
(FPCore (s u) :precision binary32 (* (* 3.0 s) (log (/ 1.0 (- 1.0 (/ (- u 0.25) 0.75))))))
float code(float s, float u) {
return (3.0f * s) * logf((1.0f / (1.0f - ((u - 0.25f) / 0.75f))));
}
real(4) function code(s, u)
real(4), intent (in) :: s
real(4), intent (in) :: u
code = (3.0e0 * s) * log((1.0e0 / (1.0e0 - ((u - 0.25e0) / 0.75e0))))
end function
function code(s, u) return Float32(Float32(Float32(3.0) * s) * log(Float32(Float32(1.0) / Float32(Float32(1.0) - Float32(Float32(u - Float32(0.25)) / Float32(0.75)))))) end
function tmp = code(s, u) tmp = (single(3.0) * s) * log((single(1.0) / (single(1.0) - ((u - single(0.25)) / single(0.75))))); end
\begin{array}{l}
\\
\left(3 \cdot s\right) \cdot \log \left(\frac{1}{1 - \frac{u - 0.25}{0.75}}\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (s u) :precision binary32 (* (* 3.0 s) (log (/ 1.0 (- 1.0 (/ (- u 0.25) 0.75))))))
float code(float s, float u) {
return (3.0f * s) * logf((1.0f / (1.0f - ((u - 0.25f) / 0.75f))));
}
real(4) function code(s, u)
real(4), intent (in) :: s
real(4), intent (in) :: u
code = (3.0e0 * s) * log((1.0e0 / (1.0e0 - ((u - 0.25e0) / 0.75e0))))
end function
function code(s, u) return Float32(Float32(Float32(3.0) * s) * log(Float32(Float32(1.0) / Float32(Float32(1.0) - Float32(Float32(u - Float32(0.25)) / Float32(0.75)))))) end
function tmp = code(s, u) tmp = (single(3.0) * s) * log((single(1.0) / (single(1.0) - ((u - single(0.25)) / single(0.75))))); end
\begin{array}{l}
\\
\left(3 \cdot s\right) \cdot \log \left(\frac{1}{1 - \frac{u - 0.25}{0.75}}\right)
\end{array}
(FPCore (s u) :precision binary32 (* (* 3.0 s) (- (log1p (/ (- 0.25 u) -0.75)) (log1p (* (- 0.25 u) (* 1.7777777777777777 (+ u -0.25)))))))
float code(float s, float u) {
return (3.0f * s) * (log1pf(((0.25f - u) / -0.75f)) - log1pf(((0.25f - u) * (1.7777777777777777f * (u + -0.25f)))));
}
function code(s, u) return Float32(Float32(Float32(3.0) * s) * Float32(log1p(Float32(Float32(Float32(0.25) - u) / Float32(-0.75))) - log1p(Float32(Float32(Float32(0.25) - u) * Float32(Float32(1.7777777777777777) * Float32(u + Float32(-0.25))))))) end
\begin{array}{l}
\\
\left(3 \cdot s\right) \cdot \left(\mathsf{log1p}\left(\frac{0.25 - u}{-0.75}\right) - \mathsf{log1p}\left(\left(0.25 - u\right) \cdot \left(1.7777777777777777 \cdot \left(u + -0.25\right)\right)\right)\right)
\end{array}
Initial program 95.9%
lift-log.f32N/A
lift-/.f32N/A
lift--.f32N/A
flip--N/A
clear-numN/A
log-divN/A
lower--.f32N/A
lower-log1p.f32N/A
lift-/.f32N/A
lift--.f32N/A
div-subN/A
sub-negN/A
div-invN/A
lower-fma.f32N/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
Applied rewrites98.3%
lift-fma.f32N/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
metadata-evalN/A
div-invN/A
div-subN/A
frac-2negN/A
lower-/.f32N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
sub-negN/A
lift--.f32N/A
metadata-eval98.6
Applied rewrites98.6%
(FPCore (s u) :precision binary32 (* s (* -3.0 (log1p (/ (- 0.25 u) 0.75)))))
float code(float s, float u) {
return s * (-3.0f * log1pf(((0.25f - u) / 0.75f)));
}
function code(s, u) return Float32(s * Float32(Float32(-3.0) * log1p(Float32(Float32(Float32(0.25) - u) / Float32(0.75))))) end
\begin{array}{l}
\\
s \cdot \left(-3 \cdot \mathsf{log1p}\left(\frac{0.25 - u}{0.75}\right)\right)
\end{array}
Initial program 95.9%
lift-*.f32N/A
lift-*.f32N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f32N/A
Applied rewrites98.1%
lift-neg.f32N/A
neg-sub0N/A
lift-fma.f32N/A
+-commutativeN/A
associate--r+N/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
div-invN/A
div-subN/A
lift--.f32N/A
lower-/.f3298.5
Applied rewrites98.5%
Final simplification98.5%
(FPCore (s u) :precision binary32 (* s (* -3.0 (log1p (fma u -1.3333333333333333 0.3333333333333333)))))
float code(float s, float u) {
return s * (-3.0f * log1pf(fmaf(u, -1.3333333333333333f, 0.3333333333333333f)));
}
function code(s, u) return Float32(s * Float32(Float32(-3.0) * log1p(fma(u, Float32(-1.3333333333333333), Float32(0.3333333333333333))))) end
\begin{array}{l}
\\
s \cdot \left(-3 \cdot \mathsf{log1p}\left(\mathsf{fma}\left(u, -1.3333333333333333, 0.3333333333333333\right)\right)\right)
\end{array}
Initial program 95.9%
lift-*.f32N/A
lift-*.f32N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f32N/A
Applied rewrites98.1%
lift-neg.f32N/A
lift-fma.f32N/A
distribute-neg-inN/A
metadata-evalN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
lower-fma.f3298.1
Applied rewrites98.1%
Final simplification98.1%
(FPCore (s u) :precision binary32 (* (* s -3.0) (log1p (fma -1.3333333333333333 u 0.3333333333333333))))
float code(float s, float u) {
return (s * -3.0f) * log1pf(fmaf(-1.3333333333333333f, u, 0.3333333333333333f));
}
function code(s, u) return Float32(Float32(s * Float32(-3.0)) * log1p(fma(Float32(-1.3333333333333333), u, Float32(0.3333333333333333)))) end
\begin{array}{l}
\\
\left(s \cdot -3\right) \cdot \mathsf{log1p}\left(\mathsf{fma}\left(-1.3333333333333333, u, 0.3333333333333333\right)\right)
\end{array}
Initial program 95.9%
Taylor expanded in s around 0
associate-*r*N/A
log-recN/A
distribute-rgt-neg-outN/A
distribute-lft-neg-inN/A
distribute-lft-neg-inN/A
metadata-evalN/A
lower-*.f32N/A
*-commutativeN/A
lower-*.f32N/A
sub-negN/A
lower-log1p.f32N/A
distribute-lft-neg-inN/A
metadata-evalN/A
sub-negN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f3298.1
Applied rewrites98.1%
(FPCore (s u) :precision binary32 (* s (* -3.0 (- u))))
float code(float s, float u) {
return s * (-3.0f * -u);
}
real(4) function code(s, u)
real(4), intent (in) :: s
real(4), intent (in) :: u
code = s * ((-3.0e0) * -u)
end function
function code(s, u) return Float32(s * Float32(Float32(-3.0) * Float32(-u))) end
function tmp = code(s, u) tmp = s * (single(-3.0) * -u); end
\begin{array}{l}
\\
s \cdot \left(-3 \cdot \left(-u\right)\right)
\end{array}
Initial program 95.9%
lift-*.f32N/A
lift-*.f32N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f32N/A
Applied rewrites98.1%
Taylor expanded in u around 0
mul-1-negN/A
unsub-negN/A
lower--.f32N/A
lower-log.f3225.8
Applied rewrites25.8%
Taylor expanded in u around inf
Applied rewrites29.9%
Final simplification29.9%
herbie shell --seed 2024233
(FPCore (s u)
:name "Disney BSSRDF, sample scattering profile, upper"
:precision binary32
:pre (and (and (<= 0.0 s) (<= s 256.0)) (and (<= 0.25 u) (<= u 1.0)))
(* (* 3.0 s) (log (/ 1.0 (- 1.0 (/ (- u 0.25) 0.75))))))