB live, 209.6MiB allocated
Counts
62 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) #s(approx (+ (* n0_i (neg u)) n0_i) (*.f32 u (neg.f32 n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (-.f32 n0_i (*.f32 u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) #s(approx (* n0_i (- 1 u)) (fma.f32 n0_i (neg.f32 u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 n1_i (fma.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 u #s(literal 1/6 binary32))) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (fma.f32 (/.f32 #s(literal 1 binary32) u) n0_i (-.f32 n1_i n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (/ (* (+ (* n0_i (- 1 u)) (* n1_i u)) (+ (* n0_i (- 1 u)) (* (neg n1_i) u))) (+ (* n0_i (- 1 u)) (* (neg n1_i) u))) (*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(approx (+ (* n1_i 1/6) (* n0_i 1/3)) (*.f32 n1_i #s(literal 1/6 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) (fma.f32 u (/.f32 #s(literal 1 binary32) u) (neg.f32 u))) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 (*.f32 u n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) #s(literal 1 binary32))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (fma.f32 u (*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i) (*.f32 u (-.f32 n1_i n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) n0_i) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) #s(approx (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u))) (*.f32 n1_i (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u #s(approx (+ n1_i (- (/ n0_i u) n0_i)) (*.f32 n1_i (+.f32 (/.f32 n0_i (*.f32 u n1_i)) (-.f32 #s(literal 1 binary32) (/.f32 n0_i n1_i))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (/.f32 (fma.f32 (*.f32 u n0_i) (*.f32 u n0_i) (*.f32 (neg.f32 n0_i) n0_i)) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 #s(approx (* (+ (* n0_i (- 1 u)) (* n1_i u)) (+ (* n0_i (- 1 u)) (* (neg n1_i) u))) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) #s(approx (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u))) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) (*.f32 u (*.f32 normAngle normAngle)))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (neg.f32 (*.f32 n1_i u)))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (neg.f32 (*.f32 n1_i u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 (+.f32 n0_i n1_i) (-.f32 n1_i n0_i)) (/.f32 #s(literal 1 binary32) (+.f32 n0_i n1_i)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) #s(approx (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120))))) (+ (* n1_i 1/6) (* n0_i 1/3)))) (- n1_i n0_i)) (*.f32 n0_i (+.f32 (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) n0_i) (/.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32)))))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (fma.f32 n0_i (-.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) #s(literal 1/3 binary32))) (fma.f32 (*.f32 n1_i (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))) (/.f32 (*.f32 normAngle normAngle) n0_i) (*.f32 n1_i (/.f32 u n0_i)))) u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
Calls

5 calls:

36.0ms
n1_i
17.0ms
n0_i
17.0ms
u
17.0ms
normAngle
16.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Results
AccuracySegmentsBranch
99.6%1normAngle
99.6%1u
99.6%1n0_i
99.6%1n1_i
99.6%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes87.0ms (0.7%)

Memory
6.1MiB live, 206.9MiB allocated
Counts
59 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) #s(approx (+ (* n0_i (neg u)) n0_i) (*.f32 u (neg.f32 n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (-.f32 n0_i (*.f32 u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
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(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
Calls

5 calls:

18.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
17.0ms
n0_i
17.0ms
n1_i
16.0ms
u
16.0ms
normAngle
Results
AccuracySegmentsBranch
99.4%1normAngle
99.4%1u
99.4%1n0_i
99.4%1n1_i
99.4%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes54.0ms (0.4%)

Memory
8.8MiB live, 128.8MiB allocated
Counts
36 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) #s(approx (+ (* n0_i (neg u)) n0_i) (*.f32 u (neg.f32 n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (-.f32 n0_i (*.f32 u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) #s(approx (* n0_i (- 1 u)) (fma.f32 n0_i (neg.f32 u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 n1_i (fma.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 u #s(literal 1/6 binary32))) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (fma.f32 (/.f32 #s(literal 1 binary32) u) n0_i (-.f32 n1_i n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (/ (* (+ (* n0_i (- 1 u)) (* n1_i u)) (+ (* n0_i (- 1 u)) (* (neg n1_i) u))) (+ (* n0_i (- 1 u)) (* (neg n1_i) u))) (*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(approx (+ (* n1_i 1/6) (* n0_i 1/3)) (*.f32 n1_i #s(literal 1/6 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) (fma.f32 u (/.f32 #s(literal 1 binary32) u) (neg.f32 u))) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 (*.f32 u n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) #s(literal 1 binary32))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (fma.f32 u (*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i) (*.f32 u (-.f32 n1_i n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) n0_i) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) #s(approx (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u))) (*.f32 n1_i (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u #s(approx (+ n1_i (- (/ n0_i u) n0_i)) (*.f32 n1_i (+.f32 (/.f32 n0_i (*.f32 u n1_i)) (-.f32 #s(literal 1 binary32) (/.f32 n0_i n1_i))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (/.f32 (fma.f32 (*.f32 u n0_i) (*.f32 u n0_i) (*.f32 (neg.f32 n0_i) n0_i)) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) #s(approx (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u))) (*.f32 n1_i (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))))) n0_i))))
Calls

5 calls:

11.0ms
n0_i
10.0ms
normAngle
10.0ms
n1_i
10.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
10.0ms
u
Results
AccuracySegmentsBranch
99.2%1normAngle
99.2%1u
99.2%1n0_i
99.2%1n1_i
99.2%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes49.0ms (0.4%)

Memory
1.6MiB live, 122.2MiB allocated
Counts
32 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) #s(approx (+ (* n0_i (neg u)) n0_i) (*.f32 u (neg.f32 n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (-.f32 n0_i (*.f32 u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) #s(approx (* n0_i (- 1 u)) (fma.f32 n0_i (neg.f32 u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 n1_i (fma.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 u #s(literal 1/6 binary32))) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (fma.f32 (/.f32 #s(literal 1 binary32) u) n0_i (-.f32 n1_i n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (/ (* (+ (* n0_i (- 1 u)) (* n1_i u)) (+ (* n0_i (- 1 u)) (* (neg n1_i) u))) (+ (* n0_i (- 1 u)) (* (neg n1_i) u))) (*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(approx (+ (* n1_i 1/6) (* n0_i 1/3)) (*.f32 n1_i #s(literal 1/6 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) (fma.f32 u (/.f32 #s(literal 1 binary32) u) (neg.f32 u))) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 (*.f32 u n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) #s(literal 1 binary32))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (fma.f32 u (*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i) (*.f32 u (-.f32 n1_i n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) n0_i) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
Calls

5 calls:

10.0ms
u
10.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
9.0ms
n0_i
9.0ms
n1_i
9.0ms
normAngle
Results
AccuracySegmentsBranch
99.1%1normAngle
99.1%1u
99.1%1n0_i
99.1%1n1_i
99.1%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes40.0ms (0.3%)

Memory
-20.4MiB live, 96.1MiB allocated
Counts
25 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) #s(approx (+ (* n0_i (neg u)) n0_i) (*.f32 u (neg.f32 n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (-.f32 n0_i (*.f32 u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) #s(approx (* n0_i (- 1 u)) (fma.f32 n0_i (neg.f32 u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 n1_i (fma.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 u #s(literal 1/6 binary32))) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (fma.f32 (/.f32 #s(literal 1 binary32) u) n0_i (-.f32 n1_i n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (/ (* (+ (* n0_i (- 1 u)) (* n1_i u)) (+ (* n0_i (- 1 u)) (* (neg n1_i) u))) (+ (* n0_i (- 1 u)) (* (neg n1_i) u))) (*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(approx (+ (* n1_i 1/6) (* n0_i 1/3)) (*.f32 n1_i #s(literal 1/6 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) (fma.f32 u (/.f32 #s(literal 1 binary32) u) (neg.f32 u))) (*.f32 u n1_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(approx (+ (* n1_i 1/6) (* n0_i 1/3)) (*.f32 n1_i #s(literal 1/6 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
Calls

5 calls:

8.0ms
n1_i
8.0ms
n0_i
7.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
7.0ms
u
7.0ms
normAngle
Results
AccuracySegmentsBranch
98.9%1normAngle
98.9%1n1_i
98.9%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.9%1u
98.9%1n0_i
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes37.0ms (0.3%)

Memory
35.4MiB live, 77.3MiB allocated
Counts
23 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) #s(approx (+ (* n0_i (neg u)) n0_i) (*.f32 u (neg.f32 n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (-.f32 n0_i (*.f32 u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) #s(approx (* n0_i (- 1 u)) (fma.f32 n0_i (neg.f32 u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 n1_i (fma.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u)))) n0_i)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 u #s(literal 1/6 binary32))) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 u (fma.f32 (/.f32 #s(literal 1 binary32) u) n0_i (-.f32 n1_i n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (/ (* (+ (* n0_i (- 1 u)) (* n1_i u)) (+ (* n0_i (- 1 u)) (* (neg n1_i) u))) (+ (* n0_i (- 1 u)) (* (neg n1_i) u))) (*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* normAngle (* normAngle (* (+ (* n1_i 1/6) (* n0_i 1/3)) u))) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
Calls

5 calls:

9.0ms
n0_i
7.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
7.0ms
u
6.0ms
normAngle
6.0ms
n1_i
Results
AccuracySegmentsBranch
98.1%1normAngle
98.1%1u
98.1%1n0_i
98.1%1n1_i
98.1%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes16.0ms (0.1%)

Memory
-4.3MiB live, 33.8MiB allocated
Counts
6 → 3
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) #s(approx (+ (* n0_i (neg u)) n0_i) (*.f32 u (neg.f32 n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (-.f32 n0_i (*.f32 u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (fma.f32 n0_i (neg.f32 u) n0_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (-.f32 n0_i (*.f32 u n0_i))))
Calls

5 calls:

5.0ms
n1_i
3.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
2.0ms
normAngle
2.0ms
n0_i
2.0ms
u
Results
AccuracySegmentsBranch
59.6%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
59.6%1normAngle
59.6%1u
76.0%3n0_i
75.2%3n1_i
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes2.0ms (0%)

Memory
4.8MiB live, 4.8MiB allocated
Counts
4 → 3
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) #s(approx (+ (* n0_i (neg u)) n0_i) (*.f32 u (neg.f32 n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
Calls

1 calls:

2.0ms
n0_i
Results
AccuracySegmentsBranch
76.0%3n0_i
Compiler

Compiled 5 to 4 computations (20% saved)

regimes9.0ms (0.1%)

Memory
-18.2MiB live, 19.4MiB allocated
Accuracy

Total -9.9b remaining (-50.7%)

Threshold costs -9.9b (-50.7%)

Counts
2 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) #s(approx (+ (* n0_i (neg u)) n0_i) (*.f32 u (neg.f32 n0_i)))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
Calls

5 calls:

3.0ms
n0_i
2.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
1.0ms
n1_i
1.0ms
normAngle
1.0ms
u
Results
AccuracySegmentsBranch
38.9%1u
38.9%1normAngle
38.9%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
38.9%1n1_i
38.9%1n0_i
Compiler

Compiled 49 to 33 computations (32.7% saved)

bsearch0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
1.6581294164350698e-25
1.397698131236639e-24
0.0ms
-6.140013440794712e-28
-1.7858309391070814e-28
Compiler

Compiled 32 to 24 computations (25% saved)

bsearch0.0ms (0%)

Memory
1.0MiB live, 1.0MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
1.6581294164350698e-25
1.397698131236639e-24
0.0ms
-6.140013440794712e-28
-1.7858309391070814e-28
Compiler

Compiled 32 to 24 computations (25% saved)

simplify13.0ms (0.1%)

Memory
18.2MiB live, 18.2MiB allocated
Algorithm
egg-herbie
Rules
40×*-commutative_binary32
20×sub-neg_binary32
20×+-commutative_binary32
16×neg-sub0_binary32
16×neg-mul-1_binary32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0115688
1143688
2161688
3177688
4186688
5191688
6193688
Stop Event
saturated
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) #s(approx (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u))) (*.f32 n1_i (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(approx (+ (* n1_i 1/6) (* n0_i 1/3)) (*.f32 n1_i #s(literal 1/6 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(if (<=.f32 n0_i #s(literal -5192297/10384593717069655257060992658440192 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i))) (if (<=.f32 n0_i #s(literal 2028241/10141204801825835211973625643008 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (-.f32 n0_i (*.f32 u n0_i))))))
(if (<=.f32 n0_i #s(literal -5192297/10384593717069655257060992658440192 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i))) (if (<=.f32 n0_i #s(literal 2028241/10141204801825835211973625643008 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) #s(approx (+ (* (+ (* n1_i 1/6) (* n0_i 1/3)) u) (* (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (* (* normAngle normAngle) u))) (*.f32 n1_i (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(approx (+ (* n1_i 1/6) (* n0_i 1/3)) (*.f32 n1_i #s(literal 1/6 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 u #s(approx (+ (* n1_i 1/6) (* n0_i 1/3)) (*.f32 n1_i #s(literal 1/6 binary32))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(if (<=.f32 n0_i #s(literal -5192297/10384593717069655257060992658440192 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i))) (if (<=.f32 n0_i #s(literal 2028241/10141204801825835211973625643008 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (-.f32 n0_i (*.f32 u n0_i))))))
(if (<=.f32 n0_i #s(literal -5192297/10384593717069655257060992658440192 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i))) (if (<=.f32 n0_i #s(literal 2028241/10141204801825835211973625643008 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u n1_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n1_i u) (* n0_i (- 1 u))) (-.f32 n0_i (*.f32 u n0_i))))))
(if (<=.f32 n0_i #s(literal -5192297/10384593717069655257060992658440192 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i))) (if (<=.f32 n0_i #s(literal 2028241/10141204801825835211973625643008 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))))
(if (<=.f32 n0_i #s(literal -5192297/10384593717069655257060992658440192 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i))) (if (<=.f32 n0_i #s(literal 2028241/10141204801825835211973625643008 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u n1_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u n1_i)))

soundness1.1s (8.2%)

Memory
-1.7MiB live, 947.2MiB allocated
Rules
13 882×lower-fma.f64
13 882×lower-fma.f32
12 022×lower-fma.f64
12 022×lower-fma.f32
11 598×lower-fma.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
060512542
1198611850
2718511839
0801911263
064713283
1224612161
0822611240
093793
0128717
1580654
25308644
08701623
044322
070292
1223292
21576288
08154280
03212830
19872714
233852654
081242540
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
iter limit
node limit
iter limit
iter limit
node limit
iter limit
node limit
Compiler

Compiled 345 to 182 computations (47.2% saved)

preprocess68.0ms (0.5%)

Memory
-14.0MiB live, 146.2MiB allocated
Remove

(abs normAngle)

Compiler

Compiled 600 to 238 computations (60.3% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

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